stripper-configs/maps/ze_lotr_helms_deep_v5.cfg_event_21-01-2023

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;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX NUKE ISSUES
;----------------
modify:
{
match:
{
"targetname" "activadoresFinales"
"origin" "-2800 176 256"
"classname" "trigger_once"
"hammerid" "1940"
}
delete:
{
"OnStartTouch" "nuke,Disable,,12,-1"
}
insert:
{
"OnStartTouch" "TP_ZombieGlitchers,Enable,,0,-1"
}
}
;----------
;RAM SPEED
;----------
modify:
{
match:
{
"targetname" "ariete"
"classname" "func_tracktrain"
;"startspeed" "100"
}
replace:
{
"startspeed" "150"
}
}
modify:
{
match:
{
"targetname" "ariete_track2"
"classname" "path_track"
}
replace:
{
"speed" "150"
}
}
;------------------------
;FIX NO TP IN RADIO ROOM
;------------------------
add:
{
"model" "*170"
"targetname" "quesepierden"
"target" "perdedores1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "272 4816 1184"
"filtername" "humanos"
"classname" "trigger_teleport"
}
add:
{
"model" "*170"
"targetname" "quesepierden"
"target" "perdedores1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "272 4816 928"
"filtername" "humanos"
"classname" "trigger_teleport"
}
;----------------------------------
;DONT LET ZOMBIES INSIDE SAFE AREA
;----------------------------------
add:
{
"model" "*394"
"wait" "1"
"targetname" "TP_ZombieGlitchers"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-2800 176 256"
"filtername" "zombies"
"classname" "trigger_multiple"
"OnStartTouch" "!activator,AddOutput,origin -1662 280 217,0,-1"
}
modify:
{
match:
{
"targetname" "activadoresFinales"
"origin" "-1792 768 288"
"classname" "trigger_once"
"hammerid" "1295"
}
insert:
{
"OnStartTouch" "TP_ZombieGlitchers,Enable,,0,-1"
}
}
;-------------------------------
;DONT ALLOW TRAPPED CT TO KNIFE
;-------------------------------
modify:
{
match:
{
"classname" "trigger_multiple"
"origin" "-3974 436 34"
"hammerid" "1647"
}
delete:
{
"OnStartTouch" "darCuchi,Use,,0.2,-1"
}
}
;------------
;ANTI DELAY1
;------------
add:
{
"model" "*314"
"target" "afk"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-2246 -650 245"
"classname" "trigger_teleport"
}
;------------
;ANTI DELAY2
;------------
add:
{
"model" "*116"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "238 3190 980"
"filtername" "humanos"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "5"
"classname" "trigger_hurt"
}
add:
{
"model" "*116"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "274 3210 1090"
"filtername" "humanos"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "5"
"classname" "trigger_hurt"
}
add:
{
"model" "*116"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "308 3250 1090"
"filtername" "humanos"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "5"
"classname" "trigger_hurt"
}
add:
{
"model" "*116"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "340 3268 1166"
"filtername" "humanos"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "5"
"classname" "trigger_hurt"
}
add:
{
"model" "*116"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "372 3292 1244"
"filtername" "humanos"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "5"
"classname" "trigger_hurt"
}
;============================
; UNLOZE EVENT JANUARY 2023
; Special Stuff
;============================
; For now this is hard coded changes, not changeable through MapAdmin
;**********************
; Increase Door Health
;**********************
; Door Health: Add 300 hp
; 50 => 350
; 115 => 415
; 100 => 400
; 150 => 450
; 200 => 500
; Door 1 (right)
modify:
{
match:
{
"health" "50"
"parentname" "puerta1"
"classname" "func_breakable"
}
replace:
{
"health" "350"
}
}
modify:
{
match:
{
"health" "100"
"parentname" "puerta1"
"classname" "func_breakable"
}
replace:
{
"health" "400"
}
}
modify:
{
match:
{
"health" "115"
"parentname" "puerta1"
"classname" "func_breakable"
}
replace:
{
"health" "415"
}
}
modify:
{
match:
{
"health" "150"
"parentname" "puerta1"
"classname" "func_breakable"
}
replace:
{
"health" "450"
}
}
modify:
{
match:
{
"health" "200"
"parentname" "puerta1"
"classname" "func_breakable"
}
replace:
{
"health" "500"
}
}
; Door 2 (left)
modify:
{
match:
{
"health" "100"
"parentname" "puerta2"
"classname" "func_breakable"
}
replace:
{
"health" "400"
}
}
modify:
{
match:
{
"health" "150"
"parentname" "puerta2"
"classname" "func_breakable"
}
replace:
{
"health" "450"
}
}
modify:
{
match:
{
"health" "200"
"parentname" "puerta2"
"classname" "func_breakable"
}
replace:
{
"health" "500"
}
}
;********************************************
; Keep the push enabled at the 'keep' longer
;********************************************
modify:
{
match:
{
"targetname" "2nivel"
"origin" "-1833.53 4068.56 1263.61"
"classname" "func_breakable"
"hammerid" "1643"
}
delete:
{
"OnBreak" "protecEspecial,Disable,,12,-1"
}
insert:
{
"OnBreak" "protecEspecial,Disable,,18,-1"
}
}
;*****************************
; Final room hold way shorter
;*****************************
modify:
{
match:
{
"targetname" "trigger_final"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "consola,Command,say **Resist 30s!**,0,-1"
"OnStartTouch" "helmsdeepMusica,Volume,0,25,1"
"OnStartTouch" "puerta_final,Close,,30,-1"
"OnStartTouch" "sin_zombis,Enable,,30,-1"
"OnStartTouch" "controlador,Enable,,30,-1"
}
insert:
{
"OnStartTouch" "consola,Command,say **Resist 12s!**,0,-1"
"OnStartTouch" "helmsdeepMusica,Volume,0,7,1"
"OnStartTouch" "puerta_final,Close,,12,-1"
"OnStartTouch" "sin_zombis,Enable,,12,-1"
"OnStartTouch" "controlador,Enable,,12,-1"
}
}
;************************************
; Everyone start at a the same spawn
;************************************
; A dummy dest between the 2 main spawns (just a placeholder for the trigger teleports)
add:
{
"origin" "-3136 -9408 256"
"targetname" "4EchoEvent_DummyDest"
"angles" "0 0 0"
"classname" "info_teleport_destination"
}
; A dest at the water spawn
add:
{
"origin" "-5520 -10064 176"
"targetname" "4EchoEvent_SpawnWaterDest"
"angles" "0 0 0"
"classname" "info_teleport_destination"
}
; A dest at the rock spawn
add:
{
"origin" "64 -10112 160"
"targetname" "4EchoEvent_SpawnRockDest"
"angles" "0 180 0"
"classname" "info_teleport_destination"
}
; A dest at the cave spawn
add:
{
"origin" "848 -8160 320"
"targetname" "4EchoEvent_SpawnCaveDest"
"angles" "0 90 0"
"classname" "info_teleport_destination"
}
; Teleport around the water spawn
add:
{
"model" "*318"
"targetname" "4EchoEvent_SpawnWaterTP"
"target" "4EchoEvent_DummyDest"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-5326 -10002 576.7"
"classname" "trigger_teleport"
}
; Teleport around the rock spawn
add:
{
"model" "*318"
"targetname" "4EchoEvent_SpawnRockTP"
"target" "4EchoEvent_DummyDest"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "78 -10094 576.7"
"classname" "trigger_teleport"
}
; Teleport around the cave spawn
add:
{
"model" "*318"
"targetname" "4EchoEvent_SpawnCaveTP"
"target" "4EchoEvent_DummyDest"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "822 -7982 531.3"
"classname" "trigger_teleport"
}
; Im adding my own logic auto cause there are already 5 in the map so why not
add:
{
"origin" "-3136 -9408 256"
"targetname" "4EchoEvent_RelayInit"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnSpawn" "4EchoEvent_SpawnRandomStart,PickRandom,,0.02,1"
}
; Adding the logic case for randomness
; OnCase01: Start at Water spawn
; OnCase02: Start at Rock spawn
; OnCase03: Start at Cave spawn
add:
{
"origin" "-3136 -9408 256"
"targetname" "4EchoEvent_SpawnRandomStart"
"classname" "logic_case"
"OnCase01" "4EchoEvent_SpawnWaterTP,Kill,,0.00,1"
"OnCase01" "4EchoEvent_SpawnCaveTP,AddOutput,target 4EchoEvent_SpawnWaterDest,0.00,1"
"OnCase01" "4EchoEvent_SpawnCaveTP,Enable,,0.05,1"
"OnCase01" "4EchoEvent_SpawnRockTP,AddOutput,target 4EchoEvent_SpawnWaterDest,0.00,1"
"OnCase01" "4EchoEvent_SpawnRockTP,Enable,,0.05,1"
"OnCase02" "4EchoEvent_SpawnRockTP,Kill,,0.00,1"
"OnCase02" "4EchoEvent_SpawnCaveTP,AddOutput,target 4EchoEvent_SpawnRockDest,0.00,1"
"OnCase02" "4EchoEvent_SpawnCaveTP,Enable,,0.05,1"
"OnCase02" "4EchoEvent_SpawnWaterTP,AddOutput,target 4EchoEvent_SpawnRockDest,0.00,1"
"OnCase02" "4EchoEvent_SpawnWaterTP,Enable,,0.05,1"
"OnCase03" "4EchoEvent_SpawnCaveTP,Kill,,0.00,1"
"OnCase03" "4EchoEvent_SpawnRockTP,AddOutput,target 4EchoEvent_SpawnCaveDest,0.00,1"
"OnCase03" "4EchoEvent_SpawnRockTP,Enable,,0.05,1"
"OnCase03" "4EchoEvent_SpawnWaterTP,AddOutput,target 4EchoEvent_SpawnCaveDest,0.00,1"
"OnCase03" "4EchoEvent_SpawnWaterTP,Enable,,0.05,1"
}