195 lines
3.6 KiB
INI
195 lines
3.6 KiB
INI
modify:
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{
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match:
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{
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"origin" "8008 -776 265"
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"targetname" "Levels_Case"
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"classname" "logic_case"
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"hammerid" "2752503"
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}
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delete:
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{
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"OnCase01" "worldspawn,AddOutput,OnUser1 Levels_Counter:SetValue:2:0:1,45,-1"
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"OnCase01" "worldspawn,FireUser1,,29.95,-1"
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}
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insert:
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{
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"OnCase01" "worldspawn,AddOutput,OnUser1 Levels_Counter:SetValue:2:0:1,1,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "point_servercommand"
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}
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delete:
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{
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"OnUser1" "!self,Command,sv_enablebunnyhopping 0,0,1"
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}
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insert:
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{
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"OnUser1" "!self,Command,sv_enablebunnyhopping 1,0,1"
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}
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}
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; Disable Bhop Before Lazers Rage Mode
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modify:
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{
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match:
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{
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"targetname" "Shinra_Nade_Equip"
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"classname" "trigger_push"
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}
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insert:
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{
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"OnStartTouch" "cmd,Command,sv_enablebunnyhopping 0,0,1"
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}
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}
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; Enable Bhop At Lazers Rage Mode
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modify:
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{
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match:
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{
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"targetname" "Genesis_HP_Push"
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"classname" "trigger_push"
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}
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insert:
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{
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"OnStartTouch" "cmd,Command,sv_enablebunnyhopping 1,0,1"
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}
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}
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; Add beams to show a trigger's bounds in cave descent
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add:
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{
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"origin" "-4720 -1401 1336"
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"TouchType" "0"
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"TextureScroll" "35"
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"texture" "sprites/laserbeam.spr"
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"targetname" "Gi_Cave_TP_beam1"
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"StrikeTime" "1"
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"spawnflags" "1"
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"renderfx" "0"
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"rendercolor" "0 192 0"
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"renderamt" "200"
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"Radius" "256"
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"NoiseAmplitude" "0"
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"LightningStart" "Gi_Cave_TP_beam1"
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"LightningEnd" "Gi_Cave_TP_beam2"
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"life" "0"
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"HDRColorScale" "1.0"
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"framestart" "0"
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"framerate" "0"
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"decalname" "Bigshot"
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"damage" "0"
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"BoltWidth" "2"
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"classname" "env_beam"
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}
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add:
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{
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"origin" "-4720 -1057 1336"
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"TouchType" "0"
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"TextureScroll" "35"
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"texture" "sprites/laserbeam.spr"
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"targetname" "Gi_Cave_TP_beam2"
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"StrikeTime" "1"
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"spawnflags" "1"
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"renderfx" "0"
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"rendercolor" "0 192 0"
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"renderamt" "200"
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"Radius" "256"
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"NoiseAmplitude" "0"
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"LightningStart" "Gi_Cave_TP_beam2"
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"LightningEnd" "Gi_Cave_TP_beam3"
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"life" "0"
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"HDRColorScale" "1.0"
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"framestart" "0"
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"framerate" "0"
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"decalname" "Bigshot"
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"damage" "0"
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"BoltWidth" "2"
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"classname" "env_beam"
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}
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add:
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{
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"origin" "-4786 -1057 1336"
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"TouchType" "0"
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"TextureScroll" "35"
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"texture" "sprites/laserbeam.spr"
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"targetname" "Gi_Cave_TP_beam3"
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"StrikeTime" "1"
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"spawnflags" "1"
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"renderfx" "0"
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"rendercolor" "0 192 0"
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"renderamt" "200"
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"Radius" "256"
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"NoiseAmplitude" "0"
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"LightningStart" "Gi_Cave_TP_beam3"
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"LightningEnd" "Gi_Cave_TP_beam4"
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"life" "0"
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"HDRColorScale" "1.0"
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"framestart" "0"
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"framerate" "0"
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"decalname" "Bigshot"
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"damage" "0"
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"BoltWidth" "2"
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"classname" "env_beam"
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}
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add:
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{
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"origin" "-4786 -804 1336"
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"targetname" "Gi_Cave_TP_beam4"
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"spawnflags" "0"
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"angles" "0 0 0"
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"classname" "info_teleport_destination"
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}
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; Disable Bhop Before Last Boss Hard & Extreme Modes
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modify:
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{
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match:
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{
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"targetname" "lvl2_Gi_Nattak_Push"
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"classname" "trigger_push"
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}
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insert:
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{
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"OnStartTouch" "cmd,Command,sv_enablebunnyhopping 0,0,1"
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}
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}
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;----------------------------------------------------------------------------
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; Makes a trigger_teleport so people cannot glitch through wall displacement
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;----------------------------------------------------------------------------
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add:
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{
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"model" "*80"
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"targetname" "displacement_fix_1"
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"target" "Admin_Room_Back_TD"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "2491.8 -756 192.24"
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"classname" "trigger_teleport"
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}
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;-----------------------------------------------
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; Fixes unreachable spot on zm mode / all modes
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;-----------------------------------------------
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modify:
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{
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match:
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{
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"classname" "func_rotating"
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"origin" "2186.96 -1721.24 419.45"
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}
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replace:
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{
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"spawnflags" "69"
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}
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}
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