420 lines
5.1 KiB
INI
420 lines
5.1 KiB
INI
;------------------------------
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;Fix for Weapon Cleaner Plugin
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;------------------------------
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modify:
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{
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match:
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{
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"classname" "weapon_elite"
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"targetname" "feu"
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}
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insert:
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{
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"hammerid" "1000"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_physbox_multiplayer"
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"model" "*224"
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"origin" "1162.31 1653.55 318.39"
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}
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insert:
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{
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"hammerid" "1001"
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}
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}
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;--------------------------------------------------------------------
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;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
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;--------------------------------------------------------------------
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;FIX END NUKE DELAY
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;-------------------
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modify:
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{
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match:
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{
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"origin" "-1751 3625 610"
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"targetname" "z_7"
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"classname" "path_track"
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}
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insert:
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{
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"OnPass" "trigger_hurt,AddOutput,damage 100000,5,1"
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}
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}
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;------------------
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;FIX NUKE GLITCHES
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;------------------
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modify:
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{
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match:
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{
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"targetname" "kill3"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "point_r_2,KillHierarchy,,0,-1"
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}
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}
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;-------------------------------
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;REPLACE AFK KILLER BY AFK TELE
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;-------------------------------
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modify:
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{
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match:
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{
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"model" "*173"
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"origin" "0 -3616 0"
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"targetname" "a_17"
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"classname" "trigger_hurt"
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}
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replace:
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{
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"targetname" "end_2"
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}
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}
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add:
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{
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"model" "*173"
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"targetname" "AFK_Tp_Spawn"
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"target" "a_11b"
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"origin" "0 -3616 0"
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"spawnflags" "1"
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"StartDisabled" "1"
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"classname" "trigger_teleport"
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}
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modify:
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{
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match:
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{
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"origin" "1028 -72 -23"
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"targetname" "d_1c"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "a_17,Enable,,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"origin" "1288 -48 26"
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"targetname" "n_5"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "AFK_Tp_Spawn,Enable,,0,-1"
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}
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}
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;------------------------
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;ELEVATORS NOT BLOCKABLE
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;------------------------
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modify:
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{
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match:
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{
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"targetname" "m_3"
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"origin" "-3596 5392 -801.5"
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"classname" "func_movelinear"
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}
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replace:
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{
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"blockdamage" "1000"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "m_4"
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"origin" "-2796 3232 -465.5"
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"classname" "func_movelinear"
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}
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replace:
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{
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"blockdamage" "1000"
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}
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}
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;------------------------
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;JAIL DOOR NOT BLOCKABLE
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;------------------------
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modify:
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{
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match:
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{
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"origin" "-898 4793 -1006"
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"parentname" "p_64"
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"classname" "prop_dynamic"
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}
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replace:
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{
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"solid" "0"
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}
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}
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;-------------------------
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;FIX BUTTON UNFAIR FOR ZM
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;-------------------------
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modify:
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{
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match:
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{
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"targetname" "a_15"
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"classname" "trigger_push"
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}
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insert:
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{
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"OnStartTouch" "!self,Kill,,20,1"
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}
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}
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;----------------
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;FIX SECRET DOOR
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;----------------
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add:
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{
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"targetname" "SecretDoor_Counter"
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"origin" "137 -98 9"
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"classname" "math_counter"
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"min" "0"
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"max" "2"
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"startvalue" "0"
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"StartDisabled" "0"
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"OnHitMax" "p_31,Open,,5,1"
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"OnHitMax" "p_31,Close,,7,1"
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}
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modify:
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{
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match:
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{
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"targetname" "se_8"
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"classname" "func_breakable"
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}
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replace:
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{
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"health" "0"
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}
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delete:
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{
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"OnBreak" "p_31,Open,,2,-1"
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"OnBreak" "p_31,Close,,4,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "se_1"
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"classname" "func_door_rotating"
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}
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insert:
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{
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"OnOpen" "SecretDoor_Counter,Add,1,0,1"
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}
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delete:
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{
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"OnOpen" "se_3,KillHierarchy,,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "se_2"
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"classname" "func_door_rotating"
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}
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insert:
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{
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"OnOpen" "SecretDoor_Counter,Add,1,0,1"
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}
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delete:
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{
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"OnOpen" "se_4,KillHierarchy,,0,-1"
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}
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}
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;
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; STRIPPER BY ENCAP
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;
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;; rest of the elevators not blockable
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modify:
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{
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match:
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{
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"targetname" "m_5"
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"origin" "188 4076 118.5"
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"classname" "func_movelinear"
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}
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replace:
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{
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"blockdamage" "1000"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "m_6"
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"classname" "func_movelinear"
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}
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replace:
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{
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"blockdamage" "1000"
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}
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}
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;; fix for Moltard's AFK_Tp_Spawn
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modify:
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{
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match:
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{
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"targetname" "kill"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "a_11b,KillHierarchy,,0,-1"
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}
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}
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;; fix zombie ztele glitch
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modify:
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{
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match:
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{
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"origin" "-2714 4613.5 -488"
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"classname" "func_door"
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}
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insert:
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{
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"targetname" "ZombieDoor"
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}
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replace:
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{
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"spawnflags" "32"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "p_62"
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"classname" "func_door"
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}
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insert:
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{
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"OnOpen" "ZombieDoor,Close,,16,1"
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"OnOpen" "ZombieDoorOut,Enable,,16,1"
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}
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}
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add:
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{
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"model" "*172"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "-2726 4642 -486"
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"targetname" "ZombieDoorIn"
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"classname" "trigger_once"
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"OnStartTouch" "ZombieDoor,Open,,0,1"
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}
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add:
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{
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"model" "*172"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "-2704 4556 -486"
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"filtername" "zombie_filter"
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"targetname" "ZombieDoorOut"
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"classname" "trigger_once"
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"OnStartTouch" "ZombieDoor,Open,,0,1"
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}
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;; possible fix for heli/item crash
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modify:
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{
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match:
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{
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"classname" "func_rotating"
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}
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replace:
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{
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_tracktrain"
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}
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replace:
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{
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_breakable"
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}
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replace:
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{
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_physbox_multiplayer"
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}
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replace:
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{
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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