237 lines
4.1 KiB
INI
237 lines
4.1 KiB
INI
;
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;test123
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; ++++++++++++++++++++++++EXTEND SPAWN TP TO PREVENT VENT SAFESPOT++++++++++++++++++++++++
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;
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add:
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{
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"targetname" "spawn_hurt"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "2656 -420 88"
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"classname" "trigger_teleport"
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"OnUser1" "!self,AddOutput,solid 2,0,1"
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"OnUser1" "!self,AddOutput,mins -208 -292 -72,0.1,1"
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"OnUser1" "!self,AddOutput,maxs 208 292 72,0.1,1"
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}
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modify:
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{
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match:
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{
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"classname" "logic_auto"
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"hammerid" "92596"
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}
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insert:
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{
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"OnMapSpawn" "spawn_hurt,FireUser1,,0,-1"
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}
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}
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;stripper by encap
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;; fix afk teleport evading spots
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add:
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{
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"targetname" "spawn_hurt"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "1448 -62 248"
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"classname" "trigger_teleport"
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"OnUser1" "!self,AddOutput,solid 2,0,1"
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"OnUser1" "!self,AddOutput,mins -294 -238.5 -72,0.1,1"
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"OnUser1" "!self,AddOutput,maxs 294 238.5 72,0.1,1"
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}
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add:
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{
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"model" "*19"
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"targetname" "elevator_hurt"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "1575 -1897 -166"
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"classname" "trigger_teleport"
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}
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add:
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{
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"model" "*11"
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"targetname" "elevator_hurt"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "1876 -1199 -41"
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"classname" "trigger_teleport"
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}
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;; door crush players (that closes before last vent hold)
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modify:
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{
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match:
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{
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"targetname" "glass_box_door_close"
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"classname" "func_door"
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}
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insert:
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{
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"dmg" "1000"
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}
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}
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;; fix (forgotten?) afk teleport
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modify:
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{
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match:
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{
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"targetname" "glass_box_lower"
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"classname" "func_door"
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}
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insert:
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{
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"OnFullyOpen" "afterele_hurt,Enable,,0,1"
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}
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}
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;; teleport zombies past vent hold
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add:
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{
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"origin" "4640 -651 90"
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"targetname" "tele_end2"
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"angles" "0 0 0"
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"classname" "info_teleport_destination"
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}
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add:
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{
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"targetname" "last_hurt"
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"target" "tele_end2"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "3411 -314 297"
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"classname" "trigger_teleport"
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"OnUser1" "!self,AddOutput,solid 2,0,1"
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"OnUser1" "!self,AddOutput,mins -1073.5 -602 -79,0.1,1"
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"OnUser1" "!self,AddOutput,maxs 1073.5 602 79,0.1,1"
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}
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add:
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{
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"targetname" "last_hurt"
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"target" "tele_end2"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "4324 -659.5 136.5"
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"classname" "trigger_teleport"
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"OnUser1" "!self,AddOutput,solid 2,0,1"
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"OnUser1" "!self,AddOutput,mins -208 -46.5 -77.5,0.1,1"
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"OnUser1" "!self,AddOutput,maxs 208 46.5 77.5,0.1,1"
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}
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modify:
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{
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match:
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{
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"classname" "logic_auto"
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"hammerid" "92596"
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}
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insert:
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{
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"OnMapSpawn" "last_hurt,FireUser1,,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"origin" "5911 -381 105"
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"classname" "trigger_once"
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"hammerid" "711100"
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}
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insert:
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{
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"OnTrigger" "commands,Command,say >- Zombie spawn advancing in 10 seconds -<,10,1"
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"OnTrigger" "last_hurt,Enable,,20,1"
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}
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}
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modify:
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{
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match:
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{
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"origin" "5337 -1219 105"
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"classname" "trigger_once"
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"hammerid" "1092981"
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}
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insert:
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{
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"OnTrigger" "commands,Command,say >- Zombie spawn advancing in 10 seconds -<,35,1"
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"OnTrigger" "last_hurt,Enable,,45,1"
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}
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}
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;; don't nuke zombies outside
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filter:
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{
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"origin" "6016.5 -536.5 216"
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"classname" "trigger_hurt"
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"hammerid" "1131394"
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}
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add:
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{
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"origin" "6226 -758 96"
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"StartDisabled" "0"
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"spawnflags" "0"
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"solid" "6"
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"skin" "0"
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"SetBodyGroup" "0"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"RandomAnimation" "0"
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"pressuredelay" "0"
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"PerformanceMode" "0"
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"model" "models/props/de_prodigy/prodcratesa.mdl"
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"mindxlevel" "0"
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"MinAnimTime" "5"
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"maxdxlevel" "0"
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"MaxAnimTime" "10"
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"fadescale" "1"
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"fademindist" "-1"
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"fademaxdist" "0"
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"ExplodeRadius" "0"
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"ExplodeDamage" "0"
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"angles" "0 0 0"
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"classname" "prop_dynamic"
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}
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modify:
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{
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match:
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{
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"targetname" "end_nuke"
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"classname" "trigger_hurt"
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}
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replace:
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{
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"origin" "1786.5 -517.5 188.5"
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}
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}
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;; players can't block doors
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modify:
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{
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match:
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{
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"targetname" "end_doors"
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"classname" "func_door_rotating"
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}
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replace:
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{
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"dmg" "1000"
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}
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}
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