82 lines
1.2 KiB
INI
Executable File
82 lines
1.2 KiB
INI
Executable File
;; _
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;; fix nuke glitch spots
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add:
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{
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"model" "*98"
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"targetname" "nuclear_bomb"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "1173 -310 960"
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"nodmgforce" "0"
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"damagetype" "0"
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"damagemodel" "0"
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"damagecap" "20"
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"damage" "10000"
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"classname" "trigger_hurt"
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}
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add:
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{
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"model" "*98"
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"targetname" "nuclear_bomb"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "392 -70 1217"
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"nodmgforce" "0"
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"damagetype" "0"
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"damagemodel" "0"
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"damagecap" "20"
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"damage" "10000"
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"classname" "trigger_hurt"
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}
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add:
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{
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"model" "*98"
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"targetname" "nuclear_bomb"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "-2645 345 1162"
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"nodmgforce" "0"
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"damagetype" "0"
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"damagemodel" "0"
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"damagecap" "20"
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"damage" "10000"
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"classname" "trigger_hurt"
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}
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add:
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{
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"model" "*98"
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"targetname" "nuclear_bomb"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "-2630 -384 1162"
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"nodmgforce" "0"
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"damagetype" "0"
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"damagemodel" "0"
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"damagecap" "20"
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"damage" "10000"
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"classname" "trigger_hurt"
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}
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;; keep nuke enabled
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modify:
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{
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match:
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{
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"targetname" "start_destruct"
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"classname" "func_button"
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}
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delete:
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{
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"OnPressed" "nuclear_bomb,Disable,,61,1"
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}
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insert:
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{
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"OnPressed" "afk_killer,Enable,,60,1"
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}
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}
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