stripper-configs/maps/ze_biohazard_v2b_004.cfg

420 lines
5.1 KiB
INI

;------------------------------
;Fix for Weapon Cleaner Plugin
;------------------------------
modify:
{
match:
{
"classname" "weapon_elite"
"targetname" "feu"
}
insert:
{
"hammerid" "1000"
}
}
modify:
{
match:
{
"classname" "func_physbox_multiplayer"
"model" "*224"
"origin" "1162.31 1653.55 318.39"
}
insert:
{
"hammerid" "1001"
}
}
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX END NUKE DELAY
;-------------------
modify:
{
match:
{
"origin" "-1751 3625 610"
"targetname" "z_7"
"classname" "path_track"
}
insert:
{
"OnPass" "trigger_hurt,AddOutput,damage 100000,5,1"
}
}
;------------------
;FIX NUKE GLITCHES
;------------------
modify:
{
match:
{
"targetname" "kill3"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "point_r_2,KillHierarchy,,0,-1"
}
}
;-------------------------------
;REPLACE AFK KILLER BY AFK TELE
;-------------------------------
modify:
{
match:
{
"model" "*173"
"origin" "0 -3616 0"
"targetname" "a_17"
"classname" "trigger_hurt"
}
replace:
{
"targetname" "end_2"
}
}
add:
{
"model" "*173"
"targetname" "AFK_Tp_Spawn"
"target" "a_11b"
"origin" "0 -3616 0"
"spawnflags" "1"
"StartDisabled" "1"
"classname" "trigger_teleport"
}
modify:
{
match:
{
"origin" "1028 -72 -23"
"targetname" "d_1c"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "a_17,Enable,,0,-1"
}
}
modify:
{
match:
{
"origin" "1288 -48 26"
"targetname" "n_5"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "AFK_Tp_Spawn,Enable,,0,-1"
}
}
;------------------------
;ELEVATORS NOT BLOCKABLE
;------------------------
modify:
{
match:
{
"targetname" "m_3"
"origin" "-3596 5392 -801.5"
"classname" "func_movelinear"
}
replace:
{
"blockdamage" "1000"
}
}
modify:
{
match:
{
"targetname" "m_4"
"origin" "-2796 3232 -465.5"
"classname" "func_movelinear"
}
replace:
{
"blockdamage" "1000"
}
}
;------------------------
;JAIL DOOR NOT BLOCKABLE
;------------------------
modify:
{
match:
{
"origin" "-898 4793 -1006"
"parentname" "p_64"
"classname" "prop_dynamic"
}
replace:
{
"solid" "0"
}
}
;-------------------------
;FIX BUTTON UNFAIR FOR ZM
;-------------------------
modify:
{
match:
{
"targetname" "a_15"
"classname" "trigger_push"
}
insert:
{
"OnStartTouch" "!self,Kill,,20,1"
}
}
;----------------
;FIX SECRET DOOR
;----------------
add:
{
"targetname" "SecretDoor_Counter"
"origin" "137 -98 9"
"classname" "math_counter"
"min" "0"
"max" "2"
"startvalue" "0"
"StartDisabled" "0"
"OnHitMax" "p_31,Open,,5,1"
"OnHitMax" "p_31,Close,,7,1"
}
modify:
{
match:
{
"targetname" "se_8"
"classname" "func_breakable"
}
replace:
{
"health" "0"
}
delete:
{
"OnBreak" "p_31,Open,,2,-1"
"OnBreak" "p_31,Close,,4,-1"
}
}
modify:
{
match:
{
"targetname" "se_1"
"classname" "func_door_rotating"
}
insert:
{
"OnOpen" "SecretDoor_Counter,Add,1,0,1"
}
delete:
{
"OnOpen" "se_3,KillHierarchy,,0,-1"
}
}
modify:
{
match:
{
"targetname" "se_2"
"classname" "func_door_rotating"
}
insert:
{
"OnOpen" "SecretDoor_Counter,Add,1,0,1"
}
delete:
{
"OnOpen" "se_4,KillHierarchy,,0,-1"
}
}
;
; STRIPPER BY ENCAP
;
;; rest of the elevators not blockable
modify:
{
match:
{
"targetname" "m_5"
"origin" "188 4076 118.5"
"classname" "func_movelinear"
}
replace:
{
"blockdamage" "1000"
}
}
modify:
{
match:
{
"targetname" "m_6"
"classname" "func_movelinear"
}
replace:
{
"blockdamage" "1000"
}
}
;; fix for Moltard's AFK_Tp_Spawn
modify:
{
match:
{
"targetname" "kill"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "a_11b,KillHierarchy,,0,-1"
}
}
;; fix zombie ztele glitch
modify:
{
match:
{
"origin" "-2714 4613.5 -488"
"classname" "func_door"
}
insert:
{
"targetname" "ZombieDoor"
}
replace:
{
"spawnflags" "32"
}
}
modify:
{
match:
{
"targetname" "p_62"
"classname" "func_door"
}
insert:
{
"OnOpen" "ZombieDoor,Close,,16,1"
"OnOpen" "ZombieDoorOut,Enable,,16,1"
}
}
add:
{
"model" "*172"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-2726 4642 -486"
"targetname" "ZombieDoorIn"
"classname" "trigger_once"
"OnStartTouch" "ZombieDoor,Open,,0,1"
}
add:
{
"model" "*172"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-2704 4556 -486"
"filtername" "zombie_filter"
"targetname" "ZombieDoorOut"
"classname" "trigger_once"
"OnStartTouch" "ZombieDoor,Open,,0,1"
}
;; possible fix for heli/item crash
modify:
{
match:
{
"classname" "func_rotating"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_tracktrain"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_physbox_multiplayer"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}