stripper-configs/maps/ze_resonance_cascade_v3.cfg

134 lines
1.6 KiB
INI

modify:
{
match:
{
"targetname" "music"
}
replace:
{
"message" "#custom sounds/half life - space ocean music.mp3"
}
}
modify:
{
match:
{
"targetname" "adrenaline"
}
replace:
{
"message" "#custom sounds/half life ost - diabolical adrenaline guitar.mp3"
}
}
modify:
{
match:
{
"targetname" "finalmusic"
}
replace:
{
"message" "#custom sounds/half-life [music] - adrenaline horror.mp3"
}
}
modify:
{
match:
{
"targetname" "scarysound1"
}
replace:
{
"message" "#custom sounds/half life - bass string short (music).mp3"
}
}
;; STRIPPER BY ENCAP
;; at the end, prevent fallen down humans from delaying
add:
{
"model" "*80"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-5118 -9501 -2071"
"filtername" "filterCT"
"damage" "15000"
"targetname" "EndFall"
"classname" "trigger_hurt"
}
;; prevent ct's from delaying in test chamber
modify:
{
match:
{
"targetname" "Testtele"
"classname" "trigger_teleport"
}
insert:
{
"OnStartTouch" "Testwall,Kill,,20,1"
}
}
;; fix ct delaying spot
add:
{
"model" "*147"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-3972.55 -7470.5 -745"
"damage" "15000"
"classname" "trigger_hurt"
}
modify:
{
match:
{
"targetname" "bullsquid"
"classname" "func_tanktrain"
}
replace:
{
"spawnflags" "514"
}
}
;; elevator doors are unblockable
modify:
{
match:
{
"targetname" "/door[1-4]/"
"classname" "func_door"
}
replace:
{
"dmg" "10000"
"forceclosed" "1"
}
}
;; fix ichthyosaur ending nuke
modify:
{
match:
{
"targetname" "shark_train"
"classname" "func_movelinear"
}
replace:
{
"spawnflags" "8"
}
}