443 lines
10 KiB
INI
Executable File
443 lines
10 KiB
INI
Executable File
;stripper by koen (STEAM_1:1:114921174)
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;adjust round time
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modify:
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{
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match:
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{
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"origin" "-272 96 -352"
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"classname" "logic_auto"
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}
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delete:
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{
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"OnMapSpawn" "sc,AddOutput,mp_roundtime 15,0,-1"
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}
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insert:
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{
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"OnMapSpawn" "sc,Command,mp_roundtime 11,0,-1"
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}
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}
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;replace existing physics level system to permanent entities
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add:
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{
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"classname" "info_target"
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"targetname" "Stage_CounterInit"
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"spawnflags" "0"
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"OnUser1" "Stage_CounterTemplate,ForceSpawn,,0,1"
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"OnUser1" "Stage_Counter,AddOutput,classname info_target,0.03,1"
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"OnUser1" "!self,Kill,,0.06,1"
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}
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add:
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{
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"classname" "point_template"
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"targetname" "Stage_CounterTemplate"
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"Template01" "Stage_Counter"
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"spawnflags" "2"
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}
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add:
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{
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"classname" "math_counter"
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"targetname" "Stage_Counter"
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"startvalue" "1"
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"StartDisabled" "0"
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"min" "1"
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"max" "5"
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"OnGetValue" "Stage_Case,InValue,,0,-1"
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}
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add:
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{
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"classname" "logic_case"
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"targetname" "Stage_Case"
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"Case01" "1"
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"Case02" "2"
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"Case03" "3"
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"case04" "4"
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"Case05" "5"
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"OnCase02" "Stage2_Relay,Trigger,,0.02,1"
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"OnCase03" "Stage3_Relay,Trigger,,0.02,1"
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"OnCase04" "RTV_Relay,Trigger,,0.02,1"
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"OnCase05" "RTV2_Relay,Trigger,,0.02,1"
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}
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modify:
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{
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match:
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{
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"classname" "logic_auto"
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}
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insert:
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{
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"OnMapSpawn" "Stage_CounterInit,FireUser1,,0,1"
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"OnMapSpawn" "Stage_Counter,GetValue,,0.02,1"
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}
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}
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;change existing stage change triggers to the new system
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modify:
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{
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match:
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{
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"classname" "logic_relay"
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"targetname" "l1_win_hm_relay"
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}
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delete:
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{
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"OnTrigger" "brush_l2_physbox,Disable,,0,-1"
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}
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insert:
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{
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"OnTrigger" "Stage_Counter,SetValue,2,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"targetname" "l2_nuke_trigger"
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}
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delete:
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{
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"OnStartTouch" "brush_l2_physbox,Enable,,5,1"
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"OnStartTouch" "brush_l3_physbox,Disable,,5,1"
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}
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insert:
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{
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"OnStartTouch" "Stage_Counter,SetValue,3,5,1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_multiple"
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"targetname" "getscore"
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}
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delete:
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{
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"OnStartTouch" "brush_l2_physbox,Enable,,0,1"
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"OnStartTouch" "brush_l3_physbox,Enable,,0,1"
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"OnStartTouch" "brush_rtv_physbox,Disable,,0,1"
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}
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insert:
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{
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"OnStartTouch" "Stage_Counter,SetValue,4,0,1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "logic_relay"
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"targetname" "rtv_trigger"
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}
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delete:
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{
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"OnTrigger" "worldspawn,FireUser1,,126.9,-1"
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"OnTrigger" "worldspawn,AddOutput,OnUser1 lvl_counter:SetValue:2:0.00:1,127,-1"
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}
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insert:
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{
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"OnTrigger" "Stage_Counter,SetValue,5,127,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_multiple"
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"targetname" "fys_win"
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}
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delete:
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{
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"OnTrigger" "brush_l3_physbox,Disable,,2,-1"
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"OnTrigger" "brush_rtv_physbox,Enable,,2,-1"
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"OnTrigger" "worldspawn,FireUser1,,2,1"
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}
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insert:
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{
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"OnTrigger" "Stage_Counter,SetValue,3,0,1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"targetname" "admin_l1"
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}
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delete:
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{
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"OnPressed" "brush_l2_physbox,Enable,,0,-1"
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"OnPressed" "brush_l3_physbox,Enable,,0,-1"
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"OnPressed" "brush_rtv_physbox,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,1,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"targetname" "admin_l2"
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}
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delete:
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{
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"OnPressed" "brush_l2_physbox,Disable,,0,-1"
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"OnPressed" "brush_l3_physbox,Enable,,0,-1"
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"OnPressed" "brush_rtv_physbox,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,2,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"targetname" "admin_l3"
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}
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delete:
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{
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"OnPressed" "brush_l3_physbox,Disable,,0,-1"
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"OnPressed" "brush_l2_physbox,Enable,,0,-1"
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"OnPressed" "brush_rtv_physbox,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,3,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"targetname" "admin_rtv"
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}
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delete:
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{
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"OnPressed" "brush_l3_physbox,Enable,,0,-1"
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"OnPressed" "brush_l2_physbox,Enable,,0,-1"
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"OnPressed" "brush_rtv_physbox,Disable,,0,-1"
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"OnPressed" "worldspawn,FireUser1,,0,-1"
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"OnPressed" "worldspawn,AddOutput,OnUser1 lvl_counter:SetValue:1:0.00:1,0.03,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,4,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"targetname" "admin_rtv_fys"
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}
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delete:
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{
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"OnPressed" "worldspawn,FireUser1,,0,-1"
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"OnPressed" "brush_l3_physbox,Enable,,0.5,-1"
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"OnPressed" "brush_l2_physbox,Enable,,0.5,-1"
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"OnPressed" "brush_rtv_physbox,Disable,,0.5,-1"
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"OnPressed" "worldspawn,AddOutput,OnUser1 lvl_counter:SetValue:2:0.00:1,0.03,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,5,0,-1"
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}
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}
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;convert stage triggers to relays
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add:
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{
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"classname" "logic_relay"
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"targetname" "Stage2_Relay"
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"spawnflags" "0"
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"OnTrigger" "l1_destination_1,AddOutput,origin 15296 -8704 6672,0,-1"
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"OnTrigger" "l1_bgm,Kill,,0,-1"
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"OnTrigger" "l2_bgm_1,PlaySound,,20,-1"
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"OnTrigger" "l2_door_1,Open,,9.9,-1"
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"OnTrigger" "spr_train_green_1,AddOutput,origin 14680 -4680 -1396,0,-1"
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"OnTrigger" "sc,Command,say LEVEL2,2,-1"
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"OnTrigger" "l2_door_relay_1,Trigger,,60,-1"
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"OnTrigger" "trigger_fade_black,Kill,,0,-1"
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"OnTrigger" "item1_gr_spawn_temp,ForceSpawn,,1,-1"
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"OnTrigger" "item2_gr_spawn_temp,ForceSpawn,,2,-1"
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"OnTrigger" "itemheya_glitch_tp,Enable,,45,-1"
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"OnTrigger" "itemheya_smoke,Kill,,45,-1"
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"OnTrigger" "itemheya_1,Kill,,45,-1"
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"OnTrigger" "itemheya_2,Kill,,45,-1"
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"OnTrigger" "itemheya_temp,ForceSpawn,,3,-1"
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"OnTrigger" "item3_gr_spawn_temp,ForceSpawn,,4,-1"
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"OnTrigger" "l1_msg,Kill,,0,-1"
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"OnTrigger" "l1_msg,CancelPending,,0,-1"
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"OnTrigger" "l2_door_case,PickRandomShuffle,,10,-1"
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"OnTrigger" "l1_door_relay_*,Kill,,0,-1"
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}
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add:
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{
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"classname" "logic_relay"
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"targetname" "Stage3_Relay"
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"spawnflags" "0"
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"OnTrigger" "l1_bgm,Kill,,0,-1"
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"OnTrigger" "l3_bgm_1,PlaySound,,10,-1"
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"OnTrigger" "l2_timer_door_oc,Kill,,0,-1"
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"OnTrigger" "sc,Command,say LEVEL3,2,-1"
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"OnTrigger" "l2_nuke_trigger,Kill,,0,-1"
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"OnTrigger" "l1_destination_1,AddOutput,origin -2736 -8000 -240,0,-1"
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"OnTrigger" "spr_l2_last,Kill,,0,-1"
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"OnTrigger" "l2_bgm_1,Kill,,0,-1"
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"OnTrigger" "l2_tp,Kill,,0,-1"
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"OnTrigger" "l2_teleport_zm_1,Kill,,0,-1"
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"OnTrigger" "l2_teleport_zm_2,Kill,,0,-1"
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"OnTrigger" "item2_gr_spawn_temp,ForceSpawn,,2,-1"
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"OnTrigger" "item1_gr_spawn_temp,ForceSpawn,,1,-1"
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"OnTrigger" "itemheya_glitch_tp,Enable,,60,-1"
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"OnTrigger" "itemheya_l3_2,Kill,,60,-1"
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"OnTrigger" "itemheya_l3_1,Kill,,60,-1"
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"OnTrigger" "itemheya_l3_smoke,Kill,,60,-1"
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"OnTrigger" "itemheya_l3_temp,ForceSpawn,,3,-1"
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"OnTrigger" "item3_gr_spawn_temp,ForceSpawn,,4,-1"
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"OnTrigger" "spr_l2_last,Kill,,0,-1"
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"OnTrigger" "l2_rot_white,Kill,,0,-1"
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"OnTrigger" "l1_msg,CancelPending,,0,-1"
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"OnTrigger" "l1_msg,Kill,,0,-1"
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"OnTrigger" "l2_door_relay_1,Kill,,0,-1"
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"OnTrigger" "maker_st4_heal_spawn,ForceSpawnAtEntityOrigin,target_heal_point_2,16,-1"
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"OnTrigger" "maker_st4_heal_spawn,ForceSpawnAtEntityOrigin,target_heal_point_1,15,-1"
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"OnTrigger" "maker_st4_heal_spawn,ForceSpawn,,14,-1"
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}
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add:
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{
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"classname" "logic_relay"
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"targetname" "RTV_Relay"
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"spawnflags" "0"
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"OnTrigger" "l1_door_2,Kill,,0,-1"
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"OnTrigger" "l3_bgm_1,Kill,,0,-1"
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"OnTrigger" "l2_timer_door_oc,Kill,,0,-1"
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"OnTrigger" "l2_nuke_trigger,Kill,,0,-1"
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"OnTrigger" "l1_destination_1,AddOutput,origin -2736 -8000 -240,0,-1"
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"OnTrigger" "spr_l2_last,Kill,,0,-1"
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"OnTrigger" "l2_bgm_1,Kill,,0,-1"
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"OnTrigger" "l2_tp,Kill,,0,-1"
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"OnTrigger" "l2_teleport_zm_1,Kill,,0,-1"
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"OnTrigger" "l2_teleport_zm_2,Kill,,0,-1"
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"OnTrigger" "item2_gr_spawn_temp,ForceSpawn,,2,-1"
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"OnTrigger" "item1_gr_spawn_temp,ForceSpawn,,1,-1"
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"OnTrigger" "itemheya_glitch_tp,Enable,,60,-1"
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"OnTrigger" "itemheya_l3_2,Kill,,60,-1"
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"OnTrigger" "itemheya_l3_1,Kill,,60,-1"
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"OnTrigger" "itemheya_l3_smoke,Kill,,60,-1"
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"OnTrigger" "itemheya_l3_temp,ForceSpawn,,3,-1"
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"OnTrigger" "item3_gr_spawn_temp,ForceSpawn,,4,-1"
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"OnTrigger" "start_teleport_1,Kill,,0,-1"
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"OnTrigger" "rtv_teleport,Enable,,10,-1"
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"OnTrigger" "rtv_teleport,Kill,,16,-1"
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"OnTrigger" "rtv_trigger,Trigger,,19,-1"
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"OnTrigger" "l1_bgm,Kill,,0,-1"
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"OnTrigger" "rtv_teleport_2,Enable,,16.5,-1"
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"OnTrigger" "l2_rot_white,Kill,,0,-1"
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"OnTrigger" "spr_l2_last,Kill,,0,-1"
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"OnTrigger" "l1_msg,CancelPending,,0,-1"
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"OnTrigger" "l1_msg,Kill,,0,-1"
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"OnTrigger" "l2_door_relay_1,Kill,,0,-1"
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"OnTrigger" "sc,Command,say rtv,2,-1"
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"OnTrigger" "sc,Command,say MUSIC: Dizzolve,3,-1"
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"OnTrigger" "fys_trigger,kill,,0,-1"
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}
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add:
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{
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"classname" "logic_relay"
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"targetname" "RTV2_Relay"
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"spawnflags" "0"
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"OnTrigger" "l1_door_2,Kill,,0,-1"
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"OnTrigger" "l3_bgm_1,Kill,,0,-1"
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"OnTrigger" "l2_timer_door_oc,Kill,,0,-1"
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"OnTrigger" "l2_nuke_trigger,Kill,,0,-1"
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"OnTrigger" "l1_destination_1,AddOutput,origin -2736 -8000 -240,0,-1"
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"OnTrigger" "spr_l2_last,Kill,,0,-1"
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"OnTrigger" "l2_bgm_1,Kill,,0,-1"
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"OnTrigger" "l2_tp,Kill,,0,-1"
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"OnTrigger" "l2_teleport_zm_1,Kill,,0,-1"
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"OnTrigger" "l2_teleport_zm_2,Kill,,0,-1"
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"OnTrigger" "item2_gr_spawn_temp,ForceSpawn,,2,-1"
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"OnTrigger" "item1_gr_spawn_temp,ForceSpawn,,1,-1"
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"OnTrigger" "itemheya_glitch_tp,Enable,,60,-1"
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"OnTrigger" "itemheya_l3_2,Kill,,60,-1"
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"OnTrigger" "itemheya_l3_1,Kill,,60,-1"
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"OnTrigger" "itemheya_l3_smoke,Kill,,60,-1"
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"OnTrigger" "itemheya_l3_temp,ForceSpawn,,3,-1"
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"OnTrigger" "item3_gr_spawn_temp,ForceSpawn,,4,-1"
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"OnTrigger" "start_teleport_1,Kill,,0,-1"
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"OnTrigger" "rtv_teleport,Enable,,10,-1"
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"OnTrigger" "rtv_teleport,Kill,,16,-1"
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"OnTrigger" "rtv_trigger,Trigger,,19,-1"
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"OnTrigger" "l1_bgm,Kill,,0,-1"
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"OnTrigger" "rtv_teleport_2,Enable,,16.5,-1"
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"OnTrigger" "l2_rot_white,Kill,,0,-1"
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"OnTrigger" "spr_l2_last,Kill,,0,-1"
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"OnTrigger" "l1_msg,CancelPending,,0,-1"
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"OnTrigger" "l1_msg,Kill,,0,-1"
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"OnTrigger" "l2_door_relay_1,Kill,,0,-1"
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"OnTrigger" "fys_trigger,Trigger,,19,-1"
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"OnTrigger" "sc,Command,say rtv2,2,-1"
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"OnTrigger" "sc,Command,say MUSIC: Yooh - Seraphim,3,-1"
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"OnTrigger" "rtv_trigger,kill,,0,-1"
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"OnTrigger" "fys_trigger,Enable,,1,-1"
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}
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;cleanup up old level system
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filter:
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{
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"classname" "func_physbox"
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"targetname" "/physbox_.*/"
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}
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filter:
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{
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"classname" "func_brush"
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"targetname" "/brush_(l2|l3|rtv)_physbox/"
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}
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filter:
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{
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"classname" "trigger_once"
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"targetname" "/trigger_(l2|l3|rtv)_physbox/"
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}
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modify:
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{
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match:
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{
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"classname" "logic_auto"
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}
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delete:
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{
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"OnMapSpawn" "physbox_l2,Kill,,10,-1"
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"OnMapSpawn" "physbox_l3,Kill,,10,-1"
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"OnMapSpawn" "physbox_rtv,Kill,,10,-1"
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}
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} |