609 lines
15 KiB
INI
609 lines
15 KiB
INI
;------------------------------------------------------------
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; Stripper version display
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;------------------------------------------------------------
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modify:
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{
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match:
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{
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"origin" "-6872 1144 -3448"
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"classname" "logic_auto"
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}
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insert:
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{
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"OnMapSpawn" "cmd,Command,say << STRIPPER 3 APPLIED >>,10,-1"
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}
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}
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;------------------------------------------------------------
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; Fix health settings so I can display bosshud
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;------------------------------------------------------------
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modify:
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{
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match:
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{
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"origin" "-6872 1144 -3448"
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"classname" "logic_auto"
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}
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delete:
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{
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"OnMapSpawn" "glasshealth,AddHealth,1500,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"origin" "-6160 1316 -2188"
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"classname" "trigger_once"
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}
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insert:
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{
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"OnStartTouch" "glasshealth,SetHealth,1575,25,1"
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"targetname" "sephi_hp_add"
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}
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}
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;-----------------------------------------
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; Sets Sephiroths breakhealth super high
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;-----------------------------------------
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modify:
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{
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match:
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{
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"targetname" "glasshealth"
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"origin" "-4891.5 1856 -2191.5"
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"classname" "func_breakable"
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}
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replace:
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{
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"health" "999999"
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}
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}
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;----------------------------------------------------------------------------------
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; Fixing the teleportation situtation from different minigame to minigame
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;----------------------------------------------------------------------------------
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; Removes all 3 game_texts to use 1 game_text only
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filter:
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{
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"origin" "-6944 1072 -3448"
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"targetname" "simon_says_text"
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"classname" "game_text"
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}
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filter:
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{
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"origin" "-6944 1048 -3448"
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"targetname" "rope_text"
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"classname" "game_text"
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}
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filter:
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{
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"origin" "-6944 1072 -3448"
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"targetname" "simon_says_text"
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"classname" "game_text"
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}
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; Adds 1 game_text back that controls the minigame messages on top
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add:
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{
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"origin" "-6944 1072 -3448"
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"y" "0.4"
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"x" "-1"
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"targetname" "minigame_gametext"
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"spawnflags" "1"
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"message" "NONE"
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"holdtime" "3"
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"fxtime" "0.25"
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"fadeout" "1"
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"fadein" "1"
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"effect" "0"
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"color2" "90 90 90"
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"color" "255 255 255"
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"channel" "1"
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"classname" "game_text"
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}
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; Removes all the AFK teleports in the map
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filter:
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{
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"targetname" "tele_all_sphere_trigger"
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"origin" "-5434 40 -2684"
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"classname" "trigger_teleport"
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}
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filter:
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{
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"targetname" "tele_all_rope_trigger"
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"origin" "-5405 40 -2684"
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"classname" "trigger_teleport"
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}
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filter:
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{
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"targetname" "tele_all_squash_trigger"
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"origin" "-5392 40 -2684"
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"classname" "trigger_teleport"
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}
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filter:
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{
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"targetname" "tele_all_simon_trigger"
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"origin" "-5440 40 -2684"
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"classname" "trigger_teleport"
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}
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; Adds 1 back to control the AFK teleportation
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add:
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{
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"model" "*267"
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"targetname" "map_teleportation"
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"target" "NONE"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "-5434 40 -2684"
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"classname" "trigger_teleport"
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}
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; Removes all the Human & Zombie teleportation when jumping down from the ramp
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filter:
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{
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"targetname" "tele_human_simon_trigger"
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"origin" "-3972 1888 -3096"
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"classname" "trigger_teleport"
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}
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filter:
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{
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"targetname" "tele_zm_simon_trigger"
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"origin" "-3972 1888 -3096"
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"classname" "trigger_teleport"
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}
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filter:
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{
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"targetname" "tele_human_rope_trigger"
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"origin" "-3972 1888 -3097"
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"classname" "trigger_teleport"
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}
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filter:
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{
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"targetname" "tele_zm_rope_trigger"
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"origin" "-3972 1888 -3097"
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"classname" "trigger_teleport"
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}
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filter:
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{
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"targetname" "tele_humans_squash_trigger"
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"origin" "-3972 1888 -3100"
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"classname" "trigger_teleport"
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}
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filter:
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{
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"targetname" "tele_zm_squash_trigger"
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"origin" "-3972 1888 -3100"
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"classname" "trigger_teleport"
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}
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; Adds 2 back to control where Humans & Zombies goes to what minigame
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add:
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{
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"model" "*173"
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"targetname" "teleport_humans_to_minigame"
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"target" "NONE"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "-3972 1888 -3100"
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"filtername" "humans"
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"classname" "trigger_teleport"
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"OnStartTouch" "minigame_gametext,Display,,0,1"
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}
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add:
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{
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"model" "*172"
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"targetname" "teleport_zombies_to_minigame"
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"target" "NONE"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "-3972 1888 -3100"
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"filtername" "zombies"
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"classname" "trigger_teleport"
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}
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; Sets up the logic for the minigames
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; Case 1 = Squasher
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; Case 2 = Skipping rope
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; Case 3 = Simon Says
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modify:
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{
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match:
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{
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"origin" "-6872 1120 -3448"
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"targetname" "games"
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"classname" "logic_case"
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}
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delete:
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{
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"OnCase01" "tele_human_simon_trigger,Enable,,0,-1"
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"OnCase01" "tele_zm_simon_trigger,Enable,,0,-1"
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"OnCase02" "tele_zm_rope_trigger,Enable,,0,-1"
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"OnCase02" "tele_human_rope_trigger,Enable,,0,-1"
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"OnCase03" "tele_humans_squash_trigger,Enable,,0,-1"
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"OnCase03" "tele_zm_squash_trigger,Enable,,0,-1"
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}
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insert:
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{
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"OnCase01" "teleport_humans_to_minigame,AddOutput,target squash_humans_tele,0,-1"
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"OnCase01" "teleport_zombies_to_minigame,AddOutput,target squash_zm_tele,0,-1"
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"OnCase01" "map_teleportation,AddOutput,target squash_zm_tele,0,-1"
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"OnCase01" "minigame_gametext,AddOutput,message The Squasher,0,-1"
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"OnCase01" "cmd,Command,say << The picked minigame will be The Squasher >>,4,-1"
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"OnCase02" "teleport_humans_to_minigame,AddOutput,target teleport_skipping_rope_ct,0,-1"
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"OnCase02" "teleport_zombies_to_minigame,AddOutput,target teleport_skipping_rope_t,0,-1"
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"OnCase02" "map_teleportation,AddOutput,target teleport_skipping_rope_t,0,-1"
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"OnCase02" "minigame_gametext,AddOutput,message Skipping Rope,0,-1"
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"OnCase02" "cmd,Command,say << The picked minigame will be Skipping Rope >>,4,-1"
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"OnCase03" "teleport_humans_to_minigame,AddOutput,target tele_human_simon,0,-1"
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"OnCase03" "teleport_zombies_to_minigame,AddOutput,target tele_zm_simon,0,-1"
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"OnCase03" "map_teleportation,AddOutput,target tele_zm_simon,0,-1"
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"OnCase03" "minigame_gametext,AddOutput,message Sephiroth Says,0,-1"
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"OnCase03" "cmd,Command,say << The picked minigame will be Sephiroth Says >>,4,-1"
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}
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}
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;---------------------------------------------------------------------------------------------------------------------------------
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; Applies the new targetnames for the teleportation triggers into the old triggers in the map & fixes some minor issues
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;---------------------------------------------------------------------------------------------------------------------------------
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; The squasher minigame start trigger
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modify:
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{
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match:
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{
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"origin" "-586 -1392 -3712"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "tele_all_squash_trigger,Disable,,16,-1"
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"OnStartTouch" "tele_all_squash_trigger,Enable,,15,-1"
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}
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insert:
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{
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"OnStartTouch" "map_teleportation,Enable,,15,-1"
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"OnStartTouch" "map_teleportation,Disable,,87,-1"
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}
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}
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; The skipping rope minigame start trigger
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modify:
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{
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match:
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{
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"origin" "-670.99 1674 -2740"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "tele_all_rope_trigger,Enable,,15,-1"
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"OnStartTouch" "tele_all_rope_trigger,Disable,,16,-1"
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}
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insert:
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{
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"OnStartTouch" "map_teleportation,Enable,,15,-1"
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}
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}
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modify:
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{
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match:
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{
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"origin" "-624.512 1670.95 -2772"
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"targetname" "skipping_relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "map_teleportation,Disable,,85,-1"
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}
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}
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; The simon says minigame start trigger
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modify:
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{
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match:
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{
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"origin" "-586 -1392 -3712"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "tele_all_simon_trigger,Enable,,15,1"
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"OnStartTouch" "tele_all_simon_trigger,Disable,,16,1"
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}
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insert:
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{
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"OnStartTouch" "map_teleportation,Enable,,15,-1"
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"OnStartTouch" "map_teleportation,Disable,,80,-1"
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}
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}
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;---------------------------------------------------------------------------------------------------------
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; Fixes so zombies also are teleported to the sphere and can watch the humans dodge
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;---------------------------------------------------------------------------------------------------------
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modify:
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{
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match:
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{
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"origin" "-3530.5 -917 -2584"
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"classname" "trigger_teleport"
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}
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insert:
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{
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"OnStartTouch" "map_teleportation,AddOutput,target sphere_tele_zm,0,-1"
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"OnStartTouch" "map_teleportation,Enable,,10,-1"
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}
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}
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;-----------------------------------------------------------
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; Fixing bad outputs on the last teleporter trigger
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;-----------------------------------------------------------
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modify:
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{
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match:
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{
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"origin" "-5524.5 -785.5 -2884"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "tele_all_end,Enable,,0,-1"
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}
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insert:
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{
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"OnStartTouch" "tele_all_end,Enable,,10,-1"
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}
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}
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;------------------------------
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; Forgotten team filter fixes
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;------------------------------
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modify:
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{
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match:
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{
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"targetname" "tele_humans_rope_to_end"
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"origin" "-663 1956 -2724"
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"classname" "trigger_teleport"
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}
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insert:
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{
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"filtername" "humans"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "squash_tele_end"
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"origin" "-585 -1391 -3684"
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"classname" "trigger_teleport"
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}
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insert:
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{
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"filtername" "humans"
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}
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}
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;---------------------------------------------------
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; Forgotten flags for client on trigger_teleports
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;---------------------------------------------------
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modify:
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{
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match:
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{
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"targetname" "tele_zm_arena"
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"origin" "-498.5 3714 -2407.5"
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"classname" "trigger_teleport"
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}
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replace:
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{
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"spawnflags" "1"
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}
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}
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;-----------------------------------------------------------------------------------------------------------
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; Missing output destination for zombies on the skipping rope minigame & making the trigger start disable
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;-----------------------------------------------------------------------------------------------------------
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modify:
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{
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match:
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{
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"targetname" "tele_zm_rope_to_end"
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"origin" "-663 1958 -2724"
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"classname" "trigger_teleport"
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}
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insert:
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{
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"target" "endtp"
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}
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replace:
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{
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"StartDisabled" "1"
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}
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}
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;-----------------------------------------------------------
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; Fixes the trigger_multiple and making it a trigger_once
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;-----------------------------------------------------------
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modify:
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{
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match:
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{
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"origin" "-3971.5 1887 -3092"
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"classname" "trigger_multiple"
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}
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replace:
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{
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "!activator,SetFogController,fog_off,0,-1"
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"OnEndTouch" "!activator,SetFogController,fog_master,0,-1"
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"OnStartTouch" "rain_bg_sound,StopSound,,0,-1"
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"OnStartTouch" "rain,Alpha,0,20,-1"
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"OnStartTouch" "night_clouds,Disable,,20,-1"
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"OnStartTouch" "night,Disable,,20,-1"
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"OnStartTouch" "sun,TurnOn,,20,-1"
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"OnStartTouch" "seph_hurry,PlaySound,,0,-1"
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"OnStartTouch" "seph_hurry,FadeOut,5,15,-1"
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}
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insert:
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{
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"OnStartTouch" "!activator,SetFogController,fog_off,0,1"
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"OnEndTouch" "!activator,SetFogController,fog_master,0,1"
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"OnStartTouch" "rain_bg_sound,StopSound,,0,1"
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"OnStartTouch" "rain,Alpha,0,20,1"
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"OnStartTouch" "night_clouds,Disable,,20,1"
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"OnStartTouch" "night,Disable,,20,1"
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"OnStartTouch" "sun,TurnOn,,20,1"
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"OnStartTouch" "seph_hurry,PlaySound,,0,1"
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"OnStartTouch" "seph_hurry,FadeOut,5,15,1"
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}
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}
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|
|
;----------------------------------------------------------------------------------------
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; Removal of adminroom buttons as it doesnt work without applying permanent entities
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;----------------------------------------------------------------------------------------
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filter:
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{
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"targetname" "admin_says"
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|
"origin" "-4106 832 -3600"
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"classname" "func_button"
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}
|
|
filter:
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|
{
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"targetname" "admin_squash"
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|
"origin" "-4256 650 -3600"
|
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"classname" "func_button"
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|
}
|
|
filter:
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|
{
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|
"targetname" "admin_rope"
|
|
"origin" "-4402 832 -3600"
|
|
"classname" "func_button"
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|
}
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|
|
|
;-------------------------------------------------------------------------------------------
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|
; Delay the attacks of the simon says minigame. It is too fast for players to react
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|
;-------------------------------------------------------------------------------------------
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|
|
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; Normal speed
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|
modify:
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|
{
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|
match:
|
|
{
|
|
"origin" "-592 372 -2538.51"
|
|
"targetname" "z_time"
|
|
"classname" "logic_timer"
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|
}
|
|
replace:
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|
{
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|
"RefireTime" "3.5"
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|
}
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|
}
|
|
|
|
; Faster speed
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|
modify:
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|
{
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|
match:
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|
{
|
|
"origin" "-590.126 348 -2539.51"
|
|
"targetname" "z_time2"
|
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"classname" "logic_timer"
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}
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replace:
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{
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"RefireTime" "3"
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|
}
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|
}
|
|
|
|
;---------------------------------------------------------------------------------------------------------
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|
; If Sephiroth boss somehow manages to die too early. Kill laser entities that prevents a soft lock
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|
;---------------------------------------------------------------------------------------------------------
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "glasshealth"
|
|
"origin" "-4891.5 1856 -2191.5"
|
|
"classname" "func_breakable"
|
|
}
|
|
insert:
|
|
{
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|
"OnBreak" "dimension_FFVII_last_boss2,Kill,,0,-1"
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|
"OnBreak" "Sephiroth_Final_Laser_Maker_top,Kill,,0,-1"
|
|
"OnBreak" "Sephiroth_Final_Laser_Maker_under,Kill,,0,-1"
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|
"OnBreak" "bullet_remover,Kill,,0,-1"
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|
"OnBreak" "Sephiroth_Final_Laser_Case,Kill,,0,-1"
|
|
"OnBreak" "Sephiroth_Final_Animation_Case,Kill,,0,-1"
|
|
"OnBreak" "Sephiroth_Laser_Timer,Disable,,0,-1"
|
|
"OnBreak" "Sephiroth_Laser_Timer,Kill,,0.1,-1"
|
|
"OnBreak" "break_relay,Trigger,,0,-1"
|
|
}
|
|
}
|
|
|
|
;--------------------------------------------------------------------------------------------------------------------------------------
|
|
; Makes a failsafe incase too many players makes it to the end of sphere level. To prevent server from crashing from too many edicts
|
|
;--------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
; Limited to 10 spawns only for the laser items
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"origin" "-4777.08 4155.45 -3614.97"
|
|
"targetname" "wep_zlaser"
|
|
"classname" "weapon_knife"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPlayerPickup" "!activator,AddOutput,targetname humans_laser,0.05,-1"
|
|
"OnPlayerPickup" "laser_maker,ForceSpawn,,0.02,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPlayerPickup" "!activator,AddOutput,targetname humans_laser,0.05,10"
|
|
"OnPlayerPickup" "laser_maker,ForceSpawn,,0.02,10"
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
;-------------
|
|
; Heal item
|
|
;-------------
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "curacion2"
|
|
"origin" "-6916.85 5952.12 -3484.23"
|
|
"classname" "trigger_multiple"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "!activator,AddOutput,health 150,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "!activator,AddOutput,health 250,0,-1"
|
|
}
|
|
} |