737 lines
12 KiB
INI
737 lines
12 KiB
INI
add:
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{
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"origin" "320 -312 -8136"
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"targetname" "TheCurrentLevelPlugin"
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"min" "1"
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"max" "6"
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"startvalue" "1"
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"classname" "math_counter"
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}
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modify:
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{
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match:
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{
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"targetname" "event_case_s1"
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"classname" "logic_case"
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}
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insert:
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{
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"OnCase01" "TheCurrentLevelPlugin,SetValue,1,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "event_case_s2"
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"classname" "logic_case"
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}
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insert:
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{
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"OnCase01" "TheCurrentLevelPlugin,SetValue,2,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "event_case_s3"
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"classname" "logic_case"
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}
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insert:
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{
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"OnCase01" "TheCurrentLevelPlugin,SetValue,3,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "event_case_s4"
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"classname" "logic_case"
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}
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insert:
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{
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"OnCase01" "TheCurrentLevelPlugin,SetValue,4,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "event_case_s5"
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"classname" "logic_case"
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}
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insert:
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{
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"OnCase01" "TheCurrentLevelPlugin,SetValue,5,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "event_case_s6"
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"classname" "logic_case"
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}
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insert:
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{
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"OnCase01" "TheCurrentLevelPlugin,SetValue,6,0,1"
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}
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}
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;-----------
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; MAP FIXES
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;-----------
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;-------------------------------------------------------------
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; CORRECTLY CHANGE THE LEVEL AFTER ALL ZOMBIES ARE ELIMINATED
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;-------------------------------------------------------------
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add:
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{
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"origin" "512 -512 -10752"
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"targetname" "game_winning_trigger_counter"
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"startvalue" "2"
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"min" "0"
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"max" "2"
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"classname" "math_counter"
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"OnHitMin" "game_winning_relay,Trigger,,0,1"
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"OnUser1" "!self,Subtract,1,0,-1"
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"OnUser1" "!self,FireUser1,,0.5,-1"
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}
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modify:
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{
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match:
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{
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"targetname" "game_winning_trigger_ctcheck"
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"origin" "512 -512 -10752"
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"classname" "trigger_multiple"
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}
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delete:
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{
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"OnTrigger" "game_winning_trigger_ctcheck,Disable,,0,-1"
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"OnTrigger" "game_winning_trigger_tcheck,Enable,,0,-1"
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"OnTrigger" "game_winning_relay,Trigger,,0,-1"
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}
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insert:
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{
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"OnStartTouch" "!self,Disable,,0,1"
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"OnStartTouch" "game_winning_trigger_tcheck,Enable,,0,1"
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"OnStartTouch" "game_winning_trigger_counter,FireUser1,,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "game_winning_trigger_tcheck"
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"origin" "512 -512 -10752"
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"classname" "trigger_multiple"
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; "wait" "0.1"
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}
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delete:
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{
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"OnTrigger" "game_winning_relay,CancelPending,,0,-1"
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"OnTrigger" "game_winning_relay,Trigger,,0.05,-1"
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}
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insert:
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{
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"OnTrigger" "game_winning_trigger_counter,Add,2,0,-1"
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}
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}
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;--------------------------------------------------
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; FALLING TREE NOT SOLID SO PEOPLE DONT GET BURIED
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;--------------------------------------------------
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modify:
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{
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match:
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{
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"classname" "prop_dynamic"
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"targetname" "i_pr_tree2"
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}
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replace:
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{
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"solid" "0"
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}
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}
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modify:
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{
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match:
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{
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"classname" "prop_dynamic"
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"targetname" "i_pr_tree1"
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}
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replace:
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{
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"solid" "0"
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}
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}
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;----------------------------
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; STAGE3 LADDER SHORTCUT FIX
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;----------------------------
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modify:
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{
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match:
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{
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"targetname" "event_case_s3"
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"classname" "logic_case"
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}
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delete:
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{
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"OnCase04" "s_metalbreak,AddOutput,origin 5280 8920 5750,0.05,-1"
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"OnCase04" "s_metalbreak,AddOutput,origin 5280 8920 6060,0.15,-1"
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"OnCase04" "s_metalbreak,AddOutput,origin 5280 8350 5750,0.25,-1"
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"OnCase04" "s_metalbreak,AddOutput,origin 5280 8350 6060,0.35,-1"
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}
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insert:
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{
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"OnCase04" "s_metalbreak,AddOutput,origin 5280 8926 5750,0.05,-1"
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"OnCase04" "s_metalbreak,AddOutput,origin 5280 8926 6060,0.15,-1"
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"OnCase04" "s_metalbreak,AddOutput,origin 5280 8354 5750,0.25,-1"
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"OnCase04" "s_metalbreak,AddOutput,origin 5280 8354 6060,0.35,-1"
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}
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}
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; Comparing "ze_castlevania_v1_3.bsp" (1941 entities) with "ze_castlevania_v1_3n.bsp" (1941 entities)
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; Removed 1918 identical entities.
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; __ __ ____ _____ _____ ________ __
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; | \/ |/ __ \| __ \_ _| ____\ \ / /
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; | \ / | | | | | | || | | |__ \ \_/ /
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; | |\/| | | | | | | || | | __| \ /
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; | | | | |__| | |__| || |_| | | |
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; |_| |_|\____/|_____/_____|_| |_|
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "alucard_trigger_1"
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"origin" "504 -736 -7632"
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"model" "*110"
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"hammerid" "114081"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.5,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.5,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "belmont_trigger_4"
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"origin" "504 -640 -7632"
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"model" "*117"
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"hammerid" "114236"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.2,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.2,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "belmont_trigger_3"
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"origin" "504 -640 -7632"
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"model" "*118"
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"hammerid" "114239"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.2,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.2,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "belmont_trigger_2"
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"origin" "504 -640 -7632"
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"model" "*119"
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"hammerid" "114242"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.2,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.2,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "belmont_trigger_1"
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"origin" "504 -640 -7632"
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"model" "*120"
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"hammerid" "114245"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.2,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.2,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "belmont_nuke"
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"origin" "480 -640 -7136"
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"model" "*125"
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"hammerid" "114485"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,10,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,10,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "i_icespike_trigger"
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"origin" "1440 272 -11032"
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"model" "*126"
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"hammerid" "114518"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,4,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,4,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "i_electrobeam_hurt"
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"origin" "1248 688 -10864"
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"model" "*147"
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"hammerid" "114978"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,1,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,1,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "i_iceprojectile_hurt"
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"origin" "866 720 -10880"
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"model" "*162"
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"hammerid" "115580"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.8,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.8,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "i_bsword_hurt"
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"origin" "720 772 -11040"
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"model" "*206"
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"hammerid" "118070"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,5,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,5,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "i_holyfive_trigger_4"
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"origin" "1520 536 -11032"
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"model" "*207"
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"hammerid" "118105"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,5,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,5,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "i_holyfive_trigger_1"
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"origin" "1520 536 -11032"
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"model" "*208"
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"hammerid" "118108"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,5,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,5,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "i_holyfive_trigger_2"
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"origin" "1520 536 -11032"
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"model" "*209"
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"hammerid" "118111"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,10,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,10,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "i_holyfive_trigger_3"
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"origin" "1520 536 -11032"
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"model" "*210"
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"hammerid" "118114"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,5,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,5,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "i_holyknight_hurt"
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"origin" "816 496 -10992"
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"model" "*223"
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"hammerid" "118392"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.5,-1"
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}
|
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.5,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "i_wr_sword"
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"origin" "1712 200 -10996"
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"model" "*227"
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"hammerid" "118515"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,1,-1"
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}
|
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insert:
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{
|
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,1,-1"
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}
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}
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modify:
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|
{
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|
match:
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|
{
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|
"classname" "trigger_hurt"
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"targetname" "i_wr_spear"
|
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"origin" "1708 200 -10996"
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"model" "*229"
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"hammerid" "118614"
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}
|
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.15,-1"
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}
|
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.15,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "i_wr_pitchfork"
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"origin" "1688 200 -10996"
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"model" "*230"
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"hammerid" "118625"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.5,-1"
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}
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.5,-1"
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}
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}
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modify:
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|
{
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match:
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|
{
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"classname" "trigger_hurt"
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"targetname" "i_wr_bible"
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"origin" "1624 200 -10912"
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"model" "*231"
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"hammerid" "118706"
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}
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delete:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.15,5,-1"
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}
|
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insert:
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{
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"OnHurtPlayer" "game_speed,ModifySpeed,1.0,5,-1"
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}
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}
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modify:
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|
{
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match:
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|
{
|
|
"classname" "filter_activator_team"
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|
"targetname" "filter_check_returnspeed"
|
|
"origin" "576 -576 -8120"
|
|
"hammerid" "120517"
|
|
}
|
|
replace:
|
|
{
|
|
"OnFail" "game_speed,ModifySpeed,1.0,0,-1"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "prop_dynamic"
|
|
"targetname" "i_zw_hunchback"
|
|
"origin" "1676 416 -11048"
|
|
"model" "models/luff_cv/npc_hunchback.mdl"
|
|
"hammerid" "120589"
|
|
}
|
|
delete:
|
|
{
|
|
"OnUser2" "game_speed,ModifySpeed,1.15,3,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnUser2" "game_speed,ModifySpeed,1.0,3,-1"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_hurt"
|
|
"targetname" "i_holyfive_trigger_5"
|
|
"origin" "1520 536 -11024"
|
|
"model" "*277"
|
|
"hammerid" "120593"
|
|
}
|
|
delete:
|
|
{
|
|
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,10,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,10,-1"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_multiple"
|
|
"targetname" "s5_trigger_webslow"
|
|
"origin" "3584 6656 14848"
|
|
"model" "*356"
|
|
"hammerid" "885914"
|
|
}
|
|
replace:
|
|
{
|
|
"OnTrigger" "game_speed,ModifySpeed,1.0,0,-1"
|
|
}
|
|
}
|
|
; Generated 23 modify blocks.
|
|
|
|
; ______ _____ _ _______ ______ _____
|
|
; | ____|_ _| | |__ __| ____| __ \
|
|
; | |__ | | | | | | | |__ | |__) |
|
|
; | __| | | | | | | | __| | _ /
|
|
; | | _| |_| |____| | | |____| | \ \
|
|
; |_| |_____|______|_| |______|_| \_\
|
|
; Generated 0 filter blocks.
|
|
|
|
; _____ _____
|
|
; /\ | __ \| __ \
|
|
; / \ | | | | | | |
|
|
; / /\ \ | | | | | | |
|
|
; / ____ \| |__| | |__| |
|
|
; /_/ \_\_____/|_____/
|
|
; Generated 0 add blocks.
|
|
|
|
; File generated on Mon, 11 Jul 2016 08:24:11 +0000 in 0.44602417945861816 seconds.
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"hammerid" "117991"
|
|
"classname" "weapon_glock"
|
|
"targetname" "i_bsword_holder"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPlayerPickup" "!activator,AddOutput,health 1000,0,1"
|
|
}
|
|
}
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"hammerid" "110669"
|
|
"classname" "math_counter"
|
|
"targetname" "boss_counter"
|
|
}
|
|
delete:
|
|
{
|
|
"OnHitMin" "boss_counter,Add,1000000000,0.01,-1"
|
|
}
|
|
insert:
|
|
{
|
|
|
|
"OnHitMin" "boss_counter,Add,1000000000,0,-1"
|
|
}
|
|
}
|
|
;------------------------------------------------
|
|
;------Stripper sent by encapsulation_dot1q------
|
|
;------------------------------------------------
|
|
|
|
;; stage 2 - disable zm grav after boss fight
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "g_zw"
|
|
"classname" "logic_relay"
|
|
"hammerid" "119015"
|
|
}
|
|
insert:
|
|
{
|
|
"OnUser4" "i_zw_dragcrystal,FireUser1,,0,1"
|
|
}
|
|
}
|
|
|
|
;; stage 5 - prevent softlock from last elevator being blocked by weapon/item and not reaching ending trigger
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "event_case_s5"
|
|
"classname" "logic_case"
|
|
"hammerid" "111469"
|
|
}
|
|
delete:
|
|
{
|
|
"OnCase10" "track_train,Stop,,30,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnCase10" "game_winning_trigger_ctcheck,AddOutput,OnStartTouch track_train:Stop::0:1,0,1"
|
|
}
|
|
}
|
|
|
|
|