199 lines
3.5 KiB
INI
199 lines
3.5 KiB
INI
add:
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{
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"origin" "-896 192 320"
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"targetname" "TheCurrentLevelPlugin"
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"min" "1"
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"max" "3"
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"startvalue" "1"
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"classname" "math_counter"
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}
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modify:
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{
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match:
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{
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"targetname" "Chapter1Relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Chapter2Relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Chapter3Relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
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}
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}
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;; _
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;; stage 1 - players can't block doors
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modify:
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{
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match:
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{
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"targetname" "BridgeDoors"
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"classname" "func_door_rotating"
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}
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replace:
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{
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"dmg" "1000"
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}
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}
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;; stage 2 - fix issue with zombies respawning after nuke
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modify:
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{
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match:
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{
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"targetname" "C4Counter"
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"classname" "math_counter"
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}
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insert:
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{
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"OnHitMax" "Console,Command,zr_respawn 0,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "/Chapter[2,3]Relay/"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "Console,Command,zr_respawn 1,0,1"
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}
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}
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;; stage 3 - fix heli movement
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;
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;modify:
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;{
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; match:
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; {
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; "targetname" "EndingHeli"
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; "classname" "func_tracktrain"
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; }
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; replace:
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; {
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; "orientationtype" "3"
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; }
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;}
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;modify:
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;{
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; match:
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; {
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; "targetname" "/HeliTrack[24,25,26]/"
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; "classname" "path_track"
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; }
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; replace:
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; {
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; "speed" "0"
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; }
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;}
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;; separate the zr commands into the relay instead of cfg file
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;; for cleanliness, editing the relay again separately from the StageDisplay plugin
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modify:
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{
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match:
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{
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"targetname" "BlizardModeRelay"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "Console,Command,exec antartika/blizard_overwrite,6.2,-1"
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"OnTrigger" "Console,Command,exec antartika/blizard,6,-1"
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}
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insert:
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{
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"OnTrigger" "Console,Command,zr_respawn_delay 3,6,-1"
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"OnTrigger" "Console,Command,zr_class_modify zombies health 4 1,6,-1"
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"OnTrigger" "Console,Command,zr_class_modify zombies speed 1.05 1,6,-1"
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"OnTrigger" "Console,Command,zr_class_modify zombies knockback 0.8 1,6,-1"
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"OnTrigger" "Console,Command,zr_class_reload @all,6.2,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Chapter1Relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "Console,Command,zr_infect_mzombie_ratio 6,0,-1"
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"OnTrigger" "Console,Command,zr_infect_spawntime_max 15,0,-1"
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"OnTrigger" "Console,Command,zr_infect_spawntime_min 15,0,-1"
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"OnTrigger" "Console,Command,zr_respawn_delay 5,0,-1"
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"OnTrigger" "Console,Command,zr_class_modify zombies health 1.5 1,0,-1"
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"OnTrigger" "Console,Command,zr_class_reload @all,1,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Chapter2Relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "Console,Command,zr_infect_mzombie_ratio 5,0,-1"
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"OnTrigger" "Console,Command,zr_infect_spawntime_max 13,0,-1"
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"OnTrigger" "Console,Command,zr_infect_spawntime_min 13,0,-1"
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"OnTrigger" "Console,Command,zr_respawn_delay 5,0,-1"
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"OnTrigger" "Console,Command,zr_class_modify zombies health 1.5 1,0,-1"
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"OnTrigger" "Console,Command,zr_class_reload @all,1,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Chapter3Relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "Console,Command,zr_infect_mzombie_ratio 5,0,-1"
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"OnTrigger" "Console,Command,zr_infect_spawntime_max 14,0,-1"
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"OnTrigger" "Console,Command,zr_infect_spawntime_min 14,0,-1"
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"OnTrigger" "Console,Command,zr_respawn_delay 5,0,-1"
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"OnTrigger" "Console,Command,zr_class_modify zombies health 1.5 1,0,-1"
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"OnTrigger" "Console,Command,zr_class_reload @all,1,-1"
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}
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}
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