stripper-configs/maps/ze_random_v9.cfg

4058 lines
77 KiB
INI

;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;Remove Invalid Spawnpoint
;--------------------------
filter:
{
"origin" "15776 -16272 -15712"
"classname" "info_player_terrorist"
}
filter:
{
"origin" "15776 -16272 -15696"
"classname" "func_brush"
}
;----------------------------------
;ZombieMurder - Cant Delay on boss
;----------------------------------
add:
{
"model" "*296"
"targetname" "SHIT_BOSSHURT_NODELAY"
"StartDisabled" "0"
"spawnflags" "1"
"parentname" "FBO"
"origin" "15808 15232 -15632"
"nodmgforce" "0"
"filtername" "FilterC"
"damagetype" "256"
"damagemodel" "0"
"damagecap" "20"
"damage" "100000"
"classname" "trigger_hurt"
}
;-------------------------------------------
;ZombieMurder - No Zombie Stuck in Ammo Box
;-------------------------------------------
filter:
{
"targetname" "NadeTS"
"classname" "trigger_teleport"
}
add:
{
"model" "*391"
"targetname" "BOSS_NoStuck_GrenadeBox"
"filtername" "FilterC"
"target" "ZMTarget"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "14568 15232 -16108"
"classname" "trigger_teleport"
"OnStartTouch" "!self,Kill,,0.5,1"
}
add:
{
"model" "*391"
"targetname" "BOSS_NoStuck_GrenadeBox"
"filtername" "FilterT"
"target" "ZMTargetT"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "14568 15232 -16108"
"classname" "trigger_teleport"
}
;-------------------------------
;ZombieMurder - Random Switches
;-------------------------------
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_Counter"
"min" "0"
"max" "4"
"startvalue" "0"
"classname" "math_counter"
"OutValue" "BOSS_Switch_Compare,SetValueCompare,,0,-1"
"OnHitMax" "BOSS_Switch_Relay_Final,Trigger,,0,1"
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_Compare"
"InitialValue" "1"
"CompareValue" "4"
"classname" "logic_compare"
"OnLessThan" "com,Command,say ***Switch Activated!***,0,3"
"OnLessThan" "BOSS_Switch_Random,PickRandomShuffle,,3,3"
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_Random"
"classname" "logic_case"
"OnCase01" "BOSS_Switch_1_Relay_Enable,Trigger,,0,1"
"OnCase02" "BOSS_Switch_2_Relay_Enable,Trigger,,0,1"
"OnCase03" "BOSS_Switch_3_Relay_Enable,Trigger,,0,1"
"OnCase04" "BOSS_Switch_4_Relay_Enable,Trigger,,0,1"
}
;*************
; Init Switch
;*************
modify:
{
match:
{
"targetname" "FBK"
"classname" "func_breakable"
}
replace:
{
; Remove all outputs and insert this one
"OnBreak" "BOSS_Switch_Relay_Init,Trigger,,0,1"
}
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_Relay_Init"
"classname" "logic_relay"
"OnTrigger" "FBB,SetAnimation,cargo_hover,0,1"
"OnTrigger" "Shake,StopShake,,0,1"
"OnTrigger" "FS,Volume,0,0,1"
"OnTrigger" "FP,Kill,,0,1"
"OnTrigger" "FBL,Kill,,0,1"
"OnTrigger" "FBM,Kill,,0,1"
"OnTrigger" "FBR,Kill,,0,1"
"OnTrigger" "FBp3,Kill,,0,1"
"OnTrigger" "FBH,Disable,,0,1"
"OnTrigger" "HF,Enable,,0,1"
"OnTrigger" "NadeT,ForceSpawn,,0,1"
"OnTrigger" "BOSS_NoStuck_GrenadeBox,Enable,,0,1"
"OnTrigger" "BOSS_Switch_Random,PickRandomShuffle,,0,1"
"OnTrigger" "com,Command,say ***The Boss has been weakened But it will recover in 60secs and use its final attack!***,1,1"
"OnTrigger" "com,Command,say ***CT's brave enough will have to jump off and activate the switches!***,2,1"
"OnTrigger" "com,Command,say ***Turn on all 4 to FINISH IT OFF and activate the Orb Teleport!***,3,1"
"OnTrigger" "com,Command,say ***Don't forget to use the nade crate!***,4,1"
"OnTrigger" "com,Command,say ***Switch 1 Unlocked!***,5,1"
"OnTrigger" "com,Command,say ***HURRY UP!!!***,50,1"
"OnTrigger" "FA,Enable,,60,1"
"OnTrigger" "BOSS_Switch_Relay_Final,Disable,,59.9,1"
}
;**********
; Switch 1
;**********
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_1_Relay_Enable"
"classname" "logic_relay"
"OnTrigger" "S1,Unlock,,0,1"
"OnTrigger" "SP,Enable,,0,1"
"OnTrigger" "T1S,ShowSprite,,0,1"
}
modify:
{
match:
{
"targetname" "S1"
"classname" "func_button"
}
replace:
{
"wait" "0.1"
"OnPressed" "BOSS_Switch_1_Filter,TestActivator,,0,-1"
}
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_1_Filter"
"Negated" "0"
"filterteam" "3"
"classname" "filter_activator_team"
"OnPass" "BOSS_Switch_1_Relay_Press,Trigger,,0,1"
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_1_Relay_Press"
"classname" "logic_relay"
"OnTrigger" "BOSS_Switch_1_Filter,Kill,,0,1"
"OnTrigger" "S1,Lock,,0,1"
"OnTrigger" "T1S,Kill,,0,1"
"OnTrigger" "T1,Enable,,0,1"
"OnTrigger" "LS1,TurnOn,,0,1"
"OnTrigger" "M1,Skin,0,0,1"
"OnTrigger" "SS,PlaySound,,0,1"
"OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
}
;**********
; Switch 2
;**********
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_2_Relay_Enable"
"classname" "logic_relay"
"OnTrigger" "S2,Unlock,,0,1"
"OnTrigger" "SP2,Enable,,0,1"
"OnTrigger" "T2S,ShowSprite,,0,1"
}
modify:
{
match:
{
"targetname" "S2"
"classname" "func_button"
}
replace:
{
"wait" "0.1"
"OnPressed" "BOSS_Switch_2_Filter,TestActivator,,0,-1"
}
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_2_Filter"
"Negated" "0"
"filterteam" "3"
"classname" "filter_activator_team"
"OnPass" "BOSS_Switch_2_Relay_Press,Trigger,,0,1"
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_2_Relay_Press"
"classname" "logic_relay"
"OnTrigger" "BOSS_Switch_2_Filter,Kill,,0,1"
"OnTrigger" "S2,Lock,,0,1"
"OnTrigger" "T2S,Kill,,0,1"
"OnTrigger" "T2,Enable,,0,1"
"OnTrigger" "LS2,TurnOn,,0,1"
"OnTrigger" "M2,Skin,0,0,1"
"OnTrigger" "SS,PlaySound,,0,1"
"OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
}
;**********
; Switch 3
;**********
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_3_Relay_Enable"
"classname" "logic_relay"
"OnTrigger" "S3,Unlock,,0,1"
"OnTrigger" "SP3,Enable,,0,1"
"OnTrigger" "T3S,ShowSprite,,0,1"
}
modify:
{
match:
{
"targetname" "S3"
"classname" "func_button"
}
replace:
{
"wait" "0.1"
"OnPressed" "BOSS_Switch_3_Filter,TestActivator,,0,-1"
}
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_3_Filter"
"Negated" "0"
"filterteam" "3"
"classname" "filter_activator_team"
"OnPass" "BOSS_Switch_3_Relay_Press,Trigger,,0,1"
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_3_Relay_Press"
"classname" "logic_relay"
"OnTrigger" "BOSS_Switch_3_Filter,Kill,,0,1"
"OnTrigger" "S3,Lock,,0,1"
"OnTrigger" "T3S,Kill,,0,1"
"OnTrigger" "T3,Enable,,0,1"
"OnTrigger" "LS3,TurnOn,,0,1"
"OnTrigger" "M3,Skin,0,0,1"
"OnTrigger" "SS,PlaySound,,0,1"
"OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
}
;**********
; Switch 4
;**********
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_4_Relay_Enable"
"classname" "logic_relay"
"OnTrigger" "S4,Unlock,,0,1"
"OnTrigger" "SP4,Enable,,0,1"
"OnTrigger" "T4S,ShowSprite,,0,1"
}
modify:
{
match:
{
"targetname" "S4"
"classname" "func_button"
}
replace:
{
"wait" "0.1"
"OnPressed" "BOSS_Switch_4_Filter,TestActivator,,0,-1"
}
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_4_Filter"
"Negated" "0"
"filterteam" "3"
"classname" "filter_activator_team"
"OnPass" "BOSS_Switch_4_Relay_Press,Trigger,,0,1"
}
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_4_Relay_Press"
"classname" "logic_relay"
"OnTrigger" "BOSS_Switch_4_Filter,Kill,,0,1"
"OnTrigger" "S4,Lock,,0,1"
"OnTrigger" "T4S,Kill,,0,1"
"OnTrigger" "T4,Enable,,0,1"
"OnTrigger" "LS4,TurnOn,,0,1"
"OnTrigger" "M4,Skin,0,0,1"
"OnTrigger" "SS,PlaySound,,0,1"
"OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
}
;**************
; Switch Final
;**************
add:
{
"origin" "15232 15232 -16004"
"targetname" "BOSS_Switch_Relay_Final"
"classname" "logic_relay"
"OnTrigger" "SHIT_BOSSHURT_NODELAY,Kill,,0,1"
"OnTrigger" "Fade,Fade,,0,1"
"OnTrigger" "FA,Kill,,0,1"
"OnTrigger" "zs3,PlaySound,,0,1"
"OnTrigger" "FBO,ClearParent,,0,1"
"OnTrigger" "Shake,StartShake,,0,1"
"OnTrigger" "com,Command,say ***All Switches ON!!***,0,1"
"OnTrigger" "FB,Kill,,4,1"
"OnTrigger" "Dark,TurnOff,,5,1"
"OnTrigger" "Light,TurnOn,,6,-1"
"OnTrigger" "EC,Enable,,7,1"
"OnTrigger" "com,Command,say ***PORTAL COLLAPSING IN 10secs!! ***,7,1"
"OnTrigger" "com,Command,say ***JUMP INTO THE ORB!!***,8,1"
"OnTrigger" "Nuke,Enable,,17,1"
}
;---------------------------------
;Interstellar Door Kill Automatic
;---------------------------------
modify:
{
match:
{
"targetname" "Cargo"
"classname" "func_breakable"
}
insert:
{
"OnBreak" "TrainDoor,Kill,,20,1"
}
}
;---------------------------------
;Interstellar Escape Shortcut Fix
;---------------------------------
modify:
{
match:
{
"classname" "func_breakable"
"targetname" "LadB"
"origin" "4717 11568 -80"
}
replace:
{
"origin" "4717 11567 -80"
}
insert:
{
"OnBreak" "Train_Noglitch,Kill,,0,1"
}
}
add:
{
"model" "*124"
"target" "ZomCarT"
"targetname" "Train_Noglitch"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "4728 11599 -96"
"classname" "trigger_teleport"
}
; Ladder they can reach and infect ct
add:
{
"classname" "prop_dynamic"
"targetname" "Train_Noglitch"
"origin" "4724 11400 -180"
"angles" "0 0 0"
"model" "models/props_lab/blastdoor001c.mdl"
"disablereceiveshadows" "1"
"disableshadows" "1"
"solid" "6"
"rendermode" "10"
}
;----------------------------------
;Interstellar Escape Shortcut2 Fix
;----------------------------------
add:
{
"model" "*141"
"targetname" "ZomCarT2"
"target" "ZomCarT"
"StartDisabled" "0"
"spawnflags" "1"
"parentname" "ZomCar"
"origin" "2734 11280 -170"
"classname" "trigger_teleport"
}
add:
{
"model" "*141"
"targetname" "ZomCarT2"
"target" "ZomCarT"
"StartDisabled" "0"
"spawnflags" "1"
"parentname" "ZomCar"
"origin" "2734 11248 -170"
"classname" "trigger_teleport"
}
;-------------------------------
;Interstellar Escape No Camping
;-------------------------------
add:
{
"targetname" "InterstellarClip"
"model" "*168"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "2192 11464 64"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_brush"
}
add:
{
"angles" "0 90 0"
"targetname" "InterstellarClip"
"model" "*168"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "2376 11616 64"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_brush"
}
;------------------------------------
;Interstellar Fix Train End position
;------------------------------------
modify:
{
match:
{
"targetname" "Zcp4"
"origin" "10717 11264 -136"
"classname" "path_track"
}
replace:
{
"origin" "10616 11264 -136"
}
}
;--------------------
;Night City Real Fix
;--------------------
modify:
{
match:
{
"classname" "func_illusionary"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
modify:
{
match:
{
"parentname" "LS"
"model" "models/props/de_nuke/lifepreserver.mdl"
"classname" "prop_dynamic_override"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
modify:
{
match:
{
"parentname" "FL"
"model" "models/props/cs_assault/forklift.mdl"
"classname" "prop_dynamic_override"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
modify:
{
match:
{
"parentname" "VM"
"model" "models/props/cs_office/vending_machine.mdl"
"classname" "prop_dynamic_override"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
modify:
{
match:
{
"parentname" "PT"
"model" "models/props/de_dust/palm_tree_head_skybox.mdl"
"classname" "prop_dynamic_override"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
modify:
{
match:
{
"parentname" "bush"
"model" "models/props/de_inferno/bushgreenbig.mdl"
"classname" "prop_dynamic_override"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
modify:
{
match:
{
"parentname" "Box"
"model" "models/props/de_nuke/crate_small.mdl"
"classname" "prop_dynamic_override"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
;-------------------------------
;Night City Elevator Collisions
;-------------------------------
modify:
{
match:
{
"targetname" "Elevator"
"origin" "-16177 -14576 -15733"
"classname" "func_tracktrain"
}
replace:
{
"spawnflags" "667" ;-> Unsolid
}
}
add:
{
"model" "*46"
"targetname" "Elevator_Collisions"
"parentname" "Elevator"
"spawnobject" "0"
"spawnflags" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "-16177 -14576 -15733"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "0"
"health" "0"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_breakable"
}
;----------------------------
;Nightcity No Glitch Camping
;----------------------------
add:
{
"targetname" "NightCityClip"
"model" "*168"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "-14864 -14576 -12480"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_brush"
}
add:
{
"targetname" "NightCityClip"
"model" "*168"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "-14864 -14320 -12480"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_brush"
}
add:
{
"targetname" "NightCityClip"
"model" "*167"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "-14896 -14488 -12480"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_brush"
}
add:
{
"model" "*303"
"targetname" "AntiCampNightCity"
"target" "TargetSpawnT"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-384 -15296 -10896"
"classname" "trigger_teleport"
}
modify:
{
match:
{
"origin" "15392 -15296 -10896"
"classname" "trigger_teleport"
"hammerid" "172784"
}
insert:
{
"OnStartTouch" "AntiCampNightCity,Enable,,15,1"
}
}
;--------------------------------------
;Night City Fix Crash (Old WorkAround)
;--------------------------------------
;add:
;{
; "model" "*113"
; "StartDisabled" "0"
; "spawnflags" "1"
; "origin" "-14968 -14448 -12362"
; "target" "TargetSpawn"
; "filtername" "FilterC"
; "classname" "trigger_teleport"
; "hammerid" "648347"
;}
;add:
;{
; "model" "*113"
; "StartDisabled" "0"
; "spawnflags" "1"
; "origin" "-14968 -14448 -12361"
; "target" "TargetSpawnT"
; "filtername" "FilterT"
; "classname" "trigger_teleport"
; "hammerid" "648347"
;}
;modify:
;{
; match:
; {
; "targetname" "GP1"
; "classname" "path_track"
; }
; delete:
; {
; "OnPass" "CITT,Disable,,15,1"
; "OnPass" "CIT,Disable,,15,1"
; }
; insert:
; {
; "OnPass" "CITT,Disable,,0.00,1"
; "OnPass" "CIT,Disable,,0.00,1"
; "OnPass" "InBetween,Unlock,,3.00,1"
; }
;}
;modify:
;{
; match:
; {
; "targetname" "BT"
; "classname" "trigger_teleport"
; }
; replace:
; {
; "target" "TargetSpawnT"
; }
;}
;--------------------------
;Couch Escape - Anti Delay
;--------------------------
modify:
{
match:
{
"origin" "14016 -13088 15944"
"classname" "func_physbox"
"hammerid" "1072403"
; "OnBreak" "Q7,Close,,5,1"
}
insert:
{
"OnBreak" "Q7,Open,,50,1"
}
}
;----------------------------
;Couch Escape - No Soft Lock
;----------------------------
modify:
{
match:
{
"origin" "16256 -16256 -15928"
"classname" "logic_auto"
"hammerid" "812830"
}
insert:
{
"OnMapSpawn" "CouchFixBrush,Enable,,0,-1"
"OnMapSpawn" "CouchFixBrush2,Enable,,0,-1"
}
}
add:
{
"model" "*316"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "12736 -12536 16146"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_brush"
}
add:
{
"model" "*316"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "12672 -12416 16202"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_brush"
}
;++++++++++
;First Box
;++++++++++
add:
{
"targetname" "CouchFixBrush"
"model" "*316"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "12640 -12096 16106"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_brush"
}
add:
{
"targetname" "CouchFixBrush"
"model" "*316"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "12736 -12096 16106"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_brush"
}
add:
{
"targetname" "CouchFixBrush"
"model" "*316"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "12816 -12032 16226"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_brush"
}
add:
{
"targetname" "CouchFixBrush"
"model" "*316"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "12560 -12032 16226"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_brush"
}
add:
{
"targetname" "CouchFixBrush"
"model" "*316"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "12736 -12032 16194"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_brush"
}
add:
{
"targetname" "CouchFixBrush"
"model" "*316"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "12608 -12032 16194"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_brush"
}
modify:
{
match:
{
"origin" "12672 -12088 16032"
"classname" "func_physbox"
"hammerid" "1030495"
}
insert:
{
"OnBreak" "CouchFixBrush,Disable,,0,-1"
}
}
;+++++++++++
;Second Box
;+++++++++++
add:
{
"angles" "0 90 0"
"targetname" "CouchFixBrush2"
"model" "*316"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "12640 -12704 16146"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_brush"
}
add:
{
"targetname" "CouchFixBrush2"
"model" "*316"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "12736 -12536 16146"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_brush"
}
modify:
{
match:
{
"origin" "12576 -12608 15944"
"classname" "func_physbox"
"hammerid" "1034252"
}
insert:
{
"OnBreak" "CouchFixBrush2,Disable,,0,-1"
}
}
;-------------------------
;C4 Button - Zombies Only
;-------------------------
add:
{
"origin" "15210 12272 15408"
"targetname" "C4Filter"
"Negated" "0"
"filterteam" "2"
"classname" "filter_activator_team"
"hammerid" "812826"
"OnPass" "c4,Kill,,25,1"
"OnPass" "C4B,Kill,,25,1"
"OnPass" "com,Command,say ***C4 set to go off in 25secs!***,0,1"
"OnPass" "SE,Explode,,25,1"
"OnPass" "C4X,Break,,25,1"
}
modify:
{
match:
{
"classname" "func_button"
"hammerid" "114752"
"origin" "15176 12312 15388"
}
replace:
{
"wait" "1"
}
delete:
{
"OnPressed" "com,Command,say ***C4 set to go off in 20secs!***,0,1"
"OnPressed" "SE,Explode,,25,1"
"OnPressed" "C4X,Break,,25,1"
}
insert:
{
"OnPressed" "C4Filter,TestActivator,,0,-1"
}
}
;------------------------------------------
;Slender - Spawn on players (like in b7.3)
;------------------------------------------
; "model" "*390" = Slender Hurt
; "model" "*28" = Trigger Around the whole area
; Remove all current slenderman entities
filter:
{
"model" "models/3d/slender/slender.mdl"
"DisableBoneFollowers" "0"
"classname" "prop_dynamic"
}
filter
{
"targetname" "/SlenderHurt.*/"
"classname" "trigger_hurt"
}
filter
{
"targetname" "/SlenderTemp.*/"
"classname" "point_template"
}
filter:
{
"parentname" "Sman"
"classname" "trigger_hurt"
}
filter:
{
"targetname" "SlenderCase"
"classname" "logic_case"
}
; Oops, I also deleted the final room slender
add:
{
"origin" "13696 -15232 -16255.2"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255 200"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/3d/slender/slender.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "0"
"angles" "0 270 0"
"classname" "prop_dynamic"
}
; Add the new slender
add:
{
"origin" "-10160 9564 -16032"
"Template03" "CoolSlenderRelay"
"Template02" "CoolSlenderModel"
"Template01" "CoolSlenderHurt"
"targetname" "CoolSlenderTemplate"
"spawnflags" "0"
"classname" "point_template"
}
add:
{
"origin" "-10160 9564 -16096"
"targetname" "CoolSlenderRelay"
"classname" "logic_relay"
"OnSpawn" "CoolSlenderHurt,Kill,,5,1"
"OnSpawn" "CoolSlenderRelay,Kill,,0,1"
"OnSpawn" "CoolSlenderModel,Kill,,5,1"
}
add:
{
"origin" "-10160 9564 -16096"
"targetname" "CoolSlenderModel"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "0"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "116 96 196 200"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/3d/slender/slender.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "0 90 0"
"classname" "prop_dynamic"
}
add:
{
"model" "*390"
"targetname" "CoolSlenderHurt"
"StartDisabled" "0"
"spawnflags" "1"
"parentname" "CoolSlenderModel"
"origin" "-10160 9568 -16048"
"nodmgforce" "0"
"filtername" "FilterC"
"damagetype" "64"
"damagemodel" "0"
"damagecap" "20"
"damage" "100000"
"classname" "trigger_hurt"
}
add:
{
"origin" "-10160 9564 -16096"
"targetname" "OpenField_Maker"
"spawnflags" "0"
"PostSpawnInheritAngles" "0"
"PostSpawnDirectionVariance" "0.15"
"PostSpawnDirection" "0 0 0"
"EntityTemplate" "CoolSlenderTemplate"
"angles" "0 0 0"
"classname" "env_entity_maker"
}
add:
{
"model" "*28"
"wait" "8"
"targetname" "OpenField_Maker_Trigger"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-10160 10160 -15856"
"filtername" "FilterC"
"classname" "trigger_multiple"
"OnTrigger" "OpenField_Maker,SetParent,!activator,0,-1"
"OnTrigger" "OpenField_Maker,SetParentAttachment,primary,0.05,-1"
"OnTrigger" "OpenField_Maker,ClearParent,,0.1,-1"
"OnTrigger" "OpenField_Maker,AddOutput,angles 0 0 0,0.15,-1"
"OnTrigger" "OpenField_Maker,ForceSpawn,,1,-1"
}
modify:
{
match:
{
"origin" "-10160 10160 -15856"
"classname" "trigger_once"
"hammerid" "18641"
}
delete:
{
"OnStartTouch" "com,Command,say ***Beware K.'s SlenderMan!*** ,3,-1"
"OnStartTouch" "SlenderCase,PickRandomShuffle,,0,1"
"OnStartTouch" "Sman,Kill,,3,1"
"OnStartTouch" "SlenderTemp15,Kill,,90,1"
"OnStartTouch" "SlenderTemp14,Kill,,90,1"
"OnStartTouch" "SlenderTemp13,Kill,,90,1"
"OnStartTouch" "SlenderTemp12,Kill,,90,1"
"OnStartTouch" "SlenderTemp11,Kill,,90,1"
"OnStartTouch" "SlenderTemp10,Kill,,90,1"
"OnStartTouch" "SlenderTemp9,Kill,,90,1"
"OnStartTouch" "SlenderTemp8,Kill,,90,1"
"OnStartTouch" "SlenderTemp7,Kill,,90,1"
"OnStartTouch" "SlenderTemp6,Kill,,90,1"
"OnStartTouch" "SlenderTemp5,Kill,,90,1"
"OnStartTouch" "SlenderTemp4,Kill,,90,1"
"OnStartTouch" "SlenderTemp3,Kill,,90,1"
"OnStartTouch" "SlenderTemp2,Kill,,90,1"
"OnStartTouch" "SlenderTemp1,Kill,,90,1"
"OnStartTouch" "SlenderTemp,Kill,,90,1"
"OnStartTouch" "SlenderCase,Kill,,90,1"
}
insert:
{
"OnStartTouch" "com,Command,say ***Beware K.'s SlenderMan!*** ,3,5"
"OnStartTouch" "CoolSlenderTemplate,ForceSpawn,,0,1"
"OnStartTouch" "CoolSlenderModel*,Kill,,3,1"
"OnStartTouch" "OpenField_Maker_Trigger,Enable,,10,1"
"OnStartTouch" "OpenField_*,Kill,,90,1"
"OnStartTouch" "CoolSlender*,Kill,,90,1"
}
}
;--------------------------------------------------------------------
;STRIPPER CFG BY SOFT SERVE
;--------------------------------------------------------------------
;Fail Nade Add Props
;--------------------
add:
{
"origin" "15512 -15520 14944"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/de_train/biohazardtank_dm_03.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "-90 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "15440 -15520 14944"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/de_train/biohazardtank_dm_03.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "-90 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "15368 -15520 14944"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/de_train/biohazardtank_dm_03.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "-90 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "15296 -15520 14944"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/de_train/biohazardtank_dm_03.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "-90 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "15528 -15520 14944"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/de_train/biohazardtank_dm_03.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "-90 180 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "15600 -15520 14944"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/de_train/biohazardtank_dm_03.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "-90 180 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "15672 -15520 14944"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/de_train/biohazardtank_dm_03.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "-90 180 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "15744 -15520 14944"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/de_train/biohazardtank_dm_03.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "-90 180 0"
"classname" "prop_dynamic_override"
}
;--------------------------------------------------------------------
;STRIPPER CFG BY BotoX
;--------------------------------------------------------------------
;Fail Nade: Add "512: Damage Activates" to spawnflags
;-----------------------------------------------------
; Add a filter for hegrenade projectile
add:
{
"targetname" "IDONTKNOW_HEGRENADE_FILTER"
"filterclass" "hegrenade_projectile"
"Negated" "Allow entities that match criteria"
"origin" "16088 -15456 14944"
"classname" "filter_activator_class"
}
; Add a filter that check if ct or hegrenade is activator
add:
{
"targetname" "IDONTKNOW_FAILNADE_FILTER1"
"origin" "16088 -15456 14944"
"Filter01" "IDONTKNOW_HEGRENADE_FILTER"
"Filter02" "FilterV"
"filtertype" "1"
"classname" "filter_multi"
"OnPass" "vB,Break,,0,1"
"OnPass" "VP,EnableMotion,,0,1"
"OnPass" "V,Kill,,0,1"
}
add:
{
"targetname" "IDONTKNOW_FAILNADE_FILTER2"
"origin" "16088 -15456 14944"
"Filter01" "IDONTKNOW_HEGRENADE_FILTER"
"Filter02" "FilterV"
"filtertype" "1"
"classname" "filter_multi"
"OnPass" "VB2,Break,,0,1"
"OnPass" "V2,Kill,,0,1"
}
; modify:
; {
; match:
; {
; "origin" "16088 -15456 14944"
; "targetname" "FilterV"
; "classname" "filter_activator_team"
; "hammerid" "1362142"
; }
; insert:
; {
; "OnPass" "V,Lock,,0,1"
; }
; }
; modify:
; {
; match:
; {
; "origin" "16064 -15456 14944"
; "targetname" "FilterV2"
; "classname" "filter_activator_team"
; "hammerid" "1362165"
; }
; insert:
; {
; "OnPass" "V2,Lock,,0,1"
; }
; }
modify:
{
match:
{
"classname" "func_button"
"targetname" "V"
"origin" "16144 -15456 14990.3"
"hammerid" "1052061"
}
replace:
{
"spawnflags" "3585"
"wait" "0.02"
}
delete:
{
"OnPressed" "FilterV,TestActivator,,0,-1"
}
insert:
{
"damagefilter" "IDONTKNOW_FAILNADE_FILTER1"
"OnPressed" "IDONTKNOW_FAILNADE_FILTER1,TestActivator,,0,-1"
}
}
modify:
{
match:
{
"classname" "func_button"
"targetname" "V2"
"origin" "14896 -15584 14990.3"
"hammerid" "1052357"
}
replace:
{
"spawnflags" "3585"
"wait" "0.02"
}
delete:
{
"OnPressed" "FilterV2,TestActivator,,0,-1"
}
insert:
{
"damagefilter" "IDONTKNOW_FAILNADE_FILTER2"
"OnPressed" "IDONTKNOW_FAILNADE_FILTER2,TestActivator,,0,-1"
}
}
;--------------------------------------------
;Fail Nade: Zombie Teleport - Lower Z origin
;--------------------------------------------
add:
{
"origin" "15520 -15520 14882"
"targetname" "NadeTargetT"
"spawnflags" "0"
"angles" "0 0 0"
"classname" "info_target"
"hammerid" "426619"
}
modify:
{
match:
{
"targetname" "NATT"
"target" "NadeTarget"
"origin" "15776 -15776 -15808"
"classname" "trigger_teleport"
"hammerid" "401617"
}
replace:
{
"target" "NadeTargetT"
}
}
;---------------------------------------
;Fail Nade: CT Teleport - Only One Side
;---------------------------------------
modify:
{
match:
{
"origin" "15520 -15520 14932"
"targetname" "NadeTarget"
"classname" "info_target"
"hammerid" "426619"
}
replace:
{
"origin" "16142 -15520 15000"
"angles" "10 180 0"
}
}
modify:
{
match:
{
"origin" "15520 -15520 14936"
"classname" "trigger_once"
"hammerid" "97323"
}
delete:
{
"OnStartTouch" "com,Command,say ***Split up on each side and keep the zombies in the center until the valves on both sides are unlocked!*** ,3,1"
"OnStartTouch" "com,Command,say ***Split up!*** ,4,1"
}
insert:
{
"OnStartTouch" "com,Command,say ***Hold one side and keep the zombies away! When the valves are unlocked shoot or nade the other side!*** ,3,1"
"OnStartTouch" "com,Command,say ***Hint: Shoot or nade the other button!***,56,1"
}
}
;-------------------------------------------
;Elevator - First door only breakable by ZM
;-------------------------------------------
modify:
{
match:
{
"classname" "func_breakable"
"hammerid" "139580"
"origin" "-15920 -12176 -15744"
}
insert:
{
"damagefilter" "FilterT"
}
}
;-----------------------------------
;Elevator - Glass CT Side Higher HP
;-----------------------------------
modify:
{
match:
{
"classname" "func_breakable"
"parentname" "Elevator"
"health" "700"
}
modify:
{
"health" "1500"
}
}
;---------------------------------------------------------
;Elevator - Zombie door higher hp and break automatically
;---------------------------------------------------------
modify:
{
match:
{
"classname" "func_breakable"
"hammerid" "160750"
"origin" "-16016 -14320 -12288"
}
insert:
{
"targetname" "ElevatorZMDoor"
}
modify:
{
"health" "2000"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"hammerid" "152907"
"origin" "-15376 -14448 -12288"
}
insert:
{
"OnBreak" "ElevatorZMDoor,Break,,3,1"
}
}
;--------------------------------
;UNLOZE: Disable Fail Nade Spawn
;--------------------------------
modify:
{
match:
{
"origin" "15776 -15776 -15744"
"classname" "trigger_once"
"hammerid" "373456"
}
insert:
{
"OnStartTouch" "com,Command,exec nadekboff,0,1"
"OnStartTouch" "com,Command,zr_unrestrict awp,1,1"
"OnStartTouch" "com,Command,exec nadekbon,26,1"
}
}
;=======================================================
;; Ice cap escape
;; teleport has a chance to work
filter:
{
"angles" "0 353 0"
"model" "models/props_debris/concrete_debris128pile001b.mdl"
}
filter:
{
"angles" "0 92 0"
"model" "models/props_debris/plaster_floorpile002a.mdl"
}
filter:
{
"angles" "0 127.5 0"
"model" "models/props_debris/barricade_short02a.mdl"
}
filter:
{
"angles" "0 39.5 0"
"model" "models/props_debris/broken_pile001a.mdl"
}
filter:
{
"origin" "-14704 14320 15895.7"
"classname" "env_fire"
}
filter:
{
"origin" "-14676 14214.3 15895.7"
"classname" "env_fire"
}
modify:
{
match:
{
"origin" "-15216 13912 16024"
"classname" "func_button"
}
replace:
{
"targetname" "IceButton"
}
delete:
{
"OnPressed" "com,Command,say ***Teleporter will be fully charged in 15secs!***,0,1"
"OnPressed" "Fire,StartFire,,15,1"
"OnPressed" "Wall,Break,,15,1"
"OnPressed" "Wall,Break,,15,1"
"OnPressed" "Break,Kill,,15,1"
"OnPressed" "Telexp,Explode,,14.75,1"
"OnPressed" "com,Command,say ***Teleporter ERROR!***,13,1"
"OnPressed" "Laser,TurnOn,,1,1"
"OnPressed" "Laser,TurnOff,,15,1"
"OnPressed" "glow,HideSprite,,15,1"
"OnPressed" "Sound,PlaySound,,14.7,1"
"OnPressed" "Teledoor,Open,,15,1"
"OnPressed" "BS,HideSprite,,15,1"
"OnPressed" "glow,ShowSprite,,0,1"
}
insert:
{
"OnPressed" "IceCase,PickRandom,,0,1"
}
}
add:
{
"origin" "-15136 13920 16008"
"targetname" "IceCase"
"classname" "logic_case"
"OnCase01" "IceTeleporterExplode,Trigger,,0,1"
"OnCase02" "IceTeleporterExplode,Trigger,,0,1"
"OnCase03" "IceTeleporterExplode,Trigger,,0,1"
"OnCase04" "IceTeleporterExplode,Trigger,,0,1"
"OnCase05" "IceTeleporterExplode,Trigger,,0,1"
"OnCase06" "IceTeleporterWorking,Trigger,,0,1"
"OnCase07" "IceTeleporterExplode,Trigger,,0,1"
}
; things for exploding teleporter
add:
{
"origin" "-15169 13845 16008"
"targetname" "IceTeleporterExplode"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "com,Command,say ***Teleporter will be fully charged in 15secs!***,0,1"
"OnTrigger" "glow,ShowSprite,,0,1"
"OnTrigger" "Laser,TurnOn,,1,1"
"OnTrigger" "com,Command,say ***Teleporter ERROR!***,13,1"
"OnTrigger" "Sound,PlaySound,,14.7,1"
"OnTrigger" "Telexp,Explode,,14.75,1"
"OnTrigger" "Fire,StartFire,,15,1"
"OnTrigger" "Wall,Break,,15,1"
"OnTrigger" "Break,Kill,,15,1"
"OnTrigger" "Laser,TurnOff,,15,1"
"OnTrigger" "glow,HideSprite,,15,1"
"OnTrigger" "Teledoor,Open,,15,-1"
"OnTrigger" "BS,HideSprite,,15,1"
"OnTrigger" "IceWorkingProps,Kill,,15,1"
}
add:
{
"origin" "-14675 14213 15894"
"targetname" "Fire"
"StartDisabled" "0"
"spawnflags" "11"
"ignitionpoint" "32"
"health" "30"
"firetype" "0"
"firesize" "64"
"fireattack" "4"
"damagescale" "1.0"
"classname" "env_fire"
}
add:
{
"origin" "-14703 14319 15894"
"targetname" "Fire"
"StartDisabled" "0"
"spawnflags" "11"
"ignitionpoint" "32"
"health" "30"
"firetype" "0"
"firesize" "64"
"fireattack" "4"
"damagescale" "1.0"
"classname" "env_fire"
}
add:
{
"origin" "-14704 14320 15895.7"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"model" "models/props_debris/concrete_debris128pile001b.mdl"
"angles" "0 350 0"
"classname" "prop_dynamic"
"targetname" "IceExplodeProps"
}
add:
{
"origin" "-14846.8 14220.4 15935.7"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"model" "models/props_debris/plaster_floorpile002a.mdl"
"angles" "0 90 0"
"classname" "prop_dynamic"
"targetname" "IceExplodeProps"
}
add:
{
"origin" "-14656 14184 15911.7"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"model" "models/props_debris/barricade_short02a.mdl"
"angles" "0 126 0"
"classname" "prop_dynamic"
"targetname" "IceExplodeProps"
}
add:
{
"origin" "-14744 14432 15896"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"model" "models/props_debris/broken_pile001a.mdl"
"angles" "0 38 0"
"classname" "prop_dynamic"
"targetname" "IceExplodeProps"
}
; things for working teleporter
add:
{
"origin" "-15141 13846 16008"
"targetname" "IceTeleporterWorking"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "com,Command,say ***Teleporter will be fully charged in 15secs!***,0,1"
"OnTrigger" "glow,ShowSprite,,0,1"
"OnTrigger" "Laser,TurnOn,,1,1"
"OnTrigger" "IceSound1,PlaySound,,12.7,1"
"OnTrigger" "com,Command,say ***Teleporter is charged!***,13,1"
"OnTrigger" "IceTP_teleport,Enable,,15,1"
"OnTrigger" "Teledoor,Open,,15,-1"
"OnTrigger" "BS,HideSprite,,15,1"
"OnTrigger" "Laser,TurnOff,,15,1"
"OnTrigger" "IceTP_Believe,Enable,,15,1"
"OnTrigger" "IceExplodeProps,Kill,,15,1"
"OnTrigger" "com,Command,say ***Get into the teleporter!***,15,1"
"OnTrigger" "com,Command,say ***Get into the teleporter!***,16,1"
"OnTrigger" "com,Command,say ***Get into the teleporter!***,17,1"
}
add:
{
"origin" "-15120 13882 16008"
"volstart" "0"
"targetname" "IceSound1"
"spinup" "0"
"spindown" "0"
"spawnflags" "49"
"radius" "2000"
"preset" "0"
"pitchstart" "100"
"pitch" "100"
"message" "ambient/energy/whiteflash.wav"
"lfotype" "0"
"lforate" "0"
"lfomodvol" "0"
"lfomodpitch" "0"
"health" "10"
"fadeoutsecs" "0"
"fadeinsecs" "0"
"cspinup" "0"
"classname" "ambient_generic"
}
add:
{
"model" "*341"
"target" "IceTP_destination"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-15087 14205 15943"
"targetname" "IceTP_teleport"
"classname" "trigger_teleport"
"OnStartTouch" "IceSound3,PlaySound,,0,1"
"OnStartTouch" "IceSound2,PlaySound,,5,1"
}
add:
{
"origin" "-14783 13797 15897"
"targetname" "IceTP_destination"
"angles" "0 90 0"
"classname" "info_teleport_destination"
}
add:
{
"origin" "-14785 14066 15903"
"volstart" "0"
"targetname" "IceSound2"
"spinup" "0"
"spindown" "0"
"spawnflags" "49"
"radius" "4000"
"preset" "0"
"pitchstart" "100"
"pitch" "100"
"message" "vo/npc/male01/question10.wav"
"lfotype" "0"
"lforate" "0"
"lfomodvol" "0"
"lfomodpitch" "0"
"health" "10"
"fadeoutsecs" "0"
"fadeinsecs" "0"
"cspinup" "0"
"classname" "ambient_generic"
}
add:
{
"origin" "-14785 14086 15903"
"volstart" "0"
"targetname" "IceSound3"
"spinup" "0"
"spindown" "0"
"spawnflags" "49"
"radius" "4000"
"preset" "0"
"pitchstart" "100"
"pitch" "100"
"message" "ambient/machines/teleport1.wav"
"lfotype" "0"
"lforate" "0"
"lfomodvol" "0"
"lfomodpitch" "0"
"health" "10"
"fadeoutsecs" "0"
"fadeinsecs" "0"
"cspinup" "0"
"classname" "ambient_generic"
}
add:
{
"origin" "-14892 14226 15944"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"model" "models/props_junk/trashdumpster02.mdl"
"angles" "0 90 0"
"classname" "prop_dynamic"
"targetname" "IceWorkingProps"
}
add:
{
"origin" "-14634 14188 15888"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"model" "models/props/cs_militia/crate_extralargemill.mdl"
"angles" "0 90 0"
"classname" "prop_dynamic"
"targetname" "IceWorkingProps"
}
add:
{
"origin" "-14752 14448 15889"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"model" "models/props/de_train/pallet_barrels.mdl"
"angles" "0 90 0"
"classname" "prop_dynamic"
"targetname" "IceWorkingProps"
}
;; random transport (boat or washbucket), similar to b7
modify:
{
match:
{
"origin" "-13104 15328 16016"
"classname" "trigger_once"
"hammerid" "436259"
}
delete:
{
"OnStartTouch" "com,Command,say ***Escape Boat engine failure!***,25,-1"
"OnStartTouch" "BB,EnableMotion,,27,-1"
"OnStartTouch" "BP,EnableMotion,,27,-1"
"OnStartTouch" "BE,Break,,27,-1"
"OnStartTouch" "Bexp,Explode,,27,-1"
"OnStartTouch" "com,Command,say ***...Take the Wash Bucket...?***,28,-1"
"OnStartTouch" "ICT,Disable,,30,-1"
"OnStartTouch" "ICTT,Disable,,30,-1"
"OnStartTouch" "WB,SetSpeed,32,30,-1"
}
insert:
{
"OnStartTouch" "IceVehicleCase,PickRandom,,0,1"
}
}
modify:
{
match:
{
"targetname" "WB"
}
replace:
{
"classname" "func_physbox"
"spawnflags" "32769"
}
insert:
{
"material" "1"
"massScale" "100"
}
}
add:
{
"origin" "-13156 15947 15896"
"targetname" "IceVehicleCase"
"classname" "logic_case"
"OnCase01" "IceWashBucketR,Trigger,,0,1"
"OnCase02" "IceWashBucketR,Trigger,,0,1"
"OnCase03" "IceBoatR,Trigger,,0,1"
"OnCase04" "IceWashBucketR,Trigger,,0,1"
}
; Wash bucket
modify:
{
match:
{
"targetname" "WBP"
}
replace:
{
"origin" "-12912 16176 15830"
}
}
modify:
{
match:
{
"targetname" "WBP1"
}
replace:
{
"origin" "-13232 16176 15830"
}
}
modify:
{
match:
{
"targetname" "WBP2"
}
replace:
{
"origin" "-13424 16000 15830"
}
}
modify:
{
match:
{
"targetname" "WBP3"
}
replace:
{
"origin" "-14672 16000 15830"
}
}
add:
{
"origin" "-13156 15937 15896"
"targetname" "IceWashBucketR"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "com,Command,say ***Escape Boat engine failure!***,25,1"
"OnTrigger" "IceBoat,Kill,,26,1"
"OnTrigger" "BB,EnableMotion,,27,1"
"OnTrigger" "BP,EnableMotion,,27,1"
"OnTrigger" "BE,Break,,27,1"
"OnTrigger" "Bexp,Explode,,27,1"
"OnTrigger" "WB,SetParent,IceWashBucket,27.5,1"
"OnTrigger" "com,Command,say ***...Take the Wash Bucket...?***,28,1"
"OnTrigger" "ICT,Disable,,30,1"
"OnTrigger" "ICTT,Disable,,30,1"
"OnTrigger" "IceWashBucket,SetSpeed,32,30,1"
}
add:
{
"model" "*153"
"wheels" "50"
"volume" "5"
"velocitytype" "0"
"targetname" "IceWashBucket"
"target" "WBP"
"startspeed" "100"
"speed" "0"
"spawnflags" "659"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "-12912 16176 15831"
"orientationtype" "1"
"MoveSoundMinTime" "0"
"MoveSoundMinPitch" "60"
"MoveSoundMaxTime" "0"
"MoveSoundMaxPitch" "200"
"MoveSound" "vehicles/airboat/pontoon_fast_water_loop2.wav"
"height" "0"
"health" "100"
"dmg" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"bank" "0"
"classname" "func_tanktrain"
}
; Boat
add:
{
"origin" "-13156 15927 15896"
"targetname" "IceBoatR"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "com,Command,say ***Wash tub has a hole! Take the boat!***,28,1"
"OnTrigger" "IceWashBucket,Kill,,28,1"
"OnTrigger" "BB,SetParent,IceBoat,29,1"
"OnTrigger" "BP,SetParent,IceBoat,29,1"
"OnTrigger" "BE,SetParent,IceBoat,29,1"
"OnTrigger" "WB,EnableMotion,,29,1"
"OnTrigger" "WB,Break,,29.9,1"
"OnTrigger" "ICT,Disable,,30,1"
"OnTrigger" "ICTT,Disable,,30,1"
"OnTrigger" "IceBoat,SetSpeed,32,37,1"
}
add:
{
"model" "*153"
"wheels" "200"
"volume" "10"
"velocitytype" "0"
"targetname" "IceBoat"
"target" "BoatPath"
"StopSound" "vehicles/airboat/fan_motor_shut_off1.wav"
"startspeed" "70"
"StartSound" "vehicles/apc/apc_start_loop3.wav"
"spawnflags" "531"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "-13648 16112 15838"
"orientationtype" "1"
"MoveSoundMinTime" "0"
"MoveSoundMinPitch" "60"
"MoveSoundMaxTime" "0"
"MoveSoundMaxPitch" "200"
"MoveSound" "vehicles/airboat/fan_motor_fullthrottle_loop1.wav"
"height" "0"
"health" "100"
"dmg" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"bank" "0"
"classname" "func_tanktrain"
}
add:
{
"origin" "-13648 16112 15838"
"targetname" "BoatPath"
"target" "BoatPath1"
"speed" "0"
"spawnflags" "0"
"radius" "0"
"orientationtype" "1"
"angles" "0 0 0"
"classname" "path_track"
}
add:
{
"origin" "-14576 16112 15838"
"targetname" "BoatPath1"
"speed" "0"
"spawnflags" "0"
"radius" "0"
"orientationtype" "1"
"angles" "0 0 0"
"classname" "path_track"
"OnPass" "IceBoat,Stop,,0.1,1"
"OnPass" "IceEnd,Enable,,3,1"
"OnPass" "ITE,Enable,,13,1"
}
;; randomized secret fruit
add:
{
"targetname" "IceOrange"
"origin" "-13747 13736 16003"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/cs_italy/orange.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "0 0 0"
"classname" "prop_dynamic_override"
"OnTakeDamage" "wm,Unlock,,0,1"
"OnTakeDamage" "!self,Kill,,0.1,1"
}
add:
{
"targetname" "IceBananas"
"origin" "-14759 15587 16021"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/cs_italy/bananna_bunch.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "4 43 74"
"classname" "prop_dynamic_override"
"OnTakeDamage" "wm,Unlock,,0,1"
"OnTakeDamage" "!self,Kill,,0.1,1"
}
add:
{
"targetname" "IceOrange2"
"origin" "-13342 15312 15843"
"spawnflags" "0"
"solid" "0"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/cs_italy/orange.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "0 90 0"
"classname" "prop_dynamic_override"
}
add:
{
"targetname" "IceBananas2"
"origin" "-13343 15313 15842"
"spawnflags" "0"
"solid" "0"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/cs_italy/bananna_bunch.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "0 90 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "-14793 14636 15896"
"targetname" "IceFruitsCase"
"classname" "logic_case"
"OnCase01" "IceOrange,Kill,,0,1"
"OnCase01" "IceOrange2,Kill,,0,1"
"OnCase01" "IceBananas,Kill,,0,1"
"OnCase01" "IceBananas2,Kill,,0,1"
"OnCase01" "IceMelon2,SetParent,WTM,0,1"
"OnCase02" "IceOrange,Kill,,0,1"
"OnCase02" "IceOrange2,Kill,,0,1"
"OnCase02" "IceBananas,Kill,,0,1"
"OnCase02" "IceBananas2,Kill,,0,1"
"OnCase02" "IceMelon2,SetParent,WTM,0,1"
"OnCase03" "IceOrange,Kill,,0,1"
"OnCase03" "IceOrange2,Kill,,0,1"
"OnCase03" "IceBananas,Kill,,0,1"
"OnCase03" "IceBananas2,Kill,,0,1"
"OnCase03" "IceMelon2,SetParent,WTM,0,1"
"OnCase04" "IceMelon,Kill,,0,1"
"OnCase04" "IceMelon2,Kill,,0,1"
"OnCase04" "IceBananas,Kill,,0,1"
"OnCase04" "IceBananas2,Kill,,0,1"
"OnCase04" "IceOrange2,SetParent,WTM,0,1"
"OnCase05" "IceOrange,Kill,,0,1"
"OnCase05" "IceOrange2,Kill,,0,1"
"OnCase05" "IceMelon,Kill,,0,1"
"OnCase05" "IceMelon2,Kill,,0,1"
"OnCase05" "IceBananas2,SetParent,WTM,0,1"
"OnCase06" "IceOrange,Kill,,0,1"
"OnCase06" "IceOrange2,Kill,,0,1"
"OnCase06" "IceBananas,Kill,,0,1"
"OnCase06" "IceBananas2,Kill,,0,1"
"OnCase06" "IceMelon2,SetParent,WTM,0,1"
}
modify:
{
match:
{
"model" "models/props_junk/watermelon01.mdl"
"classname" "prop_physics"
"hammerid" "908026"
}
insert:
{
"targetname" "IceMelon"
}
}
modify:
{
match:
{
"model" "models/props_junk/watermelon01.mdl"
"classname" "prop_dynamic_override"
"hammerid" "907944"
}
delete:
{
"parentname" "WTM"
}
insert:
{
"targetname" "IceMelon2"
}
replace:
{
"solid" "0"
}
}
modify:
{
match:
{
"origin" "16256 -16256 -15928"
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "IceFruitsCase,PickRandom,,25,-1"
}
}
;=======================================================
;; Classic
;; fix zombie teleport
modify:
{
match:
{
"targetname" "CTT"
"classname" "trigger_teleport"
}
replace:
{
"origin" "10368 -15464 -16071"
}
}
;; random events
modify:
{
match:
{
"origin" "16256 -16256 -15928"
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "ClassicSmoke,TurnOff,,0,-1"
"OnMapSpawn" "ClassicLightRed,TurnOff,,5,-1"
"OnMapSpawn" "ClassicLight,SetPattern,abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba,5,-1"
}
}
modify:
{
match:
{
"style" "2"
"_light" "255 255 255 200"
}
insert:
{
"targetname" "ClassicLight"
}
}
modify:
{
match:
{
"spawnflags" "256"
"model" "models/props/cs_office/vending_machine.mdl"
"classname" "prop_physics_override"
}
insert:
{
"targetname" "ClassicVM"
}
}
modify:
{
match:
{
"origin" "10368 -15488 -16064"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "com,Command,say ***Survive for 15secs!***,70,1"
}
insert:
{
"OnStartTouch" "ClassicCase,PickRandom,,0,1"
"OnStartTouch" "com,Command,say ***Survive for 15secs!***,75,1"
}
}
add:
{
"origin" "10171 -14816 -16184"
"targetname" "ClassicCase"
"classname" "logic_case"
"OnCase01" "ClassicClean,Trigger,,0,1"
"OnCase02" "ClassicClean,Trigger,,0,1"
"OnCase03" "ClassicCaseEvents,PickRandom,,0,1"
"OnCase04" "ClassicClean,Trigger,,0,1"
}
add:
{
"origin" "10167 -14865 -16184"
"targetname" "ClassicCaseEvents"
"classname" "logic_case"
"OnCase01" "ClassicEvent1,Trigger,,0,1"
"OnCase02" "ClassicEvent2,Trigger,,0,1"
"OnCase03" "ClassicEvent3,Trigger,,0,1"
"OnCase04" "ClassicEvent4,Trigger,,0,1"
"OnCase05" "ClassicEvent5,Trigger,,0,1"
}
add:
{
"origin" "10195 -14816 -16184"
"targetname" "ClassicClean"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "ClassicLightRedProp,Kill,,0,-1"
"OnTrigger" "ClassicExtinguisher,Kill,,0,-1"
}
; ClassicEvent1
add:
{
"origin" "10195 -14816 -16184"
"targetname" "ClassicEvent1"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "ClassicClean,Trigger,,0,1"
"OnTrigger" "BM,Volume,1,39.5,1"
"OnTrigger" "ClassicLight,SetPattern,a,40,1"
"OnTrigger" "ClassicSound1,PlaySound,,41,1"
"OnTrigger" "com,Command,say ???,43,1"
"OnTrigger" "ClassicSound2,PlaySound,,47,1"
"OnTrigger" "ClassicLight,SetPattern,abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba,50,1"
"OnTrigger" "BM,Volume,10,50,1"
}
add:
{
"origin" "10368 -15488 -15934"
"volstart" "0"
"targetname" "ClassicSound1"
"spinup" "0"
"spindown" "0"
"spawnflags" "49"
"radius" "7000"
"preset" "0"
"pitchstart" "100"
"pitch" "100"
"message" "ambient/creatures/town_child_scream1.wav"
"lfotype" "0"
"lforate" "0"
"lfomodvol" "0"
"lfomodpitch" "0"
"health" "10"
"fadeoutsecs" "0"
"fadeinsecs" "0"
"cspinup" "0"
"classname" "ambient_generic"
}
add:
{
"origin" "10998 -14761 -15977"
"volstart" "0"
"targetname" "ClassicSound2"
"spinup" "0"
"spindown" "0"
"spawnflags" "49"
"radius" "200"
"preset" "0"
"pitchstart" "100"
"pitch" "100"
"message" "ambient/creatures/town_scared_sob1.wav"
"lfotype" "0"
"lforate" "0"
"lfomodvol" "0"
"lfomodpitch" "0"
"health" "10"
"fadeoutsecs" "0"
"fadeinsecs" "0"
"cspinup" "0"
"classname" "ambient_generic"
}
; ClassicEvent2
add:
{
"origin" "10196 -14840 -16184"
"targetname" "ClassicEvent2"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "ClassicClean,Trigger,,0,1"
"OnTrigger" "ClassicSound3,PlaySound,,14.5,1"
"OnTrigger" "ClassicLight,SetPattern,z,14.9,1"
"OnTrigger" "ClassicLight,SetPattern,a,15,1"
"OnTrigger" "ClassicLight,FadeToPattern,abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba,25,1"
}
; ClassicEvent3
add:
{
"origin" "10196 -14855 -16184"
"targetname" "ClassicEvent3"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "ClassicLight,SetPattern,a,0,1"
"OnTrigger" "ClassicExtinguisher,Kill,,0,1"
"OnTrigger" "ClassicVM,Kill,,0,1"
"OnTrigger" "BM,Volume,0,0,1"
"OnTrigger" "com,Command,say ***RED CONTAINER***,2.5,1"
"OnTrigger" "ClassicSound5,PlaySound,,2.7,1"
"OnTrigger" "ClassicLightRed,TurnOn,,3,1"
"OnTrigger" "ClassicSound4,PlaySound,,15,1"
"OnTrigger" "ClassicLightRed,TurnOff,,85,1"
"OnTrigger" "ClassicSound4,Volume,0,90,1"
}
add:
{
"origin" "10368 -16032 -15949"
"targetname" "ClassicLightRed"
"style" "1"
"spotlight_radius" "80"
"spawnflags" "0"
"pitch" "-90"
"distance" "600"
"brightness" "1"
"angles" "0 0 0"
"_light" "255 0 0 200"
"classname" "light_dynamic"
}
add:
{
"origin" "10368 -16032 -15920"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "0"
"model" "models/props/de_nuke/light_red2.mdl"
"angles" "0 0 0"
"classname" "prop_dynamic"
"targetname" "ClassicLightRedProp"
}
add:
{
"origin" "10368 -15488 -16200"
"volstart" "0"
"targetname" "ClassicSound5"
"spinup" "0"
"spindown" "0"
"spawnflags" "49"
"radius" "1000"
"preset" "0"
"pitchstart" "100"
"pitch" "100"
"message" "music/stingers/industrial_suspense1.wav"
"lfotype" "0"
"lforate" "0"
"lfomodvol" "0"
"lfomodpitch" "0"
"health" "10"
"fadeoutsecs" "0"
"fadeinsecs" "0"
"cspinup" "0"
"classname" "ambient_generic"
}
add:
{
"origin" "10368 -15488 -16100"
"volstart" "0"
"targetname" "ClassicSound4"
"spinup" "0"
"spindown" "0"
"spawnflags" "49"
"radius" "1000"
"preset" "0"
"pitchstart" "100"
"pitch" "100"
"message" "music/hl1_song5.mp3"
"lfotype" "0"
"lforate" "0"
"lfomodvol" "0"
"lfomodpitch" "0"
"health" "10"
"fadeoutsecs" "0"
"fadeinsecs" "0"
"cspinup" "0"
"classname" "ambient_generic"
}
; ClassicEvent4
add:
{
"origin" "10196 -14875 -16184"
"targetname" "ClassicEvent4"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "ClassicClean,Trigger,,0,1"
"OnTrigger" "ClassicSound3,PlaySound,,79.5,1"
"OnTrigger" "ClassicLight,SetPattern,z,79.9,1"
"OnTrigger" "ClassicLight,SetPattern,a,80,1"
}
add:
{
"origin" "10368 -15488 -15924"
"volstart" "0"
"targetname" "ClassicSound3"
"spinup" "0"
"spindown" "0"
"spawnflags" "49"
"radius" "2000"
"preset" "0"
"pitchstart" "100"
"pitch" "100"
"message" "ambient/machines/zap1.wav"
"lfotype" "0"
"lforate" "0"
"lfomodvol" "0"
"lfomodpitch" "0"
"health" "10"
"fadeoutsecs" "0"
"fadeinsecs" "0"
"cspinup" "0"
"classname" "ambient_generic"
}
; ClassicEvent5
add:
{
"origin" "10196 -14895 -16184"
"targetname" "ClassicEvent5"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "ClassicLightRedProp,Kill,,0,1"
"OnTrigger" "BM,Volume,0,0,1"
"OnTrigger" "ClassicSmoke,TurnOn,,0,1"
"OnTrigger" "ClassicSmokeHurt,Enable,,0,1"
"OnTrigger" "ClassicLight,SetPattern,d,0,1"
"OnTrigger" "ClassicFire,Start,,0,1"
"OnTrigger" "ClassicSound6,PlaySound,,0,1"
"OnTrigger" "ClassicSmoke,SetMaxDensity,0.3,0,1"
"OnTrigger" "ClassicSmoke,SetMaxDensity,0.4,15,1"
"OnTrigger" "ClassicSmoke,SetMaxDensity,0.5,30,1"
"OnTrigger" "ClassicSmoke,SetMaxDensity,0.6,45,1"
"OnTrigger" "ClassicSmoke,SetMaxDensity,0.7,60,1"
"OnTrigger" "ClassicSmoke,SetMaxDensity,0.8,75,1"
"OnTrigger" "ClassicSound3,PlaySound,,84.5,1"
"OnTrigger" "ClassicLight,SetPattern,z,84.9,1"
"OnTrigger" "ClassicLight,SetPattern,a,85,1"
"OnTrigger" "ClassicSmoke,TurnOff,,90,1"
"OnTrigger" "ClassicFire,Stop,,90,1"
}
add:
{
"origin" "10464 -15424 -16184"
"targetname" "ClassicSmoke"
"spawnflags" "1"
"fogstart" "0"
"fogmaxdensity" "0.3"
"fogend" "50"
"fogenable" "0"
"fogdir" "1 0 0"
"fogcolor2" "35 35 35"
"fogcolor" "116 111 111"
"fogblend" "0"
"farz" "-1"
"angles" "0 0 0"
"classname" "env_fog_controller"
}
add:
{
"model" "*93"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "10368 -15488 -15904"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "10"
"damage" "8"
"targetname" "ClassicSmokeHurt"
"filtername" "FilterC"
"classname" "trigger_hurt"
"OnHurtPlayer" "com,Command,say ***Smoke is getting denser. Don't climb up.***,,1"
}
add:
{
"model" "*144"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "10976 -15486 -16160"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "10"
"damage" "8"
"targetname" "ClassicSmokeHurt"
"filtername" "FilterC"
"classname" "trigger_hurt"
}
add:
{
"origin" "10368 -15488 -16300"
"volstart" "0"
"targetname" "ClassicSound6"
"spinup" "0"
"spindown" "0"
"spawnflags" "49"
"radius" "1000"
"preset" "0"
"pitchstart" "100"
"pitch" "100"
"message" "music/hl1_song14.mp3"
"lfotype" "0"
"lforate" "0"
"lfomodvol" "0"
"lfomodpitch" "0"
"health" "10"
"fadeoutsecs" "0"
"fadeinsecs" "0"
"cspinup" "0"
"classname" "ambient_generic"
}
add:
{
"origin" "10270 -15382 -16180"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/cs_office/fire_extinguisher.mdl"
"MinAnimTime" "5"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "1200"
"fademaxdist" "2000"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"angles" "0 280 0"
"classname" "prop_dynamic_override"
"targetname" "ClassicExtinguisher"
}
add:
{
"origin" "9998 -14961 -16093"
"targetname" "ClassicFire"
"start_active" "0"
"effect_name" "env_fire_large"
"angles" "0 0 0"
"classname" "info_particle_system"
}
add:
{
"origin" "9809 -15169 -16103"
"targetname" "ClassicFire"
"start_active" "0"
"effect_name" "env_fire_small_smoke"
"angles" "0 0 0"
"classname" "info_particle_system"
}
add:
{
"origin" "9788 -15422 -16063"
"targetname" "ClassicFire"
"start_active" "0"
"effect_name" "env_fire_medium"
"angles" "0 0 0"
"classname" "info_particle_system"
}
add:
{
"origin" "9849 -15580 -16183"
"targetname" "ClassicFire"
"start_active" "0"
"effect_name" "env_fire_small_smoke"
"angles" "0 0 0"
"classname" "info_particle_system"
}
add:
{
"origin" "9848 -16038 -16128"
"targetname" "ClassicFire"
"start_active" "0"
"effect_name" "env_fire_medium_smoke"
"angles" "0 0 0"
"classname" "info_particle_system"
}
add:
{
"origin" "10480 -16132 -16179"
"targetname" "ClassicFire"
"start_active" "0"
"effect_name" "env_fire_large_smoke"
"angles" "0 0 0"
"classname" "info_particle_system"
}
add:
{
"origin" "11028 -16047 -16183"
"targetname" "ClassicFire"
"start_active" "0"
"effect_name" "env_fire_large_smoke"
"angles" "0 0 0"
"classname" "info_particle_system"
}
add:
{
"origin" "10915 -15489 -16183"
"targetname" "ClassicFire"
"start_active" "0"
"effect_name" "fire_medium_base"
"angles" "0 0 0"
"classname" "info_particle_system"
}
add:
{
"origin" "11014 -15486 -16183"
"targetname" "ClassicFire"
"start_active" "0"
"effect_name" "fire_medium_base"
"angles" "0 0 0"
"classname" "info_particle_system"
}
add:
{
"origin" "10972 -15396 -16180"
"targetname" "ClassicFire"
"start_active" "0"
"effect_name" "env_fire_medium"
"angles" "0 0 0"
"classname" "info_particle_system"
}
add:
{
"origin" "10792 -15087 -16055"
"targetname" "ClassicFire"
"start_active" "0"
"effect_name" "env_fire_large"
"angles" "0 0 0"
"classname" "info_particle_system"
}
add:
{
"origin" "10897 -14846 -16118"
"targetname" "ClassicFire"
"start_active" "0"
"effect_name" "env_fire_medium"
"angles" "0 0 0"
"classname" "info_particle_system"
}
;=======================================================
;; Couch escape
;; anti-delay measures
add:
{
"model" "*231"
"targetname" "CouchAntidelay"
"StartDisabled" "0"
"speed" "300"
"spawnflags" "1"
"pushdir" "0 90 0"
"origin" "12671 -12805 15940"
"alternateticksfix" "0"
"classname" "trigger_push"
}
modify:
{
match:
{
"origin" "12672 -13024 15936"
"classname" "func_physbox"
"hammerid" "1078020"
}
insert:
{
"OnBreak" "CouchAntidelay,Disable,,1,1"
}
}
add:
{
"origin" "12774 -13080 15911"
"targetname" "CouchZmCrate"
"StartDisabled" "1"
"spawnflags" "256"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/cs_militia/crate_extrasmallmill.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 0 0"
"classname" "prop_dynamic"
}
add:
{
"model" "*231"
"targetname" "CouchZmCrateTP"
"target" "CEZ"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "12813.2 -13042 15924.4"
"classname" "trigger_teleport"
}
modify:
{
match:
{
"targetname" "QX"
"classname" "func_physbox"
}
insert:
{
"OnBreak" "CouchZmCrateTP,Enable,,15,1"
"OnBreak" "CouchZmCrateTP,Disable,,15.1,1"
"OnBreak" "CouchZmCrate,EnableCollision,,15,1"
"OnBreak" "CouchZmCrate,Enable,,15,1"
}
}
;; Break couch shortcut instantly
modify:
{
match:
{
"origin" "13024 -13408 16132"
"classname" "func_physbox"
"hammerid" "1045730"
}
delete:
{
"OnBreak" "QB,Break,,3,1"
}
insert:
{
"OnBreak" "QB,Break,,0,1"
}
}
;; Disable couch push
modify:
{
match:
{
"origin" "14456 -13312 16000"
"classname" "trigger_push"
"hammerid" "1046342"
}
insert:
{
"targetname" "CouchPush"
}
}
modify:
{
match:
{
"origin" "15200 -13088 15744"
"classname" "func_physbox"
"hammerid" "1072180"
}
insert:
{
"OnBreak" "CouchPush,Disable,,0,1"
}
}
;; prevent ct's from delaying at the end, kill couch on last physbox
add:
{
"origin" "15504 -13257 15895"
"targetname" "CouchGate"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/de_inferno/railingspikedgate.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 0 0"
"classname" "prop_dynamic"
}
modify:
{
match:
{
"origin" "15736 -13368 15944"
"classname" "func_physbox"
"hammerid" "1030471"
}
insert:
{
"OnBreak" "Couch,Kill,,0,1"
"OnBreak" "CouchRed,Kill,,0,1"
"OnBreak" "CouchBlue,Kill,,0,1"
"OnBreak" "CouchGate,Kill,,0,1"
}
}
;; Two extra couch variations
modify:
{
match:
{
"origin" "16256 -16256 -15928"
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "CouchCase,PickRandom,,4,1"
}
}
modify:
{
match:
{
"origin" "12224 -11776 15936"
"classname" "trigger_hurt"
}
insert:
{
"targetname" "CouchHurt"
}
}
add:
{
"origin" "12088 -11730 15913"
"targetname" "CouchCase"
"classname" "logic_case"
"OnCase01" "CouchDefaultR,Trigger,,0,1"
"OnCase02" "CouchDefaultR,Trigger,,0,1"
"OnCase03" "CouchDefaultR,Trigger,,0,1"
"OnCase04" "CouchDefaultR,Trigger,,0,1"
"OnCase05" "CouchCaseRandom,PickRandom,,0,1"
"OnCase06" "CouchDefaultR,Trigger,,0,1"
}
add:
{
"origin" "12072 -11730 15913"
"targetname" "CouchCaseRandom"
"classname" "logic_case"
"OnCase01" "CouchBlueR,Trigger,,0,1"
"OnCase02" "CouchRedR,Trigger,,0,1"
}
add:
{
"origin" "12088 -11750 15913"
"targetname" "CouchDefaultR"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "CouchRed,Kill,,0.1,1"
"OnTrigger" "CouchBlue,Kill,,0.1,1"
}
add:
{
"origin" "12088 -11770 15913"
"targetname" "CouchRedR"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "CouchHurt,SetParent,CouchRed,0,1"
"OnTrigger" "Couch,Kill,,0.1,1"
"OnTrigger" "CouchBlue,Kill,,0.1,1"
}
add:
{
"origin" "12088 -11790 15913"
"targetname" "CouchBlueR"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "CouchHurt,SetParent,CouchBlue,0,1"
"OnTrigger" "CouchRed,Kill,,0.1,1"
"OnTrigger" "Couch,Kill,,0.1,1"
}
add:
{
"origin" "12224 -11776 15935"
"targetname" "CouchRed"
"spawnflags" "256"
"skin" "0"
"shadowcastdist" "0"
"pressuredelay" "0"
"physdamagescale" "0.1"
"PerformanceMode" "0"
"nodamageforces" "0"
"model" "models/props/de_inferno/furniturecouch001a.mdl"
"minhealthdmg" "0"
"mindxlevel" "0"
"maxdxlevel" "0"
"massScale" ".25"
"inertiaScale" "1.0"
"health" "0"
"forcetoenablemotion" ".25"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"Damagetype" "0"
"damagetoenablemotion" "0"
"angles" "0 180 0"
"classname" "prop_physics_override"
}
add:
{
"origin" "12225 -11776 15935"
"targetname" "CouchBlue"
"spawnflags" "256"
"skin" "0"
"shadowcastdist" "0"
"pressuredelay" "0"
"physdamagescale" "0.1"
"PerformanceMode" "0"
"nodamageforces" "0"
"model" "models/props/de_inferno/furniture_couch01a.mdl"
"minhealthdmg" "0"
"mindxlevel" "0"
"maxdxlevel" "0"
"massScale" ".25"
"inertiaScale" "1.0"
"health" "0"
"forcetoenablemotion" ".25"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"Damagetype" "0"
"damagetoenablemotion" "0"
"angles" "0 180 0"
"classname" "prop_physics_override"
}
;; fix music
modify:
{
match:
{
"origin" "11968 -11776 15941"
"classname" "trigger_once"
"hammerid" "1030498"
}
delete:
{
"OnStartTouch" "KV,PlaySound,,91,1"
"OnStartTouch" "FE,Volume,0,90,1"
}
}
modify:
{
match:
{
"origin" "14016 -13088 15944"
"classname" "func_physbox"
"hammerid" "1072403"
}
insert:
{
"OnBreak" "FE,Volume,0,4,1"
"OnBreak" "KV,PlaySound,,5,1"
}
}
modify:
{
match:
{
"targetname" "QE"
"classname" "func_breakable"
}
insert:
{
"OnBreak" "FE,Volume,0,0,1"
}
}
;=======================================================
;; Interstellar Escape
;; prevent early destruction of door that stops zombies
modify:
{
match:
{
"origin" "3872 11202 120"
"classname" "func_breakable"
}
insert:
{
"targetname" "Int_Door1"
"OnBreak" "Int_Door2,SetHealth,400,0,1"
}
replace:
{
"health" "0"
}
}
modify:
{
match:
{
"origin" "4732 11008 -152"
"classname" "func_breakable"
}
insert:
{
"targetname" "Int_Door2"
}
replace:
{
"health" "0"
}
}
add:
{
"model" "*341"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "4091 11264 104"
"classname" "trigger_once"
"OnStartTouch" "Int_Door1,SetHealth,400,1,1"
}
;; block zm shortcuts
modify:
{
match:
{
"origin" "5376 11264 113.78"
"classname" "prop_dynamic"
"hammerid" "1429957"
}
replace:
{
"origin" "6722 11264 114"
}
}
modify:
{
match:
{
"origin" "6448 11520 -142.22"
"classname" "prop_dynamic"
"hammerid" "1430045"
}
replace:
{
"origin" "6423 11520 -142"
}
}
add:
{
"origin" "5254 11263 96"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "242 242 242"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_trainstation/train002.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "0 270 0"
"classname" "prop_dynamic"
}
add:
{
"origin" "5707 11263 96"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "242 242 242"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_trainstation/train002.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "0 270 0"
"classname" "prop_dynamic"
}
add:
{
"origin" "6161 11263 96"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "242 242 242"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_trainstation/train002.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"DisableBoneFollowers" "1"
"angles" "0 270 0"
"classname" "prop_dynamic"
}
add:
{
"targetname" "IntClip1"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "6381 11264 -16"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_brush"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -654 -64 -48,0.1,1"
"OnUser1" "!self,AddOutput,maxs 654 64 48,0.1,1"
}
add:
{
"targetname" "IntClip2"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "7076 11498 -38"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_brush"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -4 -120 -86,0.1,1"
"OnUser1" "!self,AddOutput,maxs 4 120 86,0.1,1"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "812830"
}
insert:
{
"OnMapSpawn" "IntClip1,FireUser1,,0.1,1"
"OnMapSpawn" "IntClip2,FireUser1,,0.1,1"
}
}
;; teleport players who got stuck in shortcut
add:
{
"wait" "1"
"targetname" "IntUnstuck"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "3232.5 11264 -16.5"
"filtername" "FilterC"
"classname" "trigger_multiple"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -48.5 -64 -47.5,0.1,1"
"OnUser1" "!self,AddOutput,maxs 48.5 64 47.5,0.1,1"
"OnStartTouch" "!activator,AddOutput,origin 4504 11145 -125,0,-1"
"OnStartTouch" "!self,Kill,,0.1,1"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "812830"
}
insert:
{
"OnMapSpawn" "IntUnstuck,FireUser1,,0.1,1"
}
}
modify:
{
match:
{
"targetname" "Zcp1"
"classname" "path_track"
}
insert:
{
"OnPass" "IntUnstuck,Enable,,0,1"
"OnPass" "IntUnstuck,Kill,,5,1"
}
}
;=======================================================
;; City Night Escape
;; Deduct points from players that shoot glass
modify:
{
match:
{
"targetname" "EBC"
"classname" "func_breakable"
}
insert:
{
"OnHealthChanged" "CityNightScore,ApplyScore,,0,-1"
}
}
modify:
{
match:
{
"targetname" "EBC2"
"classname" "func_breakable"
}
insert:
{
"OnHealthChanged" "CityNightScore,ApplyScore,,0,-1"
}
}
add:
{
"origin" "-15935 -14668 -15736"
"targetname" "CityNightScore"
"spawnflags" "1"
"points" "-1"
"classname" "game_score"
}
;; extra nade items (from v10)
add:
{
"origin" "12656 -13648 -15940"
"targetname" "broom"
"spawnflags" "1"
"angles" "0 0 0"
"classname" "weapon_hegrenade"
}
add:
{
"origin" "12644 -13638 -15948"
"StartDisabled" "0"
"spawnflags" "256"
"solid" "0"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"parentname" "broom"
"model" "models/props_c17/pushbroom.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "-69 333 14"
"classname" "prop_dynamic"
}
add:
{
"origin" "14624 -13248 16096"
"targetname" "gyro"
"spawnflags" "1"
"angles" "-90 0 0"
"classname" "weapon_hegrenade"
}
add:
{
"origin" "14608 -13248 16091"
"StartDisabled" "0"
"spawnflags" "256"
"solid" "0"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"parentname" "gyro"
"model" "models/props/de_inferno/ceiling_fan_blade.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 135 0"
"classname" "prop_dynamic"
}
add:
{
"origin" "4997 11303 128"
"targetname" "tv"
"spawnflags" "1"
"angles" "0 0 0"
"classname" "weapon_hegrenade"
}
add:
{
"origin" "5001 11305 160"
"spawnflags" "256"
"solid" "0"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"parentname" "tv"
"model" "models/props_c17/tv_monitor01.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 0 0"
"classname" "prop_dynamic_override"
}