stripper-configs/maps/ze_mirrors_edge_reborn_v4_3.cfg

880 lines
21 KiB
INI

;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX GLITCHES SHORTCUT
;----------------------
add:
{
"model" "*29"
"targetname" "antishortcut_tele"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-1952 -2594 -1110"
"classname" "trigger_teleport"
}
add:
{
"model" "*60"
"targetname" "antishortcut_tele"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "1015 -1531 368"
"classname" "trigger_teleport"
}
modify:
{
match:
{
"origin" "996 -2240 360"
"classname" "trigger_push"
}
insert:
{
"OnStartTouch" "antishortcut_tele,Kill,,0,1"
}
}
add:
{
"model" "*139"
"targetname" "BaddieGlitcher"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-558 111.5 656"
"classname" "trigger_teleport"
}
add:
{
"model" "*139"
"targetname" "BaddieGlitcher"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-558 111.5 732"
"classname" "trigger_teleport"
}
add:
{
"model" "*139"
"targetname" "BaddieGlitcher"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-558 399.5 656"
"classname" "trigger_teleport"
}
add:
{
"model" "*139"
"targetname" "BaddieGlitcher"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-558 399.5 732"
"classname" "trigger_teleport"
}
add:
{
"model" "*78"
"targetname" "BaddieGlitcher"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "496 1024 928"
"classname" "trigger_teleport"
}
add:
{
"model" "*139"
"targetname" "BaddieGlitcher"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "2142 -4515.5 -320"
"classname" "trigger_teleport"
}
add:
{
"model" "*54"
"targetname" "BaddieGlitcher"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "2208 -4384 -656"
"classname" "trigger_teleport"
}
add:
{
"model" "*54"
"targetname" "BaddieGlitcher"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "2208 -4448 -656"
"classname" "trigger_teleport"
}
add:
{
"model" "*54"
"targetname" "BaddieGlitcher"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "2208 -4512 -656"
"classname" "trigger_teleport"
}
add:
{
"model" "*54"
"targetname" "BaddieGlitcher"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "2208 -4576 -656"
"classname" "trigger_teleport"
}
add:
{
"model" "*54"
"targetname" "BaddieGlitcher"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "2208 -4640 -656"
"classname" "trigger_teleport"
}
add:
{
"model" "*139"
"targetname" "BaddieGlitcher"
"target" "fport0"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "158 -1554.5 80"
"classname" "trigger_teleport"
}
add:
{
"model" "*139"
"targetname" "BaddieGlitcher"
"target" "fport0"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "98 -1554.5 80"
"classname" "trigger_teleport"
}
modify:
{
match:
{
"targetname" "trigger_doorlift_normal"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "badfall,Enable,,15,-1"
}
insert:
{
"OnTrigger" "badfall,Enable,,20,-1"
}
}
modify:
{
match:
{
"targetname" "trigger_doorlift_hard"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "badfall,Enable,,20,-1"
}
insert:
{
"OnTrigger" "badfall,Enable,,25,-1"
}
}
modify:
{
match:
{
"targetname" "trigger_doorlift_extreme"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "badfall,Enable,,30,-1"
}
insert:
{
"OnTrigger" "badfall,Enable,,35,-1"
}
}
modify:
{
match:
{
"targetname" "trigger_doorlift_god"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "badfall,Enable,,35,-1"
}
insert:
{
"OnTrigger" "badfall,Enable,,40,-1"
}
}
add:
{
"model" "*4"
"targetname" "ftp1"
"target" "tp1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "1372 -2208 12"
"classname" "trigger_teleport"
}
add:
{
"model" "*4"
"targetname" "ftp1"
"target" "tp1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "1372 -2208 108"
"classname" "trigger_teleport"
}
; Going around a building skip
add:
{
"model" "*58"
"targetname" "Skip_Fix_XYZ"
"spawnobject" "0"
"spawnflags" "1"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "2386.4 -4864 -603.9"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "2"
"health" "0"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"_minlight" "0.0"
"classname" "func_breakable"
}
; Going around building behind. dunno if the fix above was supposed to work
add:
{
"targetname" "IFixAStupidMistake"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "2848 1440 -128"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -32 -160 -1728,0.1,1"
"OnUser1" "!self,AddOutput,maxs 32 160 1728,0.1,1"
}
add:
{
"targetname" "IFixAStupidMistake2"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "3328 1216 1792"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -1792 -448 -1408,0.1,1"
"OnUser1" "!self,AddOutput,maxs 1792 448 1408,0.1,1"
}
modify:
{
match:
{
"origin" "-2385 224 1622"
"classname" "logic_auto"
"hammerid" "837"
}
insert:
{
"OnMapSpawn" "IFixAStupidMistake,FireUser1,,1,1"
"OnMapSpawn" "IFixAStupidMistake2,FireUser1,,1,1"
}
}
; Super skip by using the afk tp + ramp after gaining tons of speed at spawn
modify:
{
match:
{
"targetname" "ftp1"
"classname" "trigger_teleport"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,absvelocity 0 0 0,0,-1"
}
}
;------------------------
;WORLDSPAWN LEVEL SYSTEM
;------------------------
modify:
{
match:
{
"origin" "-2385 224 1622"
"classname" "logic_auto"
"hammerid" "837"
}
insert:
{
"OnMapSpawn" "worldspawn,FireUser1,,0,1"
"OnMapSpawn" "anotherstupidskip,FireUser1,,1,1"
"OnMapSpawn" "Level_Counter,GetValue,,0.02,1"
}
}
add:
{
"classname" "math_counter"
"origin" "-2385 224 1638"
"targetname" "Level_Counter"
"startvalue" "1"
"StartDisabled" "0"
"max" "5"
"min" "1"
"OnGetValue" "Level_Case,InValue,,0,1"
}
add:
{
"classname" "logic_case"
"targetname" "Level_Case"
"origin" "-2385 224 1654"
"Case01" "1"
"Case02" "2"
"Case03" "3"
"Case04" "4"
"Case05" "5"
"OnDefault" "server,Command,say >> There is an error in the level system <<,0,1"
"OnCase01" "worldspawn,FireUser1,,0,1"
"OnCase01" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:1:0.00:1,0.02,1"
"OnCase01" "End_Counter,SetValue,1,0,1"
"OnCase01" "server,Command,say <<< DIFFICULTY LEVEL : EASY >>>,5,-1"
"OnCase01" "server,Command,say <<< THE FIRST TO PRESS THE BUTTON IN HELICOPTER WINS >>>,7,-1"
"OnCase01" "server,Command,say <<< THE FIRST TO PRESS THE BUTTON IN HELICOPTER WINS >>>,7.66,-1"
"OnCase01" "server,Command,say <<< THE FIRST TO PRESS THE BUTTON IN HELICOPTER WINS >>>,8.33,-1"
"OnCase01" "holdpt_2_trigger,Disable,,0,-1"
"OnCase01" "doorlift,Open,,0,-1"
"OnCase01" "holdpt_2_push,Enable,,0,-1"
"OnCase01" "holpt_2_ramp,Toggle,,0,-1"
"OnCase01" "level1_holdpt_3,Disable,,0,-1"
"OnCase01" "easybox,Toggle,,0,-1"
"OnCase01" "holdpt_1_block,Toggle,,0,-1"
"OnCase01" "timermusica1,Enable,,1,-1"
"OnCase01" "holdpt3_breakable,Break,,0,-1"
"OnCase01" "musicadefondoeasy,PlaySound,,0,-1"
"OnCase01" "level1_holdpt_2_trigger,Disable,,0,-1"
"OnCase01" "helicopterbutton,Kill,,0,-1"
"OnCase01" "fenceextreme,TurnOn,,0,-1"
"OnCase01" "easybutton,Unlock,,0,-1"
"OnCase01" "fence03,TurnOn,,0,-1"
"OnCase01" "goddoor,Break,,0,-1"
"OnCase01" "godholdboxes,Toggle,,0,-1"
"OnCase01" "trigger_doorlift_god,Disable,,0,-1"
"OnCase01" "trigger_doorlift_extreme,Disable,,0,-1"
"OnCase01" "trigger_doorlift_hard,Disable,,0,-1"
"OnCase01" "trigger_doorlift_normal,Disable,,0,-1"
"OnCase01" "fenceclimb4,Toggle,,0,-1"
"OnCase01" "wall_toggle1,Toggle,,0,-1"
"OnCase01" "ladder_toggle1,Toggle,,0,-1"
"OnCase01" "break_extrgod1,Break,,0,-1"
"OnCase01" "wall_suitase1,Toggle,,0,-1"
"OnCase01" "toogle1_easytrigger,Enable,,0,-1"
"OnCase01" "ebola,Disable,,0,-1"
"OnCase01" "ebola2,Enable,,0,-1"
"OnCase02" "worldspawn,FireUser1,,0,1"
"OnCase02" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:2:0.00:1,0.02,1"
"OnCase02" "End_Counter,SetValue,2,0,1"
"OnCase02" "server,Command,say <<< ADJUST THE MUSIC VOLUME IN AUDIO SETTINGS >>>,6,-1"
"OnCase02" "server,Command,say <<< DIFFICULTY LEVEL : NORMAL >>>,5,-1"
"OnCase02" "server,Command,say <<< OBJECTIVE : RUN TO THE CHOPPER >>>,7,-1"
"OnCase02" "server,Command,say <<< OBJECTIVE : RUN TO THE CHOPPER >>>,7.66,-1"
"OnCase02" "server,Command,say <<< OBJECTIVE : RUN TO THE CHOPPER >>>,8.33,-1"
"OnCase02" "timermusica2,Enable,,0,-1"
"OnCase02" "musicadefondo,PlaySound,,0,-1"
"OnCase02" "fenceextreme,TurnOn,,0,-1"
"OnCase02" "lift_glass_normal,Toggle,,0,-1"
"OnCase02" "trigger_doorlift_normal,Enable,,0,-1"
"OnCase02" "trigger_doorlift_hard,Disable,,0,-1"
"OnCase02" "trigger_doorlift_extreme,Disable,,0,-1"
"OnCase02" "trigger_doorlift_god,Disable,,0,-1"
"OnCase02" "easybutton,Kill,,0,-1"
"OnCase02" "fence03,Kill,,0,-1"
"OnCase02" "goddoor,Break,,0,-1"
"OnCase02" "godholdboxes,Toggle,,0,-1"
"OnCase02" "break_extrgod1,Break,,0,-1"
"OnCase02" "wall_suitase1,Toggle,,0,-1"
"OnCase02" "ebola2,Enable,,0,-1"
"OnCase03" "worldspawn,FireUser1,,0,1"
"OnCase03" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:3:0.00:1,0.02,1"
"OnCase03" "End_Counter,SetValue,3,0,1"
"OnCase03" "server,Command,say <<< ADJUST THE MUSIC VOLUME IN AUDIO SETTINGS >>>,8,1"
"OnCase03" "server,Command,say <<< OBJECTIVE : COLLECT 1 SUITCASE >>>,6,1"
"OnCase03" "server,Command,say <<< DIFFICULTY LEVEL : HARD >>>,5,1"
"OnCase03" "server,Command,say <<< OBJECTIVE : COLLECT 1 SUITCASE >>>,6.66,1"
"OnCase03" "server,Command,say <<< OBJECTIVE : COLLECT 1 SUITCASE >>>,7.33,1"
"OnCase03" "level1_holdpt_2_wall,Toggle,,0,-1"
"OnCase03" "level1_holdpt_2_trigger,Disable,,0,-1"
"OnCase03" "holdpt_2_trigger,Enable,,1,-1"
"OnCase03" "timermusica2,Enable,,0,-1"
"OnCase03" "flamedoor,Break,,0,-1"
"OnCase03" "musicadefondo,PlaySound,,0,-1"
"OnCase03" "wayhard,Toggle,,0,-1"
"OnCase03" "humanswinlvl3,Enable,,0,-1"
"OnCase03" "fenceextreme,TurnOn,,0,-1"
"OnCase03" "wall_close4,Toggle,,0,-1"
"OnCase03" "trigger_doorlift_hard,Enable,,0,-1"
"OnCase03" "trigger_doorlift_normal,Disable,,0,-1"
"OnCase03" "trigger_doorlift_god,Disable,,0,-1"
"OnCase03" "trigger_doorlift_extreme,Disable,,0,-1"
"OnCase03" "easybutton,Kill,,0,-1"
"OnCase03" "fence03,Kill,,0,-1"
"OnCase03" "goddoor,Break,,0,-1"
"OnCase03" "godholdboxes,Toggle,,0,-1"
"OnCase03" "weapon_random,PickRandom,,0,-1"
"OnCase03" "break_extrgod1,Break,,0,-1"
"OnCase03" "ebola2,Disable,,0,-1"
"OnCase04" "worldspawn,FireUser1,,0,1"
"OnCase04" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:4:0.00:1,0.02,1"
"OnCase04" "End_Counter,SetValue,4,0,1"
"OnCase04" "server,Command,say <<< OBJECTIVE: COLLECT 2 SUITCASES >>>,6,-1"
"OnCase04" "server,Command,say <<< DIFFICULTY LEVEL : EXTREME >>>,5,-1"
"OnCase04" "server,Command,say <<< ZOMBIES ARE FASTER AND HAVE MORE HEALTH >>>,8,-1"
"OnCase04" "zombieincreasehealth,Enable,,30,-1"
"OnCase04" "zombieincreasespeed,Enable,,30,-1"
"OnCase04" "server,Command,say <<< OBJECTIVE: COLLECT 2 SUITCASES >>>,6.66,-1"
"OnCase04" "server,Command,say <<< OBJECTIVE: COLLECT 2 SUITCASES >>>,7.33,-1"
"OnCase04" "level1_holdpt_2_wall,Toggle,,0,-1"
"OnCase04" "holdpt_2_blocks,Toggle,,0,-1"
"OnCase04" "holdpt_2_trigger,Enable,,0.66,-1"
"OnCase04" "level1_holdpt_2_trigger,Disable,,0.66,-1"
"OnCase04" "chopperblocks,Toggle,,8,-1"
"OnCase04" "holdpt_1_block,Toggle,,0,-1"
"OnCase04" "level1_holdpt_3,Disable,,0,-1"
"OnCase04" "timermusica4,Enable,,0,-1"
"OnCase04" "musicadefondoextreme,PlaySound,,0,-1"
"OnCase04" "flamedoor,Break,,0,-1"
"OnCase04" "wallextreme,Toggle,,0,-1"
"OnCase04" "wayextreme,Toggle,,0,-1"
"OnCase04" "wayhard,Toggle,,0,-1"
"OnCase04" "wall_extreme,Toggle,,0,-1"
"OnCase04" "level4_holdpt_3,Enable,,0,-1"
"OnCase04" "extremesuitcaseporta,Break,,0,-1"
"OnCase04" "fenceextreme,Kill,,0,-1"
"OnCase04" "way_extreme,Toggle,,0,-1"
"OnCase04" "level4_holdsuitcasewall,Toggle,,0,-1"
"OnCase04" "wall_close4,Toggle,,0,-1"
"OnCase04" "trigger_doorlift_extreme,Enable,,0,-1"
"OnCase04" "trigger_doorlift_normal,Disable,,0,-1"
"OnCase04" "trigger_doorlift_hard,Disable,,0,-1"
"OnCase04" "trigger_doorlift_god,Disable,,0,-1"
"OnCase04" "easybutton,Kill,,0,-1"
"OnCase04" "fence03,Kill,,0,-1"
"OnCase04" "goddoor,Break,,0,-1"
"OnCase04" "godholdboxes,Toggle,,0,-1"
"OnCase04" "weapon_random,PickRandom,,0,-1"
"OnCase04" "floor_toggle1,Toggle,,0,-1"
"OnCase04" "ebola,Enable,,0,-1"
"OnCase05" "worldspawn,FireUser1,,0,1"
"OnCase05" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:5:0.00:1,0.02,1"
"OnCase05" "End_Counter,SetValue,5,0,1"
"OnCase05" "admin_wall,Toggle,,0,1"
"OnCase05" "chopperblocks,Toggle,,8,-1"
"OnCase05" "server,Command,say <<< ZOMBIES ARE FASTER AND HAVE MORE HEALTH >>>,8,-1"
"OnCase05" "server,Command,say <<< OBJECTIVE: COLLECT 2 SUITCASES >>>,7.33,-1"
"OnCase05" "server,Command,say <<< OBJECTIVE: COLLECT 2 SUITCASES >>>,6.66,-1"
"OnCase05" "server,Command,say <<< OBJECTIVE: COLLECT 2 SUITCASES >>>,6,-1"
"OnCase05" "server,Command,say <<< DIFFICULTY LEVEL : GOD / IMPOSSIBLE>>>,5,-1"
"OnCase05" "level1_holdpt_2_trigger,Disable,,0.66,-1"
"OnCase05" "holdpt_2_trigger,Enable,,0.66,-1"
"OnCase05" "trigger_doorlift_god,Enable,,0,-1"
"OnCase05" "wall_close4,Toggle,,0,-1"
"OnCase05" "level4_holdsuitcasewall,Toggle,,0,-1"
"OnCase05" "way_extreme,Toggle,,0,-1"
"OnCase05" "fenceextreme,Kill,,0,-1"
"OnCase05" "extremesuitcaseporta,Break,,0,-1"
"OnCase05" "level4_holdpt_3,Enable,,0,-1"
"OnCase05" "wall_extreme,Toggle,,0,-1"
"OnCase05" "wayhard,Toggle,,0,-1"
"OnCase05" "wayextreme,Toggle,,0,-1"
"OnCase05" "wallextreme,Toggle,,0,-1"
"OnCase05" "flamedoor,Break,,0,-1"
"OnCase05" "musicadefondogod,PlaySound,,0,-1"
"OnCase05" "timermusica3,Enable,,0,-1"
"OnCase05" "level1_holdpt_3,Disable,,0,-1"
"OnCase05" "holdpt_1_block,Toggle,,0,-1"
"OnCase05" "holdpt_2_blocks,Toggle,,0,-1"
"OnCase05" "level1_holdpt_2_wall,Toggle,,0,-1"
"OnCase05" "server,Command,say <<< YOU DONT HAVE WALLS OR PROPS TO HELP WITH COVER >>>,9,-1"
"OnCase05" "easybox,Toggle,,0,-1"
"OnCase05" "trigger_doorlift_normal,Disable,,0,-1"
"OnCase05" "trigger_doorlift_hard,Disable,,0,-1"
"OnCase05" "trigger_doorlift_extreme,Disable,,0,-1"
"OnCase05" "easybutton,Kill,,0,-1"
"OnCase05" "waygod,Toggle,,0,-1"
"OnCase05" "fence03,Kill,,0,-1"
"OnCase05" "mapdoor1,Break,,0,-1"
"OnCase05" "godtrigger,Enable,,0,-1"
"OnCase05" "wallgod,Toggle,,0,-1"
"OnCase05" "godwall2,Toggle,,0,-1"
"OnCase05" "godtrigger2,Enable,,0,-1"
"OnCase05" "godwall3,Toggle,,0,-1"
"OnCase05" "weapon_random,PickRandom,,0,-1"
"OnCase05" "ladder_toggle1,Toggle,,0,-1"
"OnCase05" "floor_toggle1,Toggle,,0,-1"
}
add:
{
"classname" "math_counter"
"origin" "-2385 224 1670"
"targetname" "End_Counter"
"startvalue" "1"
"StartDisabled" "0"
"max" "5"
"min" "1"
"OnGetValue" "End_Case,InValue,,0,1"
}
add:
{
"classname" "logic_case"
"targetname" "End_Case"
"origin" "-2385 224 1686"
"Case01" "1"
"Case02" "2"
"Case03" "3"
"Case04" "4"
"Case05" "5"
"OnDefault" "server,Command,say >> There is an error in the end system <<,0,1"
"OnCase01" "worldspawn,FireUser1,,0,1"
"OnCase01" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:2:0.00:1,0.02,1"
"OnCase02" "worldspawn,FireUser1,,0,1"
"OnCase02" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:3:0.00:1,0.02,1"
"OnCase03" "worldspawn,FireUser1,,0,1"
"OnCase03" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:4:0.00:1,0.02,1"
"OnCase04" "worldspawn,FireUser1,,0,1"
"OnCase04" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:5:0.00:1,0.02,1"
"OnCase05" "worldspawn,FireUser1,,0,1"
"OnCase05" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:5:0.00:1,0.02,1"
}
modify:
{
match:
{
"targetname" "humanslose"
"origin" "2784 0 2032"
"classname" "trigger_once"
"hammerid" "730"
}
delete:
{
"OnTrigger" "humanslsoe,Trigger,,0,-1"
"OnTrigger" "humanswinlvl2,Disable,,0,-1"
"OnTrigger" "humanswinlvl1,Disable,,0,-1"
"OnTrigger" "humanswinlvl3,Disable,,0,-1"
"OnTrigger" "humanswinlvl4,Disable,,0,-1"
}
insert:
{
"OnStartTouch" "humanslsoe,Trigger,,0,1"
"OnStartTouch" "TriggerHumanWin,Kill,,0,1"
"OnStartTouch" "winscoretrigger,Kill,,0,1"
}
}
add:
{
"model" "*68"
"targetname" "TriggerHumanWin"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "2784 0 2096"
"filtername" "humans"
"classname" "trigger_once"
"OnStartTouch" "Events,Trigger,,0,1"
"OnStartTouch" "End_Counter,GetValue,,0,1"
"OnStartTouch" "humanslose,Kill,,0,1"
}
modify:
{
match:
{
"origin" "-2301 -25.99 1673"
"classname" "func_button"
"hammerid" "822"
}
delete:
{
"OnPressed" "level1,Disable,,0,-1"
"OnPressed" "level2,Enable,,0,-1"
"OnPressed" "level3,Enable,,0,-1"
"OnPressed" "level4,Enable,,0,-1"
"OnPressed" "level5,Enable,,0,-1"
}
insert:
{
"targetname" "AdminBut_Lvl1"
"OnPressed" "worldspawn,FireUser1,,0,-1"
"OnPressed" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:1:0.00:1,0.02,-1"
}
}
modify:
{
match:
{
"origin" "-2360.89 -25.99 1673"
"classname" "func_button"
"hammerid" "819"
}
delete:
{
"OnPressed" "level4,Enable,,0,-1"
"OnPressed" "level3,Enable,,0,-1"
"OnPressed" "level2,Disable,,0,-1"
"OnPressed" "level1,Enable,,0,-1"
"OnPressed" "level5,Enable,,0,-1"
}
insert:
{
"targetname" "AdminBut_Lvl2"
"OnPressed" "worldspawn,FireUser1,,0,-1"
"OnPressed" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:2:0.00:1,0.02,-1"
}
}
modify:
{
match:
{
"origin" "-2418.03 -25.99 1673.01"
"classname" "func_button"
"hammerid" "816"
}
delete:
{
"OnPressed" "level4,Enable,,0,-1"
"OnPressed" "level3,Disable,,0,-1"
"OnPressed" "level2,Enable,,0,-1"
"OnPressed" "level1,Enable,,0,-1"
"OnPressed" "level5,Enable,,0,-1"
}
insert:
{
"targetname" "AdminBut_Lvl3"
"OnPressed" "worldspawn,FireUser1,,0,-1"
"OnPressed" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:3:0.00:1,0.02,-1"
}
}
modify:
{
match:
{
"origin" "-2469.19 -25.99 1673"
"classname" "func_button"
"hammerid" "813"
}
delete:
{
"OnPressed" "level4,Disable,,0,-1"
"OnPressed" "level3,Enable,,0,-1"
"OnPressed" "level2,Enable,,0,-1"
"OnPressed" "level1,Enable,,0,-1"
"OnPressed" "level5,Enable,,0,-1"
}
insert:
{
"targetname" "AdminBut_Lvl4"
"OnPressed" "worldspawn,FireUser1,,0,-1"
"OnPressed" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:4:0.00:1,0.02,-1"
}
}
modify:
{
match:
{
"origin" "-2523.03 -24.99 1673"
"classname" "func_button"
"hammerid" "871"
}
delete:
{
"OnPressed" "level4,Enable,,0,-1"
"OnPressed" "level3,Enable,,0,-1"
"OnPressed" "level2,Enable,,0,-1"
"OnPressed" "level1,Enable,,0,-1"
"OnPressed" "level5,Disable,,0,-1"
}
insert:
{
"targetname" "AdminBut_Lvl5"
"OnPressed" "worldspawn,FireUser1,,0,-1"
"OnPressed" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:5:0.00:1,0.02,-1"
}
}
;-----------------
;OLD LEVEL SYSTEM
;-----------------
filter:
{
"targetname" "/level.*/"
"spawnflags" "8"
"classname" "trigger_once"
}
filter:
{
"targetname" "/level.*/"
"classname" "func_physbox"
}
filter:
{
"targetname" "/level.*/"
"classname" "func_brush"
}
filter:
{
"targetname" "/humanswinlvl.*/"
"classname" "trigger_once"
}
;----------
;FIX SCORE
;----------
modify:
{
match:
{
"targetname" "winscoretrigger"
"origin" "2783.5 1.5 2118"
"classname" "trigger_multiple"
"hammerid" "48616"
}
delete:
{
"OnTrigger" "winscore,ApplyScore,,0,-1"
}
insert:
{
"filtername" "humans"
"OnStartTouch" "winscore,ApplyScore,,0,-1"
}
}
;------------------------
;RUINING THEIR RACE MODE
;------------------------
modify:
{
match:
{
"targetname" "easybutton"
"classname" "func_button"
"hammerid" "6033"
}
insert:
{
"OnPressed" "End_Counter,GetValue,,0,1"
}
}
;-----------------------------
;CANT BLOCK CHOPPER WITH GUNS
;-----------------------------
modify:
{
match:
{
"targetname" "helicopterhelice"
"classname" "func_rotating"
"hammerid" "374"
}
replace:
{
"spawnflags" "576"
}
}
;-------
;OTHERS
;-------
modify:
{
match:
{
"targetname" "admin_wall"
"classname" "func_wall_toggle"
"hammerid" "803"
}
replace:
{
"spawnflags" "0"
}
}
add:
{
"targetname" "anotherstupidskip"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-592 352 1384"
"target" "teleportfail"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -16 -160 -1032,0.1,1"
"OnUser1" "!self,AddOutput,maxs 16 160 1032,0.1,1"
}