updating all the stripper files on git
This commit is contained in:
parent
9fa0165083
commit
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1561
maps/changelog
Executable file
1561
maps/changelog
Executable file
File diff suppressed because it is too large
Load Diff
307
maps/changelog_previous
Executable file
307
maps/changelog_previous
Executable file
@ -0,0 +1,307 @@
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_
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ze_amkoescape_v1337
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;; prevent players from triggering nuke early by swimming
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ze_assassins_creed_v1
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;; prevent humans from delaying in houses by spamming door
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;; stop players from getting under the map
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;; stage 1 - fix afk teleport zones
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;; stage 2 - fix boss/afk teleport zones
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;; stage 2 - unstuck players at first boss arena
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;; stage 2 - fix shortcuts
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;; stage 2 - prevent players from getting into Masyaf temple early
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;; stage 2 - players can't block Masyaf temple gate
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;; stage 2 - add last afk teleport zone
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ze_aztec_temple_v3c
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;; prevent players from blocking small door
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ze_barrage_v1
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;; increase nuke damage
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ze_biohazard_manor_v4a_004
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;; players can't block elevators
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;; additional nuke/afk tp fix
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;; flamethrower fixes
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ze_biohazard_v2b_004
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;; rest of the elevators not blockable
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;; fix for Moltard's AFK_Tp_Spawn
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;; fix zombie ztele glitch
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ze_biohazard2_rpd_v4e_004
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;; prevent boosted zombies from early triggering
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ze_biohazard2_sewer_v4c
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;; increase nuke damage
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; prevent late players that get infected at elevator from dropping to humans
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;; prevent zombies from opening last door
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;; spawn teleport rework
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ze_breakable_v1_8
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;; increase nuke damage
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ze_castlevania_v1_3
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;; stage 2 - remove zm gravity item before boar ride
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ze_crashbandicoot_v1fix
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;; stage 3 - teleport stuck in pipe players at ukauka elevator
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ze_cursed_ruins_v2s
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;; fix first afk teleport origin
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;; help players that got stuck at spikes
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ze_escape_the_eye_remix_finb
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;; fix teleport/nuke evading spot
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;; prevent secret way players from early triggering last button
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ze_exchange_innovation_v1bs
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;; players can't block elevator
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;; sped up elevator, so zombies won't be able to outrun it
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ze_forestbunkers_v2_fix
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;; no user control for the chopper at the end
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ze_games_v2_2a
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;; Prevent multiple minigames being chosen at the same time
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;; Prevent players from interacting with platforms on Conveyor minigame
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;; fix frogger afk teleport evading spot
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;; prevent zombies from getting out of cage during nuke sequence
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;; increase afk cage push speed to prevent delays
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ze_gameshow_v1_2
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;; prevent players from opening shortcut early
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ze_gargantua_v2_0
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;; increase nuke damage
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ze_gods_wrath_v3_8b
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;; fix teleport evading spots
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;; fix trap at the Citadel
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;; increase nuke damage
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ze_halloween_house_b4s
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;; fix afk teleport evading spots
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ze_haunted_lab_escape_v2c
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- no loop sound for gate
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ze_hypernova_v2fix
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;; no user control for gate with box
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;; increase nuke damage
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ze_icecap_escape_act2_b3s_fix
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;; fix vehicle parenting
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ze_inboxed_v1_5
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;; fix shortcut
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ze_indiana_jones_iv_v2_4
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;; replaced push particle
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;; tried to fix push sound (might not work on Unloze)
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;; stage 3 - fix boss afk teleport
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;; stage 3 - increase nuke damage
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;; fix indiana's xtrem physbox, death sound
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;; stage 3 - unlock boss button only after door is closed
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;; add damage filter for indiana
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;; make indiana invulnerable on extreme stages
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;; prevent zombies from taking crystal skull item
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ze_indiana_jones_v4a_004
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;; no loop sound on doors
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;; every broken door piece delays secret teleport by 1 second
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ze_isla_nublar_v3
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;; changed logic for zombie tp to prevent their early release
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;; fix elevator doors
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ze_island_escape_sg_01
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;; increase nuke damage
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;; trigger nuke only by boat
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;; keep nuke enabled
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ze_jungleescape_b3_6
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;; remove broken particle
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;; stage 1 - disable elevator anti-glitch teleport a bit earlier
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ze_jurassic_park_story_v1
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;; prevent zombies from getting in during t-rex push
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;; fix nuke evading spot at Dock ending
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ze_minecraft_v1_1a
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;; fixed minecarts at the end
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;; disable dublicate button
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ze_moon_base_v1
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;; filter (now?) useless volume triggers
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;; set gravity at round start
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;; Add afk teleport
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;; blastdoors crush players
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;; unstuck players after lunar vehicle crash
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ze_notredame_v1_3
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;; fixed zm teleport on spawn
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ze_nuke_v2
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- no user control for truck, fix roof teleport glitch, fix generators
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ze_paradise_v1
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;; fix volcano door
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ze_parking_v3_1
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;; disabled gate loop sound and removed chat spam on first hold
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;; skip 2nd warmup round
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;; remove stage checkpoints
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ze_potc_iv_v6_1
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;; fix afk teleport
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ze_prototype_v2
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;; lvl3 - prevent players getting stuck, while riding on trucks
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;; stage 1 - fix early nuke glitch
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;; increase nuke damage
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;; fix afk teleport/nuke evading spots
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ze_puta
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;; fix afk teleport/nuke evading spots
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ze_random_v9
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;; Ice cap escape
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;; Classic
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;; Couch escape
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;; Interstellar Escape
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;; City Night Escape
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ze_re4_castle_a3
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;; block glitch spot
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;; add fall teleports
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;; doors crush players to prevent delays
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;; at the end, crush players that stand under opening staircase
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ze_resonance_cascade_v3
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;; at the end, prevent fallen down humans from delaying
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ze_saw_final
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; fix afk teleport evading spots
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; door crush players (that closes before last vent hold)
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; fix (forgotten???) afk teleport
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; teleport zombies past vent hold
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ze_sg1_missions_v2_1
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;; fix push cooldown
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;; fix zat gun cooldown
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;; increase nuke damage
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;; remove unecessary prop with missing texture
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ze_siberia_1990_v1_2c
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; fix afk tp evading spot
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;; fix human ztele glitch
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;; fix proximity mine item origin
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ze_snowcrash_escape_vfixed1
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;; prevent knifed at spawn zombies getting out-of-bounds
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;; bridge break only on trigger
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;; block shortcuts to end
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ze_stargate_escape_v8
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;; prevent delaying at the end
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ze_temple_v2_1
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;; fix heal item
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ze_ten_keys_b2fix
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;; stage 1 - don't kill zombies on key bearer's death
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ze_titanic_cqd_v2_fixed
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; buffed nuke at the end, zm push (that prevents them from getting to the boats from side)
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ze_tloz_celestia_a4
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- couple of fixes
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ze_tloz_stone_tower_temple_v1
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;; increase lava damage to prevent early triggering, which can lead to zombies evading cage teleport
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;; delay door opening a bit
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;; stage 1 - fix teleport evading zone
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;; stage 1 - add human afk teleport
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;; stage 1 - don't close doors when blocked
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;; stage 1 - close door after mass teleport
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;; stage 1 - extended ztele
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ze_toaster_v1_2
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;; fixed teleports
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;; nuke fix
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ze_traak_b1
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;; fix nuke evading spot
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ze_trainstation_tunnels_a1
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;; increase nuke damage
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;; prevent zombies from hitching a train ride, stop players from getting out-of-bounds
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ze_volcano_escape_v4
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;; players can't block elevators
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ze_zombierig_v4_3
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; nuke ct's that not on the chopper
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ze_ztastic_v2
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; save players from hearing damage
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598
maps/cs_office.cfg
Executable file
598
maps/cs_office.cfg
Executable file
@ -0,0 +1,598 @@
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;; _
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;; added props to Side Yard (request from jenz)
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add:
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{
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"origin" "-1431 1103 -336"
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"StartDisabled" "0"
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"spawnflags" "0"
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"solid" "6"
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"skin" "0"
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"SetBodyGroup" "0"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"RandomAnimation" "0"
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"pressuredelay" "0"
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"PerformanceMode" "0"
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"model" "models/props/de_train/de_train_signalbox_01.mdl"
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"mindxlevel" "0"
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"MinAnimTime" "5"
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"maxdxlevel" "0"
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"MaxAnimTime" "10"
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"fadescale" "1"
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"fademindist" "-1"
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"fademaxdist" "0"
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"ExplodeRadius" "0"
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"ExplodeDamage" "0"
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"DisableBoneFollowers" "1"
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"angles" "0 0 0"
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"classname" "prop_dynamic"
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}
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add:
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{
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"origin" "-1431 1216 -336"
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"StartDisabled" "0"
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"spawnflags" "0"
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"solid" "6"
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"skin" "0"
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"SetBodyGroup" "0"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"RandomAnimation" "0"
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"pressuredelay" "0"
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"PerformanceMode" "0"
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"model" "models/props/de_train/de_train_signalbox_01.mdl"
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"mindxlevel" "0"
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"MinAnimTime" "5"
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"maxdxlevel" "0"
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"MaxAnimTime" "10"
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"fadescale" "1"
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"fademindist" "-1"
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"fademaxdist" "0"
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"ExplodeRadius" "0"
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"ExplodeDamage" "0"
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"DisableBoneFollowers" "1"
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"angles" "0 0 0"
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"classname" "prop_dynamic"
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}
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add:
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{
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"origin" "-1399 1024 -210"
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"StartDisabled" "0"
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"spawnflags" "0"
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"solid" "6"
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"skin" "0"
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"SetBodyGroup" "0"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"RandomAnimation" "0"
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"pressuredelay" "0"
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"PerformanceMode" "0"
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"model" "models/props/cs_assault/acunit02.mdl"
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"mindxlevel" "0"
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"MinAnimTime" "5"
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"maxdxlevel" "0"
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"MaxAnimTime" "10"
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"fadescale" "1"
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"fademindist" "-1"
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"fademaxdist" "0"
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"ExplodeRadius" "0"
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"ExplodeDamage" "0"
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"DisableBoneFollowers" "1"
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"angles" "0 0 0"
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"classname" "prop_dynamic"
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}
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add:
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{
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"origin" "-1399 960 -210"
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"StartDisabled" "0"
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"spawnflags" "0"
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"solid" "6"
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"skin" "0"
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"SetBodyGroup" "0"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"RandomAnimation" "0"
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"pressuredelay" "0"
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"PerformanceMode" "0"
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"model" "models/props/cs_assault/acunit02.mdl"
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"mindxlevel" "0"
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"MinAnimTime" "5"
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"maxdxlevel" "0"
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"MaxAnimTime" "10"
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"fadescale" "1"
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"fademindist" "-1"
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"fademaxdist" "0"
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"ExplodeRadius" "0"
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"ExplodeDamage" "0"
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"DisableBoneFollowers" "1"
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"angles" "0 0 0"
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"classname" "prop_dynamic"
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}
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;; teleport to skybox
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add:
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{
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"origin" "936 -463 -133"
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"targetname" "message"
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"classname" "point_servercommand"
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}
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add:
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{
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"origin" "936 -463 -113"
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"targetname" "Filter_CT"
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"Negated" "0"
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"filterteam" "3"
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"classname" "filter_activator_team"
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}
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add:
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{
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"origin" "936 -463 -103"
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"targetname" "Filter_T"
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"Negated" "0"
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"filterteam" "2"
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"classname" "filter_activator_team"
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}
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add:
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{
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"origin" "936 -463 -123"
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"spawnflags" "1"
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"classname" "logic_auto"
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"OnMapSpawn" "CT_elevator_tele,FireUser1,,0.1,1"
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||||
"OnMapSpawn" "T_elevator_tele,FireUser1,,0.1,1"
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||||
"OnMapSpawn" "T_skybox_tele,FireUser1,,0.1,1"
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||||
"OnMapSpawn" "CT_skybox_tele,FireUser1,,0.1,1"
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||||
"OnMapSpawn" "CT_skybox_arch_tele,FireUser1,,0.1,1"
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||||
"OnMapSpawn" "T_skybox_arch_tele,FireUser1,,0.1,1"
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||||
"OnMapSpawn" "skybox_random,PickRandom,,5,1"
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}
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add:
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||||
{
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||||
"origin" "936 -463 -83"
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||||
"targetname" "skybox_random"
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||||
"Case05" "5"
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||||
"Case04" "4"
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"Case03" "3"
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"Case02" "2"
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||||
"Case01" "1"
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"classname" "logic_case"
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"OnCase01" "elevator_sound,PlaySound,,60,1"
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"OnCase01" "CT_elevator_sprite,ToggleSprite,,60,1"
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"OnCase01" "CT_elevator_tele,Enable,,60,1"
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"OnCase01" "T_elevator_sprite,ToggleSprite,,60,1"
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||||
"OnCase01" "T_elevator_tele,Enable,,60,1"
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||||
"OnCase01" "message,Command,say > The elevators have arrived <,63,1"
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||||
"OnCase01" "T_elevator_tele,Disable,,150,1"
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||||
"OnCase01" "T_elevator_sprite,ToggleSprite,,150,1"
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||||
"OnCase01" "CT_elevator_sprite,ToggleSprite,,150,1"
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||||
"OnCase01" "CT_elevator_tele,Disable,,150,1"
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"OnCase01" "T_skybox_tele,Enable,,150,1"
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||||
"OnCase01" "CT_skybox_tele,Enable,,150,1"
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||||
"OnCase02" "elevator_sound,PlaySound,,5,1"
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||||
"OnCase02" "CT_elevator_sprite,ToggleSprite,,5,1"
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||||
"OnCase02" "CT_elevator_tele,Enable,,5,1"
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||||
"OnCase02" "CT_skybox_arch,Enable,,5,1"
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||||
"OnCase02" "CT_skybox_arch,EnableCollision,,5,1"
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||||
"OnCase02" "CT_skybox_arch_tele,Enable,,5,1"
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||||
"OnCase02" "CT_skybox_arch_sprite,ToggleSprite,,5,1"
|
||||
"OnCase02" "T_elevator_sprite,ToggleSprite,,5,1"
|
||||
"OnCase02" "T_elevator_tele,Enable,,5,1"
|
||||
"OnCase02" "T_skybox_arch,Enable,,5,1"
|
||||
"OnCase02" "T_skybox_arch,EnableCollision,,5,1"
|
||||
"OnCase02" "T_skybox_arch_tele,Enable,,5,1"
|
||||
"OnCase02" "T_skybox_arch_sprite,ToggleSprite,,5,1"
|
||||
"OnCase03" "skybox_random,FireUser1,,0,1"
|
||||
"OnCase04" "skybox_random,FireUser1,,0,1"
|
||||
"OnCase05" "skybox_random,FireUser1,,0,1"
|
||||
}
|
||||
|
||||
; elevators
|
||||
|
||||
add:
|
||||
{
|
||||
"wait" "1"
|
||||
"targetname" "T_elevator_tele"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "1073.5 -464 -104"
|
||||
"filtername" "Filter_T"
|
||||
"classname" "trigger_multiple"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -2.5 -32 -56,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 2.5 32 56,0.1,1"
|
||||
"OnStartTouch" "T_elevator_case,PickRandom,,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "936 -463 -93"
|
||||
"targetname" "T_elevator_case"
|
||||
"classname" "logic_case"
|
||||
"OnCase01" "!activator,AddOutput,origin -217 1240 13053,0,-1"
|
||||
"OnCase02" "!activator,AddOutput,origin 330 1515 13064,0,-1"
|
||||
"OnCase03" "!activator,AddOutput,origin -47 1984 13064,0,-1"
|
||||
"OnCase04" "!activator,AddOutput,origin -658 1548 13105,0,-1"
|
||||
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "1070 -505 -112"
|
||||
"targetname" "T_elevator_sprite"
|
||||
"spawnflags" "0"
|
||||
"scale" "0.4"
|
||||
"rendermode" "9"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 0 0"
|
||||
"renderamt" "255"
|
||||
"model" "sprites/light_glow01.spr"
|
||||
"mindxlevel" "0"
|
||||
"maxdxlevel" "0"
|
||||
"HDRColorScale" "1.0"
|
||||
"GlowProxySize" "2.0"
|
||||
"framerate" "10.0"
|
||||
"disablereceiveshadows" "1"
|
||||
"classname" "env_sprite"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"wait" "1"
|
||||
"targetname" "CT_elevator_tele"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "1073.5 -656 -104"
|
||||
"filtername" "Filter_CT"
|
||||
"classname" "trigger_multiple"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -2.5 -32 -56,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 2.5 32 56,0.1,1"
|
||||
"OnStartTouch" "!activator,AddOutput,origin -256 1696 13919,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "1070 -697 -112"
|
||||
"targetname" "CT_elevator_sprite"
|
||||
"spawnflags" "0"
|
||||
"scale" "0.4"
|
||||
"rendermode" "9"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "0 0 255"
|
||||
"renderamt" "255"
|
||||
"model" "sprites/light_glow01.spr"
|
||||
"mindxlevel" "0"
|
||||
"maxdxlevel" "0"
|
||||
"HDRColorScale" "1.0"
|
||||
"GlowProxySize" "2.0"
|
||||
"framerate" "10.0"
|
||||
"disablereceiveshadows" "1"
|
||||
"classname" "env_sprite"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "1048 -560 -73"
|
||||
"volstart" "0"
|
||||
"targetname" "elevator_sound"
|
||||
"spinup" "0"
|
||||
"spindown" "0"
|
||||
"spawnflags" "48"
|
||||
"radius" "1000"
|
||||
"preset" "0"
|
||||
"pitchstart" "100"
|
||||
"pitch" "100"
|
||||
"message" "ambient/tones/elev1.wav"
|
||||
"lfotype" "0"
|
||||
"lforate" "0"
|
||||
"lfomodvol" "0"
|
||||
"lfomodpitch" "0"
|
||||
"health" "10"
|
||||
"fadeoutsecs" "0"
|
||||
"fadeinsecs" "0"
|
||||
"cspinup" "0"
|
||||
"classname" "ambient_generic"
|
||||
}
|
||||
|
||||
; skybox
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*19"
|
||||
"volume" "10"
|
||||
"targetname" "skybox_rot"
|
||||
"spawnflags" "65"
|
||||
"solidbsp" "0"
|
||||
"rendermode" "0"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"origin" "-255 1694 14096"
|
||||
"maxspeed" "180"
|
||||
"fanfriction" "20"
|
||||
"dmg" "9999"
|
||||
"disableshadows" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
"angles" "0 0 0"
|
||||
"classname" "func_rotating"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*19"
|
||||
"StartDisabled" "0"
|
||||
"targetname" "skybox_push"
|
||||
"parentname" "skybox_rot"
|
||||
"speed" "650"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 90 0"
|
||||
"origin" "-256 1695 13938"
|
||||
"angles" "0 90 0"
|
||||
"alternateticksfix" "0"
|
||||
"filtername" "Filter_CT"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "-2169 3192 13815"
|
||||
"targetname" "CT_skybox_arch"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "256"
|
||||
"solid" "6"
|
||||
"skin" "0"
|
||||
"SetBodyGroup" "0"
|
||||
"rendermode" "0"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "0 0 255"
|
||||
"renderamt" "255"
|
||||
"RandomAnimation" "0"
|
||||
"pressuredelay" "0"
|
||||
"PerformanceMode" "0"
|
||||
"model" "models/props/cs_italy/it_doorc.mdl"
|
||||
"mindxlevel" "0"
|
||||
"MinAnimTime" "5"
|
||||
"maxdxlevel" "0"
|
||||
"MaxAnimTime" "10"
|
||||
"fadescale" "1"
|
||||
"fademindist" "-1"
|
||||
"fademaxdist" "0"
|
||||
"ExplodeRadius" "0"
|
||||
"ExplodeDamage" "0"
|
||||
"disableshadows" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
"DisableBoneFollowers" "1"
|
||||
"angles" "0 0 0"
|
||||
"classname" "prop_dynamic"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"wait" "1"
|
||||
"targetname" "CT_skybox_arch_tele"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-2171 3192 13817"
|
||||
"filtername" "Filter_CT"
|
||||
"classname" "trigger_multiple"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -2.5 -32 -56,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 2.5 32 56,0.1,1"
|
||||
"OnStartTouch" "CT_skybox_case,PickRandom,,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "-2172 3192 13817"
|
||||
"targetname" "CT_skybox_arch_sprite"
|
||||
"spawnflags" "0"
|
||||
"scale" "2"
|
||||
"rendermode" "9"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "0 0 255"
|
||||
"renderamt" "255"
|
||||
"model" "sprites/light_glow01.spr"
|
||||
"mindxlevel" "0"
|
||||
"maxdxlevel" "0"
|
||||
"HDRColorScale" "1.0"
|
||||
"GlowProxySize" "2.0"
|
||||
"framerate" "10.0"
|
||||
"disablereceiveshadows" "1"
|
||||
"classname" "env_sprite"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "2377 958 13395"
|
||||
"targetname" "T_skybox_arch"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "256"
|
||||
"solid" "6"
|
||||
"skin" "0"
|
||||
"SetBodyGroup" "0"
|
||||
"rendermode" "0"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 0 20"
|
||||
"renderamt" "255"
|
||||
"RandomAnimation" "0"
|
||||
"pressuredelay" "0"
|
||||
"PerformanceMode" "0"
|
||||
"model" "models/props/cs_italy/it_doorc.mdl"
|
||||
"mindxlevel" "0"
|
||||
"MinAnimTime" "5"
|
||||
"maxdxlevel" "0"
|
||||
"MaxAnimTime" "10"
|
||||
"fadescale" "1"
|
||||
"fademindist" "-1"
|
||||
"fademaxdist" "0"
|
||||
"ExplodeRadius" "0"
|
||||
"ExplodeDamage" "0"
|
||||
"disableshadows" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
"DisableBoneFollowers" "1"
|
||||
"angles" "0 0 0"
|
||||
"classname" "prop_dynamic"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"wait" "1"
|
||||
"targetname" "T_skybox_arch_tele"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "2374 958 13405"
|
||||
"filtername" "Filter_T"
|
||||
"classname" "trigger_multiple"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -2.5 -32 -56,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 2.5 32 56,0.1,1"
|
||||
"OnStartTouch" "T_skybox_case,PickRandom,,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "2375 958 13405"
|
||||
"targetname" "T_skybox_arch_sprite"
|
||||
"spawnflags" "0"
|
||||
"scale" "2"
|
||||
"rendermode" "9"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 0 0"
|
||||
"renderamt" "255"
|
||||
"model" "sprites/light_glow01.spr"
|
||||
"mindxlevel" "0"
|
||||
"maxdxlevel" "0"
|
||||
"HDRColorScale" "1.0"
|
||||
"GlowProxySize" "2.0"
|
||||
"framerate" "10.0"
|
||||
"disablereceiveshadows" "1"
|
||||
"classname" "env_sprite"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"wait" "1"
|
||||
"targetname" "T_skybox_tele"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-256 1792 13495.5"
|
||||
"filtername" "Filter_T"
|
||||
"classname" "trigger_multiple"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -2815 -2815 -519.5,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 2815 2815 519.5,0.1,1"
|
||||
"OnStartTouch" "T_skybox_case,PickRandom,,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "590 -414 13000"
|
||||
"targetname" "T_skybox_case"
|
||||
"classname" "logic_case"
|
||||
"OnCase01" "!activator,AddOutput,origin 1008 -1423 -288,0,-1"
|
||||
"OnCase02" "!activator,AddOutput,origin -969 -780 -292,0,-1"
|
||||
"OnCase03" "!activator,AddOutput,origin -1230 871 -288,0,-1"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"wait" "1"
|
||||
"targetname" "CT_skybox_tele"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-256 1792 13495.5"
|
||||
"filtername" "Filter_CT"
|
||||
"classname" "trigger_multiple"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -2815 -2815 -519.5,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 2815 2815 519.5,0.1,1"
|
||||
"OnStartTouch" "CT_skybox_case,PickRandom,,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "590 -414 13010"
|
||||
"targetname" "CT_skybox_case"
|
||||
"classname" "logic_case"
|
||||
"OnCase01" "!activator,AddOutput,origin -1380 646 -128,0,-1"
|
||||
"OnCase02" "!activator,AddOutput,origin -671 -953 -128,0,-1"
|
||||
"OnCase03" "!activator,AddOutput,origin 809 -2049 -127,0,-1"
|
||||
"OnCase04" "!activator,AddOutput,origin -304 -1886 -206,0,-1"
|
||||
"OnCase05" "!activator,AddOutput,origin -1196 318 -159,0,-1"
|
||||
"OnCase06" "!activator,AddOutput,origin 2170 -168 -118,0,-1"
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; slightly rearrange spawn points to free space for extra props
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "1336 732 -151"
|
||||
"angles" "0 307 0"
|
||||
"classname" "info_player_terrorist"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "1401 732 -151"
|
||||
}
|
||||
}
|
||||
|
||||
;; extra prop_physics for Office areas
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"model" "models/props/cs_office/offpaintingd.mdl"
|
||||
"angles" "0 270 0"
|
||||
"classname" "prop_physics_multiplayer"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "1312.5 672 -65"
|
||||
}
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "1317 675 -151"
|
||||
"massScale" "0.0"
|
||||
"_minlight" "0.0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"model" "models/props/cs_havana/bookcase_large.mdl"
|
||||
"fadescale" "1"
|
||||
"fademindist" "-1"
|
||||
"inertiaScale" "1.0"
|
||||
"physdamagescale" "0.1"
|
||||
"spawnflags" "257"
|
||||
"angles" "0 270 0"
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"classname" "prop_physics_override"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "prop_physics_multiplayer"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "257"
|
||||
}
|
||||
}
|
||||
|
||||
|
191
maps/stgtest2.cfg
Normal file
191
maps/stgtest2.cfg
Normal file
@ -0,0 +1,191 @@
|
||||
filter:
|
||||
{
|
||||
"targetname" "ps_case_color1"
|
||||
}
|
||||
|
||||
filter:
|
||||
{
|
||||
"targetname" "ps_case_color2"
|
||||
}
|
||||
|
||||
filter:
|
||||
{
|
||||
"targetname" "ps_rainbow"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "0 0 2128"
|
||||
"targetname" "ps_case_color1"
|
||||
"Case16" "16"
|
||||
"Case15" "15"
|
||||
"Case14" "14"
|
||||
"Case13" "13"
|
||||
"Case12" "12"
|
||||
"Case11" "11"
|
||||
"Case10" "10"
|
||||
"Case09" "9"
|
||||
"Case08" "8"
|
||||
"Case07" "7"
|
||||
"Case06" "6"
|
||||
"Case05" "5"
|
||||
"Case04" "4"
|
||||
"Case03" "3"
|
||||
"Case02" "2"
|
||||
"Case01" "1"
|
||||
"classname" "logic_case"
|
||||
"hammerid" "173266"
|
||||
"OnCase01" "ps_mrb,Color,250 50 50,0,-1"
|
||||
"OnCase02" "ps_mrb,Color,250 150 50,0,-1"
|
||||
"OnCase03" "ps_mrb,Color,250 250 50,0,-1"
|
||||
"OnCase04" "ps_mrb,Color,150 250 50,0,-1"
|
||||
"OnCase05" "ps_mrb,Color,50 250 50,0,-1"
|
||||
"OnCase06" "ps_mrb,Color,50 250 150,0,-1"
|
||||
"OnCase07" "ps_mrb,Color,50 250 250,0,-1"
|
||||
"OnCase08" "ps_mrb,Color,50 150 250,0,-1"
|
||||
"OnCase09" "ps_mrb,Color,50 50 250,0,-1"
|
||||
"OnCase10" "ps_mrb,Color,150 50 250,0,-1"
|
||||
"OnCase11" "ps_mrb,Color,250 50 250,0,-1"
|
||||
"OnCase12" "ps_mrb,Color,250 50 150,0,-1"
|
||||
"OnCase13" "ps_mrb,Color,255 0 0,0,-1"
|
||||
"OnCase14" "ps_mrb,Color,0 255 0,0,-1"
|
||||
"OnCase15" "ps_mrb,Color,0 0 255,0,-1"
|
||||
"OnCase15" "fade_shipcolor,Color,0 0 255,0,-1"
|
||||
"OnCase14" "fade_shipcolor,Color,0 255 0,0,-1"
|
||||
"OnCase13" "fade_shipcolor,Color,255 0 0,0,-1"
|
||||
"OnCase12" "fade_shipcolor,Color,250 50 150,0,-1"
|
||||
"OnCase11" "fade_shipcolor,Color,250 50 250,0,-1"
|
||||
"OnCase10" "fade_shipcolor,Color,150 50 250,0,-1"
|
||||
"OnCase09" "fade_shipcolor,Color,50 50 250,0,-1"
|
||||
"OnCase08" "fade_shipcolor,Color,50 150 250,0,-1"
|
||||
"OnCase07" "fade_shipcolor,Color,50 250 250,0,-1"
|
||||
"OnCase06" "fade_shipcolor,Color,50 250 150,0,-1"
|
||||
"OnCase05" "fade_shipcolor,Color,50 250 50,0,-1"
|
||||
"OnCase04" "fade_shipcolor,Color,150 250 50,0,-1"
|
||||
"OnCase03" "fade_shipcolor,Color,250 250 50,0,-1"
|
||||
"OnCase02" "fade_shipcolor,Color,250 150 50,0,-1"
|
||||
"OnCase01" "fade_shipcolor,Color,250 50 50,0,-1"
|
||||
"OnCase15" "ps_trail,Color,0 0 255,0,-1"
|
||||
"OnCase14" "ps_trail,Color,0 255 0,0,-1"
|
||||
"OnCase13" "ps_trail,Color,255 0 0,0,-1"
|
||||
"OnCase12" "ps_trail,Color,250 50 150,0,-1"
|
||||
"OnCase11" "ps_trail,Color,250 50 250,0,-1"
|
||||
"OnCase10" "ps_trail,Color,150 50 250,0,-1"
|
||||
"OnCase09" "ps_trail,Color,50 50 250,0,-1"
|
||||
"OnCase08" "ps_trail,Color,50 150 250,0,-1"
|
||||
"OnCase07" "ps_trail,Color,50 250 250,0,-1"
|
||||
"OnCase06" "ps_trail,Color,50 250 150,0,-1"
|
||||
"OnCase05" "ps_trail,Color,50 250 50,0,-1"
|
||||
"OnCase04" "ps_trail,Color,150 250 50,0,-1"
|
||||
"OnCase03" "ps_trail,Color,250 250 50,0,-1"
|
||||
"OnCase02" "ps_trail,Color,250 150 50,0,-1"
|
||||
"OnCase01" "ps_trail,Color,250 50 50,0,-1"
|
||||
"OnCase16" "ps_mrb,FireUser1,,0,1"
|
||||
"OnCase16" "fade_shipcolor,Color,0 0 0,0,1"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "0 0 2144"
|
||||
"targetname" "ps_case_color2"
|
||||
"Case16" "32"
|
||||
"Case15" "31"
|
||||
"Case14" "30"
|
||||
"Case13" "29"
|
||||
"Case12" "28"
|
||||
"Case11" "27"
|
||||
"Case10" "26"
|
||||
"Case09" "25"
|
||||
"Case08" "24"
|
||||
"Case07" "23"
|
||||
"Case06" "22"
|
||||
"Case05" "21"
|
||||
"Case04" "20"
|
||||
"Case03" "19"
|
||||
"Case02" "18"
|
||||
"Case01" "17"
|
||||
"classname" "logic_case"
|
||||
"hammerid" "173264"
|
||||
"OnCase01" "ps_mrb,Color,250 100 50,0,-1"
|
||||
"OnCase02" "ps_mrb,Color,250 200 50,0,-1"
|
||||
"OnCase03" "ps_mrb,Color,200 250 50,0,-1"
|
||||
"OnCase04" "ps_mrb,Color,100 250 50,0,-1"
|
||||
"OnCase05" "ps_mrb,Color,50 250 100,0,-1"
|
||||
"OnCase06" "ps_mrb,Color,50 250 200,0,-1"
|
||||
"OnCase07" "ps_mrb,Color,50 200 250,0,-1"
|
||||
"OnCase08" "ps_mrb,Color,50 100 250,0,-1"
|
||||
"OnCase09" "ps_mrb,Color,100 50 250,0,-1"
|
||||
"OnCase10" "ps_mrb,Color,200 50 250,0,-1"
|
||||
"OnCase11" "ps_mrb,Color,250 50 200,0,-1"
|
||||
"OnCase12" "ps_mrb,Color,250 50 100,0,-1"
|
||||
"OnCase13" "ps_mrb,Color,64 64 64,0,-1"
|
||||
"OnCase14" "ps_mrb,Color,128 128 128,0,-1"
|
||||
"OnCase15" "ps_mrb,Color,255 255 255,0,-1"
|
||||
"OnCase16" "ps_mrb,FireUser2,,0,1"
|
||||
"OnCase15" "fade_shipcolor,Color,255 255 255,0,-1"
|
||||
"OnCase14" "fade_shipcolor,Color,128 128 128,0,-1"
|
||||
"OnCase13" "fade_shipcolor,Color,64 64 64,0,-1"
|
||||
"OnCase12" "fade_shipcolor,Color,250 50 100,0,-1"
|
||||
"OnCase11" "fade_shipcolor,Color,250 50 200,0,-1"
|
||||
"OnCase10" "fade_shipcolor,Color,200 50 250,0,-1"
|
||||
"OnCase09" "fade_shipcolor,Color,100 50 250,0,-1"
|
||||
"OnCase08" "fade_shipcolor,Color,50 100 250,0,-1"
|
||||
"OnCase07" "fade_shipcolor,Color,50 200 250,0,-1"
|
||||
"OnCase06" "fade_shipcolor,Color,50 250 200,0,-1"
|
||||
"OnCase05" "fade_shipcolor,Color,50 250 100,0,-1"
|
||||
"OnCase04" "fade_shipcolor,Color,100 250 50,0,-1"
|
||||
"OnCase03" "fade_shipcolor,Color,200 250 50,0,-1"
|
||||
"OnCase02" "fade_shipcolor,Color,250 200 50,0,-1"
|
||||
"OnCase01" "fade_shipcolor,Color,250 100 50,0,-1"
|
||||
"OnCase15" "ps_trail,Color,255 255 255,0,-1"
|
||||
"OnCase14" "ps_trail,Color,128 128 128,0,-1"
|
||||
"OnCase13" "ps_trail,Color,64 64 64,0,-1"
|
||||
"OnCase12" "ps_trail,Color,250 50 100,0,-1"
|
||||
"OnCase11" "ps_trail,Color,250 50 200,0,-1"
|
||||
"OnCase10" "ps_trail,Color,200 50 250,0,-1"
|
||||
"OnCase09" "ps_trail,Color,100 50 250,0,-1"
|
||||
"OnCase08" "ps_trail,Color,50 100 250,0,-1"
|
||||
"OnCase07" "ps_trail,Color,50 200 250,0,-1"
|
||||
"OnCase06" "ps_trail,Color,50 250 200,0,-1"
|
||||
"OnCase05" "ps_trail,Color,50 250 100,0,-1"
|
||||
"OnCase04" "ps_trail,Color,100 250 50,0,-1"
|
||||
"OnCase03" "ps_trail,Color,200 250 50,0,-1"
|
||||
"OnCase02" "ps_trail,Color,250 200 50,0,-1"
|
||||
"OnCase01" "ps_trail,Color,250 100 50,0,-1"
|
||||
"OnCase16" "fade_shipcolor,Color,255 0 255,0,1"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "0 0 2160"
|
||||
"targetname" "ps_rainbow"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "0"
|
||||
"RefireTime" "0.6"
|
||||
"classname" "logic_timer"
|
||||
"hammerid" "173262"
|
||||
"OnTimer" "ps_mrb,Color,250 50 150,0.55,-1"
|
||||
"OnTimer" "ps_mrb,Color,250 50 250,0.5,-1"
|
||||
"OnTimer" "ps_mrb,Color,150 50 250,0.45,-1"
|
||||
"OnTimer" "ps_mrb,Color,50 50 250,0.4,-1"
|
||||
"OnTimer" "ps_mrb,Color,50 150 250,0.35,-1"
|
||||
"OnTimer" "ps_mrb,Color,50 250 250,0.3,-1"
|
||||
"OnTimer" "ps_mrb,Color,50 250 150,0.25,-1"
|
||||
"OnTimer" "ps_mrb,Color,50 250 50,0.2,-1"
|
||||
"OnTimer" "ps_mrb,Color,150 250 50,0.15,-1"
|
||||
"OnTimer" "ps_mrb,Color,250 250 50,0.1,-1"
|
||||
"OnTimer" "ps_mrb,Color,250 150 50,0.05,-1"
|
||||
"OnTimer" "ps_mrb,Color,250 50 50,0,-1"
|
||||
"OnTimer" "ps_trail,Color,250 50 150,0.55,-1"
|
||||
"OnTimer" "ps_trail,Color,250 50 250,0.5,-1"
|
||||
"OnTimer" "ps_trail,Color,150 50 250,0.45,-1"
|
||||
"OnTimer" "ps_trail,Color,50 50 250,0.4,-1"
|
||||
"OnTimer" "ps_trail,Color,50 150 250,0.35,-1"
|
||||
"OnTimer" "ps_trail,Color,50 250 250,0.3,-1"
|
||||
"OnTimer" "ps_trail,Color,50 250 150,0.25,-1"
|
||||
"OnTimer" "ps_trail,Color,50 250 50,0.2,-1"
|
||||
"OnTimer" "ps_trail,Color,150 250 50,0.15,-1"
|
||||
"OnTimer" "ps_trail,Color,250 250 50,0.1,-1"
|
||||
"OnTimer" "ps_trail,Color,250 150 50,0.05,-1"
|
||||
"OnTimer" "ps_trail,Color,250 50 50,0,-1"
|
||||
}
|
@ -56,3 +56,65 @@ filter:
|
||||
"hammerid" "2918"
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; increase nuke damage
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "hurtmap"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "100000"
|
||||
}
|
||||
}
|
||||
|
||||
;; players can't block doors
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "arcdoor"
|
||||
"classname" "func_door_rotating"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"dmg" "3"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "cockpitdoor"
|
||||
"classname" "func_door_rotating"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"dmg" "3"
|
||||
}
|
||||
}
|
||||
|
||||
;; filter zm bars
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "/bar[1-4]/"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"damagefilter" "tteam"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
96
maps/ze_666_crazy_escape_v2s2.cfg
Executable file
96
maps/ze_666_crazy_escape_v2s2.cfg
Executable file
@ -0,0 +1,96 @@
|
||||
;readjust ending laser height for stage 1
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "env_entity_maker"
|
||||
"targetname" "nrk1_laser2_maker_Low"
|
||||
"origin" "-1536 768 2088"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-1536 768 2072"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "env_entity_maker"
|
||||
"targetname" "nrk1_laser2_makerL"
|
||||
"origin" "-1536 768 2104"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-1536 768 2096"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "env_entity_maker"
|
||||
"targetname" "nrk1_laser2_makerR"
|
||||
"origin" "-1536 768 2104"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-1536 768 2096"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "env_entity_maker"
|
||||
"targetname" "nrk1_laser2_maker_high"
|
||||
"origin" "-1536 768 2104"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-1536 768 2112"
|
||||
}
|
||||
}
|
||||
|
||||
;speed up lasers
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_movelinear"
|
||||
"targetname" "/nrk1_laser2_move.*/"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "2500"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_movelinear"
|
||||
"targetname" "nrk2_laser_move"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "2750"
|
||||
}
|
||||
}
|
||||
|
||||
;remove my name from logic_auto
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnMapSpawn" "Console,Command,say << port by koen >>,10,-1"
|
||||
}
|
||||
}
|
@ -91,3 +91,66 @@ modify:
|
||||
"OnBreak" "TheCurrentLevelPlugin,SetValue,7,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;Sent by Alcolo
|
||||
;Fix zombies tp on stage 1 ending
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_teleport"
|
||||
"targetname" "Trigger_teleport_lava_5"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"target" "TeleportD_12"
|
||||
}
|
||||
}
|
||||
|
||||
;Moltard
|
||||
;Fix people standing on boss box
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*257"
|
||||
"targetname" "Boss_box_5_hurt"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"parentname" "Boss_box_5"
|
||||
"origin" "-4642 -10126 275"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "1"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "100"
|
||||
"damage" "999999"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*257"
|
||||
"targetname" "Boss_box_5_hurt"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"parentname" "Boss_box_5"
|
||||
"origin" "-4626 -10126 275"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "1"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "100"
|
||||
"damage" "999999"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
|
||||
; Enable it 5 sec after boss can be damaged so they think they can actually glitch
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Trigger_once_26"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Boss_box_5_hurt,Enable,,55,1"
|
||||
}
|
||||
}
|
||||
|
@ -206,3 +206,153 @@ modify:
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; stage 3 - fix afk teleport glitch spot
|
||||
|
||||
add:
|
||||
{
|
||||
"targetname" "tele_explosion"
|
||||
"target" "tele_agua"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "7784.5 -3520.5 932.5"
|
||||
"classname" "trigger_teleport"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -387.5 -980.5 -211.5,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 387.5 980.5 211.5,0.1,1"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"hammerid" "4561"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "tele_explosion,FireUser1,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 3 - ending balance
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "tele_explosion"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"target" "tele_agua"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "boton_ascensor_extremo"
|
||||
"classname" "func_button"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "tele_ascensor_tri_2,ClearParent,,13,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "ascensorfinal_3"
|
||||
"classname" "path_track"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "tele_ascensor_tri_2,ClearParent,,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "ascensorfinal_4"
|
||||
"classname" "path_track"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "tele_ascensor_tri_2,Kill,,14,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 3 - fix hoverboat pathing
|
||||
|
||||
filter:
|
||||
{
|
||||
"targetname" "/hover_((12)|(14)|(32)|(34)|(33)|(21)|(25)|(16)|(24)|(26)|(30))/"
|
||||
"classname" "path_track"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "hover_20"
|
||||
"classname" "path_track"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "9718 524 -2646"
|
||||
"target" "hover_15"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "hover_15"
|
||||
"classname" "path_track"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "9387 211 -2642"
|
||||
"target" "hover_22"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "hover_22"
|
||||
"classname" "path_track"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "9656 -209 -2642"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 3 - increase boss hp
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "trigger_boss_activar"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "vidajefe,Add,80,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "vidajefe,Add,100,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
19
maps/ze_aethership_v1_1b.cfg
Normal file
19
maps/ze_aethership_v1_1b.cfg
Normal file
@ -0,0 +1,19 @@
|
||||
; =======================================;
|
||||
; ze_aethership_v1_1b -- By Pasas1345
|
||||
; Stripper by Pasas1345
|
||||
; Iteration #1
|
||||
; =======================================;
|
||||
|
||||
; Fix the late teleport text being shown to all players. This in turn makes the zombies the only ones that can see the message.
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "game_text"
|
||||
"targetname" "late_teleport_text"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "0"
|
||||
}
|
||||
}
|
45
maps/ze_aethership_v1_2.cfg
Normal file
45
maps/ze_aethership_v1_2.cfg
Normal file
@ -0,0 +1,45 @@
|
||||
; =======================================;
|
||||
; ze_aethership_v1_2 -- By Pasas1345
|
||||
; Stripper by Pasas1345
|
||||
; Iteration #2
|
||||
; =======================================;
|
||||
|
||||
; Re-enables the intro cutscene sequence
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "intro_cam_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"StartDisabled" "0"
|
||||
}
|
||||
}
|
||||
; Make the hold time of the Cybernetic Rage Text to be 7 seconds instead
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "item_cybernrage_text"
|
||||
"classname" "game_text"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"holdtime" "7"
|
||||
}
|
||||
}
|
||||
|
||||
; Fixes the god forsaken item spec glitch.
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "point_viewcontrol"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "28"
|
||||
}
|
||||
}
|
31
maps/ze_alien_shooter2_revisited_v2_4.cfg
Executable file
31
maps/ze_alien_shooter2_revisited_v2_4.cfg
Executable file
@ -0,0 +1,31 @@
|
||||
;--------------------------------------------------------------------------------
|
||||
; Inserts a targetname for bosshud to work & forcespawns hitbox for lasers boss
|
||||
;--------------------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-3304 9216 2016"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "laser_sphere_hp_add"
|
||||
"OnStartTouch" "Lasers_boss_physbox,SetDamageFilter,Filter_Team_CT,0,1"
|
||||
}
|
||||
}
|
||||
;-----------------------------------------
|
||||
; Inserts a damagefilter onto the physbox
|
||||
;-----------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "3088 346 32"
|
||||
"classname" "logic_auto"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "Lasers_boss_physbox,SetDamageFilter,Filter_Nada,0,-1"
|
||||
}
|
||||
}
|
@ -33,3 +33,33 @@ modify:
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;; STRIPPER BY ENCAP
|
||||
|
||||
;; prevent players from triggering nuke early by swimming
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_teleport"
|
||||
"hammerid" "19134"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-3010 3182 47"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_hurt"
|
||||
"hammerid" "19103"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-3480 3272 -91"
|
||||
}
|
||||
}
|
||||
|
@ -158,3 +158,24 @@ modify:
|
||||
"OnHitMin" "zombie_prison_push_antiglitch_s4,Kill,,20,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; stage 2 - prevent players from blocking trains
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "train_teleporter"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-200 1760 18"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -179,3 +179,259 @@ modify:
|
||||
"OnHitMin" "zombie_prison_push_antiglitch_s4,Kill,,20,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;Fix safe spot from stage 3 nuke
|
||||
add:
|
||||
{
|
||||
"model" "*431"
|
||||
"targetname" "stage3nukefix"
|
||||
"classname" "trigger_hurt"
|
||||
"origin" "-3128 2579 -492"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"damage" "50000"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_breakable"
|
||||
"targetname" "boss_3_container"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "stage3nukefix,Enable,,173,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;--------------------------------------------------------------------
|
||||
; FOLLOWING FIXES BY HOBBITTEN
|
||||
;--------------------------------------------------------------------
|
||||
|
||||
;-------------------------------------------------------------------------------
|
||||
; Adds another trigger_hurt for stage 3 at the staircase not being reached
|
||||
;-------------------------------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*287"
|
||||
"targetname" "Trigger_nuke3_fix"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-3523.73 3086.4 -1660.5"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "64"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "999999"
|
||||
"damage" "999999"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"origin" "1804 -1301 8"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "Trigger_nuke3_fix,AddOutput,angles 90 0,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Trigger_nuke3"
|
||||
"classname" "trigger_hurt"
|
||||
"origin" "1988.5 2119.45 -244.5"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "999999"
|
||||
"damagecap" "999999"
|
||||
}
|
||||
}
|
||||
;------------------------------------------------------------------------------------
|
||||
; Adds the Trigger_nuke3_fix into the other entities that activates Trigger_nuke3
|
||||
;------------------------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "boss_3_container"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "Trigger_nuke3_fix,Enable,,173,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "bomb_track_2"
|
||||
"classname" "path_track"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "Trigger_nuke3_fix,Enable,,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "manta_track_6"
|
||||
"classname" "path_track"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "Trigger_nuke3_fix,Enable,,3,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "2_Ending"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Trigger_nuke3_fix,Enable,,3,-1"
|
||||
"OnStartTouch" "fix_never_ending_round_relay,Kill,,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage_6_win_trigger"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Trigger_nuke3_fix,Enable,,3,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Stage_1_Win_Relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Trigger_nuke3_fix,Enable,,3,-1"
|
||||
}
|
||||
}
|
||||
;----------------------------------------------------------------------------
|
||||
; Fixes stage 1 teleporter near elevator not being connected to a location
|
||||
;----------------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage_1_teleport_temp_2"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"target" "Teleporter_tomb_Cargo"
|
||||
}
|
||||
}
|
||||
;-------------------------------------------------------------------------------------------------------------------------
|
||||
; Adding extra teleporters at stage 3 for the props underneath bridge can be standed on and prevent being teleported
|
||||
;-------------------------------------------------------------------------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*38"
|
||||
"targetname" "stage_3_teleport_perm_6"
|
||||
"target" "teleport_core_1_destination"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-4456.59 2782.86 -1205.9"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*38"
|
||||
"targetname" "stage_3_teleport_perm_6"
|
||||
"target" "teleport_core_1_destination"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-4624 2752 -1205.9"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*38"
|
||||
"targetname" "stage_3_teleport_perm_6"
|
||||
"target" "teleport_core_1_destination"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-5024 2352 -1287.99"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*38"
|
||||
"targetname" "stage_3_teleport_perm_6"
|
||||
"target" "teleport_core_1_destination"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-4928 -1328 -1303.99"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*38"
|
||||
"targetname" "stage_3_teleport_perm_6"
|
||||
"target" "teleport_core_1_destination"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-4496 -2368 -1287.99"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*38"
|
||||
"targetname" "stage_3_teleport_perm_6"
|
||||
"target" "teleport_core_1_destination"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-5120 -3936 -1223.99"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
;-------------------------------------------------------------------------
|
||||
; Fixing stage 2 where the round can never end if no one reaches the end
|
||||
;-------------------------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"origin" "-3480 -2712 -1016"
|
||||
"targetname" "fix_never_ending_round_relay"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "0"
|
||||
"classname" "logic_relay"
|
||||
"OnTrigger" "command,Command,say *** HUMANS FAILED TO ESCAPE ***,0,-1"
|
||||
"OnTrigger" "ending_explosion_sound,PlaySound,,0,-1"
|
||||
"OnTrigger" "ending_screen_fade,Fade,,0,-1"
|
||||
"OnTrigger" "Trigger_nuke3_fix,Enable,,3,-1"
|
||||
"OnTrigger" "Trigger_nuke3,Enable,,3,-1"
|
||||
"OnTrigger" "ending_explosion_sound2,PlaySound,,3,-1"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Train_path4"
|
||||
"classname" "path_track"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "fix_never_ending_round_relay,Trigger,,8,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -45,3 +45,154 @@ modify:
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; stage 1 - players can't block doors
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "BridgeDoors"
|
||||
"classname" "func_door_rotating"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"dmg" "1000"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 2 - fix issue with zombies respawning after nuke
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "C4Counter"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMax" "Console,Command,zr_respawn 0,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "/Chapter[2,3]Relay/"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Console,Command,zr_respawn 1,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 3 - fix heli movement
|
||||
;
|
||||
;modify:
|
||||
;{
|
||||
; match:
|
||||
; {
|
||||
; "targetname" "EndingHeli"
|
||||
; "classname" "func_tracktrain"
|
||||
; }
|
||||
; replace:
|
||||
; {
|
||||
; "orientationtype" "3"
|
||||
; }
|
||||
;}
|
||||
;modify:
|
||||
;{
|
||||
; match:
|
||||
; {
|
||||
; "targetname" "/HeliTrack[24,25,26]/"
|
||||
; "classname" "path_track"
|
||||
; }
|
||||
; replace:
|
||||
; {
|
||||
; "speed" "0"
|
||||
; }
|
||||
;}
|
||||
|
||||
;; separate the zr commands into the relay instead of cfg file
|
||||
;; for cleanliness, editing the relay again separately from the StageDisplay plugin
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "BlizardModeRelay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Console,Command,exec antartika/blizard_overwrite,6.2,-1"
|
||||
"OnTrigger" "Console,Command,exec antartika/blizard,6,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Console,Command,zr_respawn_delay 3,6,-1"
|
||||
"OnTrigger" "Console,Command,zr_class_modify zombies health 4 1,6,-1"
|
||||
"OnTrigger" "Console,Command,zr_class_modify zombies speed 1.05 1,6,-1"
|
||||
"OnTrigger" "Console,Command,zr_class_modify zombies knockback 0.8 1,6,-1"
|
||||
"OnTrigger" "Console,Command,zr_class_reload @all,6.2,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Chapter1Relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Console,Command,zr_infect_mzombie_ratio 6,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_infect_spawntime_max 15,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_infect_spawntime_min 15,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_respawn_delay 5,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_class_modify zombies health 1.5 1,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_class_reload @all,1,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Chapter2Relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Console,Command,zr_infect_mzombie_ratio 5,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_infect_spawntime_max 13,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_infect_spawntime_min 13,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_respawn_delay 5,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_class_modify zombies health 1.5 1,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_class_reload @all,1,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Chapter3Relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Console,Command,zr_infect_mzombie_ratio 5,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_infect_spawntime_max 14,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_infect_spawntime_min 14,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_respawn_delay 5,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_class_modify zombies health 1.5 1,0,-1"
|
||||
"OnTrigger" "Console,Command,zr_class_reload @all,1,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -55,3 +55,40 @@ filter:
|
||||
{
|
||||
"targetname" "Afk killer"
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; increase nuke damage
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Big explosion"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "100000"
|
||||
}
|
||||
}
|
||||
|
||||
;; prevent early debris movement
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
""health" "10000"
|
||||
"damagetoenablemotion" "9999"
|
||||
"classname" "func_physbox"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damagetoenablemotion" "9850"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
323
maps/ze_april_fools_v2.cfg
Executable file
323
maps/ze_april_fools_v2.cfg
Executable file
@ -0,0 +1,323 @@
|
||||
;------------------
|
||||
;Fix: buffing the white items
|
||||
;------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Item_macon_filter"
|
||||
"classname" "filter_activator_name"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera,Start,,5,-1"
|
||||
"OnPass" "Item_macon_button,Unlock,,5,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera,Start,,1.5,-1"
|
||||
"OnPass" "Item_macon_button,Unlock,,2,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Item_macon_filter1"
|
||||
"classname" "filter_activator_name"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera1,Start,,5,-1"
|
||||
"OnPass" "Item_macon_button1,Unlock,,5,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera1,Start,,1.5,-1"
|
||||
"OnPass" "Item_macon_button1,Unlock,,2,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Item_macon_filter2"
|
||||
"classname" "filter_activator_name"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera2,Start,,5,-1"
|
||||
"OnPass" "Item_macon_button2,Unlock,,5,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera2,Start,,1.5,-1"
|
||||
"OnPass" "Item_macon_button2,Unlock,,2,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Item_macon_filter3"
|
||||
"classname" "filter_activator_name"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera3,Start,,5,-1"
|
||||
"OnPass" "Item_macon_button3,Unlock,,5,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera3,Start,,1.5,-1"
|
||||
"OnPass" "Item_macon_button3,Unlock,,2,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Item_macon_filter4"
|
||||
"classname" "filter_activator_name"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera4,Start,,5,-1"
|
||||
"OnPass" "Item_macon_button4,Unlock,,5,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera4,Start,,1.5,-1"
|
||||
"OnPass" "Item_macon_button4,Unlock,,2,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Item_macon_filter5"
|
||||
"classname" "filter_activator_name"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera5,Start,,5,-1"
|
||||
"OnPass" "Item_macon_button5,Unlock,,5,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera5,Start,,1.5,-1"
|
||||
"OnPass" "Item_macon_button5,Unlock,,2,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Item_macon_filter6"
|
||||
"classname" "filter_activator_name"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera6,Start,,5,-1"
|
||||
"OnPass" "Item_macon_button6,Unlock,,5,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera6,Start,,1.5,-1"
|
||||
"OnPass" "Item_macon_button6,Unlock,,2,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Item_macon_filter7"
|
||||
"classname" "filter_activator_name"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera7,Start,,5,-1"
|
||||
"OnPass" "Item_macon_button7,Unlock,,5,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "Item_macon_particle_sfera7,Start,,1.5,-1"
|
||||
"OnPass" "Item_macon_button7,Unlock,,2,-1"
|
||||
}
|
||||
}
|
||||
;------------------
|
||||
;Fix: decreasing the first infection to avoid the items users being infected
|
||||
;------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "tp_spawn_t"
|
||||
"origin" "1536 4128 1120"
|
||||
"hammerid" "550"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"StartDisabled" "0"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"origin" "3932 4184 1112"
|
||||
"hammerid" "1207"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnMapSpawn" "cmd,Command,zr_infect_spawntime_max 20,0,-1"
|
||||
"OnMapSpawn" "cmd,Command,zr_infect_spawntime_min 20,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "cmd,Command,zr_infect_spawntime_max 1,0,-1"
|
||||
"OnMapSpawn" "cmd,Command,zr_infect_spawntime_min 1,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_once"
|
||||
"origin" "1536 4128 896"
|
||||
"hammerid" "145"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "tp_spawn,Enable,,16,-1"
|
||||
"OnTrigger" "cmd,Command,say ** 15s **,1,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "tp_spawn,Enable,,8,-1"
|
||||
}
|
||||
}
|
||||
;------------------
|
||||
;Fix: adding countdown on the yellow plateforme before it goes up
|
||||
;------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "relay_charpentier1"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnSpawn" "text2_sec_wall,SetTextureIndex,1,0,-1"
|
||||
"OnSpawn" "tex_sec_wall,SetTextureIndex,5,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnSpawn" "text2_sec_wall,SetTextureIndex,0,0,-1"
|
||||
"OnSpawn" "tex_sec_wall,SetTextureIndex,3,0,-1"
|
||||
"OnSpawn" "timer_wall_count,Enable,,0,1"
|
||||
"OnSpawn" "timer_wall_count,disable,,3,1"
|
||||
"OnSpawn" "text2_sec_wall,SetTextureIndex,1,3.01,-1"
|
||||
"OnSpawn" "tex_sec_wall,SetTextureIndex,5,3.01,-1"
|
||||
"OnSpawn" "count_sec_wall,SetValue,3,0,-1"
|
||||
"OnSpawn" "count_sec_wall,SetValue,5,3,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "relay_charpentier2"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnSpawn" "text2_sec_wall1,SetTextureIndex,1,0,-1"
|
||||
"OnSpawn" "tex_sec_wall1,SetTextureIndex,5,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnSpawn" "text2_sec_wall1,SetTextureIndex,0,0,-1"
|
||||
"OnSpawn" "tex_sec_wall1,SetTextureIndex,3,0,-1"
|
||||
"OnSpawn" "timer_wall_count1,Enable,,0,1"
|
||||
"OnSpawn" "timer_wall_count1,disable,,3,1"
|
||||
"OnSpawn" "text2_sec_wall1,SetTextureIndex,1,3.01,-1"
|
||||
"OnSpawn" "tex_sec_wall1,SetTextureIndex,5,3.01,-1"
|
||||
"OnSpawn" "count_sec_wall1,SetValue,3,0,-1"
|
||||
"OnSpawn" "count_sec_wall1,SetValue,5,3,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "relay_charpentier3"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnSpawn" "text2_sec_wall2,SetTextureIndex,1,0,-1"
|
||||
"OnSpawn" "tex_sec_wall2,SetTextureIndex,5,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnSpawn" "text2_sec_wall2,SetTextureIndex,0,0,-1"
|
||||
"OnSpawn" "tex_sec_wall2,SetTextureIndex,3,0,-1"
|
||||
"OnSpawn" "timer_wall_count2,Enable,,0,1"
|
||||
"OnSpawn" "timer_wall_count2,disable,,3,1"
|
||||
"OnSpawn" "text2_sec_wall2,SetTextureIndex,1,3.01,-1"
|
||||
"OnSpawn" "tex_sec_wall2,SetTextureIndex,5,3.01,-1"
|
||||
"OnSpawn" "count_sec_wall2,SetValue,3,0,-1"
|
||||
"OnSpawn" "count_sec_wall2,SetValue,5,3,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "relay_charpentier4"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnSpawn" "text2_sec_wall3,SetTextureIndex,1,0,-1"
|
||||
"OnSpawn" "tex_sec_wall3,SetTextureIndex,5,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnSpawn" "text2_sec_wall3,SetTextureIndex,0,0,-1"
|
||||
"OnSpawn" "tex_sec_wall3,SetTextureIndex,3,0,-1"
|
||||
"OnSpawn" "timer_wall_count3,Enable,,0,1"
|
||||
"OnSpawn" "timer_wall_count3,disable,,3,1"
|
||||
"OnSpawn" "text2_sec_wall3,SetTextureIndex,1,3.01,-1"
|
||||
"OnSpawn" "tex_sec_wall3,SetTextureIndex,5,3.01,-1"
|
||||
"OnSpawn" "count_sec_wall3,SetValue,3,0,-1"
|
||||
"OnSpawn" "count_sec_wall3,SetValue,5,3,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "relay_charpentier5"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnSpawn" "text2_sec_wall4,SetTextureIndex,1,0,-1"
|
||||
"OnSpawn" "tex_sec_wall4,SetTextureIndex,5,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnSpawn" "text2_sec_wall4,SetTextureIndex,0,0,-1"
|
||||
"OnSpawn" "tex_sec_wall4,SetTextureIndex,3,0,-1"
|
||||
"OnSpawn" "timer_wall_count4,Enable,,0,1"
|
||||
"OnSpawn" "timer_wall_count4,disable,,3,1"
|
||||
"OnSpawn" "text2_sec_wall4,SetTextureIndex,1,3.01,-1"
|
||||
"OnSpawn" "tex_sec_wall4,SetTextureIndex,5,3.01,-1"
|
||||
"OnSpawn" "count_sec_wall4,SetValue,3,0,-1"
|
||||
"OnSpawn" "count_sec_wall4,SetValue,5,3,-1"
|
||||
}
|
||||
}
|
@ -315,3 +315,328 @@ add:
|
||||
"classname" "game_player_equip"
|
||||
"hammerid" "177"
|
||||
}
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; the oil rig is out of barrels
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "-2886 15030 -1356"
|
||||
"targetname" "barrels_filter"
|
||||
"Negated" "Allow entities that match criteria"
|
||||
"filtername" "oil_barrels"
|
||||
"classname" "filter_activator_name"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "-2886 15035 -1356"
|
||||
"targetname" "barrel_points"
|
||||
"spawnflags" "0"
|
||||
"points" "10"
|
||||
"classname" "game_score"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "-2886 15040 -1356"
|
||||
"targetname" "barrels_counter"
|
||||
"StartDisabled" "0"
|
||||
"startvalue" "0"
|
||||
"min" "0"
|
||||
"max" "5"
|
||||
"classname" "math_counter"
|
||||
"OnHitMax" "point_servercommand_1,Command,say *** All barrels have been successfully transported. ***,0,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "-2886 15050 -1356"
|
||||
"targetname" "left_counter"
|
||||
"StartDisabled" "0"
|
||||
"startvalue" "0"
|
||||
"min" "0"
|
||||
"max" "5"
|
||||
"classname" "math_counter"
|
||||
"OnGetValue" "points_left_case,InValue,,0,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "-2886 15055 -1356"
|
||||
"targetname" "right_counter"
|
||||
"StartDisabled" "0"
|
||||
"startvalue" "0"
|
||||
"min" "0"
|
||||
"max" "5"
|
||||
"classname" "math_counter"
|
||||
"OnGetValue" "points_right_case,InValue,,0,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "-2886 15060 -1356"
|
||||
"targetname" "points_left_case"
|
||||
"Case05" "5"
|
||||
"Case04" "4"
|
||||
"Case03" "3"
|
||||
"Case02" "2"
|
||||
"Case01" "1"
|
||||
"classname" "logic_case"
|
||||
"OnCase01" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase01" "points_left,Enable,,0.1,1"
|
||||
"OnCase02" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase02" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase02" "points_left,Enable,,0.1,1"
|
||||
"OnCase03" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase03" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase03" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase03" "points_left,Enable,,0.1,1"
|
||||
"OnCase04" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase04" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase04" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase04" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase04" "points_left,Enable,,0.1,1"
|
||||
"OnCase05" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase05" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase05" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase05" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase05" "points_left,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase05" "points_left,Enable,,0.1,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "-2886 15070 -1356"
|
||||
"targetname" "points_right_case"
|
||||
"Case05" "5"
|
||||
"Case04" "4"
|
||||
"Case03" "3"
|
||||
"Case02" "2"
|
||||
"Case01" "1"
|
||||
"classname" "logic_case"
|
||||
"OnCase01" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase01" "points_right,Enable,,0.1,1"
|
||||
"OnCase02" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase02" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase02" "points_right,Enable,,0.1,1"
|
||||
"OnCase03" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase03" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase03" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase03" "points_right,Enable,,0.1,1"
|
||||
"OnCase04" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase04" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase04" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase04" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase04" "points_right,Enable,,0.1,1"
|
||||
"OnCase05" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase05" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase05" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase05" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase05" "points_right,AddOutput,OnStartTouch barrel_points:ApplyScore::0.1:-1,0,1"
|
||||
"OnCase05" "points_right,Enable,,0.1,1"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*146"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "-3070 13992 -512"
|
||||
"classname" "trigger_once"
|
||||
"OnStartTouch" "point_servercommand_1,Command,say *** The oil rig is running out of barrels. ***,0,1"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*166"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "8"
|
||||
"targetname" "barrels_check_left"
|
||||
"parentname" "func_tanktrain_boat_4"
|
||||
"origin" "-2894.5 14956 -1362.5"
|
||||
"filtername" "barrels_filter"
|
||||
"classname" "trigger_once"
|
||||
"OnStartTouch" "!activator,AddOutput,rendercolor 125 255 125,0,-1"
|
||||
"OnStartTouch" "success_sound1,PlaySound,,0,1"
|
||||
"OnStartTouch" "barrels_counter,Add,1,0,-1"
|
||||
"OnStartTouch" "left_counter,Add,1,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*166"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"targetname" "points_left"
|
||||
"parentname" "func_tanktrain_boat_4"
|
||||
"origin" "-2894.5 14956 -1343.5"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*166"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "8"
|
||||
"targetname" "barrels_check_right"
|
||||
"parentname" "func_tanktrain_boat_3"
|
||||
"origin" "-2891.5 14400.5 -1362.5"
|
||||
"filtername" "barrels_filter"
|
||||
"classname" "trigger_once"
|
||||
"OnStartTouch" "!activator,AddOutput,rendercolor 125 255 125,0,-1"
|
||||
"OnStartTouch" "success_sound2,PlaySound,,0,1"
|
||||
"OnStartTouch" "barrels_counter,Add,1,0,-1"
|
||||
"OnStartTouch" "right_counter,Add,1,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*166"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"targetname" "points_right"
|
||||
"parentname" "func_tanktrain_boat_3"
|
||||
"origin" "-2891.5 14400.5 -1343.5"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "8132 14678 -1350"
|
||||
"volstart" "0"
|
||||
"targetname" "success_sound1"
|
||||
"spinup" "0"
|
||||
"spindown" "0"
|
||||
"spawnflags" "48"
|
||||
"radius" "1500"
|
||||
"preset" "0"
|
||||
"pitchstart" "100"
|
||||
"pitch" "100"
|
||||
"message" "vo/npc/barney/ba_ohyeah.wav"
|
||||
"lfotype" "0"
|
||||
"lforate" "0"
|
||||
"lfomodvol" "0"
|
||||
"lfomodpitch" "0"
|
||||
"health" "10"
|
||||
"fadeoutsecs" "0"
|
||||
"fadeinsecs" "0"
|
||||
"cspinup" "0"
|
||||
"SourceEntityName" "func_tanktrain_boat_4"
|
||||
"classname" "ambient_generic"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "8132 14678 -1360"
|
||||
"volstart" "0"
|
||||
"targetname" "success_sound2"
|
||||
"spinup" "0"
|
||||
"spindown" "0"
|
||||
"spawnflags" "48"
|
||||
"radius" "1500"
|
||||
"preset" "0"
|
||||
"pitchstart" "100"
|
||||
"pitch" "100"
|
||||
"message" "vo/npc/barney/ba_yell.wav"
|
||||
"lfotype" "0"
|
||||
"lforate" "0"
|
||||
"lfomodvol" "0"
|
||||
"lfomodpitch" "0"
|
||||
"health" "10"
|
||||
"fadeoutsecs" "0"
|
||||
"fadeinsecs" "0"
|
||||
"cspinup" "0"
|
||||
"SourceEntityName" "func_tanktrain_boat_3"
|
||||
"classname" "ambient_generic"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "path_track_boat_4_5"
|
||||
"classname" "path_track"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "barrels_check_left,Enable,,0,1"
|
||||
"OnPass" "left_counter,GetValue,,0.1,1"
|
||||
"OnPass" "barrels_check_left,Kill,,0.2,1"
|
||||
"OnPass" "points_left,Kill,,0.5,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "path_track_boat_3_5"
|
||||
"classname" "path_track"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "barrels_check_right,Enable,,0,1"
|
||||
"OnPass" "right_counter,GetValue,,0.1,1"
|
||||
"OnPass" "barrels_check_right,Kill,,0.2,1"
|
||||
"OnPass" "points_right,Kill,,0.5,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-2903.7 14239.5 -1335.72"
|
||||
"classname" "prop_physics_multiplayer"
|
||||
"hammerid" "143848"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "oil_barrels"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-2951.76 14241.4 -1335.72"
|
||||
"classname" "prop_physics_multiplayer"
|
||||
"hammerid" "143852"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "oil_barrels"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-3075.96 14786.3 -1335.72"
|
||||
"classname" "prop_physics_multiplayer"
|
||||
"hammerid" "143856"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "oil_barrels"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-3026.17 14778.8 -1335.72"
|
||||
"classname" "prop_physics_multiplayer"
|
||||
"hammerid" "143860"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "oil_barrels"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-3006.02 14728.7 -1335.72"
|
||||
"classname" "prop_physics_multiplayer"
|
||||
"hammerid" "143864"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "oil_barrels"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
425
maps/ze_arid_lands_of_king_theba_b1_0.cfg
Normal file
425
maps/ze_arid_lands_of_king_theba_b1_0.cfg
Normal file
@ -0,0 +1,425 @@
|
||||
;ze_arid_lands_of_king_theba_b1_0 -- Stripper fixes -- Last Updated May 17th, 2024
|
||||
;Thanks to NiDE for helping with testing the map before and after Stripper changes were made.
|
||||
;Extra comment -- If your server has a hitmarkers plugin of sorts, please disable it as this map uses custom overlays of its own and will cause flickering.
|
||||
|
||||
;------------------
|
||||
; General Stuff
|
||||
;------------------
|
||||
|
||||
;Spawns an extra radar template to reset the effects of Jammer in case a template radar isn't in the map at the moment Jammer is used.
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "item_radar_jammer_filter"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "template_radar_maker,ForceSpawnAtEntityOrigin,item_radar_jammer_button,8.05,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;Enables bhop every round due to Stripper config disabling it at parts
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnNewGame" "main_console,FireUser3,,2,1"
|
||||
"OnNewGame" "main_console,Command,sv_airaccelerate 16,2,1"
|
||||
}
|
||||
}
|
||||
|
||||
;------------------
|
||||
; Stage 1
|
||||
;------------------
|
||||
|
||||
;------------------
|
||||
; Oasis
|
||||
;------------------
|
||||
|
||||
;Increases the time the zombie tp stays active for in the sewer section
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_oasis_hold3_break_tp"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_oasis_hold3_trigger"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "s1_oasis_hold3_break_tp,Kill,,30,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s1_oasis_hold3_break_tp,Kill,,31,1"
|
||||
}
|
||||
}
|
||||
|
||||
;Adds a push trigger that I meant to add before but forgor skull emoji
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*80"
|
||||
"targetname" "s1_oasis_hold7_push_zm"
|
||||
"StartDisabled" "1"
|
||||
"speed" "450"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 135 0"
|
||||
"origin" "2400 -1520 768"
|
||||
"filtername" "main_filter_zombies"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_oasis_hold7_trigger"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s1_oasis_hold7_push_zm,Enable,,32,1"
|
||||
"OnTrigger" "s1_oasis_hold7_push_zm,Kill,,38,1"
|
||||
}
|
||||
}
|
||||
|
||||
;------------------
|
||||
; Alley of the Sphinxes
|
||||
;------------------
|
||||
|
||||
;Disables bhop when humans get teleported to the canyon area
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_aos_hold1_push"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "main_console,FireUser2,,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;Shortens the first hold time in the canyon area to 20 seconds from 25
|
||||
|
||||
filter:
|
||||
{
|
||||
"targetname" "s1_aos_hold1_relay"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "-8000 10400 -2880"
|
||||
"targetname" "s1_aos_hold1_relay"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "0"
|
||||
"classname" "logic_relay"
|
||||
"hammerid" "114379"
|
||||
|
||||
"OnTrigger" "c4_maker,ForceSpawnAtEntityOrigin,!caller,5,1"
|
||||
"OnTrigger" "item_detonator_template,ForceSpawn,,18,1"
|
||||
"OnTrigger" "c4_prop*,Kill,,20,1"
|
||||
"OnTrigger" "explosion_huge_maker,ForceSpawnAtEntityOrigin,!caller,20,1"
|
||||
"OnTrigger" "s1_aos_hold1_break,Break,,20,1"
|
||||
"OnTrigger" "s1_aos_hold1_prop,Kill,,20,1"
|
||||
"OnTrigger" "s1_music_aos_peace,FireUser2,,20,1"
|
||||
"OnTrigger" "!self,Kill,,20.08,1"
|
||||
"OnTrigger" "s1_music_aos_medium,FireUser1,,22,1"
|
||||
"OnTrigger" "main_console,Command,say **[A.M.I.G.O.] Look! There's a clean water stream up ahead**,23,1"
|
||||
"OnTrigger" "main_console,Command,say **[A.M.I.G.O.] Aren't we lucky? This one's running down in the direction we're headed to**,27,1"
|
||||
"OnTrigger" "main_console,Command,say **[A.M.I.G.O.] Let's not take it down all the way though -- My readings also point out a dead end further ahead**,31,1"
|
||||
"OnTrigger" "s1_aos_hold1_tp,Enable,,45,1"
|
||||
}
|
||||
|
||||
;Filters out the prop_dynamics used in the Detonator item and replaces them with an info_teleport_destination entity
|
||||
|
||||
filter:
|
||||
{
|
||||
"classname" "prop_dynamic"
|
||||
"targetname" "item_detonator_exp_spawner_l"
|
||||
}
|
||||
|
||||
filter:
|
||||
{
|
||||
"classname" "prop_dynamic"
|
||||
"targetname" "item_detonator_exp_spawner_r"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "-7456 8576 -2016"
|
||||
"targetname" "item_detonator_exp_spawner_l"
|
||||
"parentname" "item_detonator_prop"
|
||||
"angles" "0 270 0"
|
||||
"classname" "info_teleport_destination"
|
||||
|
||||
"OnUser1" "explosion_huge_maker,ForceSpawnAtEntityOrigin,!caller,0.05,1"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "-8480 8576 -2016"
|
||||
"targetname" "item_detonator_exp_spawner_r"
|
||||
"parentname" "item_detonator_prop"
|
||||
"angles" "0 270 0"
|
||||
"classname" "info_teleport_destination"
|
||||
|
||||
"OnUser1" "explosion_huge_maker,ForceSpawnAtEntityOrigin,!caller,0.05,1"
|
||||
}
|
||||
|
||||
;Adds a new breakable at the river hold as there's a gap there where humans can currently bug through -- Thanks to Hobgoblin for reporting
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*157"
|
||||
"targetname" "s1_aos_hold2_break"
|
||||
"spawnobject" "0"
|
||||
"spawnflags" "1"
|
||||
"rendermode" "0"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"propdata" "0"
|
||||
"pressuredelay" "0"
|
||||
"physdamagescale" "1.0"
|
||||
"PerformanceMode" "0"
|
||||
"origin" "1408 5136 -3520"
|
||||
"nodamageforces" "0"
|
||||
"minhealthdmg" "0"
|
||||
"material" "8"
|
||||
"health" "0"
|
||||
"gibdir" "0 0 0"
|
||||
"explosion" "0"
|
||||
"ExplodeRadius" "0"
|
||||
"explodemagnitude" "0"
|
||||
"ExplodeDamage" "0"
|
||||
"disableshadows" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
"classname" "func_breakable"
|
||||
"hammerid" "122376"
|
||||
}
|
||||
|
||||
|
||||
;Increases the hold time by 10 seconds at the waterfall / bridge part so zombies have a chance to catch up
|
||||
|
||||
filter:
|
||||
{
|
||||
"targetname" "s1_aos_hold3_relay"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "-6240 3136 -4800"
|
||||
"targetname" "s1_aos_hold3_relay"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "0"
|
||||
"classname" "logic_relay"
|
||||
"hammerid" "143516"
|
||||
|
||||
"OnTrigger" "c4_maker,ForceSpawnAtEntityOrigin,!caller,5,1"
|
||||
"OnTrigger" "s1_aos_hold4_pfx_spawner,Trigger,,21.08,1"
|
||||
"OnTrigger" "c4_prop*,Kill,,25,1"
|
||||
"OnTrigger" "explosion_huge_maker,ForceSpawnAtEntityOrigin,!caller,25,1"
|
||||
"OnTrigger" "s1_aos_hold3_break,Break,,25,1"
|
||||
"OnTrigger" "s1_aos_hold3_prop,Kill,,25,1"
|
||||
"OnTrigger" "!self,Kill,,25.08,1"
|
||||
}
|
||||
|
||||
;------------------
|
||||
; Dunes
|
||||
;------------------
|
||||
|
||||
;Moves the ZM td further back and the fog trigger with it as they spawn too close to humans
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "11136 -14656 -10143"
|
||||
"targetname" "s1_dunes_hold1_td_zm"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "11136 -15168 -10180"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_dunes_hold1_fog_zm"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "11136 -15168 -10080"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "main_console,Command,sv_airaccelerate 10,3,1"
|
||||
}
|
||||
}
|
||||
|
||||
;Adds a clone of the zm trigger at the Dunes section to apply fog to humans as it's currently not long enough to cover both TPs
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*174"
|
||||
"targetname" "s1_dunes_hold1_fog_human_alt"
|
||||
"wait" "1"
|
||||
"StartDisabled" "0"
|
||||
"origin" "11136 -15168 -10080"
|
||||
"spawnflags" "1"
|
||||
"filtername" "main_filter_humans"
|
||||
"classname" "trigger_multiple"
|
||||
|
||||
"OnStartTouch" "!activator,SetFogController,main_fog_humans,0,-1"
|
||||
}
|
||||
|
||||
;Lowers the zombie health nerfs even more to accommodate for high zombie numbers
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_dunes_hold1_nerf"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "!activator,AddOutput,health 1250,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "!activator,AddOutput,health 350,0,-1"
|
||||
"OnEndTouch" "!activator,AddOutput,health 350,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_dunes_hold3_nerf"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "!activator,AddOutput,health 3000,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "!activator,AddOutput,health 2500,0,-1"
|
||||
"OnEndTouch" "!activator,AddOutput,health 2500,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;Moves zombie teleports everytime humans get to a new hold so they can spawn closer every time
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_dunes_hold2_trigger"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s1_dunes_hold1_fog_zm,AddOutput,OnStartTouch !activator:AddOutput:origin 11136 -8288 -10176:0.02:-1,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_dunes_hold3_trigger"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s1_dunes_hold1_fog_zm,AddOutput,OnStartTouch !activator:AddOutput:origin 11136 -5344 -10176:0.04:-1,0,1"
|
||||
"OnTrigger" "s1_dunes_hold3_nerf,AddOutput,OnEndTouch !activator:AddOutput:health 500:0.05:-1,18.05,1"
|
||||
}
|
||||
}
|
||||
|
||||
;Changes some outputs on Dunes to apply fades only once
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_aos_hold5_fade"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "s1_fade_to_dunes,Fade,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "s1_fade_to_dunes,Fade,,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_dunes_run_trigger"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "s1_fade_to_dunes,Fade,,2,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "s1_fade_to_dunes,Fade,,2,1"
|
||||
}
|
||||
}
|
||||
|
||||
;Reenables proper bhop settings after the Dunes fog section
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_dunes_outside_trigger"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "!self,FireUser1,,0,1"
|
||||
"OnStartTouch" "main_console,FireUser3,,2,1"
|
||||
"OnStartTouch" "main_console,Command,sv_airaccelerate 16,2,1"
|
||||
}
|
||||
}
|
||||
|
||||
;Applies the nuke_ignore filter in the teleport after the funny to ensure everyone gets it
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_post_end_tp_humans"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "!activator,SetDamageFilter,nuke_ignore,0,-1"
|
||||
}
|
||||
}
|
||||
|
@ -6,3 +6,70 @@ filter:
|
||||
"classname" "info_particle_system"
|
||||
"targetname" "boom1"
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; fix playercrash
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "boom2"
|
||||
"effect_name" "explosion_silo"
|
||||
"classname" "info_particle_system"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"effect_name" "explosion_huge_j"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "ship"
|
||||
"classname" "func_tanktrain"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disableshadows" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "9208 -9172 -1824"
|
||||
"parentname" "ship"
|
||||
"model" "models/props_vehicles/boat_fishing02.mdl"
|
||||
"classname" "prop_dynamic"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disableshadows" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
}
|
||||
}
|
||||
|
||||
;; fix afk teleport on boat ending
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "5040 -10026 -1977.71"
|
||||
"classname" "func_button"
|
||||
"hammerid" "368384"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "tp7,Enable,,3,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -133,3 +133,296 @@ modify:
|
||||
"OnStartTouch" "SwordCounter2,Add,45,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;
|
||||
; STRIPPER BY ENCAP
|
||||
;
|
||||
|
||||
;; prevent humans from delaying by spamming doors
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"model" "models/props_c17/door01_left.mdl"
|
||||
"classname" "prop_door_rotating"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "0"
|
||||
}
|
||||
}
|
||||
|
||||
;; prevent players from falling under the map
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*67"
|
||||
"origin" "7721.02 -8708.15 -4877.63"
|
||||
"classname" "func_brush"
|
||||
"spawnflags" "2"
|
||||
"solidity" "2"
|
||||
}
|
||||
{
|
||||
"model" "*67"
|
||||
"origin" "5579.02 -8177.15 -4993.13"
|
||||
"classname" "func_brush"
|
||||
"spawnflags" "2"
|
||||
"solidity" "2"
|
||||
}
|
||||
{
|
||||
"model" "*67"
|
||||
"origin" "9553.02 -8900.15 -4460.12"
|
||||
"classname" "func_brush"
|
||||
"spawnflags" "2"
|
||||
"solidity" "2"
|
||||
}
|
||||
{
|
||||
"model" "*64"
|
||||
"origin" "3728.77 4707.36 -4974.07"
|
||||
"classname" "func_brush"
|
||||
"spawnflags" "2"
|
||||
"solidity" "2"
|
||||
}
|
||||
|
||||
;; stage 1 - fix afk teleport zones
|
||||
|
||||
filter:
|
||||
{
|
||||
"hammerid" "135636"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*27"
|
||||
"targetname" "stage1_teleport2"
|
||||
"target" "teleport2"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "7206 -3230 -4851"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"targetname" "stage1_teleport1"
|
||||
"target" "teleport1"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "12544.5 -5245.5 -4379.5"
|
||||
"classname" "trigger_teleport"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -982.5 -788.5 -188.5,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 982.5 788.5 188.5,0.1,1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"hammerid" "67184"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "stage1_teleport1,FireUser1,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 2 - fix boss/afk teleport zones
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*53"
|
||||
"targetname" "stage2_bossteleport2"
|
||||
"target" "teleportboss"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "6925.5 5164.5 -4773.5"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"targetname" "stage2_bossteleport"
|
||||
"target" "teleportboss"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "2052 10371 -4050"
|
||||
"classname" "trigger_teleport"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -1174 -575 -366,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 1174 575 366,0.1,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"targetname" "stage2_bossteleport"
|
||||
"target" "teleportboss"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "3921 6660.5 -4737"
|
||||
"classname" "trigger_teleport"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -973 -271.5 -320,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 973 271.5 320,0.1,1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"hammerid" "67184"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "stage2_bossteleport,FireUser1,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 2 - unstuck players at first boss arena
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*49"
|
||||
"targetname" "stage2_pushprotect"
|
||||
"target" "teleportbossarea"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "5880 5304.7 -4919.5"
|
||||
"filtername" "filter_humanos"
|
||||
"classname" "trigger_teleport"
|
||||
"OnStartTouch" "!self,Kill,,0.5,-1"
|
||||
}
|
||||
|
||||
;; stage 2 - fix shortcuts
|
||||
|
||||
add:
|
||||
{
|
||||
"targetname" "castle_clip"
|
||||
"model" "*5"
|
||||
"vrad_brush_cast_shadows" "0"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "2"
|
||||
"Solidity" "0"
|
||||
"solidbsp" "0"
|
||||
"rendermode" "10"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"origin" "3454 9480 -4596"
|
||||
"invert_exclusion" "0"
|
||||
"InputFilter" "0"
|
||||
"disableshadows" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
"classname" "func_brush"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage2_walltoggleafterboss"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "600"
|
||||
"origin" "6700.5 4798 -4733"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 2 - prevent players from getting into Masyaf temple early
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "asd"
|
||||
"classname" "prop_dynamic"
|
||||
"hammerid" "1351862"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"solid" "0"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 2 - players can't block Masyaf temple gate
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "doormas"
|
||||
"classname" "func_door"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"wait" "-1"
|
||||
"dmg" "1000"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 2 - add last afk teleport zone
|
||||
|
||||
add:
|
||||
{
|
||||
"targetname" "stage2_templeteleport"
|
||||
"target" "templeteleport"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-4320 -445.5 4207.5"
|
||||
"classname" "trigger_teleport"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -2557 -2156.5 -1344.5,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 2557 2156.5 1344.5,0.1,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"targetname" "stage2_templeteleport"
|
||||
"target" "templeteleport"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-4037.5 -3557.5 4579.5"
|
||||
"classname" "trigger_teleport"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -1060.5 -952.5 -519.5,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 1060.5 952.5 519.5,0.1,1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"hammerid" "67184"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "stage2_templeteleport,FireUser1,,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-1576.5 -3435 3921"
|
||||
"classname" "func_button"
|
||||
"hammerid" "1096572"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "stage2_templeteleport,Enable,,15,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "templeteleport"
|
||||
"classname" "info_teleport_destination"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-2547 -3292 3867"
|
||||
}
|
||||
}
|
||||
|
@ -114,7 +114,7 @@ add:
|
||||
"damagemodel" "0"
|
||||
"damagetype" "1048576"
|
||||
"damagecap" "20"
|
||||
"damage" "2000"
|
||||
"damage" "20000"
|
||||
"StartDisabled" "0"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
@ -253,7 +253,16 @@ add:
|
||||
"StartDisabled" "1"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"targetname" "MyTrainEntrance2"
|
||||
"target" "MyTrainDest2"
|
||||
"filtername" "Filter_T"
|
||||
"origin" "-330 -147 -226"
|
||||
"spawnflags" "1"
|
||||
"StartDisabled" "1"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
@ -305,3 +314,253 @@ modify:
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; truck - only zombies can destroy the truck
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"parentname" "atix_truck"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"damagefilter" "Filter_T"
|
||||
}
|
||||
}
|
||||
|
||||
;; truck - kill humans/zombies on top of a truck
|
||||
|
||||
add:
|
||||
{
|
||||
"targetname" "truck_hurt"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "-950.5 -334 463.5"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "0"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "20"
|
||||
"damage" "100000"
|
||||
"classname" "trigger_hurt"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -17.5 -302 -223.5,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 17.5 302 223.5,0.1,1"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"origin" "1887 -338 10"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "truck_hurt,FireUser1,,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "path23"
|
||||
"classname" "path_track"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "servercommand,Command,say ** STAY INSIDE THE TRUCK!!! **,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "path30"
|
||||
"classname" "path_track"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-1824 -324 23"
|
||||
}
|
||||
}
|
||||
|
||||
;; fix nuke glitch spot
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*77"
|
||||
"origin" "2035 305 75"
|
||||
"targetname" "nuke_hurt"
|
||||
"spawnflags" "67"
|
||||
"damagemodel" "0"
|
||||
"damagetype" "8"
|
||||
"damagecap" "20"
|
||||
"damage" "9999999"
|
||||
"StartDisabled" "1"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
|
||||
;; fix flamethrower
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "3098 36 526"
|
||||
"targetname" "m249"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"spawnflags" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "flame"
|
||||
"classname" "ambient_generic"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"message" "fire_large"
|
||||
"spawnflags" "16"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"SourceEntityName" "m249"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "3131.5 35.5 541.5"
|
||||
"classname" "func_button"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"wait" "15"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "flame,StopSound,,7,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;; train/sewers - block zombies more effectively
|
||||
|
||||
add:
|
||||
{
|
||||
"wait" "1"
|
||||
"targetname" "zm_tele"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "1460 -1142.5 335.5"
|
||||
"filtername" "Filter_T"
|
||||
"classname" "trigger_multiple"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -2420 -2006.5 -335.5,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 2420 2006.5 335.5,0.1,1"
|
||||
"OnStartTouch" "!activator,AddOutput,origin -4158 -152 1159,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*618"
|
||||
"wait" "1"
|
||||
"targetname" "zm_tele_back"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-4172 -112 1277"
|
||||
"classname" "trigger_multiple"
|
||||
"OnStartTouch" "zm_tele_back_case,PickRandomShuffle,,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "-7680 -1536 2999"
|
||||
"targetname" "zm_tele_back_case"
|
||||
"classname" "logic_case"
|
||||
"OnCase01" "!activator,AddOutput,origin 1528 -1953 14,0,-1"
|
||||
"OnCase02" "!activator,AddOutput,origin 2688 -1224 14,0,-1"
|
||||
"OnCase03" "!activator,AddOutput,origin 1484 -309 14,0,-1"
|
||||
"OnCase04" "!activator,AddOutput,origin 371 -1295 14,0,-1"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "1887 -338 10"
|
||||
"classname" "logic_auto"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "zm_tele,FireUser1,,0.1,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "trainstart"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "zm_tele,Enable,,10,1"
|
||||
"OnTrigger" "servercommand,Command,say ** GET TO THE STATION!!! **,12,1"
|
||||
"OnTrigger" "servercommand,Command,say ** GET TO THE STATION!!! **,14,1"
|
||||
"OnTrigger" "servercommand,Command,say ** GET TO THE STATION!!! **,16,1"
|
||||
"OnTrigger" "servercommand,Command,say ** GET TO THE STATION!!! **,18,1"
|
||||
"OnTrigger" "zm_tele,Disable,,19.9,1"
|
||||
"OnTrigger" "zm_tele_back,Enable,,20,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Boat"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "zm_tele,Enable,,20,1"
|
||||
"OnTrigger" "servercommand,Command,say ** GET TO THE SEWERS!!! **,22,1"
|
||||
"OnTrigger" "servercommand,Command,say ** GET TO THE SEWERS!!! **,24,1"
|
||||
"OnTrigger" "servercommand,Command,say ** GET TO THE SEWERS!!! **,26,1"
|
||||
"OnTrigger" "servercommand,Command,say ** GET TO THE SEWERS!!! **,28,1"
|
||||
"OnTrigger" "zm_tele,Disable,,29.9,1"
|
||||
"OnTrigger" "zm_tele_back,Enable,,30,1"
|
||||
}
|
||||
}
|
||||
|
||||
;; extra mode messages
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lolwut"
|
||||
"classname" "logic_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "servercommand,Command,say ** HELICOPTER EVACUATION - GET TO THE ROOFTOPS **,5,-1"
|
||||
"OnCase01" "servercommand,Command,say ** HELICOPTER EVACUATION - GET TO THE ROOFTOPS **,10,-1"
|
||||
"OnCase02" "servercommand,Command,say ** HELICOPTER EVACUATION - GET TO THE ROOFTOPS **,5,-1"
|
||||
"OnCase02" "servercommand,Command,say ** HELICOPTER EVACUATION - GET TO THE ROOFTOPS **,10,-1"
|
||||
"OnCase03" "servercommand,Command,say ** TRUCK EVACUATION - GET TO THE MIDDLE AREAS **,5,-1"
|
||||
"OnCase03" "servercommand,Command,say ** TRUCK EVACUATION - GET TO THE MIDDLE AREAS **,10,-1"
|
||||
"OnCase04" "servercommand,Command,say ** TRAIN EVACUATION - GET TO THE STATION **,5,-1"
|
||||
"OnCase04" "servercommand,Command,say ** TRAIN EVACUATION - GET TO THE STATION **,10,-1"
|
||||
"OnCase05" "servercommand,Command,say ** BOAT EVACUATION - GET TO THE SEWERS ** ,5,-1"
|
||||
"OnCase05" "servercommand,Command,say ** BOAT EVACUATION - GET TO THE SEWERS ** ,10,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -51,3 +51,49 @@ add:
|
||||
"_minlight" "0.0"
|
||||
"classname" "func_brush"
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; final nuke to prevent delays
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "522 664 410"
|
||||
"targetname" "message"
|
||||
"classname" "point_servercommand"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*125"
|
||||
"targetname" "nuke_hurt_final"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "2208.5 -1288.5 432.5"
|
||||
"damagetype" "0"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "20"
|
||||
"damage" "80000"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "388.5 687.5 452"
|
||||
"classname" "trigger_multiple"
|
||||
"hammerid" "902"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "message,Command,say ** 20 SECONDS UNTIL FINAL NUKE **,15,1"
|
||||
"OnTrigger" "nuke_fade,Fade,,34,1"
|
||||
"OnTrigger" "nuke_sound12,PlaySound,,34,1"
|
||||
"OnTrigger" "nuke_hurt,Enable,,35,1"
|
||||
"OnTrigger" "nuke_hurt_final,Enable,,35,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -148,3 +148,23 @@ modify:
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; fix nuke glitch spot
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*98"
|
||||
"targetname" "nuke_hurt"
|
||||
"origin" "427.5 921 1056.5"
|
||||
"spawnflags" "1"
|
||||
"damagemodel" "0"
|
||||
"damagetype" "0"
|
||||
"damagecap" "20"
|
||||
"damage" "80000"
|
||||
"StartDisabled" "1"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
|
||||
|
||||
|
46
maps/ze_atix_panic_b3t_halloween_v1.cfg
Executable file
46
maps/ze_atix_panic_b3t_halloween_v1.cfg
Executable file
@ -0,0 +1,46 @@
|
||||
add:
|
||||
{
|
||||
"classname" "env_fog_controller"
|
||||
"angles" "0 0 0"
|
||||
"farz" "-1"
|
||||
"fogblend" "0"
|
||||
"fogcolor" "0 0 0"
|
||||
"fogcolor2" "0 0 0"
|
||||
"fogdir" "1 0 0"
|
||||
"fogenable" "1"
|
||||
"fogend" "700.0"
|
||||
"foglerptime" "0"
|
||||
"fogmaxdensity" "1"
|
||||
"fogstart" "-2000.0"
|
||||
"spawnflags" "1"
|
||||
"targetname" "fogcontr"
|
||||
"use_angles" "0"
|
||||
}
|
||||
|
||||
; stop nuke from disabling
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "rofl"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "nuke_hurt,Disable,,10,-1"
|
||||
}
|
||||
}
|
||||
; make nuke hurt more
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "nuke_hurt"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "12500"
|
||||
}
|
||||
}
|
||||
|
@ -1,3 +1,356 @@
|
||||
;------------------------------------------------
|
||||
;Replace physics level system with perm entities
|
||||
;------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"classname" "info_target"
|
||||
"targetname" "Stage_CounterInit"
|
||||
"spawnflags" "0"
|
||||
"OnUser1" "Stage_CounterTemplate,ForceSpawn,,0,1"
|
||||
"OnUser1" "Stage_Counter,AddOutput,classname info_target,0.03,1"
|
||||
"OnUser1" "!self,Kill,,0.06,1"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "point_template"
|
||||
"targetname" "Stage_CounterTemplate"
|
||||
"Template01" "Stage_Counter"
|
||||
"spawnflags" "2"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "math_counter"
|
||||
"targetname" "Stage_Counter"
|
||||
"startvalue" "6"
|
||||
"StartDisabled" "0"
|
||||
"min" "1"
|
||||
"max" "6"
|
||||
"OnGetValue" "Stage_Case,InValue,,0,-1"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Stage_Case"
|
||||
"Case01" "1"
|
||||
"Case02" "2"
|
||||
"Case03" "3"
|
||||
"Case04" "4"
|
||||
"Case05" "5"
|
||||
"Case06" "6"
|
||||
"OnCase01" "lvl1_map_relay,Trigger,,0.02,-1"
|
||||
"OnCase02" "lvl2_map_relay,Trigger,,0.02,-1"
|
||||
"OnCase03" "lvl3_map_relay,Trigger,,0.02,-1"
|
||||
"OnCase04" "lvl4_map_relay,Trigger,,0.02,-1"
|
||||
"OnCase05" "lvl5_map_relay,Trigger,,0.02,-1"
|
||||
"OnCase06" "warmup_map_relay,Trigger,,0.02,-1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "Stage_CounterInit,FireUser1,,0,1"
|
||||
"OnMapSpawn" "Stage_Counter,GetValue,,0.02,1"
|
||||
}
|
||||
}
|
||||
|
||||
;------------------------------------
|
||||
;Change stage triggers to new system
|
||||
;------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"hammerid" "1442088"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "lvl1_brush,Disable,,0.05,-1"
|
||||
"OnPressed" "warmup_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl1_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl2_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl3_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl4_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl5_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl6_brush,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "Stage_Counter,SetValue,1,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"hammerid" "1442207"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "lvl2_brush,Disable,,0.05,-1"
|
||||
"OnPressed" "warmup_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl1_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl2_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl3_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl4_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl5_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl6_brush,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "Stage_Counter,SetValue,2,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"hammerid" "1442267"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "lvl3_brush,Disable,,0.05,-1"
|
||||
"OnPressed" "warmup_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl1_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl2_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl3_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl4_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl5_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl6_brush,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "Stage_Counter,SetValue,3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"hammerid" "1442260"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "lvl4_brush,Disable,,0.05,-1"
|
||||
"OnPressed" "warmup_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl1_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl2_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl3_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl4_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl5_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl6_brush,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "Stage_Counter,SetValue,4,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"hammerid" "1442384"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "lvl5_brush,Disable,,0.05,-1"
|
||||
"OnPressed" "warmup_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl1_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl2_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl3_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl4_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl5_brush,Enable,,0,-1"
|
||||
"OnPressed" "lvl6_brush,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "Stage_Counter,SetValue,5,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "warmup_map_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "lvl1_brush,Disable,,40.05,-1"
|
||||
"OnTrigger" "lvl1_brush,Enable,,40,-1"
|
||||
"OnTrigger" "lvl2_brush,Enable,,40,-1"
|
||||
"OnTrigger" "lvl3_brush,Enable,,40,-1"
|
||||
"OnTrigger" "lvl4_brush,Enable,,40,-1"
|
||||
"OnTrigger" "lvl5_brush,Enable,,40,-1"
|
||||
"OnTrigger" "lvl6_brush,Enable,,40,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Stage_Counter,SetValue,1,40,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_once"
|
||||
"targetname" "lvl1_win"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "lvl2_brush,Disable,,0.05,-1"
|
||||
"OnStartTouch" "lvl1_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl2_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl3_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl4_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl5_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl6_brush,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Stage_Counter,SetValue,2,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_once"
|
||||
"targetname" "lvl2_win"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "lvl3_brush,Disable,,0.05,-1"
|
||||
"OnStartTouch" "lvl1_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl2_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl3_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl4_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl5_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl6_brush,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Stage_Counter,SetValue,3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_once"
|
||||
"targetname" "lvl3_win"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "lvl4_brush,Disable,,5.05,-1"
|
||||
"OnStartTouch" "lvl1_brush,Enable,,5,-1"
|
||||
"OnStartTouch" "lvl2_brush,Enable,,5,-1"
|
||||
"OnStartTouch" "lvl3_brush,Enable,,5,-1"
|
||||
"OnStartTouch" "lvl4_brush,Enable,,5,-1"
|
||||
"OnStartTouch" "lvl5_brush,Enable,,5,-1"
|
||||
"OnStartTouch" "lvl6_brush,Enable,,5,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Stage_Counter,SetValue,4,5,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_once"
|
||||
"targetname" "lvl4_win"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "lvl5_brush,Disable,,5.05,-1"
|
||||
"OnStartTouch" "lvl1_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl2_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl3_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl4_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl5_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl6_brush,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Stage_Counter,SetValue,5,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_once"
|
||||
"targetname" "lvl5_win"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "lvl1_brush,Disable,,0.05,-1"
|
||||
"OnStartTouch" "lvl1_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl2_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl3_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl4_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl5_brush,Enable,,0,-1"
|
||||
"OnStartTouch" "lvl6_brush,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Stage_Counter,SetValue,1,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;-------------------------
|
||||
;Cleanup old level system
|
||||
;-------------------------
|
||||
filter:
|
||||
{
|
||||
"classname" "func_brush"
|
||||
"targetname" "/(warmup|lvl[1-6])_brush/"
|
||||
}
|
||||
|
||||
filter:
|
||||
{
|
||||
"classname" "trigger_once"
|
||||
"targetname" "/(warmup|lvl[1-6])_trigger/"
|
||||
}
|
||||
|
||||
filter:
|
||||
{
|
||||
"classname" "func_physbox"
|
||||
"targetname" "lvl_phys"
|
||||
}
|
||||
|
||||
;------------------------------------
|
||||
;Remove all unfinished stage 6 stuff
|
||||
;------------------------------------
|
||||
filter:
|
||||
{
|
||||
"targetname" "/lvl6_.*/"
|
||||
}
|
||||
|
||||
;*******************************************
|
||||
;*-------------STRIPPER BY-----------------*
|
||||
;*---------------KLIXUS--------------------*
|
||||
@ -29,107 +382,3 @@ modify:
|
||||
"OnCase04" "lvl3_item_spawn,AddOutput,origin -1170 -1038 3247,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;Restart round on warmup instead of slaying players
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "warmup_map_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "killall,Enable,,41,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "command,Command,mp_restartgame 1,41,1"
|
||||
}
|
||||
}
|
||||
|
||||
;Add math_counter for stagedisplay
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "-4980 -13200 -480"
|
||||
"targetname" "TheCurrentLevelPlugin"
|
||||
"min" "0"
|
||||
"max" "5"
|
||||
"startvalue" "0"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "warmup_map_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,0,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl1_map_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl2_map_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl3_map_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl4_map_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl5_map_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1"
|
||||
}
|
||||
}
|
||||
|
17
maps/ze_aztec_temple_v3c.cfg
Executable file
17
maps/ze_aztec_temple_v3c.cfg
Executable file
@ -0,0 +1,17 @@
|
||||
=================================================================
|
||||
;; stripper by encap
|
||||
|
||||
;; prevent players from blocking small door
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "defend_door2"
|
||||
"classname" "func_door"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"dmg" "3"
|
||||
}
|
||||
}
|
15
maps/ze_aztecorum_b2.cfg
Executable file
15
maps/ze_aztecorum_b2.cfg
Executable file
@ -0,0 +1,15 @@
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "p9_bridge"
|
||||
"hammerid" "699385"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"classname" "func_movelinear"
|
||||
"blockdamage" "100000"
|
||||
"movedistance" "864"
|
||||
"startposition" "0"
|
||||
}
|
||||
}
|
604
maps/ze_bandit_v1final_fix1.cfg
Executable file
604
maps/ze_bandit_v1final_fix1.cfg
Executable file
@ -0,0 +1,604 @@
|
||||
; Fix door glitch
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_door"
|
||||
"targetname" "door4"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"dmg" "100"
|
||||
}
|
||||
}
|
||||
; Push to boss fix speed for pervent some trims
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_push"
|
||||
"hammerid" "35516"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "900"
|
||||
}
|
||||
}
|
||||
; Fix hp for mid boss, before for me it was a lot, that make fights boring and faster rtv this map
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
"targetname" "multiple2"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "Boss_Health,Add,250,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Boss_Health,Add,150,0,-1"
|
||||
}
|
||||
}
|
||||
; Mid boss fix hp and cut time for some seconds after killing boss
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_breakable"
|
||||
"targetname" "Boss"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"health" "5000"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnBreak" "breakable5,Break,,18,1"
|
||||
"OnBreak" "teleport10,Enable,,17,1"
|
||||
"OnBreak" "zm_tp,Break,,18,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "breakable5,Break,,12,1"
|
||||
"OnBreak" "teleport10,Enable,,10,1"
|
||||
"OnBreak" "zm_tp,Break,,12,1"
|
||||
}
|
||||
}
|
||||
; About this explosion edit, it hurt boss only for help team kill him faster
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "env_explosion"
|
||||
"targetname" "exp_2_e"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"iMagnitude" "25"
|
||||
}
|
||||
}
|
||||
; Let humans prepare 5 seconds before last hold
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_physbox"
|
||||
"targetname" "Boss_Hitbox"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnBreak" "finalzmbreak,Break,,1,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "finalzmbreak,Break,,5,-1"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"health" "1500"
|
||||
}
|
||||
}
|
||||
; Make laser boss lower hp, for let players kill faster or not delay much time
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_hurt"
|
||||
"targetname" "Boss_HP_Add"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "Boss_Counter,Add,100,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Boss_Counter,Add,45,0,-1"
|
||||
}
|
||||
}
|
||||
; Fix glitch that you can avoid laser attack in front of face boss
|
||||
add:
|
||||
{
|
||||
"model" "*40"
|
||||
"targetname" "Fixglitch"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "-11808 8128 -3168"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "0"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "10000"
|
||||
"damage" "10000"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_physbox"
|
||||
"targetname" "Boss_Hitbox"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "Fixglitch,Kill,,0,-1"
|
||||
}
|
||||
}
|
||||
; Removing useless triggers
|
||||
filter:
|
||||
{
|
||||
"hammerid" "44772"
|
||||
"classname" "trigger_multiple"
|
||||
"origin" "2621.74 -7858.3 -3487.5"
|
||||
"targetname" "multiple1"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"hammerid" "4965"
|
||||
"classname" "path_track"
|
||||
"targetname" "path1"
|
||||
}
|
||||
; removing mess spawn points
|
||||
filter:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
}
|
||||
; Not necessary, but my edits
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "sprite2"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"rendercolor" "0 0 255"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "sprite1"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"rendercolor" "255 255 0"
|
||||
"startwidth" "8.0"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "text1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "cmd,Command,say ***STRIPPER FIXES BY KILLIK***,4,-1"
|
||||
"OnTrigger" "cmd,Command,say ***SEE BUG? PING KILLIK IN DISCORD!***,5,-1"
|
||||
}
|
||||
}
|
||||
; Added new spawn points, before it was mess
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 -320 65"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 -320 64"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 -320 64"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 -320 64"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 -256 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 -256 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 -256 64"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 -256 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 -128 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 -128 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 -128 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 -128 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 -192 64"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 -192 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 -192 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 -192 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 128 61"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 128 61"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 128 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 128 61"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 64 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 64 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 64 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 64 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 -64 64"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 -64 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 -64 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 -64 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 0 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 0 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 0 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_terrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 0 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 384 61"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 384 61"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 384 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 384 61"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 320 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 320 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 320 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 320 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 192 64"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 192 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 192 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 192 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 256 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 256 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 256 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 256 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 448 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 640 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 640 61"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 640 61"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 640 61"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 576 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 576 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 576 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 576 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 512 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 512 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 512 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "512 512 62"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "448 448 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "384 448 63"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "info_player_counterterrorist"
|
||||
"angles" "0 0 0"
|
||||
"origin" "320 448 64"
|
||||
}
|
||||
|
||||
; Change platform speed to faster
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "train"
|
||||
"classname" "func_tanktrain"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"startspeed" "600"
|
||||
}
|
||||
}
|
71
maps/ze_barrage_v1.cfg
Executable file
71
maps/ze_barrage_v1.cfg
Executable file
@ -0,0 +1,71 @@
|
||||
;; _
|
||||
|
||||
;; increase nuke damage
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "trig_hurt"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "100000"
|
||||
}
|
||||
}
|
||||
|
||||
;; longer first holds
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-5602 2020 -195"
|
||||
"classname" "trigger_once"
|
||||
"hammerid" "75007"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "r_house,Trigger,,0,-1"
|
||||
"OnStartTouch" "cmd,Command,say >>DOOR CLOSING IN 15s<<,0,1"
|
||||
"OnStartTouch" "cmd,Command,say >>DEFEND THE HOUSE 50s<<,5,1"
|
||||
"OnStartTouch" "cmd,Command,say >>5s LEFT<<,50,1"
|
||||
"OnStartTouch" "cmd,Command,say >>>RUN<<<,55,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "r_house,Trigger,,15,1"
|
||||
"OnStartTouch" "cmd,Command,say >>DOOR CLOSING IN 30s<<,0,1"
|
||||
"OnStartTouch" "cmd,Command,say >>DEFEND THE HOUSE 50s<<,20,1"
|
||||
"OnStartTouch" "cmd,Command,say >>5s LEFT<<,65,1"
|
||||
"OnStartTouch" "cmd,Command,say >>>RUN<<<,70,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "5692 2412 -258"
|
||||
"classname" "trigger_once"
|
||||
"hammerid" "86506"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "r_gas,Trigger,,0,-1"
|
||||
"OnStartTouch" "cmd,Command,say >>DOOR CLOSING IN 15s<<,0,1"
|
||||
"OnStartTouch" "cmd,Command,say >>DEFEND THE GAS STATION 50s<<,5,1"
|
||||
"OnStartTouch" "cmd,Command,say >>5s LEFT<<,50,1"
|
||||
"OnStartTouch" "cmd,Command,say >>>RUN<<<,55,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "r_gas,Trigger,,15,1"
|
||||
"OnStartTouch" "cmd,Command,say >>DOOR CLOSING IN 30s<<,0,1"
|
||||
"OnStartTouch" "cmd,Command,say >>DEFEND THE GAS STATION 50s<<,20,1"
|
||||
"OnStartTouch" "cmd,Command,say >>5s LEFT<<,65,1"
|
||||
"OnStartTouch" "cmd,Command,say >>>RUN<<<,70,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
458
maps/ze_battletoads_a1.cfg
Normal file
458
maps/ze_battletoads_a1.cfg
Normal file
@ -0,0 +1,458 @@
|
||||
; __ __ ____ _____ _____ ________ __
|
||||
; | \/ |/ __ \| __ \_ _| ____\ \ / /
|
||||
; | \ / | | | | | | || | | |__ \ \_/ /
|
||||
; | |\/| | | | | | | || | | __| \ /
|
||||
; | | | | |__| | |__| || |_| | | |
|
||||
; |_| |_|\____/|_____/_____|_| |_|
|
||||
; Stripper by Małgo 11.05.2024
|
||||
;STRIPPER CFG BY MAŁGO https://steamcommunity.com/profiles/76561197992553990/
|
||||
;---------------------------------------------------------------
|
||||
;---------------------------------------
|
||||
;Fix buggy stage 2 boss movment
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s3_boss_attack_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s3_boss_phys,DisableMotion,,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s3_boss_attack_track_3"
|
||||
"classname" "path_track"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "s3_boss_phys,EnableMotion,,0,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;Balance Stage 2 boss HP
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s3_boss_enter_multi"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "s3_boss_hp,Add,145,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "s3_boss_hp,Add,230,0,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;Balance Stage 1 HP
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_miniboss_enter_multi"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "s1_miniboss_brekable,AddHealth,450,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "s1_miniboss_brekable,AddHealth,769,0,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;Boost Crow hole damage
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "crow_hurt_001"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "100"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;Fix buggy spawn teleport at stage 1
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_once"
|
||||
"hammerid" "167861"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Spawn_teleport,AddOutput,target stage2_spawn_001zm,16,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;Fix broken mine model
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "mine_phys"
|
||||
"classname" "func_physbox"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnUser1" "!self,Break,,0,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;Later underground base tp and faster triggers
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage3_once"
|
||||
"hammerid" "227715"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "stage3_teleport_001,Enable,,5,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "stage3_teleport_001,Enable,,10,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage3_once"
|
||||
"hammerid" "228899"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "stage3_teleport_002,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "stage3_teleport_002,Enable,,10,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage3_once"
|
||||
"hammerid" "224999"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "cmd,Command,say **Hold here 15 seconds until the gates is open or use TNT!**,0,-1"
|
||||
"OnTrigger" "stage3_door_001,FireUser1,,15,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "cmd,Command,say **Hold here 9 seconds until the gates is open or use TNT!**,0,-1"
|
||||
"OnTrigger" "stage3_door_001,FireUser1,,9,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage3_once"
|
||||
"hammerid" "248999"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "stage3_door_004,Open,,10,-1"
|
||||
"OnTrigger" "cmd,Command,say **Hold here 10 seconds!**,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "stage3_door_004,Open,,15,-1"
|
||||
"OnTrigger" "cmd,Command,say **Hold here 15 seconds!**,0,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;faster triggers in turbo tunnel
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage6_once"
|
||||
"hammerid" "441086"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "stage6_wall_001,Break,,15,-1"
|
||||
"OnTrigger" "cmd,Command,say **Hold here for 15 seconds!**,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "stage6_wall_001,Break,,10,-1"
|
||||
"OnTrigger" "cmd,Command,say **Hold here for 10 seconds!**,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage6_once"
|
||||
"hammerid" "427304"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "stage6_floor_001,Toggle,,15,-1"
|
||||
"OnTrigger" "cmd,Command,say **Hold here for 15 seconds!**,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "stage6_floor_001,Toggle,,8,-1"
|
||||
"OnTrigger" "cmd,Command,say **Hold this area 8 secodns more!**,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage6_once"
|
||||
"hammerid" "432734"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "stage6_wall_002,Break,,10,-1"
|
||||
"OnTrigger" "cmd,Command,say **Hold here 10 seconds more!**,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "stage6_wall_002,Break,,7,-1"
|
||||
"OnTrigger" "cmd,Command,say **Hold here 7 seconds more!**,0,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;Fix landmine nade push
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "mine_start_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnSpawn" "mine_phys,DisableMotion,,5,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnSpawn" "mine_phys,DisableMotion,,0.5,1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;Fix buggy turbo tunnel ramps
|
||||
;---------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*315"
|
||||
"wait" "0.1"
|
||||
"targetname" "turbo_up2_trigger2"
|
||||
"parentname" "turbo_up2_move"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "-9389 -10045 -5880"
|
||||
"filtername" "ct"
|
||||
"classname" "trigger_multiple"
|
||||
"OnStartTouch" "!activator,AddOutput,BaseVelocity 0 0 800,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*17"
|
||||
"wait" "0.1"
|
||||
"targetname" "turbo_up3_trigger2"
|
||||
"parentname" "turbo_up3_move"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "-9394 -7909 -5882"
|
||||
"filtername" "ct"
|
||||
"classname" "trigger_multiple"
|
||||
"OnStartTouch" "!activator,AddOutput,BaseVelocity 0 0 800,0,-1"
|
||||
}
|
||||
;---------------------------------------
|
||||
;Add checkpoint after underground base
|
||||
;---------------------------------------
|
||||
add:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "stage4_relay"
|
||||
"origin" "5249 3171 -4980"
|
||||
"spawnflags" "0"
|
||||
"StartDisabled" "0"
|
||||
"OnTrigger" "Spawn_teleport,AddOutput,Target stage4_spawn_001,0,-1"
|
||||
"OnTrigger" "stage3_teleport_004,Enable,,0,-1"
|
||||
"OnTrigger" "Game_text,AddOutput,message UNDERGROUND BASE,0,-1"
|
||||
"OnTrigger" "Game_text,AddOutput,color 226 222 222,0,-1"
|
||||
"OnTrigger" "Game_text,AddOutput,color2 168 168 168,0,-1"
|
||||
"OnTrigger" "Game_text,FireUser1,,11,-1"
|
||||
"OnTrigger" "music,Volume,0,10,-1"
|
||||
"OnTrigger" "music,AddOutput,message Music.Stage4_1,10.01,-1"
|
||||
"OnTrigger" "music,Volume,10,10.02,-1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Level_Case"
|
||||
"classname" "logic_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase05" "template_stage3,ForceSpawn,,0,1"
|
||||
"OnCase05" "template_stage4,ForceSpawn,,0,1"
|
||||
"OnCase05" "Spawn_button,AddOutput,OnBreak stage4_relay:Trigger::0.00:-1,0,1"
|
||||
"OnCase05" "stage2_*,Kill,,0,1"
|
||||
"OnCase05" "stage1_*,Kill,,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage5_once"
|
||||
"hammerid" "422096"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Level_Counter,SetValueNoFire,5,0,1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;Balance NPC HP
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "NPC_Hitbox"
|
||||
"classname" "func_physbox"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"health" "2150"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;Later Sever first tp
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage4_once"
|
||||
"hammerid" "284145"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "stage4_teleport_001,Enable,,20,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "stage4_teleport_001,Enable,,24,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;Faster Sever last trigger
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage4_once"
|
||||
"hammerid" "357732"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "cmd,Command,say **Hold here for 30 seconds!**,0,-1"
|
||||
"OnTrigger" "template_stage5,ForceSpawn,,30,-1"
|
||||
"OnTrigger" "stage4_wall_008,Break,,30,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "cmd,Command,say **Hold here for 25 seconds!**,0,-1"
|
||||
"OnTrigger" "template_stage5,ForceSpawn,,25,-1"
|
||||
"OnTrigger" "stage4_wall_008,Break,,25,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;PEDRO PEDRO PEDRO
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage4_button_001"
|
||||
"hammerid" "357364"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "cmd,Command,say **PEDRO PEDRO PEDRO**,0,1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;Balance NPC Damage
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "NPC_attack_hurt"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "50"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;Disable BHOP after underground base boss
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s3_boss_HP"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMin" "cmd,Command,sv_enablebunnyhopping 0,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage4_once"
|
||||
"hammerid" "284205"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "cmd,Command,sv_enablebunnyhopping 1,0,1"
|
||||
}
|
||||
}
|
1053
maps/ze_best_korea_css2.cfg
Executable file
1053
maps/ze_best_korea_css2.cfg
Executable file
File diff suppressed because it is too large
Load Diff
558
maps/ze_best_korea_css3.cfg
Executable file
558
maps/ze_best_korea_css3.cfg
Executable file
@ -0,0 +1,558 @@
|
||||
;; _
|
||||
|
||||
;; stage 2 - entity lag
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "SpawnManagerS2P4"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin -8633 -2232 256,0,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 46 0,0,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.1,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin -11520 780 64,0.2,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 311 0,0.2,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.3,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin -12605 4168 64,0.4,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 270 0,0.4,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.5,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin -13717 -1353 60,0.6,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 40 0,0.6,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.7,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin -14624 -1957 192,0.8,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 320 0,0.8,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.9,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin -12076 -1918 320,1,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 237 0,1,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,1.1,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin -14935 -141 -447,1.2,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 180 0,1.2,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,1.3,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin -14939 -524 -447,1.4,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 179 0,1.4,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,1.5,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin -12556 480 40,0,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 89 0,0,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,0.1,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin -12386 480 40,0.2,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 90 0,0.2,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,0.3,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin -12183 478 40,0.4,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 90 0,0.4,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,0.5,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin -11942 558 40,0.6,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 136 0,0.6,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,0.7,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin -11805 696 40,0.8,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 134 0,0.8,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,0.9,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin -11745 1008 40,1,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 179 0,1,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,1.1,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin -11747 1303 40,1.2,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 179 0,1.2,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,1.3,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin -11747 1585 40,1.4,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 179 0,1.4,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,1.5,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1762 270,0,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,0,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.1,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1729 270,0.2,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,0.2,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.3,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1798 270,0.4,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,0.4,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.5,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1846 270,0.6,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,0.6,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.7,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1788 270,0.8,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,0.8,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.9,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1708 270,1,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,1,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,1.1,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1664 270,1.2,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,1.2,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,1.3,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1753 270,1.4,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,1.4,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,1.5,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1819 270,1.6,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,1.6,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,1.7,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1844 270,1.8,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,1.8,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,1.9,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,origin -8768 -1326 256,0,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,angles 0 270 0,0,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,ForceSpawn,,0.1,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "server,Command,say s_nksoldier,5,-1"
|
||||
; "OnTrigger" "s_nksoldier,AddOutput,origin -8633 -2232 256,5,-1"
|
||||
; "OnTrigger" "s_nksoldier,AddOutput,angles 0 46 0,5,-1"
|
||||
; "OnTrigger" "s_nksoldier,ForceSpawn,,5.3,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin -11520 780 64,5.6,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 311 0,5.6,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,5.9,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin -12605 4168 64,6.2,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 270 0,6.2,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,6.5,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin -13717 -1353 60,6.8,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 40 0,6.8,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,7.1,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin -14624 -1957 192,7.4,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 320 0,7.4,-1"
|
||||
; "OnTrigger" "s_nksoldier,ForceSpawn,,7.7,-1"
|
||||
; "OnTrigger" "s_nksoldier,AddOutput,origin -12076 -1918 320,8,-1"
|
||||
; "OnTrigger" "s_nksoldier,AddOutput,angles 0 237 0,8,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,8.3,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin -14935 -141 -447,8.6,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 180 0,8.6,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,8.9,-1"
|
||||
; "OnTrigger" "s_nksoldier,AddOutput,origin -14939 -524 -447,9.2,-1"
|
||||
; "OnTrigger" "s_nksoldier,AddOutput,angles 0 179 0,9.2,-1"
|
||||
; "OnTrigger" "s_nksoldier,ForceSpawn,,9.5,-1"
|
||||
"OnTrigger" "server,Command,say s_babysuicide,10,-1"
|
||||
; "OnTrigger" "s_babysuicide,AddOutput,origin -12556 480 40,10,-1"
|
||||
; "OnTrigger" "s_babysuicide,AddOutput,angles 0 89 0,10,-1"
|
||||
; "OnTrigger" "s_babysuicide,ForceSpawn,,10.3,-1"
|
||||
; "OnTrigger" "s_babysuicide,AddOutput,origin -12386 480 40,10.6,-1"
|
||||
; "OnTrigger" "s_babysuicide,AddOutput,angles 0 90 0,10.6,-1"
|
||||
; "OnTrigger" "s_babysuicide,ForceSpawn,,10.9,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin -12183 478 40,11.2,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 90 0,11.2,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,11.5,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin -11942 558 40,11.8,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 136 0,11.8,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,12.1,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin -11805 696 40,12.4,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 134 0,12.4,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,12.7,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin -11745 1008 40,13,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 179 0,13,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,13.3,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin -11747 1303 40,13.6,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 179 0,13.6,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,13.9,-1"
|
||||
; "OnTrigger" "s_babysuicide,AddOutput,origin -11747 1585 40,14.2,-1"
|
||||
; "OnTrigger" "s_babysuicide,AddOutput,angles 0 179 0,14.2,-1"
|
||||
; "OnTrigger" "s_babysuicide,ForceSpawn,,14.5,-1"
|
||||
"OnTrigger" "server,Command,say s_mine,15,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1762 270,15,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,15,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,15.3,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1729 270,15.6,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,15.6,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,15.9,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1798 270,16.2,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,16.2,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,16.5,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1846 270,16.8,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,16.8,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,17.1,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1788 270,17.4,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,17.4,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,17.7,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1708 270,18,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,18,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,18.3,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1664 270,18.6,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,18.6,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,18.9,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1753 270,19.2,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,19.2,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,19.5,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1819 270,19.8,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,19.8,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,20.3,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin -11568 1844 270,20.6,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 -142 0,20.6,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,20.9,-1"
|
||||
"OnTrigger" "server,Command,say s_nkbabysoldier,21,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,origin -8768 -1326 256,21,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,angles 0 270 0,21,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,ForceSpawn,,21.3,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "SpawnManagerS2P1"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin -8069 -10375 192,0.2,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 90 0,0.2,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.3,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 3 - entity lag
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "SpawnManagerStage3"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "SpawnManagerS3P2,Trigger,,1,-1"
|
||||
"OnTrigger" "SpawnManagerS3P3,Trigger,,2,-1"
|
||||
"OnTrigger" "SpawnManagerS3P4,Trigger,,3,-1"
|
||||
"OnTrigger" "SpawnManagerS3P5,Trigger,,4,-1"
|
||||
"OnTrigger" "SpawnManagerS3P6,Trigger,,5,-1"
|
||||
"OnTrigger" "SpawnManagerS3P7,Trigger,,6,-1"
|
||||
"OnTrigger" "SpawnManagerS3P8,Trigger,,7,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "SpawnManagerS3P1"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin 9983 6551 3904,0.4,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 270 0,0.4,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.5,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin 5759 9979 4672,0.8,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 0 0,0.8,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.7,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin 9582 11567 4160,0.6,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 181 0,0.6,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.9,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s_nkbabysoldier,ForceSpawn,,70.9,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,angles 0 90 0,70.8,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,origin 7644 -439 4032,70.8,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,ForceSpawn,,70.7,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,angles 0 87 0,70.6,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,origin 7643 -352 4032,70.6,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,ForceSpawn,,70.5,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,angles 0 87 0,70.4,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,origin 7646 -283 4032,70.4,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,ForceSpawn,,70.3,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,angles 0 87 0,70,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,origin 7648 -213 4032,70,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin 9983 6551 3904,75,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 270 0,75,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,75.1,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "SpawnManagerS3P2"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.9,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 90 0,0.8,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9988 7547 4104,0.8,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.7,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 90 0,0.6,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9988 7423 4104,0.6,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.5,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 267 0,0.4,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin 10947 13013 10304,0.4,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.3,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 179 0,0.2,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin 9514 11004 9792,0.2,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.1,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 86 0,0,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin 5326 10742 9920,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s_nkbabysoldier,ForceSpawn,,1.9,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,angles 0 224 0,1.7,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,origin 10695 9927 4160,1.7,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,ForceSpawn,,1.5,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,angles 0 314 0,1.3,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,origin 9265 9933 4160,1.3,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,1.1,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 90 0,1,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9988 7547 4104,1,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.9,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 90 0,0.8,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9988 7423 4104,0.8,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.7,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 90 0,0.6,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9988 8066 4104,0.6,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.5,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 90 0,0.4,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9986 7938 4104,0.4,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.3,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 90 0,0.2,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9987 7804 4104,0.2,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.1,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 90 0,0,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9987 7674 4104,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "10017 6704 4520"
|
||||
"classname" "trigger_multiple"
|
||||
"hammerid" "508367"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "SpawnManagerS3P2,Trigger,,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "SpawnManagerS3P3"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.9,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 153 0,0.8,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9169 8906 7428,0.8,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.7,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 90 0,0.6,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9988 8066 4104,0.6,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.5,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 90 0,0.4,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9986 7938 4104,0.4,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.3,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 90 0,0.2,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9987 7804 4104,0.2,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.1,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 90 0,0,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9987 7674 4104,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin 5759 9979 4672,0.8,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 0 0,0.8,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.7,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin 9582 11567 4160,0.6,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 181 0,0.6,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.9,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,ForceSpawn,,0.5,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,angles 0 3 0,0.4,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,origin 8039 10622 4160,0.4,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "10049 9984 4224"
|
||||
"classname" "trigger_multiple"
|
||||
"hammerid" "508409"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "SpawnManagerS3P3,Trigger,,25,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "SpawnManagerS3P4"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.9,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 40 0,0.8,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 8719 8805 7444,0.8,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.7,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 40 0,0.6,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 8162 8747 7468,0.6,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.5,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 153 0,0.4,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 7756 8779 7422,0.4,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.3,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 153 0,0.2,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 8095 8792 7423,0.2,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.1,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 153 0,0,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 8626 8813 7425,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s_ikea_castlebox,ForceSpawn,,3.1,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,AddOutput,angles 0 90 0,3,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,AddOutput,origin 11767 12045 8210,3,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,ForceSpawn,,2.9,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,AddOutput,angles 0 138 0,2.8,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,AddOutput,origin 11131 8226 7840,2.8,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,ForceSpawn,,2.7,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,AddOutput,angles 0 144 0,2.6,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,AddOutput,origin 10983 8214 7315,2.6,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,ForceSpawn,,2.5,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,AddOutput,angles 0 39 0,2.4,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,AddOutput,origin 7394 8221 7315,2.4,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,ForceSpawn,,2.3,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,AddOutput,angles 0 180 0,2.2,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,AddOutput,origin 7452 9286 7700,2.2,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,ForceSpawn,,2.1,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,AddOutput,angles 0 121 0,2,-1"
|
||||
"OnTrigger" "s_ikea_castlebox,AddOutput,origin 10332 9464 7400,2,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,1.3,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 40 0,1.2,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9269 8922 7419,1.2,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,1.1,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 153 0,1,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9169 8906 7428,1,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.9,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 40 0,0.8,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 8719 8805 7444,0.8,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.7,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 40 0,0.6,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 8162 8747 7468,0.6,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.5,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 153 0,0.4,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 7756 8779 7422,0.4,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.3,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 153 0,0.2,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 8095 8792 7423,0.2,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.1,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 153 0,0,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 8626 8813 7425,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "6689 8704 4672"
|
||||
"classname" "trigger_multiple"
|
||||
"hammerid" "595752"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "SpawnManagerS3P4,Trigger,,20,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "SpawnManagerS3P5"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "s_nkbabysoldier,ForceSpawn,,0.9,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,angles 0 90 0,0.8,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,origin 7644 -439 4032,0.8,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,ForceSpawn,,0.7,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,angles 0 87 0,0.6,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,origin 7643 -352 4032,0.6,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,ForceSpawn,,0.5,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,angles 0 87 0,0.4,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,origin 7646 -283 4032,0.4,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,ForceSpawn,,0.3,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,angles 0 87 0,0.2,-1"
|
||||
"OnTrigger" "s_nkbabysoldier,AddOutput,origin 7648 -213 4032,0.2,-1"
|
||||
"OnTrigger" "s_mine,ForceSpawn,,0.1,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,angles 0 40 0,0,-1"
|
||||
"OnTrigger" "s_mine,AddOutput,origin 9269 8922 7419,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,2.8,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 0 0 ,2.6,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin 9711 11007 9736,2.6,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,2.4,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 315 0,2.2,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin 9657 10827 9736,2.2,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,2,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 255 0,1.8,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin 9294 10825 9736,1.8,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,1.6,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 270 0,1.4,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin 9469 10767 9736,1.4,-1"
|
||||
"OnTrigger" "s_babysuicide,ForceSpawn,,1.2,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,angles 0 0 0,1,-1"
|
||||
"OnTrigger" "s_babysuicide,AddOutput,origin 6258 10367 10120,1,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.5,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 267 0,0.4,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin 10947 13013 10304,0.4,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.3,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 179 0,0.2,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin 9514 11004 9792,0.2,-1"
|
||||
"OnTrigger" "s_nksoldier,ForceSpawn,,0.1,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,angles 0 86 0,0,-1"
|
||||
"OnTrigger" "s_nksoldier,AddOutput,origin 5326 10742 9920,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s3_pringles_roof_break"
|
||||
"classname" "func_breakable"
|
||||
"hammerid" "506160"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "SpawnManagerS3P5,Trigger,,20,1"
|
||||
}
|
||||
}
|
||||
|
||||
filter:
|
||||
{
|
||||
"targetname" "SpawnManagerS3P6"
|
||||
"hammerid" "780829"
|
||||
}
|
||||
{
|
||||
"targetname" "SpawnManagerS3P7"
|
||||
"hammerid" "780831"
|
||||
}
|
||||
{
|
||||
"targetname" "SpawnManagerS3P8"
|
||||
"hammerid" "780833"
|
||||
}
|
||||
|
||||
;; fix npc death animation
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "i_nksoldier_die_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "i_nksoldier_model,SetAnimation,dieidle,1,-1"
|
||||
"OnTrigger" "i_nksoldier_model,SetAnimation,dieidle,5,-1"
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
|
||||
;--------------------------------------------------------------------
|
||||
;FIX END NUKE DELAY
|
||||
;--------------------------------
|
||||
;-------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
@ -41,5 +41,200 @@ add:
|
||||
"classname" "trigger_teleport"
|
||||
"hammerid" "16507"
|
||||
"OnStartTouch" "glitcher,ModifySpeed,0.5,0,-1"
|
||||
|
||||
}
|
||||
|
||||
|
||||
;------------------------------------------------
|
||||
;INCREASE FIRST DOOR DELAY TO PREVENT EARLY TRIM
|
||||
;AUTO-PRESS THE BUTTON TO PREVENT SOFTLOCK
|
||||
; IF CT DONT KNOW WHAT TO DO
|
||||
;------------------------------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "push_02"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "hall,PlaySound,,0,1"
|
||||
"OnStartTouch" "p_6,Close,,15,1"
|
||||
"OnStartTouch" "p_7,Close,,15,1"
|
||||
"OnStartTouch" "b_1,Unlock,,17,1"
|
||||
"OnStartTouch" "t_2,Enable,,17,1"
|
||||
"OnStartTouch" "t_2,Kill,,19,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "hall,PlaySound,,0,1"
|
||||
"OnStartTouch" "p_6,Close,,30,1"
|
||||
"OnStartTouch" "p_7,Close,,30,1"
|
||||
"OnStartTouch" "b_1,Unlock,,32,1"
|
||||
"OnStartTouch" "t_2,Enable,,32,1"
|
||||
"OnStartTouch" "t_2,Kill,,34,1"
|
||||
"OnStartTouch" "b_1,Press,,45,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;--------------------------------------
|
||||
;INCREASE ROUND TIME BECAUSE 9 MINUTES
|
||||
; IS NOT ENOUGH WITH THE LONGER HOLD
|
||||
;--------------------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"hammerid" "15728"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnMapSpawn" "server_console,Command,mp_roundtime 9,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "server_console,Command,mp_roundtime 10,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;--------------------------------------------------
|
||||
;DELETE THE ENV_SPLASH TIMER AND LOGIC CASE
|
||||
; AFTER THE ENV_SPLASH THEMSELVES HAVE BEEN KILLED
|
||||
;--------------------------------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "b_20"
|
||||
"classname" "func_button"
|
||||
"hammerid" "71267"
|
||||
;; "OnPressed" "splash1,Kill,,0,1"
|
||||
;; "OnPressed" "splash2,Kill,,0,1"
|
||||
;; "OnPressed" "splash3,Kill,,0,1"
|
||||
;; "OnPressed" "splash4,Kill,,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "adorno,Kill,,0,1"
|
||||
"OnPressed" "splashx,Kill,,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;----------------------
|
||||
;STRIPPER CFG BY encap
|
||||
;----------------------
|
||||
|
||||
;; fix boosting issue at the backalley part
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "1075.5 1460 105.68"
|
||||
"classname" "func_button"
|
||||
"spawnflags" "1024"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "valvebutton"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "3072"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "b_2"
|
||||
"classname" "func_button"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "valvebutton,Unlock,,5,1"
|
||||
}
|
||||
}
|
||||
|
||||
;; possibly fix rocket launcher playercrash
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "misil_fuego"
|
||||
"classname" "func_movelinear"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"disableshadows" "1"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "misil_g"
|
||||
"classname" "func_physbox_multiplayer"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "misilx1"
|
||||
"classname" "prop_physics_override"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lanzaMisiles"
|
||||
"classname" "prop_dynamic"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
|
||||
;; keep rocket launcher constrained
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lanzaMisilesX"
|
||||
"classname" "weapon_hegrenade"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "1"
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -657,6 +657,150 @@ modify:
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "5000"
|
||||
"damage" "100000"
|
||||
}
|
||||
}
|
||||
|
||||
;Stripper by encap
|
||||
|
||||
;; spawn teleport rework
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "relay_3"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "anti_afk1,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "anti_afk1,Enable,,20,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-964.5 -45 180"
|
||||
"classname" "trigger_teleport"
|
||||
"hammerid" "376456"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"filtername" "ct_filter"
|
||||
}
|
||||
}
|
||||
|
||||
; prevent late players that get infected at elevator from dropping to humans
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "relay_4"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "anti_zm3,Kill,,4,-1"
|
||||
}
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "504 -9608 36"
|
||||
"targetname" "anti_zm3_tele"
|
||||
"angles" "0 180 0"
|
||||
"classname" "info_teleport_destination"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*78"
|
||||
"targetname" "anti_zm3"
|
||||
"target" "anti_zm3_tele"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "292 -9547 -85"
|
||||
"filtername" "zombie_filter"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*79"
|
||||
"targetname" "anti_zm3"
|
||||
"target" "anti_zm3_tele"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "291 -9548 -85"
|
||||
"filtername" "zombie_filter"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
;; prevent zombies from opening last door
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"hammerid" "193008"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "last_button"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "3073"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "relay_6"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "last_button,Unlock,,1,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;; unlock button on tram stop
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-2990 6451 -656.82"
|
||||
"classname" "func_button"
|
||||
"hammerid" "469563"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "tram_after"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "3073"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "p_a64"
|
||||
"classname" "path_track"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "tram_after,Unlock,,1,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
22
maps/ze_biohazard3_nemesis_b5_2s.cfg
Executable file
22
maps/ze_biohazard3_nemesis_b5_2s.cfg
Executable file
@ -0,0 +1,22 @@
|
||||
;; _
|
||||
|
||||
;; fix zspawn/ztele glitch
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "button_7"
|
||||
"classname" "func_button"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "Map_TP_8,Disable,,14,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "Map_TP_8,Disable,,17,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -117,3 +117,126 @@ modify:
|
||||
}
|
||||
}
|
||||
|
||||
;stripper by encap
|
||||
;; players can't block elevators
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "a_1"
|
||||
"classname" "func_movelinear"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"blockdamage" "1000"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "m_3"
|
||||
"classname" "func_movelinear"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"blockdamage" "1000"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "m_4"
|
||||
"classname" "func_movelinear"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"blockdamage" "1000"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "m_5"
|
||||
"classname" "func_movelinear"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"blockdamage" "1000"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "m_6"
|
||||
"classname" "func_movelinear"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"blockdamage" "1000"
|
||||
}
|
||||
}
|
||||
|
||||
;; additional nuke/afk tp fix
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "kill3"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "point_r_2,KillHierarchy,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*86"
|
||||
"targetname" "u_30"
|
||||
"target" "u_30a"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "4588 4355 1352"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
|
||||
;; flamethrower fixes
|
||||
|
||||
filter:
|
||||
{
|
||||
"targetname" "sound2"
|
||||
"hammerid" "782431"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "ent7"
|
||||
"classname" "info_particle_system"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"effect_name" "muzzle_machinegun"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "sound1"
|
||||
"classname" "ambient_generic"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"SourceEntityName" "ignite2"
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -265,4 +265,155 @@ modify:
|
||||
"OnOpen" "se_4,KillHierarchy,,0,-1"
|
||||
}
|
||||
}
|
||||
;
|
||||
; STRIPPER BY ENCAP
|
||||
;
|
||||
;; rest of the elevators not blockable
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "m_5"
|
||||
"origin" "188 4076 118.5"
|
||||
"classname" "func_movelinear"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"blockdamage" "1000"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "m_6"
|
||||
"classname" "func_movelinear"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"blockdamage" "1000"
|
||||
}
|
||||
}
|
||||
|
||||
;; fix for Moltard's AFK_Tp_Spawn
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "kill"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "a_11b,KillHierarchy,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;; fix zombie ztele glitch
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-2714 4613.5 -488"
|
||||
"classname" "func_door"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "ZombieDoor"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "32"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "p_62"
|
||||
"classname" "func_door"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnOpen" "ZombieDoor,Close,,16,1"
|
||||
"OnOpen" "ZombieDoorOut,Enable,,16,1"
|
||||
}
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*172"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "-2726 4642 -486"
|
||||
"targetname" "ZombieDoorIn"
|
||||
"classname" "trigger_once"
|
||||
"OnStartTouch" "ZombieDoor,Open,,0,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*172"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-2704 4556 -486"
|
||||
"filtername" "zombie_filter"
|
||||
"targetname" "ZombieDoorOut"
|
||||
"classname" "trigger_once"
|
||||
"OnStartTouch" "ZombieDoor,Open,,0,1"
|
||||
}
|
||||
|
||||
;; possible fix for heli/item crash
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_rotating"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_tracktrain"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_physbox_multiplayer"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
172
maps/ze_bioluminescent_b2.cfg
Executable file
172
maps/ze_bioluminescent_b2.cfg
Executable file
@ -0,0 +1,172 @@
|
||||
; Fix blocking issue on stage 1 ending cubes
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_movelinear"
|
||||
"targetname" "stage1_dodge_b1"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"classname" "func_door"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"dmg" "99999"
|
||||
"forceclosed" "1"
|
||||
"ignoredebris" "1"
|
||||
"lip" "-960"
|
||||
"spawnflags" "4096"
|
||||
"wait" "-1"
|
||||
}
|
||||
}
|
||||
; Fix blocking issue on stage 1 ending cubes
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_movelinear"
|
||||
"targetname" "stage1_dodge_b2"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"classname" "func_door"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"dmg" "99999"
|
||||
"forceclosed" "1"
|
||||
"ignoredebris" "1"
|
||||
"lip" "-960"
|
||||
"spawnflags" "4096"
|
||||
"wait" "-1"
|
||||
}
|
||||
}
|
||||
; Fix blocking issue on stage 1 ending cubes
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_movelinear"
|
||||
"targetname" "stage1_dodge_b3"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"classname" "func_door"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"dmg" "99999"
|
||||
"forceclosed" "1"
|
||||
"ignoredebris" "1"
|
||||
"lip" "-960"
|
||||
"spawnflags" "4096"
|
||||
"wait" "-1"
|
||||
}
|
||||
}
|
||||
; Fix blocking issue on stage 1 ending cubes
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_movelinear"
|
||||
"targetname" "stage1_dodge_b4"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"classname" "func_door"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"dmg" "99999"
|
||||
"forceclosed" "1"
|
||||
"ignoredebris" "1"
|
||||
"lip" "-960"
|
||||
"spawnflags" "4096"
|
||||
"wait" "-1"
|
||||
}
|
||||
}
|
||||
; Fix blocking issue on stage 1 ending cubes
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_movelinear"
|
||||
"targetname" "stage1_dodge_b5"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"classname" "func_door"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"dmg" "99999"
|
||||
"forceclosed" "1"
|
||||
"ignoredebris" "1"
|
||||
"lip" "-960"
|
||||
"spawnflags" "4096"
|
||||
"wait" "-1"
|
||||
}
|
||||
}
|
||||
; Fix blocking issue on stage 1 ending cubes
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_movelinear"
|
||||
"targetname" "stage1_dodge_b6"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"classname" "func_door"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"dmg" "99999"
|
||||
"forceclosed" "1"
|
||||
"ignoredebris" "1"
|
||||
"lip" "-960"
|
||||
"spawnflags" "4096"
|
||||
"wait" "-1"
|
||||
}
|
||||
}
|
||||
|
||||
; Kill gravity attack after boss death
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "s3_boss_death_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "stage3_boss_pull*,Kill,,0.2,-1"
|
||||
}
|
||||
}
|
||||
; Add nodamage to boss attack 1
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_hurt"
|
||||
"targetname" "rxez_hurt"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHurtPlayer" "NoDamage,FireUser1,,0,-1"
|
||||
}
|
||||
}
|
||||
; Add nodamage to boss attack 2
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_hurt"
|
||||
"targetname" "kxj_hurt"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHurtPlayer" "NoDamage,FireUser1,,0,-1"
|
||||
}
|
||||
}
|
@ -88,7 +88,7 @@ modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" -4248 -13088 9112"
|
||||
"origin" "-4248 -13088 9112"
|
||||
"classname" "trigger_push"
|
||||
"hammerid" "2230208"
|
||||
}
|
||||
@ -111,3 +111,264 @@ modify:
|
||||
"OnStartTouch" "!activator,AddOutput,absvelocity 0 0 0,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;-----------------------------------------------------
|
||||
; Fixes stage 4 hitbox being spawned multiple times
|
||||
;-----------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "fontaine_2_targeter"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnUser1" "fontaine_2_breakable,Kill,,5,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;-----------------------------------------------------
|
||||
; Hides the zombie when the big daddy is picked up
|
||||
;-----------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "big_daddy_wep"
|
||||
"classname" "weapon_knife"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPlayerPickup" "!activator,AddOutput,rendermode 10,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;------------------------
|
||||
;DYNAMIC ENTWATCH CONFIG
|
||||
;------------------------
|
||||
; Items levels
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "plasmid_electro_level_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "console,Command,sm_ewsetshortname 20244 Electro (Lvl 1),0,-1"
|
||||
"OnCase02" "console,Command,sm_ewsetshortname 20244 Electro (Lvl 2),0,-1"
|
||||
"OnCase03" "console,Command,sm_ewsetshortname 20244 Electro (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "plasmid_incinerate_level_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "console,Command,sm_ewsetshortname 20392 Incinerate (Lvl 1),0,-1"
|
||||
"OnCase02" "console,Command,sm_ewsetshortname 20392 Incinerate (Lvl 2),0,-1"
|
||||
"OnCase03" "console,Command,sm_ewsetshortname 20392 Incinerate (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "plasmid_cyclone_level_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "console,Command,sm_ewsetshortname 20538 Sonic (Lvl 1),0,-1"
|
||||
"OnCase02" "console,Command,sm_ewsetshortname 20538 Sonic (Lvl 2),0,-1"
|
||||
"OnCase03" "console,Command,sm_ewsetshortname 20538 Sonic (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "plasmid_gravity_level_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "console,Command,sm_ewsetshortname 5063227 Gravity (Lvl 1),0,-1"
|
||||
"OnCase02" "console,Command,sm_ewsetshortname 5063227 Gravity (Lvl 2),0,-1"
|
||||
"OnCase03" "console,Command,sm_ewsetshortname 5063227 Gravity (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "plasmid_frost_level_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "console,Command,sm_ewsetshortname 5082173 Winter (Lvl 1),0,-1"
|
||||
"OnCase02" "console,Command,sm_ewsetshortname 5082173 Winter (Lvl 2),0,-1"
|
||||
"OnCase03" "console,Command,sm_ewsetshortname 5082173 Winter (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "plasmid_insect_level_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "console,Command,sm_ewsetshortname 24222 Insect (Lvl 1),0,-1"
|
||||
"OnCase02" "console,Command,sm_ewsetshortname 24222 Insect (Lvl 2),0,-1"
|
||||
"OnCase03" "console,Command,sm_ewsetshortname 24222 Insect (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;Max uses based on the current level
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "level_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
; Electro - Only this one is initialized in it, added it to be safe
|
||||
"OnCase06" "console,Command,sm_setmaxuses 20244 4,10.1,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "difficulty_case" ;Handling from stage 1 to 4 + special level 1999
|
||||
}
|
||||
insert:
|
||||
{
|
||||
; Electro
|
||||
"OnCase01" "console,Command,sm_setmaxuses 20244 4,10.1,-1"
|
||||
"OnCase02" "console,Command,sm_setmaxuses 20244 5,10.1,-1"
|
||||
"OnCase03" "console,Command,sm_setmaxuses 20244 6,10.1,-1"
|
||||
"OnCase04" "console,Command,sm_setmaxuses 20244 6,10.1,-1"
|
||||
|
||||
;Incinerate
|
||||
"OnCase01" "console,Command,sm_setmaxuses 20392 5,10.1,-1"
|
||||
"OnCase02" "console,Command,sm_setmaxuses 20392 6,10.1,-1"
|
||||
"OnCase03" "console,Command,sm_setmaxuses 20392 6,10.1,-1"
|
||||
"OnCase04" "console,Command,sm_setmaxuses 20392 8,10.1,-1"
|
||||
|
||||
;Sonic
|
||||
"OnCase01" "console,Command,sm_setmaxuses 20538 3,10.1,-1"
|
||||
"OnCase02" "console,Command,sm_setmaxuses 20538 5,10.1,-1"
|
||||
"OnCase03" "console,Command,sm_setmaxuses 20538 5,10.1,-1"
|
||||
"OnCase04" "console,Command,sm_setmaxuses 20538 6,10.1,-1"
|
||||
|
||||
;Gravity
|
||||
"OnCase01" "console,Command,sm_setmaxuses 5063227 3,10.1,-1"
|
||||
"OnCase02" "console,Command,sm_setmaxuses 5063227 4,10.1,-1"
|
||||
"OnCase03" "console,Command,sm_setmaxuses 5063227 4,10.1,-1"
|
||||
"OnCase04" "console,Command,sm_setmaxuses 5063227 5,10.1,-1"
|
||||
|
||||
;Winter
|
||||
"OnCase01" "console,Command,sm_setmaxuses 5082173 3,10.1,-1"
|
||||
"OnCase02" "console,Command,sm_setmaxuses 5082173 4,10.1,-1"
|
||||
"OnCase03" "console,Command,sm_setmaxuses 5082173 4,10.1,-1"
|
||||
"OnCase04" "console,Command,sm_setmaxuses 5082173 5,10.1,-1"
|
||||
|
||||
;Insect
|
||||
"OnCase01" "console,Command,sm_setmaxuses 24222 3,10.1,-1"
|
||||
"OnCase02" "console,Command,sm_setmaxuses 24222 5,10.1,-1"
|
||||
"OnCase03" "console,Command,sm_setmaxuses 24222 6,10.1,-1"
|
||||
"OnCase04" "console,Command,sm_setmaxuses 24222 5,10.1,-1"
|
||||
}
|
||||
}
|
||||
;ADMIN Room: Plasmids set to max level
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"targetname" "admin_set_plasmids_max_level"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
; Electro
|
||||
"OnPressed" "console,Command,sm_setmaxuses 20244 6,1.1,-1"
|
||||
;Incinerate
|
||||
"OnPressed" "console,Command,sm_setmaxuses 20392 8,1.1,-1"
|
||||
;Sonic
|
||||
"OnPressed" "console,Command,sm_setmaxuses 20538 6,1.1,-1"
|
||||
;Gravity
|
||||
"OnPressed" "console,Command,sm_setmaxuses 5063227 5,1.1,-1"
|
||||
;Winter
|
||||
"OnPressed" "console,Command,sm_setmaxuses 5082173 5,1.1,-1"
|
||||
;Insect
|
||||
"OnPressed" "console,Command,sm_setmaxuses 24222 5,1.1,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; stage 4 - fix trigger
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"model" "*261"
|
||||
"origin" "6784 -11444 940"
|
||||
"classname" "trigger_multiple"
|
||||
"hammerid" "5617899"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"model" "*298"
|
||||
"origin" "6784 -11324 936"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 1999 - fix falling tower
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "columbia_lighthouse"
|
||||
"classname" "func_tracktrain"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "3"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "columbia_lighthouse_path3"
|
||||
"classname" "path_track"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "columbia_lighthouse,AddOutput,spawnflags 128,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "columbia_lighthouse,AddOutput,spawnflags 130,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
78
maps/ze_blueshift_a3.cfg
Normal file
78
maps/ze_blueshift_a3.cfg
Normal file
@ -0,0 +1,78 @@
|
||||
;----------------------------
|
||||
; Unfucks Zombie doors
|
||||
;----------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_door"
|
||||
"hammerid" "295581"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"wait" "-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_door"
|
||||
"hammerid" "295544"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"wait" "-1"
|
||||
}
|
||||
}
|
||||
;----------------------------
|
||||
; Unfucks Spawn Doors
|
||||
;----------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_door"
|
||||
"hammerid" "296241"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"wait" "-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_door"
|
||||
"hammerid" "296223"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"wait" "-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_door"
|
||||
"hammerid" "296233"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"wait" "-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_door"
|
||||
"hammerid" "296209"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"wait" "-1"
|
||||
}
|
||||
}
|
672
maps/ze_boat_escape_jenz_v4_5.cfg
Executable file
672
maps/ze_boat_escape_jenz_v4_5.cfg
Executable file
@ -0,0 +1,672 @@
|
||||
;; _
|
||||
|
||||
;; possible crash fix?
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_door"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_brush"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_tracktrain"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_illusionary"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_physbox_multiplayer"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_wall_toggle"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_tanktrain"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_rotating"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_movelinear"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_physbox"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
|
||||
;; fix gamemodes
|
||||
|
||||
; lowgrav
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "low grav"
|
||||
"classname" "trigger_multiple"
|
||||
"hammerid" "224416"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"wait" "-1"
|
||||
"OnStartTouch" "console,Command,sv_gravity 200,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
; modelscale
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "modelscale"
|
||||
"classname" "trigger_multiple"
|
||||
"hammerid" "205674"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "physboxcar_breakable,SetHealth,100000000,0,-1"
|
||||
"OnStartTouch" "physboxcar_breakable,Color,255 0 0,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "physboxcar_breakable,SetHealth,100000000,0,1"
|
||||
"OnStartTouch" "physboxcar_breakable,Color,255 0 0,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
; zm
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "zm mode"
|
||||
"classname" "trigger_once"
|
||||
"hammerid" "296623"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "console,Command,say **Survive 4 minutes!**,3,-1"
|
||||
"OnStartTouch" "console,Command,say **Survive 2 minutes!**,120,-1"
|
||||
"OnStartTouch" "console,Command,say **Survive the last minute!**,180,-1"
|
||||
"OnStartTouch" "console,Command,say **25 seconds left!**,215,-1"
|
||||
"OnStartTouch" "console,Command,say **10 SECONDS LEFT!!!**,230,-1"
|
||||
"OnStartTouch" "console,Command,say **GOOD JOB YOU SURVIVED 4 MINUTES**,240,-1"
|
||||
"OnStartTouch" "zm mode winner,Enable,,239.99,-1"
|
||||
"OnStartTouch" "zm mode gamescore,Enable,,240,-1"
|
||||
"OnStartTouch" "zm mode particle,Start,,0,-1"
|
||||
"OnStartTouch" "zm mode teleport,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "console,Command,say **Survive 4 minutes!**,3,1"
|
||||
"OnStartTouch" "console,Command,say **Survive 3 minutes!**,60,1"
|
||||
"OnStartTouch" "console,Command,say **Survive 2 minutes!**,120,1"
|
||||
"OnStartTouch" "console,Command,say **Survive the last minute!**,180,1"
|
||||
"OnStartTouch" "console,Command,say **25 seconds left!**,215,1"
|
||||
"OnStartTouch" "console,Command,say **10 SECONDS LEFT!!!**,230,1"
|
||||
"OnStartTouch" "console,Command,say **GOOD JOB YOU SURVIVED 4 MINUTES**,240,1"
|
||||
"OnStartTouch" "zm mode winner,Enable,,239.99,1"
|
||||
"OnStartTouch" "zm mode gamescore,Enable,,240,1"
|
||||
"OnStartTouch" "zm mode particle,Start,,0,1"
|
||||
"OnStartTouch" "zm mode teleport,Enable,,0,1"
|
||||
"OnStartTouch" "zm_mode_dynamic,Enable,,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-13128 -5677 450.727"
|
||||
"targetname" "zm mode"
|
||||
"model" "models/props_lab/teleplatform.mdl"
|
||||
"classname" "prop_dynamic"
|
||||
"hammerid" "296690"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"targetname" "zm_mode_dynamic"
|
||||
}
|
||||
}
|
||||
|
||||
; reverse
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "reverse mode"
|
||||
"classname" "trigger_teleport"
|
||||
"hammerid" "362436"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "reverse mode desti case,PickRandom,,0,-1"
|
||||
"OnStartTouch" "hello i3d button overworld,Kill,,0,-1"
|
||||
"OnStartTouch" "overworld water hurt,Disable,,0,-1"
|
||||
"OnStartTouch" "underworld water hurt,Disable,,0,-1"
|
||||
"OnStartTouch" "reverse overworld water teleport,Enable,,0,-1"
|
||||
"OnStartTouch" "reverse underworld water teleport,Enable,,0,-1"
|
||||
"OnStartTouch" "boat overworld,StartForward,,16,-1"
|
||||
"OnStartTouch" "boat underworld,StartForward,,3,-1"
|
||||
"OnStartTouch" "chopper,StartForward,,15,-1"
|
||||
"OnStartTouch" "chopper 2,StartForward,,15,-1"
|
||||
"OnStartTouch" "chopper particle,Start,,15,-1"
|
||||
"OnStartTouch" "chopper 2 particle,Start,,15,-1"
|
||||
"OnStartTouch" "chopper 2 particle,Stop,,55,-1"
|
||||
"OnStartTouch" "chopper particle,Stop,,55,-1"
|
||||
"OnStartTouch" "chopper 2,Kill,,55,-1"
|
||||
"OnStartTouch" "chopper,Kill,,55,-1"
|
||||
"OnStartTouch" "boat underworld,Kill,,55,-1"
|
||||
"OnStartTouch" "boat overworld,Kill,,55,-1"
|
||||
"OnStartTouch" "boat underworld model,Break,,55,-1"
|
||||
"OnStartTouch" "boat spawn 1 model,Kill,,55,-1"
|
||||
"OnStartTouch" "overworld zombie once,Disable,,0,-1"
|
||||
"OnStartTouch" "overworld human once,Disable,,0,-1"
|
||||
"OnStartTouch" "underworld human once,Disable,,0,-1"
|
||||
"OnStartTouch" "underworld zombie once,Disable,,0,-1"
|
||||
"OnStartTouch" "reverse overworld first zm teleport,Enable,,55,-1"
|
||||
"OnStartTouch" "reverse underworld first zm teleport,Enable,,55,-1"
|
||||
"OnStartTouch" "reverse mode brush,Toggle,,20,-1"
|
||||
"OnStartTouch" "nuke ambient,PlaySound,,300,-1"
|
||||
"OnStartTouch" "nuke fade,Fade,,300,-1"
|
||||
"OnStartTouch" "zm mode hurt,Enable,,300,-1"
|
||||
"OnStartTouch" "reverse mode end teleport,Enable,,295,-1"
|
||||
"OnStartTouch" "reverse mode end dustmote,TurnOn,,293,-1"
|
||||
"OnStartTouch" "breakable big wall,Break,,0,-1"
|
||||
"OnStartTouch" "reverse mode dynamic,Enable,,0,-1"
|
||||
"OnStartTouch" "reverse extra hold once,Enable,,0,-1"
|
||||
"OnStartTouch" "hello i3d button overworld,Kill,,0,-1"
|
||||
"OnStartTouch" "reverse mode filter giver,Enable,,0,-1"
|
||||
"OnStartTouch" "boat underworld,Kill,,0,-1"
|
||||
"OnStartTouch" "chopper 2,Kill,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "reverse mode desti case,PickRandom,,0,1"
|
||||
"OnStartTouch" "hello i3d button overworld,Kill,,0,1"
|
||||
"OnStartTouch" "overworld water hurt,Disable,,0,1"
|
||||
"OnStartTouch" "underworld water hurt,Disable,,0,1"
|
||||
"OnStartTouch" "reverse overworld water teleport,Enable,,0,1"
|
||||
"OnStartTouch" "reverse underworld water teleport,Enable,,0,1"
|
||||
"OnStartTouch" "boat overworld,StartForward,,16,1"
|
||||
"OnStartTouch" "boat underworld,StartForward,,3,1"
|
||||
"OnStartTouch" "chopper,StartForward,,15,1"
|
||||
"OnStartTouch" "chopper 2,StartForward,,15,1"
|
||||
"OnStartTouch" "chopper particle,Start,,15,1"
|
||||
"OnStartTouch" "chopper 2 particle,Start,,15,1"
|
||||
"OnStartTouch" "chopper 2 particle,Stop,,55,1"
|
||||
"OnStartTouch" "chopper particle,Stop,,55,1"
|
||||
"OnStartTouch" "chopper 2,Kill,,55,1"
|
||||
"OnStartTouch" "chopper,Kill,,55,1"
|
||||
"OnStartTouch" "boat underworld,Kill,,55,1"
|
||||
"OnStartTouch" "boat overworld,Kill,,55,1"
|
||||
"OnStartTouch" "boat underworld model,Break,,55,1"
|
||||
"OnStartTouch" "boat spawn 1 model,Kill,,55,1"
|
||||
"OnStartTouch" "overworld zombie once,Disable,,0,1"
|
||||
"OnStartTouch" "overworld human once,Disable,,0,1"
|
||||
"OnStartTouch" "underworld human once,Disable,,0,1"
|
||||
"OnStartTouch" "underworld zombie once,Disable,,0,1"
|
||||
"OnStartTouch" "reverse overworld first zm teleport,Enable,,55,1"
|
||||
"OnStartTouch" "reverse underworld first zm teleport,Enable,,55,1"
|
||||
"OnStartTouch" "reverse mode brush,Toggle,,20,1"
|
||||
"OnStartTouch" "nuke ambient,PlaySound,,300,1"
|
||||
"OnStartTouch" "nuke fade,Fade,,300,1"
|
||||
"OnStartTouch" "zm mode hurt,Enable,,300,1"
|
||||
"OnStartTouch" "reverse mode end teleport,Enable,,295,1"
|
||||
"OnStartTouch" "reverse mode end dustmote,TurnOn,,293,1"
|
||||
"OnStartTouch" "breakable big wall,Break,,0,1"
|
||||
"OnStartTouch" "reverse extra hold once,Enable,,0,1"
|
||||
"OnStartTouch" "hello i3d button overworld,Kill,,0,1"
|
||||
"OnStartTouch" "reverse mode filter giver,Enable,,0,1"
|
||||
"OnStartTouch" "boat underworld,Kill,,0,1"
|
||||
"OnStartTouch" "chopper 2,Kill,,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "reverse template"
|
||||
"classname" "point_template"
|
||||
"hammerid" "381004"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"Template02" "reverse_mode_dynamic"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "reverse mode dynamic"
|
||||
"model" "models/props/cs_militia/crate_extrasmallmill.mdl"
|
||||
"classname" "prop_dynamic"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"targetname" "reverse_mode_dynamic"
|
||||
"StartDisabled" "0"
|
||||
}
|
||||
}
|
||||
|
||||
; snow
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "snow mode"
|
||||
"classname" "trigger_once"
|
||||
"hammerid" "438841"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "fog controller and fps whoring like a noob,TurnOn,,0,-1"
|
||||
"OnStartTouch" "snow mode fog,TurnOff,,1,-1"
|
||||
"OnStartTouch" "snow mode template 1,ForceSpawn,,2,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "fog controller and fps whoring like a noob,TurnOn,,0,1"
|
||||
"OnStartTouch" "snow mode fog,TurnOff,,1,1"
|
||||
"OnStartTouch" "snow mode template 1,ForceSpawn,,2,1"
|
||||
}
|
||||
}
|
||||
|
||||
; chaos
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "chaos mode"
|
||||
"classname" "trigger_once"
|
||||
"hammerid" "561037"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "chaos mode timer,Enable,,0,-1"
|
||||
"OnStartTouch" "chaos mode brush,Toggle,,1,-1"
|
||||
"OnStartTouch" "chaos mode particle,Start,,1,-1"
|
||||
"OnStartTouch" "chaos mode skin trigger,Enable,,5,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "chaos mode timer,Enable,,0,1"
|
||||
"OnStartTouch" "chaos mode brush,Toggle,,1,1"
|
||||
"OnStartTouch" "chaos mode particle,Start,,1,1"
|
||||
"OnStartTouch" "chaos mode skin trigger,Enable,,5,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "chaos mode case color relay"
|
||||
"classname" "trigger_once"
|
||||
"hammerid" "584407"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"wait" "0.1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "chaos mode case modelscale"
|
||||
"classname" "logic_relay"
|
||||
"hammerid" "571396"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "console,Command,say **small players for 10 seconds!**,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "console,Command,say **small players for 10 seconds!**,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "chaos mode cases"
|
||||
"classname" "logic_case"
|
||||
"hammerid" "561109"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnCase06" "console,Command,say **Fast speed for 10 seconds**,0,-1"
|
||||
"OnCase03" "chaos mode case push CT,Enable,,0,-1"
|
||||
"OnCase03" "chaos mode case push CT,Disable,,10,-1"
|
||||
"OnCase02" "chaos mode case push ZM,Enable,,0,-1"
|
||||
"OnCase02" "chaos mode case push ZM,Disable,,10,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase06" "console,Command,say **Fast speed for 10 seconds**,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "chaos mode case speed"
|
||||
"classname" "trigger_multiple"
|
||||
"hammerid" "576377"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "console,Command,say **Fast speed for 10 seconds**,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*132"
|
||||
"targetname" "chaos_mode_case_push_CT_90"
|
||||
"StartDisabled" "1"
|
||||
"speed" "400"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 90 0"
|
||||
"origin" "-55 -3677.5 -1145"
|
||||
"filtername" "filter_CT"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*132"
|
||||
"targetname" "chaos_mode_case_push_CT_180"
|
||||
"StartDisabled" "1"
|
||||
"speed" "400"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 180 0"
|
||||
"origin" "-55 -3677.5 -1145"
|
||||
"filtername" "filter_CT"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*132"
|
||||
"targetname" "chaos_mode_case_push_CT_270"
|
||||
"StartDisabled" "1"
|
||||
"speed" "400"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 270 0"
|
||||
"origin" "-55 -3677.5 -1145"
|
||||
"filtername" "filter_CT"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "chaos mode case push CT"
|
||||
"classname" "trigger_push"
|
||||
"hammerid" "566165"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"targetname" "chaos_mode_case_push_CT_0"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "chaos mode case push case ct"
|
||||
"classname" "logic_case"
|
||||
"hammerid" "584331"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnCase01" "chaos mode case push CT,AddOutput,angles 0 90 0,0,-1"
|
||||
"OnCase02" "chaos mode case push CT,AddOutput,angles 0 270 0,0,-1"
|
||||
"OnCase03" "chaos mode case push CT,AddOutput,angles 0 180 0,0,-1"
|
||||
"OnCase04" "chaos mode case push CT,AddOutput,angles 0 0 0,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "chaos_mode_case_push_CT_0,Enable,,0,-1"
|
||||
"OnCase01" "chaos_mode_case_push_CT_0,Disable,,10,-1"
|
||||
"OnCase02" "chaos_mode_case_push_CT_90,Enable,,0,-1"
|
||||
"OnCase02" "chaos_mode_case_push_CT_90,Disable,,10,-1"
|
||||
"OnCase03" "chaos_mode_case_push_CT_180,Enable,,0,-1"
|
||||
"OnCase03" "chaos_mode_case_push_CT_180,Disable,,10,-1"
|
||||
"OnCase04" "chaos_mode_case_push_CT_270,Enable,,0,-1"
|
||||
"OnCase04" "chaos_mode_case_push_CT_270,Disable,,10,-1"
|
||||
}
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*131"
|
||||
"targetname" "chaos_mode_case_push_ZM_90"
|
||||
"StartDisabled" "1"
|
||||
"speed" "400"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 90 0"
|
||||
"origin" "-55 -3677.5 -1145"
|
||||
"filtername" "filter_T"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*131"
|
||||
"targetname" "chaos_mode_case_push_ZM_180"
|
||||
"StartDisabled" "1"
|
||||
"speed" "400"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 180 0"
|
||||
"origin" "-55 -3677.5 -1145"
|
||||
"filtername" "filter_T"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*131"
|
||||
"targetname" "chaos_mode_case_push_ZM_270"
|
||||
"StartDisabled" "1"
|
||||
"speed" "400"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 270 0"
|
||||
"origin" "-55 -3677.5 -1145"
|
||||
"filtername" "filter_T"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "chaos mode case push ZM"
|
||||
"classname" "trigger_push"
|
||||
"hammerid" "566096"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"targetname" "chaos_mode_case_push_ZM_0"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "chaos mode case push case"
|
||||
"classname" "logic_case"
|
||||
"hammerid" "584255"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnCase01" "chaos mode case push ZM,AddOutput,angles 0 90 0,0,-1"
|
||||
"OnCase02" "chaos mode case push ZM,AddOutput,angles 0 270 0,0,-1"
|
||||
"OnCase03" "chaos mode case push ZM,AddOutput,angles 0 180 0,0,-1"
|
||||
"OnCase04" "chaos mode case push ZM,AddOutput,angles 0 0 0,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "chaos_mode_case_push_ZM_0,Enable,,0,-1"
|
||||
"OnCase01" "chaos_mode_case_push_ZM_0,Disable,,10,-1"
|
||||
"OnCase02" "chaos_mode_case_push_ZM_90,Enable,,0,-1"
|
||||
"OnCase02" "chaos_mode_case_push_ZM_90,Disable,,10,-1"
|
||||
"OnCase03" "chaos_mode_case_push_ZM_180,Enable,,0,-1"
|
||||
"OnCase03" "chaos_mode_case_push_ZM_180,Disable,,10,-1"
|
||||
"OnCase04" "chaos_mode_case_push_ZM_270,Enable,,0,-1"
|
||||
"OnCase04" "chaos_mode_case_push_ZM_270,Disable,,10,-1"
|
||||
}
|
||||
}
|
||||
|
||||
; static
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "static mode"
|
||||
"classname" "trigger_once"
|
||||
"hammerid" "644726"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "static mode brush,Toggle,,0,-1"
|
||||
"OnStartTouch" "static mode template,ForceSpawn,,0,-1"
|
||||
"OnStartTouch" "brigde value,AddHealth,100000,0,-1"
|
||||
"OnStartTouch" "static mode breakable case color,PickRandom,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "static mode brush,Toggle,,0,1"
|
||||
"OnStartTouch" "static mode template,ForceSpawn,,0,1"
|
||||
"OnStartTouch" "brigde value,AddHealth,100000,0,1"
|
||||
"OnStartTouch" "static mode breakable case color,PickRandom,,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -698,3 +698,24 @@ modify:
|
||||
"OnPass" "!activator,FireUser1,,2.5,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; increase nuke damage
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "nuke_hurt"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "100000"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -611,3 +611,97 @@ add:
|
||||
"alternateticksfix" "0"
|
||||
"filtername" "zombie only"
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; stage 4 - fix shortcuts
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*439"
|
||||
"target" "ins_shortcut_pro_tdes2"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "-1082 -7281 1906"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*373"
|
||||
"target" "ins_shortcut_pro_tdes1"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "-859 -6619.5 2361"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*373"
|
||||
"target" "ins_shortcut_pro_tdes1"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "-1973 -6619.5 1984"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*373"
|
||||
"target" "ins_shortcut_pro_tdes1"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "-3048.5 -6755.5 2350.5"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"targetname" "clip1"
|
||||
"vrad_brush_cast_shadows" "0"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "2"
|
||||
"Solidity" "0"
|
||||
"solidbsp" "0"
|
||||
"rendermode" "10"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"origin" "368 -7337 3106.5"
|
||||
"invert_exclusion" "0"
|
||||
"InputFilter" "0"
|
||||
"disableshadows" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
"classname" "func_brush"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -2867 -448 -4.5,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 2867 448 4.5,0.1,1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"hammerid" "36472"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "clip1,FireUser1,,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-1921 -7932.5 2470.5"
|
||||
"classname" "trigger_teleport"
|
||||
"hammerid" "299733"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"target" "ins_shortcut_pro_tdes1"
|
||||
"spawnflags" "1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
18
maps/ze_breakable_v1_8.cfg
Executable file
18
maps/ze_breakable_v1_8.cfg
Executable file
@ -0,0 +1,18 @@
|
||||
;
|
||||
; STRIPPER BY ENCAP
|
||||
;
|
||||
;buffed nuke
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "trigger_hurt_fin"
|
||||
"damage" "1500"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "100000"
|
||||
}
|
||||
}
|
3400
maps/ze_builders_v1c.cfg
Executable file
3400
maps/ze_builders_v1c.cfg
Executable file
File diff suppressed because it is too large
Load Diff
194
maps/ze_bulhufas_a1_1_s2.cfg
Normal file
194
maps/ze_bulhufas_a1_1_s2.cfg
Normal file
@ -0,0 +1,194 @@
|
||||
;************************************************
|
||||
; Ze_bulhufas_a1_1_s STRIPPER #3 CFG By Rix :V
|
||||
;************************************************
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"hammerid" "16426"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "commands,Command,say ||strp #3||,5,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;**************************
|
||||
; Increase Boss Hp Level 1
|
||||
;**************************
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "monark_hp_add"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "boss_hp,Add,1200,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "boss_hp,Add,3600,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;**************************
|
||||
; Increase Boss Hp Level 2
|
||||
;**************************
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "bola_add_hp"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "boss_hp,Add,1300,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "boss_hp,Add,4600,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;**************************
|
||||
; Increase Boss Hp Level 3
|
||||
;**************************
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "coomer_add_hp"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "boss_hp,Add,900,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "boss_hp,Add,4200,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;**********************************************************
|
||||
; Give some time for opening Vent at Elevator paper stage
|
||||
;**********************************************************
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "door_second_ele_paper"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnFullyOpen" "break_vents,Break,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnFullyOpen" "break_vents,Break,,3,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;********************************************
|
||||
; Fix ronaldo item freeze output not correct
|
||||
;********************************************
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "ronaldo_freeze"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "speed,ModifySpeed,1.00,3,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "speed,ModifySpeed,0.00,3,-1"
|
||||
"OnStartTouch" "speed,ModifySpeed,0.00,4,-1"
|
||||
"OnStartTouch" "speed,ModifySpeed,0.00,5,-1"
|
||||
"OnStartTouch" "speed,ModifySpeed,1.00,6,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;************************
|
||||
; Fix Teleport Lego stage
|
||||
;************************
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "break_glass_lvl3"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "break_glass_lvl3,Kill,,0,-1"
|
||||
"OnBreak" "commands,Command,say *** TELEPORTING REST OF APE TEAM IN 15 SECONDS ***,0.01,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;************************************
|
||||
; Fix Push after teleport lego stage
|
||||
;************************************
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "push_alien_lvl3"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "400"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;****************
|
||||
; correction
|
||||
;****************
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl1_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "cc_normal,Enable,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl2_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "cc_normal,Enable,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl3_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "cc_last_level,Enable,,0,-1"
|
||||
}
|
||||
}
|
2518
maps/ze_castle_crashers_v1_1.cfg
Executable file
2518
maps/ze_castle_crashers_v1_1.cfg
Executable file
File diff suppressed because it is too large
Load Diff
138
maps/ze_castle_escape_a2.cfg
Executable file
138
maps/ze_castle_escape_a2.cfg
Executable file
@ -0,0 +1,138 @@
|
||||
; ze_castle_escape_a2 stripper
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "2005 -9126.5 -329.32"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "FenceMiddle,Toggle,,25,1"
|
||||
"OnTrigger" "questmsg1,Command,say *** Breaking in 20 seconds,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "FenceMiddle,Toggle,,30,1"
|
||||
"OnTrigger" "questmsg1,Command,say *** Breaking in 30 seconds,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "7255 6600 -1091"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "boss_Health,Add,150,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "boss_Health,Add,350,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
// fix bug spot on boss thanks hel
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "7273.9 6927.82 -1256.5"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "7261.62 6878 -1256.5"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "934 8341 71.5"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "ztpE4,Enable,,15,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "ztpE4,Enable,,5,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Guard_Boss_Thrust_Forward"
|
||||
"classname" "phys_thruster"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"force" "1000"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"force" "1500"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Guard_Boss_Hurt"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"damage" "50"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"damage" "75"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "2310.14 10290 598.88"
|
||||
"classname" "func_button"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "ttele,Enable,,20,1"
|
||||
"OnPressed" "gat45,Break,,20,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "ttele,Enable,,25,1"
|
||||
"OnPressed" "gat45,Break,,25,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-2581 -2200.5 -970.5"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "questmsg1,Command,say *** Opening door...,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "questmsg1,Command,say *** Opening door might take a while...,0,1"
|
||||
}
|
||||
}
|
@ -693,3 +693,44 @@ modify:
|
||||
"OnHitMin" "boss_counter,Add,1000000000,0,-1"
|
||||
}
|
||||
}
|
||||
;------------------------------------------------
|
||||
;------Stripper sent by encapsulation_dot1q------
|
||||
;------------------------------------------------
|
||||
|
||||
;; stage 2 - disable zm grav after boss fight
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "g_zw"
|
||||
"classname" "logic_relay"
|
||||
"hammerid" "119015"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnUser4" "i_zw_dragcrystal,FireUser1,,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 5 - prevent softlock from last elevator being blocked by weapon/item and not reaching ending trigger
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "event_case_s5"
|
||||
"classname" "logic_case"
|
||||
"hammerid" "111469"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnCase10" "track_train,Stop,,30,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase10" "game_winning_trigger_ctcheck,AddOutput,OnStartTouch track_train:Stop::0:1,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
1170
maps/ze_castlevania_v1_3.cfg_event_2022-10
Executable file
1170
maps/ze_castlevania_v1_3.cfg_event_2022-10
Executable file
File diff suppressed because it is too large
Load Diff
15
maps/ze_chandrila_v1_perftest_05_fix.cfg
Executable file
15
maps/ze_chandrila_v1_perftest_05_fix.cfg
Executable file
@ -0,0 +1,15 @@
|
||||
;----------------------------
|
||||
; Unfucks skin application
|
||||
;----------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_teleport"
|
||||
"hammerid" "1213973"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "Filter_CT,TestActivator,,0,-1"
|
||||
}
|
||||
}
|
@ -21,3 +21,76 @@ modify:
|
||||
"OnTrue" "TheCurrentLevelPlugin,SetValue,2,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; stage 2 - sped up heli, so zombies can't infect under it
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "EndingHeliPath1"
|
||||
"classname" "path_track"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "0"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "EndingHeliPath2"
|
||||
"classname" "path_track"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "310"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 2 - delay nuke, zm check
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "EndingHeliPath4"
|
||||
"classname" "path_track"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "Console,Command,say ** IT'S GOING TO BLOW!!! **,1,1"
|
||||
"OnPass" "Console,Command,say ** COVER YOUR EYES! THE NUCLEAR WARHEAD IS COMING! **,0,1"
|
||||
"OnPass" "NuclearExplosionRelay,Trigger,,4,1"
|
||||
"OnPass" "FinalNuke,Enable,,6,1"
|
||||
"OnPass" "ZombieDetectorSecondStage,Enable,,4,1"
|
||||
"OnPass" "ZombieDetectorSecondStage,Disable,,5,1"
|
||||
"OnPass" "ChangeLevelSecondStage,Trigger,,6,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "EndingHeliPath6"
|
||||
"classname" "path_track"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "Console,Command,say ** IT'S GOING TO BLOW!!! **,1,1"
|
||||
"OnPass" "Console,Command,say ** COVER YOUR EYES! THE NUCLEAR WARHEAD IS COMING! **,0,1"
|
||||
"OnPass" "NuclearExplosionRelay,Trigger,,4,1"
|
||||
"OnPass" "FinalNuke,Enable,,6,1"
|
||||
"OnPass" "ZombieDetectorSecondStage,Enable,,4,1"
|
||||
"OnPass" "ZombieDetectorSecondStage,Disable,,5,1"
|
||||
"OnPass" "ChangeLevelSecondStage,Trigger,,6,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -56,3 +56,116 @@ modify:
|
||||
"OnTimer" "Boss_Health,Subtract,50,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
; ////////////////////////////////////////////////////////
|
||||
; THE STUFF BELOW COME FROM A STRIPPER I MADE YEARS AGO
|
||||
; BUT I HAVE NO RECOLLECTION OF DOING
|
||||
; HOPEFULLY, MERGING IT IN THIS STRIPPER WONT CAUSE ISSUE
|
||||
; ////////////////////////////////////////////////////////
|
||||
|
||||
;-------------------
|
||||
;MOVE SAFE-ELEVATOR
|
||||
;-------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "ElevatorLagSafe"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-2574 9448.5 -132"
|
||||
}
|
||||
}
|
||||
|
||||
;---------------------
|
||||
;FIX BOSS GLITCH LVL1
|
||||
;---------------------
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*71"
|
||||
"targetname" "Final_Attack_Hurt"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-1899.5 10510 -16.87"
|
||||
"nodmgforce" "0"
|
||||
"filtername" "Map_Filter_CT"
|
||||
"damagetype" "0"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "20"
|
||||
"damage" "50"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
|
||||
filter:
|
||||
{
|
||||
"model" "*72"
|
||||
"targetname" "Lvl1_BossPush2"
|
||||
"StartDisabled" "0"
|
||||
"speed" "700"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 270 0"
|
||||
"origin" "-1945.5 10361 134"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
"hammerid" "260475"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*71"
|
||||
"targetname" "Lvl1_BossPush2"
|
||||
"StartDisabled" "0"
|
||||
"speed" "700"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 270 0"
|
||||
"origin" "-1868.5 10822 -16.87"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
|
||||
;----------------
|
||||
;FIX GIFT ORIGIN
|
||||
;----------------
|
||||
|
||||
filter:
|
||||
{
|
||||
"targetname" "Lvl3_Gift_Trains"
|
||||
"origin" "-3379 5598.5 -44"
|
||||
"classname" "func_tracktrain"
|
||||
"hammerid" "372530"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*79"
|
||||
"wheels" "50"
|
||||
"volume" "10"
|
||||
"velocitytype" "0"
|
||||
"targetname" "Lvl3_Gift_Trains"
|
||||
"target" "Lvl3_Gift_Track12"
|
||||
"startspeed" "120"
|
||||
"speed" "120"
|
||||
"spawnflags" "531"
|
||||
"rendermode" "0"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"origin" "-3291 5585 -44"
|
||||
"orientationtype" "1"
|
||||
"MoveSoundMinTime" "0"
|
||||
"MoveSoundMinPitch" "60"
|
||||
"MoveSoundMaxTime" "0"
|
||||
"MoveSoundMaxPitch" "200"
|
||||
"ManualSpeedChanges" "0"
|
||||
"ManualDecelSpeed" "0"
|
||||
"ManualAccelSpeed" "0"
|
||||
"height" "4"
|
||||
"dmg" "0"
|
||||
"disableshadows" "0"
|
||||
"disablereceiveshadows" "0"
|
||||
"bank" "0"
|
||||
"classname" "func_tracktrain"
|
||||
}
|
||||
|
18
maps/ze_chronus_a1s.cfg
Executable file
18
maps/ze_chronus_a1s.cfg
Executable file
@ -0,0 +1,18 @@
|
||||
;; _
|
||||
|
||||
;; fix shortcut on first hold
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "d1_breakable"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-2185 -10000 272"
|
||||
}
|
||||
}
|
||||
|
||||
|
776
maps/ze_classic_mashups_v6_4.cfg
Executable file
776
maps/ze_classic_mashups_v6_4.cfg
Executable file
@ -0,0 +1,776 @@
|
||||
;----------------------------
|
||||
; Last changed on 24-02-2023
|
||||
;----------------------------
|
||||
|
||||
;------------------------------------------------------------------------
|
||||
; Fixes a teleport which gets enabled too early compared to the message
|
||||
;------------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "6395.81 -3872.82 4520"
|
||||
"targetname" "s1_button_collector"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnHitMax" "zombie_cage_teleporter,Enable,,30,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMax" "zombie_cage_teleporter,Enable,,40,1"
|
||||
}
|
||||
}
|
||||
;----------------------------------------------
|
||||
; Fixes hp bug for s1_sonic and s1_bullet_bill
|
||||
;----------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s1_hp_add_bullet_and_sonic"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"StartDisabled" "1"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "s1_bullet_bill_counter,Add,800,3,-1"
|
||||
"OnStartTouch" "s1_sonic_counter,Add,1000,8,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "s1_bullet_bill_counter,Add,1200,0,-1"
|
||||
"OnStartTouch" "s1_sonic_counter,Add,800,0,-1"
|
||||
}
|
||||
}
|
||||
;--------------------------------------------------------
|
||||
; Enables the hp trigger for s1_sonic and s1_bullet_bill
|
||||
;--------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "6395.81 -3872.82 4520"
|
||||
"targetname" "s1_button_collector"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMax" "s1_hp_add_bullet_and_sonic,Enable,,65,1"
|
||||
}
|
||||
}
|
||||
;--------------------------------------------------
|
||||
; Adds another timer to spawn Wazoski_shrek at s5
|
||||
;--------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"origin" "-9936 10112 5184"
|
||||
"UseRandomTime" "0"
|
||||
"targetname" "s5_ending_timer_2"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "0"
|
||||
"RefireTime" "1"
|
||||
"classname" "logic_timer"
|
||||
"OnTimer" "Wazoski_Shrek_maker,ForceSpawn,,0,-1"
|
||||
}
|
||||
;----------------------------------------------------
|
||||
; Inserts the new timer values to the s5_alien path
|
||||
;----------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-9952 10656 5178.79"
|
||||
"targetname" "last_alien_boss_path2"
|
||||
"classname" "path_track"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "s5_ending_timer_2,Enable,,6,1"
|
||||
"OnPass" "s5_ending_timer_2,Disable,,39,1"
|
||||
"OnPass" "s5_ending_timer_2,Kill,,40,1"
|
||||
}
|
||||
}
|
||||
;----------------------------------------------------------------------------------------
|
||||
; Makes s3_shadow invisible attack max 3 times & starts his delection attack 1 sec later
|
||||
;----------------------------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "12144 3904 6408"
|
||||
"targetname" "attack_case_shadow"
|
||||
"classname" "logic_case"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnCase02" "Shadow_Boss_Model,AddOutput,rendermode 10,1,-1"
|
||||
"OnCase02" "console,Command,say *** Shadow goes invisible ***,0,-1"
|
||||
"OnCase02" "Shadow_Boss_Model,AddOutput,rendermode 0,4,-1"
|
||||
"OnCase02" "Shadow_Boss_Model,AddOutput,rendermode 10,7,-1"
|
||||
"OnCase02" "Shadow_Boss_Model,AddOutput,rendermode 0,11,-1"
|
||||
"OnCase02" "Shadow_Boss_Model,AddOutput,rendermode 10,14,-1"
|
||||
"OnCase02" "Shadow_Boss_Model,AddOutput,rendermode 0,15,-1"
|
||||
"OnCase05" "console,Command,say *** Shadow deflects your bullets ***,0,-1"
|
||||
"OnCase05" "console,Command,say *** Shadows deflection stopped ***,6,-1"
|
||||
"OnCase05" "point_hurt_template,ForceSpawn,,1,-1"
|
||||
"OnCase05" "point_hurt,Kill,,6,-1"
|
||||
"OnCase05" "deflect_particle,Start,,0,-1"
|
||||
"OnCase05" "deflect_particle,Stop,,6,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase02" "console,Command,say *** Shadow goes invisible ***,0,3"
|
||||
"OnCase02" "Shadow_Boss_Model,AddOutput,rendermode 10,1,3"
|
||||
"OnCase02" "Shadow_Boss_Model,AddOutput,rendermode 0,4,3"
|
||||
"OnCase02" "Shadow_Boss_Model,AddOutput,rendermode 10,7,3"
|
||||
"OnCase02" "Shadow_Boss_Model,AddOutput,rendermode 0,11,3"
|
||||
"OnCase02" "Shadow_Boss_Model,AddOutput,rendermode 10,14,3"
|
||||
"OnCase02" "Shadow_Boss_Model,AddOutput,rendermode 0,15,3"
|
||||
"OnCase05" "console,Command,say *** Shadow deflects your bullets ***,0,-1"
|
||||
"OnCase05" "point_hurt_template,ForceSpawn,,2,-1"
|
||||
"OnCase05" "console,Command,say *** Shadows deflection stopped ***,7,-1"
|
||||
"OnCase05" "point_hurt,Kill,,7,-1"
|
||||
"OnCase05" "deflect_particle,Start,,1,-1"
|
||||
"OnCase05" "deflect_particle,Stop,,7,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------------------
|
||||
; Slightly reduces s3_shadow boss the hp per player
|
||||
;---------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s3_boss_shadow_hp_add"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "s3_boss_shadow_counter,Add,800,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "s3_boss_shadow_counter,Add,650,0,-1"
|
||||
}
|
||||
}
|
||||
;--------------------------
|
||||
; Fixes s5 skull slowness
|
||||
;--------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "4990.37 -13806.3 2568"
|
||||
"targetname" "s5_skull_counter"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnHitMax" "speed_back,Enable,,1,1"
|
||||
"OnHitMax" "Alien_Skull_deagle,Kill,,0.5,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMax" "timer_speed,Enable,,0,-1"
|
||||
}
|
||||
}
|
||||
;------------------------------------------
|
||||
; Adds a logic_timer to fix slowness issue
|
||||
;------------------------------------------
|
||||
add:
|
||||
{
|
||||
"origin" "12696 3840 6408"
|
||||
"UseRandomTime" "0"
|
||||
"targetname" "timer_speed"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "0"
|
||||
"RefireTime" "0.2"
|
||||
"classname" "logic_timer"
|
||||
"OnTimer" "speed_back,Enable,,0,-1"
|
||||
"OnTimer" "speed_back,Disable,,0.5,-1"
|
||||
}
|
||||
;------------------------------
|
||||
; reparent the physbox for s5
|
||||
;------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "skull_physc_player"
|
||||
"classname" "func_physbox_multiplayer"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"parentname" "Alien_Skull_deagle"
|
||||
}
|
||||
}
|
||||
;-----------------------------------------------
|
||||
; gives the s5 trigger_multiple -1 instead of 1
|
||||
;-----------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "speed_back"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "speed,ModifySpeed,1,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "speed,ModifySpeed,1,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
;-------------------------------------------------
|
||||
; Adds a practice mode button for stage 2 ending
|
||||
;-------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*314"
|
||||
"wait" "4"
|
||||
"unlocked_sound" "0"
|
||||
"unlocked_sentence" "0"
|
||||
"targetname" "admin_room_practice_level_2"
|
||||
"speed" "5"
|
||||
"spawnflags" "1024"
|
||||
"sounds" "3"
|
||||
"rendermode" "0"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"origin" "9647.99 -12984 6298"
|
||||
"movedir" "90 0 0"
|
||||
"locked_sound" "0"
|
||||
"locked_sentence" "0"
|
||||
"lip" "0"
|
||||
"health" "0"
|
||||
"disablereceiveshadows" "0"
|
||||
"classname" "func_button"
|
||||
"OnPressed" "math_counter_level,SetValueNoFire,6,0,-1"
|
||||
"OnPressed" "console,Command,say *** An admin have selected practice mode for level 2 ***,0,-1"
|
||||
}
|
||||
;-------------------------------------------------
|
||||
; Adds a practice mode button for stage 3 ending
|
||||
;-------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*314"
|
||||
"wait" "4"
|
||||
"unlocked_sound" "0"
|
||||
"unlocked_sentence" "0"
|
||||
"targetname" "admin_room_practice_level_3"
|
||||
"speed" "5"
|
||||
"spawnflags" "1024"
|
||||
"sounds" "3"
|
||||
"rendermode" "0"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"origin" "9463.99 -12984 6298"
|
||||
"movedir" "90 0 0"
|
||||
"locked_sound" "0"
|
||||
"locked_sentence" "0"
|
||||
"lip" "0"
|
||||
"health" "0"
|
||||
"disablereceiveshadows" "0"
|
||||
"classname" "func_button"
|
||||
"OnPressed" "math_counter_level,SetValueNoFire,7,0,-1"
|
||||
"OnPressed" "console,Command,say *** An admin have selected practice mode for level 3 ***,0,-1"
|
||||
}
|
||||
;-------------------------------------------------
|
||||
; Adds a practice mode button for stage 4 ending
|
||||
;-------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*314"
|
||||
"wait" "4"
|
||||
"unlocked_sound" "0"
|
||||
"unlocked_sentence" "0"
|
||||
"targetname" "admin_room_practice_level_4"
|
||||
"speed" "5"
|
||||
"spawnflags" "1024"
|
||||
"sounds" "3"
|
||||
"rendermode" "0"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"origin" "9255.99 -12984 6298"
|
||||
"movedir" "90 0 0"
|
||||
"locked_sound" "0"
|
||||
"locked_sentence" "0"
|
||||
"lip" "0"
|
||||
"health" "0"
|
||||
"disablereceiveshadows" "0"
|
||||
"classname" "func_button"
|
||||
"OnPressed" "math_counter_level,SetValueNoFire,8,0,-1"
|
||||
"OnPressed" "console,Command,say *** An admin have selected practice mode for level 4 ***,0,-1"
|
||||
}
|
||||
;----------------------------------------------------------
|
||||
; Adds the new practive levels values to the stage counter
|
||||
;----------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "9880 -13048 6281"
|
||||
"targetname" "logic_case_level"
|
||||
"classname" "logic_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"Case06" "6"
|
||||
"OnCase06" "stage_2_practice_relay,Trigger,,0,-1"
|
||||
"Case07" "7"
|
||||
"OnCase07" "stage_3_practice_relay,Trigger,,0,-1"
|
||||
"Case08" "8"
|
||||
"OnCase08" "stage_4_practice_relay,Trigger,,0,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------------------
|
||||
; Changes the max amount on the match_level counter
|
||||
;---------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "9896 -13048 6281"
|
||||
"targetname" "math_counter_level"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"max" "8"
|
||||
}
|
||||
}
|
||||
;----------------------------------------------------------------------------------
|
||||
; Adds a new teleport destination inside boss arena in stage 2 - for practice mode
|
||||
;----------------------------------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"targetname" "stage_2_destination_practice"
|
||||
"angles" "0 0 0"
|
||||
"spawnflags" "0"
|
||||
"origin" "11936 -9392 -1468"
|
||||
"classname" "info_target"
|
||||
}
|
||||
;----------------------------------------------------------------------------------
|
||||
; Adds a new teleport destination inside boss arena in stage 3 - for practice mode
|
||||
;----------------------------------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"targetname" "stage_3_destination_practice"
|
||||
"angles" "0 0 0"
|
||||
"spawnflags" "0"
|
||||
"origin" "12540 3928 6944"
|
||||
"classname" "info_target"
|
||||
}
|
||||
;-----------------------------------------------
|
||||
; Adds a new stage_6_relay for stage s2 practice
|
||||
;-----------------------------------------------
|
||||
add:
|
||||
{
|
||||
"origin" "9648 -12984 6280"
|
||||
"targetname" "stage_2_practice_relay"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "0"
|
||||
"classname" "logic_relay"
|
||||
"OnTrigger" "game_text,Display,,5,-1"
|
||||
"OnTrigger" "game_text,AddOutput,message level 2 - The dark chambers - PRACTICE MODE ,0,-1"
|
||||
"OnTrigger" "stage_2_template,ForceSpawn,,0,-1"
|
||||
"OnTrigger" "main_trigger_1,Kill,,0,-1"
|
||||
"OnTrigger" "spawn_teleporter,Addoutput,target stage_2_destination_practice,2,-1"
|
||||
"OnTrigger" "spawn_teleporter,Enable,,10,-1"
|
||||
"OnTrigger" "spawn_teleporter,Disable,,12,-1"
|
||||
"OnTrigger" "spawn_teleporter,Addoutput,target s2_destination_4_cage,13,-1"
|
||||
"OnTrigger" "spawn_teleporter,Enable,,14,-1"
|
||||
"OnTrigger" "s2_hornet_intro_tracktrain,StartForward,,16,-1"
|
||||
"OnTrigger" "s2_trigger_hp_add_hornet,Enable,,18,-1"
|
||||
"OnTrigger" "s2_real_ending_relay,Kill,,16,-1"
|
||||
}
|
||||
;-----------------------------------------------
|
||||
; Adds a new stage_7_relay for stage s3 practice
|
||||
;-----------------------------------------------
|
||||
add:
|
||||
{
|
||||
"origin" "9648 -12984 6280"
|
||||
"targetname" "stage_3_practice_relay"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "0"
|
||||
"classname" "logic_relay"
|
||||
"OnTrigger" "game_text,Display,,5,-1"
|
||||
"OnTrigger" "game_text,AddOutput,message level 3 - Metropolis zone - PRACTICE MODE ,0,-1"
|
||||
"OnTrigger" "stage_3_template,ForceSpawn,,0,-1"
|
||||
"OnTrigger" "main_trigger_1,Kill,,1,-1"
|
||||
"OnTrigger" "s3_real_ending_relay,Kill,,1,-1"
|
||||
"OnTrigger" "spawn_teleporter,Addoutput,target stage_3_destination_practice,2,-1"
|
||||
"OnTrigger" "spawn_teleporter,Enable,,10,-1"
|
||||
"OnTrigger" "spawn_teleporter,Disable,,14,-1"
|
||||
"OnTrigger" "spawn_teleporter,Addoutput,target s3_destination_3_cage,16,-1"
|
||||
"OnTrigger" "spawn_teleporter,Enable,,17,-1"
|
||||
"OnTrigger" "Boss_shadow_template,ForceSpawn,,19,-1"
|
||||
"OnTrigger" "Shadow_Boss_Model,FireUser1,,20,-1"
|
||||
"OnTrigger" "s3_boss_shadow_hp_add,Enable,,18,-1"
|
||||
"OnTrigger" "s3_stairs,Break,,8,-1"
|
||||
"OnTrigger" "Shadow_Boss_Model,SetAnimation,move,20,-1"
|
||||
"OnTrigger" "Shadow_Boss_Model,SetDefaultAnimation,move,20.01,-1"
|
||||
"OnTrigger" "s3_door_respawn_3,ForceSpawn,,0,-1"
|
||||
"OnTrigger" "s3_attack_timer,Enable,,22,-1"
|
||||
"OnTrigger" "s3_boss_music,PlaySound,,20,-1"
|
||||
}
|
||||
;-----------------------------------------------
|
||||
; Adds a new stage_8_relay for stage s4 practice
|
||||
;-----------------------------------------------
|
||||
add:
|
||||
{
|
||||
"origin" "9648 -12984 6280"
|
||||
"targetname" "stage_4_practice_relay"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "0"
|
||||
"classname" "logic_relay"
|
||||
"OnTrigger" "game_text,Display,,5,-1"
|
||||
"OnTrigger" "game_text,AddOutput,message level 4 - The long awaited journey - PRACTICE MODE ,0,-1"
|
||||
"OnTrigger" "stage_4_template,ForceSpawn,,0,-1"
|
||||
"OnTrigger" "main_trigger_1,Kill,,0,-1"
|
||||
"OnTrigger" "main_fall_teleporter_1,AddOutput,target s4_destination_4,1,1"
|
||||
"OnTrigger" "large_teleporter_1,Addoutput,target s4_destination_4,2,-1"
|
||||
"OnTrigger" "large_teleporter_1,Enable,,6,-1"
|
||||
"OnTrigger" "s4_spawn_music,Volume,0,5,1"
|
||||
"OnTrigger" "s4_spongebobchill_music,PlaySound,,6,1"
|
||||
"OnTrigger" "large_teleporter_1,Disable,,8,-1"
|
||||
"OnTrigger" "spawn_teleporter,Addoutput,target s4_destination_4,9,-1"
|
||||
"OnTrigger" "spawn_teleporter,Enable,,10,-1"
|
||||
"OnTrigger" "s4_box_1,Break,,10,1"
|
||||
"OnTrigger" "s4_box_2,Break,,12,1"
|
||||
"OnTrigger" "s4_real_ending_relay,Kill,,6,1"
|
||||
"OnTrigger" "console,Command,say *** The patty boxes are broken run for the kitchen! ***,10,1"
|
||||
"OnTrigger" "console,Command,say *** Inside the next room you must press E on all props ***,25,1"
|
||||
"OnTrigger" "s4_teleporter_4,Enable,,20,1"
|
||||
"OnTrigger" "console,Command,say *** Zombies advance in 5 seconds ***,15,1"
|
||||
}
|
||||
;---------------------------------------------------------------
|
||||
; Removes ending on the stag path into relays so practice works
|
||||
;---------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage_2_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s2_practice_ending_relay,Kill,,10,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------------------
|
||||
; Removes s3 ending practice relay on s3 real stage
|
||||
;---------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage_3_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s3_practice_relay,Kill,,10,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------------------
|
||||
; Removes s4 ending practice relay on s4 real stage
|
||||
;---------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage_4_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s4_practice_relay,Kill,,10,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------------------------------
|
||||
; Removes ending on the stag path into relays so practice works
|
||||
;---------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s2_stag_path6"
|
||||
"classname" "path_track"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "s2_elevator_door_2,Open,,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "s2_real_ending_relay,Trigger,,0,1"
|
||||
"OnPass" "s2_practice_ending_relay,Trigger,,0,1"
|
||||
}
|
||||
}
|
||||
;-------------------------------------------------------
|
||||
; Adds a logic_relay for s2 to trigger the real ending
|
||||
;-------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"origin" "9648 -12984 6280"
|
||||
"targetname" "s2_real_ending_relay"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "0"
|
||||
"classname" "logic_relay"
|
||||
"OnTrigger" "s2_elevator_door_2,Open,,0,1"
|
||||
}
|
||||
;-------------------------------------------------------
|
||||
; Adds a logic_relay for s2 to trigger the real ending
|
||||
;-------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"origin" "9648 -12984 6280"
|
||||
"targetname" "s2_practice_ending_relay"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "0"
|
||||
"classname" "logic_relay"
|
||||
"OnTrigger" "console,Command,say *** Practice mode ends in 10 seconds ***,0,1"
|
||||
"OnTrigger" "console,Command,say *** Practice mode ends in 5 seconds ***,5,1"
|
||||
"OnTrigger" "console,Command,say *** Practice mode ended ***,10,1"
|
||||
"OnTrigger" "console,Command,say *** Practice mode 2 ended moving to Practice mode 3 ***,12,1"
|
||||
"OnTrigger" "s2_nuke,Enable,,15,1"
|
||||
"OnTrigger" "math_counter_level,SetValueNoFire,7,16,1"
|
||||
}
|
||||
;------------------------------------
|
||||
; Adds a logic_relay for s3 practice
|
||||
;------------------------------------
|
||||
add:
|
||||
{
|
||||
"origin" "9648 -12984 6280"
|
||||
"targetname" "s3_practice_relay"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "0"
|
||||
"classname" "logic_relay"
|
||||
"OnTrigger" "s3_teleporter_4,Enable,,0,1"
|
||||
"OnTrigger" "console,Command,say *** Silver is preparing to throw rocks at you ***,5,1"
|
||||
"OnTrigger" "console,Command,say *** He is throwing them! ***,10,1"
|
||||
"OnTrigger" "s3_rock_throw_timer,Enable,,10,1"
|
||||
"OnTrigger" "s3_teleporter_5_falldown,Enable,,15,1"
|
||||
"OnTrigger" "console,Command,say *** Silver was defeated ***,60,1"
|
||||
"OnTrigger" "s3_rock_throw_timer,Disable,,60,1"
|
||||
"OnTrigger" "s3_escape_pod,Open,,60,1"
|
||||
"OnTrigger" "s3_silver_model,SetAnimation,stun,60,1"
|
||||
"OnTrigger" "s3_silver_model,SetDefaultAnimation,stun,60.01,1"
|
||||
"OnTrigger" "console,Command,say *** Practice mode ends in 10 seconds ***,61,1"
|
||||
"OnTrigger" "console,Command,say *** Practice mode ends in 5 seconds ***,66,1"
|
||||
"OnTrigger" "console,Command,say *** Practice mode ended humans ***,71,1"
|
||||
"OnTrigger" "console,Command,say *** Practice mode 3 ended moving to Practice mode 4 ***,72,1"
|
||||
"OnTrigger" "math_counter_level,SetValueNoFire,8,73,1"
|
||||
"OnTrigger" "s3_nuke,Enable,,73,1"
|
||||
}
|
||||
;---------------------------------------
|
||||
; Adds a logic_relay for s3 real ending
|
||||
;---------------------------------------
|
||||
add:
|
||||
{
|
||||
"origin" "9648 -12984 6280"
|
||||
"targetname" "s3_real_ending_relay"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "0"
|
||||
"classname" "logic_relay"
|
||||
"OnTrigger" "s3_rock_throw_timer,Enable,,10,1"
|
||||
"OnTrigger" "s3_teleporter_4,Enable,,0,1"
|
||||
"OnTrigger" "console,Command,say *** Silver is preparing to throw rocks at you ***,5,1"
|
||||
"OnTrigger" "console,Command,say *** He is throwing them! ***,10,1"
|
||||
"OnTrigger" "s3_rock_throw_timer,Disable,,60,1"
|
||||
"OnTrigger" "s3_silver_model,SetAnimation,stun,60,1"
|
||||
"OnTrigger" "s3_silver_model,SetDefaultAnimation,stun,60.01,1"
|
||||
"OnTrigger" "s3_teleporter_5_falldown,Enable,,15,1"
|
||||
"OnTrigger" "math_counter_level,SetValueNoFire,4,70,1"
|
||||
"OnTrigger" "s3_nuke,Enable,,67,1"
|
||||
"OnTrigger" "round_end_music,PlaySound,,67,1"
|
||||
"OnTrigger" "round_fade,Fade,,69,1"
|
||||
"OnTrigger" "console,Command,say *** Map by Hobbitten & Sticky_Pg *** ,65,1"
|
||||
"OnTrigger" "console,Command,say *** You beat stage 3 - moving on to stage 4 ***,62,1"
|
||||
"OnTrigger" "console,Command,say *** Silver was defeated ***,60,1"
|
||||
"OnTrigger" "s3_escape_pod,Open,,60,1"
|
||||
}
|
||||
;------------------------------------
|
||||
; Adds a logic_relay for s4 practice
|
||||
;------------------------------------
|
||||
add:
|
||||
{
|
||||
"origin" "9648 -12984 6280"
|
||||
"targetname" "s4_practice_relay"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "0"
|
||||
"classname" "logic_relay"
|
||||
"OnTrigger" "s4_patty_laser_timer,Enable,,5,1"
|
||||
"OnTrigger" "console,Command,say *** The burgers you fed patrick IS COMING BACK ***,0,1"
|
||||
"OnTrigger" "console,Command,say *** HE IS PUKING ***,5,1"
|
||||
"OnTrigger" "patrick_respawn_s4_ending,ForceSpawn,,0,1"
|
||||
"OnTrigger" "s4_patty_laser_timer,Disable,,65,1"
|
||||
"OnTrigger" "console,Command,say *** You survived Patricks dangerous burgers WELL DONE ***,65,1"
|
||||
"OnTrigger" "patty_laser_patrick_model,Kill,,65,1"
|
||||
"OnTrigger" "s4_patty_laser_timer,Kill,,65,1"
|
||||
"OnTrigger" "s4_patty_laser_case,Kill,,65,1"
|
||||
"OnTrigger" "math_counter_level,SetValueNoFire,1,79,1"
|
||||
"OnTrigger" "round_fade,Fade,,75,1"
|
||||
"OnTrigger" "round_end_music,PlaySound,,74,1"
|
||||
"OnTrigger" "s4_nuke,Enable,,77,1"
|
||||
"OnTrigger" "console,Command,say *** Practice mode 4 ended moving ***,67,1"
|
||||
"OnTrigger" "console,Command,say *** Map by Hobbitten & Sticky_Pg *** ,70,1"
|
||||
"OnTrigger" "console,Command,say *** YOU BEAT ALL PRACTICE LEVELS ASWELL WELL DONE! *** ,71,1"
|
||||
}
|
||||
;---------------------------------------
|
||||
; Adds a logic_relay for s4 real ending
|
||||
;---------------------------------------
|
||||
add:
|
||||
{
|
||||
"origin" "9648 -12984 6280"
|
||||
"targetname" "s4_real_ending_relay"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "0"
|
||||
"classname" "logic_relay"
|
||||
"OnTrigger" "s4_patty_laser_timer,Enable,,5,1"
|
||||
"OnTrigger" "console,Command,say *** The burgers you fed patrick IS COMING BACK ***,0,1"
|
||||
"OnTrigger" "console,Command,say *** HE IS PUKING ***,5,1"
|
||||
"OnTrigger" "patrick_respawn_s4_ending,ForceSpawn,,0,1"
|
||||
"OnTrigger" "s4_patty_laser_timer,Disable,,65,1"
|
||||
"OnTrigger" "console,Command,say *** You survived Patricks dangerous burgers WELL DONE ***,65,1"
|
||||
"OnTrigger" "patty_laser_patrick_model,Kill,,65,1"
|
||||
"OnTrigger" "s4_patty_laser_timer,Kill,,65,1"
|
||||
"OnTrigger" "s4_patty_laser_case,Kill,,65,1"
|
||||
"OnTrigger" "math_counter_level,SetValueNoFire,5,79,1"
|
||||
"OnTrigger" "round_fade,Fade,,75,1"
|
||||
"OnTrigger" "round_end_music,PlaySound,,74,1"
|
||||
"OnTrigger" "s4_nuke,Enable,,77,1"
|
||||
"OnTrigger" "console,Command,say *** Map by Hobbitten & Sticky_Pg *** ,70,1"
|
||||
"OnTrigger" "console,Command,say *** You beat stage 4 - moving on to stage 5 ***,67,1"
|
||||
}
|
||||
;----------------------------------------
|
||||
; Removes everything from the patty wagon
|
||||
;-----------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "patty_mover"
|
||||
"classname" "func_movelinear"
|
||||
"origin" "7808 -2960 4456"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnFullyOpen" "s4_patty_laser_timer,Enable,,5,1"
|
||||
"OnFullyOpen" "console,Command,say *** The burgers you fed patrick IS COMING BACK ***,0,1"
|
||||
"OnFullyOpen" "console,Command,say *** HE IS PUKING ***,5,1"
|
||||
"OnFullyOpen" "patrick_respawn_s4_ending,ForceSpawn,,0,1"
|
||||
"OnFullyOpen" "s4_patty_laser_timer,Disable,,65,1"
|
||||
"OnFullyOpen" "console,Command,say *** You survived Patricks dangerous burgers WELL DONE ***,65,1"
|
||||
"OnFullyOpen" "patty_laser_patrick_model,Kill,,65,1"
|
||||
"OnFullyOpen" "s4_patty_laser_timer,Kill,,65,1"
|
||||
"OnFullyOpen" "s4_patty_laser_case,Kill,,65,1"
|
||||
"OnFullyOpen" "math_counter_level,SetValueNoFire,5,79,1"
|
||||
"OnFullyOpen" "round_fade,Fade,,75,1"
|
||||
"OnFullyOpen" "round_end_music,PlaySound,,74,1"
|
||||
"OnFullyOpen" "s4_nuke,Enable,,77,1"
|
||||
"OnFullyOpen" "console,Command,say *** Map by Hobbitten & Sticky_Pg *** ,70,1"
|
||||
"OnFullyOpen" "console,Command,say *** You beat stage 4 - moving on to stage 5 ***,67,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnFullyOpen" "s4_practice_relay,Trigger,0,-1"
|
||||
"OnFullyOpen" "s4_real_ending_relay,Trigger,0,-1"
|
||||
}
|
||||
}
|
||||
;-----------------------------------------------------------
|
||||
; Removes everything from the glass breakable at spaceship
|
||||
;-----------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "12779.5 12481 6983.97"
|
||||
"targetname" "s3_escape_pod_glass"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnBreak" "s3_rock_throw_timer,Enable,,10,1"
|
||||
"OnBreak" "s3_teleporter_4,Enable,,0,1"
|
||||
"OnBreak" "console,Command,say *** Silver is preparing to throw rocks at you ***,5,1"
|
||||
"OnBreak" "console,Command,say *** He is throwing them! ***,10,1"
|
||||
"OnBreak" "s3_rock_throw_timer,Disable,,60,1"
|
||||
"OnBreak" "s3_silver_model,SetAnimation,stun,60,1"
|
||||
"OnBreak" "s3_silver_model,SetDefaultAnimation,stun,60.01,1"
|
||||
"OnBreak" "s3_teleporter_5_falldown,Enable,,15,1"
|
||||
"OnBreak" "math_counter_level,SetValueNoFire,4,70,1"
|
||||
"OnBreak" "s3_nuke,Enable,,67,1"
|
||||
"OnBreak" "round_end_music,PlaySound,,67,1"
|
||||
"OnBreak" "round_fade,Fade,,69,1"
|
||||
"OnBreak" "console,Command,say *** Map by Hobbitten & Sticky_Pg *** ,65,1"
|
||||
"OnBreak" "console,Command,say *** You beat stage 3 - moving on to stage 4 ***,62,1"
|
||||
"OnBreak" "console,Command,say *** Silver was defeated ***,60,1"
|
||||
"OnBreak" "s3_escape_pod,Open,,60,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "s3_practice_relay,Trigger,0,-1"
|
||||
"OnBreak" "s3_real_ending_relay,Trigger,0,-1"
|
||||
}
|
||||
}
|
||||
;----------------------------------------------------------------
|
||||
; After stage 5 beaten map gets set to practice mode for stage 2
|
||||
;----------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "last_alien_boss_path2"
|
||||
"classname" "path_track"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "console,Command,say *** Resetting map back to level 1 ***,52,1"
|
||||
"OnPass" "math_counter_level,SetValueNoFire,1,63,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "console,Command,say *** Resetting map to stage 2 - PRACTICE MODE ***,52,1"
|
||||
"OnPass" "math_counter_level,SetValueNoFire,6,63,1"
|
||||
}
|
||||
}
|
91
maps/ze_collab_ware_a5_5.cfg
Executable file
91
maps/ze_collab_ware_a5_5.cfg
Executable file
@ -0,0 +1,91 @@
|
||||
;--------------------------------------------------------------------
|
||||
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
|
||||
;--------------------------------------------------------------------
|
||||
;RICCA CHANGE THE SECRET STUFF
|
||||
;------------------------------
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "0 0 0"
|
||||
"targetname" "Map_Stripper"
|
||||
"classname" "player_weaponstrip"
|
||||
}
|
||||
|
||||
; Knife item
|
||||
; also reduced the 500 hp to 250
|
||||
; and gravity 0.6 to 0.75
|
||||
add:
|
||||
{
|
||||
"origin" "6161 -13216 -12222"
|
||||
"targetname" "perma_ricca_knife"
|
||||
"spawnflags" "1"
|
||||
"angles" "0 0 0"
|
||||
"classname" "weapon_knife"
|
||||
"OnPlayerPickup" "!activator,AddOutput,health 250,0,1"
|
||||
"OnPlayerPickup" "!activator,AddOutput,gravity 0.75,0,1"
|
||||
"OnPlayerPickup" "perma_monsoon_game_ui,Activate,,0,1"
|
||||
"OnPlayerPickup" "!activator,AddOutput,rendermode 6,0,1"
|
||||
}
|
||||
|
||||
; Make the trigger strip the player and keep it enabled
|
||||
; to send other people back to spawn
|
||||
filter:
|
||||
{
|
||||
"model" "*345"
|
||||
"targetname" "perma_ricca_trigger"
|
||||
"origin" "6160 -13216 -12232"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*345"
|
||||
"targetname" "perma_ricca_trigger"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"wait" "1"
|
||||
"origin" "6160 -13216 -12232"
|
||||
"classname" "trigger_multiple"
|
||||
"OnTrigger" "Map_Stripper,StripWeaponsAndSuit,,0,1"
|
||||
"OnStartTouch" "PointTeleport_Dest_T,Teleport,,2,-1"
|
||||
}
|
||||
|
||||
|
||||
; Make the sprite smaller cause too big and annoying
|
||||
; And parent it to the knife
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "6156 -13216 -12204"
|
||||
"targetname" "perma_monsoon"
|
||||
"classname" "env_sprite"
|
||||
; "scale" "0.4"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "6160 -13216 -12204"
|
||||
"scale" "0.15"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"parentname" "perma_ricca_knife"
|
||||
}
|
||||
}
|
||||
|
||||
;---------------------------
|
||||
;SHINO REDUCE FADE DURATION
|
||||
;---------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "shino_endfade"
|
||||
"classname" "env_fade"
|
||||
; "duration" "4"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"duration" "1.5"
|
||||
}
|
||||
}
|
284
maps/ze_collab_ware_a5_6.cfg
Executable file
284
maps/ze_collab_ware_a5_6.cfg
Executable file
@ -0,0 +1,284 @@
|
||||
;--------------------------------------------------------------------
|
||||
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
|
||||
;--------------------------------------------------------------------
|
||||
;4ECHO - ADJUST PLATFORM AT THE END
|
||||
;-----------------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "4e_math"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnHitMax" "4e_c_bridge_3,Close,,16,1"
|
||||
"OnHitMax" "4e_c_bridge_5,Close,,13,1"
|
||||
"OnHitMax" "4e_c_bridge_4,Close,,13,1"
|
||||
"OnHitMax" "4e_c_bridge_6,SetSpeed,0.5,13,1"
|
||||
"OnHitMax" "4e_c_bridge_6,Close,,13.02,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
|
||||
"OnHitMax" "4e_c_bridge_3,SetSpeed,200,13,1"
|
||||
"OnHitMax" "4e_c_bridge_4,SetSpeed,200,13,1"
|
||||
"OnHitMax" "4e_c_bridge_5,SetSpeed,200,13,1"
|
||||
"OnHitMax" "4e_c_bridge_6,SetSpeed,200,13,1"
|
||||
"OnHitMax" "4e_c_bridge_3,Close,,13.02,1"
|
||||
"OnHitMax" "4e_c_bridge_4,Close,,13.02,1"
|
||||
"OnHitMax" "4e_c_bridge_5,Close,,13.02,1"
|
||||
"OnHitMax" "4e_c_bridge_6,Close,,13.02,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;---------------------------
|
||||
;CEEANIDE - LESS LONG ROUND
|
||||
;---------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "ww_h_trigger1"
|
||||
"classname" "func_button"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "Server,Command,say >>>Escape route open in 60 seconds<<<,20,1"
|
||||
"OnPressed" "Server,Command,say >>>MAKE YOUR ESCAPE - SURF THE WAVE<<<,80,1"
|
||||
"OnPressed" "ww_escapeGlass,Break,,80,1"
|
||||
"OnPressed" "ww_escapeClip,Kill,,80,1"
|
||||
"OnPressed" "Server,Command,say >>>Everyone left behind will TP in 20 seconds<<<,81,1"
|
||||
"OnPressed" "Spawn_Tele_T,Disable,,93,1"
|
||||
"OnPressed" "Spawn_Tele_CT,Disable,,93,1"
|
||||
"OnPressed" "Music_Ceeanide,Volume,0,101,1"
|
||||
"OnPressed" "ww_finalWinnerTP,Enable,,101.15,1"
|
||||
"OnPressed" "ww_finalZMTP,Enable,,101.3,1"
|
||||
"OnPressed" "ww_*,Kill,,102,1"
|
||||
"OnPressed" "WaterWave_*,Kill,,103,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "Server,Command,say >>>Escape route open in 50 seconds<<<,20,1"
|
||||
"OnPressed" "!self,FireUser1,,70,1"
|
||||
"OnUser1" "Server,Command,say >>>MAKE YOUR ESCAPE - SURF THE WAVE<<<,0,1"
|
||||
"OnUser1" "ww_escapeGlass,Break,,0,1"
|
||||
"OnUser1" "ww_escapeClip,Kill,,0,1"
|
||||
"OnUser1" "Server,Command,say >>>Everyone left behind will TP in 20 seconds<<<,1,1"
|
||||
"OnUser1" "Spawn_Tele_T,Disable,,13,1"
|
||||
"OnUser1" "Spawn_Tele_CT,Disable,,13,1"
|
||||
"OnUser1" "Music_Ceeanide,Volume,0,21,1"
|
||||
"OnUser1" "ww_finalWinnerTP,Enable,,21.15,1"
|
||||
"OnUser1" "ww_finalZMTP,Enable,,21.3,1"
|
||||
"OnUser1" "ww_*,Kill,,22,1"
|
||||
"OnUser1" "WaterWave_*,Kill,,23,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;-----------------------------------
|
||||
;FERELOZ - LESS DAMAGE FROM FALLING
|
||||
;-----------------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "fereloz_pointhurt_fall"
|
||||
"classname" "point_hurt"
|
||||
; "Damage" "85"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"Damage" "65"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;------------------------------
|
||||
;FERELOZ - MOVE CT TP UP A BIT
|
||||
;------------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "fereloz_pit_ct_tp"
|
||||
"origin" "-9536 4608 10144"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-9536 4608 10528"
|
||||
}
|
||||
}
|
||||
|
||||
;--------------------------------
|
||||
;FERELOZ - PLATFORMS ADJUSTEMENT
|
||||
;--------------------------------
|
||||
|
||||
; Platform 1, 2 and 3
|
||||
; Slower and move less further, and aligned with lava platforms
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "fereloz_platform1"
|
||||
"origin" "-9312 4264 11518"
|
||||
"classname" "func_movelinear"
|
||||
; "speed" "160"
|
||||
; "movedistance" "448"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-9376 4264 11518"
|
||||
"speed" "100"
|
||||
"movedistance" "320"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "fereloz_platform2"
|
||||
"origin" "-9760 4504 11518"
|
||||
"classname" "func_movelinear"
|
||||
; "speed" "160"
|
||||
; "movedistance" "448"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-9696 4504 11518"
|
||||
"speed" "100"
|
||||
"movedistance" "320"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "fereloz_platform3"
|
||||
"origin" "-9312 4704 11528"
|
||||
"classname" "func_movelinear"
|
||||
; "speed" "160"
|
||||
; "movedistance" "448"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-9376 4704 11528"
|
||||
"speed" "100"
|
||||
"movedistance" "320"
|
||||
}
|
||||
}
|
||||
|
||||
; Platform 4 and 5
|
||||
; Slower and move less further
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "fereloz_platform4"
|
||||
"origin" "-9376 5152 11510"
|
||||
"classname" "func_movelinear"
|
||||
; "speed" "160"
|
||||
; "movedistance" "384"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "100"
|
||||
"movedistance" "320"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "fereloz_platform5"
|
||||
"origin" "-9696 5408 11520"
|
||||
"classname" "func_movelinear"
|
||||
; "speed" "160"
|
||||
; "movedistance" "384"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "100"
|
||||
"movedistance" "320"
|
||||
}
|
||||
}
|
||||
|
||||
; Platform 6 and 7
|
||||
; Slower
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "fereloz_platform6"
|
||||
"origin" "-9696 4808 11944"
|
||||
"classname" "func_movelinear"
|
||||
; "speed" "150"
|
||||
; "movedistance" "320"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "120"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "fereloz_platform7"
|
||||
"origin" "-9376 4552 11944"
|
||||
"classname" "func_movelinear"
|
||||
; "speed" "150"
|
||||
; "movedistance" "320"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "120"
|
||||
}
|
||||
}
|
||||
|
||||
;--------------------------------------
|
||||
;FERELOZ - MOVE DEST TO NOT BE ON LAVA
|
||||
;--------------------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-9536 5152 11536"
|
||||
"targetname" "fereloz_t_dest2"
|
||||
"classname" "info_teleport_destination"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-9536 4960 11536"
|
||||
}
|
||||
}
|
||||
|
||||
;------------------------
|
||||
;ROSS - FUMO TP FILTERED
|
||||
;------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "ross_fumo_tp"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"filtername" "Filter_CT"
|
||||
"OnStartTouch" "!self,Kill,,10,1"
|
||||
"OnStartTouch" "ross_fumo_sprite,Kill,,10,1"
|
||||
|
||||
}
|
||||
}
|
1046
maps/ze_collab_ware_a5_8.cfg
Executable file
1046
maps/ze_collab_ware_a5_8.cfg
Executable file
File diff suppressed because it is too large
Load Diff
1858
maps/ze_contra_v1_9_5.cfg
Executable file
1858
maps/ze_contra_v1_9_5.cfg
Executable file
File diff suppressed because it is too large
Load Diff
@ -168,3 +168,36 @@ modify:
|
||||
"spawnflags" "1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; other - fix afk teleport
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*3"
|
||||
"targetname" "otherafktele1"
|
||||
"target" "otherafkteledest1"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "59 -1023 -2912"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
|
||||
;; other - fix teleport boost
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*137"
|
||||
"wait" "1"
|
||||
"targetname" "tele_stop1"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "8640 2656 -3552"
|
||||
"classname" "trigger_multiple"
|
||||
"OnStartTouch" "!activator,AddOutput,absvelocity 0 0 0,0,-1"
|
||||
}
|
||||
|
||||
|
||||
|
@ -51,4 +51,55 @@ modify:
|
||||
}
|
||||
}
|
||||
|
||||
;; _
|
||||
|
||||
;; stage 3 - teleport players, that got stuck in boss elevator
|
||||
|
||||
add:
|
||||
{
|
||||
"targetname" "s3_elevator_unstuck"
|
||||
"target" "ukauka_teled"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-4588 -11265 -542.5"
|
||||
"classname" "trigger_teleport"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -9 -9 -89.5,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 9 9 89.5,0.1,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "-4652 -11097 -616"
|
||||
"spawnflags" "1"
|
||||
"classname" "logic_auto"
|
||||
"OnMapSpawn" "s3_elevator_unstuck,FireUser1,,0,-1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "boss2_hissi_track2"
|
||||
"classname" "path_track"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "s3_elevator_unstuck,Enable,,0,1"
|
||||
"OnPass" "s3_elevator_unstuck,Disable,,0.5,1"
|
||||
}
|
||||
}
|
||||
|
||||
;; stage 3 - fix elevator zm teleport
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*409"
|
||||
"target" "zombies2"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "-4660.5 -11250 78"
|
||||
"filtername" "zombit"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
|
||||
|
||||
|
22
maps/ze_crystal_of_will_v1f.cfg
Executable file
22
maps/ze_crystal_of_will_v1f.cfg
Executable file
@ -0,0 +1,22 @@
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "door9"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnFullyClosed" "afkteleport1,Enable,,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "door11"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnFullyClosed" "afkteleport1,Enable,,0,-1"
|
||||
}
|
||||
}
|
108
maps/ze_cursed_ruins_v2s.cfg
Executable file
108
maps/ze_cursed_ruins_v2s.cfg
Executable file
@ -0,0 +1,108 @@
|
||||
; STRIPPER BY ENCAP
|
||||
|
||||
;; fix first afk teleport
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "tel_semi_1"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-448 -1204 631.5"
|
||||
}
|
||||
}
|
||||
|
||||
;; help players that got stuck at spikes
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*9"
|
||||
"targetname" "spike_stuck"
|
||||
"StartDisabled" "0"
|
||||
"speed" "100"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 0 0"
|
||||
"origin" "4989 3282 1691"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*53"
|
||||
"targetname" "bois"
|
||||
"spawnobject" "0"
|
||||
"spawnflags" "0"
|
||||
"shadowdepthnocache" "0"
|
||||
"rendermode" "0"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "150 150 150"
|
||||
"renderamt" "255"
|
||||
"propdata" "0"
|
||||
"pressuredelay" "0"
|
||||
"physdamagescale" "1.0"
|
||||
"PerformanceMode" "0"
|
||||
"origin" "4921 3388 1736"
|
||||
"nodamageforces" "0"
|
||||
"minhealthdmg" "0"
|
||||
"material" "1"
|
||||
"health" "0"
|
||||
"gibdir" "0 0 0"
|
||||
"fadescale" "1"
|
||||
"fademindist" "-1"
|
||||
"fademaxdist" "0"
|
||||
"explosion" "0"
|
||||
"ExplodeRadius" "0"
|
||||
"explodemagnitude" "0"
|
||||
"ExplodeDamage" "0"
|
||||
"drawinfastreflection" "0"
|
||||
"disableshadows" "1"
|
||||
"disableshadowdepth" "0"
|
||||
"disablereceiveshadows" "1"
|
||||
"disableflashlight" "0"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"hammerid" "88583"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "bois,AddOutput,angles -45 0 0,0.1,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;; speed up heli
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "track_1"
|
||||
"classname" "func_tracktrain"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"startspeed" "200"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "path_1"
|
||||
"classname" "path_track"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "0"
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -217,3 +217,22 @@ modify:
|
||||
"OnStartTouch" "Tree 1 Breakable,AddHealth,200,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; prevent zombies from evading teleport on 2nd hold
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*163"
|
||||
"targetname" "Zombie blocker 2."
|
||||
"target" "Z2R"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-4344 7263 625"
|
||||
"filtername" "Zombie filter"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
|
||||
|
||||
|
@ -23,3 +23,27 @@ modify:
|
||||
"OnStartTouch" "!activator,AddOutput,health 999999,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; restart round on warmup
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Levels_Case"
|
||||
"classname" "logic_case"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnCase01" "Map_Hurt,Enable,,131,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,mp_restartgame 1,131,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -11,3 +11,10 @@ modify:
|
||||
"spawnflags" "1073741825"
|
||||
}
|
||||
}
|
||||
|
||||
; Remove this shit, turns out this game spawns and equips all the guns BEFORE it cleans up map entities on round change
|
||||
; So in the worst case scenario you end up with 192 extra weapon edicts for no good reason
|
||||
filter:
|
||||
{
|
||||
"classname" "game_player_equip"
|
||||
}
|
@ -79,3 +79,224 @@ modify:
|
||||
"damage" "500000"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; reward for delivering crates to the shuttle
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "-640 1376 24"
|
||||
"targetname" "crate_blue_filter"
|
||||
"Negated" "Allow entities that match criteria"
|
||||
"filtername" "crate_blue"
|
||||
"classname" "filter_activator_name"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "-640 1376 30"
|
||||
"targetname" "crate_red_filter"
|
||||
"Negated" "Allow entities that match criteria"
|
||||
"filtername" "crate_red"
|
||||
"classname" "filter_activator_name"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "-640 1376 34"
|
||||
"targetname" "crate_points"
|
||||
"spawnflags" "0"
|
||||
"points" "200"
|
||||
"classname" "game_score"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "-440 1638 0"
|
||||
"startwidth" "15.0"
|
||||
"spritename" "sprites/bluelaser1.vmt"
|
||||
"rendermode" "5"
|
||||
"rendercolor" "200 200 255"
|
||||
"renderamt" "210"
|
||||
"parentname" "crate_blue"
|
||||
"lifetime" "10"
|
||||
"endwidth" "5.0"
|
||||
"classname" "env_spritetrail"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "-330 1430 0"
|
||||
"startwidth" "15.0"
|
||||
"spritename" "sprites/purplelaser1.vmt"
|
||||
"rendermode" "5"
|
||||
"rendercolor" "255 200 200"
|
||||
"renderamt" "210"
|
||||
"parentname" "crate_red"
|
||||
"lifetime" "10"
|
||||
"endwidth" "5.0"
|
||||
"classname" "env_spritetrail"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-441.66 1638.34 0"
|
||||
"classname" "func_physbox"
|
||||
"hammerid" "775227"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "crate_blue"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"rendercolor" "150 150 255"
|
||||
"disableshadows" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-329.96 1430.05 0"
|
||||
"classname" "func_physbox"
|
||||
"hammerid" "781216"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"targetname" "crate_red"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"rendercolor" "255 150 150"
|
||||
"disableshadows" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
}
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "3457 -2896 376"
|
||||
"targetname" "crate_counter"
|
||||
"StartDisabled" "0"
|
||||
"startvalue" "0"
|
||||
"min" "0"
|
||||
"max" "2"
|
||||
"classname" "math_counter"
|
||||
"OnHitMax" "blue_relay,Kill,,0,1"
|
||||
"OnHitMax" "red_relay,Kill,,0,1"
|
||||
"OnHitMax" "1,Command,say >>>When surrounded by war one must eventually choose a side.<<<,3,1"
|
||||
"OnHitMax" "shuttle_points,AddOutput,OnStartTouch crate_points:ApplyScore::1:1,0,1"
|
||||
"OnHitMax" "shuttle_points,Enable,,4,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "3457 -2896 386"
|
||||
"targetname" "blue_relay"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "0"
|
||||
"classname" "logic_relay"
|
||||
"OnTrigger" "lambda_train_02,AddOutput,rendercolor 150 150 255,0,1"
|
||||
"OnTrigger" "lambda_ramp,AddOutput,rendercolor 150 150 255,0,1"
|
||||
"OnTrigger" "landing_pads,AddOutput,rendercolor 150 150 255,0,1"
|
||||
"OnTrigger" "lpr,AddOutput,rendercolor 150 150 255,0,1"
|
||||
"OnTrigger" "dr_*,AddOutput,rendercolor 150 150 255,0,1"
|
||||
"OnTrigger" "1,Command,say >>>For my ally is the Force and a powerful ally it is.<<<,0,1"
|
||||
"OnTrigger" "shuttle_points,Enable,,0,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "3457 -2896 396"
|
||||
"targetname" "red_relay"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "0"
|
||||
"classname" "logic_relay"
|
||||
"OnTrigger" "lambda_train_02,AddOutput,rendercolor 255 200 200,0,1"
|
||||
"OnTrigger" "lambda_ramp,AddOutput,rendercolor 255 200 200,0,1"
|
||||
"OnTrigger" "landing_pads,AddOutput,rendercolor 255 200 200,0,1"
|
||||
"OnTrigger" "lpr,AddOutput,rendercolor 255 200 200,0,1"
|
||||
"OnTrigger" "dr_*,AddOutput,rendercolor 255 200 200,0,1"
|
||||
"OnTrigger" "1,Command,say >>>It was said that you would destroy the Sith not join them!<<<,0,1"
|
||||
"OnTrigger" "shuttle_points,Enable,,0,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "8"
|
||||
"targetname" "crate_blue_check"
|
||||
"parentname" "lambda_train_02"
|
||||
"origin" "3816 -2515.5 547"
|
||||
"filtername" "crate_blue_filter"
|
||||
"classname" "trigger_once"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -119 -396.5 -53,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 119 396.5 53,0.1,1"
|
||||
"OnStartTouch" "crate_counter,Add,1,0.1,1"
|
||||
"OnStartTouch" "blue_relay,Enable,,0,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "8"
|
||||
"targetname" "crate_red_check"
|
||||
"parentname" "lambda_train_02"
|
||||
"origin" "3816 -2515.5 547"
|
||||
"filtername" "crate_red_filter"
|
||||
"classname" "trigger_once"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -119 -396.5 -53,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 119 396.5 53,0.1,1"
|
||||
"OnStartTouch" "crate_counter,Add,1,0.1,1"
|
||||
"OnStartTouch" "red_relay,Enable,,0,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"targetname" "shuttle_points"
|
||||
"parentname" "lambda_train_02"
|
||||
"origin" "3816 -2515.5 547"
|
||||
"filtername" "ct_filter"
|
||||
"classname" "trigger_once"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -119 -396.5 -53,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 119 396.5 53,0.1,1"
|
||||
"OnStartTouch" "crate_points,ApplyScore,,0.1,-1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"hammerid" "1265444"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "crate_blue_check,FireUser1,,0.1,1"
|
||||
"OnMapSpawn" "crate_red_check,FireUser1,,0.1,1"
|
||||
"OnMapSpawn" "shuttle_points,FireUser1,,0.1,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "path_track_06"
|
||||
"classname" "path_track"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "crate_blue_check,Enable,,1,1"
|
||||
"OnPass" "crate_red_check,Enable,,1,1"
|
||||
"OnPass" "crate_blue_check,Kill,,1.5,1"
|
||||
"OnPass" "crate_red_check,Kill,,1.5,1"
|
||||
"OnPass" "blue_relay,Trigger,,3,1"
|
||||
"OnPass" "red_relay,Trigger,,3,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -123,3 +123,150 @@ modify:
|
||||
"OnPressed" "nukefix,Enable,,110,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; possible crash fix
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_illusionary"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "train"
|
||||
"classname" "func_door"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"parentname" "train"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"parentname" "train"
|
||||
"classname" "prop_dynamic"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"parentname" "train"
|
||||
"classname" "func_button"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"disablereceiveshadows" "1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"disableshadows" "1"
|
||||
}
|
||||
}
|
||||
|
||||
;; fix roundtime
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-68 -13812 -695.75"
|
||||
"classname" "trigger_multiple"
|
||||
"hammerid" "81427"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "notification,Command,mp_roundtime 999,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "notification,Command,mp_roundtime 9,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;; playerclips
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "1821 -7873 -788"
|
||||
"spawnflags" "1"
|
||||
"classname" "logic_auto"
|
||||
"OnMapSpawn" "playerclip,FireUser1,,0.1,1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"targetname" "playerclip1"
|
||||
"vrad_brush_cast_shadows" "0"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "2"
|
||||
"Solidity" "0"
|
||||
"solidbsp" "0"
|
||||
"rendermode" "10"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"origin" "3136 -6816 -818"
|
||||
"invert_exclusion" "0"
|
||||
"InputFilter" "0"
|
||||
"disableshadows" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
"classname" "func_brush"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -1280 -1248 -390,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 1280 1248 390,0.1,1"
|
||||
}
|
||||
|
||||
;; add ladder for train
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "1014 -7702 -1300"
|
||||
"solid" "0"
|
||||
"model" "models/props_c17/metalladder002.mdl"
|
||||
"angles" "0 270 0"
|
||||
"targetname" "lad"
|
||||
"parentname" "train"
|
||||
"disableshadows" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
"classname" "prop_dynamic"
|
||||
}
|
||||
|
||||
|
||||
|
107
maps/ze_deltarune_ch1_b1.cfg
Executable file
107
maps/ze_deltarune_ch1_b1.cfg
Executable file
@ -0,0 +1,107 @@
|
||||
;--------------------------------------
|
||||
; Increases HP of the bycicle boss
|
||||
;--------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lancerbike_addhp"
|
||||
"origin" "12576 -3680 -912"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "lancerbike_math,Add,80,0.02,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "lancerbike_math,Add,160,0.02,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;--------------------------------------------------------------
|
||||
; Filters all triggers that give hp to bosses from humans
|
||||
;--------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "field_addhp4npc_trigger"
|
||||
"origin" "-2848 10816 384"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"filtername" "hum"
|
||||
}
|
||||
}
|
||||
|
||||
;----------------------------------------
|
||||
; Replaces a func_brush to a breakable
|
||||
;----------------------------------------
|
||||
filter:
|
||||
{
|
||||
"targetname" "smlchecker_wall"
|
||||
"classname" "func_brush"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*40"
|
||||
"targetname" "smlchecker_wall"
|
||||
"spawnobject" "0"
|
||||
"spawnflags" "1"
|
||||
"rendermode" "0"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"propdata" "0"
|
||||
"pressuredelay" "0"
|
||||
"physdamagescale" "1.0"
|
||||
"PerformanceMode" "1"
|
||||
"origin" "2272 9760 88"
|
||||
"nodamageforces" "0"
|
||||
"minhealthdmg" "0"
|
||||
"material" "10"
|
||||
"health" "0"
|
||||
"gibdir" "0 0 0"
|
||||
"explosion" "0"
|
||||
"ExplodeRadius" "0"
|
||||
"explodemagnitude" "0"
|
||||
"ExplodeDamage" "0"
|
||||
"disableshadows" "0"
|
||||
"disablereceiveshadows" "0"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; fix afk teleport
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lancerfight_teleportzmcage"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "12160 -6017 -752"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "darkcastle_to_field_afktele"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "13632 -5408 -748"
|
||||
}
|
||||
}
|
||||
|
||||
|
120
maps/ze_deltarune_ch1_b1_1.cfg
Normal file
120
maps/ze_deltarune_ch1_b1_1.cfg
Normal file
@ -0,0 +1,120 @@
|
||||
;--------------------------------------
|
||||
; Increases HP of the bycicle boss
|
||||
;--------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lancerbike_addhp"
|
||||
"origin" "12576 -3680 -912"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "lancerbike_math,Add,80,0.02,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "lancerbike_math,Add,160,0.02,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;--------------------------------------------------------------
|
||||
; Filters all triggers that give hp to bosses from humans
|
||||
;--------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "field_addhp4npc_trigger"
|
||||
"origin" "-2848 10816 384"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"filtername" "hum"
|
||||
}
|
||||
}
|
||||
|
||||
;----------------------------------------
|
||||
; Replaces a func_brush to a breakable
|
||||
;----------------------------------------
|
||||
filter:
|
||||
{
|
||||
"targetname" "smlchecker_wall"
|
||||
"classname" "func_brush"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*40"
|
||||
"targetname" "smlchecker_wall"
|
||||
"spawnobject" "0"
|
||||
"spawnflags" "1"
|
||||
"rendermode" "0"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"propdata" "0"
|
||||
"pressuredelay" "0"
|
||||
"physdamagescale" "1.0"
|
||||
"PerformanceMode" "1"
|
||||
"origin" "2272 9760 88"
|
||||
"nodamageforces" "0"
|
||||
"minhealthdmg" "0"
|
||||
"material" "10"
|
||||
"health" "0"
|
||||
"gibdir" "0 0 0"
|
||||
"explosion" "0"
|
||||
"ExplodeRadius" "0"
|
||||
"explodemagnitude" "0"
|
||||
"ExplodeDamage" "0"
|
||||
"disableshadows" "0"
|
||||
"disablereceiveshadows" "0"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
|
||||
;-------------------------------------------
|
||||
; Damage increasement on NPCs and Bosses
|
||||
;-------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "fallingspade_hurt"
|
||||
"origin" "3840 -4064 -1520"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damagecap" "99999"
|
||||
"damage" "60"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lancerbike_hurttrig"
|
||||
"origin" "13184 -3712 -984"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damagecap" "99999"
|
||||
"damage" "80"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "diamondbullet_hurt"
|
||||
"origin" "-6272 11296 32"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damagecap" "99999"
|
||||
"damage" "80"
|
||||
}
|
||||
}
|
158
maps/ze_destruction_of_exorath_re3.cfg
Executable file
158
maps/ze_destruction_of_exorath_re3.cfg
Executable file
@ -0,0 +1,158 @@
|
||||
;; _
|
||||
|
||||
;; possible fix to client 'crashing'
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "flamethrower_counter"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnHitMin" "flamethrower_activator,Kill,,0.5,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMin" "flamethrower_activator,Disable,,0.5,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "freezemachine_counter"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnHitMin" "freezemachine_activator,Kill,,0.5,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMin" "freezemachine_activator,Disable,,0.5,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "confusingtool_counter"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnHitMin" "confusingtool_activator,Kill,,0.5,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMin" "confusingtool_activator,Disable,,0.5,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "bombplacer_counter"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnHitMin" "bombplacer_activator,Kill,,1,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMin" "bombplacer_activator,Disable,,1,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "unlimitedammo_compare_limit"
|
||||
"classname" "logic_compare"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnEqualTo" "unlimitedammo_activator,Kill,,10,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnEqualTo" "unlimitedammo_activator,Disable,,10,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "hespawner_counter"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnHitMin" "hespawner_activator,Kill,,1,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMin" "hespawner_activator,Disable,,1,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "heal_compare_1"
|
||||
"classname" "logic_compare"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnNotEqualTo" "healone_activator,Kill,,1,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnNotEqualTo" "healone_activator,Disable,,1,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "heal_compare_2"
|
||||
"classname" "logic_compare"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnNotEqualTo" "healtwo_activator,Kill,,1,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnNotEqualTo" "healtwo_activator,Disable,,1,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "map_stages"
|
||||
"classname" "logic_case"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnCase06" "slowmo_*,Kill,,1.9,1"
|
||||
"OnCase06" "unlimitedammo_*,Kill,,2.1,1"
|
||||
"OnCase06" "pushgun_*,Kill,,2.3,1"
|
||||
"OnCase06" "freezemachine_*,Kill,,1.8,1"
|
||||
"OnCase06" "confusingtool_*,Kill,,1.8,1"
|
||||
"OnCase06" "flamethrower_*,Kill,,1.9,1"
|
||||
"OnCase06" "bombplacer_*,Kill,,2.1,1"
|
||||
}
|
||||
}
|
611
maps/ze_diablo_v4_1.cfg
Executable file
611
maps/ze_diablo_v4_1.cfg
Executable file
@ -0,0 +1,611 @@
|
||||
;==============================================================================================
|
||||
;---------------------------------------------------------------------------------------------
|
||||
; Stripper made by Hobbitten
|
||||
; Contact me if something is broken
|
||||
; Steam: https://steamcommunity.com/profiles/76561198013974519/
|
||||
; Discord: _hobbitten
|
||||
; Last changed: 28-11-2023
|
||||
;---------------------------------------------------------------------------------------------
|
||||
;==============================================================================================
|
||||
|
||||
;-------------------------------------------------
|
||||
; Keeps map updated with stripper versions
|
||||
;-------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnMapSpawn" "console,Command,mp_roundtime 30,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "console,Command,say *** STRIPPER 2 LOADED ***,7,-1"
|
||||
"OnMapSpawn" "console,Command,mp_roundtime 60,0,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------
|
||||
; Makes demon item user slower
|
||||
;---------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "demon_knife"
|
||||
"classname" "weapon_knife"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPlayerPickup" "speed,ModifySpeed,0.8,0,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------
|
||||
; Makes tyrael item user faster
|
||||
;---------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "tyrael_knife"
|
||||
"classname" "weapon_knife"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPlayerPickup" "speed,ModifySpeed,1.1,0,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------------------------------------
|
||||
; Makes sure that Demon item is reset back to 0.8 after tyrael nuke
|
||||
;---------------------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*341"
|
||||
"wait" "1"
|
||||
"targetname" "tyrael_demon_ult_slow"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"parentname" "tyrael_knife"
|
||||
"origin" "10708 9584 13938.6"
|
||||
"filtername" "demon_filter"
|
||||
"classname" "trigger_multiple"
|
||||
"OnStartTouch" "speed,ModifySpeed,0.3,0.01,-1"
|
||||
"OnStartTouch" "speed,ModifySpeed,0.8,8,-1"
|
||||
}
|
||||
;---------------------------------------------------------------------------
|
||||
; Makes sure that Demon item is reset back to 0.8 after demon item usage
|
||||
;---------------------------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*163"
|
||||
"wait" "1"
|
||||
"targetname" "demon_usage_ult_speed"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"parentname" "demon_knife"
|
||||
"origin" "8032 9578 13938.6"
|
||||
"filtername" "demon_filter"
|
||||
"classname" "trigger_multiple"
|
||||
"OnStartTouch" "speed,ModifySpeed,1.8,0.01,-1"
|
||||
"OnStartTouch" "speed,ModifySpeed,0.8,3,-1"
|
||||
}
|
||||
;------------------------------------------------------------------------------------------
|
||||
; Makes sure that the demon slow is returned and here is put inside a logic_relay
|
||||
;------------------------------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "tyrael_ult_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "tyrael_demon_ult_slow,Enable,,13,-1"
|
||||
"OnTrigger" "tyrael_demon_ult_slow,Disable,,17,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "demon_ult_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "demon_usage_ult_speed,Enable,,7,-1"
|
||||
"OnTrigger" "demon_usage_ult_speed,Disable,,12,-1"
|
||||
}
|
||||
}
|
||||
;------------------------------------------------------------
|
||||
; Makes 4 modifyers which deletes & adds new push system
|
||||
;------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "demon_hitbox"
|
||||
"classname" "func_physbox_multiplayer"
|
||||
"origin" "8020 9600 13919.6"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnDamaged" "demon_push_back,Disable,,0.01,-1"
|
||||
"OnDamaged" "demon_push_back,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnDamaged" "!self,FireUser1,,0,1"
|
||||
"OnUser1" "demon_push_back,Disable,,0.01,-1"
|
||||
"OnUser1" "demon_push_back,Enable,,0,-1"
|
||||
"OnUser1" "!self,AddOutput,OnDamaged !self:FireUser1::0.00:1,0.02,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "demon_hitbox"
|
||||
"classname" "func_physbox_multiplayer"
|
||||
"origin" "8004 9584 13919.6"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnDamaged" "demon_push_left,Disable,,0.01,-1"
|
||||
"OnDamaged" "demon_push_left,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnDamaged" "!self,FireUser1,,0,1"
|
||||
"OnUser1" "demon_push_left,Disable,,0.01,-1"
|
||||
"OnUser1" "demon_push_left,Enable,,0,-1"
|
||||
"OnUser1" "!self,AddOutput,OnDamaged !self:FireUser1::0.00:1,0.02,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "demon_hitbox"
|
||||
"classname" "func_physbox_multiplayer"
|
||||
"origin" "8036 9584 13919.6"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnDamaged" "demon_push_right,Disable,,0.01,-1"
|
||||
"OnDamaged" "demon_push_right,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnDamaged" "!self,FireUser1,,0,1"
|
||||
"OnUser1" "demon_push_right,Disable,,0.01,-1"
|
||||
"OnUser1" "demon_push_right,Enable,,0,-1"
|
||||
"OnUser1" "!self,AddOutput,OnDamaged !self:FireUser1::0.00:1,0.02,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "demon_hitbox"
|
||||
"classname" "func_physbox_multiplayer"
|
||||
"origin" "8020 9568 13919.6"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnDamaged" "demon_push_forward,Disable,,0.01,-1"
|
||||
"OnDamaged" "demon_push_forward,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnDamaged" "!self,FireUser1,,0,1"
|
||||
"OnUser1" "demon_push_forward,Disable,,0.01,-1"
|
||||
"OnUser1" "demon_push_forward,Enable,,0,-1"
|
||||
"OnUser1" "!self,AddOutput,OnDamaged !self:FireUser1::0.00:1,0.02,-1"
|
||||
}
|
||||
}
|
||||
;----------------------------------------------------------------
|
||||
; Fixes demon item health so it can be killed by shooting
|
||||
;----------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "demon_hitbox"
|
||||
"classname" "func_physbox_multiplayer"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnDamaged" "demon_health,Subtract,1,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHealthChanged" "demon_health,Subtract,1,0,-1"
|
||||
}
|
||||
}
|
||||
;--------------------------------------
|
||||
; Reworks math_counter for demon item
|
||||
;-------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "demon_health"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnHitMax" "demon_new_model_relay,Trigger,,1,1"
|
||||
"OnHitMax" "demon_model_parent,DisableMotion,,0.01,1"
|
||||
"OnHitMax" "demon_attack_relay,Kill,,0.01,1"
|
||||
"OnHitMax" "demon_ult_relay,Kill,,0.01,1"
|
||||
"OnHitMax" "demon_attack_hurt,Kill,,0.01,1"
|
||||
"OnHitMax" "demon_model_parent,ClearParent,,0,1"
|
||||
"OnHitMax" "demon_ult_relay,CancelPending,,0,1"
|
||||
"OnHitMax" "demon_attack_relay,CancelPending,,0,1"
|
||||
"OnHitMax" "demon_hurt_player,ClearParent,,0,1"
|
||||
"OnHitMax" "demon_push*,Kill,,0,1"
|
||||
"OnHitMax" "demon_death_sound,PlaySound,,0,1"
|
||||
"OnHitMax" "demon_reset_damagefilter,Enable,,0,1"
|
||||
"OnHitMax" "reset_damagefilter_demon_timer,Enable,,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMin" "demon_new_model_relay,Trigger,,1,1"
|
||||
"OnHitMin" "demon_model_parent,DisableMotion,,0.01,1"
|
||||
"OnHitMin" "demon_attack_relay,Kill,,0.01,1"
|
||||
"OnHitMin" "demon_ult_relay,Kill,,0.01,1"
|
||||
"OnHitMin" "demon_attack_hurt,Kill,,0.01,1"
|
||||
"OnHitMin" "demon_model_parent,ClearParent,,0,1"
|
||||
"OnHitMin" "demon_ult_relay,CancelPending,,0,1"
|
||||
"OnHitMin" "demon_attack_relay,CancelPending,,0,1"
|
||||
"OnHitMin" "demon_hurt_player,ClearParent,,0,1"
|
||||
"OnHitMin" "demon_push*,Kill,,0,1"
|
||||
"OnHitMin" "demon_death_sound,PlaySound,,0,1"
|
||||
"OnHitMin" "demon_reset_damagefilter,Enable,,0,1"
|
||||
"OnHitMin" "reset_damagefilter_demon_timer,Enable,,0,1"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"startvalue" "3000"
|
||||
"min" "1"
|
||||
"max" "3000"
|
||||
}
|
||||
}
|
||||
;--------------------------------------
|
||||
; Fixes door so it can be forceclosed
|
||||
;--------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s2_church_door"
|
||||
"classname" "func_door"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"forceclosed" "1"
|
||||
}
|
||||
}
|
||||
// ;--------------------------------------
|
||||
// ; Fixes lasers targeting dead people
|
||||
// ;--------------------------------------
|
||||
// modify:
|
||||
// {
|
||||
// match:
|
||||
// {
|
||||
// "targetname" "seph_targeter"
|
||||
// "classname" "trigger_multiple"
|
||||
// }
|
||||
// insert:
|
||||
// {
|
||||
// "OnTrigger" "seph_target,ClearParent,,0.05,-1"
|
||||
// }
|
||||
// }
|
||||
;-----------------------------------------------------------------------
|
||||
; Fixes an extreme logic_relay which is not killed on normal stage
|
||||
;-----------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage_3_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s3_extreme_elevator_relay,Kill,,1,-1"
|
||||
}
|
||||
}
|
||||
;-----------------------------------------------------------------------
|
||||
; Fixes an normal logic_relay which is not killed on extreme stage
|
||||
;-----------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage_3_extreme_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s3_normal_elevator_relay,Kill,,1,-1"
|
||||
}
|
||||
}
|
||||
;-----------------------------------------------------------------------
|
||||
; Fixes so marathon mode does not have any extreme logic_relays
|
||||
;-----------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage_4_relay_marathon"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s3_extreme_boss1_relay,Kill,,1,-1"
|
||||
"OnTrigger" "s3_extreme_boss2_relay,Kill,,1,-1"
|
||||
"OnTrigger" "s3_extreme_bridge_relay,Kill,,1,-1"
|
||||
"OnTrigger" "s3_extreme_elevator_relay,Kill,,1,-1"
|
||||
"OnTrigger" "s3_extreme_ending1_relay,Kill,,1,-1"
|
||||
"OnTrigger" "s3_extreme_gate_relay,Kill,,1,-1"
|
||||
"OnTrigger" "s3_extreme_tower_relay,Kill,,1,-1"
|
||||
"OnTrigger" "stage_3_extreme_ending,Kill,,1,-1"
|
||||
"OnTrigger" "s2_extreme_church_relay,Kill,,1,-1"
|
||||
"OnTrigger" "s2_extreme_dungeon_relay,Kill,,1,-1"
|
||||
"OnTrigger" "s2_extreme_home_relay,Kill,,1,-1"
|
||||
"OnTrigger" "s2_extreme_raft_relay,Kill,,1,-1"
|
||||
"OnTrigger" "stage_2_real_ending_extreme,Kill,,1,-1"
|
||||
"OnTrigger" "s1_extreme_dungeon_relay,Kill,,1,-1"
|
||||
"OnTrigger" "s1_extreme_end_relay,Kill,,1,-1"
|
||||
"OnTrigger" "s1_extreme_gate_relay,Kill,,1,-1"
|
||||
"OnTrigger" "s1_extreme_lever_relay,Kill,,1,-1"
|
||||
"OnTrigger" "s1_extreme_tower_relay,Kill,,1,-1"
|
||||
"OnTrigger" "s1_extreme_water_relay,Kill,,1,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------------------------------------------------------------
|
||||
; Fixes so on stage 3 phase 1 bossfight zombies will be teleported once its defeated
|
||||
;---------------------------------------------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*157"
|
||||
"wait" "1"
|
||||
"targetname" "s3_boss_zm_tp_phase2"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "5563.4 -13056 11162"
|
||||
"filtername" "MapFilterT"
|
||||
"classname" "trigger_multiple"
|
||||
"OnStartTouch" "s3_phase_2_zm_tp_case,PickRandomShuffle,,0,-1"
|
||||
}
|
||||
;-----------------------------------------------------------------------
|
||||
; Increases boss damage done from diablo phase 1 on stage 3
|
||||
;-----------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Diablo_Boss_hurt"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "120"
|
||||
}
|
||||
}
|
||||
;-------------------------------------------------------------------------------------------------
|
||||
; Gives 4 extra seconds before the bridge spawns on stage 3 preventing players from being killed
|
||||
;-------------------------------------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s3_trigger_1"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "bridge_spawner_bruh2,ForceSpawn,,1,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "bridge_spawner_bruh2,ForceSpawn,,5,1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------------------------------------------------------------------------------
|
||||
; Fixes extreme logic_relays not being killed when it goes to nextstage because map is forcespawning them again
|
||||
;---------------------------------------------------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage_1_marathon_ending"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s2_tristram_music,PlaySound,,7,1"
|
||||
"OnTrigger" "s2_extreme_church_relay,Kill,,7,1"
|
||||
"OnTrigger" "s2_extreme_dungeon_relay,Kill,,7,1"
|
||||
"OnTrigger" "s2_extreme_home_relay,Kill,,7,1"
|
||||
"OnTrigger" "s2_extreme_raft_relay,Kill,,7,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage_2_marathon_ending"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "s3_spawn_music,PlaySound,,8,1"
|
||||
"OnTrigger" "s3_extreme_boss1_relay,Kill,,8,1"
|
||||
"OnTrigger" "s3_extreme_boss2_relay,Kill,,8,1"
|
||||
"OnTrigger" "s3_extreme_bridge_relay,Kill,,8,1"
|
||||
"OnTrigger" "s3_extreme_elevator_relay,Kill,,8,1"
|
||||
"OnTrigger" "s3_extreme_ending1_relay,Kill,,8,1"
|
||||
"OnTrigger" "s3_extreme_gate_relay,Kill,,8,1"
|
||||
"OnTrigger" "s3_extreme_tower_relay,Kill,,8,1"
|
||||
"OnTrigger" "stage_3_extreme_ending,Kill,,8,1"
|
||||
}
|
||||
}
|
||||
;-------------------------------------------
|
||||
; Fixes players getting stuck on the raft
|
||||
;-------------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*208"
|
||||
"targetname" "s2_fix_stuck_on_raft"
|
||||
"parentname" "s2_raft"
|
||||
"target" "s2_raft_stuck_dest"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-14674.8 -2782.34 5965.66"
|
||||
"filtername" "MapFilterCT"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "-14184 -11448 6264"
|
||||
"targetname" "s2_raft_stuck_dest"
|
||||
"angles" "0 45 0"
|
||||
"classname" "info_teleport_destination"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s2_raft_track_2"
|
||||
"classname" "path_track"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "s2_fix_stuck_on_raft,Enable,,2,1"
|
||||
"OnPass" "s2_fix_stuck_on_raft,Disable,,3,1"
|
||||
}
|
||||
}
|
||||
;-------------------------------------------------------------------------
|
||||
; Fixes display of a math_counter not being killed when phase 1 boss dies
|
||||
;-------------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Diablo_Boss_Break"
|
||||
"classname" "func_physbox_multiplayer"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "hp_math_counter,Kill,,0,1"
|
||||
}
|
||||
}
|
||||
;-------------------------------------------------------------------------
|
||||
; Fixes boss hp not working properly in stage 3 with the math_counters
|
||||
;-------------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Diablo_Boss_Break"
|
||||
"classname" "func_physbox_multiplayer"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "Boss_Health1,Add,90,0,-1"
|
||||
"OnStartTouch" "Boss_HealthBackup1,Add,90,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Boss_Health2,Add,90,0,-1"
|
||||
"OnStartTouch" "Boss_HealthBackup2,Add,90,0,-1"
|
||||
}
|
||||
}
|
||||
;-----------------------------------------------------------------
|
||||
; Gives players just 5 extra seconds at the staircase on stage 3
|
||||
;-----------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s3_stairs"
|
||||
"classname" "func_movelinear"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnFullyOpen" "s3_afk0,Enable,,15,1"
|
||||
"OnFullyOpen" "console,Command,say *** Zombie TP in 15 seconds ***,0,1"
|
||||
"OnFullyOpen" "s3_afk02,Enable,,15,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnFullyOpen" "s3_afk0,Enable,,20,1"
|
||||
"OnFullyOpen" "console,Command,say *** Zombie TP in 20 seconds ***,0,1"
|
||||
"OnFullyOpen" "s3_afk02,Enable,,20,1"
|
||||
}
|
||||
}
|
||||
;-----------------------------------------------------------------
|
||||
; Fixes an origin for marathon mode to properly trigger a message
|
||||
;-----------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s2_start"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-11776 -3944 6208"
|
||||
}
|
||||
}
|
||||
;-------------------------------------------------------------------------------
|
||||
; Removes a message from normal relay as it only meant to be shown in extreme
|
||||
;-------------------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s2_normal_raft_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "console,Command,say *** Bad weather caused the stream to pick up... ***,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
;-------------------------------
|
||||
; Filters a bunch of particles
|
||||
;-------------------------------
|
||||
filter:
|
||||
{
|
||||
"targetname" "rock_fuck_particle"
|
||||
"classname" "info_particle_system"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"targetname" "fire_fill"
|
||||
"classname" "info_particle_system"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"targetname" "room_fire"
|
||||
"classname" "info_particle_system"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"targetname" "s3_ending_fire5"
|
||||
"classname" "info_particle_system"
|
||||
}
|
982
maps/ze_diablo_v5_1.cfg
Normal file
982
maps/ze_diablo_v5_1.cfg
Normal file
@ -0,0 +1,982 @@
|
||||
;---------------------------
|
||||
; fix wind item chest shit
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-1118.36 -10756.9 4845.51"
|
||||
"targetname" "wind_pick_chance_case"
|
||||
"classname" "logic_case"
|
||||
}
|
||||
Delete:
|
||||
{
|
||||
"OnCase03" "npc_item_spawner,AddOutput,EntityTemplate Item_wind_crystal_template,0.02,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-1026.95 -10755 4869.51"
|
||||
"targetname" "chest_template"
|
||||
"classname" "point_template"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"Template04" "npc_item_wind_rarity"
|
||||
}
|
||||
}
|
||||
|
||||
;------------------------------------------------
|
||||
; Fix cameras can lead to unexpected map behavior
|
||||
;------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "point_viewcontrol"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "28"
|
||||
}
|
||||
}
|
||||
|
||||
;---------------------------
|
||||
; add koen name to text
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "5820 9912 -776"
|
||||
"targetname" "stage_1_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "console,Command,say *** 4ECHO XEHANORT ***,13,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "console,Command,say *** 4ECHO XEHANORT KOEN ***,13,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;---------------------------
|
||||
; Nerf Human skins Hp, speed, and push
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "imperius_attack_relay"
|
||||
"origin" "1821 12092 141.6"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "!self,Enable,,1,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "!self,Enable,,1.75,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "tyrael_attack_relay1"
|
||||
"origin" "5139 14447 -706.4"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "!self,Enable,,1,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "!self,Enable,,1.75,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "tyrael_attack_push1"
|
||||
"origin" "5236.9 14479 -686.4"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "305"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "imperius_attack_push"
|
||||
"origin" "1918.9 12124 161.6"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "305"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "tyrael_hitbox1"
|
||||
"origin" "5235 14403.5 -661.4"
|
||||
"classname" "func_physbox_multiplayer"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"health" "185"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "imperius_hitbox"
|
||||
"origin" "1917 12047.7 186.6"
|
||||
"classname" "func_physbox_multiplayer"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"health" "185"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "item_goliath_25"
|
||||
"origin" "1785 11924.7 177"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "speed,ModifySpeed,1.1,8.0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "speed,ModifySpeed,1.0,8.0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "imperius_defense_relay"
|
||||
"origin" "1805 12092 141.6"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "speed,ModifySpeed,1.1,2.01,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "speed,ModifySpeed,1.0,2.01,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;---------------------------
|
||||
; Buff s2 boss
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "leoric_hp_add"
|
||||
"origin" "-8313 9962 -5430"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "bossleoric_math_counter1,Add,75,0,-1"
|
||||
"OnStartTouch" "Boss_HealthBackup2,Add,75,0,-1"
|
||||
"OnStartTouch" "Boss_Health2,Add,75,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "bossleoric_math_counter1,Add,95,0,-1"
|
||||
"OnStartTouch" "Boss_HealthBackup2,Add,95,0,-1"
|
||||
"OnStartTouch" "Boss_Health2,Add,95,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "leoric_hp_add2"
|
||||
"origin" "-8313 9962 -5386"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "bossleoric_math_counter2,Add,48,0,-1"
|
||||
"OnStartTouch" "Boss_HealthBackup3,Add,48,0,-1"
|
||||
"OnStartTouch" "Boss_Health3,Add,48,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "bossleoric_math_counter2,Add,60,0,-1"
|
||||
"OnStartTouch" "Boss_HealthBackup3,Add,60,0,-1"
|
||||
"OnStartTouch" "Boss_Health3,Add,60,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "meph_tower_add_hp"
|
||||
"origin" "-8334.94 9619.51 3048.5"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "meph_tower_boss_math,Add,60,0,-1"
|
||||
"OnStartTouch" "Boss_HealthBackup4,Add,60,0,-1"
|
||||
"OnStartTouch" "Boss_Health4,Add,60,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "meph_tower_boss_math,Add,105,0,-1"
|
||||
"OnStartTouch" "Boss_HealthBackup4,Add,105,0,-1"
|
||||
"OnStartTouch" "Boss_Health4,Add,105,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;---------------------------
|
||||
; Remove disabling bhop
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "5882.9 9889.5 -776"
|
||||
"classname" "logic_auto"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnMapSpawn" "console,Command,sv_enablebunnyhopping 0,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;---------------------------
|
||||
; Remove invis on zm minion
|
||||
;---------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "demon_knife"
|
||||
"origin" "7459 15168.1 -1315.07"
|
||||
"classname" "weapon_knife"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPlayerPickup" "!activator,AddOutput,rendermode 6,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;---------------------------
|
||||
; Buff azmodan phase 2
|
||||
;---------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s3_azmo_hp_adder_bigboy"
|
||||
"origin" "13179.8 -9888 11764.5"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "bossazmobig_math_counter,Add,60,0,-1"
|
||||
"OnStartTouch" "Boss_Health_azmobig,Add,60,0,-1"
|
||||
"OnStartTouch" "Boss_HealthBackup_azmobig,Add,60,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "bossazmobig_math_counter,Add,85,0,-1"
|
||||
"OnStartTouch" "Boss_Health_azmobig,Add,85,0,-1"
|
||||
"OnStartTouch" "Boss_HealthBackup_azmobig,Add,85,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;---------------------------
|
||||
; Remove broken lava hurt trig
|
||||
;---------------------------
|
||||
|
||||
filter:
|
||||
{
|
||||
"origin" "-12936 2137.58 10872"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
|
||||
;---------------------------
|
||||
; Nerf EX diablo phases
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s4_ending_counter_adder1"
|
||||
"origin" "2944 10784 -10253.8"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "s4_ending_counter1,Add,225,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "s4_ending_counter1,Add,165,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s4_ending_counter_adder2"
|
||||
"origin" "2944 10784 -10227.8"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "s4_ending_counter2,Add,175,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "s4_ending_counter2,Add,135,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s4_ending_counter_adder3"
|
||||
"origin" "2944 10784 -10205.8"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "s4_ending_counter3,Add,125,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "s4_ending_counter3,Add,90,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;---------------------------
|
||||
; Make map harder in some places
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
|
||||
"origin" "10731.5 6249.5 -10477.7"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "console,Command,say *** Tristram gate opens in 25 seconds... ***,0,1"
|
||||
"OnStartTouch" "s3_gate_door,Open,,25,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "console,Command,say *** Tristram gate opens in 30 seconds... ***,0,1"
|
||||
"OnStartTouch" "s3_gate_door,Open,,30,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
|
||||
"origin" "-7171 -3004.5 -1814"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "console,Command,say *** Lower gate breaks in 15 seconds ***,0,1"
|
||||
"OnStartTouch" "s2_tun_break,Break,,15,1"
|
||||
"OnStartTouch" "console,Command,say *** The King kept artifacts of immense power in here... ***,18,1"
|
||||
"OnStartTouch" "console,Command,say *** Search for the one of the Soulstones and capture it! ***,21,1"
|
||||
"OnStartTouch" "s2_relay_npc_spawn3,Trigger,,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "console,Command,say *** Lower gate breaks in 25 seconds ***,0,1"
|
||||
"OnStartTouch" "s2_tun_break,Break,,25,1"
|
||||
"OnStartTouch" "console,Command,say *** The King kept artifacts of immense power in here... ***,28,1"
|
||||
"OnStartTouch" "console,Command,say *** Search for the one of the Soulstones and capture it! ***,31,1"
|
||||
"OnStartTouch" "s2_relay_npc_spawn3,Trigger,,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
|
||||
"origin" "-9940 -13504 8934.55"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "console,Command,say *** SUMMONING A PORTAL IN 20 SECONDS ***,0,1"
|
||||
"OnStartTouch" "s4_swirl,Start,,15,1"
|
||||
"OnStartTouch" "s4_blue_portal,Enable,,20,1"
|
||||
"OnStartTouch" "portal_sound,PlaySound,,20,1"
|
||||
"OnStartTouch" "s4_blue_tp,Enable,,20,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "console,Command,say *** SUMMONING A PORTAL IN 30 SECONDS ***,0,1"
|
||||
"OnStartTouch" "s4_swirl,Start,,25,1"
|
||||
"OnStartTouch" "s4_blue_portal,Enable,,30,1"
|
||||
"OnStartTouch" "portal_sound,PlaySound,,30,1"
|
||||
"OnStartTouch" "s4_blue_tp,Enable,,30,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s3_entrance_door1"
|
||||
"origin" "4256 -9657.47 -7063.99"
|
||||
"classname" "func_movelinear"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnFullyOpen" "!self,Close,,20,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnFullyOpen" "!self,Close,,10,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s3_entrance_door2"
|
||||
"origin" "4256 -10188.2 -7064.01"
|
||||
"classname" "func_movelinear"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnFullyOpen" "!self,Close,,20,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnFullyOpen" "!self,Close,,10,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-8634.5 -7802 -2475.5"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "s2_afk_tp,Enable,,40,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "s2_afk_tp,Enable,,20,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
;---------------------------
|
||||
; Buff zm speed +dmg
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Item_zombie_speed_trigger"
|
||||
"origin" "9714.58 15060.2 -1489.77"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "speed,ModifySpeed,1.1,4,-1"
|
||||
"OnStartTouch" "speed,ModifySpeed,1.35,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "speed,ModifySpeed,1.1,6.5,-1"
|
||||
"OnStartTouch" "speed,ModifySpeed,1.45,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "demon_item_hurt"
|
||||
"origin" "7515 15166.7 -1318.07"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "666"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;---------------------------
|
||||
; Adds tp in avoidable spot on s4
|
||||
;---------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*298"
|
||||
"targetname" "s4_elevator_afk_tp2"
|
||||
"StartDisabled" "1"
|
||||
"target" "s4_hell_tun_dest"
|
||||
"spawnflags" "1"
|
||||
"origin" "-12100 2114 11040"
|
||||
"filtername" "MapFilterT"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
|
||||
;---------------------------
|
||||
; Nerf extra hp for items during azmo
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s3_start_cutscene_relay_e"
|
||||
"origin" "11576 2912 1563.78"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "imperius_hitbox,SetHealth,625,19,-1"
|
||||
"OnTrigger" "tyrael_hitbox1,SetHealth,715,19,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s3_start_cutscene_relay_n"
|
||||
"origin" "11560 2912 1563.78"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "imperius_hitbox,SetHealth,625,19,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s4_ex_ending_relay_stone"
|
||||
"origin" "-11590.7 3008 -6819.05"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "disable_zmspeed_relay,Trigger,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;------------------------------------------------------------------------------------------------------------------------------------
|
||||
; Remove classname specific information on all items because it makes spectators player entities and can trigger items
|
||||
; Also sets up a targetname loop incase it gets reset
|
||||
;------------------------------------------------------------------------------------------------------------------------------------
|
||||
filter:
|
||||
{
|
||||
"origin" "1824.35 12093.5 157.6"
|
||||
"targetname" "filter_imperius"
|
||||
"classname" "filter_activator_class"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "21.2002 -10036.3 5457.93"
|
||||
"targetname" "filter_imperius"
|
||||
"Negated" "Allow entities that match criteria"
|
||||
"filtername" "imperius_player"
|
||||
"classname" "filter_activator_name"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "1917.2 12057.7 157.6"
|
||||
"targetname" "imperius_knife"
|
||||
"classname" "weapon_knife"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPlayerPickup" "!activator,AddOutput,classname imperius_player,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPlayerPickup" "!activator,AddOutput,targetname imperius_player,0,-1"
|
||||
"OnUser1" "!activator,AddOutput,targetname imperius_player,0.01,-1"
|
||||
}
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"origin" "5139.1 14447.9 -690.4"
|
||||
"targetname" "filter_tyrael"
|
||||
"classname" "filter_activator_class"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "21.2002 -10036.3 5457.93"
|
||||
"targetname" "filter_tyrael"
|
||||
"Negated" "Allow entities that match criteria"
|
||||
"filtername" "tyrael_player"
|
||||
"classname" "filter_activator_name"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "5235.2 14412.7 -690.4"
|
||||
"targetname" "tyrael_knife1"
|
||||
"classname" "weapon_knife"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPlayerPickup" "!activator,AddOutput,classname tyrael_player,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPlayerPickup" "!activator,AddOutput,targetname tyrael_player,0,-1"
|
||||
"OnUser1" "!activator,AddOutput,targetname tyrael_player,0.01,-1"
|
||||
}
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"origin" "954 14450 -1079.6"
|
||||
"targetname" "cain_filter"
|
||||
"classname" "filter_activator_class"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "918 14416 -1037.92"
|
||||
"targetname" "cain_knife"
|
||||
"classname" "weapon_knife"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPlayerPickup" "!activator,AddOutput,classname cain_player,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "5882.9 9889.5 -776"
|
||||
"classname" "logic_auto"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnMapSpawn" "player,AddOutput,rendermode 1,0,-1"
|
||||
"OnMapSpawn" "player,AddOutput,maxhealth 150,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "player,AddOutput,rendermode 0,0,-1"
|
||||
"OnMapSpawn" "imperius_ui,Deactivate,,0.1,-1"
|
||||
"OnMapSpawn" "cain_ui,Deactivate,,0.1,-1"
|
||||
"OnMapSpawn" "demon_item_ui,Deactivate,,0.1,-1"
|
||||
"OnMapSpawn" "tyrael_ui1,Deactivate,,0.1,-1"
|
||||
|
||||
"OnMapSpawn" "imperius_ui,Kill,,0,-1"
|
||||
"OnMapSpawn" "cain_ui,Kill,,0,-1"
|
||||
"OnMapSpawn" "demon_item_ui,Kill,,0,-1"
|
||||
"OnMapSpawn" "tyrael_ui1,Kill,,0,-1"
|
||||
|
||||
"OnMapSpawn" "console,Command,say < STRIPPER 3 LOADED >,10,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "5882.9 9889.5 -738"
|
||||
"targetname" "tonemapper"
|
||||
"classname" "env_tonemap_controller"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnMapSpawn" "console,Command,mp_roundtime 30,0,-1"
|
||||
"OnMapSpawn" "math_counter_level,GetValue,,0.02,-1"
|
||||
"OnMapSpawn" "info_target_level,FireUser1,,0,-1"
|
||||
"OnMapSpawn" "console,Command,say *** All Hell Breaks Loose... *** ,4,-1"
|
||||
"OnMapSpawn" "map_fog,TurnOn,,1,-1"
|
||||
"OnMapSpawn" "spawn_teleporter,Enable,,5,-1"
|
||||
"OnMapSpawn" "player,SetDamageFilter,,0,-1"
|
||||
"OnMapSpawn" "imperius_boss_damage_relay,Disable,,0,-1"
|
||||
"OnMapSpawn" "imperius_hitbox,SetDamageFilter,MapFilterT,7,-1"
|
||||
"OnMapSpawn" "hobgoblin_rotate,Start,,2,-1"
|
||||
"OnMapSpawn" "player,AddOutput,rendermode 1,0,-1"
|
||||
"OnMapSpawn" "player,AddOutput,maxhealth 150,0,-1"
|
||||
"OnMapSpawn" "Map_End_Camera,CountPlayersInZone,,1,-1"
|
||||
"OnMapSpawn" "extreme_skybox_brush,Disable,,1,-1"
|
||||
"OnMapSpawn" "player,AddOutput,targetname player_none,0,-1"
|
||||
"OnMapSpawn" "console,Command,sv_enablebunnyhopping 0,0,-1"
|
||||
"OnMapSpawn" "console,Command,zr_infect_spawntime_min 12,0,-1"
|
||||
"OnMapSpawn" "console,Command,zr_infect_spawntime_max 12,0,-1"
|
||||
"OnMapSpawn" "console,Command,zr_respawn_delay 6,0,-1"
|
||||
"OnMapSpawn" "console,Command,zr_ztele_human_before 0,0,-1"
|
||||
"OnMapSpawn" "console,Command,zr_ztele_human_after 0,0,-1"
|
||||
"OnMapSpawn" "console,Command,zr_ztele_zombie 0,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;---------------------------
|
||||
; QoL
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "i_cadeholder_model"
|
||||
"origin" "-2826.21 -10234.1 4865.76"
|
||||
"classname" "prop_dynamic_override"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"renderamt" "95"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "s3_outside_church_dest"
|
||||
"classname" "info_teleport_destination"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "10752 9280 -10529"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "soulstone_breakable"
|
||||
"origin" "-10799.6 2336 -5792"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"damagefilter" "MapFilterCT"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;---------------------------
|
||||
; TP ZM items during tyrael nuke, remove player_none filter in the hurt
|
||||
;---------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*347"
|
||||
"targetname" "tp_safe_tyrael_demon"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"filtername" "Item_zombie_speed_filter"
|
||||
"origin" "5231 14384 -773.99"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*347"
|
||||
"targetname" "tp_safe_tyrael_minion"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"filtername" "demon_item_filter"
|
||||
"origin" "5231 14384 -773.99"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*347"
|
||||
"targetname" "tp_safe_tyrael_heal"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"filtername" "Item_zombie_heal_filter"
|
||||
"origin" "5231 14384 -773.99"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "tp_safe_tyrael_demon"
|
||||
"origin" "5231 14384 -773.99"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "!self,Kill,,0.01,1"
|
||||
"OnStartTouch" "!self,Disable,,0,1"
|
||||
"OnStartTouch" "teleport_tyrael_nuke,Teleport,,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "tp_safe_tyrael_minion"
|
||||
"origin" "5231 14384 -773.99"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "!self,Kill,,0.01,1"
|
||||
"OnStartTouch" "!self,Disable,,0,1"
|
||||
"OnStartTouch" "teleport_tyrael_nuke,Teleport,,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "tp_safe_tyrael_heal"
|
||||
"origin" "5231 14384 -773.99"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "!self,Kill,,0.01,1"
|
||||
"OnStartTouch" "!self,Disable,,0,1"
|
||||
"OnStartTouch" "teleport_tyrael_nuke,Teleport,,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "tyrael_safe_template"
|
||||
"origin" "5139 14431 -690"
|
||||
"classname" "point_template"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"Template02" "tp_safe_tyrael_demon"
|
||||
"Template03" "tp_safe_tyrael_minion"
|
||||
"Template04" "tp_safe_tyrael_heal"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "tyrael_ult_slow"
|
||||
"origin" "5231 14383 -719.99"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damagefilter" "MapFilterT"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;---------------------------
|
||||
; Fix imperius being able to run out of their kill trigger
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "imperius_hitbox"
|
||||
"origin" "1917 12047.7 186.6"
|
||||
"classname" "func_physbox_multiplayer"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "imperius_defense_relay,CancelPending,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;---------------------------
|
||||
; Kill zombies who go through end portal on s2
|
||||
;---------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*97"
|
||||
"targetname" "s2_kill_zm_end_portal"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"filtername" "MapFilterT"
|
||||
"damage" "9999999"
|
||||
"damagecap" "999999"
|
||||
"damagemodel" "0"
|
||||
"damagetype" "0"
|
||||
"nodmgforce" "0"
|
||||
"origin" "-2334.74 -9965.25 -4768.19"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
|
||||
;---------------------------
|
||||
; Add failsafe for zm items getting stuck in nuke prevention room + increase nuke duration
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "5103 14279.7 -671"
|
||||
"targetname" "tyrael_ultima_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "tyrael_ult_slow,Disable,,6.5,-1"
|
||||
"OnTrigger" "teleport_fix_tyrael_nuke,Enable,,7,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "tyrael_ult_slow,Disable,,7.1,-1"
|
||||
"OnTrigger" "teleport_fix_tyrael_nuke,Enable,,8,-1"
|
||||
"OnTrigger" "teleport_fix_tyrael_nuke,Enable,,15,-1"
|
||||
"OnTrigger" "teleport_fix_tyrael_nuke,Disable,,17,-1"
|
||||
|
||||
}
|
||||
}
|
3465
maps/ze_discount_v1_2.cfg
Normal file
3465
maps/ze_discount_v1_2.cfg
Normal file
File diff suppressed because it is too large
Load Diff
1103
maps/ze_dodge_or_die_final.cfg
Executable file
1103
maps/ze_dodge_or_die_final.cfg
Executable file
File diff suppressed because it is too large
Load Diff
1081
maps/ze_dods_elemental_fire_dragon_v6_1.cfg
Executable file
1081
maps/ze_dods_elemental_fire_dragon_v6_1.cfg
Executable file
File diff suppressed because it is too large
Load Diff
@ -17,3 +17,101 @@ add:
|
||||
"OnUse" "!activator,SetdamageFilter,,0.02,-1"
|
||||
"OnUse" "!activator,AddOutput,rendermode 0,0.02,-1"
|
||||
}
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; stage 1 - fix afk teleport glitch spots
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "stage1_tp1"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "1215 538.5 -948.5"
|
||||
}
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*281"
|
||||
"wait" "0.1"
|
||||
"targetname" "stage1_tp1"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "757.5 538.5 -948.5"
|
||||
"classname" "trigger_multiple"
|
||||
"OnStartTouch" "!activator,AddOutput,origin 1171 -1316 -4088,0,-1"
|
||||
}
|
||||
|
||||
;; stage 2,3 - fix afk teleport glitch spots
|
||||
|
||||
add:
|
||||
{
|
||||
"targetname" "porttele1"
|
||||
"target" "teler1"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-7111 14272 -3802.5"
|
||||
"classname" "trigger_teleport"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -474 -280 -130.5,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 474 280 130.5,0.1,1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"hammerid" "135137"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "porttele1,FireUser1,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*152"
|
||||
"targetname" "porttele3"
|
||||
"target" "teler1"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-3486 12487 -3827"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*152"
|
||||
"targetname" "stage3_mars_tp"
|
||||
"target" "hellteleport"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-620 12611.5 -4292"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
|
||||
;; stage 3 - disable zm push after bossfight a bit later
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "telehell1"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "logs1,Kill,,2,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "logs1,Kill,,6,1"
|
||||
}
|
||||
}
|
||||
|
440
maps/ze_doorhug_and_solo_v6_2.cfg
Executable file
440
maps/ze_doorhug_and_solo_v6_2.cfg
Executable file
@ -0,0 +1,440 @@
|
||||
;---------------------------------------
|
||||
;Mode Select Stripper
|
||||
;---------------------------------------
|
||||
add:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "ricca_relay"
|
||||
"origin" "0 0 0"
|
||||
"spawnflags" "0"
|
||||
"StartDisabled" "0"
|
||||
"OnUser1" "Solo_Mode,Kill,,0.00,-1"
|
||||
"OnUser1" "Team_Mode,Kill,,0.00,-1"
|
||||
"OnUser1" "ZM_Mode,Kill,,0.00,-1"
|
||||
"OnUser1" "Pro_Defend_Mode,Kill,,0.00,-1"
|
||||
"OnUser1" "Fog_Mode,Kill,,0.00,-1"
|
||||
"OnUser1" "Spinner_Mode,Kill,,0.00,-1"
|
||||
"OnUser1" "2Boss_Mode,Kill,,0.00,-1"
|
||||
"OnUser1" "Floor_Lava_Mode,Kill,,0.00,-1"
|
||||
"OnUser1" "Tommy_Mode,Kill,,0.00,-1"
|
||||
"OnUser1" "cmd,command,say ***Shino Thigh Highs When***,10.00,-1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"origin" "-2721 974 -728"
|
||||
}
|
||||
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "ricca_relay,FireUser1,,0.01,1"
|
||||
"OnPressed" "Solo_Mode,Trigger,,0.00,1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
}
|
||||
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "Choose_Music,Kill,,40.00,-1"
|
||||
"OnMapSpawn" "cmd,command,say ***Stripper Loaded***,3.00,-1"
|
||||
"OnMapSpawn" "Level_InitCounter,FireUser1,,0.00,1"
|
||||
"OnMapSpawn" "random_mode_or_admin_room_branch,test,,10.00,1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"origin" "-2721 890 -728"
|
||||
}
|
||||
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "ricca_relay,FireUser1,,0.01,1"
|
||||
"OnPressed" "Team_Mode,Trigger,,0.00,1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"origin" "-2721 806 -728"
|
||||
}
|
||||
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "ricca_relay,FireUser1,,0.01,1"
|
||||
"OnPressed" "ZM_Mode,Trigger,,0.00,1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"origin" "-2721 722 -728"
|
||||
}
|
||||
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "ricca_relay,FireUser1,,0.01,1"
|
||||
"OnPressed" "Pro_Defend_Mode,Trigger,,0.00,1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"origin" "-2721 718 -728"
|
||||
}
|
||||
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "ricca_relay,FireUser1,,0.01,1"
|
||||
"OnPressed" "Fog_Mode,Trigger,,0.00,1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"origin" "-2721 654 -728"
|
||||
}
|
||||
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "ricca_relay,FireUser1,,0.01,1"
|
||||
"OnPressed" "Spinner_Mode,Trigger,,0.00,1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"origin" "-2721 590 -728"
|
||||
}
|
||||
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "ricca_relay,FireUser1,,0.01,1"
|
||||
"OnPressed" "2Boss_Mode,Trigger,,0.00,1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"origin" "-2721 526 -728"
|
||||
}
|
||||
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "ricca_relay,FireUser1,,0.01,1"
|
||||
"OnPressed" "Floor_Lava_Mode,Trigger,,0.00,1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"origin" "-2721 462 -728"
|
||||
}
|
||||
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "ricca_relay,FireUser1,,0.01,1"
|
||||
"OnPressed" "Tommy_Mode,Trigger,,0.00,1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "env_sprite"
|
||||
"targetname" "Choose_Music"
|
||||
"origin" "-2721 974 -728"
|
||||
"spawnflags" "1"
|
||||
"model" "sprites/glow1_noz.vmt"
|
||||
"scale" "1"
|
||||
"rendermode" "5"
|
||||
"rendercolor" "251 0 0"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "env_sprite"
|
||||
"targetname" "Choose_Music"
|
||||
"origin" "-2721 890 -728"
|
||||
"spawnflags" "1"
|
||||
"model" "sprites/glow1_noz.vmt"
|
||||
"scale" "1"
|
||||
"rendermode" "5"
|
||||
"rendercolor" "251 201 0"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "env_sprite"
|
||||
"targetname" "Choose_Music"
|
||||
"origin" "-2721 806 -728"
|
||||
"spawnflags" "1"
|
||||
"model" "sprites/glow1_noz.vmt"
|
||||
"scale" "1"
|
||||
"rendermode" "5"
|
||||
"rendercolor" "119 250 1"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "env_sprite"
|
||||
"targetname" "Choose_Music"
|
||||
"origin" "-2721 722 -728"
|
||||
"spawnflags" "1"
|
||||
"model" "sprites/glow1_noz.vmt"
|
||||
"scale" "1"
|
||||
"rendermode" "5"
|
||||
"rendercolor" "0 251 132"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "env_sprite"
|
||||
"targetname" "Choose_Music"
|
||||
"origin" "-2721 718 -728"
|
||||
"spawnflags" "1"
|
||||
"model" "sprites/glow1_noz.vmt"
|
||||
"scale" "1"
|
||||
"rendermode" "5"
|
||||
"rendercolor" "0 125 251"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "env_sprite"
|
||||
"targetname" "Choose_Music"
|
||||
"origin" "-2721 654 -728"
|
||||
"spawnflags" "1"
|
||||
"model" "sprites/glow1_noz.vmt"
|
||||
"scale" "1"
|
||||
"rendermode" "5"
|
||||
"rendercolor" "151 0 251"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "env_sprite"
|
||||
"targetname" "Choose_Music"
|
||||
"origin" "-2721 590 -728"
|
||||
"spawnflags" "1"
|
||||
"model" "sprites/glow1_noz.vmt"
|
||||
"scale" "1"
|
||||
"rendermode" "5"
|
||||
"rendercolor" "250 1 188"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "env_sprite"
|
||||
"targetname" "Choose_Music"
|
||||
"origin" "-2721 526 -728"
|
||||
"spawnflags" "1"
|
||||
"model" "sprites/glow1_noz.vmt"
|
||||
"scale" "1"
|
||||
"rendermode" "5"
|
||||
"rendercolor" "251 0 6"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "env_sprite"
|
||||
"targetname" "Choose_Music"
|
||||
"origin" "-2721 462 -728"
|
||||
"spawnflags" "1"
|
||||
"model" "sprites/glow1_noz.vmt"
|
||||
"scale" "1"
|
||||
"rendermode" "5"
|
||||
"rendercolor" "251 214 0"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Auto_Case"
|
||||
}
|
||||
|
||||
delete:
|
||||
{
|
||||
"OnCase07" "2Boss_Mode,Trigger,,0,-1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "cmd"
|
||||
}
|
||||
|
||||
delete:
|
||||
{
|
||||
"OnUser1" "!self,Command,zr_class_modify zombies health 1000,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnUser1" "!self,Command,zr_class_modify zombies health 30000,0,1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "ZM_Reset"
|
||||
}
|
||||
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "!activator,addoutput,health 30000,0.00,-1"
|
||||
"OnEndTouch" "!activator,addoutput,health 30000,0.00,-1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "ZM_Reset"
|
||||
}
|
||||
|
||||
replace:
|
||||
{
|
||||
"StartDisabled" "0"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"origin" "-2721 806 -728"
|
||||
}
|
||||
|
||||
replace:
|
||||
{
|
||||
"origin" "-2822.83 991.97 -753.97"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "info_target"
|
||||
"targetname" "Level_InitCounter"
|
||||
"origin" "0 0 10"
|
||||
"angles" "0 0 0"
|
||||
"spawnflags" "0"
|
||||
"OnUser1" "mode_branchTemplate,ForceSpawn,,0.00,1"
|
||||
"OnUser1" "random_mode_or_admin_room_branch,AddOutput,classname info_target,0.03,1"
|
||||
"OnUser1" "!self,kill,,0.12,1"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "logic_branch"
|
||||
"targetname" "random_mode_or_admin_room_branch"
|
||||
"InitialValue" "0"
|
||||
"origin" "0 0 20"
|
||||
"OnFalse" "Auto_Case,PickRandom,,0.00,-1"
|
||||
"OnTure" "!self,FireUser1,,0.00,-1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
}
|
||||
|
||||
delete:
|
||||
{
|
||||
"OnMapSpawn" "Auto_Case,PickRandom,,10,-1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"origin" "-2721 206 -728"
|
||||
}
|
||||
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "random_mode_or_admin_room_branch,SetValue,0,0.00,-1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"origin" "-2721 142 -728"
|
||||
}
|
||||
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "random_mode_or_admin_room_branch,SetValue,1,0.00,-1"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "point_template"
|
||||
"targetname" "mode_branchTemplate"
|
||||
"spawnflags" "2"
|
||||
"Template01" "random_mode_or_admin_room_branch"
|
||||
}
|
18
maps/ze_eerie_escape_redux_v2.cfg
Executable file
18
maps/ze_eerie_escape_redux_v2.cfg
Executable file
@ -0,0 +1,18 @@
|
||||
;Platform break fix.
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_movelinear"
|
||||
"targetname" "Laser_Vertical_S2"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnFullyOpen" "laser_relay3_stage2_vertical,Kill,0,-1"
|
||||
"OnFullyOpen" "laser3_hurt_vertical,Kill,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Laser_Vertical_S2_Hurt,Kill,0,-1"
|
||||
}
|
||||
}
|
19
maps/ze_einstein_v7_css1.cfg
Executable file
19
maps/ze_einstein_v7_css1.cfg
Executable file
@ -0,0 +1,19 @@
|
||||
;; _
|
||||
|
||||
;; fix afk teleport
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "0 2960 4128"
|
||||
"classname" "trigger_once"
|
||||
"hammerid" "132695"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "zombie_teleport2,Enable,,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
81
maps/ze_elevator_escape.cfg
Executable file
81
maps/ze_elevator_escape.cfg
Executable file
@ -0,0 +1,81 @@
|
||||
;; _
|
||||
|
||||
;; fix nuke glitch spots
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*98"
|
||||
"targetname" "nuclear_bomb"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "1173 -310 960"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "0"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "20"
|
||||
"damage" "10000"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*98"
|
||||
"targetname" "nuclear_bomb"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "392 -70 1217"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "0"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "20"
|
||||
"damage" "10000"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*98"
|
||||
"targetname" "nuclear_bomb"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-2645 345 1162"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "0"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "20"
|
||||
"damage" "10000"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*98"
|
||||
"targetname" "nuclear_bomb"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-2630 -384 1162"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "0"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "20"
|
||||
"damage" "10000"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
|
||||
;; keep nuke enabled
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "start_destruct"
|
||||
"classname" "func_button"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "nuclear_bomb,Disable,,61,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "afk_killer,Enable,,60,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
94
maps/ze_emerald_b2.cfg
Executable file
94
maps/ze_emerald_b2.cfg
Executable file
@ -0,0 +1,94 @@
|
||||
; Delay water gate
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lever_rotate_01"
|
||||
"classname" "func_door_rotating"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnFullyOpen" "gate_04,Open,,10,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnFullyOpen" "gate_04,Open,,17,-1"
|
||||
}
|
||||
}
|
||||
|
||||
; chat spam knife1
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "guardian_knife1_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "command,Command,say ||| A Guardian has died |||,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "command,Command,say ||| A Guardian has died |||,1,-1"
|
||||
}
|
||||
}
|
||||
|
||||
; chat spam knife2
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "guardian_knife2_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "command,Command,say ||| A Guardian has died |||,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "command,Command,say ||| A Guardian has died |||,1,-1"
|
||||
}
|
||||
}
|
||||
|
||||
; chat spam knife3
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "guardian_knife3_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "command,Command,say ||| A Guardian has died |||,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "command,Command,say ||| A Guardian has died |||,1,-1"
|
||||
}
|
||||
}
|
||||
|
||||
; chat spam knife4
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "guardian_knife4_relay"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "command,Command,say ||| A Guardian has died |||,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "command,Command,say ||| A Guardian has died |||,1,-1"
|
||||
}
|
||||
}
|
@ -78,3 +78,105 @@ filter:
|
||||
{
|
||||
"parentname" "HeliPhysbox_1"
|
||||
}
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; roof for spawn to prevent knifing
|
||||
|
||||
add:
|
||||
{
|
||||
"targetname" "spawn_roof"
|
||||
"vrad_brush_cast_shadows" "0"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "2"
|
||||
"Solidity" "0"
|
||||
"solidbsp" "0"
|
||||
"rendermode" "10"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"origin" "288 -736 513"
|
||||
"invert_exclusion" "0"
|
||||
"InputFilter" "0"
|
||||
"disableshadows" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
"classname" "func_brush"
|
||||
"OnUser1" "!self,AddOutput,solid 2,0,1"
|
||||
"OnUser1" "!self,AddOutput,mins -800 -864 -32,0.1,1"
|
||||
"OnUser1" "!self,AddOutput,maxs 800 864 32,0.1,1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"hammerid" "2329"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "spawn_roof,FireUser1,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;; fix nuke evading spots
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*174"
|
||||
"targetname" "nuke_explode"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "1217 7447.5 -1169"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "64"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "20"
|
||||
"damage" "99999"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*255"
|
||||
"targetname" "nuke_explode"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "2365 5346 -612"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "64"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "20"
|
||||
"damage" "99999"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*255"
|
||||
"targetname" "nuke_explode"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "1927 4038 -812"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "64"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "20"
|
||||
"damage" "99999"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*175"
|
||||
"targetname" "nuke_explode"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "1128 5503 -768"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "64"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "20"
|
||||
"damage" "99999"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
|
||||
|
||||
|
116
maps/ze_escape_stroggos_b4.cfg
Executable file
116
maps/ze_escape_stroggos_b4.cfg
Executable file
@ -0,0 +1,116 @@
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "keypad_pressed"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OutValue" "keypad_output,Add,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OutValue" "srvr_com_1,Command,say *** This keypad has been disabled. Please use the normal route. ***,0,3"
|
||||
}
|
||||
}
|
||||
|
||||
filter:
|
||||
{
|
||||
"targetname" "AFK_cleaner"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "nuke_damage"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"damage" "99999"
|
||||
}
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "info_teleport_destination"
|
||||
"angles" "0 90 0"
|
||||
"targetname" "afktd"
|
||||
"origin" "1456 2592 -656"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "trigger_teleport"
|
||||
"spawnflags" "1"
|
||||
"origin" "-1536 -384 256"
|
||||
"startdisabled" "1"
|
||||
"target" "afktd"
|
||||
"targetname" "afktp"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
"origin" "1108.13 2665.45 -671"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "afktp,AddOutput,solid 2,1,-1"
|
||||
"OnMapSpawn" "afktp,AddOutput,maxs 4608 2688 768,1.1,-1"
|
||||
"OnMapSpawn" "afktp,AddOutput,mins -4608 -2688 -768,1.1,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
"model" "*148"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "srvr_com_1,Command,say *** AFK teleport in 5 seconds ***,15,1"
|
||||
"OnStartTouch" "afktp,Enable,,20,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "mp3_spawn"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"message" "#mysound/stroggos/spawn.mp3"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "mp3_fanfase"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"message" "#mysound/stroggos/fanfase.mp3"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"model" "*67"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "nuke_damage,Disable,,60,1"
|
||||
}
|
||||
}
|
55
maps/ze_escape_the_eye_remix_finb.cfg
Executable file
55
maps/ze_escape_the_eye_remix_finb.cfg
Executable file
@ -0,0 +1,55 @@
|
||||
;; fix teleport/nuke evading spot
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*123"
|
||||
"targetname" "tls"
|
||||
"target" "tlsd"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-596 6959 1033"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
|
||||
;; prevent secret way players from early triggering last button
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "eye_button"
|
||||
"classname" "func_button"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "3073"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "800 3433 515.5"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "command,Command,say +++ FINAL BUTTON IS UNLOCKED +++,35,1"
|
||||
"OnStartTouch" "eye_button,Unlock,,35,1"
|
||||
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "416.5 3592 20.5"
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "command,Command,say +++ FINAL BUTTON IS UNLOCKED +++,40,1"
|
||||
"OnStartTouch" "eye_button,Unlock,,40,1"
|
||||
}
|
||||
}
|
822
maps/ze_esther_cc_zi2.cfg
Normal file
822
maps/ze_esther_cc_zi2.cfg
Normal file
@ -0,0 +1,822 @@
|
||||
;-------------------------------------------
|
||||
; Fixes a music issue in the spawn intro
|
||||
;-------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
"hammerid" "1226582"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "spawnfx,PlaySound,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "spawnfx,PlaySound,,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;-------------------------------------------
|
||||
; Fixes issues in the sewer location
|
||||
;-------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "math_counter"
|
||||
"hammerid" "1061419"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnHitMax" "FogTrap1,Kill,,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMax" "FogTrap1,Break,,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "SewerDoor3"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"lip" "-4"
|
||||
}
|
||||
}
|
||||
|
||||
;------------------------------------------------------------
|
||||
; Fixes the last push that pulls a player when winning map
|
||||
;------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lastpush"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "400"
|
||||
"origin" "-11648 15232 13496"
|
||||
}
|
||||
}
|
||||
|
||||
;-----------------------
|
||||
; Fixes physbox issues
|
||||
;-----------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_physbox"
|
||||
"hammerid" "1128621"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnBreak" "zn_Nightmare_phys,Kill,,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_physbox"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"overridescript" "damping,2.5,rotdamping,100"
|
||||
}
|
||||
}
|
||||
|
||||
;-------------------------------------------
|
||||
; Fixes a a trigger hurt near the dragon
|
||||
;-------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "dragon_push"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "4046.25 -8091.25 4616"
|
||||
}
|
||||
}
|
||||
|
||||
;---------------------------
|
||||
; A teleportation error
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"hammerid" "1308993"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "1"
|
||||
}
|
||||
}
|
||||
|
||||
;---------------------------
|
||||
; Sky camera fix
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"hammerid" "445435"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"fogcolor2" "26 39 45"
|
||||
"fogcolor" "63 97 111"
|
||||
}
|
||||
}
|
||||
|
||||
;---------------------------
|
||||
; Filter targetname fixes
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "filter_ikke_zombie"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" ",,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "!activator,AddOutput,max_health 150,0,-1"
|
||||
"OnPass" "!activator,SetHealth,150,0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "filter_ikke_zombie"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "!activator,SetHealth,150,0,-1"
|
||||
"OnPass" "!activator,AddOutput,max_health 150,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "filter_ikke_zombie,TestActivator,,0,0"
|
||||
}
|
||||
}
|
||||
|
||||
;--------------
|
||||
; ITEM FIXES
|
||||
;--------------
|
||||
|
||||
; Lightning item
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "item_Lightning_Button"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnUser1" "item_lightning_sprite,ToggleSprite,,25,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "item_Lightning_Particle"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"parentname" "lightningFaggot"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "11608.3 -2456.38 2555"
|
||||
}
|
||||
}
|
||||
|
||||
; Shield item
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "item_shield_button"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "!self,FireUser1,,0,1"
|
||||
"OnUser1" "item_shield_sprite,ToggleSprite,,0,1"
|
||||
"OnPressed" "!self,Lock,,0,1"
|
||||
"OnPressed" "!self,Unlock,,25,1"
|
||||
"OnUser1" "item_shield_maker,ForceSpawn,,0,1"
|
||||
"OnUser1" "item_shield_sfx,PlaySound,,0,1"
|
||||
"OnUser1" "item_shield_sprite,ToggleSprite,,25,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "!self,FireUser1,,0,-1"
|
||||
"OnUser1" "item_shield_sprite,ToggleSprite,,0,-1"
|
||||
"OnPressed" "!self,Lock,,0,-1"
|
||||
"OnPressed" "!self,Unlock,,25,-1"
|
||||
"OnUser1" "item_shield_maker,ForceSpawn,,0,-1"
|
||||
"OnUser1" "item_shield_sfx,PlaySound,,0,-1"
|
||||
"OnUser1" "item_shield_sprite,ToggleSprite,,25,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "item_shield_button"
|
||||
"classname" "func_button"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"wait" "-1"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "1025"
|
||||
"wait" "0.1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "item_shield_sfx"
|
||||
"classname" "ambient_generic"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"sourceentityname" "item_shield_button"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "DaFu_Push"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "!activator,IgniteLifetime,5,0,-1"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "600"
|
||||
}
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*118"
|
||||
"targetname" "DaFu_Push"
|
||||
"StartDisabled" "0"
|
||||
"speed" "600"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 180 0"
|
||||
"origin" "9677 -846 10439"
|
||||
"filtername" "filter_zombie"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*117"
|
||||
"targetname" "DaFu_Push"
|
||||
"StartDisabled" "0"
|
||||
"speed" "600"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 270 0"
|
||||
"origin" "9757 -926 10439"
|
||||
"filtername" "filter_zombie"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*116"
|
||||
"targetname" "DaFu_Push"
|
||||
"StartDisabled" "0"
|
||||
"speed" "600"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 0 0"
|
||||
"origin" "9837 -846 10439"
|
||||
"filtername" "filter_zombie"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*119"
|
||||
"targetname" "DaFu_Push"
|
||||
"StartDisabled" "0"
|
||||
"speed" "600"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 90 0"
|
||||
"origin" "9757 -766 10439"
|
||||
"filtername" "filter_zombie"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
|
||||
|
||||
; Pyro item
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "item_pyro_button"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"wait" "-1"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "1025"
|
||||
"wait" "0.1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "item_pyro_maker"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "13826.4 9701.5 5445.21"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "temp_fireThingy_relay"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"targetname" "temp_human_relay"
|
||||
}
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*124"
|
||||
"targetname" "temp_humanFire"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "10251.7 -484.44 11244"
|
||||
"nodmgforce" "0"
|
||||
"filtername" "filter_ikke_menneske"
|
||||
"damagetype" "0"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "10"
|
||||
"damage" "100"
|
||||
"classname" "trigger_hurt"
|
||||
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
|
||||
}
|
||||
|
||||
; Heal item Estus flask
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "temp_ITEM_estus_button"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"wait" "-1"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "1025"
|
||||
"wait" "0.1"
|
||||
}
|
||||
}
|
||||
|
||||
;-----------------
|
||||
; adding torch 1
|
||||
;-----------------
|
||||
add:
|
||||
{
|
||||
"hammerid" "999997"
|
||||
"classname" "weapon_elite"
|
||||
"ammo" "1000"
|
||||
"angles" "0 0 0"
|
||||
"spawnflags" "1"
|
||||
"targetname" "TorchWeapon_phys_1"
|
||||
"origin" "5855.57 -6574.07 4410"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "light_dynamic"
|
||||
"_cone" "60"
|
||||
"_inner_cone" "100"
|
||||
"_light" "162 70 30 100"
|
||||
"angles" "90 0 0"
|
||||
"brightness" "2"
|
||||
"distance" "500"
|
||||
"parentname" "TorchWeapon_phys_1"
|
||||
"pitch" "-90"
|
||||
"spawnflags" "2"
|
||||
"spotlight_radius" "300"
|
||||
"targetname" "TorchWeapon_Light_1"
|
||||
"origin" "5914.5 -6576 4441.19"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "prop_dynamic_override"
|
||||
"angles" "0 0 0"
|
||||
"DisableBoneFollowers" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"ExplodeDamage" "0"
|
||||
"ExplodeRadius" "0"
|
||||
"fademaxdist" "750"
|
||||
"fademindist" "555"
|
||||
"fadescale" "1"
|
||||
"health" "0"
|
||||
"MaxAnimTime" "10"
|
||||
"maxdxlevel" "0"
|
||||
"MinAnimTime" "5"
|
||||
"mindxlevel" "0"
|
||||
"model" "models/props/tools/orc/lightsrc/orc_torch/orc_torch.mdl"
|
||||
"modelscale" ".7"
|
||||
"parentname" "TorchWeapon_phys_1"
|
||||
"PerformanceMode" "0"
|
||||
"pressuredelay" "0"
|
||||
"RandomAnimation" "0"
|
||||
"renderamt" "255"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderfx" "0"
|
||||
"rendermode" "0"
|
||||
"SetBodyGroup" "0"
|
||||
"skin" "0"
|
||||
"solid" "0"
|
||||
"spawnflags" "0"
|
||||
"targetname" "TorchWeapon_prop_1"
|
||||
"origin" "5912 -6575.86 4401.19"
|
||||
}
|
||||
|
||||
;-----------------
|
||||
; adding torch 2
|
||||
;-----------------
|
||||
add:
|
||||
{
|
||||
"hammerid" "999998"
|
||||
"classname" "weapon_elite"
|
||||
"ammo" "1000"
|
||||
"angles" "0 0 0"
|
||||
"spawnflags" "1"
|
||||
"targetname" "TorchWeapon_phys_2"
|
||||
"origin" "2425.07 -7040 4606.81"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "light_dynamic"
|
||||
"_cone" "60"
|
||||
"_inner_cone" "100"
|
||||
"_light" "162 70 30 100"
|
||||
"angles" "90 0 0"
|
||||
"brightness" "2"
|
||||
"distance" "500"
|
||||
"parentname" "TorchWeapon_phys_2"
|
||||
"pitch" "-90"
|
||||
"spawnflags" "2"
|
||||
"spotlight_radius" "300"
|
||||
"targetname" "TorchWeapon_Light_2"
|
||||
"origin" "2484 -7040.14 4628"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "prop_dynamic_override"
|
||||
"angles" "0 0 0"
|
||||
"DisableBoneFollowers" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"ExplodeDamage" "0"
|
||||
"ExplodeRadius" "0"
|
||||
"fademaxdist" "750"
|
||||
"fademindist" "555"
|
||||
"fadescale" "1"
|
||||
"health" "0"
|
||||
"MaxAnimTime" "10"
|
||||
"maxdxlevel" "0"
|
||||
"MinAnimTime" "5"
|
||||
"mindxlevel" "0"
|
||||
"model" "models/props/tools/orc/lightsrc/orc_torch/orc_torch.mdl"
|
||||
"modelscale" ".7"
|
||||
"parentname" "TorchWeapon_phys_2"
|
||||
"PerformanceMode" "0"
|
||||
"pressuredelay" "0"
|
||||
"RandomAnimation" "0"
|
||||
"renderamt" "255"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderfx" "0"
|
||||
"rendermode" "0"
|
||||
"SetBodyGroup" "0"
|
||||
"skin" "0"
|
||||
"solid" "0"
|
||||
"spawnflags" "0"
|
||||
"targetname" "TorchWeapon_prop_2"
|
||||
"origin" "2481.5 -7040 4588"
|
||||
}
|
||||
|
||||
;-----------------
|
||||
; adding torch 3
|
||||
;-----------------
|
||||
add:
|
||||
{
|
||||
"hammerid" "999999"
|
||||
"classname" "weapon_elite"
|
||||
"ammo" "1000"
|
||||
"angles" "0 0 0"
|
||||
"spawnflags" "1"
|
||||
"targetname" "TorchWeapon_phys_3"
|
||||
"origin" "13780 9858.69 5442.74"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "light_dynamic"
|
||||
"_cone" "60"
|
||||
"_inner_cone" "100"
|
||||
"_light" "162 70 30 100"
|
||||
"angles" "90 0 0"
|
||||
"brightness" "2"
|
||||
"distance" "500"
|
||||
"parentname" "TorchWeapon_phys_3"
|
||||
"pitch" "-90"
|
||||
"spawnflags" "2"
|
||||
"spotlight_radius" "300"
|
||||
"targetname" "TorchWeapon_Light_3"
|
||||
"origin" "13838.9 9855.86 5456"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"classname" "prop_dynamic_override"
|
||||
"angles" "0 0 0"
|
||||
"DisableBoneFollowers" "1"
|
||||
"disablereceiveshadows" "1"
|
||||
"disableshadows" "1"
|
||||
"ExplodeDamage" "0"
|
||||
"ExplodeRadius" "0"
|
||||
"fademaxdist" "750"
|
||||
"fademindist" "555"
|
||||
"fadescale" "1"
|
||||
"health" "0"
|
||||
"MaxAnimTime" "10"
|
||||
"maxdxlevel" "0"
|
||||
"MinAnimTime" "5"
|
||||
"mindxlevel" "0"
|
||||
"model" "models/props/tools/orc/lightsrc/orc_torch/orc_torch.mdl"
|
||||
"modelscale" ".7"
|
||||
"parentname" "TorchWeapon_phys_3"
|
||||
"PerformanceMode" "0"
|
||||
"pressuredelay" "0"
|
||||
"RandomAnimation" "0"
|
||||
"renderamt" "255"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderfx" "0"
|
||||
"rendermode" "0"
|
||||
"SetBodyGroup" "0"
|
||||
"skin" "0"
|
||||
"solid" "0"
|
||||
"spawnflags" "0"
|
||||
"targetname" "TorchWeapon_prop_3"
|
||||
"origin" "13836.4 9856 5416"
|
||||
}
|
||||
|
||||
;---------------------------
|
||||
; Disables bhop on the map
|
||||
;---------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "9760 -544 10664"
|
||||
"targetname" "actualwtf"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Verden_Konsollen_Server,Command,sv_enablebunnyhopping 1,1,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Verden_Konsollen_Server,Command,sv_enablebunnyhopping 0,1,-1"
|
||||
"OnTrigger" "ChainSkipBreakFix,AddOutput,angles 0 90 0,4,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;--------------------------------------------------------------------------------------
|
||||
; Fixes the ending push of the map and completly removes gravity from the map itself
|
||||
;--------------------------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lastPush"
|
||||
"origin" "-11648 15232 13432"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "!activator,AddOutput,gravity 0.2,0,-1"
|
||||
"OnStartTouch" "!activator,AddOutput,basevelocity 0 0 400,0,-1"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "1400"
|
||||
"origin" "-11648 15232 13504"
|
||||
}
|
||||
}
|
||||
|
||||
;-------------------------------------------------------------------------------------------
|
||||
; Fixes the issue where players could skip around a pillar before the door actually opens
|
||||
;-------------------------------------------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*48"
|
||||
"targetname" "CaveDragonSkipPillar_break"
|
||||
"spawnobject" "0"
|
||||
"spawnflags" "1"
|
||||
"rendermode" "0"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"propdata" "0"
|
||||
"pressuredelay" "0"
|
||||
"physdamagescale" "1.0"
|
||||
"PerformanceMode" "0"
|
||||
"origin" "3143 -8089 4920"
|
||||
"nodamageforces" "0"
|
||||
"minhealthdmg" "0"
|
||||
"material" "0"
|
||||
"health" "1"
|
||||
"gibdir" "0 0 0"
|
||||
"explosion" "0"
|
||||
"ExplodeRadius" "0"
|
||||
"explodemagnitude" "0"
|
||||
"ExplodeDamage" "0"
|
||||
"disableshadows" "0"
|
||||
"disablereceiveshadows" "0"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "1414 -7998 4638"
|
||||
"classname" "func_button"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "CaveDragonSkipPillar_break,Break,,15,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;--------------------------------------------------------------------------------------------------------------------------
|
||||
; Makes the swinging axes not push players but damage them instead - Zombies can get boosted onto humans path
|
||||
;--------------------------------------------------------------------------------------------------------------------------
|
||||
filter:
|
||||
{
|
||||
"targetname" "Axes_Small_8_90_Push"
|
||||
"origin" "12220.2 -1487.25 3052"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"targetname" "Axes_Small_8_90_Push"
|
||||
"origin" "12220.2 -1551.25 3052"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*60"
|
||||
"targetname" "Axes_Small_8_90_Push"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"parentname" "Axes_Small_8_90_Phys"
|
||||
"origin" "12220.2 -1487.25 3052"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "0"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "99999"
|
||||
"damage" "1000"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*61"
|
||||
"targetname" "Axes_Small_8_90_Push"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"parentname" "Axes_Small_8_90_Phys"
|
||||
"origin" "12220.2 -1551.25 3052"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "0"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "99999"
|
||||
"damage" "1000"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
|
||||
filter:
|
||||
{
|
||||
"targetname" "Axes_Small_10_90_Push"
|
||||
"origin" "12491 -1552 3052"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"targetname" "Axes_Small_10_90_Push"
|
||||
"origin" "12491 -1616 3052"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*57"
|
||||
"targetname" "Axes_Small_10_90_Push"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"parentname" "Axes_Small_10_90_Phys"
|
||||
"origin" "12491 -1552 3052"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "0"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "99999"
|
||||
"damage" "1000"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*58"
|
||||
"targetname" "Axes_Small_10_90_Push"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"parentname" "Axes_Small_10_90_Phys"
|
||||
"origin" "12491 -1616 3052"
|
||||
"nodmgforce" "0"
|
||||
"damagetype" "0"
|
||||
"damagemodel" "0"
|
||||
"damagecap" "99999"
|
||||
"damage" "1000"
|
||||
"classname" "trigger_hurt"
|
||||
}
|
||||
|
||||
;-------------------------------------------------------------------------------------------
|
||||
; Fixes the issue with the chain not being an option when you can just jump over the gap
|
||||
;-------------------------------------------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*48"
|
||||
"targetname" "ChainSkipBreakFix"
|
||||
"spawnobject" "0"
|
||||
"spawnflags" "1"
|
||||
"rendermode" "0"
|
||||
"renderfx" "0"
|
||||
"rendercolor" "255 255 255"
|
||||
"renderamt" "255"
|
||||
"propdata" "0"
|
||||
"pressuredelay" "0"
|
||||
"physdamagescale" "1.0"
|
||||
"PerformanceMode" "0"
|
||||
"origin" "9692 -4840 3520"
|
||||
"nodamageforces" "0"
|
||||
"minhealthdmg" "0"
|
||||
"material" "0"
|
||||
"health" "1"
|
||||
"gibdir" "0 0 0"
|
||||
"explosion" "0"
|
||||
"ExplodeRadius" "0"
|
||||
"explodemagnitude" "0"
|
||||
"ExplodeDamage" "0"
|
||||
"disableshadows" "0"
|
||||
"disablereceiveshadows" "0"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "9692 -4680 3456"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "ChainSkipBreakFix,Break,,1,-1"
|
||||
}
|
||||
}
|
136
maps/ze_exchange_innovation_v1bs.cfg
Executable file
136
maps/ze_exchange_innovation_v1bs.cfg
Executable file
@ -0,0 +1,136 @@
|
||||
========================================================================
|
||||
;; stripper by encap
|
||||
|
||||
;; players can't block elevator
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "elev1"
|
||||
"classname" "func_movelinear"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"blockdamage" "1000"
|
||||
}
|
||||
}
|
||||
|
||||
;; increase elevator speed
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "elev1"
|
||||
"classname" "func_movelinear"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "300"
|
||||
}
|
||||
}
|
||||
|
||||
;; fix boats
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"model" "models/props/de_shacks/boat_smash.mdl"
|
||||
"classname" "prop_dynamic"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"angles" "0 90 0"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "/barco[1-2]/"
|
||||
"classname" "func_tracktrain"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"orientationtype" "2"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "barco_path1"
|
||||
"classname" "path_track"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "1751 3429 1669"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "barco2_path1"
|
||||
"classname" "path_track"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "1970 3240 1669"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "barco_path1"
|
||||
"classname" "path_track"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"angles" "0 45 0"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "barco_path2"
|
||||
"classname" "path_track"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"angles" "0 90 0"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "barco_path5"
|
||||
"classname" "path_track"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"angles" "0 106 0"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "/barco_path[6-8]/"
|
||||
"classname" "path_track"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"angles" "0 99 0"
|
||||
}
|
||||
}
|
||||
|
||||
|
1043
maps/ze_exit_this_earths_atomosphere_c1.cfg
Normal file
1043
maps/ze_exit_this_earths_atomosphere_c1.cfg
Normal file
File diff suppressed because it is too large
Load Diff
@ -4,3 +4,45 @@ filter:
|
||||
"targetname" "explosion"
|
||||
"effect_name" "explosion_huge"
|
||||
}
|
||||
|
||||
|
||||
;; _
|
||||
|
||||
;; prevent spawn camping
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*7"
|
||||
"targetname" "camp"
|
||||
"target" "taso1_tele"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-2176 768 64"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*6"
|
||||
"targetname" "camp"
|
||||
"target" "taso1_tele"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-2176 -1408 64"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "spawn_ovet1"
|
||||
"classname" "func_breakable"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "commands,Command,say ***Teleporting afk players in 10 sec***,35,1"
|
||||
"OnBreak" "camp,Enable,,45,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -161,3 +161,34 @@ modify:
|
||||
"OnStartTouch" "cmd,Command,sv_enablebunnyhopping 0,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
;----------------------------------------------------------------------------
|
||||
; Makes a trigger_teleport so people cannot glitch through wall displacement
|
||||
;----------------------------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*80"
|
||||
"targetname" "displacement_fix_1"
|
||||
"target" "Admin_Room_Back_TD"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "2491.8 -756 192.24"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
;-----------------------------------------------
|
||||
; Fixes unreachable spot on zm mode / all modes
|
||||
;-----------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_rotating"
|
||||
"origin" "2186.96 -1721.24 419.45"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "69"
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -402,7 +402,7 @@ modify:
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Sephiroth_Final_Breakable,AddHealth,175,0,-1"
|
||||
"OnStartTouch" "Sephiroth_Final_Breakable,AddHealth,215,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
@ -429,3 +429,210 @@ add:
|
||||
"disablereceiveshadows" "1"
|
||||
"classname" "func_brush"
|
||||
}
|
||||
|
||||
;------------------------
|
||||
;FIX CORE BARRIER TIMING
|
||||
;------------------------
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"hammerid" "2821489"
|
||||
"classname" "logic_relay"
|
||||
"targetname" "Bomb_Relay_2"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnUser1" "Core_Barrido_Trigger,Enable,,17.5,-1"
|
||||
"OnUser1" "Core_Barrido_Movelinear,Open,,17.5,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnUser1" "Core_Barrido_Trigger,Enable,,18.33,-1"
|
||||
"OnUser1" "Core_Barrido_Movelinear,Open,,18.33,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;------------------------
|
||||
;DYNAMIC ENTWATCH CONFIG
|
||||
;------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "item_bio_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase02" "Global_Server,Command,sm_ewsetshortname 2906432 Bio (Lvl 1),0,-1"
|
||||
"OnCase03" "Global_Server,Command,sm_ewsetshortname 2906432 Bio (Lvl 2),0,-1"
|
||||
"OnCase04" "Global_Server,Command,sm_ewsetshortname 2906432 Bio (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "item_barrier_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase02" "Global_Server,Command,sm_ewsetshortname 2906517 Barrier (Lvl 1),0,-1"
|
||||
"OnCase03" "Global_Server,Command,sm_ewsetshortname 2906517 Barrier (Lvl 2),0,-1"
|
||||
"OnCase04" "Global_Server,Command,sm_ewsetshortname 2906517 Barrier (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "item_wind_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase02" "Global_Server,Command,sm_ewsetshortname 2906834 Wind (Lvl 1),0,-1"
|
||||
"OnCase03" "Global_Server,Command,sm_ewsetshortname 2906834 Wind (Lvl 2),0,-1"
|
||||
"OnCase04" "Global_Server,Command,sm_ewsetshortname 2906834 Wind (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "item_heal_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase02" "Global_Server,Command,sm_ewsetshortname 2907132 Heal (Lvl 1),0,-1"
|
||||
"OnCase03" "Global_Server,Command,sm_ewsetshortname 2907132 Heal (Lvl 2),0,-1"
|
||||
"OnCase04" "Global_Server,Command,sm_ewsetshortname 2907132 Heal (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "item_ice_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase02" "Global_Server,Command,sm_ewsetshortname 2907354 Ice (Lvl 1),0,-1"
|
||||
"OnCase03" "Global_Server,Command,sm_ewsetshortname 2907354 Ice (Lvl 2),0,-1"
|
||||
"OnCase04" "Global_Server,Command,sm_ewsetshortname 2907354 Ice (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "item_water_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase02" "Global_Server,Command,sm_ewsetshortname 2907705 Aqua (Lvl 1),0,-1"
|
||||
"OnCase03" "Global_Server,Command,sm_ewsetshortname 2907705 Aqua (Lvl 2),0,-1"
|
||||
"OnCase04" "Global_Server,Command,sm_ewsetshortname 2907705 Aqua (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "item_fire_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase02" "Global_Server,Command,sm_ewsetshortname 2907860 Fire (Lvl 1),0,-1"
|
||||
"OnCase03" "Global_Server,Command,sm_ewsetshortname 2907860 Fire (Lvl 2),0,-1"
|
||||
"OnCase04" "Global_Server,Command,sm_ewsetshortname 2907860 Fire (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "item_electro_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase02" "Global_Server,Command,sm_setmaxuses 2908013 1,0,-1"
|
||||
"OnCase02" "Global_Server,Command,sm_ewsetshortname 2908013 Electro (Lvl 1),0,-1"
|
||||
"OnCase03" "Global_Server,Command,sm_setmaxuses 2908013 2,0,-1"
|
||||
"OnCase03" "Global_Server,Command,sm_ewsetshortname 2908013 Electro (Lvl 2),0,-1"
|
||||
"OnCase04" "Global_Server,Command,sm_setmaxuses 2908013 3,0,-1"
|
||||
"OnCase04" "Global_Server,Command,sm_ewsetshortname 2908013 Electro (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "item_earth_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase02" "Global_Server,Command,sm_ewsetshortname 2908100 Earth (Lvl 1),0,-1"
|
||||
"OnCase03" "Global_Server,Command,sm_ewsetshortname 2908100 Earth (Lvl 2),0,-1"
|
||||
"OnCase04" "Global_Server,Command,sm_ewsetshortname 2908100 Earth (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "item_gravity_case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase02" "Global_Server,Command,sm_ewsetshortname 2908185 Gravity (Lvl 1),0,-1"
|
||||
"OnCase03" "Global_Server,Command,sm_ewsetshortname 2908185 Gravity (Lvl 2),0,-1"
|
||||
"OnCase04" "Global_Server,Command,sm_ewsetshortname 2908185 Gravity (Lvl 3),0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;--------------------------------------------------------
|
||||
; Fixes 2 new exploits near boss bridge on the pipes
|
||||
;--------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*380"
|
||||
"targetname" "Core_Teleport"
|
||||
"target" "Zombie_Train_Destination"
|
||||
"StartDisabled" "1"
|
||||
"spawnflags" "1"
|
||||
"origin" "-2880 -1344 -6720"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "math_counter"
|
||||
"targetname" "HPCounterIterator"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMin" "pipe_crawl_fix,Kill,,0.02,-1"
|
||||
}
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*52"
|
||||
"targetname" "pipe_crawl_fix"
|
||||
"target" "Zombie_Train_Destination"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "-2624 -64 -6942.76"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
|
54
maps/ze_ffvii_temple_ancient_v5_7.cfg
Normal file
54
maps/ze_ffvii_temple_ancient_v5_7.cfg
Normal file
@ -0,0 +1,54 @@
|
||||
; __ __ ____ _____ _____ ________ __
|
||||
; | \/ |/ __ \| __ \_ _| ____\ \ / /
|
||||
; | \ / | | | | | | || | | |__ \ \_/ /
|
||||
; | |\/| | | | | | | || | | __| \ /
|
||||
; | | | | |__| | |__| || |_| | | |
|
||||
; |_| |_|\____/|_____/_____|_| |_|
|
||||
; Stripper by Małgo 03.09.2022
|
||||
|
||||
;---------------------------------------
|
||||
;Fix Ifrit broken function
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "ifrit_math"
|
||||
"classname" "math_counter"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnHitMin" "Bergan2_body_phys,SetDamageFilter,ct,0,-1"
|
||||
}
|
||||
}
|
||||
;---------------------------------------
|
||||
;Nerf ladder part on stage 2
|
||||
;---------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "2path_cloud_20"
|
||||
"classname" "path_track"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPass" "cloud_model,FireUser1,,17,1"
|
||||
"OnPass" "cloud_train,StartForward,,17,1"
|
||||
"OnPass" "cmd,Command,say **[CLOUD] Hold here for 15 seconds!**,0,1"
|
||||
"OnPass" "cloud_model,FireUser2,,0,1"
|
||||
"OnPass" "cloud_train,Stop,,0,1"
|
||||
"OnPass" "Stage2_door_003,Open,,15,1"
|
||||
"OnPass" "cmd,Command,say **[CLOUD] Wait here! We don't know what waiting downstairs**,15,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPass" "cloud_model,FireUser1,,6,1"
|
||||
"OnPass" "cloud_train,StartForward,,6,1"
|
||||
"OnPass" "cmd,Command,say **[CLOUD] Hold here for 5 seconds!**,0,1"
|
||||
"OnPass" "cloud_model,FireUser2,,0,1"
|
||||
"OnPass" "cloud_train,Stop,,0,1"
|
||||
"OnPass" "Stage2_door_003,Open,,5,1"
|
||||
"OnPass" "cmd,Command,say **[CLOUD] Wait here! We don't know what waiting downstairs**,5,1"
|
||||
}
|
||||
}
|
@ -1,95 +1,370 @@
|
||||
;------------------------------------------------
|
||||
;Replace physics level system with perm entities
|
||||
;------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"classname" "info_target"
|
||||
"targetname" "Stage_CounterInit"
|
||||
"spawnflags" "0"
|
||||
"OnUser1" "Stage_CounterTemplate,ForceSpawn,,0,1"
|
||||
"OnUser1" "Stage_Counter,AddOutput,classname info_target,0.03,1"
|
||||
"OnUser1" "!self,Kill,,0.06,1"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "point_template"
|
||||
"targetname" "Stage_CounterTemplate"
|
||||
"Template01" "Stage_Counter"
|
||||
"spawnflags" "2"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"origin" "-4438 -6314 -4768"
|
||||
"targetname" "TheCurrentLevelPlugin"
|
||||
"min" "0"
|
||||
"max" "7"
|
||||
"startvalue" "0"
|
||||
"classname" "math_counter"
|
||||
"targetname" "Stage_Counter"
|
||||
"startvalue" "7"
|
||||
"StartDisabled" "0"
|
||||
"min" "1"
|
||||
"max" "7"
|
||||
"OnGetValue" "Stage_Case,InValue,,0,-1"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Stage_Case"
|
||||
"Case01" "1"
|
||||
"Case02" "2"
|
||||
"Case03" "3"
|
||||
"Case04" "4"
|
||||
"Case05" "5"
|
||||
"Case06" "6"
|
||||
"Case07" "7"
|
||||
"OnCase01" "Level_1_Start,Trigger,,0.02,-1"
|
||||
"OnCase02" "Level_2_Start,Trigger,,0.02,-1"
|
||||
"OnCase03" "Level_3_Start,Trigger,,0.02,-1"
|
||||
"OnCase04" "Level_4_Start,Trigger,,0.02,-1"
|
||||
"OnCase05" "Level_5_Start,Trigger,,0.02,-1"
|
||||
"OnCase06" "Map_Beaten_Start,Trigger,,0.02,-1"
|
||||
"OnCase07" "Warmup_Start,Trigger,,0.02,-1"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "Stage_CounterInit,FireUser1,,0,1"
|
||||
"OnMapSpawn" "Stage_Counter,GetValue,,0.02,1"
|
||||
}
|
||||
}
|
||||
|
||||
;------------------------------------
|
||||
;Change stage triggers to new system
|
||||
;------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"targetname" "Button_Level_1"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "Brush_*,Enable,,0,-1"
|
||||
"OnPressed" "Brush_Level_1,Disable,,0.05,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "Stage_Counter,SetValue,1,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"targetname" "Button_Level_2"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "Brush_Level_2,Disable,,0.05,-1"
|
||||
"OnPressed" "Brush_*,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "Stage_Counter,SetValue,2,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"targetname" "Button_Level_3"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "Brush_Level_3,Disable,,0.05,-1"
|
||||
"OnPressed" "Brush_*,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "Stage_Counter,SetValue,3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"targetname" "Button_Level_4"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "Brush_Level_4,Disable,,0.05,-1"
|
||||
"OnPressed" "Brush_*,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "Stage_Counter,SetValue,4,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"targetname" "Button_Level_5"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "Brush_Level_5,Disable,,0.05,-1"
|
||||
"OnPressed" "Brush_*,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "Stage_Counter,SetValue,5,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"targetname" "Button_Zombie_Round"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnPressed" "Brush_Map_Beaten,Disable,,0.05,-1"
|
||||
"OnPressed" "Brush_*,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnPressed" "Stage_Counter,SetValue,6,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "Warmup_Start"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Brush_Warmup,Enable,,30,-1"
|
||||
"OnTrigger" "Brush_Level_1,Disable,,30,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
|
||||
"OnTrigger" "Stage_Counter,SetValue,1,30,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Level_1_Start"
|
||||
"classname" "logic_relay"
|
||||
"classname" "math_counter"
|
||||
"targetname" "lvl1_Win_Counter"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnHitMin" "Brush_Level_2,Disable,,0,-1"
|
||||
"OnHitMin" "Brush_Level_1,Enable,,0,-1"
|
||||
"OnHitMin" "Brush_Warmup,Enable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
|
||||
"OnHitMin" "Stage_Counter,SetValue,2,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Level_2_Start"
|
||||
"classname" "logic_relay"
|
||||
"classname" "trigger_once"
|
||||
"targetname" "lvl1_Win_Trigger_CT"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Brush_Warmup,Enable,,0,-1"
|
||||
"OnTrigger" "Brush_Level_1,Enable,,0,-1"
|
||||
"OnTrigger" "Brush_Level_2,Disable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
|
||||
"OnTrigger" "Stage_Counter,SetValue,2,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Level_3_Start"
|
||||
"classname" "logic_relay"
|
||||
"classname" "trigger_once"
|
||||
"targetname" "lvl2_Win_Trigger_CT"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Brush_Warmup,Enable,,0,-1"
|
||||
"OnTrigger" "Brush_Level_1,Enable,,0,-1"
|
||||
"OnTrigger" "Brush_Level_2,Enable,,0,-1"
|
||||
"OnTrigger" "Brush_Level_3,Disable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
|
||||
"OnTrigger" "Stage_Counter,SetValue,3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Level_4_Start"
|
||||
"classname" "logic_relay"
|
||||
"classname" "trigger_once"
|
||||
"targetname" "lvl3_Win_Trigger_CT"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Brush_Warmup,Enable,,0,-1"
|
||||
"OnTrigger" "Brush_Level_1,Enable,,0,-1"
|
||||
"OnTrigger" "Brush_Level_2,Enable,,0,-1"
|
||||
"OnTrigger" "Brush_Level_3,Enable,,0,-1"
|
||||
"OnTrigger" "Brush_Level_4,Disable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1"
|
||||
"OnTrigger" "Stage_Counter,SetValue,4,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Level_5_Start"
|
||||
"classname" "logic_relay"
|
||||
"classname" "trigger_once"
|
||||
"targetname" "lvl4_Win_Trigger_CT"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Brush_Warmup,Enable,,0,-1"
|
||||
"OnTrigger" "Brush_Level_1,Enable,,0,-1"
|
||||
"OnTrigger" "Brush_Level_2,Enable,,0,-1"
|
||||
"OnTrigger" "Brush_Level_3,Enable,,0,-1"
|
||||
"OnTrigger" "Brush_Level_4,Enable,,0,-1"
|
||||
"OnTrigger" "Brush_Level_5,Disable,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1"
|
||||
"OnTrigger" "Stage_Counter,SetValue,5,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Map_Beaten_Start"
|
||||
"classname" "logic_relay"
|
||||
"classname" "trigger_multiple"
|
||||
"targetname" "ZMround_Win_Trigger"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Brush*,Enable,,0,1"
|
||||
"OnTrigger" "Brush_Level_1,Disable,,0.05,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "TheCurrentLevelPlugin,SetValue,7,0,1"
|
||||
"OnTrigger" "Stage_Counter,SetValue,1,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
"targetname" "lvl5_Win_CTs"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Brush*,Enable,,0,1"
|
||||
"OnTrigger" "Brush_Map_Beaten,Disable,,0.05,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Stage_Counter,SetValue,6,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;-------------------------
|
||||
;Cleanup old level system
|
||||
;-------------------------
|
||||
filter:
|
||||
{
|
||||
"classname" "func_brush"
|
||||
"targetname" "/Brush_(Warmup|Map_Beaten|Level_[1-5])/"
|
||||
}
|
||||
|
||||
filter:
|
||||
{
|
||||
"classname" "trigger_once"
|
||||
"targetname" "/Trigger_(Warmup|Map_Beaten|Level_[1-5])/"
|
||||
}
|
||||
|
||||
filter:
|
||||
{
|
||||
"classname" "func_physbox"
|
||||
"targetname" "Phys_Level_Changer"
|
||||
}
|
||||
|
||||
filter:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "Map_Error_Relay"
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnNewGame" "Phys_Level_Changer,EnableMotion,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
@ -149,3 +424,272 @@ modify:
|
||||
"OnTrigger" "antiglitch_lvl4,Disable,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;------------------------
|
||||
;DYNAMIC ENTWATCH CONFIG
|
||||
;------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Darkaga_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 1841846 Dark.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 1841846 Dark.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 1841846 Dark.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Wind_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 1841928 Wind.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 1841928 Wind.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 1841928 Wind.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Heal_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 1841349 Heal.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 1841349 Heal.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 1841349 Heal.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Blizzard_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 1841762 Ice.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 1841762 Ice.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 1841762 Ice.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_fire_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 1841431 Fire.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 1841431 Fire.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 1841431 Fire.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Electro_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 1841678 Electro.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 1841678 Electro.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 1841678 Electro.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Z_Heal_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 1869948 ZM Heal.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 1869948 ZM Heal.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 1869948 ZM Heal.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Z_Fire_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 1870326 ZM Fire.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 1870326 ZM Fire.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 1870326 ZM Fire.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Z_Darkaga_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 1871410 ZM Dark.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 1871410 ZM Dark.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 1871410 ZM Dark.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Z_Warp_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 1871651 ZM Warp.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 1871651 ZM Warp.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 1871651 ZM Warp.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;add dynamic item name to berserk
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Berserk_Case"
|
||||
"hammerid" "3764118"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 3764112 Berserk (Ammo),0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 3764112 Berserk (Speed),0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
;------------------------------------------------------------------------------------
|
||||
; Fixes stage 3 ending for the ball which HP can be increased infinitely
|
||||
;------------------------------------------------------------------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "lvl3_Boss_Killed"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "fix_issue_for_ball_hp_push,Enable,,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*104"
|
||||
"targetname" "fix_issue_for_ball_hp_push"
|
||||
"StartDisabled" "1"
|
||||
"speed" "500"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 270 0"
|
||||
"origin" "10641 6425 2673"
|
||||
"filtername" "Humans_Filter"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*104"
|
||||
"targetname" "fix_issue_for_ball_hp_push"
|
||||
"StartDisabled" "1"
|
||||
"speed" "500"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 270 0"
|
||||
"origin" "10641 6393 2673"
|
||||
"filtername" "Humans_Filter"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*104"
|
||||
"targetname" "fix_issue_for_ball_hp_push"
|
||||
"StartDisabled" "1"
|
||||
"speed" "500"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 270 0"
|
||||
"origin" "10641 6377 2673"
|
||||
"filtername" "Humans_Filter"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*104"
|
||||
"targetname" "fix_issue_for_ball_hp_push"
|
||||
"StartDisabled" "1"
|
||||
"speed" "500"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 270 0"
|
||||
"origin" "10641 6409 2673"
|
||||
"filtername" "Humans_Filter"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*104"
|
||||
"targetname" "fix_issue_for_ball_hp_push"
|
||||
"StartDisabled" "1"
|
||||
"speed" "500"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 270 0"
|
||||
"origin" "10964 6377 2673"
|
||||
"filtername" "Humans_Filter"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
|
||||
add:
|
||||
{
|
||||
"model" "*104"
|
||||
"targetname" "fix_issue_for_ball_hp_push"
|
||||
"StartDisabled" "1"
|
||||
"speed" "500"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 270 0"
|
||||
"origin" "10431 6377 2673"
|
||||
"filtername" "Humans_Filter"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
@ -83,3 +83,5 @@ modify:
|
||||
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 1,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
166
maps/ze_ffxii_paramina_rift_v1_4.cfg_event370
Executable file
166
maps/ze_ffxii_paramina_rift_v1_4.cfg_event370
Executable file
@ -0,0 +1,166 @@
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "Mode_Normal"
|
||||
"origin" "-14312 -11208 -1015"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Cmd,Command,sv_enablebunnyhopping 0,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Cmd,Command,sv_enablebunnyhopping 1,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "Mode_Insane"
|
||||
"origin" "-14296 -11208 -1015"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Cmd,Command,sv_enablebunnyhopping 0,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Cmd,Command,sv_enablebunnyhopping 1,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
"origin" "9600 -14048 -608"
|
||||
"hammerid" "789784"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 0,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
"origin" "8800 -8384 864"
|
||||
"hammerid" "789805"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 1,5,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
"targetname" "End_Gravity"
|
||||
"origin" "6016 -11328 -928"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 0,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_once"
|
||||
"origin" "7552 -3200 -896"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 1,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;Edit the ending (more lasers, guardians have more hp but are slower)
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "math_counter"
|
||||
"targetname" "Guardian_Counter"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"max" "1600"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
"targetname" "Fin_Boss_HealthTrigger"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "Guardian_Counter,Add,38,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Guardian_Counter,Add,58,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_movelinear"
|
||||
"targetname" "Guardian_Move"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "240"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "point_template"
|
||||
"targetname" "Guardian_Temp"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnEntitySpawned" "Laser_Case,PickRandomShuffle,,8,1"
|
||||
"OnEntitySpawned" "Laser_Case,PickRandomShuffle,,10,1"
|
||||
"OnEntitySpawned" "Laser_Case,PickRandom,,12,1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "Fin_Relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Shrine_Gate1,Close,,86,1"
|
||||
"OnTrigger" "Fin_Tesla_Ships,TurnOff,,87,1"
|
||||
"OnTrigger" "Stage2i_CT_Trigger,TouchTest,,94,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Shrine_Gate1,Close,,91,1"
|
||||
"OnTrigger" "Fin_Tesla_Ships,TurnOff,,92,1"
|
||||
"OnTrigger" "Stage2i_CT_Trigger,TouchTest,,99,1"
|
||||
}
|
||||
}
|
137
maps/ze_ffxii_paramina_rift_v1_4.cfg_event_old
Executable file
137
maps/ze_ffxii_paramina_rift_v1_4.cfg_event_old
Executable file
@ -0,0 +1,137 @@
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "Mode_Normal"
|
||||
"origin" "-14312 -11208 -1015"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Cmd,Command,sv_enablebunnyhopping 0,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Cmd,Command,sv_enablebunnyhopping 1,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "Mode_Insane"
|
||||
"origin" "-14296 -11208 -1015"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Cmd,Command,sv_enablebunnyhopping 0,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "Cmd,Command,sv_enablebunnyhopping 1,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
"origin" "9600 -14048 -608"
|
||||
"hammerid" "789784"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 0,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
"origin" "8800 -8384 864"
|
||||
"hammerid" "789805"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 1,5,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
"targetname" "End_Gravity"
|
||||
"origin" "6016 -11328 -928"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 0,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_once"
|
||||
"origin" "7552 -3200 -896"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 1,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
;
|
||||
; EVENT STUFF
|
||||
;
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"origin" "-14328 -11224 -1000"
|
||||
"classname" "func_breakable"
|
||||
"targetname" "Level_Breakable"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnBreak" "Staff_Fire_Filter,AddOutput,OnPass !self:kill::20:1,15,-1"
|
||||
"OnBreak" "Staff_Heal_Filter,AddOutput,OnPass !self:kill::20:1,15,-1"
|
||||
"OnBreak" "Staff_Ice_Filter,AddOutput,OnPass !self:kill::20:1,15,-1"
|
||||
"OnBreak" "Staff_Poison_Filter,AddOutput,OnPass !self:kill::20:1,15,-1"
|
||||
"OnBreak" "Staff_Wind_Filter,AddOutput,OnPass !self:kill::20:1,15,-1"
|
||||
"OnBreak" "Knife_Fire_Filter,AddOutput,OnPass !self:kill::20:1,15,-1"
|
||||
"OnBreak" "Knife_Frost_Filter,AddOutput,OnPass !self:kill::20:1,15,-1"
|
||||
"OnBreak" "Knife_Lure_Filter,AddOutput,OnPass !self:kill::20:1,15,-1"
|
||||
"OnBreak" "Knife_Warp_Filter,AddOutput,OnPass !self:kill::20:1,15,-1"
|
||||
"OnBreak" "Staff_Fire_Filter,AddOutput,OnPass Staff_Fire_Particle:kill::20:1,15,-1"
|
||||
"OnBreak" "Staff_Heal_Filter,AddOutput,OnPass Staff_Heal_Particle:kill::20:1,15,-1"
|
||||
"OnBreak" "Staff_Poison_Filter,AddOutput,OnPass Staff_Poison_Particle:kill::20:1,15,-1"
|
||||
"OnBreak" "Staff_Wind_Filter,AddOutput,OnPass Staff_Wind_Particle:kill::20:1,15,-1"
|
||||
"OnBreak" "Staff_Ice_Filter,AddOutput,OnPass Staff_Ice_Particle:kill::20:1,15,-1"
|
||||
"OnBreak" "Knife_Fire_Filter,AddOutput,OnPass Knife_Fire_Particle:kill::20:1,15,-1"
|
||||
"OnBreak" "Knife_Frost_Filter,AddOutput,OnPass Knife_Frost_Particle:kill::20:1,15,-1"
|
||||
"OnBreak" "Knife_Lure_Filter,AddOutput,OnPass Knife_Lure_Particle:kill::20:1,15,-1"
|
||||
"OnBreak" "Knife_Warp_Filter,AddOutput,OnPass Knife_Warp_Particle:kill::20:1,15,-1"
|
||||
"OnBreak" "Staff_Fire_Filter,AddOutput,OnPass Staff_Fire_Button:kill::20:1,15,-1"
|
||||
"OnBreak" "Staff_Heal_Filter,AddOutput,OnPass Staff_Heal_Button:kill::20:1,15,-1"
|
||||
"OnBreak" "Staff_Poison_Filter,AddOutput,OnPass Staff_Poison_Button:kill::20:1,15,-1"
|
||||
"OnBreak" "Staff_Wind_Filter,AddOutput,OnPass Staff_Wind_Button:kill::20:1,15,-1"
|
||||
"OnBreak" "Staff_Ice_Filter,AddOutput,OnPass Staff_Ice_Button:kill::20:1,15,-1"
|
||||
"OnBreak" "Knife_Fire_Filter,AddOutput,OnPass Knife_Fire_Button:kill::20:1,15,-1"
|
||||
"OnBreak" "Knife_Frost_Filter,AddOutput,OnPass Knife_Frost_Button:kill::20:1,15,-1"
|
||||
"OnBreak" "Knife_Lure_Filter,AddOutput,OnPass Knife_Lure_Button:kill::20:1,15,-1"
|
||||
"OnBreak" "Knife_Warp_Filter,AddOutput,OnPass Knife_Warp_Button:kill::20:1,15,-1"
|
||||
}
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"targetname" "Map_Case_Barrels_Stage2_1"
|
||||
}
|
||||
filter:
|
||||
{
|
||||
"targetname" "Map_Case_Barrels_Stage2_2"
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
//overhaul human item system so its consistent fuckzmstho
|
||||
;overhaul human item system so its consistent fuckzmstho
|
||||
add:
|
||||
{
|
||||
"origin" "-6608 -1780 253"
|
||||
@ -16,7 +16,7 @@ add:
|
||||
"OnCase05" "!activator,AddOutput,classname Level_3,0,-1"
|
||||
}
|
||||
|
||||
//classname crash fix lul
|
||||
;classname crash fix lul
|
||||
add:
|
||||
{
|
||||
"model" "*81"
|
||||
@ -104,7 +104,7 @@ add:
|
||||
"classname" "filter_activator_class"
|
||||
}
|
||||
|
||||
//Make Heal leveling "dynamic" also remove pointless outputs
|
||||
;Make Heal leveling "dynamic" also remove pointless outputs
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -159,7 +159,7 @@ add:
|
||||
"OnPass" "Item_Heal_Level_Case,InValue,3,0,-1"
|
||||
}
|
||||
|
||||
//Make Fire leveling "dynamic" also remove pointless outputs
|
||||
;Make Fire leveling "dynamic" also remove pointless outputs
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -214,7 +214,7 @@ add:
|
||||
"OnPass" "Item_fire_Level_Case,InValue,3,0,-1"
|
||||
}
|
||||
|
||||
//make fire REALLLLLY DYNAMMMIIIIIIC
|
||||
;make fire REALLLLLY DYNAMMMIIIIIIC
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -255,7 +255,7 @@ modify:
|
||||
}
|
||||
}
|
||||
|
||||
//Make Electro leveling "dynamic" also remove pointless outputs
|
||||
;Make Electro leveling "dynamic" also remove pointless outputs
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -310,7 +310,7 @@ add:
|
||||
"OnPass" "Item_Electro_Level_Case,InValue,3,0,-1"
|
||||
}
|
||||
|
||||
//Make Blizzard leveling "dynamic" also remove pointless outputs
|
||||
;Make Blizzard leveling "dynamic" also remove pointless outputs
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -365,7 +365,7 @@ add:
|
||||
"OnPass" "Item_Blizzard_Level_Case,InValue,3,0,-1"
|
||||
}
|
||||
|
||||
//Make Dark leveling "dynamic" also remove pointless outputs
|
||||
;Make Dark leveling "dynamic" also remove pointless outputs
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -420,7 +420,7 @@ add:
|
||||
"OnPass" "Item_Darkaga_Level_Case,InValue,3,0,-1"
|
||||
}
|
||||
|
||||
//make dark REALLLLLY DYNAMMMIIIIIIC
|
||||
;make dark REALLLLLY DYNAMMMIIIIIIC
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -489,7 +489,7 @@ modify:
|
||||
}
|
||||
}
|
||||
|
||||
//Make Wind leveling "dynamic" also remove pointless outputs
|
||||
;Make Wind leveling "dynamic" also remove pointless outputs
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -546,7 +546,7 @@ add:
|
||||
"OnPass" "Item_Wind_Level_Case,InValue,3,0,-1"
|
||||
}
|
||||
|
||||
//make wind REALLLLLY DYNAMMMIIIIIIC
|
||||
;make wind REALLLLLY DYNAMMMIIIIIIC
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
@ -738,3 +738,171 @@ modify:
|
||||
"classname" "trigger_once"
|
||||
}
|
||||
}
|
||||
|
||||
;------------------------------
|
||||
;REMOVE ADMINS ROOM TP EXPLOIT
|
||||
;-----------------------------
|
||||
filter:
|
||||
{
|
||||
"targetname" "Admin_Access_Button"
|
||||
"classname" "func_button"
|
||||
}
|
||||
|
||||
filter:
|
||||
{
|
||||
"targetname" "Admin_Access_Fail_TP"
|
||||
"classname" "trigger_teleport"
|
||||
}
|
||||
|
||||
;------------------------
|
||||
;DYNAMIC ENTWATCH CONFIG
|
||||
;------------------------
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Heal_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 29413 Heal.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 29413 Heal.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 29413 Heal.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_fire_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 29491 Fire.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 29491 Fire.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 29491 Fire.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Electro_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 29734 Electro.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 29734 Electro.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 29734 Electro.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Blizzard_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 29814 Ice.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 29814 Ice.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 29814 Ice.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Darkaga_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 29894 Dark.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 29894 Dark.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 29894 Dark.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Wind_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 29972 Wind.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 29972 Wind.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 29972 Wind.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Z_Heal_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 30269 ZM Heal.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 30269 ZM Heal.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 30269 ZM Heal.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Z_Fire_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 30486 ZM Fire.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 30486 ZM Fire.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 30486 ZM Fire.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Z_Darkaga_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 30712 ZM Dark.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 30712 ZM Dark.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 30712 ZM Dark.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Item_Z_Warp_Level_Case"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnCase01" "cmd,Command,sm_ewsetshortname 30795 ZM Warp.Lv1,0,-1"
|
||||
"OnCase02" "cmd,Command,sm_ewsetshortname 30795 ZM Warp.Lv2,0,-1"
|
||||
"OnCase03" "cmd,Command,sm_ewsetshortname 30795 ZM Warp.Lv3,0,-1"
|
||||
}
|
||||
}
|
||||
|
598
maps/ze_ffxii_salikawood_v1_7s.cfg
Executable file
598
maps/ze_ffxii_salikawood_v1_7s.cfg
Executable file
@ -0,0 +1,598 @@
|
||||
; This shit breaks knives
|
||||
filter:
|
||||
{
|
||||
"classname" "game_weapon_manager"
|
||||
"targetname" "Global_Weapon_Clear"
|
||||
}
|
||||
|
||||
; I REALLY don't know why sometimes people start the round without knives, so here's a bandaid fix
|
||||
add:
|
||||
{
|
||||
"model" "*430"
|
||||
"targetname" "Global_Knife_Equip"
|
||||
"classname" "game_zone_player"
|
||||
"hammerid" "16007489"
|
||||
"OnPlayerOutZone" "Knife,Use,,0,-1"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_auto"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnMapSpawn" "Global_Knife_Equip,CountPlayersInZone,,0.1,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
; Don't use mp_restartgame because it can be nasty
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "Warmup_Mode"
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnUser2" "Server,Command,mp_restartgame 1,60,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnUser2" "Global_Nuke_Control,Trigger,,60,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
; Kill all weapons whenever the map nukes in an attempt to mitigate crashes
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "Global_Nuke_Control"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnTrigger" "weapon*,Kill,,6,1"
|
||||
"OnUser4" "weapon*,Kill,,6,1"
|
||||
}
|
||||
}
|
||||
|
||||
; Disable bhop for obvious reasons
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "point_servercommand"
|
||||
"targetname" "Server"
|
||||
"origin" "11432 -2248 13384"
|
||||
"hammerid" "4905575"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnUser1" "!self,Command,sv_enablebunnyhopping 0,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
; Fix the buyzone on stages 2 and 4
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_buyzone"
|
||||
"model" "*200"
|
||||
"hammerid" "18853461"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"TeamNum" "3"
|
||||
}
|
||||
}
|
||||
|
||||
; Buff King Bomb HP by about 50%
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "KingBomb_Hp_Add_Trigger"
|
||||
"classname" "trigger_multiple"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "KingBomb_Hp_Reset,Add,25,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "KingBomb_Hp_Reset,Add,40,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
; Target TP_AFK* instead of TP_AFK_* because CS:S's retarded name matching code matches J with *
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Manager_TP_AFK_Salikawood"
|
||||
"origin" "11400 -2312 13384"
|
||||
"hammerid" "11180945"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"OnCase01" "TP_AFK*,AddOutput,target TD_AFK_Salikawood_Spawn,0,1"
|
||||
"OnCase02" "TP_AFK*,AddOutput,target TD_AFK_Salikawood_1,0,1"
|
||||
"OnCase03" "TP_AFK*,AddOutput,target TD_AFK_Salikawood_2,0,1"
|
||||
"OnCase04" "TP_AFK*,AddOutput,target TD_AFK_Salikawood_3,0,1"
|
||||
"OnCase05" "TP_AFK*,AddOutput,target TD_AFK_Salikawood_4,0,1"
|
||||
"OnCase06" "TP_AFK*,AddOutput,target TD_AFK_Salikawood_5,0,1"
|
||||
"OnCase07" "TP_AFK*,AddOutput,target TD_AFK_Salikawood_6,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "Manager_TP_AFK_Nabudis"
|
||||
"origin" "11416 -2312 13384"
|
||||
"hammerid" "11426088"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"OnCase01" "TP_AFK*,AddOutput,target TD_AFK_Nabudis_Spawn,0,-1"
|
||||
"OnCase02" "TP_AFK*,AddOutput,target TD_AFK_Nabudis_1Floor_1,0,-1"
|
||||
"OnCase03" "TP_AFK*,AddOutput,target TD_AFK_Nabudis_1Floor_2,0,-1"
|
||||
"OnCase04" "TP_AFK*,AddOutput,target TD_AFK_Jail_Spawn,0,-1"
|
||||
"OnCase05" "TP_AFK*,AddOutput,target TD_AFK_Jail_1,0,-1"
|
||||
"OnCase06" "TP_AFK*,AddOutput,target TD_AFK_Jail_2,0,-1"
|
||||
"OnCase07" "TP_AFK*,AddOutput,target TD_AFK_Jail_3,0,-1"
|
||||
"OnCase08" "TP_AFK*,AddOutput,target TD_AFK_Nabudis_2Floor_1,0,-1"
|
||||
"OnCase09" "TP_AFK*,AddOutput,target TD_AFK_Nabudis_2Floor_2,0,-1"
|
||||
"OnCase15" "TP_AFK*,AddOutput,target TD_AFK_Nabudis_Zalera1,0,-1"
|
||||
"OnCase16" "TP_AFK*,AddOutput,target TD_AFK_Nabudis_Chaos,0,-1"
|
||||
"OnCase13" "TP_AFK*,AddOutput,target TD_AFK_Nabudis_End,0,-1"
|
||||
"OnCase14" "TP_AFK*,AddOutput,target TD_AFK_Trial,0,-1"
|
||||
"OnCase10" "TP_AFK*,AddOutput,target TD_AFK_Nabudis_2Floor_Device,0,-1"
|
||||
"OnCase12" "TP_AFK*,AddOutput,target TD_AFK_Nabudis_1Floor_End,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
; Don't instantly kill the king bomb so it can do its explosion thingy when it dies
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_physbox"
|
||||
"targetname" "KingBomb_Move_Physbox"
|
||||
"origin" "-7104 -5120 -336"
|
||||
"model" "*372"
|
||||
"hammerid" "13482041"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnUser4" "KingBomb_Model,Kill,,0,1"
|
||||
"OnUser4" "KingBomb_Maker_Esper,ClearParent,,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnUser4" "KingBomb_Model,ClearParent,,0,1"
|
||||
"OnUser4" "KingBomb_Maker_Esper,ClearParent,,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
; Buff vortex a bit
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_push"
|
||||
"targetname" "Magick_Vortex_Push"
|
||||
"speed" "125"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"speed" "200"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
; Make blizzard actually freeze zms
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_hurt"
|
||||
"targetname" "Magick_Blizzard_Hurt"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnStartTouch" "!activator,AddOutput,movetype 0,0,-1"
|
||||
"OnStartTouch" "!activator,AddOutput,movetype 2,7,-1"
|
||||
"OnEndTouch" "!activator,AddOutput,movetype 2,0,-1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Speed,ModifySpeed,0,0,-1"
|
||||
"OnStartTouch" "Speed,ModifySpeed,1,7,-1"
|
||||
"OnEndTouch" "Speed,ModifySpeed,1,0,-1"
|
||||
}
|
||||
}
|
||||
|
||||
; Hide the weapon of the ghost zm
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "game_ui"
|
||||
"targetname" "Item_Ghost_Ui"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "64"
|
||||
}
|
||||
}
|
||||
|
||||
; Add proper split teleport for the zombie cages on zalera and chaos bosses
|
||||
add:
|
||||
{
|
||||
"model" "*39"
|
||||
"wait" "1"
|
||||
"targetname" "Zalera_Trigger_ZM"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "-10032 13232 -1112"
|
||||
"classname" "trigger_multiple"
|
||||
"OnStartTouch" "TD_AFK_Nabudis_Zalera,PickRandomShuffle,,0,-1"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_case"
|
||||
"targetname" "TD_AFK_Nabudis_Zalera"
|
||||
"origin" "-10048 13212 -1464"
|
||||
"hammerid" "19689067"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"origin" "-10032 13228 -1112"
|
||||
}
|
||||
}
|
||||
add:
|
||||
{
|
||||
"origin" "-9696 12896 2944"
|
||||
"targetname" "TD_AFK_Nabudis_Chaos"
|
||||
"classname" "logic_case"
|
||||
"OnCase01" "TD_AFK_Nabudis_Chaos1,Teleport,,0,-1"
|
||||
"OnCase02" "TD_AFK_Nabudis_Chaos2,Teleport,,0,-1"
|
||||
"OnCase03" "TD_AFK_Nabudis_Chaos3,Teleport,,0,-1"
|
||||
"OnCase04" "TD_AFK_Nabudis_Chaos4,Teleport,,0,-1"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*39"
|
||||
"wait" "1"
|
||||
"targetname" "Chaos_Trigger_ZM"
|
||||
"StartDisabled" "0"
|
||||
"spawnflags" "1"
|
||||
"origin" "-9696 12896 2944"
|
||||
"classname" "trigger_multiple"
|
||||
"OnStartTouch" "TD_AFK_Nabudis_Chaos,PickRandomShuffle,,0,-1"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "info_teleport_destination"
|
||||
"targetname" "TD_AFK_Nabudis_Chaos"
|
||||
"origin" "-9696 12896 2704"
|
||||
"hammerid" "14102247"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"targetname" "TD_AFK_Nabudis_Chaos1"
|
||||
"classname" "point_teleport"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"target" "!activator"
|
||||
"spawnflags" "0"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "info_teleport_destination"
|
||||
"targetname" "TD_AFK_Nabudis_Chaos"
|
||||
"origin" "-9696 15520 2704"
|
||||
"hammerid" "14102962"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"targetname" "TD_AFK_Nabudis_Chaos2"
|
||||
"angles" "0 235 0"
|
||||
"classname" "point_teleport"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"target" "!activator"
|
||||
"spawnflags" "0"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "info_teleport_destination"
|
||||
"targetname" "TD_AFK_Nabudis_Chaos"
|
||||
"origin" "-12320 15520 2704"
|
||||
"hammerid" "14102964"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"targetname" "TD_AFK_Nabudis_Chaos3"
|
||||
"angles" "0 305 0"
|
||||
"classname" "point_teleport"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"target" "!activator"
|
||||
"spawnflags" "0"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "info_teleport_destination"
|
||||
"targetname" "TD_AFK_Nabudis_Chaos"
|
||||
"origin" "-12320 12896 2704"
|
||||
"hammerid" "14102952"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"targetname" "TD_AFK_Nabudis_Chaos4"
|
||||
"classname" "point_teleport"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"target" "!activator"
|
||||
"spawnflags" "0"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
; Don't give players a chance to make it behind gabranth before he starts running (though with bhop disabled this is pretty much impossible)
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_hurt"
|
||||
"targetname" "Gabranth_Hurt"
|
||||
"origin" "2800 11392 128"
|
||||
"model" "*182"
|
||||
"hammerid" "15149456"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"StartDisabled" "0"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
; Obliterate those who block the puzzle doors
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_door"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"forceclosed" "1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_rotating"
|
||||
"targetname" "Nabudis_Entrance_Puzzle_Rotate"
|
||||
"origin" "-8704 9664 256"
|
||||
"model" "*489"
|
||||
"hammerid" "11256390"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"dmg" "99999"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_door"
|
||||
"targetname" "Nabudis_Entrance_Puzzle_Move_3"
|
||||
"origin" "-8704 9704 448"
|
||||
"model" "*490"
|
||||
"hammerid" "11256396"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"dmg" "99999"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_door"
|
||||
"targetname" "Nabudis_Entrance_Puzzle_Move_4"
|
||||
"origin" "-8896 9704 256"
|
||||
"model" "*491"
|
||||
"hammerid" "11256406"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"dmg" "99999"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_door"
|
||||
"targetname" "Nabudis_Entrance_Puzzle_Move_2"
|
||||
"origin" "-8512 9704 256"
|
||||
"model" "*492"
|
||||
"hammerid" "11256416"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"dmg" "99999"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_door"
|
||||
"targetname" "Nabudis_Entrance_Puzzle_Move_1"
|
||||
"origin" "-8704 9704 64"
|
||||
"model" "*493"
|
||||
"hammerid" "11256426"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"dmg" "99999"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_door"
|
||||
"targetname" "Nabudis_Entrance_Puzzle_Move_Main"
|
||||
"origin" "-8704 9672 256"
|
||||
"model" "*494"
|
||||
"hammerid" "11256442"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"spawnflags" "12"
|
||||
}
|
||||
}
|
||||
|
||||
; Nerf the chaos attack timer
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_timer"
|
||||
"targetname" "Chaos_Timer_Attack"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"refiretime" "14"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
"targetname" "Chaos_Status_Ancient"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnTrigger" "Chaos_Timer_Attack,RefireTime,7,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnUser4" "Chaos_Timer_Attack,RefireTime,10,0,1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "func_button"
|
||||
"targetname" "Mote_Ultra_Cleanse_Button"
|
||||
}
|
||||
delete:
|
||||
{
|
||||
"OnUser4" "Chaos_Timer_Attack,RefireTime,9,0,1"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnUser4" "Chaos_Timer_Attack,RefireTime,15,0,1"
|
||||
}
|
||||
}
|
||||
|
||||
; 1 less edict, because why not
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "info_target"
|
||||
"targetname" "Client_All"
|
||||
"origin" "11432 -2280 13384"
|
||||
"hammerid" "19659244"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"classname" "logic_relay"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
; Move the initial credits message just a little bit up
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "game_text"
|
||||
"targetname" "Global_Hudhint_All"
|
||||
}
|
||||
replace:
|
||||
{
|
||||
"y" "0.45"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
; Add a hud message when a human is inflicted with doom
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "game_text"
|
||||
"targetname" "Global_Hudhint_Single"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnUser3" "!self,AddOutput,message You have been doomed! You will die in 10 seconds unless cure or cleanse is used!,0,-1"
|
||||
"OnUser3" "!self,AddOutput,color 192 64 64,0,-1"
|
||||
"OnUser3" "!self,AddOutput,x -1,0,-1"
|
||||
"OnUser3" "!self,AddOutput,y 0.5,0,-1"
|
||||
"OnUser3" "!self,Display,,0.02,-1"
|
||||
}
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"classname" "trigger_multiple"
|
||||
"targetname" "Zmagick_Doom_Trigger"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "Global_Hudhint_Single,FireUser3,,0,-1"
|
||||
}
|
||||
}
|
@ -307,3 +307,72 @@ add:
|
||||
"OnUser1" "!self,Disable,,0.2,-1"
|
||||
"OnUser1" "!self,FireUser1,,0.22,-1"
|
||||
}
|
||||
|
||||
;----------------------------------------------------------------------------------------------------------
|
||||
; Adds 4 trigger_push to prevent adding infinite HP to the guardian rushing the humans on stage extreme
|
||||
;----------------------------------------------------------------------------------------------------------
|
||||
add:
|
||||
{
|
||||
"model" "*259"
|
||||
"targetname" "fix_infinite_hp_on_extreme"
|
||||
"StartDisabled" "1"
|
||||
"speed" "500"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 90 0"
|
||||
"origin" "5056 -2592 2368"
|
||||
"filtername" "Filter_Team_Humans"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*259"
|
||||
"targetname" "fix_infinite_hp_on_extreme"
|
||||
"StartDisabled" "1"
|
||||
"speed" "500"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 90 0"
|
||||
"origin" "5056 -2528 2368"
|
||||
"filtername" "Filter_Team_Humans"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*259"
|
||||
"targetname" "fix_infinite_hp_on_extreme"
|
||||
"StartDisabled" "1"
|
||||
"speed" "500"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 90 0"
|
||||
"origin" "4352 -2592 2368"
|
||||
"filtername" "Filter_Team_Humans"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
add:
|
||||
{
|
||||
"model" "*259"
|
||||
"targetname" "fix_infinite_hp_on_extreme"
|
||||
"StartDisabled" "1"
|
||||
"speed" "500"
|
||||
"spawnflags" "1"
|
||||
"pushdir" "0 90 0"
|
||||
"origin" "4352 -2528 2368"
|
||||
"filtername" "Filter_Team_Humans"
|
||||
"alternateticksfix" "0"
|
||||
"classname" "trigger_push"
|
||||
}
|
||||
modify:
|
||||
{
|
||||
match:
|
||||
{
|
||||
"targetname" "ZE_Extreme_Ending"
|
||||
"classname" "trigger_once"
|
||||
"origin" "2560 -5504 2224"
|
||||
}
|
||||
insert:
|
||||
{
|
||||
"OnStartTouch" "fix_infinite_hp_on_extreme,Enable,,1,1"
|
||||
}
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user