722 lines
15 KiB
INI
722 lines
15 KiB
INI
;-------------------------------------------------------------------------------
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;STRIPPER CFG BY NEON - http://steamcommunity.com/profiles/76561198024759747
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;-------------------------------------------------------------------------------
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;-----------------------------------------------
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;changes the several nukes to one constant nuke
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;-----------------------------------------------
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modify:
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{
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match:
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{
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"classname" "logic_relay"
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"targetname" "end_sequence"
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}
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delete:
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{
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"OnTrigger" "command,Command,say *** Nuke launched! ***,5,-1"
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"OnTrigger" "nuke_hurt,Enable,,14.3,-1"
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"OnTrigger" "nuke_sound,PlaySound,,14.3,-1"
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"OnTrigger" "nuke_fade,Fade,,14.3,-1"
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"OnTrigger" "nuke_hurt,Disable,,15,-1"
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}
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insert:
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{
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"OnTrigger" "command,Command,say *** Nuke launched! ***,5,1"
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"OnTrigger" "nuke_hurt,Enable,,14.3,1"
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"OnTrigger" "nuke_sound,PlaySound,,14.3,1"
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"OnTrigger" "nuke_fade,Fade,,14.3,1"
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"OnTrigger" "trigger_anticamp,Enable,,21,1"
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}
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}
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;-----------------------------------------------
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;remove heli if too many humans
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;-----------------------------------------------
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add:
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{
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"classname" "filter_activator_team"
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"targetname" "filter_humans"
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"filterteam" "3"
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"Negated" "0"
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}
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add:
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{
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"classname" "trigger_multiple"
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"targetname" "trigger_anticamp"
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"spawnflags" "1"
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"model" "*19"
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"origin" "608 9472 592"
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"StartDisabled" "1"
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"filtername" "filter_humans"
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"OnStartTouch" "human_counter,Add,1,0,-1"
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}
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add:
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{
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"classname" "math_counter"
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"targetname" "human_counter"
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"startvalue" "0"
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"min" "0"
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"max" "10"
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"OnHitMax" "trigger_anticamp,Kill,,0,1"
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"OnHitMax" "command,Command,say *** Too many humans detected ***,0,1"
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"OnHitMax" "command,Command,say *** Helicopter is going to explode in 10s ***,0.5,1"
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"OnHitMax" "helicopter_explosion,Explode,,10.5,1"
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"OnHitMax" "chinook,Kill,,10.7,1"
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}
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add:
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{
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"classname" "env_explosion"
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"targetname" "helicopter_explosion"
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"iMagnitude" "1000"
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"fireballsprite" "sprites/zerogxplode.spr"
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"rendermode" "5"
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"spawnflags" "3"
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"origin" "975.58 11912.2 526"
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"parentname" "chinook"
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}
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add:
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{
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"classname" "env_explosion"
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"targetname" "helicopter_explosion"
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"iMagnitude" "1000"
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"fireballsprite" "sprites/zerogxplode.spr"
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"rendermode" "5"
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"spawnflags" "3"
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"origin" "475.58 11912.2 590"
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"parentname" "chinook"
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}
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add:
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{
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"classname" "env_explosion"
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"targetname" "helicopter_explosion"
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"iMagnitude" "1000"
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"fireballsprite" "sprites/zerogxplode.spr"
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"rendermode" "5"
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"spawnflags" "3"
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"origin" "758.5 11912 242"
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"parentname" "chinook"
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}
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add:
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{
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"classname" "env_explosion"
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"targetname" "helicopter_explosion"
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"iMagnitude" "1000"
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"fireballsprite" "sprites/zerogxplode.spr"
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"rendermode" "5"
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"spawnflags" "3"
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"origin" "494 11912 315"
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"parentname" "chinook"
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}
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;----------------------------------------------------------------
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;Fixes Glitch where players try to get stuck under the Helicopter
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;----------------------------------------------------------------
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add:
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{
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"model" "*17"
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"spawnflags" "1"
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"classname" "trigger_hurt"
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"targetname" "hurt_antiglitch"
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"origin" "544 12032 71"
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"StartDisabled" "0"
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"nodmgforce" "1"
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"damage" "9999"
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}
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filter:
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{
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"classname" "light_environment"
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}
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;---------------------
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;This part by Moltard
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;---------------------
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; New Ending with boat and chopper swapped
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add:
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{
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"origin" "892.35 2813.09 680.78"
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"spawnflags" "1"
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"classname" "logic_auto"
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"OnMapSpawn" "Init_PermEntities,FireUser1,,0,1"
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"OnMapSpawn" "Perm_CounterEnding,GetValue,,0.02,1"
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}
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add:
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{
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"origin" "892.35 2813.09 680.78"
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"targetname" "Init_PermEntities"
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"spawnflags" "0"
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"angles" "0 0 0"
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"classname" "info_target"
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"hammerid" "38786"
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"OnUser1" "Perm_EntityTemplate,ForceSpawn,,0,1"
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"OnUser1" "Perm_CounterEnding,AddOutput,classname info_target,0.03,1"
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"OnUser1" "!self,Kill,,0.06,1"
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}
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add:
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{
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"targetname" "Perm_EntityTemplate"
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"origin" "892.35 2813.09 680.78"
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"spawnflags" "2"
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"Template01" "Perm_CounterEnding"
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"classname" "point_template"
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}
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add:
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{
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"targetname" "Perm_CounterEnding"
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"origin" "892.35 2813.09 680.78"
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"startvalue" "0"
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"min" "0"
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"max" "2"
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"classname" "math_counter"
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"hammerid" "38511"
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"OnGetValue" "Perm_CompareEnding,SetValueCompare,,0,-1"
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}
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add:
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{
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"targetname" "Perm_CompareEnding"
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"CompareValue" "2"
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"InitialValue" "0"
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"classname" "logic_compare"
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"origin" "915.182 -9354.21 521"
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"OnEqualTo" "MegaEndingButton,Kill,,0,1"
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"OnEqualTo" "MegaEndingModel,Kill,,0,1"
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}
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add:
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{
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"targetname" "MegaEndingModel"
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"classname" "prop_dynamic"
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"angles" "0 300 0"
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"fademindist" "-1"
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"fadescale" "1"
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"MaxAnimTime" "10"
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"MinAnimTime" "5"
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"model" "models/perftest/gman.mdl"
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"modelscale" "1.0"
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"renderamt" "255"
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"rendercolor" "255 255 255"
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"skin" "0"
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"solid" "6"
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"origin" "898 -9330 447"
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}
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add:
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{
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"model" "*28"
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"targetname" "MegaEndingButton"
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"classname" "func_button"
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"disablereceiveshadows" "0"
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"disableshadows" "0"
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"health" "0"
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"lip" "0"
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"locked_sentence" "0"
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"locked_sound" "0"
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"movedir" "0 0 0"
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"origin" "899 -9332 516"
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"renderamt" "255"
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"rendercolor" "255 255 255"
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"renderfx" "0"
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"rendermode" "0"
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"sounds" "10"
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"spawnflags" "513"
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"speed" "5"
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"unlocked_sentence" "0"
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"unlocked_sound" "0"
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"wait" "-1"
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"OnPressed" "!self,Kill,,0,1"
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"OnPressed" "MegaEndingModel,Kill,,0,1"
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"OnPressed" "Swap_Boat_Chopper,Trigger,,0,1"
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}
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modify:
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{
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match:
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{
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"targetname" "rock_wall"
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"classname" "func_breakable"
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}
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insert:
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{
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"OnBreak" "MegaEndingButton,Kill,,0,1"
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"OnBreak" "MegaEndingModel,Kill,,0,1"
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}
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}
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add:
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{
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"origin" "368 12040 800"
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"StartDisabled" "0"
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"targetname" "Swap_Boat_Chopper"
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"spawnflags" "0"
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"classname" "logic_relay"
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"OnTrigger" "Perm_CounterEnding,Add,1,0,1"
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"OnTrigger" "command,Command,say *** Special Ending Unlocked ***,0,1"
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"OnTrigger" "Boat3_Become_Chopper,Trigger,,0,1"
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"OnTrigger" "Chopper_Become_Boat,Trigger,,0.5,1"
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"OnTrigger" "Message_Chopper,SetValue,0,0,1"
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"OnTrigger" "Message_Boat3,SetValue,0,0,1"
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"OnTrigger" "Message_Boat4,SetValue,0,0,1"
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"OnTrigger" "Message_Inbound,SetValue,0,0,1"
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}
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; Stuff that were modified for the ending to work
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modify:
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{
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match:
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{
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"origin" "892.35 2813.09 680.78"
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"classname" "func_button"
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}
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delete:
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{
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"OnPressed" "boat_3,StartForward,,0,-1"
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"OnPressed" "chinook,StartForward,,10,-1"
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"OnPressed" "command,Command,say *** Rescue boats inbound ***,0,-1"
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"OnPressed" "command,Command,say *** Rescue helicopter inbound ***,10,-1"
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}
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insert:
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{
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"OnPressed" "Boat3_IsNot_Chopper,Test,,0,-1"
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"OnPressed" "Chopper_IsNot_Boat,Test,,0,-1"
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"OnPressed" "Message_Inbound,Test,,0,-1"
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}
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}
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add:
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{
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"origin" "368 12040 800"
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"targetname" "Message_Inbound"
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"InitialValue" "1"
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"classname" "logic_branch"
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"OnFalse" "command,Command,say *** Rescue boat 1 inbound ***,0,-1"
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"OnFalse" "command,Command,say *** Amphibious helicopter inbound ***,2,-1"
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"OnFalse" "command,Command,say *** Flying boat inbound ***,10,-1"
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"OnTrue" "command,Command,say *** Rescue boats inbound ***,0,-1"
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"OnTrue" "command,Command,say *** Rescue helicopter inbound ***,10,-1"
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}
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add:
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{
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"origin" "368 12040 800"
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"StartDisabled" "0"
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"targetname" "Chopper_Become_Boat"
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"spawnflags" "0"
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"classname" "logic_relay"
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"OnTrigger" "chinook,TeleportToPathTrack,boat_3_path_start,0,-1"
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"OnTrigger" "Chopper_IsNot_Boat,SetValue,0,0,-1"
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}
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add:
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{
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"origin" "368 12040 800"
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"StartDisabled" "0"
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"targetname" "Boat3_Become_Chopper"
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"spawnflags" "0"
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"classname" "logic_relay"
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"OnTrigger" "chinookrotor1,AddOutput,origin -1022.18 11778.8 440,0,-1"
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"OnTrigger" "chinookrotor1,SetParent,boat_3,0.1,-1"
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"OnTrigger" "boat_3,TeleportToPathTrack,chinookpath1,0.2,-1"
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"OnTrigger" "Boat3_IsNot_Chopper,SetValue,0,0,-1"
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}
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add:
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{
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"origin" "368 12040 800"
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"targetname" "Boat3_IsNot_Chopper"
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"InitialValue" "1"
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"classname" "logic_branch"
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"OnFalse" "boat_3,StartForward,,10,-1"
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"OnTrue" "boat_3,StartForward,,0,-1"
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}
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add:
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{
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"origin" "368 12040 800"
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"targetname" "Chopper_IsNot_Boat"
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"InitialValue" "1"
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"classname" "logic_branch"
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"OnFalse" "chinook,StartForward,,0,-1"
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"OnTrue" "chinook,StartForward,,10,-1"
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}
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add:
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{
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"origin" "368 12040 800"
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"targetname" "Message_Chopper"
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"InitialValue" "1"
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"classname" "logic_branch"
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"OnFalse" "!activator,Stop,,0,-1"
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"OnFalse" "command,Command,say *** Flying boat departing in 45 seconds ***,0,-1"
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"OnFalse" "command,Command,say *** Flying boat departing in 30 seconds ***,15,-1"
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"OnFalse" "command,Command,say *** Flying boat departing in 15 seconds ***,30,-1"
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"OnFalse" "command,Command,say *** Flying boat departing in 5 seconds ***,40,-1"
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"OnFalse" "command,Command,say *** Flying boat is leaving ***,45,-1"
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"OnFalse" "!activator,StartForward,,50,-1"
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"OnTrue" "!activator,Stop,,0,-1"
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"OnTrue" "!activator,FireUser1,,2.5,-1"
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"OnTrue" "command,Command,say *** Rescue helicopter departing in 30 seconds ***,0,-1"
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"OnTrue" "command,Command,say *** Rescue helicopter departing in 15 seconds ***,15,-1"
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"OnTrue" "command,Command,say *** Rescue helicopter departing in 10 seconds ***,20,-1"
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"OnTrue" "command,Command,say *** Rescue helicopter departing in 5 seconds ***,25,-1"
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"OnTrue" "command,Command,say *** Rescue helicopter is leaving ***,30,-1"
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"OnTrue" "!activator,FireUser2,,30,-1"
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"OnTrue" "!activator,StartForward,,35,-1"
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}
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modify:
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{
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match:
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{
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"targetname" "chinookpath8"
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"classname" "path_track"
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}
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delete:
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{
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"OnPass" "chinook,Stop,,0,-1"
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"OnPass" "chinook,StartForward,,35,-1"
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"OnPass" "chinookdoor,Toggle,,2.5,-1"
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"OnPass" "chinookdoor,Toggle,,30,-1"
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"OnPass" "command,Command,say *** Rescue helicopter departing in 30 seconds ***,0,-1"
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"OnPass" "command,Command,say *** Rescue helicopter departing in 15 seconds ***,15,-1"
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"OnPass" "command,Command,say *** Rescue helicopter departing in 10 seconds ***,20,-1"
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"OnPass" "command,Command,say *** Rescue helicopter departing in 5 seconds ***,25,-1"
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"OnPass" "command,Command,say *** Rescue helicopter is leaving ***,30,-1"
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}
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insert:
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{
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"OnPass" "Message_Chopper,Test,,0,-1"
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}
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}
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add:
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{
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"origin" "368 12040 800"
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"targetname" "Message_Boat3"
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"InitialValue" "1"
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"classname" "logic_branch"
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"OnFalse" "!activator,Stop,,0,-1"
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"OnFalse" "!activator,FireUser1,,2.5,-1"
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"OnFalse" "!activator,FireUser2,,25,-1"
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"OnFalse" "!activator,FireUser3,,30,-1"
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"OnFalse" "command,Command,say *** Amphibious helicopter departing in 30 seconds ***,0,-1"
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"OnFalse" "command,Command,say *** Amphibious helicopter departing in 10 seconds ***,20,-1"
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"OnFalse" "command,Command,say *** Amphibious helicopter departing in 15 seconds ***,15,-1"
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"OnFalse" "command,Command,say *** Amphibious helicopter departing in 5 seconds ***,25,-1"
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"OnFalse" "command,Command,say *** Amphibious helicopter is leaving ***,30,-1"
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"OnFalse" "!activator,StartForward,,30,-1"
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"OnTrue" "!activator,Stop,,0,-1"
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"OnTrue" "command,Command,say *** Rescue boats departing in 30 seconds ***,0,-1"
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"OnTrue" "command,Command,say *** Rescue boats departing in 5 seconds ***,25,-1"
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"OnTrue" "command,Command,say *** Rescue boats departing in 10 seconds ***,20,-1"
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"OnTrue" "command,Command,say *** Rescue boats departing in 15 seconds ***,15,-1"
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"OnTrue" "command,Command,say *** Rescue boats are leaving ***,30,-1"
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"OnTrue" "!activator,FireUser2,,30,-1"
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"OnTrue" "!activator,StartForward,,30,-1"
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}
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modify:
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{
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match:
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{
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"targetname" "boat_3_path_2"
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"classname" "path_track"
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}
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delete:
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{
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"OnPass" "boat_3,Stop,,0,-1"
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"OnPass" "boat_3,StartForward,,30,-1"
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"OnPass" "command,Command,say *** Rescue boats departing in 30 seconds ***,0,-1"
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"OnPass" "command,Command,say *** Rescue boats departing in 15 seconds ***,15,-1"
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"OnPass" "command,Command,say *** Rescue boats departing in 10 seconds ***,20,-1"
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"OnPass" "command,Command,say *** Rescue boats departing in 5 seconds ***,25,-1"
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"OnPass" "command,Command,say *** Rescue boats are leaving ***,30,-1"
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}
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insert:
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{
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"OnPass" "Message_Boat3,Test,,0,-1"
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}
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}
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add:
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{
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"origin" "368 12040 800"
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"targetname" "Message_Boat4"
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"InitialValue" "1"
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"classname" "logic_branch"
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"OnFalse" "command,Command,say *** Rescue boat 1 departing in 30 seconds ***,0,-1"
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"OnFalse" "command,Command,say *** Rescue boat 1 departing in 15 seconds ***,15,-1"
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"OnFalse" "command,Command,say *** Rescue boat 1 departing in 10 seconds ***,20,-1"
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"OnFalse" "command,Command,say *** Rescue boat 1 departing in 5 seconds ***,25,-1"
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"OnFalse" "command,Command,say *** Rescue boat 1 is leaving ***,30,-1"
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}
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|
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modify:
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{
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match:
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{
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"targetname" "boat_4_path_2"
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"classname" "path_track"
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}
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delete:
|
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{
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"OnPass" "boat_4,Stop,,0,-1"
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"OnPass" "boat_4,StartForward,,30,-1"
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}
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insert:
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{
|
|
"OnPass" "!activator,Stop,,0,-1"
|
|
"OnPass" "Message_Boat4,Test,,0,-1"
|
|
"OnPass" "!activator,StartForward,,30,-1"
|
|
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "chinook"
|
|
"classname" "func_tracktrain"
|
|
}
|
|
insert:
|
|
{
|
|
"OnUser1" "chinookdoor,Open,,0,-1"
|
|
"OnUser2" "chinookdoor,Close,,0,-1"
|
|
"OnUser3" "chinooksteamjet,TurnOn,,0,-1"
|
|
"OnUser3" "chinooksteamjetburn,Enable,,0,-1"
|
|
"OnUser4" "chinooksteamjet,TurnOff,,0,-1"
|
|
"OnUser4" "chinooksteamjetburn,Disable,,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "chinookpath11"
|
|
"classname" "path_track"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPass" "chinooksteamjet,Toggle,,0,-1"
|
|
"OnPass" "chinooksteamjetburn,Enable,,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "!activator,FireUser3,,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "chinookpath12"
|
|
"classname" "path_track"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPass" "chinooksteamjet,Toggle,,0,-1"
|
|
"OnPass" "chinooksteamjetburn,Disable,,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "!activator,FireUser4,,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "chinookpath3"
|
|
"classname" "path_track"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPass" "chinooksteamjet,Toggle,,0,-1"
|
|
"OnPass" "chinooksteamjetburn,Enable,,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "!activator,FireUser3,,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "chinookpath5"
|
|
"classname" "path_track"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPass" "chinooksteamjet,Toggle,,0,-1"
|
|
"OnPass" "chinooksteamjetburn,Disable,,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "!activator,FireUser4,,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "chinookpath1"
|
|
"classname" "path_track"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPass" "chinook,Stop,,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "!activator,Stop,,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "chinookpath14"
|
|
"classname" "path_track"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPass" "chinook,Stop,,0,-1"
|
|
"OnPass" "chinookdoor,Toggle,,2.5,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "!activator,Stop,,0,-1"
|
|
|
|
"OnPass" "!activator,FireUser1,,2.5,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "boat_3_path_start"
|
|
"classname" "path_track"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPass" "boat_3,Stop,,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "!activator,Stop,,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "boat_3_path_end"
|
|
"classname" "path_track"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPass" "boat_3,Stop,,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "!activator,Stop,,0,-1"
|
|
"OnPass" "!activator,FireUser1,,2.5,-1"
|
|
"OnPass" "!activator,FireUser4,,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "boat_4_path_start"
|
|
"classname" "path_track"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPass" "boat_4,Stop,,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "!activator,Stop,,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "boat_4_path_end"
|
|
"classname" "path_track"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPass" "boat_4,Stop,,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "!activator,Stop,,0,-1"
|
|
"OnPass" "!activator,FireUser1,,2.5,-1"
|
|
}
|
|
}
|
|
|
|
|
|
|
|
;; _
|
|
|
|
;; increase nuke damage
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "nuke_hurt"
|
|
"classname" "trigger_hurt"
|
|
}
|
|
replace:
|
|
{
|
|
"damage" "100000"
|
|
}
|
|
}
|
|
|
|
|