1245 lines
21 KiB
INI
Executable File
1245 lines
21 KiB
INI
Executable File
;fix broken outputs
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modify:
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{
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match:
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{
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"targetname" "sphere_boss_hurt"
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"classname" "trigger_hurt"
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}
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delete:
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{
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"OnHurt" "s3_boss_math_counter,Subtract,14,0,-1"
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}
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insert:
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{
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"OnHurtPlayer" "s3_boss_math_counter,Subtract,14,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "s4_final_boss_return_hurt1"
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"classname" "trigger_hurt"
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}
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delete:
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{
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"OnHurt" "s4_finalboss_return_counter,Subtract,15,0,-1"
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}
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insert:
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{
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"OnHurtPlayer" "s4_finalboss_return_counter,Subtract,15,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "s4_final_boss_return_hurt2"
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"classname" "trigger_hurt"
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}
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delete:
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{
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"OnHurt" "s4_finalboss_return_counter,Subtract,15,0,-1"
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}
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insert:
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{
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"OnHurtPlayer" "s4_finalboss_return_counter,Subtract,15,0,-1"
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}
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}
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;fix temporary tp avoidance spot (would advance with a later tp, but is at a kz trigger..)
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add:
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{
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"classname" "trigger_teleport"
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"id" "69214"
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"model" "*41"
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"targetname" "s1_trigger_teleport02"
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"UseLandmarkAngles" "1"
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"target" "s1_dest03"
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"StartDisabled" "1"
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"spawnflags" "1"
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}
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;fix broken zm tp
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modify:
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{
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match:
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{
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"classname" "trigger_teleport"
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"targetname" "s4_falldown_zm_dest"
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}
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replace:
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{
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"spawnflags" "1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "dodge_template"
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"classname" "point_template"
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}
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delete:
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{
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"Template06" "dodge_light"
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}
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}
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;fix/rework human slow item
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modify:
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{
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match:
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{
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"targetname" "human_canon_slow_elites"
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"classname" "weapon_elite"
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}
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delete:
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{
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"OnPlayerPickup" "!activator,AddOutput,targetname player_human_canon_slow,0,1"
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}
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insert:
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{
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"OnPlayerPickup" "!activator,AddOutput,targetname player_human_canon_slow,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "human_canon_slow_filter"
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"classname" "filter_activator_name"
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}
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delete:
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{
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"OnPass" "human_canon_slow_button,Unlock,,25,-1"
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"OnPass" "human_canon_slow_eff,Start,,25,-1"
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}
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insert:
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{
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"OnPass" "human_canon_slow_button,Unlock,,4,-1"
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"OnPass" "human_canon_slow_eff,Start,,4,-1"
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}
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}
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;modify speed
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modify:
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{
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match:
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{
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"classname" "func_door"
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"targetname" "human_canon_slow_door"
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}
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replace:
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{
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"speed" "525"
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"lip" "1500"
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}
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}
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; ------------------------------------------------------------------------------------------------------------------------------------------------------
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; *******************************
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; -------------------------------------------> 18/08/2024 <-------------------------------------------
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; *******************************
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; ------------------------------------------------------------------------------------------------------------------------------------------------------
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; Stage 2 boss more hp
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modify:
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{
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match:
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{
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"targetname" "s2_addhpboss"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "s2_boss_counter,Add,450,0,-1"
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}
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insert:
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{
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"OnStartTouch" "s2_boss_counter,Add,600,0,-1"
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}
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}
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; Stage 3 ending boss more hp
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modify:
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{
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match:
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{
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"targetname" "s3_addhp_to_boss"
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"classname" "trigger_multiple"
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}
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delete:
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{
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"OnStartTouch" "s3_boss_math_counter,Add,32,0,-1"
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}
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insert:
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{
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"OnStartTouch" "s3_boss_math_counter,Add,45,0,-1"
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}
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}
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; Zombie freeze now similar to visualizer, the ball will not stop once it touch a human but will continue until its fully open and can now freeze multiple humans
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modify:
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{
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match:
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{
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"targetname" "zfreeze_hurt1"
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"classname" "trigger_multiple"
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}
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delete:
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{
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"OnStartTouch" "zfreeze_hurt1,Kill,,0,-1"
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"OnStartTouch" "zfreeze_particle_startmove,Kill,,0,-1"
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}
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insert:
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{
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"OnStartTouch" "!activator,Color,255 255 255,5,-1"
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"OnStartTouch" "!activator,Color,93 237 246,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "zfreeze_door"
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"classname" "func_door"
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}
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insert:
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{
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"OnFullyOpen" "zfreeze_hurt1,Kill,,0,-1"
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"OnFullyOpen" "zfreeze_particle_startmove,Kill,,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "zfreeze_door"
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"classname" "func_door"
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}
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replace:
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{
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"speed" "325"
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}
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}
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; Zombie fireball is now more powerfull, ignite fire longer time, will slow humans a bit and give more damage.
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modify:
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{
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match:
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{
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"targetname" "zfire_hurt1"
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"classname" "trigger_hurt"
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}
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delete:
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{
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"OnStartTouch" "!activator,IgniteLifetime,4,0,-1"
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}
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insert:
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{
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"OnStartTouch" "!activator,IgniteLifetime,5,0,-1"
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"OnStartTouch" "speed,ModifySpeed,1.0,3,-1"
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"OnStartTouch" "speed,ModifySpeed,0.7,0,-1"
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"OnStartTouch" "!activator,Color,255 255 255,3,-1"
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"OnStartTouch" "!activator,Color,205 31 31,0,-1"
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}
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replace:
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{
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"damage" "65"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "zfire_door"
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"classname" "func_door"
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}
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replace:
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{
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"speed" "325"
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}
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}
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; Zombie slow can now be spammed from 20 secs refire to 4
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modify:
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{
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match:
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{
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"targetname" "zslow_filter"
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"classname" "filter_activator_name"
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}
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delete:
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{
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"OnPass" "zslow_button,Unlock,,20,-1"
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"OnPass" "zslow_eff,Start,,20,-1"
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}
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insert:
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{
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"OnPass" "zslow_button,Unlock,,4,-1"
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"OnPass" "zslow_eff,Start,,4,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "zslow_hurt1"
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"classname" "trigger_multiple"
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}
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insert:
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{
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"OnStartTouch" "!activator,Color,255 255 255,3,-1"
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"OnStartTouch" "!activator,Color,229 199 107,0,-1"
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}
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}
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; Add 2 extra zm items on stage 1
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add:
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{
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"targetname" "stage1_zm_item_location03"
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"classname" "logic_relay"
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"spawnflags" "0"
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"id" "446543"
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"origin" "3584 14432 10248"
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"OnTrigger" "item_maker,ForceSpawnAtEntityOrigin,!caller,0,1"
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"OnTrigger" "!self,Kill,,6,-1"
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}
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add:
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{
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"targetname" "stage1_zm_item_location04"
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"classname" "logic_relay"
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"spawnflags" "0"
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"id" "446554"
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"origin" "848 11536 10280"
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"OnTrigger" "item_maker,ForceSpawnAtEntityOrigin,!caller,0,1"
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"OnTrigger" "!self,Kill,,6,-1"
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}
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modify:
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{
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match:
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{
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"targetname" "stage1_item_relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "!self,FireUser2,,0.8,-1"
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"OnTrigger" "!self,FireUser2,,0.9,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "stage1_zm_location_case"
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"classname" "logic_case"
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}
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insert:
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{
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"OnCase03" "stage1_zm_item_location03,Trigger,,0,1"
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"OnCase04" "stage1_zm_item_location04,Trigger,,0,1"
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}
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}
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; Add 1 extra zm items on stage 2
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add:
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{
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"targetname" "stage2_zm_item_location04"
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"classname" "logic_relay"
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"spawnflags" "0"
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"id" "446568"
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"origin" "8512 10976 728"
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"OnTrigger" "item_maker,ForceSpawnAtEntityOrigin,!caller,0,1"
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"OnTrigger" "!self,Kill,,6,-1"
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}
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modify:
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{
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match:
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{
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"targetname" "stage2_item_relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "!self,FireUser2,,0.9,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "stage2_zm_location_case"
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"classname" "logic_case"
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}
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insert:
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{
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"OnCase04" "stage2_zm_item_location04,Trigger,,0,1"
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}
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}
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; Stage 4 door timer fix
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modify:
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{
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match:
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{
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"targetname" "s4_once02"
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"classname" "trigger_once"
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}
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insert:
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{
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"OnStartTouch" "cmd,Command,say | 5 |,25,1"
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}
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}
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; Stage 4 mini boss near start modify / refire / lip / hurt
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modify:
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{
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match:
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{
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"targetname" "mini_boss_timer"
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"classname" "logic_timer"
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}
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replace:
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{
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"LowerRandomBound" "0.4"
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"UpperRandomBound" "1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "mini_boss_hurt"
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"classname" "trigger_hurt"
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}
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replace:
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{
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"damage" "110"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "miniboss_door"
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"classname" "func_door"
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}
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replace:
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{
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"speed" "400"
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"lip" "3500"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "miniboss_door_move"
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"classname" "func_door"
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}
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replace:
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{
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"origin" "12960 -312 -11424"
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"lip" "1765"
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}
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}
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; Stage 4 mini boss glitch fix and balls hurt modify
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modify:
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{
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match:
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{
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"targetname" "DONT_shoot_from_here2"
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"classname" "func_physbox_multiplayer"
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}
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replace:
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{
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"origin" "-4192 -6810 -10944"
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}
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}
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modify:
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|
{
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|
match:
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|
{
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|
"targetname" "small_boss_hurt"
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|
"classname" "trigger_hurt"
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|
}
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replace:
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|
{
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"damage" "120"
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}
|
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}
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|
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|
; Stage 4 door fix before gravity
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modify:
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|
{
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match:
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|
{
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"targetname" "s4_door12"
|
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"classname" "func_door"
|
|
}
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replace:
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|
{
|
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"origin" "-4176.02 -6688 -10016"
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}
|
|
}
|
|
|
|
; Stage 4 gravity fix
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|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_push"
|
|
"classname" "trigger_push"
|
|
}
|
|
replace:
|
|
{
|
|
"classname" "trigger_multiple"
|
|
"targetname" "s4_push"
|
|
"origin" "-1824 -6112 -9500"
|
|
"spawnflags" "1"
|
|
"StartDisabled" "0"
|
|
"wait" "0.095"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "!activator,AddOutput,gravity 0.02,0,-1"
|
|
"OnEndTouch" "!activator,AddOutput,gravity 1,0.05,-1"
|
|
"OnEndTouch" "!activator,AddOutput,gravity 1,0,-1"
|
|
}
|
|
}
|
|
|
|
; Stage 4 triggers after gravity are not only once
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|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_once10"
|
|
"classname" "trigger_once"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "s4_counter_longjumps,Add,1,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "s4_counter_longjumps,Add,1,0,1"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_once11"
|
|
"classname" "trigger_once"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "s4_counter_longjumps,Add,1,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "s4_counter_longjumps,Add,1,0,1"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_once09"
|
|
"classname" "trigger_once"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "s4_counter_longjumps,Add,1,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "s4_counter_longjumps,Add,1,0,1"
|
|
}
|
|
}
|
|
|
|
; Stage 4, 4 triggers room not only once
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_once14"
|
|
"classname" "trigger_once"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "s4_4_triggers_counter,Add,1,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "s4_4_triggers_counter,Add,1,0,1"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_once15"
|
|
"classname" "trigger_once"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "s4_4_triggers_counter,Add,1,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "s4_4_triggers_counter,Add,1,0,1"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_once16"
|
|
"classname" "trigger_once"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "s4_4_triggers_counter,Add,1,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "s4_4_triggers_counter,Add,1,0,1"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_once17"
|
|
"classname" "trigger_once"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "s4_4_triggers_counter,Add,1,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "s4_4_triggers_counter,Add,1,0,1"
|
|
}
|
|
}
|
|
|
|
; Stage 4, 2 triggers before ending not only once
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_once18"
|
|
"classname" "trigger_once"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "s4_2_triggers_counter,Add,1,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "s4_2_triggers_counter,Add,1,0,1"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_once19"
|
|
"classname" "trigger_once"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "s4_2_triggers_counter,Add,1,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "s4_2_triggers_counter,Add,1,0,1"
|
|
}
|
|
}
|
|
|
|
; Stage 4 ending cube small extra hp; 40 to 45
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_ending_addhp"
|
|
"classname" "trigger_once"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "s4_finalboss_counter,Add,40,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "s4_finalboss_counter,Add,45,0,-1"
|
|
}
|
|
}
|
|
|
|
; Stage 4 ending lasers faster and refire lower
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_final_boss_return_doorlaser1"
|
|
"classname" "func_door"
|
|
}
|
|
replace:
|
|
{
|
|
"speed" "1600"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_final_boss_return_doorlaser2"
|
|
"classname" "func_door"
|
|
}
|
|
replace:
|
|
{
|
|
"speed" "1600"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_final_boss_return_timer"
|
|
"classname" "logic_timer"
|
|
}
|
|
replace:
|
|
{
|
|
"RefireTime" "1.25"
|
|
}
|
|
}
|
|
|
|
;Stage 4 ending fix?
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "logic_timer"
|
|
"targetname" "dodge_timer"
|
|
}
|
|
replace:
|
|
{
|
|
"RefireTime" "0.3"
|
|
}
|
|
}
|
|
|
|
; Trying to kill as much useless entities as possible
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "s4_ending_dodge_once_trigger"
|
|
"classname" "trigger_once"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "env_lightglow*,Kill,,0,0"
|
|
"OnStartTouch" "point_spotlight*,Kill,,0,0"
|
|
"OnStartTouch" "func_button*,Kill,,0,0"
|
|
"OnStartTouch" "laser_wall_target*,Kill,,0,0"
|
|
"OnStartTouch" "zring_target*,Kill,,0,0"
|
|
"OnStartTouch" "laser_wall_cube*,Kill,,0,0"
|
|
"OnStartTouch" "push_push,Kill,,0,0"
|
|
"OnStartTouch" "zgravity_push,Kill,,0,0"
|
|
}
|
|
}
|
|
|
|
; Music related
|
|
|
|
; Add "#" so players can control the music volume
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "s1_music01"
|
|
"targetname" "ambient_generic"
|
|
}
|
|
delete:
|
|
{
|
|
"message" "ze_minimal/tondchee enter forever.mp3"
|
|
}
|
|
insert:
|
|
{
|
|
"message" "#ze_minimal/tondchee enter forever.mp3"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "s1_music02"
|
|
"targetname" "ambient_generic"
|
|
}
|
|
delete:
|
|
{
|
|
"message" "ze_minimal/almost vanished - altitude.mp3"
|
|
}
|
|
insert:
|
|
{
|
|
"message" "#ze_minimal/almost vanished - altitude.mp3"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "s2_music01"
|
|
"targetname" "ambient_generic"
|
|
}
|
|
delete:
|
|
{
|
|
"message" "ze_minimal/e-mantra - the darkest hours [mpgun.com].mp3"
|
|
}
|
|
insert:
|
|
{
|
|
"message" "#ze_minimal/e-mantra - the darkest hours [mpgun.com].mp3"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "s3_music01"
|
|
"targetname" "ambient_generic"
|
|
}
|
|
delete:
|
|
{
|
|
"message" "ze_minimal/sync24 - dance of the droids [music video] [mpgun.com].mp3"
|
|
}
|
|
insert:
|
|
{
|
|
"message" "#ze_minimal/sync24 - dance of the droids [music video] [mpgun.com].mp3"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "s3_music02"
|
|
"targetname" "ambient_generic"
|
|
}
|
|
delete:
|
|
{
|
|
"message" "ze_minimal/direct - abandon [mpgun.com].mp3"
|
|
}
|
|
insert:
|
|
{
|
|
"message" "#ze_minimal/direct - abandon [mpgun.com].mp3"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "s4_music01"
|
|
"targetname" "ambient_generic"
|
|
}
|
|
delete:
|
|
{
|
|
"message" "ze_minimal/spaceship [mpgun.com].mp3"
|
|
}
|
|
insert:
|
|
{
|
|
"message" "#ze_minimal/spaceship [mpgun.com].mp3"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "s4_music02"
|
|
"targetname" "ambient_generic"
|
|
}
|
|
delete:
|
|
{
|
|
"message" "ze_minimal/ennja - contact [mpgun.com].mp3"
|
|
}
|
|
insert:
|
|
{
|
|
"message" "#ze_minimal/ennja - contact [mpgun.com].mp3"
|
|
}
|
|
}
|
|
|
|
; Boost music volume
|
|
add:
|
|
{
|
|
"targetname" "s1_music01"
|
|
"classname" "ambient_generic"
|
|
"spawnflags" "49"
|
|
"message" "#ze_minimal/tondchee enter forever.mp3"
|
|
"lfotype" "0"
|
|
"lforate" "0"
|
|
"lfomodvol" "0"
|
|
"lfomodpitch" "0"
|
|
"health" "10"
|
|
"fadeoutsecs" "0"
|
|
"fadeinsecs" "0"
|
|
"cspinup" "0"
|
|
"volstart" "0"
|
|
"spinup" "0"
|
|
"spindown" "0"
|
|
"radius" "10000"
|
|
"preset" "0"
|
|
"pitchstart" "100"
|
|
"pitch" "100"
|
|
}
|
|
add:
|
|
{
|
|
"targetname" "s1_music02"
|
|
"classname" "ambient_generic"
|
|
"spawnflags" "49"
|
|
"message" "#ze_minimal/almost vanished - altitude.mp3"
|
|
"lfotype" "0"
|
|
"lforate" "0"
|
|
"lfomodvol" "0"
|
|
"lfomodpitch" "0"
|
|
"health" "10"
|
|
"fadeoutsecs" "0"
|
|
"fadeinsecs" "0"
|
|
"cspinup" "0"
|
|
"volstart" "0"
|
|
"spinup" "0"
|
|
"spindown" "0"
|
|
"radius" "10000"
|
|
"preset" "0"
|
|
"pitchstart" "100"
|
|
"pitch" "100"
|
|
}
|
|
add:
|
|
{
|
|
"targetname" "s2_music01"
|
|
"classname" "ambient_generic"
|
|
"spawnflags" "49"
|
|
"message" "#ze_minimal/e-mantra - the darkest hours [mpgun.com].mp3"
|
|
"lfotype" "0"
|
|
"lforate" "0"
|
|
"lfomodvol" "0"
|
|
"lfomodpitch" "0"
|
|
"health" "10"
|
|
"fadeoutsecs" "0"
|
|
"fadeinsecs" "0"
|
|
"cspinup" "0"
|
|
"volstart" "0"
|
|
"spinup" "0"
|
|
"spindown" "0"
|
|
"radius" "10000"
|
|
"preset" "0"
|
|
"pitchstart" "100"
|
|
"pitch" "100"
|
|
}
|
|
add:
|
|
{
|
|
"targetname" "s2_music02"
|
|
"classname" "ambient_generic"
|
|
"spawnflags" "49"
|
|
"message" "#ze_minimal/cyberia complex.mp3"
|
|
"lfotype" "0"
|
|
"lforate" "0"
|
|
"lfomodvol" "0"
|
|
"lfomodpitch" "0"
|
|
"health" "10"
|
|
"fadeoutsecs" "0"
|
|
"fadeinsecs" "0"
|
|
"cspinup" "0"
|
|
"volstart" "0"
|
|
"spinup" "0"
|
|
"spindown" "0"
|
|
"radius" "10000"
|
|
"preset" "0"
|
|
"pitchstart" "100"
|
|
"pitch" "100"
|
|
}
|
|
add:
|
|
{
|
|
"targetname" "s3_music01"
|
|
"classname" "ambient_generic"
|
|
"spawnflags" "49"
|
|
"message" "#ze_minimal/sync24 - dance of the droids [music video] [mpgun.com].mp3"
|
|
"lfotype" "0"
|
|
"lforate" "0"
|
|
"lfomodvol" "0"
|
|
"lfomodpitch" "0"
|
|
"health" "10"
|
|
"fadeoutsecs" "0"
|
|
"fadeinsecs" "0"
|
|
"cspinup" "0"
|
|
"volstart" "0"
|
|
"spinup" "0"
|
|
"spindown" "0"
|
|
"radius" "10000"
|
|
"preset" "0"
|
|
"pitchstart" "100"
|
|
"pitch" "100"
|
|
}
|
|
add:
|
|
{
|
|
"targetname" "s3_music02"
|
|
"classname" "ambient_generic"
|
|
"spawnflags" "49"
|
|
"message" "#ze_minimal/direct - abandon [mpgun.com].mp3"
|
|
"lfotype" "0"
|
|
"lforate" "0"
|
|
"lfomodvol" "0"
|
|
"lfomodpitch" "0"
|
|
"health" "10"
|
|
"fadeoutsecs" "0"
|
|
"fadeinsecs" "0"
|
|
"cspinup" "0"
|
|
"volstart" "0"
|
|
"spinup" "0"
|
|
"spindown" "0"
|
|
"radius" "10000"
|
|
"preset" "0"
|
|
"pitchstart" "100"
|
|
"pitch" "100"
|
|
}
|
|
add:
|
|
{
|
|
"targetname" "s3_endmusic"
|
|
"classname" "ambient_generic"
|
|
"spawnflags" "49"
|
|
"message" "#ze_minimal/skeler - tel aviv [mpgun.com].mp3"
|
|
"lfotype" "0"
|
|
"lforate" "0"
|
|
"lfomodvol" "0"
|
|
"lfomodpitch" "0"
|
|
"health" "10"
|
|
"fadeoutsecs" "0"
|
|
"fadeinsecs" "0"
|
|
"cspinup" "0"
|
|
"volstart" "0"
|
|
"spinup" "0"
|
|
"spindown" "0"
|
|
"radius" "10000"
|
|
"preset" "0"
|
|
"pitchstart" "100"
|
|
"pitch" "100"
|
|
}
|
|
add:
|
|
{
|
|
"targetname" "s4_music01"
|
|
"classname" "ambient_generic"
|
|
"spawnflags" "49"
|
|
"message" "#ze_minimal/spaceship [mpgun.com].mp3"
|
|
"lfotype" "0"
|
|
"lforate" "0"
|
|
"lfomodvol" "0"
|
|
"lfomodpitch" "0"
|
|
"health" "10"
|
|
"fadeoutsecs" "0"
|
|
"fadeinsecs" "0"
|
|
"cspinup" "0"
|
|
"volstart" "0"
|
|
"spinup" "0"
|
|
"spindown" "0"
|
|
"radius" "10000"
|
|
"preset" "0"
|
|
"pitchstart" "100"
|
|
"pitch" "100"
|
|
}
|
|
add:
|
|
{
|
|
"targetname" "s4_music02"
|
|
"classname" "ambient_generic"
|
|
"spawnflags" "49"
|
|
"message" "#ze_minimal/ennja - contact [mpgun.com].mp3"
|
|
"lfotype" "0"
|
|
"lforate" "0"
|
|
"lfomodvol" "0"
|
|
"lfomodpitch" "0"
|
|
"health" "10"
|
|
"fadeoutsecs" "0"
|
|
"fadeinsecs" "0"
|
|
"cspinup" "0"
|
|
"volstart" "0"
|
|
"spinup" "0"
|
|
"spindown" "0"
|
|
"radius" "10000"
|
|
"preset" "0"
|
|
"pitchstart" "100"
|
|
"pitch" "100"
|
|
}
|
|
|
|
; ------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
; *******************************
|
|
|
|
; -------------------------------------------> 20/08/2024 <-------------------------------------------
|
|
|
|
; *******************************
|
|
; ------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
; Stage 1 teleport fix where you can avoid nuke
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_teleport"
|
|
"targetname" "s1_trigger_teleport04"
|
|
}
|
|
replace:
|
|
{
|
|
"origin" "-96 10560 10812.8"
|
|
}
|
|
}
|
|
|
|
; Stage 1 ending door open 5 sec too early
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_once"
|
|
"targetname" "s1_once08"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "s1_door09,Open,,25,1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "s1_door09,Open,,30,1"
|
|
}
|
|
}
|
|
|
|
; Modify zombie slow item lip and speed
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "zslow_door"
|
|
"classname" "func_door"
|
|
}
|
|
replace:
|
|
{
|
|
"lip" "1500"
|
|
"speed" "380"
|
|
}
|
|
}
|
|
|
|
; Change zombie freezeball cooldown from 50 to 25
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "filter_activator_name"
|
|
"targetname" "zfreeze_filter"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPass" "zfreeze_eff,Start,,50,-1"
|
|
"OnPass" "zfreeze_button,Unlock,,50,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "zfreeze_eff,Start,,25,-1"
|
|
"OnPass" "zfreeze_button,Unlock,,25,-1"
|
|
}
|
|
}
|
|
|
|
; Change zombie fireball cooldown from 35 to 25
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "filter_activator_name"
|
|
"targetname" "zfire_filter"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPass" "zfire_eff,Start,,35,-1"
|
|
"OnPass" "zfire_button,Unlock,,35,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "zfire_eff,Start,,25,-1"
|
|
"OnPass" "zfire_button,Unlock,,25,-1"
|
|
}
|
|
}
|
|
|
|
; Increase sv_airaccelerate from 10 to 16
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"origin" "2960 3816 10392"
|
|
"classname" "logic_auto"
|
|
}
|
|
delete:
|
|
{
|
|
"OnMapSpawn" "cmd,Command,sv_airaccelerate 10,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnMapSpawn" "cmd,Command,sv_airaccelerate 16,0,-1"
|
|
}
|
|
}
|
|
|
|
; Stage 2 add extra hp to the 4 cubes to break before boss fight
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_once"
|
|
"targetname" "s2_once_add_cube_hp"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "s2_breakable_before_boss01,AddHealth,80,0,-1"
|
|
"OnStartTouch" "s2_breakable_before_boss02,AddHealth,80,0,-1"
|
|
"OnStartTouch" "s2_breakable_before_boss03,AddHealth,80,0,-1"
|
|
"OnStartTouch" "s2_breakable_before_boss04,AddHealth,80,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "s2_breakable_before_boss01,AddHealth,120,0,-1"
|
|
"OnStartTouch" "s2_breakable_before_boss02,AddHealth,120,0,-1"
|
|
"OnStartTouch" "s2_breakable_before_boss03,AddHealth,120,0,-1"
|
|
"OnStartTouch" "s2_breakable_before_boss04,AddHealth,120,0,-1"
|
|
}
|
|
}
|
|
|
|
; Stage 2 delete filter on tp after bossfight (humans avoid tp)
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_teleport"
|
|
"targetname" "s2_end_boss_teleport_lasthold_zombies"
|
|
}
|
|
delete:
|
|
{
|
|
"filtername" "filter_zombies"
|
|
}
|
|
}
|
|
|
|
; ------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
; *******************************
|
|
|
|
; -------------------------------------------> 07/02/2025 <-------------------------------------------
|
|
|
|
; *******************************
|
|
; ------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
; Stage 2 TP exploit fix
|
|
add:
|
|
{
|
|
"model" "*73"
|
|
"wait" "1"
|
|
"targetname" "s2_trigger_teleport04"
|
|
"origin" "6925.89 12402.8 2174.99"
|
|
"StartDisabled" "1"
|
|
"spawnflags" "1"
|
|
"classname" "trigger_multiple"
|
|
"hammerid" "69230"
|
|
"OnStartTouch" "s2_random_teleport_case01,PickRandom,,0,-1"
|
|
} |