5ea096e61e
This rounds out the work started in #1548 to complete support for reading the older SendPropArray type array netprops, along with bringing SDKTools' GameRule netprop code in sync with core to add string array support. There aren't many SendPropArray type props around but this opens up a few interesting opportunities for plugin developers, particularly in L4D2 with manipulation of the EMS HUD. Tested reading the `m_vCPPositions` array in TF2, and reading/writing the `m_szScriptedHUDStringSet` EMS HUD netprop in L4D2. Closes #1386. |
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bintools | ||
clientprefs | ||
cstrike | ||
curl | ||
geoip | ||
mysql | ||
pgsql | ||
regex | ||
sdkhooks | ||
sdktools | ||
sqlite | ||
structs | ||
tf2 | ||
topmenus | ||
updater |