451 lines
7.9 KiB
INI
451 lines
7.9 KiB
INI
; 13/12/2021
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; modify wrong npc spot
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modify:
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{
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match:
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{
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"targetname" "s1_npc_spawn_new"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "maker_bvn,ForceSpawnAtEntityOrigin,!caller,0,1"
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}
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}
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; fix wrong filter on trigger
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modify:
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{
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match:
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{
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"targetname" "s1_once_zm_extratp"
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"classname" "trigger_once"
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}
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insert:
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{
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"filtername" "filter_zombies"
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}
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}
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; tornado push fix
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modify:
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{
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match:
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{
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"targetname" "ksdk_push"
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"classname" "trigger_push"
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}
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replace:
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{
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"pushdir" "0 0 0"
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}
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}
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; item loc position fix
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modify:
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{
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match:
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{
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"targetname" "s1_item_loc4"
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"classname" "logic_relay"
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}
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replace:
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{
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"origin" "-78 2446 -6048"
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}
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}
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; fix platform not killing
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modify:
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{
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match:
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{
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"targetname" "s1_movelinear_triggerplat"
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"classname" "func_movelinear"
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}
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replace:
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{
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"blockdamage" "99999"
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}
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}
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; 15/12/2021
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; bossfight update
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modify:
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{
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match:
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{
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"targetname" "pads_door1"
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"classname" "func_door"
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}
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replace:
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{
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"lip" "1900"
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"speed" "310"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "phase3_attack_case"
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"classname" "logic_case"
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}
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insert:
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{
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"OnCase16" "phase3_att16,Trigger,,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "phase3_att1"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,1.4,-1"
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"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,1.6,-1"
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"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,1.8,-1"
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"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,2,-1"
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"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,3.2,-1"
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"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,3.4,-1"
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"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,3.6,-1"
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"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,3.8,-1"
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"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,4,-1"
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"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,4.2,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "phase3_att1"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "template_nvb,ForceSpawn,,3,-1"
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"OnTrigger" "template_nvb,ForceSpawn,,6.02,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "phase3_att4"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "template_nvb,ForceSpawn,,2,-1"
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"OnTrigger" "template_nvb,ForceSpawn,,5.02,-1"
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"OnTrigger" "phase3_timer_dodge,Enable,,6,-1"
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"OnTrigger" "phase3_timer_dodge,Disable,,12.5,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "phase3_att7"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "phase3_redbeam_maker,ForceSpawn,,11.5,-1"
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"OnTrigger" "template_nvb,ForceSpawn,,14,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "phase3_att10"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "phase3_maker_beam,ForceSpawn,,3,-1"
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"OnTrigger" "phase3_maker_beam,ForceSpawn,,7,-1"
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"OnTrigger" "phase3_maker_beam,ForceSpawn,,10,-1"
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"OnTrigger" "template_nvb,ForceSpawn,,9,-1"
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"OnTrigger" "template_nvb,ForceSpawn,,12.02,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "phase3_att12"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "template_nvb,ForceSpawn,,2,-1"
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"OnTrigger" "phase3_ballbeam_maker1,FireUser3,,2,-1"
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"OnTrigger" "phase3_ballbeam_maker2,FireUser3,,2,-1"
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"OnTrigger" "phase3_ballbeam_maker3,FireUser3,,2,-1"
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"OnTrigger" "phase3_ballbeam_maker4,FireUser3,,2,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.04,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.06,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.08,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.10,-1"
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"OnTrigger" "template_nvb,ForceSpawn,,5,-1"
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"OnTrigger" "phase3_ballbeam_maker5,FireUser3,,7,-1"
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"OnTrigger" "phase3_ballbeam_maker6,FireUser3,,7,-1"
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"OnTrigger" "phase3_ballbeam_maker7,FireUser3,,7,-1"
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"OnTrigger" "phase3_ballbeam_maker8,FireUser3,,7,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.5,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.52,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.54,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.56,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "phase3_att15"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "template_nvb,ForceSpawn,,1.5,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.02,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.04,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.06,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.08,-1"
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"OnTrigger" "template_nvb,ForceSpawn,,5,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.02,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.04,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.06,-1"
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"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.08,-1"
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"OnTrigger" "template_nvb,ForceSpawn,,8,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "phase3_att11"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "phase3_timer_ball,RefireTime,0.25,13,-1"
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}
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insert:
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{
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"OnTrigger" "phase3_timer_ball,RefireTime,0.4,13,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "phase3_att14"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "phase3_maker_beam,ForceSpawn,,2,-1"
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"OnTrigger" "phase3_maker_beam,ForceSpawn,,3.5,-1"
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"OnTrigger" "phase3_maker_beam,ForceSpawn,,5,-1"
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"OnTrigger" "template_nvb,ForceSpawn,,9,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "stack_hurt"
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"classname" "trigger_hurt"
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}
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replace:
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{
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"damage" "15"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "try_door"
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"classname" "func_door"
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}
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replace:
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{
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"speed" "625"
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"lip" "1700"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "phase3_timer_dodge"
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"classname" "logic_timer"
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}
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replace:
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{
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"RefireTime" "0.05"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "phase3_trigger_gravity_arenazm"
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"classname" "trigger_multiple"
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}
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delete:
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{
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"OnStartTouch" "speed,ModifySpeed,0.65,0,-1"
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"OnStartTouch" "!activator,AddOutput,gravity 0.3,0,-1"
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}
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insert:
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{
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"OnStartTouch" "speed,ModifySpeed,0.75,0,-1"
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"OnStartTouch" "!activator,AddOutput,gravity 0.25,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "human_heal_temp"
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"classname" "point_template"
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}
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delete:
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{
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"Template03" "human_heal_relay"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "human_heal_itemtemp"
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"classname" "point_template"
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}
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insert:
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{
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"Template06" "human_heal_relay"
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}
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}
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; 17/12/2021
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; Fix zm attack teleport
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modify:
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{
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match:
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{
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"targetname" "phase3_att6"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "s1_tp_zmreset_attack,Disable,,16.5,-1"
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}
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insert:
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{
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"OnTrigger" "s1_tp_zmreset_attack,Disable,,42,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "phase3_death_relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "s1_tp_zm_bossattack,kill,,0,-1"
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}
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}
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; change pyramid health
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modify:
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{
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match:
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{
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"targetname" "redsq_break"
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"classname" "func_breakable"
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}
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replace:
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{
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"health" "450"
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}
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}
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; heal faster
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modify:
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{
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match:
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{
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"targetname" "human_heal_hurt"
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"classname" "trigger_hurt"
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}
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replace:
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{
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"damage" "-40"
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}
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}
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; change npc loc
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modify:
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{
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match:
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{
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"targetname" "s1_npc_spawn4"
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"classname" "logic_relay"
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}
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replace:
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{
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"origin" "-714 -938 -3660"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "s1_once_npcnew"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "s1_npc_spawn_new2,Trigger,,0,1"
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}
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insert:
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{
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"OnStartTouch" "s1_npc_spawn_new2,Trigger,,1,1"
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}
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} |