stripper-configs/maps/ze_ffvii_cosmo_canyon_v5fix.cfg

195 lines
3.6 KiB
INI

modify:
{
match:
{
"origin" "8008 -776 265"
"targetname" "Levels_Case"
"classname" "logic_case"
"hammerid" "2752503"
}
delete:
{
"OnCase01" "worldspawn,AddOutput,OnUser1 Levels_Counter:SetValue:2:0:1,45,-1"
"OnCase01" "worldspawn,FireUser1,,29.95,-1"
}
insert:
{
"OnCase01" "worldspawn,AddOutput,OnUser1 Levels_Counter:SetValue:2:0:1,1,-1"
}
}
modify:
{
match:
{
"classname" "point_servercommand"
}
delete:
{
"OnUser1" "!self,Command,sv_enablebunnyhopping 0,0,1"
}
insert:
{
"OnUser1" "!self,Command,sv_enablebunnyhopping 1,0,1"
}
}
; Disable Bhop Before Lazers Rage Mode
modify:
{
match:
{
"targetname" "Shinra_Nade_Equip"
"classname" "trigger_push"
}
insert:
{
"OnStartTouch" "cmd,Command,sv_enablebunnyhopping 0,0,1"
}
}
; Enable Bhop At Lazers Rage Mode
modify:
{
match:
{
"targetname" "Genesis_HP_Push"
"classname" "trigger_push"
}
insert:
{
"OnStartTouch" "cmd,Command,sv_enablebunnyhopping 1,0,1"
}
}
; Add beams to show a trigger's bounds in cave descent
add:
{
"origin" "-4720 -1401 1336"
"TouchType" "0"
"TextureScroll" "35"
"texture" "sprites/laserbeam.spr"
"targetname" "Gi_Cave_TP_beam1"
"StrikeTime" "1"
"spawnflags" "1"
"renderfx" "0"
"rendercolor" "0 192 0"
"renderamt" "200"
"Radius" "256"
"NoiseAmplitude" "0"
"LightningStart" "Gi_Cave_TP_beam1"
"LightningEnd" "Gi_Cave_TP_beam2"
"life" "0"
"HDRColorScale" "1.0"
"framestart" "0"
"framerate" "0"
"decalname" "Bigshot"
"damage" "0"
"BoltWidth" "2"
"classname" "env_beam"
}
add:
{
"origin" "-4720 -1057 1336"
"TouchType" "0"
"TextureScroll" "35"
"texture" "sprites/laserbeam.spr"
"targetname" "Gi_Cave_TP_beam2"
"StrikeTime" "1"
"spawnflags" "1"
"renderfx" "0"
"rendercolor" "0 192 0"
"renderamt" "200"
"Radius" "256"
"NoiseAmplitude" "0"
"LightningStart" "Gi_Cave_TP_beam2"
"LightningEnd" "Gi_Cave_TP_beam3"
"life" "0"
"HDRColorScale" "1.0"
"framestart" "0"
"framerate" "0"
"decalname" "Bigshot"
"damage" "0"
"BoltWidth" "2"
"classname" "env_beam"
}
add:
{
"origin" "-4786 -1057 1336"
"TouchType" "0"
"TextureScroll" "35"
"texture" "sprites/laserbeam.spr"
"targetname" "Gi_Cave_TP_beam3"
"StrikeTime" "1"
"spawnflags" "1"
"renderfx" "0"
"rendercolor" "0 192 0"
"renderamt" "200"
"Radius" "256"
"NoiseAmplitude" "0"
"LightningStart" "Gi_Cave_TP_beam3"
"LightningEnd" "Gi_Cave_TP_beam4"
"life" "0"
"HDRColorScale" "1.0"
"framestart" "0"
"framerate" "0"
"decalname" "Bigshot"
"damage" "0"
"BoltWidth" "2"
"classname" "env_beam"
}
add:
{
"origin" "-4786 -804 1336"
"targetname" "Gi_Cave_TP_beam4"
"spawnflags" "0"
"angles" "0 0 0"
"classname" "info_teleport_destination"
}
; Disable Bhop Before Last Boss Hard & Extreme Modes
modify:
{
match:
{
"targetname" "lvl2_Gi_Nattak_Push"
"classname" "trigger_push"
}
insert:
{
"OnStartTouch" "cmd,Command,sv_enablebunnyhopping 0,0,1"
}
}
;----------------------------------------------------------------------------
; Makes a trigger_teleport so people cannot glitch through wall displacement
;----------------------------------------------------------------------------
add:
{
"model" "*80"
"targetname" "displacement_fix_1"
"target" "Admin_Room_Back_TD"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "2491.8 -756 192.24"
"classname" "trigger_teleport"
}
;-----------------------------------------------
; Fixes unreachable spot on zm mode / all modes
;-----------------------------------------------
modify:
{
match:
{
"classname" "func_rotating"
"origin" "2186.96 -1721.24 419.45"
}
replace:
{
"spawnflags" "69"
}
}