191 lines
4.4 KiB
INI
191 lines
4.4 KiB
INI
;--------------------------------------------------------------------
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;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
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;--------------------------------------------------------------------
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;==============
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; LEVEL1
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;==============
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;-----------------------------------------------------------------------
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;KNIGHT BOSS TARGET (the player is a target for 3 seconds instead of 4)
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;-----------------------------------------------------------------------
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modify:
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{
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match:
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{
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"targetname" "Knight_Boss_Dw_Rot"
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"wait" "4"
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"classname" "trigger_multiple"
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}
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replace:
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{
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"wait" "3"
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}
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delete:
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{
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"OnTrigger" "Knight_Boss_Tar,Kill,,3.99,-1"
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}
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insert:
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{
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"OnTrigger" "Knight_Boss_Tar,Kill,,2.99,-1"
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}
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}
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;------------------------------------------
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;KNIGHT BOSS DAMAGE LVL1 / EXT1 DIFFERENCE
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;------------------------------------------
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modify:
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{
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match:
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{
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"targetname" "Knight_Boss_Path7"
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"classname" "path_track"
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}
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delete:
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{
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"OnPass" "Knight_Boss_Model_Arm_Hurt,AddOutput,damage 80,1.1,1"
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"OnPass" "Knight_Boss_Hurt,AddOutput,damage 80,1.1,1"
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}
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insert:
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{
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"OnPass" "Knight_Boss_Model_Arm_Hurt,AddOutput,damage 40,1.1,1"
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"OnPass" "Knight_Boss_Hurt,AddOutput,damage 40,1.1,1"
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"OnUser1" "Knight_Boss_Model_Arm_Hurt,AddOutput,damage 80,2.50,1"
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"OnUser1" "Knight_Boss_Hurt,AddOutput,damage 80,2.50,1"
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}
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}
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;==============
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; LEVEL2
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;==============
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;---------------------------
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;SKELETON BOSS FIGHT LONGER
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;---------------------------
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modify:
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{
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match:
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{
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"targetname" "Skeleton_Boss_Relay"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "Skeleton_Boss_Phys*,SetDamageFilter,Filter_Nada,80,1"
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"OnTrigger" "Skeleton_Boss_HurtModel,SetAnimation,wakeup,80.5,1"
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"OnTrigger" "Skeleton_Boss_HurtModel,SetDefaultAnimation,dance_4,80.53,1"
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"OnTrigger" "Skeleton_Boss_HurtShake,StartShake,,80,1"
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"OnTrigger" "Skeleton_Boss_HurtModel,Enable,,80.53,1"
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"OnTrigger" "Skeleton_Boss_Timer,Disable,,82.5,1"
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"OnTrigger" "Skeleton_Boss_Model*,SetAnimation,dance_4,82.53,1"
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"OnTrigger" "Skeleton_Boss_Hurt,Enable,,83,1"
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}
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insert:
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{
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"OnTrigger" "Skeleton_Boss_Phys*,SetDamageFilter,Filter_Nada,85,1"
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"OnTrigger" "Skeleton_Boss_HurtModel,SetAnimation,wakeup,85.5,1"
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"OnTrigger" "Skeleton_Boss_HurtModel,SetDefaultAnimation,dance_4,85.53,1"
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"OnTrigger" "Skeleton_Boss_HurtShake,StartShake,,85,1"
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"OnTrigger" "Skeleton_Boss_HurtModel,Enable,,85.53,1"
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"OnTrigger" "Skeleton_Boss_Timer,Disable,,87.5,1"
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"OnTrigger" "Skeleton_Boss_Model*,SetAnimation,dance_4,87.53,1"
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"OnTrigger" "Skeleton_Boss_Hurt,Enable,,88,1"
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}
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}
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;==============
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; LEVEL3
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;==============
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;-------------
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;DITTO SECRET
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;-------------
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modify:
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{
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match:
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{
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"targetname" "Lvl3_SecretDitto"
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"classname" "func_breakable"
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}
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delete:
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{
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"OnBreak" "Lvl3_SecretDoor,Open,,20,1"
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}
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insert:
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{
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"OnBreak" "Lvl3_SecretDoor,Open,,15,1"
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}
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}
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;--------------------------
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;SAFE SYSTEM SNORLAX SLEEP
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;--------------------------
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add:
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{
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"origin" "3664 7612 1593"
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"targetname" "Snorlax_Boss_SleepSafe"
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"Negated" "Allow entities that match criteria"
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"filterteam" "3"
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"classname" "filter_activator_team"
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"OnPass" "Map_SpeedMod,ModifySpeed,1,0,-1"
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"OnPass" "Map_SpeedMod,ModifySpeed,1,0.1,-1"
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"OnPass" "Map_SpeedMod,ModifySpeed,1,0.2,-1"
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"OnPass" "Map_SpeedMod,ModifySpeed,1,0.3,-1"
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"OnPass" "Map_SpeedMod,ModifySpeed,1,0.4,-1"
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"OnPass" "Map_SpeedMod,ModifySpeed,1,0.5,-1"
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"OnPass" "Map_SpeedMod,ModifySpeed,1,0.6,-1"
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"OnPass" "Map_SpeedMod,ModifySpeed,1,0.7,-1"
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"OnPass" "Map_SpeedMod,ModifySpeed,1,0.8,-1"
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"OnPass" "Map_SpeedMod,ModifySpeed,1,0.9,-1"
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"OnPass" "Map_SpeedMod,ModifySpeed,1,1,-1"
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}
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modify:
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{
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match:
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{
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"targetname" "Snorlax_Boss_SleepTrig"
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"classname" "trigger_multiple"
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}
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delete:
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{
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"OnUser2" "!self,Disable,,0,1"
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"OnUser2" "!self,Enable,,0.1,1"
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"OnUser2" "!self,Disable,,0.2,1"
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"OnUser2" "!self,Kill,,0.3,1"
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}
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insert:
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{
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"OnUser2" "!self,Disable,,0,1"
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"OnUser2" "!self,Enable,,0.05,1"
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"OnUser2" "!self,Disable,,0.1,1"
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"OnUser2" "!self,Enable,,0.15,1"
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"OnUser2" "!self,Disable,,0.2,1"
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"OnUser2" "!self,Enable,,0.25,1"
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"OnUser2" "!self,Disable,,0.3,1"
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"OnUser2" "player,AddOutput,OnUser1 Snorlax_Boss_SleepSafe:TestActivator::0:1,0.3,1"
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"OnUser2" "player,FireUser1,,0.33,1"
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"OnUser2" "!self,Kill,,0.4,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Snorlax_Boss_SleepCase"
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"classname" "logic_case"
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}
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insert:
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{
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"Case11" "0"
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"OnCase11" "Map_Speedmod,ModifySpeed,1,0,-1"
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}
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} |