816 lines
13 KiB
INI
816 lines
13 KiB
INI
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; BossHP - adding entity to fix display of hands
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modify:
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{
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match:
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{
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"targetname" "b_handhpbackup"
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"classname" "math_counter"
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}
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insert:
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{
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"OnGetValue" "bosshp_fix_display,Trigger,,0.1,-1"
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; "OnGetValue" "point_servercommand,Command,say ongetvalue,0,-1"
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}
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}
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add:
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{
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"origin" "0 0 0"
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"targetname" "bosshp_fix_display"
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"spawnflags" "0"
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"classname" "logic_relay"
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"OnTrigger" "!self,FireUser1,,0,-1"
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; "OnTrigger" "point_servercommand,Command,say relay triggered,0,-1"
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"OnUser1" "!self,FireUser2,,0.5,-1"
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}
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; Boss kill the hand counter when dead
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modify:
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{
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match:
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{
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"targetname" "b_hpcounter"
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"classname" "math_counter"
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}
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insert:
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{
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"OnHitMin" "b_handhpcounter,Kill,,0,-1"
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}
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}
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; BossHP - NPC Fix display - Add fix up to the breakable
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; Wallmaster
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add:
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{
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"origin" "-9344.02 8296 3584"
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"targetname" "bosshp_fix_display_wallmaster"
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"spawnflags" "0"
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"classname" "logic_relay"
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"OnSpawn" "Wallmaster_Health,FireUser4,,0,1"
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"OnSpawn" "!self,Kill,,0.05,1"
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}
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modify:
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{
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match:
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{
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"targetname" "WallmasterTemplate"
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"classname" "point_template"
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}
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insert:
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{
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"Template03" "bosshp_fix_display_wallmaster"
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}
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}
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; Gibdo
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add:
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{
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"origin" "-9344.02 8296 3584"
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"targetname" "bosshp_fix_display_gibdo"
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"spawnflags" "0"
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"classname" "logic_relay"
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"OnSpawn" "Gibdo_Health,FireUser4,,0,1"
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"OnSpawn" "!self,Kill,,0.05,1"
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}
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modify:
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{
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match:
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{
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"targetname" "GibdoTemplate"
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"classname" "point_template"
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}
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insert:
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{
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"Template03" "bosshp_fix_display_gibdo"
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}
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}
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; Redead
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add:
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{
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"origin" "-9344.02 8296 3584"
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"targetname" "bosshp_fix_display_redead"
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"spawnflags" "0"
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"classname" "logic_relay"
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"OnSpawn" "Redead_Health,FireUser4,,0,1"
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"OnSpawn" "!self,Kill,,0.05,1"
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}
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modify:
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{
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match:
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{
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"targetname" "RedeadTemplate"
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"classname" "point_template"
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}
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insert:
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{
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"Template11" "bosshp_fix_display_redead"
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}
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}
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; Stalfos
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; Less base hp
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modify:
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{
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match:
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{
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"targetname" "Stalfos_Health"
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"classname" "func_physbox_multiplayer"
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; "health" "15000"
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}
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replace:
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{
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"health" "4000"
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}
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}
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add:
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{
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"origin" "-9344.02 8296 3584"
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"targetname" "bosshp_fix_display_stalfos"
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"spawnflags" "0"
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"classname" "logic_relay"
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"OnUser1" "Stalfos_Health,AddHealth,1500,0,-1"
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"OnUser1" "!self,Kill,,2,1"
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"OnUser2" "Stalfos_Health,AddHealth,500,0,-1"
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"OnUser2" "!self,Kill,,2,1"
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}
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modify:
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{
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match:
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{
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"targetname" "StalfosTemplate"
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"classname" "point_template"
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}
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insert:
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{
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"Template03" "bosshp_fix_display_stalfos"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Boat_Fight_Adder"
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"classname" "trigger_multiple"
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}
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delete:
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{
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"OnStartTouch" "Stalfos_Health,AddHealth,1000,0,-1"
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}
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insert:
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{
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"OnStartTouch" "bosshp_fix_display_stalfos*,FireUser1,,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Fight_1_Health_Adder"
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"classname" "trigger_multiple"
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}
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delete:
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{
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; ontrigger didnt even act like onstarttouch, so the boss only got 1000 hp once
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"OnTrigger" "Stalfos_Health,AddHealth,1000,0,-1"
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}
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insert:
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{
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"OnStartTouch" "bosshp_fix_display_stalfos*,FireUser1,,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "First_Fight_Counter"
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"classname" "math_counter"
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}
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delete:
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{
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"OnHitMax" "Stalfos_Health,Break,,0.1,-1"
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}
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insert:
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{
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"OnHitMax" "Stalfos_Health*,Break,,0.1,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Boat_Fight_Stalfos_Counter"
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"classname" "math_counter"
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}
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delete:
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{
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"OnHitMax" "Stalfos_Health,Break,,0.1,-1"
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}
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insert:
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{
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"OnHitMax" "Stalfos_Health*,Break,,0.1,-1"
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}
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}
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; Ghost Boat, move up down more
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modify:
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{
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match:
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{
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"targetname" "Boat_Tracktrain_Path_2"
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"classname" "path_track"
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; "origin" "3684 -6528 -1664"
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}
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replace:
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{
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"origin" "3684 -6528 -1728"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Boat_Tracktrain_Path_4"
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"classname" "path_track"
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; "origin" "3684 -4113 -1664"
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}
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replace:
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{
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"origin" "3684 -4113 -1728"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Boat_Tracktrain_Path_6"
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"classname" "path_track"
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; "origin" "3684 -259 -1664"
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}
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replace:
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{
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"origin" "3684 -259 -1728"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Boat_Tracktrain_Path_8"
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"classname" "path_track"
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; "origin" "3684 2976 -1664"
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}
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replace:
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{
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"origin" "3684 2976 -1728"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Boat_Tracktrain_Path_10"
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"classname" "path_track"
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}
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delete:
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{
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"OnPass" "Boat_Tracktrain,SetSpeed,500,0,-1"
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}
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insert:
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{
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"OnPass" "Boat_Tracktrain,AddOutput,startspeed 500,0,-1"
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"OnPass" "Boat_Tracktrain,SetSpeedReal,500,0.03,-1"
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}
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}
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; Bongo bongo sound - reduce volume
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modify:
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{
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match:
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{
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"targetname" "murmur"
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"classname" "ambient_generic"
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}
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replace:
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{
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"health" "3"
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"message" "#oot_shadow_temple/bongo_bongo_sounds/bongo_bongo_murmur_sound.mp3"
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}
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}
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; boss music - add an extra ambient generic to increase volume + loop
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modify:
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{
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match:
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{
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"targetname" "Boss_Start"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "b_music,PlaySound,,11,1"
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}
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insert:
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{
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"OnStartTouch" "b_music,FireUser1,,11,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "b_hpcounter"
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"classname" "math_counter"
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}
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insert:
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{
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"OnHitMin" "b_music,Kill,,0.05,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "b_music"
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"classname" "ambient_generic"
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}
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replace:
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{
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"message" "#oot_shadow_temple/shadow_temple_music/shadow_temple_boss_music.mp3"
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}
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insert:
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{
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"OnUser1" "!self,PlaySound,,0,-1"
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"OnUser1" "!self,FireUser1,,153,-1"
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}
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}
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add:
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{
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"origin" "-12584 5600 -5936"
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"volstart" "0"
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"targetname" "b_music"
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"spinup" "0"
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"spindown" "0"
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"spawnflags" "49"
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"radius" "1250"
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"preset" "0"
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"pitchstart" "100"
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"pitch" "100"
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"message" "#oot_shadow_temple/shadow_temple_music/shadow_temple_boss_music.mp3"
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"lfotype" "0"
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"lforate" "0"
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"lfomodvol" "0"
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"lfomodpitch" "0"
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"health" "10"
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"fadeoutsecs" "0"
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"fadeinsecs" "0"
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"cspinup" "0"
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"classname" "ambient_generic"
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}
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; attacks Hands fading in and out
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modify:
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{
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match:
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{
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"targetname" "/attackhand.*/"
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; "model" "models/moltard/oot/monster/bongobongo_hand.mdl"
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"classname" "prop_dynamic"
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}
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replace:
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{
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"renderamt" "0"
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"rendermode" "1"
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}
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insert:
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{
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"OnUser1" "!self,Alpha,50,0.07,1"
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"OnUser1" "!self,Alpha,100,0.15,1"
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"OnUser1" "!self,Alpha,150,0.20,1"
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"OnUser1" "!self,Alpha,200,0.30,1"
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"OnUser1" "!self,Alpha,255,0.40,1"
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"OnUser2" "!self,Alpha,200,0.10,1"
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"OnUser2" "!self,Alpha,150,0.20,1"
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"OnUser2" "!self,Alpha,100,0.30,1"
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"OnUser2" "!self,Alpha,50,0.37,1"
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"OnUser2" "!self,Alpha,0,0.45,1"
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"OnUser2" "!self,KillHierarchy,,0.50,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "/attackmaker.*/"
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"classname" "env_entity_maker"
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}
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insert:
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{
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"OnEntitySpawned" "attackhand*,FireUser1,,0.01,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "b_moveforward"
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"classname" "func_door"
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}
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insert:
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{
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"OnClose" "attackhand5,FireUser2,,2,-1"
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"OnClose" "attackhand6,FireUser2,,2,-1"
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}
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}
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; Bongo bongo fade in and out (+ its hands)
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modify:
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{
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match:
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{
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"targetname" "lefthand"
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; "model" "models/moltard/oot/monster/bongobongo_hand.mdl"
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"classname" "prop_dynamic"
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}
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replace:
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{
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"renderamt" "0"
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"rendermode" "1"
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}
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insert:
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{
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"OnUser1" "!self,Alpha,50,0.07,1"
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"OnUser1" "!self,Alpha,100,0.15,1"
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"OnUser1" "!self,Alpha,150,0.20,1"
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"OnUser1" "!self,Alpha,200,0.30,1"
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"OnUser1" "!self,Alpha,255,0.40,1"
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"OnUser2" "b_righthandtarget,Kill,,0,1"
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"OnUser2" "righthand_hurt,Kill,,0,1"
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"OnUser2" "!self,ClearParent,,0,-1"
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"OnUser2" "!self,Alpha,200,0.10,1"
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"OnUser2" "!self,Alpha,150,0.20,1"
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"OnUser2" "!self,Alpha,100,0.30,1"
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"OnUser2" "!self,Alpha,50,0.37,1"
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"OnUser2" "!self,Alpha,0,0.45,1"
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"OnUser2" "!self,KillHierarchy,,0.50,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "righthand"
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; "model" "models/moltard/oot/monster/bongobongo_hand.mdl"
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"classname" "prop_dynamic"
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}
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replace:
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{
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"renderamt" "0"
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"rendermode" "1"
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}
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insert:
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{
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"OnUser1" "!self,Alpha,50,0.07,1"
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"OnUser1" "!self,Alpha,100,0.15,1"
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"OnUser1" "!self,Alpha,150,0.20,1"
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"OnUser1" "!self,Alpha,200,0.30,1"
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"OnUser1" "!self,Alpha,255,0.40,1"
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"OnUser2" "b_righthandtarget,Kill,,0,1"
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"OnUser2" "righthand_hurt,Kill,,0,1"
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"OnUser2" "!self,ClearParent,,0,-1"
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"OnUser2" "!self,Alpha,200,0.0.07,1"
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"OnUser2" "!self,Alpha,150,0.14,1"
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"OnUser2" "!self,Alpha,100,0.21,1"
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"OnUser2" "!self,Alpha,50,0.28,1"
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"OnUser2" "!self,Alpha,0,0.35,1"
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"OnUser2" "!self,KillHierarchy,,0.50,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "bongobongo"
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"classname" "prop_dynamic"
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}
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replace:
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{
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"renderamt" "0"
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"rendermode" "1"
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"StartDisabled" "0"
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}
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insert:
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{
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"OnUser1" "!self,Alpha,50,0.07,-1"
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"OnUser1" "!self,Alpha,100,0.15,-1"
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"OnUser1" "!self,Alpha,150,0.20,-1"
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"OnUser1" "!self,Alpha,200,0.30,-1"
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"OnUser1" "!self,Alpha,255,0.40,-1"
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"OnUser2" "!self,Alpha,200,0.10,-1"
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"OnUser2" "!self,Alpha,150,0.20,-1"
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"OnUser2" "!self,Alpha,100,0.30,-1"
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"OnUser2" "!self,Alpha,50,0.37,-1"
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"OnUser2" "!self,Alpha,0,0.45,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Boss_Start"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "bongobongo,Enable,,5,1"
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"OnStartTouch" "bongobongo,Disable,,16,1"
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"OnStartTouch" "righthandmaker,ForceSpawnAtEntityOrigin,righthandmaker,5,1"
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"OnStartTouch" "lefthandmaker,ForceSpawnAtEntityOrigin,lefthandmaker,5,1"
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}
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insert:
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{
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"OnStartTouch" "bongobongo,FireUser1,,4.5,1"
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"OnStartTouch" "bongobongo,FireUser2,,15.5,1"
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|
|
"OnStartTouch" "righthandmaker,ForceSpawnAtEntityOrigin,righthandmaker,4.50,1"
|
|
"OnStartTouch" "lefthandmaker,ForceSpawnAtEntityOrigin,lefthandmaker,4.50,1"
|
|
|
|
"OnStartTouch" "b_lefthandtarget,SetDamageFilter,zombie,4.52,1"
|
|
"OnStartTouch" "b_righthandtarget,SetDamageFilter,zombie,4.52,1"
|
|
|
|
"OnStartTouch" "b_lefthandtarget,SetDamageFilter,human,16,1"
|
|
"OnStartTouch" "b_righthandtarget,SetDamageFilter,human,16,1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "b_handhpcounter"
|
|
"classname" "math_counter"
|
|
}
|
|
delete:
|
|
{
|
|
"OnHitMin" "b_hit,PlaySound,,0,-1"
|
|
"OnHitMin" "bongobongo,Enable,,0,-1"
|
|
"OnHitMin" "bongobongo,Disable,,25,-1"
|
|
"OnHitMin" "b_target,SetDamageFilter,human,0,-1"
|
|
"OnHitMin" "b_target,SetDamageFilter,zombie,25,-1"
|
|
"OnHitMin" "b_handhpbackup,GetValue,,25,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnHitMin" "bongobongo,FireUser1,,0,-1"
|
|
"OnHitMin" "bongobongo,FireUser2,,25.5,-1"
|
|
"OnHitMin" "b_hit,PlaySound,,0,-1"
|
|
|
|
"OnHitMin" "b_target,SetDamageFilter,human,0.5,-1"
|
|
"OnHitMin" "b_target,SetDamageFilter,zombie,25.5,-1"
|
|
"OnHitMin" "b_handhpbackup,GetValue,,25.5,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "lefthandmaker"
|
|
"classname" "env_entity_maker"
|
|
}
|
|
insert:
|
|
{
|
|
"OnEntitySpawned" "lefthand,FireUser1,,0.01,-1"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "righthandmaker"
|
|
"classname" "env_entity_maker"
|
|
}
|
|
insert:
|
|
{
|
|
"OnEntitySpawned" "righthand,FireUser1,,0.01,-1"
|
|
}
|
|
}
|
|
|
|
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "b_rotatetimer"
|
|
"classname" "logic_timer"
|
|
}
|
|
delete:
|
|
{
|
|
"OnTimer" "righthandmove1,KillHierarchy,,0,-1"
|
|
"OnTimer" "lefthandmove1,KillHierarchy,,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTimer" "righthand,FireUser2,,0,-1"
|
|
"OnTimer" "lefthand,FireUser2,,0,-1"
|
|
"OnTimer" "righthandmove1,KillHierarchy,,0.03,-1"
|
|
"OnTimer" "lefthandmove1,KillHierarchy,,0.03,-1"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "b_hpcounter"
|
|
"classname" "math_counter"
|
|
}
|
|
delete:
|
|
{
|
|
"OnHitMin" "lefthandmove1,KillHierarchy,,0,-1"
|
|
"OnHitMin" "righthandmove1,KillHierarchy,,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnHitMin" "lefthandmaker,Kill,,0,-1"
|
|
"OnHitMin" "righthandmaker,Kill,,0,-1"
|
|
"OnHitMin" "righthand,FireUser2,,0,-1"
|
|
"OnHitMin" "lefthand,FireUser2,,0,-1"
|
|
"OnHitMin" "righthandmove1,KillHierarchy,,0.03,-1"
|
|
"OnHitMin" "lefthandmove1,KillHierarchy,,0.03,-1"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "logic_auto"
|
|
}
|
|
delete:
|
|
{
|
|
"OnMapSpawn" "Server,Command,mp_roundtime 999,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnMapSpawn" "Server,Command,mp_roundtime 59,0,-1"
|
|
"OnMapSpawn" "Server,Command,sv_enablebunnyhopping 0,0,-1"
|
|
}
|
|
}
|
|
|
|
;move around item origins so they dont block the view
|
|
; fire
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "DinsFire_Item_Weapon"
|
|
}
|
|
replace:
|
|
{
|
|
"origin" "-10359 2035 741"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "DinsFire_Particle2"
|
|
}
|
|
replace:
|
|
{
|
|
"origin" "-10370 2032 744"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "Wood_Box_1_Breakable"
|
|
}
|
|
replace:
|
|
{
|
|
"origin" "-10354 2025 748"
|
|
}
|
|
}
|
|
|
|
; fairy
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "Fairy_Item_Weapon"
|
|
}
|
|
replace:
|
|
{
|
|
"origin" "-6894 1250 612"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "Fairy_Particle2"
|
|
}
|
|
replace:
|
|
{
|
|
"origin" "-6864 1248 600"
|
|
}
|
|
}
|
|
|
|
; lens
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "LensOfTruth_Item_Weapon"
|
|
}
|
|
replace:
|
|
{
|
|
"origin" "12242 12535 6044"
|
|
}
|
|
}
|
|
|
|
|
|
;; _
|
|
|
|
;; teleport boss back if he fell down during ship bossfight
|
|
|
|
add:
|
|
{
|
|
"origin" "3680 -1696 -1423"
|
|
"targetname" "ShipTarget"
|
|
"spawnflags" "0"
|
|
"angles" "0 0 0"
|
|
"classname" "info_target"
|
|
}
|
|
add:
|
|
{
|
|
"model" "*180"
|
|
"UseLandmarkAngles" "0"
|
|
"target" "ShipTarget"
|
|
"StartDisabled" "0"
|
|
"spawnflags" "8"
|
|
"origin" "3484 -348 -4064"
|
|
"CheckDestIfClearForPlayer" "0"
|
|
"classname" "trigger_teleport"
|
|
}
|
|
add:
|
|
{
|
|
"model" "*183"
|
|
"UseLandmarkAngles" "0"
|
|
"target" "ShipTarget"
|
|
"StartDisabled" "0"
|
|
"spawnflags" "8"
|
|
"origin" "3756 -4544 -4064"
|
|
"CheckDestIfClearForPlayer" "0"
|
|
"classname" "trigger_teleport"
|
|
}
|
|
|
|
|