368 lines
6.5 KiB
INI
368 lines
6.5 KiB
INI
add:
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{
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"origin" "6803 1888 -10742"
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"targetname" "TheCurrentLevelPlugin"
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"min" "1"
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"max" "6"
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"startvalue" "1"
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"classname" "math_counter"
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}
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modify:
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{
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match:
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{
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"targetname" "1_ready_relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "2_ready_relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "3_ready_relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "4_ready_relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "5_ready_relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1"
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}
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}
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;-----------
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; MAP FIXES
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;-----------
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modify:
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{
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match:
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{
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"targetname" "1_ready_relay"
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}
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insert:
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{
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"OnTrigger" "server,Command,sv_enablebunnyhopping 0,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "2_ready_relay"
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}
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insert:
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{
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"OnTrigger" "server,Command,sv_enablebunnyhopping 1,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "2_boss_earthquake_relay"
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}
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insert:
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{
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"OnTrigger" "server,Command,sv_enablebunnyhopping 0,32,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "3_ready_relay"
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}
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insert:
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{
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"OnTrigger" "server,Command,sv_enablebunnyhopping 1,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "3_room1_lastdoor"
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}
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insert:
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{
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"OnFullyOpen" "server,Command,sv_enablebunnyhopping 0,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "3_room2_lastdoor"
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}
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insert:
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{
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"OnFullyOpen" "server,Command,sv_enablebunnyhopping 1,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "3_room5_lift"
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}
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insert:
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{
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"OnFullyOpen" "server,Command,sv_enablebunnyhopping 0,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "3_bosslift"
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}
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insert:
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{
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"OnFullyOpen" "server,Command,sv_enablebunnyhopping 1,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "4_ready_relay"
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}
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insert:
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{
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"OnTrigger" "server,Command,sv_enablebunnyhopping 1,0,-1"
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"OnTrigger" "level4_dynamic_trigger,AddOutput,solid 2,0,-1"
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"OnTrigger" "level4_dynamic_trigger,AddOutput,mins -696 -600 -2,0.1,-1"
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"OnTrigger" "level4_dynamic_trigger,AddOutput,maxs 696 600 2,0.1,-1"
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"OnTrigger" "level4_dynamic_trigger,Enable,,0.2,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "5_ready_relay"
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}
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insert:
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{
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"OnTrigger" "server,Command,sv_enablebunnyhopping 1,0,-1"
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}
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}
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add:
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{
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"classname" "trigger_multiple"
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"origin" "6803 1888 -10742"
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"spawnflags" "1"
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"targetname" "level4_dynamic_trigger"
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"wait" "0"
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"StartDisabled" "1"
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"OnStartTouch" "!activator,AddOutput,gravity 40,0.2,-1"
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"OnStartTouch" "!activator,AddOutput,gravity 1,0.3,-1"
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}
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;----------------------------
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; FIX THE SHORTCUT ON STAGE4
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;----------------------------
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add:
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{
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"classname" "prop_dynamic"
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"targetname" "prop_rightside"
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"origin" "4700 -4545 -9215"
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"angles" "90 90 90"
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"model" "models/airmodel/ze_rizomata/4_pillar.mdl"
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"solid" "6"
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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"rendermode" "10"
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}
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add:
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{
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"classname" "prop_dynamic"
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"targetname" "prop_gate"
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"origin" "5300 -4545 -9000"
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"angles" "90 90 90"
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"model" "models/airmodel/ze_rizomata/4_pillar.mdl"
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"solid" "6"
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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"rendermode" "10"
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}
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add:
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{
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"classname" "prop_dynamic"
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"targetname" "prop_leftside"
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"origin" "7200 -4545 -9000"
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"angles" "90 90 90"
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"model" "models/airmodel/ze_rizomata/4_pillar.mdl"
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"solid" "6"
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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"rendermode" "10"
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}
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;---------------------------------------------------------------------------------------------------------------------------------
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; lower some tp heights to prevent a surf for zombies to get ahead during lvl 5 boss fight ascension phase (taken from gfl csgo)
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;---------------------------------------------------------------------------------------------------------------------------------
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modify:
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{
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match:
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{
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"classname" "logic_case"
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"targetname" "5_boss_enragetele_case1"
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}
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delete:
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{
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"OnCase01" "!activator,AddOutput,origin -6854 -4174 -4251,0,-1"
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"OnCase02" "!activator,AddOutput,origin -6854 1598 -4251,0,-1"
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"OnCase03" "!activator,AddOutput,origin -1082 -4174 -4251,0,-1"
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"OnCase04" "!activator,AddOutput,origin -1082 1598 -4251,0,-1"
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}
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insert:
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{
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"OnCase01" "!activator,AddOutput,origin -6854 -4174 -5901,0,-1"
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"OnCase02" "!activator,AddOutput,origin -6854 1598 -5901,0,-1"
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"OnCase03" "!activator,AddOutput,origin -1082 -4174 -5901,0,-1"
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"OnCase04" "!activator,AddOutput,origin -1082 1598 -5901,0,-1"
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}
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}
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;------------------------------------------------------------------
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; Remove the admin room teleports (we can use !adminroom anyway)
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;------------------------------------------------------------------
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filter:
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{
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"classname" "trigger_multiple"
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"OnStartTouch" "!activator,AddOutput,origin 0 0 -2056,0,-1"
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}
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;-----------------------------------
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; Cant use zombie items during boss
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;-----------------------------------
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; Boss start
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modify:
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{
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match:
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{
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"targetname" "3_bosslift"
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"classname" "func_door"
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"hammerid" "2349298"
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}
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insert:
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{
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"OnFullyOpen" "ZOMBIE_ITEMS_DISABLE_USAGE,Trigger,,0,1"
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}
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}
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; Boss End
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modify:
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{
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match:
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{
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"targetname" "3_boss_hpmasscounter"
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"classname" "math_counter"
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}
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insert:
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{
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"OnHitMax" "ZOMBIE_ITEMS_ENABLE_USAGE,Trigger,,0,1"
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}
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}
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; Items edit
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add:
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{
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"origin" "-4704 11824 -5167"
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"targetname" "ZOMBIE_ITEMS_DISABLE_USAGE"
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"StartDisabled" "0"
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"spawnflags" "0"
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"classname" "logic_relay"
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"OnTrigger" "haste_trigger_relay,Disable,,0,-1"
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"OnTrigger" "death_trigger_relay,Disable,,0,-1"
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"OnTrigger" "curse_trigger_relay,Disable,,0,-1"
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}
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add:
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{
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"origin" "-4704 11824 -5167"
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"targetname" "ZOMBIE_ITEMS_ENABLE_USAGE"
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"StartDisabled" "0"
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"spawnflags" "0"
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"classname" "logic_relay"
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"OnTrigger" "haste_trigger_relay,Enable,,0,-1"
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"OnTrigger" "death_trigger_relay,Enable,,0,-1"
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"OnTrigger" "curse_trigger_relay,Enable,,0,-1"
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}
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;
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; +++++++++++++++++++prevent players from getting big boost on STAGE 4 first ramp+++++++++++++++++++
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;
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modify:
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{
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match:
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{
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"targetname" "4_boost_1"
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"classname" "trigger_push"
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}
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insert:
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{
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"OnStartTouch" "!activator,AddOutput,absvelocity 0 0 0,0,-1"
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}
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}
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