175 lines
3.1 KiB
INI
Executable File
175 lines
3.1 KiB
INI
Executable File
;; _
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;; ice skating
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add:
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{
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"model" "*25"
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"StartDisabled" "0"
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"targetname" "ice_hurt"
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"spawnflags" "1"
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"origin" "96 -4625 -367.5"
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"nodmgforce" "0"
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"damagetype" "0"
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"damagemodel" "0"
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"damagecap" "20000"
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"damage" "20000"
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"classname" "trigger_hurt"
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"OnUser3" "!self,AddOutput,origin 96 -4625 -359.5,0,1"
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}
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add:
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{
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"model" "*25"
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"StartDisabled" "1"
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"targetname" "ice_push"
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"speed" "900"
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"spawnflags" "1"
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"pushdir" "-90 0 0"
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"origin" "96 -1008 -363"
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"angles" "0 0 0"
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"alternateticksfix" "0"
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"classname" "trigger_push"
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}
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add:
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{
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"model" "*25"
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"StartDisabled" "1"
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"targetname" "ice_push"
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"speed" "900"
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"spawnflags" "1"
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"pushdir" "-90 0 0"
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"origin" "96 -4625 -363"
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"angles" "0 0 0"
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"alternateticksfix" "0"
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"classname" "trigger_push"
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}
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add:
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{
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"model" "*25"
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"targetname" "ice_ramp"
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"vrad_brush_cast_shadows" "0"
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"StartDisabled" "1"
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"spawnflags" "2"
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"Solidity" "0"
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"solidbsp" "0"
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"rendermode" "10"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"origin" "96 -917 -816"
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"angles" "0 0 15"
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"invert_exclusion" "0"
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"InputFilter" "0"
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"classname" "func_brush"
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}
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add:
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{
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"classname" "prop_dynamic"
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"targetname" "ice_corner"
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"StartDisabled" "1"
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"origin" "-2655 -1340 -271"
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"angles" "0 20 0"
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"model" "models/props_lab/blastdoor001c.mdl"
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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"solid" "6"
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"rendermode" "10"
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}
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add:
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{
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"origin" "2276 -756 -200"
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"targetname" "ice_relay"
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"StartDisabled" "0"
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"spawnflags" "1"
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"classname" "logic_relay"
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"OnTrigger" "command,Command,sv_airaccelerate 50,0,1"
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"OnTrigger" "command,Command,say ++ Ice skating season is open! ++,1,1"
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"OnTrigger" "command,Command,say ++ Take a break and join others on a frozen lake. ++,5,1"
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"OnTrigger" "command,Command,say ++ To start skating - don't move for 1-2 sec. and then use A and D keys. ++,10,1"
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"OnTrigger" "island_nuke,Disable,,0,1"
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"OnTrigger" "ice_hurt,Disable,,0,1"
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"OnTrigger" "ice_push,Enable,,0,1"
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"OnTrigger" "ice_ramp,Enable,,0,1"
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"OnTrigger" "ice_corner,Enable,,0,1"
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"OnTrigger" "secretpath_5,AddOutput,OnPass secretboat:Kill::10:1,0,1"
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"OnTrigger" "ice_hurt,FireUser3,,0,1"
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}
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modify:
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{
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match:
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{
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"origin" "96 -1008 -367.5"
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"classname" "trigger_hurt"
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"hammerid" "4682"
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}
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insert:
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{
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"targetname" "ice_hurt"
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"OnUser3" "!self,AddOutput,origin 96 -1008 -359.5,0,1"
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}
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}
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modify:
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{
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match:
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{
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"origin" "2212 -1891 -58"
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"classname" "prop_door_rotating"
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"hammerid" "348440"
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}
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replace:
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{
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"spawnflags" "2048"
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}
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insert:
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{
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"targetname" "island_door"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "path1_5"
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"classname" "path_track"
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}
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insert:
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{
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"OnPass" "island_door,Unlock,,0,1"
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}
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}
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modify:
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{
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match:
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{
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"origin" "2188 -1921 -100.5"
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"classname" "trigger_once"
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"hammerid" "389524"
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}
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insert:
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{
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"OnTrigger" "ice_push,Disable,,11,1"
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"OnTrigger" "ice_hurt,Enable,,10,1"
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"OnTrigger" "ice_ramp,Disable,,10,1"
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"OnTrigger" "ice_corner,Kill,,10,1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "logic_auto"
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"hammerid" "4886"
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}
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insert:
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{
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"OnMapSpawn" "command,Command,sv_airaccelerate 10,0,-1"
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"OnMapSpawn" "ice_ramp,Disable,,0,-1"
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}
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}
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