stripper-configs/maps/ze_djinn_v1.cfg

451 lines
7.9 KiB
INI

; 13/12/2021
; modify wrong npc spot
modify:
{
match:
{
"targetname" "s1_npc_spawn_new"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "maker_bvn,ForceSpawnAtEntityOrigin,!caller,0,1"
}
}
; fix wrong filter on trigger
modify:
{
match:
{
"targetname" "s1_once_zm_extratp"
"classname" "trigger_once"
}
insert:
{
"filtername" "filter_zombies"
}
}
; tornado push fix
modify:
{
match:
{
"targetname" "ksdk_push"
"classname" "trigger_push"
}
replace:
{
"pushdir" "0 0 0"
}
}
; item loc position fix
modify:
{
match:
{
"targetname" "s1_item_loc4"
"classname" "logic_relay"
}
replace:
{
"origin" "-78 2446 -6048"
}
}
; fix platform not killing
modify:
{
match:
{
"targetname" "s1_movelinear_triggerplat"
"classname" "func_movelinear"
}
replace:
{
"blockdamage" "99999"
}
}
; 15/12/2021
; bossfight update
modify:
{
match:
{
"targetname" "pads_door1"
"classname" "func_door"
}
replace:
{
"lip" "1900"
"speed" "310"
}
}
modify:
{
match:
{
"targetname" "phase3_attack_case"
"classname" "logic_case"
}
insert:
{
"OnCase16" "phase3_att16,Trigger,,0,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att1"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,1.4,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,1.6,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,1.8,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,2,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,3.2,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,3.4,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,3.6,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,3.8,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,4,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,4.2,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att1"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "template_nvb,ForceSpawn,,3,-1"
"OnTrigger" "template_nvb,ForceSpawn,,6.02,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att4"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "template_nvb,ForceSpawn,,2,-1"
"OnTrigger" "template_nvb,ForceSpawn,,5.02,-1"
"OnTrigger" "phase3_timer_dodge,Enable,,6,-1"
"OnTrigger" "phase3_timer_dodge,Disable,,12.5,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att7"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "phase3_redbeam_maker,ForceSpawn,,11.5,-1"
"OnTrigger" "template_nvb,ForceSpawn,,14,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att10"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "phase3_maker_beam,ForceSpawn,,3,-1"
"OnTrigger" "phase3_maker_beam,ForceSpawn,,7,-1"
"OnTrigger" "phase3_maker_beam,ForceSpawn,,10,-1"
"OnTrigger" "template_nvb,ForceSpawn,,9,-1"
"OnTrigger" "template_nvb,ForceSpawn,,12.02,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att12"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "template_nvb,ForceSpawn,,2,-1"
"OnTrigger" "phase3_ballbeam_maker1,FireUser3,,2,-1"
"OnTrigger" "phase3_ballbeam_maker2,FireUser3,,2,-1"
"OnTrigger" "phase3_ballbeam_maker3,FireUser3,,2,-1"
"OnTrigger" "phase3_ballbeam_maker4,FireUser3,,2,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.04,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.06,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.08,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.10,-1"
"OnTrigger" "template_nvb,ForceSpawn,,5,-1"
"OnTrigger" "phase3_ballbeam_maker5,FireUser3,,7,-1"
"OnTrigger" "phase3_ballbeam_maker6,FireUser3,,7,-1"
"OnTrigger" "phase3_ballbeam_maker7,FireUser3,,7,-1"
"OnTrigger" "phase3_ballbeam_maker8,FireUser3,,7,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.5,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.52,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.54,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.56,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att15"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "template_nvb,ForceSpawn,,1.5,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.02,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.04,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.06,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.08,-1"
"OnTrigger" "template_nvb,ForceSpawn,,5,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.02,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.04,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.06,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.08,-1"
"OnTrigger" "template_nvb,ForceSpawn,,8,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att11"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "phase3_timer_ball,RefireTime,0.25,13,-1"
}
insert:
{
"OnTrigger" "phase3_timer_ball,RefireTime,0.4,13,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att14"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "phase3_maker_beam,ForceSpawn,,2,-1"
"OnTrigger" "phase3_maker_beam,ForceSpawn,,3.5,-1"
"OnTrigger" "phase3_maker_beam,ForceSpawn,,5,-1"
"OnTrigger" "template_nvb,ForceSpawn,,9,-1"
}
}
modify:
{
match:
{
"targetname" "stack_hurt"
"classname" "trigger_hurt"
}
replace:
{
"damage" "15"
}
}
modify:
{
match:
{
"targetname" "try_door"
"classname" "func_door"
}
replace:
{
"speed" "625"
"lip" "1700"
}
}
modify:
{
match:
{
"targetname" "phase3_timer_dodge"
"classname" "logic_timer"
}
replace:
{
"RefireTime" "0.05"
}
}
modify:
{
match:
{
"targetname" "phase3_trigger_gravity_arenazm"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "speed,ModifySpeed,0.65,0,-1"
"OnStartTouch" "!activator,AddOutput,gravity 0.3,0,-1"
}
insert:
{
"OnStartTouch" "speed,ModifySpeed,0.75,0,-1"
"OnStartTouch" "!activator,AddOutput,gravity 0.25,0,-1"
}
}
modify:
{
match:
{
"targetname" "human_heal_temp"
"classname" "point_template"
}
delete:
{
"Template03" "human_heal_relay"
}
}
modify:
{
match:
{
"targetname" "human_heal_itemtemp"
"classname" "point_template"
}
insert:
{
"Template06" "human_heal_relay"
}
}
; 17/12/2021
; Fix zm attack teleport
modify:
{
match:
{
"targetname" "phase3_att6"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "s1_tp_zmreset_attack,Disable,,16.5,-1"
}
insert:
{
"OnTrigger" "s1_tp_zmreset_attack,Disable,,42,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_death_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "s1_tp_zm_bossattack,kill,,0,-1"
}
}
; change pyramid health
modify:
{
match:
{
"targetname" "redsq_break"
"classname" "func_breakable"
}
replace:
{
"health" "450"
}
}
; heal faster
modify:
{
match:
{
"targetname" "human_heal_hurt"
"classname" "trigger_hurt"
}
replace:
{
"damage" "-40"
}
}
; change npc loc
modify:
{
match:
{
"targetname" "s1_npc_spawn4"
"classname" "logic_relay"
}
replace:
{
"origin" "-714 -938 -3660"
}
}
modify:
{
match:
{
"targetname" "s1_once_npcnew"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "s1_npc_spawn_new2,Trigger,,0,1"
}
insert:
{
"OnStartTouch" "s1_npc_spawn_new2,Trigger,,1,1"
}
}