stripper-configs/maps/ze_castlevania_v1_3.cfg

737 lines
12 KiB
INI

add:
{
"origin" "320 -312 -8136"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "6"
"startvalue" "1"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "event_case_s1"
"classname" "logic_case"
}
insert:
{
"OnCase01" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"targetname" "event_case_s2"
"classname" "logic_case"
}
insert:
{
"OnCase01" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "event_case_s3"
"classname" "logic_case"
}
insert:
{
"OnCase01" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
modify:
{
match:
{
"targetname" "event_case_s4"
"classname" "logic_case"
}
insert:
{
"OnCase01" "TheCurrentLevelPlugin,SetValue,4,0,1"
}
}
modify:
{
match:
{
"targetname" "event_case_s5"
"classname" "logic_case"
}
insert:
{
"OnCase01" "TheCurrentLevelPlugin,SetValue,5,0,1"
}
}
modify:
{
match:
{
"targetname" "event_case_s6"
"classname" "logic_case"
}
insert:
{
"OnCase01" "TheCurrentLevelPlugin,SetValue,6,0,1"
}
}
;-----------
; MAP FIXES
;-----------
;-------------------------------------------------------------
; CORRECTLY CHANGE THE LEVEL AFTER ALL ZOMBIES ARE ELIMINATED
;-------------------------------------------------------------
add:
{
"origin" "512 -512 -10752"
"targetname" "game_winning_trigger_counter"
"startvalue" "2"
"min" "0"
"max" "2"
"classname" "math_counter"
"OnHitMin" "game_winning_relay,Trigger,,0,1"
"OnUser1" "!self,Subtract,1,0,-1"
"OnUser1" "!self,FireUser1,,0.5,-1"
}
modify:
{
match:
{
"targetname" "game_winning_trigger_ctcheck"
"origin" "512 -512 -10752"
"classname" "trigger_multiple"
}
delete:
{
"OnTrigger" "game_winning_trigger_ctcheck,Disable,,0,-1"
"OnTrigger" "game_winning_trigger_tcheck,Enable,,0,-1"
"OnTrigger" "game_winning_relay,Trigger,,0,-1"
}
insert:
{
"OnStartTouch" "!self,Disable,,0,1"
"OnStartTouch" "game_winning_trigger_tcheck,Enable,,0,1"
"OnStartTouch" "game_winning_trigger_counter,FireUser1,,0,1"
}
}
modify:
{
match:
{
"targetname" "game_winning_trigger_tcheck"
"origin" "512 -512 -10752"
"classname" "trigger_multiple"
; "wait" "0.1"
}
delete:
{
"OnTrigger" "game_winning_relay,CancelPending,,0,-1"
"OnTrigger" "game_winning_relay,Trigger,,0.05,-1"
}
insert:
{
"OnTrigger" "game_winning_trigger_counter,Add,2,0,-1"
}
}
;--------------------------------------------------
; FALLING TREE NOT SOLID SO PEOPLE DONT GET BURIED
;--------------------------------------------------
modify:
{
match:
{
"classname" "prop_dynamic"
"targetname" "i_pr_tree2"
}
replace:
{
"solid" "0"
}
}
modify:
{
match:
{
"classname" "prop_dynamic"
"targetname" "i_pr_tree1"
}
replace:
{
"solid" "0"
}
}
;----------------------------
; STAGE3 LADDER SHORTCUT FIX
;----------------------------
modify:
{
match:
{
"targetname" "event_case_s3"
"classname" "logic_case"
}
delete:
{
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8920 5750,0.05,-1"
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8920 6060,0.15,-1"
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8350 5750,0.25,-1"
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8350 6060,0.35,-1"
}
insert:
{
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8926 5750,0.05,-1"
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8926 6060,0.15,-1"
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8354 5750,0.25,-1"
"OnCase04" "s_metalbreak,AddOutput,origin 5280 8354 6060,0.35,-1"
}
}
; Comparing "ze_castlevania_v1_3.bsp" (1941 entities) with "ze_castlevania_v1_3n.bsp" (1941 entities)
; Removed 1918 identical entities.
; __ __ ____ _____ _____ ________ __
; | \/ |/ __ \| __ \_ _| ____\ \ / /
; | \ / | | | | | | || | | |__ \ \_/ /
; | |\/| | | | | | | || | | __| \ /
; | | | | |__| | |__| || |_| | | |
; |_| |_|\____/|_____/_____|_| |_|
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "alucard_trigger_1"
"origin" "504 -736 -7632"
"model" "*110"
"hammerid" "114081"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.5,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.5,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "belmont_trigger_4"
"origin" "504 -640 -7632"
"model" "*117"
"hammerid" "114236"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.2,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.2,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "belmont_trigger_3"
"origin" "504 -640 -7632"
"model" "*118"
"hammerid" "114239"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.2,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.2,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "belmont_trigger_2"
"origin" "504 -640 -7632"
"model" "*119"
"hammerid" "114242"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.2,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.2,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "belmont_trigger_1"
"origin" "504 -640 -7632"
"model" "*120"
"hammerid" "114245"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.2,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.2,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "belmont_nuke"
"origin" "480 -640 -7136"
"model" "*125"
"hammerid" "114485"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,10,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,10,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "i_icespike_trigger"
"origin" "1440 272 -11032"
"model" "*126"
"hammerid" "114518"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,4,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,4,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "i_electrobeam_hurt"
"origin" "1248 688 -10864"
"model" "*147"
"hammerid" "114978"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,1,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,1,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "i_iceprojectile_hurt"
"origin" "866 720 -10880"
"model" "*162"
"hammerid" "115580"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.8,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.8,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "i_bsword_hurt"
"origin" "720 772 -11040"
"model" "*206"
"hammerid" "118070"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,5,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,5,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "i_holyfive_trigger_4"
"origin" "1520 536 -11032"
"model" "*207"
"hammerid" "118105"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,5,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,5,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "i_holyfive_trigger_1"
"origin" "1520 536 -11032"
"model" "*208"
"hammerid" "118108"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,5,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,5,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "i_holyfive_trigger_2"
"origin" "1520 536 -11032"
"model" "*209"
"hammerid" "118111"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,10,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,10,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "i_holyfive_trigger_3"
"origin" "1520 536 -11032"
"model" "*210"
"hammerid" "118114"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,5,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,5,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "i_holyknight_hurt"
"origin" "816 496 -10992"
"model" "*223"
"hammerid" "118392"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.5,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.5,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "i_wr_sword"
"origin" "1712 200 -10996"
"model" "*227"
"hammerid" "118515"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,1,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,1,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "i_wr_spear"
"origin" "1708 200 -10996"
"model" "*229"
"hammerid" "118614"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.15,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.15,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "i_wr_pitchfork"
"origin" "1688 200 -10996"
"model" "*230"
"hammerid" "118625"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,0.5,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,0.5,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "i_wr_bible"
"origin" "1624 200 -10912"
"model" "*231"
"hammerid" "118706"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,5,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,5,-1"
}
}
modify:
{
match:
{
"classname" "filter_activator_team"
"targetname" "filter_check_returnspeed"
"origin" "576 -576 -8120"
"hammerid" "120517"
}
replace:
{
"OnFail" "game_speed,ModifySpeed,1.0,0,-1"
}
}
modify:
{
match:
{
"classname" "prop_dynamic"
"targetname" "i_zw_hunchback"
"origin" "1676 416 -11048"
"model" "models/luff_cv/npc_hunchback.mdl"
"hammerid" "120589"
}
delete:
{
"OnUser2" "game_speed,ModifySpeed,1.15,3,-1"
}
insert:
{
"OnUser2" "game_speed,ModifySpeed,1.0,3,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "i_holyfive_trigger_5"
"origin" "1520 536 -11024"
"model" "*277"
"hammerid" "120593"
}
delete:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.15,10,-1"
}
insert:
{
"OnHurtPlayer" "game_speed,ModifySpeed,1.0,10,-1"
}
}
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "s5_trigger_webslow"
"origin" "3584 6656 14848"
"model" "*356"
"hammerid" "885914"
}
replace:
{
"OnTrigger" "game_speed,ModifySpeed,1.0,0,-1"
}
}
; Generated 23 modify blocks.
; ______ _____ _ _______ ______ _____
; | ____|_ _| | |__ __| ____| __ \
; | |__ | | | | | | | |__ | |__) |
; | __| | | | | | | | __| | _ /
; | | _| |_| |____| | | |____| | \ \
; |_| |_____|______|_| |______|_| \_\
; Generated 0 filter blocks.
; _____ _____
; /\ | __ \| __ \
; / \ | | | | | | |
; / /\ \ | | | | | | |
; / ____ \| |__| | |__| |
; /_/ \_\_____/|_____/
; Generated 0 add blocks.
; File generated on Mon, 11 Jul 2016 08:24:11 +0000 in 0.44602417945861816 seconds.
modify:
{
match:
{
"hammerid" "117991"
"classname" "weapon_glock"
"targetname" "i_bsword_holder"
}
delete:
{
"OnPlayerPickup" "!activator,AddOutput,health 1000,0,1"
}
}
modify:
{
match:
{
"hammerid" "110669"
"classname" "math_counter"
"targetname" "boss_counter"
}
delete:
{
"OnHitMin" "boss_counter,Add,1000000000,0.01,-1"
}
insert:
{
"OnHitMin" "boss_counter,Add,1000000000,0,-1"
}
}
;------------------------------------------------
;------Stripper sent by encapsulation_dot1q------
;------------------------------------------------
;; stage 2 - disable zm grav after boss fight
modify:
{
match:
{
"targetname" "g_zw"
"classname" "logic_relay"
"hammerid" "119015"
}
insert:
{
"OnUser4" "i_zw_dragcrystal,FireUser1,,0,1"
}
}
;; stage 5 - prevent softlock from last elevator being blocked by weapon/item and not reaching ending trigger
modify:
{
match:
{
"targetname" "event_case_s5"
"classname" "logic_case"
"hammerid" "111469"
}
delete:
{
"OnCase10" "track_train,Stop,,30,-1"
}
insert:
{
"OnCase10" "game_winning_trigger_ctcheck,AddOutput,OnStartTouch track_train:Stop::0:1,0,1"
}
}