stripper-configs/maps/ze_shroomforest3_b3.cfg

191 lines
4.4 KiB
INI

;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;==============
; LEVEL1
;==============
;-----------------------------------------------------------------------
;KNIGHT BOSS TARGET (the player is a target for 3 seconds instead of 4)
;-----------------------------------------------------------------------
modify:
{
match:
{
"targetname" "Knight_Boss_Dw_Rot"
"wait" "4"
"classname" "trigger_multiple"
}
replace:
{
"wait" "3"
}
delete:
{
"OnTrigger" "Knight_Boss_Tar,Kill,,3.99,-1"
}
insert:
{
"OnTrigger" "Knight_Boss_Tar,Kill,,2.99,-1"
}
}
;------------------------------------------
;KNIGHT BOSS DAMAGE LVL1 / EXT1 DIFFERENCE
;------------------------------------------
modify:
{
match:
{
"targetname" "Knight_Boss_Path7"
"classname" "path_track"
}
delete:
{
"OnPass" "Knight_Boss_Model_Arm_Hurt,AddOutput,damage 80,1.1,1"
"OnPass" "Knight_Boss_Hurt,AddOutput,damage 80,1.1,1"
}
insert:
{
"OnPass" "Knight_Boss_Model_Arm_Hurt,AddOutput,damage 40,1.1,1"
"OnPass" "Knight_Boss_Hurt,AddOutput,damage 40,1.1,1"
"OnUser1" "Knight_Boss_Model_Arm_Hurt,AddOutput,damage 80,2.50,1"
"OnUser1" "Knight_Boss_Hurt,AddOutput,damage 80,2.50,1"
}
}
;==============
; LEVEL2
;==============
;---------------------------
;SKELETON BOSS FIGHT LONGER
;---------------------------
modify:
{
match:
{
"targetname" "Skeleton_Boss_Relay"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "Skeleton_Boss_Phys*,SetDamageFilter,Filter_Nada,80,1"
"OnTrigger" "Skeleton_Boss_HurtModel,SetAnimation,wakeup,80.5,1"
"OnTrigger" "Skeleton_Boss_HurtModel,SetDefaultAnimation,dance_4,80.53,1"
"OnTrigger" "Skeleton_Boss_HurtShake,StartShake,,80,1"
"OnTrigger" "Skeleton_Boss_HurtModel,Enable,,80.53,1"
"OnTrigger" "Skeleton_Boss_Timer,Disable,,82.5,1"
"OnTrigger" "Skeleton_Boss_Model*,SetAnimation,dance_4,82.53,1"
"OnTrigger" "Skeleton_Boss_Hurt,Enable,,83,1"
}
insert:
{
"OnTrigger" "Skeleton_Boss_Phys*,SetDamageFilter,Filter_Nada,85,1"
"OnTrigger" "Skeleton_Boss_HurtModel,SetAnimation,wakeup,85.5,1"
"OnTrigger" "Skeleton_Boss_HurtModel,SetDefaultAnimation,dance_4,85.53,1"
"OnTrigger" "Skeleton_Boss_HurtShake,StartShake,,85,1"
"OnTrigger" "Skeleton_Boss_HurtModel,Enable,,85.53,1"
"OnTrigger" "Skeleton_Boss_Timer,Disable,,87.5,1"
"OnTrigger" "Skeleton_Boss_Model*,SetAnimation,dance_4,87.53,1"
"OnTrigger" "Skeleton_Boss_Hurt,Enable,,88,1"
}
}
;==============
; LEVEL3
;==============
;-------------
;DITTO SECRET
;-------------
modify:
{
match:
{
"targetname" "Lvl3_SecretDitto"
"classname" "func_breakable"
}
delete:
{
"OnBreak" "Lvl3_SecretDoor,Open,,20,1"
}
insert:
{
"OnBreak" "Lvl3_SecretDoor,Open,,15,1"
}
}
;--------------------------
;SAFE SYSTEM SNORLAX SLEEP
;--------------------------
add:
{
"origin" "3664 7612 1593"
"targetname" "Snorlax_Boss_SleepSafe"
"Negated" "Allow entities that match criteria"
"filterteam" "3"
"classname" "filter_activator_team"
"OnPass" "Map_SpeedMod,ModifySpeed,1,0,-1"
"OnPass" "Map_SpeedMod,ModifySpeed,1,0.1,-1"
"OnPass" "Map_SpeedMod,ModifySpeed,1,0.2,-1"
"OnPass" "Map_SpeedMod,ModifySpeed,1,0.3,-1"
"OnPass" "Map_SpeedMod,ModifySpeed,1,0.4,-1"
"OnPass" "Map_SpeedMod,ModifySpeed,1,0.5,-1"
"OnPass" "Map_SpeedMod,ModifySpeed,1,0.6,-1"
"OnPass" "Map_SpeedMod,ModifySpeed,1,0.7,-1"
"OnPass" "Map_SpeedMod,ModifySpeed,1,0.8,-1"
"OnPass" "Map_SpeedMod,ModifySpeed,1,0.9,-1"
"OnPass" "Map_SpeedMod,ModifySpeed,1,1,-1"
}
modify:
{
match:
{
"targetname" "Snorlax_Boss_SleepTrig"
"classname" "trigger_multiple"
}
delete:
{
"OnUser2" "!self,Disable,,0,1"
"OnUser2" "!self,Enable,,0.1,1"
"OnUser2" "!self,Disable,,0.2,1"
"OnUser2" "!self,Kill,,0.3,1"
}
insert:
{
"OnUser2" "!self,Disable,,0,1"
"OnUser2" "!self,Enable,,0.05,1"
"OnUser2" "!self,Disable,,0.1,1"
"OnUser2" "!self,Enable,,0.15,1"
"OnUser2" "!self,Disable,,0.2,1"
"OnUser2" "!self,Enable,,0.25,1"
"OnUser2" "!self,Disable,,0.3,1"
"OnUser2" "player,AddOutput,OnUser1 Snorlax_Boss_SleepSafe:TestActivator::0:1,0.3,1"
"OnUser2" "player,FireUser1,,0.33,1"
"OnUser2" "!self,Kill,,0.4,1"
}
}
modify:
{
match:
{
"targetname" "Snorlax_Boss_SleepCase"
"classname" "logic_case"
}
insert:
{
"Case11" "0"
"OnCase11" "Map_Speedmod,ModifySpeed,1,0,-1"
}
}