stripper-configs/maps/ze_sorrento_xmas_v4.cfg

175 lines
3.1 KiB
INI
Executable File

;; _
;; ice skating
add:
{
"model" "*25"
"StartDisabled" "0"
"targetname" "ice_hurt"
"spawnflags" "1"
"origin" "96 -4625 -367.5"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20000"
"damage" "20000"
"classname" "trigger_hurt"
"OnUser3" "!self,AddOutput,origin 96 -4625 -359.5,0,1"
}
add:
{
"model" "*25"
"StartDisabled" "1"
"targetname" "ice_push"
"speed" "900"
"spawnflags" "1"
"pushdir" "-90 0 0"
"origin" "96 -1008 -363"
"angles" "0 0 0"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*25"
"StartDisabled" "1"
"targetname" "ice_push"
"speed" "900"
"spawnflags" "1"
"pushdir" "-90 0 0"
"origin" "96 -4625 -363"
"angles" "0 0 0"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*25"
"targetname" "ice_ramp"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "1"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "96 -917 -816"
"angles" "0 0 15"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_brush"
}
add:
{
"classname" "prop_dynamic"
"targetname" "ice_corner"
"StartDisabled" "1"
"origin" "-2655 -1340 -271"
"angles" "0 20 0"
"model" "models/props_lab/blastdoor001c.mdl"
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
}
add:
{
"origin" "2276 -756 -200"
"targetname" "ice_relay"
"StartDisabled" "0"
"spawnflags" "1"
"classname" "logic_relay"
"OnTrigger" "command,Command,sv_airaccelerate 50,0,1"
"OnTrigger" "command,Command,say ++ Ice skating season is open! ++,1,1"
"OnTrigger" "command,Command,say ++ Take a break and join others on a frozen lake. ++,5,1"
"OnTrigger" "command,Command,say ++ To start skating - don't move for 1-2 sec. and then use A and D keys. ++,10,1"
"OnTrigger" "island_nuke,Disable,,0,1"
"OnTrigger" "ice_hurt,Disable,,0,1"
"OnTrigger" "ice_push,Enable,,0,1"
"OnTrigger" "ice_ramp,Enable,,0,1"
"OnTrigger" "ice_corner,Enable,,0,1"
"OnTrigger" "secretpath_5,AddOutput,OnPass secretboat:Kill::10:1,0,1"
"OnTrigger" "ice_hurt,FireUser3,,0,1"
}
modify:
{
match:
{
"origin" "96 -1008 -367.5"
"classname" "trigger_hurt"
"hammerid" "4682"
}
insert:
{
"targetname" "ice_hurt"
"OnUser3" "!self,AddOutput,origin 96 -1008 -359.5,0,1"
}
}
modify:
{
match:
{
"origin" "2212 -1891 -58"
"classname" "prop_door_rotating"
"hammerid" "348440"
}
replace:
{
"spawnflags" "2048"
}
insert:
{
"targetname" "island_door"
}
}
modify:
{
match:
{
"targetname" "path1_5"
"classname" "path_track"
}
insert:
{
"OnPass" "island_door,Unlock,,0,1"
}
}
modify:
{
match:
{
"origin" "2188 -1921 -100.5"
"classname" "trigger_once"
"hammerid" "389524"
}
insert:
{
"OnTrigger" "ice_push,Disable,,11,1"
"OnTrigger" "ice_hurt,Enable,,10,1"
"OnTrigger" "ice_ramp,Disable,,10,1"
"OnTrigger" "ice_corner,Kill,,10,1"
}
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "4886"
}
insert:
{
"OnMapSpawn" "command,Command,sv_airaccelerate 10,0,-1"
"OnMapSpawn" "ice_ramp,Disable,,0,-1"
}
}