172 lines
2.3 KiB
INI
172 lines
2.3 KiB
INI
;--------------------------------------------------------------------
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;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
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;--------------------------------------------------------------------
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;FIX ZTELE GLITCH fuck u tabraz
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;-------------------------------
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modify:
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{
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match:
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{
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"origin" "3292 7336 185"
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"classname" "trigger_once"
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"hammerid" "3214"
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}
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delete:
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{
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"OnTrigger" "t_tele_01,Disable,,0,-1"
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}
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insert:
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{
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"OnTrigger" "t_tele_03,AddOutput,target tele_24,0,-1"
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"OnTrigger" "t_tele_01,Disable,,0.02,-1"
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}
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}
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;------------------------------------
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;STRIPPER TO REMOVE RD ITEM FOR EVENT
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;-------------------------------------
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;filter:
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;{
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; "classname" "weapon_deagle"
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; "targetname" "rd_knife"
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; "hammerid" "434470"
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;}
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;{
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; "classname" "prop_dynamic"
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; "targetname" "rd"
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; "hammerid" "434466"
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;}
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;stripper by encap
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; fix push cooldown
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modify:
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{
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match:
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{
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"targetname" "rd_knife"
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"classname" "weapon_deagle"
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}
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delete:
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{
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"OnPlayerPickup" "rd_ui,Activate,,0,-1"
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}
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insert:
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{
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"OnPlayerPickup" "rd_ui,Activate,,0,1"
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}
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}
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;; fix zat gun cooldown
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modify:
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{
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match:
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{
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"targetname" "zat_he"
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"classname" "weapon_deagle"
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}
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delete:
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{
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"OnPlayerPickup" "zat_ui,Activate,,0,-1"
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}
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insert:
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{
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"OnPlayerPickup" "zat_ui,Activate,,0,1"
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}
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}
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;; increase nuke damage
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modify:
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{
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match:
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{
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"targetname" "aby_hurt"
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"classname" "trigger_hurt"
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}
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replace:
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{
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"damage" "100000"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "nuke_trig"
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"classname" "trigger_hurt"
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}
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replace:
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{
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"damage" "100000"
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}
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}
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;; remove unecessary prop with missing texture
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filter:
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{
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"model" "models/horizon.mdl"
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"hammerid" "571123"
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}
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;; abydos - fix early c4 trigger
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modify:
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{
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match:
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{
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"targetname" "trig"
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"classname" "trigger_multiple"
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}
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replace:
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{
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"StartDisabled" "1"
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}
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delete:
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{
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"OnTrigger" "bomb2,Enable,,0,-1"
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"OnTrigger" "bomb2,Break,,15,-1"
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"OnTrigger" "d_09,Close,,9,-1"
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"OnTrigger" "d_09,Open,,23,-1"
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}
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insert:
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{
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"OnTrigger" "bomb2,Enable,,0,1"
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"OnTrigger" "bomb2,Break,,15,1"
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"OnTrigger" "d_09,Close,,9,1"
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"OnTrigger" "d_09,Open,,23,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "c4_deagle"
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"classname" "weapon_deagle"
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}
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insert:
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{
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"OnPlayerPickup" "trig,Enable,,20,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "bomb2"
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"classname" "prop_dynamic"
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}
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replace:
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{
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"classname" "prop_dynamic_override"
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}
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}
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