stripper-configs/maps/ze_sky_athletic_v5_final.cfg

170 lines
3.1 KiB
INI

;FIX SPAWN SETTINGS FOR ZOMBIES AND DISABLE TURBOPHYSICS (bugs with later parts) AND ADD A GODDAMN GRAVITY RESET FOR THE NIGGERS
modify:
{
match:
{
"classname" "logic_auto"
"origin" "11743.1 -13778.7 -6004.32"
"hammerid" "10021"
}
insert:
{
"OnMapSpawn" "server command,Command,zr_infect_spawntime_max 8,0,-1"
"OnMapSpawn" "server command,Command,zr_infect_spawntime_min 8,0,-1"
"OnMapSpawn" "server command,Command,sv_turbophyiscs 0,0,-1"
"OnMapSpawn" "player,AddOutput,gravity 1,0,-1"
"OnMapSpawn" "player,AddOutput,gravity 1,0.1,-1"
"OnMapSpawn" "player,AddOutput,gravity 1,0.2,-1"
"OnMapSpawn" "player,AddOutput,gravity 1,0.3,-1"
}
}
;FIX SHITTY TELEPORTING = BETWEEN CROWD
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "lv1 trigger1"
"origin" "11171.4 -11919.6 -5005"
"model" "*1"
"hammerid" "621"
}
delete:
{
"OnStartTouch" "tele_lv1,Enable,,10,1"
}
insert:
{
"OnStartTouch" "tele_lv1,Enable,,10.5,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "lv8 trigger"
"origin" "11172.2 -11925.5 -5005"
"model" "*65"
"hammerid" "13744"
}
delete:
{
"OnStartTouch" "tele_lv8,Enable,,10,1"
}
insert:
{
"OnStartTouch" "tele_lv8,Enable,,10.5,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "lv15 trigger1"
"origin" "11173.6 -11937.4 -5007"
"model" "*316"
"hammerid" "80069"
}
delete:
{
"OnStartTouch" "tele_lv15,Enable,,10,1"
}
insert:
{
"OnStartTouch" "tele_lv15,Enable,,10.5,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "selection trigger1"
"origin" "11180.4 -11926.7 -5000"
"model" "*405"
"hammerid" "196243"
}
delete:
{
"OnStartTouch" "tele_mode_selection,Enable,,10,1"
}
insert:
{
"OnStartTouch" "tele_mode_selection,Enable,,10.5,1"
}
}
;FIX NUKE GLITCH SPOTS
add:
{
"targetname" "kill all zombies and humans"
"spawnflags" "1"
"model" "*394"
"damagemodel" "0"
"nodmgforce" "0"
"damagetype" "0"
"origin" "-9502 -13916 -5186"
"damagecap" "20"
"damage" "999999"
"classname" "trigger_hurt"
"StartDisabled" "1"
}
add:
{
"targetname" "kill all zombies and humans"
"spawnflags" "1"
"model" "*339"
"damagemodel" "0"
"nodmgforce" "0"
"damagetype" "0"
"origin" "11019.5 -9980.11 -3445.5"
"damagecap" "20"
"damage" "999999"
"classname" "trigger_hurt"
"StartDisabled" "1"
}
add:
{
"targetname" "stage2 hurt"
"spawnflags" "1"
"model" "*339"
"damagemodel" "0"
"nodmgforce" "0"
"damagetype" "0"
"origin" "11019.5 -9980.11 -3445.5"
"damagecap" "20"
"damage" "999999"
"classname" "trigger_hurt"
"StartDisabled" "1"
}
add:
{
"targetname" "stage3 hurt"
"spawnflags" "1"
"model" "*339"
"damagemodel" "0"
"nodmgforce" "0"
"damagetype" "0"
"origin" "11019.5 -9980.11 -3445.5"
"damagecap" "20"
"damage" "999999"
"classname" "trigger_hurt"
"StartDisabled" "1"
}
;RESET gravity in spawn area to be sure
add:
{
"spawnflags" "1"
"model" "*139"
"origin" "11165 -12117 -5239"
"classname" "trigger_multiple"
"StartDisabled" "0"
"wait" "0.1"
"OnStartTouch" "!activator,AddOutput,gravity 1,0,-1"
"OnTrigger" "!activator,AddOutput,gravity 1,0,-1"
"OnEndTouch" "!activator,AddOutput,gravity 1,0,-1"
}