stripper-configs/maps/ze_saw_final.cfg

237 lines
4.1 KiB
INI

;
;test123
; ++++++++++++++++++++++++EXTEND SPAWN TP TO PREVENT VENT SAFESPOT++++++++++++++++++++++++
;
add:
{
"targetname" "spawn_hurt"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "2656 -420 88"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -208 -292 -72,0.1,1"
"OnUser1" "!self,AddOutput,maxs 208 292 72,0.1,1"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "92596"
}
insert:
{
"OnMapSpawn" "spawn_hurt,FireUser1,,0,-1"
}
}
;stripper by encap
;; fix afk teleport evading spots
add:
{
"targetname" "spawn_hurt"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "1448 -62 248"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -294 -238.5 -72,0.1,1"
"OnUser1" "!self,AddOutput,maxs 294 238.5 72,0.1,1"
}
add:
{
"model" "*19"
"targetname" "elevator_hurt"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "1575 -1897 -166"
"classname" "trigger_teleport"
}
add:
{
"model" "*11"
"targetname" "elevator_hurt"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "1876 -1199 -41"
"classname" "trigger_teleport"
}
;; door crush players (that closes before last vent hold)
modify:
{
match:
{
"targetname" "glass_box_door_close"
"classname" "func_door"
}
insert:
{
"dmg" "1000"
}
}
;; fix (forgotten?) afk teleport
modify:
{
match:
{
"targetname" "glass_box_lower"
"classname" "func_door"
}
insert:
{
"OnFullyOpen" "afterele_hurt,Enable,,0,1"
}
}
;; teleport zombies past vent hold
add:
{
"origin" "4640 -651 90"
"targetname" "tele_end2"
"angles" "0 0 0"
"classname" "info_teleport_destination"
}
add:
{
"targetname" "last_hurt"
"target" "tele_end2"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "3411 -314 297"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -1073.5 -602 -79,0.1,1"
"OnUser1" "!self,AddOutput,maxs 1073.5 602 79,0.1,1"
}
add:
{
"targetname" "last_hurt"
"target" "tele_end2"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "4324 -659.5 136.5"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -208 -46.5 -77.5,0.1,1"
"OnUser1" "!self,AddOutput,maxs 208 46.5 77.5,0.1,1"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "92596"
}
insert:
{
"OnMapSpawn" "last_hurt,FireUser1,,0,-1"
}
}
modify:
{
match:
{
"origin" "5911 -381 105"
"classname" "trigger_once"
"hammerid" "711100"
}
insert:
{
"OnTrigger" "commands,Command,say >- Zombie spawn advancing in 10 seconds -<,10,1"
"OnTrigger" "last_hurt,Enable,,20,1"
}
}
modify:
{
match:
{
"origin" "5337 -1219 105"
"classname" "trigger_once"
"hammerid" "1092981"
}
insert:
{
"OnTrigger" "commands,Command,say >- Zombie spawn advancing in 10 seconds -<,35,1"
"OnTrigger" "last_hurt,Enable,,45,1"
}
}
;; don't nuke zombies outside
filter:
{
"origin" "6016.5 -536.5 216"
"classname" "trigger_hurt"
"hammerid" "1131394"
}
add:
{
"origin" "6226 -758 96"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/de_prodigy/prodcratesa.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"angles" "0 0 0"
"classname" "prop_dynamic"
}
modify:
{
match:
{
"targetname" "end_nuke"
"classname" "trigger_hurt"
}
replace:
{
"origin" "1786.5 -517.5 188.5"
}
}
;; players can't block doors
modify:
{
match:
{
"targetname" "end_doors"
"classname" "func_door_rotating"
}
replace:
{
"dmg" "1000"
}
}