682 lines
13 KiB
INI
682 lines
13 KiB
INI
;--------------------------------------------------------------------
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;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
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;--------------------------------------------------------------------
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;==============
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; GENERAL
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;==============
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;----------------------
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;CREDITS IN ALL LEVELS
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;----------------------
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modify:
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{
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match:
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{
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"origin" "1368 5592 4136"
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"classname" "logic_auto"
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}
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insert:
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{
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"OnMapSpawn" "Credit_Warmup,FireUser1,,0.1,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "TempWarmup"
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"classname" "point_template"
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}
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delete:
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{
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"Template01" "Credit_Warmup"
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"OnEntitySpawned" "Credit_Warmup,FireUser1,,0.01,1"
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}
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}
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;------------------
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;LESS ITEMS LVL1-2
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;------------------
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modify:
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{
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match:
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{
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"targetname" "TempLvl1"
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"classname" "point_template"
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}
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delete:
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{
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"OnUser1" "ItemSpawner_Lvl1,ForceSpawn,,0.26,1"
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"OnUser1" "ItemOrigin_Lvl1,PickRandomShuffle,,0.23,1"
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"OnUser1" "ItemTemp_Lvl1,PickRandomShuffle,,0.2,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "TempLvl2"
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"classname" "point_template"
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}
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delete:
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{
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"OnUser1" "ItemSpawner_Lvl2,ForceSpawn,,0.26,1"
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"OnUser1" "ItemOrigin_Lvl2,PickRandomShuffle,,0.23,1"
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"OnUser1" "ItemTemp_Lvl2,PickRandomShuffle,,0.2,1"
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}
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}
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;------------------------------------------
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;HEAL ITEM 130 HP ON EXTREME + HEAL FASTER
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;------------------------------------------
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modify:
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{
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match:
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{
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"targetname" "Item_Heal_Hurt"
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"classname" "trigger_hurt"
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"damage" "-30"
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}
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replace:
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{
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"damage" "-60"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "TempExt1"
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"classname" "point_template"
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}
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insert:
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{
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"OnEntitySpawned" "Item_Heal_Hurt,FireUser1,,6.00,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "TempExt2"
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"classname" "point_template"
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}
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insert:
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{
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"OnEntitySpawned" "Item_Heal_Hurt,FireUser1,,6.00,1"
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}
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}
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;==============
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; LEVEL1
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;==============
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;----------------------------
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;LVL1 AFK TP 2 DEST POSSIBLE
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;----------------------------
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add:
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{
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"origin" "455 -7136 17"
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"targetname" "Lvl1_AFK_Tp1Case"
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"classname" "logic_case"
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"OnCase01" "!activator,AddOutput,origin 1008 -7584 272,0,-1"
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"OnCase02" "!activator,AddOutput,origin 128 -7584 272,0,-1"
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}
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modify:
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{
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match:
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{
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"targetname" "Lvl1_AFK_Tp1"
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"classname" "trigger_teleport"
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}
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insert:
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{
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"OnStartTouch" "Lvl1_AFK_Tp1Case,PickRandom,,0.03,-1"
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}
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}
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;------------------------------
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;LVL1 SHORTCUT DISABLED FASTER
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;------------------------------
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modify:
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{
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match:
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{
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"targetname" "Lvl1_GateMove"
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"classname" "func_movelinear"
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}
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delete:
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{
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"OnFullyOpen" "Lvl1_AntiShortcut,Kill,,10,1"
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}
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insert:
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{
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"OnFullyOpen" "Lvl1_AntiShortcut,Kill,,8,1"
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}
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}
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;-------------------
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;MORE DAMAGE KNIGHT
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;-------------------
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modify:
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{
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match:
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{
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"targetname" "Knight_Boss_Path7"
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"classname" "path_track"
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}
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delete:
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{
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"OnPass" "Knight_Boss_Hurt,AddOutput,damage 10,1.1,1"
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"OnPass" "Knight_Boss_Model_Arm_Hurt,AddOutput,damage 10,1.1,1"
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}
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insert:
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{
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"OnPass" "Knight_Boss_Hurt,AddOutput,damage 80,1.1,1"
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"OnPass" "Knight_Boss_Model_Arm_Hurt,AddOutput,damage 80,1.1,1"
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}
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}
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;---------------
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;MORE HP KNIGHT
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;---------------
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modify:
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{
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match:
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{
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"targetname" "Boss_HealthTr"
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"origin" "586 -8074 293.5"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "Boss_Health,Add,50,0,-1"
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"OnStartTouch" "Boss_HealthInit,Add,50,0,-1"
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}
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insert:
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{
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"OnStartTouch" "Boss_Health,Add,45,0,-1"
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"OnStartTouch" "Boss_HealthInit,Add,45,0,-1"
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}
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}
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;----------------
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;FIX HURT KNIGHT
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;----------------
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modify:
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{
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match:
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{
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"targetname" "Lvl1_FallTp4"
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"classname" "trigger_hurt"
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"damage" "500"
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}
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replace:
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{
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"damage" "1000"
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}
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}
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;-------------------------
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;KNIGHT BOSS START FASTER
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;-------------------------
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modify:
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{
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match:
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{
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"targetname" "Knight_Boss_Path7"
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"classname" "path_track"
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}
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delete:
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{
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"OnPass" "Boss_HealthTr,Enable,,2,1"
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"OnPass" "Knight_Boss_Arm_Test,SetValue,1,2.9,1"
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"OnPass" "Boss_HealthTexture,AddOutput,target Knight_Boss_HealthBar,2.9,1"
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"OnPass" "Knight_Boss_Nade,Enable,,3,1"
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"OnPass" "Knight_Boss_Break,SetDamageFilter,Map_Filter_CT,3,1"
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"OnPass" "Knight_Boss_SwordTrig,Enable,,3,1"
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"OnPass" "Knight_Boss_Timer,Enable,,3,1"
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"OnPass" "Knight_Boss_Dw_Rot,Enable,,3,1"
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"OnPass" "Knight_Boss_Move_Leg1,Open,,3,1"
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"OnPass" "Knight_Boss_Shake,StopShake,,3,1"
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"OnPass" "Knight_Boss_HealthBar,ShowSprite,,3,1"
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"OnPass" "Knight_Boss_Appear,Stop,,3,1"
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"OnUser1" "Knight_Boss_Attack_Timer,Enable,,3,1"
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"OnUser1" "Knight_Boss_Attack_Timer,FireTimer,,3.03,1"
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"OnPass" "Knight_Boss_Relay,Trigger,,70,1"
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}
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insert:
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{
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"OnPass" "Boss_HealthTr,Enable,,1.5,1"
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"OnPass" "Knight_Boss_Arm_Test,SetValue,1,1.9,1"
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"OnPass" "Boss_HealthTexture,AddOutput,target Knight_Boss_HealthBar,1.9,1"
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"OnPass" "Knight_Boss_Nade,Enable,,2,1"
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"OnPass" "Knight_Boss_Break,SetDamageFilter,Map_Filter_CT,2,1"
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"OnPass" "Knight_Boss_SwordTrig,Enable,,2,1"
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"OnPass" "Knight_Boss_Timer,Enable,,2.5,1"
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"OnPass" "Knight_Boss_Dw_Rot,Enable,,2.5,1"
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"OnPass" "Knight_Boss_Move_Leg1,Open,,2.5,1"
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"OnPass" "Knight_Boss_Shake,StopShake,,2,1"
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"OnPass" "Knight_Boss_HealthBar,ShowSprite,,2,1"
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"OnPass" "Knight_Boss_Appear,Stop,,2,1"
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"OnUser1" "Knight_Boss_Attack_Timer,Enable,,2.5,1"
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"OnUser1" "Knight_Boss_Attack_Timer,FireTimer,,2.53,1"
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"OnPass" "Knight_Boss_Relay,Trigger,,82,1"
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}
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}
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;--------------------------------------------
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;KNIGHT BOSS NADES DAMAGE (30 instead of 20)
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;--------------------------------------------
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modify:
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{
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match:
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{
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"targetname" "Knight_Boss_Nade"
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"classname" "trigger_multiple"
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}
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insert:
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{
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"OnStartTouch" "Boss_Health,Subtract,5,0.04,-1"
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"OnStartTouch" "Boss_Health,Subtract,5,0.05,-1"
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}
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}
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;------------------------------------------
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;KNIGHT BOSS FAIL CT (keep hp bar visible)
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;------------------------------------------
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modify:
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{
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match:
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{
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"targetname" "Knight_Boss_Relay"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "Knight_Boss_HealthBar,HideSprite,,0,1"
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"OnTrigger" "Knight_Boss_HealthBar,Kill,,0.1,1"
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}
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}
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;==============
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; LEVEL2
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;==============
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;-----------------
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;DELAY CAVE MUSIC
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;-----------------
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modify:
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{
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match:
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{
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"targetname" "Lvl2_Trigger1"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "Music_Level2_2,PlaySound,,30,1"
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"OnTrigger" "Music_Level2_1,Volume,0,30,1"
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"OnTrigger" "Music_Ext2_1,Volume,0,30,1"
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"OnStartTouch" "Music_Ext2_2,PlaySound,,30,1"
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}
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insert:
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{
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"OnStartTouch" "Music_Level2_2,PlaySound,,35,1"
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"OnStartTouch" "Music_Level2_1,Volume,0,35,1"
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"OnStartTouch" "Music_Ext2_1,Volume,0,35,1"
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"OnStartTouch" "Music_Ext2_2,PlaySound,,35,1"
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}
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}
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;--------------------
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;LVL2 DELAY AFK TP 1
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;--------------------
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modify:
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{
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match:
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{
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"targetname" "Lvl2_Trigger2"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "LvlX_AFK_Tp,AddOutput,target Lvl2_FallDest2,0,1"
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"OnStartTouch" "Spawn_Elevator,FireUser1,,0,1"
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}
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insert:
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{
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"OnStartTouch" "LvlX_AFK_Tp,AddOutput,target Lvl2_FallDest2,5,1"
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"OnStartTouch" "Spawn_Elevator,FireUser1,,5,1"
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}
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}
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;------------------------
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;LVL2 DELAY AFK TP FINAL
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;------------------------
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modify:
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{
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match:
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{
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"targetname" "Lvl2_WebDoor_Trigger"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "Lvl2_AFK_Tp2,Enable,,0,1"
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"OnStartTouch" "LvlX_AFK_Tp,AddOutput,target Lvl2_AFK_Dest2,0,1"
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}
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insert:
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{
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"OnStartTouch" "Lvl2_AFK_Tp2,Enable,,7,1"
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"OnStartTouch" "LvlX_AFK_Tp,AddOutput,target Lvl2_AFK_Dest2,7,1"
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}
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}
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;---------------------------------------------
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;SKELETON BOSS NADES DAMAGE (30 instead of 20)
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;---------------------------------------------
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modify:
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{
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match:
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{
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"targetname" "Skeleton_Boss_Nade1"
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"classname" "trigger_multiple"
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}
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insert:
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{
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"OnStartTouch" "Skeleton_Boss_Health1,Subtract,5,0.04,-1"
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"OnStartTouch" "Skeleton_Boss_Health1,Subtract,5,0.05,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Skeleton_Boss_Nade2"
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"classname" "trigger_multiple"
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}
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insert:
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{
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"OnStartTouch" "Skeleton_Boss_Health2,Subtract,5,0.04,-1"
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"OnStartTouch" "Skeleton_Boss_Health2,Subtract,5,0.05,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Skeleton_Boss_Nade3"
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"classname" "trigger_multiple"
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}
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insert:
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{
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"OnStartTouch" "Skeleton_Boss_Health3,Subtract,5,0.04,-1"
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"OnStartTouch" "Skeleton_Boss_Health3,Subtract,5,0.05,-1"
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}
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}
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;----------------
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;MORE HP SPIDERS
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;----------------
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modify:
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{
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match:
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{
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"targetname" "Spider_Health"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "Spider_Break*,AddHealth,200,0,-1"
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}
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insert:
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{
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"OnStartTouch" "Spider_Break*,AddHealth,400,0,-1"
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}
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}
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;==============
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; LEVEL3
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;==============
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;----------------------
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;ELEVATOR BLOCK = KILL
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;----------------------
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|
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filter:
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|
{
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"model" "*352"
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"targetname" "Lvl3_AntiStuck_Elevator"
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"classname" "trigger_multiple"
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}
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add:
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{
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"model" "*352"
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"targetname" "Lvl3_AntiStuck_Elevator"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "2598 2392 -768"
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"nodmgforce" "0"
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"damagetype" "0"
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"damagemodel" "0"
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"damagecap" "20"
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"damage" "1000"
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"classname" "trigger_hurt"
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}
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|
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;-------------------------------
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;ELEVATOR CEILLING BREAK FASTER
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;-------------------------------
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|
|
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modify:
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|
{
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match:
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|
{
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"targetname" "Spawn_Elevator_Path3"
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"classname" "path_track"
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}
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delete:
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|
{
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"OnPass" "Spawn_Elevator_Break,Break,,5,1"
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}
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insert:
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{
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"OnPass" "Spawn_Elevator_Break,Break,,4,1"
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|
}
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}
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|
|
|
;---------------
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;MORE HP SNORLAX
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;---------------
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|
|
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modify:
|
|
{
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match:
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|
{
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|
"targetname" "Boss_HealthTr"
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"origin" "3249 7301.5 1632"
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"classname" "trigger_once"
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}
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delete:
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|
{
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"OnStartTouch" "Boss_HealthInit,Add,55,0,-1"
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"OnStartTouch" "Boss_Health,Add,55,0,-1"
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}
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insert:
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{
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"OnStartTouch" "Boss_Health,Add,70,0,-1"
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"OnStartTouch" "Boss_HealthInit,Add,70,0,-1"
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}
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}
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|
|
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|
;==============
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|
; EXTREME3
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;==============
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;-------------------
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;ELEVATOR 2ND FLOOR
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;-------------------
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|
|
add:
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|
{
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"model" "*102"
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"wait" "-1"
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"unlocked_sound" "0"
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"unlocked_sentence" "0"
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|
"targetname" "Spawn_Elevator_Emergency"
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"speed" "5"
|
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"spawnflags" "1025"
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"sounds" "0"
|
|
"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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|
"renderamt" "255"
|
|
"origin" "3988 2383 -872"
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"movedir" "0 0 0"
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"locked_sound" "0"
|
|
"locked_sentence" "0"
|
|
"lip" "0"
|
|
"health" "0"
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|
"disablereceiveshadows" "0"
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|
"classname" "func_button"
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|
"OnPressed" "Server,Command,say *** NICE JOB!!! ***,0,1"
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|
"OnPressed" "Spawn_Elevator_Spark,StopSpark,,0,1"
|
|
"OnPressed" "Server,Command,say *** ELEVATOR LEAVING IN 20 seconds ***,1,1"
|
|
"OnPressed" "Server,Command,say *** ELEVATOR LEAVING IN 5 seconds ***,16,1"
|
|
"OnPressed" "Spawn_Elevator,StartForward,,21,1"
|
|
}
|
|
|
|
add:
|
|
{
|
|
"origin" "3988 2383 -900"
|
|
"targetname" "Spawn_Elevator_EmergencyTemp"
|
|
"spawnflags" "2"
|
|
"classname" "point_template"
|
|
"Template01" "Spawn_Elevator_Emergency"
|
|
}
|
|
|
|
add:
|
|
{
|
|
"origin" "3988 2366 -900"
|
|
"targetname" "Spawn_Elevator_EmergencyCase"
|
|
"classname" "logic_case"
|
|
"OnCase01" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 3988 2383 -900,0.00,1"
|
|
"OnCase01" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1"
|
|
"OnCase02" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 3073 3604 -900,0.00,1"
|
|
"OnCase02" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1"
|
|
"OnCase03" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 3488 3604 -900,0.00,1"
|
|
"OnCase03" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1"
|
|
"OnCase04" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 2320 3856 -900,0.00,1"
|
|
"OnCase04" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1"
|
|
"OnCase05" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 2320 3424 -900,0.00,1"
|
|
"OnCase05" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1"
|
|
"OnCase06" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 2320 1264 -900,0.00,1"
|
|
"OnCase06" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1"
|
|
"OnCase07" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 2752 1264 -900,0.00,1"
|
|
"OnCase07" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1"
|
|
"OnCase08" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 3216 1056 -900,0.00,1"
|
|
"OnCase08" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1"
|
|
"OnCase09" "Spawn_Elevator_EmergencyTemp,AddOutput,origin 3472 1344 -900,0.00,1"
|
|
"OnCase09" "Spawn_Elevator_EmergencyTemp,ForceSpawn,,0.03,1"
|
|
}
|
|
|
|
add:
|
|
{
|
|
"origin" "2904 2209 -372"
|
|
"targetname" "Spawn_Elevator_Spark"
|
|
"parentname" "Spawn_Elevator"
|
|
"spawnflags" "0"
|
|
"angles" "0 0 0"
|
|
"Magnitude" "1"
|
|
"TrailLength" "1"
|
|
"MaxDelay" "1"
|
|
"classname" "env_spark"
|
|
}
|
|
add:
|
|
{
|
|
"origin" "2904 2575 -372"
|
|
"targetname" "Spawn_Elevator_Spark"
|
|
"parentname" "Spawn_Elevator"
|
|
"spawnflags" "0"
|
|
"angles" "0 0 0"
|
|
"Magnitude" "1"
|
|
"TrailLength" "1"
|
|
"MaxDelay" "1"
|
|
"classname" "env_spark"
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "Spawn_Elevator_Button"
|
|
"classname" "func_button"
|
|
}
|
|
delete:
|
|
{
|
|
"OnUser1" "Spawn_Grid,Break,,22,1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnUser1" "Spawn_Elevator_EmergencyCase,PickRandom,,20,1"
|
|
"OnUser1" "Spawn_Grid,Break,,23,1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "Spawn_Elevator_Path2"
|
|
"classname" "path_track"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPass" "Server,Command,say *** ELEVATOR LEAVING IN 5 seconds ***,17,1"
|
|
"OnPass" "Server,Command,say *** ELEVATOR LEAVING IN 20 seconds ***,2,1"
|
|
"OnPass" "Spawn_Elevator,StartForward,,22,1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "Spawn_Elevator_Spark,StartSpark,,0.25,1"
|
|
"OnPass" "Server,Command,say *** ELEVATOR IS STUCK ***,0.5,1"
|
|
"OnPass" "Server,Command,say *** THERE IS AN EMERGENCY SWITCH ON THIS FLOOR ***,1.5,1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "Spawn_Elevator"
|
|
"classname" "func_tracktrain"
|
|
}
|
|
insert:
|
|
{
|
|
"OnUser1" "Spawn_Elevator_Emergency*,Kill,,0,1"
|
|
}
|
|
} |