158 lines
4.8 KiB
INI
158 lines
4.8 KiB
INI
; Moving outputs on the math_counter
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modify:
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{
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match:
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{
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"targetname" "end_laser_breakable"
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"classname" "func_physbox_multiplayer"
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}
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delete:
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{
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"OnBreak" "end_laser_timer,Kill,,0,-1"
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"OnBreak" "end_sphere_particle,Stop,,0,-1"
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"OnBreak" "ending_break,Break,,7,-1"
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"OnBreak" "breakable_before_dodgeend,Break,,19.5,1"
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"OnBreak" "final_laser_case,PickRandom,,18,1"
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"OnBreak" "LAST_end_sphere_particle,Stop,,18,1"
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"OnBreak" "final_laser_case,PickRandom,,17.2,1"
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"OnBreak" "final_laser_case,PickRandom,,16.4,1"
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"OnBreak" "final_laser_case,PickRandom,,15.7,1"
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"OnBreak" "final_laser_case,PickRandom,,15,1"
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"OnBreak" "final_laser_case,PickRandom,,14,1"
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"OnBreak" "final_laser_case,PickRandom,,13,1"
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"OnBreak" "final_laser_case,PickRandom,,12,1"
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"OnBreak" "LAST_end_sphere_particle,Start,,10,1"
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"OnBreak" "third_music,Volume,0,0,-1"
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"OnBreak" "ending_dodge_music,PlaySound,,0,-1"
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"OnBreak" "once_end_win,Enable,,66,1"
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"OnBreak" "stage6_ending_dodge_ring_timer,Disable,,62,1"
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"OnBreak" "minimal_dodge_particule_bottom,Stop,,62,1"
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"OnBreak" "very_end_timer_laser,Disable,,62,1"
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"OnBreak" "stage6_ending_dodge_ring_timer,Enable,,32,1"
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"OnBreak" "very_end_timer_laser,Enable,,30.2,1"
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"OnBreak" "minimal_dodge_particule_bottom,Start,,28,1"
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"OnBreak" "last_zm_tp,Enable,,25,1"
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"OnBreak" "very_end_dodge_random_door,Open,,25,1"
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"OnBreak" "very_end_dodge_random_rotate_timer,Enable,,25,-1"
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"OnBreak" "boss_die_sound,PlaySound,,0,-1"
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"OnBreak" "very_end_rotate_cube,Start,,24.8,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "end_laser_counter"
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"classname" "math_counter"
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}
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insert:
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{
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"OnHitMin" "end_laser_timer,Kill,,0,1"
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"OnHitMin" "end_sphere_particle,Stop,,0,1"
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"OnHitMin" "ending_break,Break,,7,1"
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"OnHitMin" "breakable_before_dodgeend,Break,,19.5,1"
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"OnHitMin" "final_laser_case,PickRandom,,18,1"
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"OnHitMin" "LAST_end_sphere_particle,Stop,,18,1"
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"OnHitMin" "final_laser_case,PickRandom,,17.2,1"
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"OnHitMin" "final_laser_case,PickRandom,,16.4,1"
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"OnHitMin" "final_laser_case,PickRandom,,15.7,1"
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"OnHitMin" "final_laser_case,PickRandom,,15,1"
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"OnHitMin" "final_laser_case,PickRandom,,14,1"
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"OnHitMin" "final_laser_case,PickRandom,,13,1"
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"OnHitMin" "final_laser_case,PickRandom,,12,1"
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"OnHitMin" "LAST_end_sphere_particle,Start,,10,1"
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"OnHitMin" "third_music,Volume,0,0,1"
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"OnHitMin" "ending_dodge_music,PlaySound,,0,1"
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"OnHitMin" "once_end_win,Enable,,66,1"
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"OnHitMin" "stage6_ending_dodge_ring_timer,Disable,,62,1"
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"OnHitMin" "minimal_dodge_particule_bottom,Stop,,62,1"
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"OnHitMin" "very_end_timer_laser,Disable,,62,1"
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"OnHitMin" "stage6_ending_dodge_ring_timer,Enable,,32,1"
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"OnHitMin" "very_end_timer_laser,Enable,,30.2,1"
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"OnHitMin" "minimal_dodge_particule_bottom,Start,,28,1"
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"OnHitMin" "last_zm_tp,Enable,,25,1"
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"OnHitMin" "very_end_dodge_random_door,Open,,25,1"
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"OnHitMin" "very_end_dodge_random_rotate_timer,Enable,,25,1"
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"OnHitMin" "boss_die_sound,PlaySound,,0,1"
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"OnHitMin" "very_end_rotate_cube,Start,,24.8,1"
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}
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}
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; Fix outputs that were not only once
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modify:
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{
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match:
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{
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"targetname" "pushtoboss"
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"classname" "trigger_push"
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}
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delete:
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{
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"OnStartTouch" "ending_laser_bossspawn_template,ForceSpawn,,0.5,-1"
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"OnStartTouch" "end_laser_timer,Enable,,1.5,-1"
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"OnStartTouch" "zm_shield_lasers,Enable,,2,-1"
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"OnStartTouch" "zm_shield_lasers,Disable,,11.5,-1"
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"OnStartTouch" "SHIELD_zm,Start,,0,-1"
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"OnStartTouch" "end_laser_breakable,SetDamageFilter,,3,-1"
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"OnStartTouch" "SHIELD_zm,Stop,,11.2,-1"
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}
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insert:
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{
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"OnStartTouch" "ending_laser_bossspawn_template,ForceSpawn,,0.5,1"
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"OnStartTouch" "end_laser_timer,Enable,,1.5,1"
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"OnStartTouch" "zm_shield_lasers,Enable,,2,1"
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"OnStartTouch" "zm_shield_lasers,Disable,,11.5,1"
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"OnStartTouch" "SHIELD_zm,Start,,0,1"
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"OnStartTouch" "end_laser_breakable,SetDamageFilter,,3,1"
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"OnStartTouch" "SHIELD_zm,Stop,,11.2,1"
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}
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}
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; Lower the trigger teleport for humans on the boss area
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modify:
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{
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match:
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{
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"targetname" "boss_fall_trigger_humans"
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"classname" "trigger_multiple"
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}
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replace:
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{
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"origin" "3584 -3072 -2128"
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}
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}
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; Add bit more hp to the final boss
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modify:
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{
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match:
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{
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"targetname" "add_hp_toboss"
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"classname" "trigger_multiple"
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}
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delete:
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{
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"OnStartTouch" "end_laser_counter,Add,60,0,-1"
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}
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insert:
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{
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"OnStartTouch" "end_laser_counter,Add,70,0,-1"
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}
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}
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; Make very end lasers bit faster
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modify:
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{
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match:
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{
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"targetname" "very_end_laser_doormove"
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"classname" "func_door"
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}
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replace:
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{
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"speed" "1660"
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}
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} |