stripper-configs/maps/ze_megaman_a6.cfg

344 lines
6.5 KiB
INI

;
;
; Change for ZM Invis item so it's not too op, gives opacity now, change the middle renderamt value (0-255) if still not good enough
;
;
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "zinv_aoe"
}
delete:
{
"OnStartTouch" "!activator,AddOutput,rendermode 6,0,-1"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,rendermode 2,0,-1"
"OnStartTouch" "!activator,AddOutput,renderamt 80,0,-1"
"OnStartTouch" "!activator,AddOutput,renderamt 255,9.55,-1"
}
}
;
;
; Fix megaman being able to die on spawn
;
;
add:
{
"targetname" "GiveRockmanImmunity"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "1792 5120 -10112"
"wait" "1"
"classname" "trigger_multiple"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -64 -64 -64,0.1,1"
"OnUser1" "!self,AddOutput,maxs 64 64 64,0.1,1"
"OnStartTouch" "Megaman_HitBox,SetDamageFilter,Immunity,0,1"
}
add:
{
"targetname" "RemoveRockmanImmunity"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-13696 1408 2370"
"wait" "1"
"classname" "trigger_multiple"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -64 -64 -64,0.1,1"
"OnUser1" "!self,AddOutput,maxs 64 64 64,0.1,1"
"OnStartTouch" "Megaman_HitBox,SetDamageFilter,Zombies,0,1"
}
modify:
{
match:
{
"hammerid" "286006"
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "GiveRockmanImmunity,FireUser1,,0,-1"
"OnMapSpawn" "RemoveRockmanImmunity,FireUser1,,0,-1"
}
}
;------------------------
;Stripper Cfg By Saddong
;------------------------
;---------------------------------------
;Immunity Fix
;---------------------------------------
modify:
{
match:
{
"targetname" "Spawn_Humans_Teleport"
}
delete:
{
"OnStartTouch" "!activator,SetDamageFilter,NoFallDamage,0.3,1"
"OnEndTouch" "!activator,SetDamageFilter,NoFallDamage,0.3,1"
}
insert:
{
"OnStartTouch" "!activator,SetDamageFilter,NoFallDamage,0.3,-1"
"OnEndTouch" "!activator,SetDamageFilter,NoFallDamage,0.3,-1"
}
}
modify:
{
match:
{
"targetname" "Spawn_Zombies_Teleport_2"
}
delete:
{
"OnStartTouch" "!activator,SetDamageFilter,NoFallDamage,0.3,1"
}
insert:
{
"OnStartTouch" "!activator,SetDamageFilter,NoFallDamage,0.3,-1"
}
}
;---------------------------------------
;Megaman Speed nerf
;---------------------------------------
modify:
{
match:
{
"targetname" "Megaman_Stripper"
}
delete:
{
"OnStartTouch" "Map_SpeedMod,ModifySpeed,1.1,0,1"
}
insert:
{
"OnStartTouch" "Map_SpeedMod,ModifySpeed,1.05,0,1"
}
}
;---------------------------------------
;Breakable Traps
;---------------------------------------
add:
{
"model" "*140"
"classname" "func_physbox_multiplayer"
"targetname" "Missle_HitBox"
"spawnobject" "0"
"spawnflags" "16384"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"preferredcarryangles" "0 0 0"
"PerformanceMode" "0"
"notsolid" "0"
"nodamageforces" "0"
"material" "1"
"massScale" "0"
"health" "300"
"gibdir" "0 0 0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"Damagetype" "0"
"damagetoenablemotion" "0"
"origin" "2785 4446.5 -13658.5"
}
add:
{
"model" "*26"
"origin" "2712 5400 -13468.1"
"classname" "func_physbox_multiplayer"
"targetname" "KnightCage_HitBox"
"spawnobject" "0"
"spawnflags" "16384"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"preferredcarryangles" "0 0 0"
"PerformanceMode" "0"
"notsolid" "0"
"nodamageforces" "0"
"material" "2"
"massScale" "0"
"health" "300"
"gibdir" "0 0 0"
"forcetoenablemotion" "0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"Damagetype" "0"
"damagetoenablemotion" "0"
"origin" "2712 5400 -13456"
}
modify:
{
match:
{
"targetname" "Missle_Template"
}
insert:
{
"Template09" "Missle_HitBox"
}
}
modify:
{
match:
{
"targetname" "Missle_HitBox"
}
insert:
{
"OnBreak" "Missle_Door,Kill,,0,1"
"OnBreak" "Missle_Hurt,Kill,,0,1"
"OnBreak" "Missle_Particle,Kill,,0,1"
"OnBreak" "Missle_Sprite,Kill,,0,1"
"OnBreak" "Missle_Trap,Break,,0,1"
"OnBreak" "Missle_Explode_Effect,Kill,,0,1"
"OnBreak" "Missle_Lazy_Hurt_fix,Kill,,0,1"
"OnBreak" "Missle_Sound,Kill,,0,1"
}
}
modify:
{
match:
{
"targetname" "KnightCage_Template"
}
insert:
{
"Template06" "KnightCage_HitBox"
}
}
modify:
{
match:
{
"targetname" "KnightCage_HitBox"
}
insert:
{
"OnBreak" "KnightCage_Door,Kill,,0,1"
"OnBreak" "KnightCage_Model,Kill,,0,1"
"OnBreak" "KnightCage_Particle,Kill,,0,1"
"OnBreak" "KnightCage_Sound,Kill,,0,1"
"OnBreak" "KnightCage_Trigger,Kill,,0,1"
}
}
;---------------------------------------
;Broken Tp Fix
;---------------------------------------
modify:
{
match:
{
"targetname" "Event_Stage_Case"
}
insert:
{
"OnUser2" "Spawn_Zombies_Teleport,AddOutput,target Tele_Des_01,20,1"
}
}
;---------------------------------------
;Misc
;---------------------------------------
modify:
{
match:
{
"targetname" "LifeSystem_Counter"
}
delete:
{
"OnHitMax" "Map_Command,Command,say >>>1 Lifes Remaining<<<,5.3,-1"
}
}
;Extend roundtime
modify:
{
match:
{
"classname" "logic_auto"
}
delete:
{
"OnMultiNewMap" "Map_Command,Command,mp_roundtime 15,0,1"
}
insert:
{
"OnMultiNewMap" "Map_Command,Command,mp_roundtime 25,0,1"
}
}
;---------------------------------------
;Stuck In Elevator Fix
;---------------------------------------
;add:
;{
; "classname" "trigger_multiple"
; "filtername" "Humans"
; "targetname" "riccafix_tele"
; "wait" "0.1"
; "origin" "15616 13824 6528"
; "spawnflags" "1"
; "StartDisabled" "1"
; "model" "*202"
; "OnStartTouch" "!activator,AddOutput,origin 14848 13824 6752,0.00,-1"
;}
;
;modify:
;{
; match:
; {
; "targetname" "Knight_Elavater_3"
; }
;
; insert:
; {
; "OnFullyOpen" "riccafix_tele,Enable,,3.00,1"
; }
;
;}
;; _
;; fix castle elevator
modify:
{
match:
{
"targetname" "Knight_Tele_Libary"
"classname" "trigger_teleport"
}
delete:
{
"OnStartTouch" "Knight_Elavater_2,Kill,,0,1"
"OnStartTouch" "Knight_Elavater_3,Open,,0.1,1"
}
insert:
{
"OnStartTouch" "Knight_Elavater_2,Kill,,1,1"
"OnStartTouch" "Knight_Elavater_3,Open,,1.5,1"
}
}