stripper-configs/maps/ze_elevator_escape.cfg

82 lines
1.2 KiB
INI
Executable File

;; _
;; fix nuke glitch spots
add:
{
"model" "*98"
"targetname" "nuclear_bomb"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "1173 -310 960"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "10000"
"classname" "trigger_hurt"
}
add:
{
"model" "*98"
"targetname" "nuclear_bomb"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "392 -70 1217"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "10000"
"classname" "trigger_hurt"
}
add:
{
"model" "*98"
"targetname" "nuclear_bomb"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-2645 345 1162"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "10000"
"classname" "trigger_hurt"
}
add:
{
"model" "*98"
"targetname" "nuclear_bomb"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-2630 -384 1162"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "20"
"damage" "10000"
"classname" "trigger_hurt"
}
;; keep nuke enabled
modify:
{
match:
{
"targetname" "start_destruct"
"classname" "func_button"
}
delete:
{
"OnPressed" "nuclear_bomb,Disable,,61,1"
}
insert:
{
"OnPressed" "afk_killer,Enable,,60,1"
}
}