Compare commits

...
Author SHA1 Message Date
David Anderson c5e37e15e6 Strip -dev tags for release. 2010-10-30 16:09:37 -07:00
Scott Ehlert c4473acc4e Fixed sample ext makefiles for L4D Linux builds (bug 4681, r+a13=fyren). 2010-10-28 12:41:13 -07:00
Nicholas Hastings 8e845b0a33 Updated TF2 customkill defines (bug 4682, r=fyren). 2010-10-28 10:23:30 -04:00
Scott Ehlert 26c3193653 Fixed loading L4D on Linux (bug 4681, r+a13=dvander). 2010-10-27 22:07:40 -07:00
David Anderson ee19cf4045 Bumped version to 1.3.6-dev. 2010-10-17 14:51:25 -07:00
David Anderson fca7c4f4a3 Added tag sourcemod-1.3.5 for changeset 9de8baa40cc5 2010-10-17 14:49:42 -07:00
David Anderson b811336c1e Removed -dev tag for release. 2010-10-17 12:28:04 -07:00
David Anderson 3fc3ab4372 Updated credits. 2010-10-17 12:26:52 -07:00
David Anderson 6434cc7bf0 Updated changelog. 2010-10-17 12:25:29 -07:00
David Anderson d8e3e7e11d Follow-up fixes to database conf reading (bug 4286, r=fyren, a=blocking). 2010-10-16 22:27:34 -07:00
Fyren 061a958b9f Use SH strings for database configs (bug 4286, r=dvander) 2010-10-16 03:55:28 -07:00
Nicholas Hastings 294afcca2a Updated Gmod gamedata (bug 4652, r=fyren). 2010-10-07 18:36:47 -04:00
Nicholas Hastings e8834ed9cb Updated CSS/DODS/TF2/HL2DM CommitSuicide offset (bug 4650, r=fyren). 2010-10-06 20:48:40 -04:00
Scott Ehlert a37e6bbb8b Triggering build against L4D2 SDK changes.
This should fix sm_kick.
2010-10-05 23:30:42 -07:00
Scott Ehlert 4d007d6b2a Triggering build against L4D1 SDK changes. 2010-10-05 20:05:04 -07:00
Fyren 9527457ca0 Fixed 'sm plugins' public command skipping plugins in recommended listing (bug 4501, r=dvander). 2010-10-04 22:40:47 -04:00
Nicholas Hastings f7d3396001 Added one more missing enum value in tf2_stocks. 2010-10-01 15:24:50 -04:00
Nicholas Hastings 55508e0068 Fixed/updated TF2_DisguisePlayer (bug 4641, r=fyren). 2010-10-01 10:47:58 -04:00
Nicholas Hastings cc691da4d0 Updated more TF2 gamedata and fixed RemoveCondition call (bug 4641, r=fyren). 2010-10-01 09:10:44 -04:00
Nicholas Hastings d05d47139d Shortened names of some symbols in tf2_stocks (bug 4642, r=fyren). 2010-10-01 08:53:09 -04:00
Nicholas Hastings 47e02e0f6c Updated TF2 includes with more defined identifiers (bug 4640, r=dvander). 2010-09-30 23:42:31 -04:00
Nicholas Hastings 5202c1361f Updated HL2DM gamedata (bug 4636, r=fyren). 2010-09-30 20:14:01 -04:00
Nicholas Hastings 1d13430519 Updated DODS gamedata (bug 4638, r=fyren). 2010-09-30 17:29:05 -04:00
Nicholas Hastings 1852813741 Updated TF2 gamedata (bug 4635, r=fyren). 2010-09-30 17:28:28 -04:00
Nicholas Hastings d711c17534 Updated CSS gamedata (bug 4637, r=fyren). 2010-09-30 17:27:26 -04:00
Nicholas Hastings 717606deef forcing build since no good snapshot exists for cstrike 2010-09-08 17:06:31 -04:00
Nicholas Hastings 5d01407ad5 Updated cstrike ext gamedata for 2010-08-26 update (bug 4595, r=fyren). 2010-08-26 22:23:32 -04:00
Nicholas Hastings 41fcefad5f Updated Gmod gamedata, including linux support (bug 4569, r=fyren). 2010-08-24 19:24:09 -04:00
Scott Ehlert 01f912611e Added Alien Swarm build config for sample extension (bug 4530, r+a13=psychonic). 2010-08-20 10:44:03 -05:00
Nicholas Hastings f0ad0b110e Merge. 2010-08-19 21:59:11 -04:00
Nicholas Hastings fb35cf52f5 Fixed timeleft not getting reset on Game_Commencing in CS:S (bug 4557, r=fyren). 2010-08-19 21:57:33 -04:00
Scott Ehlert fe435ca0ab Disabled nextmap plugin on Alien Swarm (bug 4571, r+a13=fyren). 2010-08-16 15:49:47 -05:00
Nicholas Hastings f356cb78f9 Fixed typo in 13fd4d07f246 (bug 4542) 2010-08-05 19:25:07 -04:00
Nicholas Hastings e5d1e0b319 Added initial gamedata for Alien Swarm (bug 4530, r=ds). 2010-08-02 12:28:38 -04:00
Erik Minekus 9188e9f6a9 Fixed typos in some usage replies (bug 4552, r=dvander). 2010-08-02 09:45:35 -04:00
Nicholas Hastings 8e72f57333 Fixed Ignite crash on Fistful of Frags (bug 4556, r=fyren). 2010-08-02 09:37:39 -04:00
Nicholas Hastings df1e56e408 Fixed Firearms Source FireOutput signature (bug 4555, r=fyren). 2010-08-02 09:36:15 -04:00
Scott Ehlert 4afbf67ce1 Fixed potential crash with IMemUtils::FindPattern on Linux (bug 4554, r+a13=dvander). 2010-07-31 16:06:16 -05:00
Scott Ehlert 5c1efcb4d6 Fixed missing version string and compile date for MySQL extension (bug 4547, r+a13=dvander). 2010-07-28 14:51:58 -05:00
Scott Ehlert f3fb84d1d0 Added support for Alien Swarm (bug 4530, r=dvander). 2010-07-28 01:25:27 -05:00
Nicholas Hastings 6cae738f1c Added gamedata for Fistful of Frags (bug 3883, r=fyren). 2010-07-26 19:26:32 -04:00
pheadxdll bff4fe01e3 Added TF2_MakeBleed native to TF2 ext (bug 4542, r=fyren,psychonic). 2010-07-26 11:08:39 -04:00
Zach Callear 959c571fc6 Fixed living players hearing dead players if alltalk is disabled while deadtalk is on (bug 4533, r=fyren). 2010-07-26 08:23:49 -04:00
Nicholas Hastings c5c8b90262 Fixed errors and missing effects caused by missing sprites on L4D2 (bug 4512, r=fyren). 2010-07-26 08:15:52 -04:00
Erik Minekus 8744c1871d Added TF2 object stocks (bug 4536, r=psychonic). 2010-07-23 21:24:07 -04:00
Nicholas Hastings 98a1dc7757 Added gamedata for Firearms: Source (bug 4537 r=fyren). 2010-07-23 21:18:48 -04:00
Nicholas Hastings 4064c6f1c2 Added support for logical entities to gamedata for Synergy. (bug 4534, r=fyren) 2010-07-22 21:40:52 -04:00
Nicholas Hastings 04c2e47a5f Updated TF2 conditions enum and defines (bug 4526, r=fyren) 2010-07-20 11:21:37 -04:00
Nicholas Hastings 2f03f53ab1 Merge. 2010-07-18 15:52:28 -04:00
Nicholas Hastings 0d2819e3b5 Fixed PlayerRunCmd being hooked when not used. (bug 3990, r=fyren) 2010-07-18 15:43:56 -04:00
David Anderson 8d16ac2295 Bumped version to 1.3.5-dev. 2010-07-17 23:37:58 -07:00
David Anderson 714e71b6c3 Added tag sourcemod-1.3.4 for changeset 4d6afc42522c 2010-07-17 23:36:54 -07:00
David Anderson 0c16c6ebe9 Bump version from 1.3.4-dev to release. 2010-07-17 22:42:57 -07:00
David Anderson 1b9ce5f484 Updated changelog for 1.3.4. 2010-07-17 22:41:35 -07:00
Nicholas Hastings c4390478fc Fixed TF2 sigs that broke with recent update (bug 4506, r=fyren) 2010-07-08 21:11:39 -04:00
Scott Ehlert 7d97de8a10 Bleh, fixed compiler error in console.inc caused by previous changeset. 2010-07-07 02:29:23 -05:00
Scott Ehlert 51bee0f420 Added GetConVarDefault() native (bug 4502, r+a13=dvander). 2010-07-07 02:10:57 -05:00
Nicholas Hastings 04642a7cc0 Gmod gamedata update (bug 4489, r=fyren) 2010-07-06 07:31:58 -04:00
David Anderson 8a0a911d43 Fixed bogus assert about name lengths (bug 4486, r=fyren). 2010-07-02 18:12:31 -07:00
Scott Ehlert fae6673957 Added MSVC10 project file for sample extension (bug 4521, r+a13=dvander). 2010-07-15 15:21:43 -05:00
Scott Ehlert 63f50b1e73 Oh, fixed Linux build. 2010-07-15 01:04:52 -05:00
Nicholas Hastings f53746f720 Added forward/detour for TF2's GetHoliday function (bug 4462, r=pred, a13=dvander). 2010-07-15 00:58:42 -05:00
Scott Ehlert 5dd18eeaad Appended OS names to package archives (bug 4395, r+a13=dvander). 2010-07-14 23:45:01 -05:00
Scott Ehlert 7316b6255c Updated docs on replicate and notify params for SetConVar* and ResetConVar (bug 4517, r=pred, a13=dvander). 2010-07-14 20:29:53 -05:00
Scott Ehlert eb2605f1a3 Fixed replicate and notify params on SetConVar* and ResetConVar which didn't work on old engine games (bug 4516, r=pred, a13=dvander).
This also fixes an issue where clients could be notified of convar changes twice on newer engines (Orange Box and later).
2010-07-14 20:29:45 -05:00
Scott Ehlert 01a3a09d96 Made name param of GetConVarName() non-const (bug 4515, r=pred, a13=dvander). 2010-07-14 20:29:29 -05:00
Scott Ehlert 01e7fb463b Triggering a build to compile against L4D2 SDK changes (bug 4509). 2010-07-11 03:06:00 -05:00
Nicholas Hastings f8f6f2cf6c Merge. 2010-06-27 19:24:28 -04:00
_KaszpiR_ 99ae90ecc5 Added FindFlagChar native. (bug 3776, r=dvander) 2010-06-27 19:23:50 -04:00
David Anderson d64125ddd4 Added tag sourcemod-1.3.3 for changeset c5062ca82830 2010-06-24 01:42:39 -07:00
David Anderson 7fb3632fd7 Bumped version to 1.3.4-dev. 2010-06-24 01:25:25 -07:00
94 changed files with 4044 additions and 434 deletions
+1
View File
@@ -6,6 +6,7 @@
# Files generated by Visual Studio
\.aps$
\.ncb$
\.sdf$
\.suo$
\.user$
+3
View File
@@ -6,3 +6,6 @@ b3ffa8a4511c4eadaf533fc790aa6b14f7f0c6ea sourcemod-1.1.2
a71318396392e3c6d0ff31e069a60fbde59e0cea sourcemod-1.3.0
3f33d01fcc28b509bed30f7be07ed215cc000538 sourcemod-1.3.1
a3e8f7a7fdf7f012dd02ad491a2e1ccdad151687 sourcemod-1.3.2
c5062ca8283033cf33f45da6f19e486ca10835ff sourcemod-1.3.3
4d6afc42522c8f416dc45be7af7b145507b00630 sourcemod-1.3.4
9de8baa40cc593d8ca5f976a3357772e804ae9e8 sourcemod-1.3.5
+17 -5
View File
@@ -22,6 +22,8 @@ class SM:
if AMBuild.target['platform'] == 'windows':
self.sdkInfo['darkm'] = {'sdk': 'HL2SDK-DARKM', 'ext': '2.darkm', 'def': '2',
'name': 'DARKMESSIAH'}
self.sdkInfo['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '7',
'name': 'ALIENSWARM'}
if AMBuild.mode == 'config':
#Detect compilers
@@ -40,6 +42,7 @@ class SM:
#Dark Messiah is Windows-only
if AMBuild.target['platform'] == 'windows':
envvars['HL2SDK-DARKM'] = 'hl2sdk-darkm'
envvars['HL2SDK-SWARM'] = 'hl2sdk-swarm'
#Must have a path for each envvar (file a bug if you don't like this)
for i in envvars:
@@ -91,6 +94,7 @@ class SM:
self.vendor = 'msvc'
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CFLAGS', '/MTd')
self.compiler.AddToListVar('POSTLINKFLAGS', '/NODEFAULTLIB:libcmt')
else:
self.compiler.AddToListVar('CFLAGS', '/MT')
self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_DEPRECATE')
@@ -124,8 +128,9 @@ class SM:
if self.vendor == 'gcc':
self.compiler.AddToListVar('CFLAGS', '-O3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Ot')
self.compiler.AddToListVar('CFLAGS', '/Ox')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:ICF')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:REF')
#Debugging
if AMBuild.options.debug == '1':
@@ -200,7 +205,7 @@ class SM:
else:
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
if sdk == 'ep2v' or sdk == 'l4d2':
if sdk in ['ep2v', 'l4d', 'l4d2']:
for i in ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.so', 'libtier0.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
@@ -217,7 +222,10 @@ class SM:
except:
job.AddCommand(SymlinkCommand(link, target))
elif AMBuild.target['platform'] == 'windows':
for lib in ['tier0', 'tier1', 'vstdlib', 'mathlib']:
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
if sdk == 'swarm':
libs.append('interfaces')
for lib in libs:
libPath = os.path.join(sdkPath, 'lib', 'public', lib) + '.lib'
builder.RebuildIfNewer(libPath)
builder['POSTLINKFLAGS'].append(libPath)
@@ -238,7 +246,8 @@ class SM:
info = self.sdkInfo
compiler['CDEFINES'].extend(['SE_' + info[i]['name'] + '=' + info[i]['def'] for i in info])
compiler['CDEFINES'].append('SE_DARKMESSIAH=2')
if AMBuild.target['platform'] != 'windows':
compiler['CDEFINES'].extend(['SE_DARKMESSIAH=2', 'SE_ALIENSWARM=7'])
paths = [['public'], ['public', 'engine'], ['public', 'mathlib'], ['public', 'vstdlib'],
['public', 'tier0'], ['public', 'tier1']]
@@ -255,6 +264,9 @@ class SM:
compiler['CDEFINES'].append('SOURCE_ENGINE=' + info['def'])
if sdk == 'swarm' and AMBuild.target['platform'] == 'windows':
compiler['CDEFINES'].extend(['COMPILER_MSVC', 'COMPILER_MSVC32'])
if sdk == 'ep1':
if AMBuild.target['platform'] == 'linux':
staticLibs = os.path.join(sdkPath, 'linux_sdk')
@@ -268,7 +280,7 @@ class SM:
if not noLink:
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'][0:0] = ['-lm']
if sdk == 'ep2v' or sdk == 'l4d2':
if sdk in ['ep2v', 'l4d', 'l4d2']:
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.so']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.so']
else:
+58
View File
@@ -2,6 +2,64 @@ SourceMod Changelog
----------------------------
SourceMod 1.3.6 [2010-10-31]
URL: http://wiki.alliedmods.net/SourceMod_1.3.6_Release_Notes
User Changes:
- Updated support for latest Left 4 Dead 1 (bug 4682).
Developer Changes:
- Updated TF2 custom kill defines (bug 4681).
----------------------------
SourceMod 1.3.5 [2010-10-17]
URL: http://wiki.alliedmods.net/SourceMod_1.3.5_Release_Notes
User Changes:
- Updated support for CS:S, Garry's Mod, DoD:S, TF2, HL2DM.
- Added support for Firearms: Source (bug 4537).
- Added support for Fistful of Frags (bug 3883).
- Added support for Alien Swarm (bug 4530).
- Fixed living players hearing dead players if alltalk is disabled while deadtalk is on (bug 4533, thanks Zach Callear).
- Fixed timeleft not getting reset on Game_Commencing in CS:S (bug 4557).
- Fixed PlayerRunCmd being hooked when not used (bug 3990).
- Fixed errors and missing effects caused by missing sprites on L4D2 (bug 4512).
- Fixed 'sm plugins' public command skipping plugins in recommended listing (bug 4501).
- Fixed corruption with large database.cfg files (bug 4286).
Developer Changes:
- Added TF2 object stocks (bug 4536).
- Added TF2_MakeBleed native to TF2 ext (bug 4542).
- Added support for logical entities in Synergy (bug 4534).
- Updated TF2 conditions enum and defines (bug 4526).
- Fixed potential crash with IMemUtils::FindPattern on Linux (bug 4554).
----------------------------
SourceMod 1.3.4 [2010-07-18]
URL: http://wiki.alliedmods.net/SourceMod_1.3.4_Release_Notes
User Changes:
- Support for latest TF update (bug 4506).
- Support for latest L4D2 update (bug 4509).
Developer Changes:
- Added FindFlagChar native (bug 3776).
- Added GetConVarDefault native (bug 4502).
- Added forward for TF's GetHoliday function (bug 4462).
----------------------------
SourceMod 1.3.3 [2010-06-23]
URL: http://wiki.alliedmods.net/SourceMod_1.3.3_Release_Notes
+36 -36
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -31,59 +31,59 @@
#ifndef _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_
#define _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_
#if SOURCE_ENGINE >= SE_LEFT4DEAD
class ConCommandBaseIterator
{
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
ICvarIteratorInternal *cvarIter;
#else
ConCommandBase *cvarIter;
#endif
public:
ConCommandBaseIterator()
inline ConCommandBaseIterator() : iter(icvar)
{
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
cvarIter = icvar->FactoryInternalIterator();
cvarIter->SetFirst();
#else
cvarIter = icvar->GetCommands();
#endif
}
~ConCommandBaseIterator()
{
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
g_pMemAlloc->Free(cvarIter);
#endif
iter.SetFirst();
}
inline bool IsValid()
{
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
return cvarIter->IsValid();
#else
return cvarIter != NULL;
#endif
return iter.IsValid();
}
inline void Next()
{
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
cvarIter->Next();
#else
cvarIter = const_cast<ConCommandBase*>(cvarIter->GetNext());
#endif
iter.Next();
}
inline ConCommandBase *Get()
{
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
return cvarIter->Get();
#else
return cvarIter;
#endif
return iter.Get();
}
private:
ICvar::Iterator iter;
};
#else
class ConCommandBaseIterator
{
public:
inline ConCommandBaseIterator()
{
iter = icvar->GetCommands();
}
inline bool IsValid()
{
return iter != NULL;
}
inline void Next()
{
iter = const_cast<ConCommandBase *>(iter->GetNext());
}
inline ConCommandBase *Get()
{
return iter;
}
private:
ConCommandBase *iter;
};
#endif
#endif /* _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_ */
+40 -31
View File
@@ -47,7 +47,7 @@ DBManager g_DBMan;
static bool s_OneTimeThreaderErrorMsg = false;
DBManager::DBManager()
: m_StrTab(512), m_ParseLevel(0), m_ParseState(0), m_pDefault(NULL)
: m_ParseLevel(0), m_ParseState(0), m_pDefault(NULL)
{
}
@@ -104,6 +104,7 @@ void DBManager::OnSourceModShutdown()
m_pQueueLock->DestroyThis();
g_HandleSys.RemoveType(m_DatabaseType, g_pCoreIdent);
g_HandleSys.RemoveType(m_DriverType, g_pCoreIdent);
ClearConfigs();
}
unsigned int DBManager::GetInterfaceVersion()
@@ -133,13 +134,20 @@ void DBManager::OnHandleDestroy(HandleType_t type, void *object)
void DBManager::ReadSMC_ParseStart()
{
m_confs.clear();
ClearConfigs();
m_ParseLevel = 0;
m_ParseState = DBPARSE_LEVEL_NONE;
m_StrTab.Reset();
m_DefDriver.clear();
}
void DBManager::ClearConfigs()
{
List<ConfDbInfo *>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
delete (*iter);
m_confs.clear();
}
ConfDbInfo s_CurInfo;
SMCResult DBManager::ReadSMC_NewSection(const SMCStates *states, const char *name)
{
@@ -159,7 +167,7 @@ SMCResult DBManager::ReadSMC_NewSection(const SMCStates *states, const char *nam
}
} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
s_CurInfo = ConfDbInfo();
s_CurInfo.name = m_StrTab.AddString(name);
s_CurInfo.name = name;
m_ParseState = DBPARSE_LEVEL_DATABASE;
} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
m_ParseLevel++;
@@ -186,16 +194,16 @@ SMCResult DBManager::ReadSMC_KeyValue(const SMCStates *states, const char *key,
{
if (strcmp(value, "default") != 0)
{
s_CurInfo.driver = m_StrTab.AddString(value);
s_CurInfo.driver = value;
}
} else if (strcmp(key, "database") == 0) {
s_CurInfo.database = m_StrTab.AddString(value);
s_CurInfo.database = value;
} else if (strcmp(key, "host") == 0) {
s_CurInfo.host = m_StrTab.AddString(value);
s_CurInfo.host = value;
} else if (strcmp(key, "user") == 0) {
s_CurInfo.user = m_StrTab.AddString(value);
s_CurInfo.user = value;
} else if (strcmp(key, "pass") == 0) {
s_CurInfo.pass = m_StrTab.AddString(value);
s_CurInfo.pass = value;
} else if (strcmp(key, "timeout") == 0) {
s_CurInfo.info.maxTimeout = atoi(value);
} else if (strcmp(key, "port") == 0) {
@@ -206,13 +214,6 @@ SMCResult DBManager::ReadSMC_KeyValue(const SMCStates *states, const char *key,
return SMCResult_Continue;
}
#define ASSIGN_VAR(var) \
if (s_CurInfo.var == -1) { \
s_CurInfo.info.var = ""; \
} else { \
s_CurInfo.info.var = m_StrTab.GetString(s_CurInfo.var); \
}
SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
{
if (m_ParseLevel)
@@ -223,17 +224,26 @@ SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
if (m_ParseState == DBPARSE_LEVEL_DATABASE)
{
/* Set all of the info members to either a blank string
* or the string pointer from the string table.
*/
ASSIGN_VAR(driver);
ASSIGN_VAR(database);
ASSIGN_VAR(host);
ASSIGN_VAR(user);
ASSIGN_VAR(pass);
ConfDbInfo *cdb = new ConfDbInfo();
cdb->name = s_CurInfo.name;
cdb->driver = s_CurInfo.driver;
cdb->host = s_CurInfo.host;
cdb->user = s_CurInfo.user;
cdb->pass = s_CurInfo.pass;
cdb->database = s_CurInfo.database;
cdb->realDriver = s_CurInfo.realDriver;
cdb->info.maxTimeout = s_CurInfo.info.maxTimeout;
cdb->info.port = s_CurInfo.info.port;
cdb->info.driver = cdb->driver.c_str();
cdb->info.database = cdb->database.c_str();
cdb->info.host = cdb->host.c_str();
cdb->info.user = cdb->user.c_str();
cdb->info.pass = cdb->pass.c_str();
/* Save it.. */
m_confs.push_back(s_CurInfo);
m_confs.push_back(cdb);
/* Go up one level */
m_ParseState = DBPARSE_LEVEL_MAIN;
@@ -244,7 +254,6 @@ SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
return SMCResult_Continue;
}
#undef ASSIGN_VAR
void DBManager::ReadSMC_ParseEnd(bool halted, bool failed)
{
@@ -333,10 +342,10 @@ void DBManager::RemoveDriver(IDBDriver *pDriver)
}
/* Make sure NOTHING references this! */
List<ConfDbInfo>::iterator iter;
List<ConfDbInfo *>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
{
ConfDbInfo &db = (*iter);
ConfDbInfo &db = *(*iter);
if (db.realDriver == pDriver)
{
db.realDriver = NULL;
@@ -448,12 +457,12 @@ const DatabaseInfo *DBManager::FindDatabaseConf(const char *name)
ConfDbInfo *DBManager::GetDatabaseConf(const char *name)
{
List<ConfDbInfo>::iterator iter;
List<ConfDbInfo *>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
{
ConfDbInfo &conf = (*iter);
if (strcmp(m_StrTab.GetString(conf.name), name) == 0)
ConfDbInfo &conf = *(*iter);
if (conf.name == name)
{
return &conf;
}
+9 -10
View File
@@ -47,16 +47,15 @@ using namespace SourceHook;
struct ConfDbInfo
{
ConfDbInfo() : name(-1), driver(-1), host(-1), user(-1), pass(-1),
database(-1), realDriver(NULL)
ConfDbInfo() : realDriver(NULL)
{
}
int name;
int driver;
int host;
int user;
int pass;
int database;
String name;
String driver;
String host;
String user;
String pass;
String database;
IDBDriver *realDriver;
DatabaseInfo info;
};
@@ -121,6 +120,7 @@ public:
return m_DatabaseType;
}
private:
void ClearConfigs();
void KillWorkerThread();
private:
CVector<IDBDriver *> m_drivers;
@@ -134,11 +134,10 @@ private:
IMutex *m_pQueueLock; /* Queue safety lock */
IMutex *m_pThinkLock; /* Think-queue lock */
List<ConfDbInfo> m_confs;
List<ConfDbInfo *> m_confs;
HandleType_t m_DriverType;
HandleType_t m_DatabaseType;
String m_DefDriver;
BaseStringTable m_StrTab;
char m_Filename[PLATFORM_MAX_PATH];
unsigned int m_ParseLevel;
unsigned int m_ParseState;
+8 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -161,6 +161,13 @@ void EventManager::FireGameEvent(IGameEvent *pEvent)
Just need to add ourselves as a listener to make our hook on IGameEventManager2::FireEvent work */
}
#if SOURCE_ENGINE >= SE_LEFT4DEAD
int EventManager::GetEventDebugID()
{
return EVENT_DEBUG_ID_INIT;
}
#endif
EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunction, EventHookMode mode)
{
EventHook *pHook;
+4 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -105,6 +105,9 @@ public: // IPluginsListener
void OnPluginUnloaded(IPlugin *plugin);
public: // IGameEventListener2
void FireGameEvent(IGameEvent *pEvent);
#if SOURCE_ENGINE >= SE_LEFT4DEAD
int GetEventDebugID();
#endif
public:
/**
* Get the 'GameEvent' handle type ID.
+6 -4
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -65,6 +65,8 @@ CRemoteExtension::CRemoteExtension(IExtensionInterface *pAPI, const char *filena
#define GAMEFIX "2.l4d"
#elif SOURCE_ENGINE == SE_LEFT4DEAD2
#define GAMEFIX "2.l4d2"
#elif SOURCE_ENGINE == SE_ALIENSWARM
#define GAMEFIX "2.swarm"
#elif SOURCE_ENGINE == SE_ORANGEBOX
#define GAMEFIX "2.ep2"
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
@@ -988,7 +990,7 @@ void CExtensionManager::OnRootConsoleCommand(const char *cmdname, const CCommand
{
if (argcount < 4)
{
g_RootMenu.ConsolePrint("[SM] Usage: sm info <#>");
g_RootMenu.ConsolePrint("[SM] Usage: sm exts info <#>");
return;
}
@@ -996,7 +998,7 @@ void CExtensionManager::OnRootConsoleCommand(const char *cmdname, const CCommand
unsigned int id = atoi(sId);
if (id <= 0)
{
g_RootMenu.ConsolePrint("[SM] Usage: sm info <#>");
g_RootMenu.ConsolePrint("[SM] Usage: sm exts info <#>");
return;
}
@@ -1073,7 +1075,7 @@ void CExtensionManager::OnRootConsoleCommand(const char *cmdname, const CCommand
{
if (argcount < 4)
{
g_RootMenu.ConsolePrint("[SM] Usage: sm unload <#> [code]");
g_RootMenu.ConsolePrint("[SM] Usage: sm exts unload <#> [code]");
return;
}
+3 -1
View File
@@ -117,6 +117,8 @@ static bool DoesEngineMatch(const char *value)
if (strcmp(value, "left4dead") == 0)
#elif SOURCE_ENGINE == SE_LEFT4DEAD2
if (strcmp(value, "left4dead2") == 0)
#elif SOURCE_ENGINE == SE_ALIENSWARM
if (strcmp(value, "alienswarm") == 0)
#else
#error "Unknown engine type"
#endif
@@ -504,7 +506,7 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
void *handle = dlopen(info.dli_fname, RTLD_NOW);
if (handle)
{
#if (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#if (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
final_addr = g_MemUtils.ResolveSymbol(handle, &s_TempSig.sig[1]);
#else
final_addr = dlsym(handle, &s_TempSig.sig[1]);
+1 -3
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -359,13 +359,11 @@ void CHalfLife2::SetEdictStateChanged(edict_t *pEdict, unsigned short offset)
#if SOURCE_ENGINE != SE_DARKMESSIAH
if (g_pSharedChangeInfo != NULL)
{
#if SOURCE_ENGINE != SE_LEFT4DEAD2
if (offset)
{
pEdict->StateChanged(offset);
}
else
#endif
{
pEdict->StateChanged();
}
+15 -4
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -33,6 +33,9 @@
#include <fcntl.h>
#include <link.h>
#include <sys/mman.h>
#define PAGE_SIZE 4096
#define PAGE_ALIGN_UP(x) ((x + PAGE_SIZE - 1) & ~(PAGE_SIZE - 1))
#endif
MemoryUtils g_MemUtils;
@@ -354,14 +357,22 @@ bool MemoryUtils::GetLibraryInfo(const void *libPtr, DynLibInfo &lib)
phdrCount = file->e_phnum;
phdr = reinterpret_cast<Elf32_Phdr *>(baseAddr + file->e_phoff);
/* Add up the memory sizes of segments marked as PT_LOAD as those are the only ones that should be in memory */
for (uint16_t i = 0; i < phdrCount; i++)
{
Elf32_Phdr &hdr = phdr[i];
if (hdr.p_type == PT_LOAD)
/* We only really care about the segment with executable code */
if (hdr.p_type == PT_LOAD && hdr.p_flags == (PF_X|PF_R))
{
lib.memorySize += hdr.p_memsz;
/* From glibc, elf/dl-load.c:
* c->mapend = ((ph->p_vaddr + ph->p_filesz + GLRO(dl_pagesize) - 1)
* & ~(GLRO(dl_pagesize) - 1));
*
* In glibc, the segment file size is aligned up to the nearest page size and
* added to the virtual address of the segment. We just want the size here.
*/
lib.memorySize = PAGE_ALIGN_UP(hdr.p_filesz);
break;
}
}
+1 -1
View File
@@ -2741,6 +2741,6 @@ void CPluginManager::ListPluginsToClient(CPlayer *player, const CCommand &args)
/* Do we actually have more plugins? */
if (iter != m_plugins.end())
{
ClientConsolePrint(e, "To see more, type \"sm plugins %d\"", id + 1);
ClientConsolePrint(e, "To see more, type \"sm plugins %d\"", id);
}
}
+4 -2
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -47,7 +47,9 @@
#include "sm_trie.h"
#include "sourcemod.h"
#include <IRootConsoleMenu.h>
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#if SOURCE_ENGINE == SE_ALIENSWARM
#include "convar_sm_swarm.h"
#elif (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#include "convar_sm_l4d.h"
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#include "convar_sm_ob.h"
+7 -7
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -34,7 +34,7 @@
UserMessages g_UserMsgs;
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#if SOURCE_ENGINE >= SE_LEFT4DEAD
SH_DECL_HOOK3(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int, const char *);
#else
SH_DECL_HOOK2(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int);
@@ -168,13 +168,13 @@ bf_write *UserMessages::StartMessage(int msg_id, const cell_t players[], unsigne
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#if SOURCE_ENGINE >= SE_LEFT4DEAD
buffer = ENGINE_CALL(UserMessageBegin)(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, g_SMAPI->GetUserMessage(msg_id));
#else
buffer = ENGINE_CALL(UserMessageBegin)(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id);
#endif
} else {
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#if SOURCE_ENGINE >= SE_LEFT4DEAD
buffer = engine->UserMessageBegin(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, g_SMAPI->GetUserMessage(msg_id));
#else
buffer = engine->UserMessageBegin(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id);
@@ -316,7 +316,7 @@ void UserMessages::_DecRefCounter()
}
}
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#if SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type)
@@ -346,7 +346,7 @@ bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_typ
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#if SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type)
@@ -500,7 +500,7 @@ void UserMessages::OnMessageEnd_Pre()
{
bf_write *engine_bfw;
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#if SOURCE_ENGINE >= SE_LEFT4DEAD
engine_bfw = ENGINE_CALL(UserMessageBegin)(m_CurRecFilter, m_CurId, g_SMAPI->GetUserMessage(m_CurId));
#else
engine_bfw = ENGINE_CALL(UserMessageBegin)(m_CurRecFilter, m_CurId);
+2 -2
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -79,7 +79,7 @@ public: //IUserMessages
IUserMessageListener *pListener,
bool intercept=false);
public:
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#if SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name);
bf_write *OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name);
#else
+4 -1
View File
@@ -386,7 +386,7 @@ public:
virtual void SetValue( const char *value );
virtual void SetValue( float value );
virtual void SetValue( int value );
#if SOURCE_ENGINE == SE_LEFT4DEAD2
#if SOURCE_ENGINE >= SE_LEFT4DEAD2
virtual void SetValue( Color value );
#endif
@@ -404,6 +404,9 @@ private:
// For CVARs marked FCVAR_NEVER_AS_STRING
virtual void InternalSetFloatValue( float fNewValue );
virtual void InternalSetIntValue( int nValue );
#if SOURCE_ENGINE >= SE_LEFT4DEAD2
virtual void InternalSetColorValue( Color value );
#endif
virtual bool ClampValue( float& value );
virtual void ChangeStringValue( const char *tempVal, float flOldValue );
File diff suppressed because it is too large Load Diff
+2 -1
View File
@@ -328,9 +328,10 @@ void RootConsoleMenu::OnRootConsoleCommand(const char *cmdname, const CCommand &
ConsolePrint(" Matt \"pRED\" Woodrow");
ConsolePrint(" Scott \"DS\" Ehlert");
ConsolePrint(" Fyren");
ConsolePrint(" Nicholas \"psychonic\" Hastings");
ConsolePrint(" Borja \"faluco\" Ferrer");
ConsolePrint(" Pavol \"PM OnoTo\" Marko");
ConsolePrint(" Special thanks to Liam, psychonic, ferret, and Mani");
ConsolePrint(" Special thanks to Liam, ferret, and Mani");
ConsolePrint(" Special thanks to Viper and SteamFriends");
ConsolePrint(" http://www.sourcemod.net/");
}
+17
View File
@@ -505,6 +505,22 @@ static cell_t FindFlagByChar(IPluginContext *pContext, const cell_t *params)
return 1;
}
static cell_t FindFlagChar(IPluginContext *pContext, const cell_t *params)
{
cell_t *addr;
pContext->LocalToPhysAddr(params[2], &addr);
char flagchar;
if (!g_Admins.FindFlagChar((AdminFlag)params[1], &flagchar))
{
return 0;
}
*addr = (cell_t)flagchar;
return 1;
}
static cell_t ReadFlagString(IPluginContext *pContext, const cell_t *params)
{
char *flag;
@@ -561,6 +577,7 @@ REGISTER_NATIVES(adminNatives)
{"CreateAuthMethod", CreateAuthMethod},
{"FindFlagByName", FindFlagByName},
{"FindFlagByChar", FindFlagByChar},
{"FindFlagChar", FindFlagChar},
{"ReadFlagString", ReadFlagString},
{"GetAdmGroupImmunityLevel",GetAdmGroupImmunityLevel},
{"SetAdmGroupImmunityLevel",SetAdmGroupImmunityLevel},
+40 -56
View File
@@ -45,6 +45,7 @@
#include <sm_trie_tpl.h>
#include "Logger.h"
#include "ConsoleDetours.h"
#include "ConCommandBaseIterator.h"
#if SOURCE_ENGINE >= SE_ORANGEBOXVALVE
#define NETMSG_BITS 6
@@ -52,7 +53,7 @@
#define NETMSG_BITS 5
#endif
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#define NET_SETCONVAR 6
#else
#define NET_SETCONVAR 5
@@ -73,15 +74,6 @@ struct GlobCmdIter
List<ConCmdInfo *>::iterator iter;
};
struct ConCmdIter
{
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
ICvarIteratorInternal *pLast;
#else
const ConCommandBase *pLast;
#endif
};
class ConsoleHelpers :
public SMGlobalClass,
public IHandleTypeDispatch
@@ -108,11 +100,7 @@ public:
}
else if (type == htConCmdIter)
{
ConCmdIter *iter = (ConCmdIter * )object;
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
// ICvarIteratorInternal has no virtual destructor
g_pMemAlloc->Free(iter->pLast);
#endif
ConCommandBaseIterator *iter = (ConCommandBaseIterator * )object;
delete iter;
}
}
@@ -120,7 +108,7 @@ public:
{
if (type == htConCmdIter)
{
*pSize = sizeof(ConCmdIter);
*pSize = sizeof(ConCommandBaseIterator);
return true;
}
else if (type == hCmdIterType)
@@ -187,7 +175,7 @@ private:
KTrie<ConCommandBase *> m_CmdFlags;
} s_CommandFlagsHelper;
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if SOURCE_ENGINE < SE_ORANGEBOX
static void ReplicateConVar(ConVar *pConVar)
{
int maxClients = g_Players.GetMaxClients();
@@ -361,7 +349,7 @@ static cell_t sm_SetConVarNum(IPluginContext *pContext, const cell_t *params)
pConVar->SetValue(params[2]);
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if SOURCE_ENGINE < SE_ORANGEBOX
/* Should we replicate it? */
if (params[3] && IsFlagSet(pConVar, FCVAR_REPLICATED))
{
@@ -410,7 +398,7 @@ static cell_t sm_SetConVarFloat(IPluginContext *pContext, const cell_t *params)
float value = sp_ctof(params[2]);
pConVar->SetValue(value);
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if SOURCE_ENGINE < SE_ORANGEBOX
/* Should we replicate it? */
if (params[3] && IsFlagSet(pConVar, FCVAR_REPLICATED))
{
@@ -461,7 +449,7 @@ static cell_t sm_SetConVarString(IPluginContext *pContext, const cell_t *params)
pConVar->SetValue(value);
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if SOURCE_ENGINE < SE_ORANGEBOX
/* Should we replicate it? */
if (params[3] && IsFlagSet(pConVar, FCVAR_REPLICATED))
{
@@ -492,7 +480,7 @@ static cell_t sm_ResetConVar(IPluginContext *pContext, const cell_t *params)
pConVar->Revert();
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if SOURCE_ENGINE < SE_ORANGEBOX
/* Should we replicate it? */
if (params[3] && IsFlagSet(pConVar, FCVAR_REPLICATED))
{
@@ -509,6 +497,24 @@ static cell_t sm_ResetConVar(IPluginContext *pContext, const cell_t *params)
return 1;
}
static cell_t GetConVarDefault(IPluginContext *pContext, const cell_t *params)
{
Handle_t hndl = static_cast<Handle_t>(params[1]);
HandleError err;
ConVar *pConVar;
if ((err=g_ConVarManager.ReadConVarHandle(hndl, &pConVar))
!= HandleError_None)
{
return pContext->ThrowNativeError("Invalid convar handle %x (error %d)", hndl, err);
}
size_t bytes;
pContext->StringToLocalUTF8(params[2], params[3], pConVar->GetDefault(), &bytes);
return bytes;
}
static cell_t sm_GetConVarFlags(IPluginContext *pContext, const cell_t *params)
{
Handle_t hndl = static_cast<Handle_t>(params[1]);
@@ -1184,7 +1190,7 @@ static cell_t GetCommandFlags(IPluginContext *pContext, const cell_t *params)
static cell_t FindFirstConCommand(IPluginContext *pContext, const cell_t *params)
{
Handle_t hndl;
ConCmdIter *pIter;
ConCommandBaseIterator *pIter;
cell_t *pIsCmd, *pFlags;
const ConCommandBase *pConCmd;
const char *desc;
@@ -1192,21 +1198,15 @@ static cell_t FindFirstConCommand(IPluginContext *pContext, const cell_t *params
pContext->LocalToPhysAddr(params[3], &pIsCmd);
pContext->LocalToPhysAddr(params[4], &pFlags);
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
ICvarIteratorInternal *cvarIter = icvar->FactoryInternalIterator();
cvarIter->SetFirst();
if (!cvarIter->IsValid())
pIter = new ConCommandBaseIterator();
if (!pIter->IsValid())
{
delete pIter;
return BAD_HANDLE;
}
pConCmd = cvarIter->Get();
#else
pConCmd = icvar->GetCommands();
if (pConCmd == NULL)
{
return BAD_HANDLE;
}
#endif
pConCmd = pIter->Get();
pContext->StringToLocalUTF8(params[1], params[2], pConCmd->GetName(), NULL);
*pIsCmd = pConCmd->IsCommand() ? 1 : 0;
@@ -1218,13 +1218,6 @@ static cell_t FindFirstConCommand(IPluginContext *pContext, const cell_t *params
pContext->StringToLocalUTF8(params[5], params[6], (desc && desc[0]) ? desc : "", NULL);
}
pIter = new ConCmdIter;
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
pIter->pLast = cvarIter;
#else
pIter->pLast = pConCmd;
#endif
if ((hndl = g_HandleSys.CreateHandle(htConCmdIter, pIter, pContext->GetIdentity(), g_pCoreIdent, NULL))
== BAD_HANDLE)
{
@@ -1238,7 +1231,7 @@ static cell_t FindFirstConCommand(IPluginContext *pContext, const cell_t *params
static cell_t FindNextConCommand(IPluginContext *pContext, const cell_t *params)
{
HandleError err;
ConCmdIter *pIter;
ConCommandBaseIterator *pIter;
cell_t *pIsCmd, *pFlags;
const char *desc;
const ConCommandBase *pConCmd;
@@ -1249,27 +1242,17 @@ static cell_t FindNextConCommand(IPluginContext *pContext, const cell_t *params)
return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[1], err);
}
if (pIter->pLast == NULL)
if (!pIter->IsValid())
{
return 0;
}
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
ICvarIteratorInternal *cvarIter = pIter->pLast;
cvarIter->Next();
if (!cvarIter->IsValid())
pIter->Next();
if (!pIter->IsValid())
{
return 0;
}
pConCmd = cvarIter->Get();
#else
pConCmd = pIter->pLast->GetNext();
if (pConCmd == NULL)
{
return 0;
}
pIter->pLast = pConCmd;
#endif
pConCmd = pIter->Get();
pContext->LocalToPhysAddr(params[4], &pIsCmd);
pContext->LocalToPhysAddr(params[5], &pFlags);
@@ -1409,6 +1392,7 @@ REGISTER_NATIVES(consoleNatives)
{"GetConVarBounds", sm_GetConVarBounds},
{"SetConVarBounds", sm_SetConVarBounds},
{"QueryClientConVar", sm_QueryClientConVar},
{"GetConVarDefault", GetConVarDefault},
{"RegServerCmd", sm_RegServerCmd},
{"RegConsoleCmd", sm_RegConsoleCmd},
{"GetCmdArgString", sm_GetCmdArgString},
+12 -12
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -859,7 +859,7 @@ static cell_t FindDataMapOffs(IPluginContext *pContext, const cell_t *params)
}
}
return td->fieldOffset[TD_OFFSET_NORMAL];
return GetTypeDescOffs(td);
}
static cell_t GetEntDataString(IPluginContext *pContext, const cell_t *params)
@@ -1003,7 +1003,7 @@ static cell_t GetEntProp(IPluginContext *pContext, const cell_t *params)
td->fieldType);
}
offset = td->fieldOffset[TD_OFFSET_NORMAL];
offset = GetTypeDescOffs(td);
break;
}
case Prop_Send:
@@ -1092,7 +1092,7 @@ static cell_t SetEntProp(IPluginContext *pContext, const cell_t *params)
td->fieldType);
}
offset = td->fieldOffset[TD_OFFSET_NORMAL];
offset = GetTypeDescOffs(td);
break;
}
case Prop_Send:
@@ -1183,7 +1183,7 @@ static cell_t GetEntPropFloat(IPluginContext *pContext, const cell_t *params)
FIELD_TIME);
}
offset = td->fieldOffset[TD_OFFSET_NORMAL];
offset = GetTypeDescOffs(td);
break;
}
case Prop_Send:
@@ -1252,7 +1252,7 @@ static cell_t SetEntPropFloat(IPluginContext *pContext, const cell_t *params)
FIELD_TIME);
}
offset = td->fieldOffset[TD_OFFSET_NORMAL];
offset = GetTypeDescOffs(td);
break;
}
case Prop_Send:
@@ -1324,7 +1324,7 @@ static cell_t GetEntPropEnt(IPluginContext *pContext, const cell_t *params)
FIELD_EHANDLE);
}
offset = td->fieldOffset[TD_OFFSET_NORMAL];
offset = GetTypeDescOffs(td);
break;
}
case Prop_Send:
@@ -1392,7 +1392,7 @@ static cell_t SetEntPropEnt(IPluginContext *pContext, const cell_t *params)
FIELD_EHANDLE);
}
offset = td->fieldOffset[TD_OFFSET_NORMAL];
offset = GetTypeDescOffs(td);
break;
}
case Prop_Send:
@@ -1483,7 +1483,7 @@ static cell_t GetEntPropVector(IPluginContext *pContext, const cell_t *params)
FIELD_POSITION_VECTOR);
}
offset = td->fieldOffset[TD_OFFSET_NORMAL];
offset = GetTypeDescOffs(td);
break;
}
case Prop_Send:
@@ -1559,7 +1559,7 @@ static cell_t SetEntPropVector(IPluginContext *pContext, const cell_t *params)
FIELD_POSITION_VECTOR);
}
offset = td->fieldOffset[TD_OFFSET_NORMAL];
offset = GetTypeDescOffs(td);
break;
}
case Prop_Send:
@@ -1646,7 +1646,7 @@ static cell_t GetEntPropString(IPluginContext *pContext, const cell_t *params)
bIsStringIndex = (td->fieldType != FIELD_CHARACTER);
offset = td->fieldOffset[TD_OFFSET_NORMAL];
offset = GetTypeDescOffs(td);
break;
}
case Prop_Send:
@@ -1725,7 +1725,7 @@ static cell_t SetEntPropString(IPluginContext *pContext, const cell_t *params)
{
return pContext->ThrowNativeError("Property \"%s\" is not a valid string", prop);
}
offset = td->fieldOffset[TD_OFFSET_NORMAL];
offset = GetTypeDescOffs(td);
maxlen = td->fieldSize;
break;
}
+4 -2
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -73,7 +73,7 @@ static cell_t IsDedicatedServer(IPluginContext *pContext, const cell_t *params)
static cell_t GetEngineTime(IPluginContext *pContext, const cell_t *params)
{
#if SOURCE_ENGINE == SE_LEFT4DEAD2
#if SOURCE_ENGINE >= SE_LEFT4DEAD2
float fTime = Plat_FloatTime();
#else
float fTime = engine->Time();
@@ -465,6 +465,8 @@ static cell_t GuessSDKVersion(IPluginContext *pContext, const cell_t *params)
return 40;
case SOURCE_ENGINE_LEFT4DEAD2:
return 50;
case SOURCE_ENGINE_ALIENSWARM:
return 60;
# endif
}
#else
+4 -2
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -32,7 +32,9 @@
#ifndef _INCLUDE_SOURCEMOD_MM_API_H_
#define _INCLUDE_SOURCEMOD_MM_API_H_
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#if SOURCE_ENGINE == SE_ALIENSWARM
#include "convar_sm_swarm.h"
#elif (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#include "convar_sm_l4d.h"
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#include "convar_sm_ob.h"
+1 -1
View File
@@ -65,7 +65,7 @@ void TimeLeftEvents::FireGameEvent(IGameEvent *event)
}
else if (strcmp(name, "round_end") == 0)
{
if (event->GetInt("reason") == 16)
if (event->GetInt("reason") == 15)
{
get_new_timeleft_offset = true;
}
+3 -3
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod MySQL Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -60,12 +60,12 @@ void DBI_MySQL::SDK_OnUnload()
//mysql_library_end();
}
const char *DBI_MySQL::GetVersion()
const char *DBI_MySQL::GetExtensionVerString()
{
return SM_FULL_VERSION;
}
const char *DBI_MySQL::GetDate()
const char *DBI_MySQL::GetExtensionDateString()
{
return SM_BUILD_TIMESTAMP;
}
+3 -3
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod MySQL Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -81,8 +81,8 @@ public:
* @return True if working, false otherwise.
*/
//virtual bool QueryRunning(char *error, size_t maxlength);
const char *GetVersion();
const char *GetDate();
const char *GetExtensionVerString();
const char *GetExtensionDateString();
public:
#if defined SMEXT_CONF_METAMOD
/**
+57
View File
@@ -34,6 +34,7 @@
CHookManager g_Hooks;
static bool PRCH_enabled = false;
static bool PRCH_used = false;
SH_DECL_MANUALHOOK2_void(PlayerRunCmdHook, 0, 0, 0, CUserCmd *, IMoveHelper *);
@@ -51,12 +52,16 @@ void CHookManager::Initialize()
PRCH_enabled = true;
}
plsys->AddPluginsListener(this);
m_usercmdsFwd = forwards->CreateForward("OnPlayerRunCmd", ET_Event, 6, NULL, Param_Cell, Param_CellByRef, Param_CellByRef, Param_Array, Param_Array, Param_CellByRef);
}
void CHookManager::Shutdown()
{
forwards->ReleaseForward(m_usercmdsFwd);
plsys->RemovePluginsListener(this);
}
void CHookManager::OnClientPutInServer(int client)
@@ -64,6 +69,9 @@ void CHookManager::OnClientPutInServer(int client)
if (!PRCH_enabled)
return;
if (!PRCH_used)
return;
edict_t *pEdict = PEntityOfEntIndex(client);
if (!pEdict)
{
@@ -90,6 +98,9 @@ void CHookManager::OnClientDisconnecting(int client)
if (!PRCH_enabled)
return;
if (!PRCH_used)
return;
edict_t *pEdict = PEntityOfEntIndex(client);
if (!pEdict)
{
@@ -165,3 +176,49 @@ void CHookManager::PlayerRunCmd(CUserCmd *ucmd, IMoveHelper *moveHelper)
RETURN_META(MRES_IGNORED);
}
void CHookManager::OnPluginLoaded(IPlugin *plugin)
{
if (!PRCH_enabled)
return;
if (PRCH_used)
return;
if (!m_usercmdsFwd->GetFunctionCount())
return;
PRCH_used = true;
int MaxClients = playerhelpers->GetMaxClients();
for (int i = 1; i <= MaxClients; i++)
{
if (playerhelpers->GetGamePlayer(i)->IsInGame())
{
OnClientPutInServer(i);
}
}
}
void CHookManager::OnPluginUnloaded(IPlugin *plugin)
{
if (!PRCH_enabled)
return;
if (!PRCH_used)
return;
if (m_usercmdsFwd->GetFunctionCount())
return;
int MaxClients = playerhelpers->GetMaxClients();
for (int i = 1; i <= MaxClients; i++)
{
if (playerhelpers->GetGamePlayer(i)->IsInGame())
{
OnClientDisconnecting(i);
}
}
PRCH_used = false;
}
+4 -1
View File
@@ -40,7 +40,7 @@
#include "usercmd.h"
#include "extension.h"
class CHookManager
class CHookManager : IPluginsListener
{
public:
CHookManager();
@@ -49,6 +49,9 @@ public:
void OnClientPutInServer(int client);
void OnClientDisconnecting(int client);
void PlayerRunCmd(CUserCmd *ucmd, IMoveHelper *moveHelper);
public: //IPluginsListener
void OnPluginLoaded(IPlugin *plugin);
void OnPluginUnloaded(IPlugin *plugin);
private:
IForward *m_usercmdsFwd;
+2 -2
View File
@@ -438,7 +438,7 @@ const char *EntityOutputManager::FindOutputName(void *pOutput, CBaseEntity *pCal
{
if (pMap->dataDesc[i].flags & FTYPEDESC_OUTPUT)
{
if ((char *)pCaller + pMap->dataDesc[i].fieldOffset[0] == pOutput)
if ((char *)pCaller + GetTypeDescOffs(&pMap->dataDesc[i]) == pOutput)
{
return pMap->dataDesc[i].externalName;
}
@@ -457,7 +457,7 @@ const char *EntityOutputManager::GetEntityClassname(CBaseEntity *pEntity)
{
datamap_t *pMap = gamehelpers->GetDataMap(pEntity);
typedescription_t *pDesc = gamehelpers->FindInDataMap(pMap, "m_iClassname");
offset = pDesc->fieldOffset[TD_OFFSET_NORMAL];
offset = GetTypeDescOffs(pDesc);
}
return *(const char **)(((unsigned char *)pEntity) + offset);
+3 -3
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod SDKTools Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -530,8 +530,8 @@ static cell_t smn_TRGetPointContents(IPluginContext *pContext, const cell_t *par
{
mask = enginetrace->GetPointContents(pos);
} else {
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
mask = enginetrace->GetPointContents(pos, 0, &hentity);
#if SOURCE_ENGINE >= SE_LEFT4DEAD
mask = enginetrace->GetPointContents(pos, MASK_ALL, &hentity);
#else
mask = enginetrace->GetPointContents(pos, &hentity);
#endif
+3 -3
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod SDKTools Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -600,7 +600,7 @@ CON_COMMAND(sm_dump_classes, "Dumps the class list as a text file")
fprintf(fp,"%s - %s\n",sclass->GetName(), dict->m_Factories.GetElementName(i));
typedescription_t *datamap = gamehelpers->FindInDataMap(gamehelpers->GetDataMap(entity->GetBaseEntity()), "m_iEFlags");
int *eflags = (int *)((char *)entity->GetBaseEntity() + datamap->fieldOffset[TD_OFFSET_NORMAL]);
int *eflags = (int *)((char *)entity->GetBaseEntity() + GetTypeDescOffs(datamap));
*eflags |= (1<<0); // EFL_KILLME
}
@@ -816,7 +816,7 @@ CON_COMMAND(sm_dump_datamaps, "Dumps the data map list as a text file")
continue;
}
int *eflags = (int *)((char *)entity->GetBaseEntity() + datamap->fieldOffset[TD_OFFSET_NORMAL]);
int *eflags = (int *)((char *)entity->GetBaseEntity() + GetTypeDescOffs(datamap));
*eflags |= (1<<0); // EFL_KILLME
}
+4 -4
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod SDKTools Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -541,7 +541,7 @@ static cell_t SlapPlayer(IPluginContext *pContext, const cell_t *params)
typedescription_t *pType = gamehelpers->FindInDataMap(pMap, frag_prop);
if (pType != NULL)
{
s_frag_offs = pType->fieldOffset[TD_OFFSET_NORMAL];
s_frag_offs = GetTypeDescOffs(pType);
}
}
if (!s_frag_offs)
@@ -657,7 +657,7 @@ static cell_t FindEntityByClassname(IPluginContext *pContext, const cell_t *para
return gamehelpers->EntityToBCompatRef(pEntity);
}
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#if SOURCE_ENGINE >= SE_LEFT4DEAD
static cell_t CreateEntityByName(IPluginContext *pContext, const cell_t *params)
{
static ValveCall *pCall = NULL;
@@ -713,7 +713,7 @@ static cell_t CreateEntityByName(IPluginContext *pContext, const cell_t *params)
}
#endif
#if SOURCE_ENGINE == SE_LEFT4DEAD2
#if SOURCE_ENGINE >= SE_LEFT4DEAD2
static cell_t DispatchSpawn(IPluginContext *pContext, const cell_t *params)
{
static ValveCall *pCall = NULL;
+1
View File
@@ -16,6 +16,7 @@ binary.AddSourceFiles('extensions/tf2', [
'RegNatives.cpp',
'util.cpp',
'criticals.cpp',
'holiday.cpp',
'CDetour/detours.cpp',
'sdk/smsdk_ext.cpp',
'asm/asm.c'
+1 -1
View File
@@ -19,7 +19,7 @@ PROJECT = game.tf2
USEMETA = true
OBJECTS = sdk/smsdk_ext.cpp extension.cpp natives.cpp RegNatives.cpp criticals.cpp \
util.cpp CDetour/detours.cpp asm/asm.c
holiday.cpp util.cpp CDetour/detours.cpp asm/asm.c
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
+2 -2
View File
@@ -188,7 +188,7 @@ DETOUR_DECL_MEMBER0(CalcIsAttackCriticalHelperBow, bool)
}
}
void InitialiseDetours()
void InitialiseCritDetours()
{
calcIsAttackCriticalDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelper, "CalcCritical");
calcIsAttackCriticalMeleeDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelperMelee, "CalcCriticalMelee");
@@ -222,7 +222,7 @@ void InitialiseDetours()
}
void RemoveDetours()
void RemoveCritDetours()
{
calcIsAttackCriticalDetour->Destroy();
calcIsAttackCriticalMeleeDetour->Destroy();
+2 -2
View File
@@ -37,8 +37,8 @@
#include <jit/x86/x86_macros.h>
#include "CDetour/detours.h"
void InitialiseDetours();
void RemoveDetours();
void InitialiseCritDetours();
void RemoveCritDetours();
extern IForward *g_critForward;
+21 -7
View File
@@ -36,6 +36,7 @@
#include "iplayerinfo.h"
#include "sm_trie_tpl.h"
#include "criticals.h"
#include "holiday.h"
#include "CDetour/detours.h"
/**
@@ -108,10 +109,12 @@ bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late)
playerhelpers->RegisterCommandTargetProcessor(this);
g_critForward = forwards->CreateForward("TF2_CalcIsAttackCritical", ET_Hook, 4, NULL, Param_Cell, Param_Cell, Param_String, Param_CellByRef);
g_getHolidayForward = forwards->CreateForward("TF2_OnGetHoliday", ET_Event, 1, NULL, Param_CellByRef);
g_pCVar = icvar;
m_DetoursEnabled = false;
m_CritDetoursEnabled = false;
m_GetHolidayDetourEnabled = false;
return true;
}
@@ -155,6 +158,7 @@ void TF2Tools::SDK_OnUnload()
plsys->RemovePluginsListener(this);
forwards->ReleaseForward(g_critForward);
forwards->ReleaseForward(g_getHolidayForward);
}
void TF2Tools::SDK_OnAllLoaded()
@@ -297,19 +301,29 @@ bool TF2Tools::ProcessCommandTarget(cmd_target_info_t *info)
void TF2Tools::OnPluginLoaded(IPlugin *plugin)
{
if (!m_DetoursEnabled && g_critForward->GetFunctionCount())
if (!m_CritDetoursEnabled && g_critForward->GetFunctionCount())
{
InitialiseDetours();
m_DetoursEnabled = true;
InitialiseCritDetours();
m_CritDetoursEnabled = true;
}
if (!m_GetHolidayDetourEnabled && g_getHolidayForward->GetFunctionCount())
{
InitialiseGetHolidayDetour();
m_GetHolidayDetourEnabled = true;
}
}
void TF2Tools::OnPluginUnloaded(IPlugin *plugin)
{
if (m_DetoursEnabled && !g_critForward->GetFunctionCount())
if (m_CritDetoursEnabled && !g_critForward->GetFunctionCount())
{
RemoveDetours();
m_DetoursEnabled = false;
RemoveCritDetours();
m_CritDetoursEnabled = false;
}
if (m_GetHolidayDetourEnabled && !g_getHolidayForward->GetFunctionCount())
{
RemoveGetHolidayDetour();
m_GetHolidayDetourEnabled = false;
}
}
int FindResourceEntity()
+2 -1
View File
@@ -112,7 +112,8 @@ public:
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
#endif
private:
bool m_DetoursEnabled;
bool m_CritDetoursEnabled;
bool m_GetHolidayDetourEnabled;
};
enum TFClassType
+46
View File
@@ -0,0 +1,46 @@
#include "holiday.h"
CDetour *getHolidayDetour = NULL;
IForward *g_getHolidayForward = NULL;
DETOUR_DECL_MEMBER0(GetHoliday, int)
{
int actualres = DETOUR_MEMBER_CALL(GetHoliday)();
if (!g_getHolidayForward)
{
g_pSM->LogMessage(myself, "Invalid Forward");
return actualres;
}
cell_t result = 0;
int newres = actualres;
g_getHolidayForward->PushCellByRef(&newres);
g_getHolidayForward->Execute(&result);
if (result == Pl_Changed)
{
return newres;
}
return actualres;
}
void InitialiseGetHolidayDetour()
{
getHolidayDetour = DETOUR_CREATE_MEMBER(GetHoliday, "GetHoliday");
if (!getHolidayDetour)
{
g_pSM->LogError(myself, "GetHoliday detour failed");
return;
}
getHolidayDetour->EnableDetour();
}
void RemoveGetHolidayDetour()
{
getHolidayDetour->Destroy();
}
+45
View File
@@ -0,0 +1,45 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Team Fortress 2 Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_HOLIDAY_H_
#define _INCLUDE_SOURCEMOD_HOLIDAY_H_
#include "extension.h"
#include <jit/jit_helpers.h>
#include <jit/x86/x86_macros.h>
#include "CDetour/detours.h"
void InitialiseGetHolidayDetour();
void RemoveGetHolidayDetour();
extern IForward *g_getHolidayForward;
#endif //_INCLUDE_SOURCEMOD_HOLIDAY_H_
+8
View File
@@ -194,6 +194,10 @@
RelativePath="..\extension.cpp"
>
</File>
<File
RelativePath="..\holiday.cpp"
>
</File>
<File
RelativePath="..\natives.cpp"
>
@@ -220,6 +224,10 @@
RelativePath="..\extension.h"
>
</File>
<File
RelativePath="..\holiday.h"
>
</File>
<File
RelativePath="..\RegNatives.h"
>
+76 -7
View File
@@ -34,6 +34,57 @@
#include "time.h"
#include "RegNatives.h"
// native TF2_MakeBleed(client, victim, Float:duration)
cell_t TF2_MakeBleed(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// CTFPlayerShared::MakeBleed(CTFPlayer*, CTFWeaponBase*, float)
if(!pWrapper)
{
REGISTER_NATIVE_ADDR("MakeBleed",
PassInfo pass[3]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(CBaseEntity *); \
pass[0].type = PassType_Basic; \
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].size = sizeof(CBaseEntity *); \
pass[1].type = PassType_Basic; \
pass[2].flags = PASSFLAG_BYVAL; \
pass[2].size = sizeof(float); \
pass[2].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 3))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
CBaseEntity *pTarget;
if (!(pTarget = UTIL_GetCBaseEntity(params[2], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[2]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
unsigned char vstk[sizeof(void *) + 2*sizeof(CBaseEntity *) + sizeof(float)];
unsigned char *vptr = vstk;
*(void **)vptr = obj;
vptr += sizeof(void *);
*(CBaseEntity **)vptr = pTarget;
vptr += sizeof(CBaseEntity *);
*(CBaseEntity **)vptr = NULL;
vptr += sizeof(CBaseEntity *);
*(float *)vptr = sp_ctof(params[3]);
pWrapper->Execute(vstk, NULL);
return 1;
}
// native TF2_Burn(client, target)
cell_t TF2_Burn(IPluginContext *pContext, const cell_t *params)
@@ -92,18 +143,21 @@ cell_t TF2_Disguise(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
//CTFPlayerShared::Disguise(int, int)
//CTFPlayerShared::Disguise(int, int, CTFPlayer *)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("Disguise",
PassInfo pass[2]; \
PassInfo pass[3]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(int); \
pass[0].type = PassType_Basic; \
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].size = sizeof(int); \
pass[1].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
pass[2].flags = PASSFLAG_BYVAL; \
pass[2].size = sizeof(CBaseEntity *); \
pass[2].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 3))
}
CBaseEntity *pEntity;
@@ -113,6 +167,13 @@ cell_t TF2_Disguise(IPluginContext *pContext, const cell_t *params)
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
CBaseEntity *pTarget = NULL;
// Compatibility fix for the newly-added target parameter
if (params[0] >= 4 && params[4] > 0 && !(pTarget = UTIL_GetCBaseEntity(params[4], true)))
{
return pContext->ThrowNativeError("Target client index %d is not valid", params[1]);
}
unsigned char vstk[sizeof(void *) + 2*sizeof(int)];
unsigned char *vptr = vstk;
@@ -123,6 +184,8 @@ cell_t TF2_Disguise(IPluginContext *pContext, const cell_t *params)
*(int *)vptr = params[2];
vptr += sizeof(int);
*(int *)vptr = params[3];
vptr += sizeof(int);
*(CBaseEntity **)vptr = pTarget;
pWrapper->Execute(vstk, NULL);
@@ -203,15 +266,18 @@ cell_t TF2_RemoveCondition(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// CTFPlayerShared::RemoveCond(int)
// CTFPlayerShared::RemoveCond(int, bool)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("RemoveCondition",
PassInfo pass[1]; \
PassInfo pass[2]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(int); \
pass[0].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].size = sizeof(bool); \
pass[1].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
}
CBaseEntity *pEntity;
@@ -222,12 +288,14 @@ cell_t TF2_RemoveCondition(IPluginContext *pContext, const cell_t *params)
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
unsigned char vstk[sizeof(void *) + sizeof(int)];
unsigned char vstk[sizeof(void *) + sizeof(int) + sizeof(bool)];
unsigned char *vptr = vstk;
*(void **)vptr = obj;
vptr += sizeof(void *);
*(int *)vptr = params[2];
vptr += sizeof(int);
*(bool *)vptr = false;
pWrapper->Execute(vstk, NULL);
@@ -421,5 +489,6 @@ sp_nativeinfo_t g_TFNatives[] =
{"TF2_RemoveCondition", TF2_RemoveCondition},
{"TF2_SetPlayerPowerPlay", TF2_SetPowerplayEnabled},
{"TF2_StunPlayer", TF2_StunPlayer},
{"TF2_MakeBleed", TF2_MakeBleed},
{NULL, NULL}
};
+7
View File
@@ -90,6 +90,7 @@
"engine" "orangebox_valve"
"engine" "left4dead"
"engine" "left4dead2"
"engine" "alienswarm"
}
"Offsets"
@@ -140,6 +141,8 @@
"game" "zps"
"game" "gesource"
"game" "RnLBeta"
"game" "fas"
"game" "fistful_of_frags"
}
"Keys"
@@ -167,6 +170,7 @@
"game" "obsidian"
"game" "cstrike"
"game" "RnLBeta"
"game" "fistful_of_frags"
}
"Keys"
@@ -195,6 +199,9 @@
"game" "zps"
"game" "gesource"
"game" "RnLBeta"
"game" "fas"
"game" "fistful_of_frags"
"game" "swarm"
}
"Keys"
-1
View File
@@ -16,7 +16,6 @@
{
"#supported"
{
"game" "hl2mp"
"game" "ship"
"game" "insurgency"
"game" "sourceforts"
+3 -1
View File
@@ -19,12 +19,14 @@
"game" "ageofchivalry"
"game" "zps"
"game" "bg2"
"game" "garrysmod"
"game" "pvkii"
"game" "gesource"
"game" "empires"
"game" "RnLBeta"
"game" "obsidian"
"game" "synergy"
"game" "fas"
"game" "fistful_of_frags"
}
"Offsets"
+2
View File
@@ -19,6 +19,8 @@
"game" "dod"
"game" "tf"
"game" "cstrike"
"game" "garrysmod"
"game" "hl2mp"
}
"Offsets"
+45
View File
@@ -0,0 +1,45 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* CGlobalEntityList */
"#default"
{
"#supported"
{
"game" "swarm"
}
"Offsets"
{
/* Offset into LevelShutdown */
"gEntList"
{
"windows" "11"
}
"EntInfo"
{
"windows" "4"
}
}
"Signatures"
{
"LevelShutdown"
{
"library" "server"
"windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8"
}
}
}
}
+5
View File
@@ -25,6 +25,11 @@
"engine" "left4dead2"
}
"engine.swarm.txt"
{
"engine" "alienswarm"
}
"engine.ep2.txt"
{
"engine" "orangebox"
-5
View File
@@ -16,7 +16,6 @@
{
"#supported"
{
"game" "hl2mp"
"game" "ship"
"game" "!Dystopia"
"game" "insurgency"
@@ -74,7 +73,6 @@
"#supported"
{
"game" "garrysmod"
"game" "hl2mp"
"game" "ship"
"game" "!Dystopia"
"game" "sourceforts"
@@ -122,7 +120,6 @@
"#supported"
{
"game" "garrysmod"
"game" "hl2mp"
"game" "ship"
"game" "sourceforts"
"game" "FortressForever"
@@ -149,7 +146,6 @@
{
"#supported"
{
"game" "hl2mp"
"game" "sourceforts"
"game" "synergy"
"game" "hidden"
@@ -228,7 +224,6 @@
{
"#supported"
{
"game" "hl2mp"
"game" "NeotokyoSource"
"game" "zombie_master"
}
+6 -2
View File
@@ -21,9 +21,10 @@
"game" "empires"
"game" "synergy"
"game" "bg2"
"game" "garrysmod"
"game" "pvkii"
"game" "gesource"
"game" "fas"
"game" "fistful_of_frags"
}
"Offsets"
@@ -73,6 +74,7 @@
"game" "ageofchivalry"
"game" "zps"
"game" "pvkii"
"game" "fistful_of_frags"
}
"Signatures"
@@ -100,6 +102,7 @@
"game" "ageofchivalry"
"game" "zps"
"game" "pvkii"
"game" "fistful_of_frags"
}
"Signatures"
@@ -124,11 +127,12 @@
"game" "empires"
"game" "synergy"
"game" "bg2"
"game" "garrysmod"
"game" "pvkii"
"game" "gesource"
"game" "RnLBeta"
"game" "obsidian"
"game" "fas"
"game" "fistful_of_frags"
}
"Offsets"
@@ -19,6 +19,8 @@
"game" "dod"
"game" "tf"
"game" "cstrike"
"game" "garrysmod"
"game" "hl2mp"
}
"Offsets"
@@ -68,6 +70,7 @@
"game" "dod"
"game" "tf"
"game" "cstrike"
"game" "hl2mp"
}
"Signatures"
@@ -95,6 +98,7 @@
"game" "dod"
"game" "tf"
"game" "cstrike"
"game" "hl2mp"
}
"Signatures"
@@ -117,6 +121,8 @@
"game" "dod"
"game" "tf"
"game" "cstrike"
"game" "garrysmod"
"game" "hl2mp"
}
"Offsets"
@@ -209,6 +215,7 @@
"game" "dod"
"game" "tf"
"game" "cstrike"
"game" "hl2mp"
}
"Signatures"
{
+279
View File
@@ -0,0 +1,279 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* General Temp Entities */
"#default"
{
"#supported"
{
"game" "swarm"
}
"Offsets"
{
/* Offset into CBaseTempEntity constructor */
"s_pTempEntities"
{
"windows" "17"
}
"GetTEName"
{
"windows" "4"
}
"GetTENext"
{
"windows" "8"
}
"TE_GetServerClass"
{
"windows" "0"
}
}
"Signatures"
{
"CBaseTempEntity"
{
"library" "server"
"windows" "\x8B\xC1\x8B\x4C\x24\x04\xC7\x00\x2A\x2A\x2A\x2A\x89\x48\x04\x8B\x15\x2A\x2A\x2A\x2A\x89\x50\x08\xA3\x2A\x2A\x2A\x2A\xC2\x04\x00"
}
}
}
/* Create Entity Signatures */
"#default"
{
"#supported"
{
"game" "swarm"
}
"Signatures"
{
"DispatchSpawn"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\x74\x24\x10\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x2A\x8B\xCB"
}
"CreateEntityByName"
{
"library" "server"
"windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x2A\x56\xFF\xD2"
}
}
}
/* CGlobalEntityList */
"#default"
{
"#supported"
{
"game" "swarm"
}
"Signatures"
{
/* Functions in CGlobalEntityList */
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x2E\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x83\xF8\xFF\x75\x10\xB8\xFF\x1F\x00\x00\x83\xC0\x01\xC1\xE0\x04\x8B\x3C\x30\xEB\x16\x25\xFF\xFF\x00\x00\x83\xC0\x01\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x34\x8B"
}
}
}
/* General GameRules */
"#default"
{
"#supported"
{
"game" "swarm"
}
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "2"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
}
}
}
/* IServer interface pointer */
"#default"
{
"Keys"
{
/* Signature for the beginning of IVEngineServer::CreateFakeClient.
*
* The engine binary is not actually scanned in order to look for
* this. SourceHook is used to used to determine the address of the
* function and this signature is used to verify that it contains
* the expected code. A pointer to sv (IServer interface) is used
* here.
*/
"CreateFakeClient_Windows" "\x8B\x44\x24\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8"
}
"Offsets"
{
/* Offset into IVEngineServer::CreateFakeClient */
"sv"
{
"windows" "6"
}
}
}
/* EntityFactoryDictionary function */
"#default"
{
"Signatures"
{
"EntityFactory"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
}
}
}
/* CBaseEntityOutput::FireOutput */
"#default"
{
"#supported"
{
"game" "swarm"
}
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x1C\x01\x00\x00\x53\x55\x56\x8B\x71\x14\x85\xF6"
}
}
"Offsets"
{
"FireOutputBackup"
{
"windows" "6"
}
}
}
/* SetUserInfo data */
"#default"
{
"Offsets"
{
/**
* CBaseClient::SetUserCVar(char const*,char const*);
* Linux offset straight from VTable dump.
* Windows offset is crazy. Found the windows SetName function using string "(%d)%-.*s" (aD_S in IDA)
* Cross referenced back to the vtable and counted manually (SetUserCvar is 1 higher, offsets start from 1)
*/
"SetUserCvar"
{
/* Not 100% sure on this, why would windows change and not linux - TEST ME */
"windows" "17"
}
/**
* Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made.
* Find CBaseClient::UpdateUserSettings (strings "net_maxroutable", "cl_updaterate" etc) and the offset is set to 0 near the end.
* Linux: mov byte ptr [esi+0B0h], 0
* Win: mov byte ptr [esi+0B0h], 0
*
* L4D2/Swarm: This has been moved into CBaseClient::UpdateUserSettings(), rest of the details are still relevant.
*/
"InfoChanged"
{
"windows" "176"
}
}
}
/* Alien Swarm */
"swarm"
{
"Offsets"
{
"Ignite"
{
"windows" "219"
}
"Extinguish"
{
"windows" "222"
}
"Teleport"
{
"windows" "111"
}
"GetVelocity"
{
"windows" "144"
}
"EyeAngles"
{
"windows" "135"
}
"AcceptInput"
{
"windows" "39"
}
"DispatchKeyValue"
{
"windows" "34"
}
"DispatchKeyValueFloat"
{
"windows" "33"
}
"DispatchKeyValueVector"
{
"windows" "31"
}
"SetEntityModel"
{
"windows" "26"
}
"Activate"
{
"windows" "36"
}
"PlayerRunCmd"
{
"windows" "442"
}
}
}
}
+6 -6
View File
@@ -26,8 +26,8 @@
{
"GiveNamedItem"
{
"windows" "386"
"linux" "387"
"windows" "387"
"linux" "388"
}
"RemovePlayerItem"
{
@@ -56,8 +56,8 @@
}
"CommitSuicide"
{
"windows" "426"
"linux" "426"
"windows" "428"
"linux" "428"
}
"GetVelocity"
{
@@ -106,8 +106,8 @@
}
"PlayerRunCmd"
{
"windows" "404"
"linux" "405"
"windows" "405"
"linux" "406"
}
}
}
+6 -6
View File
@@ -18,8 +18,8 @@
{
"GiveNamedItem"
{
"windows" "385"
"linux" "386"
"windows" "386"
"linux" "387"
}
"RemovePlayerItem"
{
@@ -48,8 +48,8 @@
}
"CommitSuicide"
{
"windows" "422"
"linux" "423"
"windows" "424"
"linux" "425"
}
"GetVelocity"
{
@@ -98,8 +98,8 @@
}
"PlayerRunCmd"
{
"windows" "403"
"linux" "404"
"windows" "404"
"linux" "405"
}
}
}
+139
View File
@@ -0,0 +1,139 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Firearms: Source */
"fas"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "354"
"linux" "355"
}
"RemovePlayerItem"
{
"windows" "240"
"linux" "241"
}
"Weapon_GetSlot"
{
"windows" "238"
"linux" "239"
}
"Ignite"
{
"windows" "193"
"linux" "194"
}
"Extinguish"
{
"windows" "197"
"linux" "208"
}
"Teleport"
{
"windows" "100"
"linux" "101"
}
"CommitSuicide"
{
"windows" "396"
"linux" "396"
}
"GetVelocity"
{
"windows" "130"
"linux" "131"
}
"EyeAngles"
{
"windows" "122"
"linux" "123"
}
"DispatchKeyValue"
{
"windows" "29"
"linux" "28"
}
"DispatchKeyValueFloat"
{
"windows" "28"
"linux" "29"
}
"DispatchKeyValueVector"
{
"windows" "27"
"linux" "30"
}
"AcceptInput"
{
"windows" "34"
"linux" "35"
}
"Activate"
{
"windows" "31"
"linux" "32"
}
"SetEntityModel"
{
"windows" "23"
"linux" "24"
}
"WeaponEquip"
{
"windows" "231"
"linux" "232"
}
"PlayerRunCmd"
{
"windows" "374"
"linux" "375"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
}
}
"Signatures"
{
"DispatchSpawn"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\x74\x24\x10\x57\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x64\x8B\xCB"
"linux" "@_Z13DispatchSpawnP11CBaseEntity"
}
"CreateEntityByName"
{
"library" "server"
"windows" "\x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x0C\x83\xFE\xFF\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2"
"linux" "@_Z18CreateEntityByNamePKci"
}
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4\x24\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x04\xEB\x2A\x39\x2A\x2A\x74\x2A\x53"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x57\x89\x2A\x2A\x2A\xC7"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
}
+115
View File
@@ -0,0 +1,115 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Fistful of Frags */
"fistful_of_frags"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "349"
"linux" "350"
}
"RemovePlayerItem"
{
"windows" "237"
"linux" "238"
}
"Weapon_GetSlot"
{
"windows" "235"
"linux" "236"
}
"Extinguish"
{
"windows" "196"
"linux" "197"
}
"Teleport"
{
"windows" "100"
"linux" "101"
}
"CommitSuicide"
{
"windows" "388"
"linux" "388"
}
"GetVelocity"
{
"windows" "129"
"linux" "130"
}
"EyeAngles"
{
"windows" "121"
"linux" "122"
}
"AcceptInput"
{
"windows" "34"
"linux" "35"
}
"DispatchKeyValue"
{
"windows" "29"
"linux" "28"
}
"DispatchKeyValueFloat"
{
"windows" "28"
"linux" "29"
}
"DispatchKeyValueVector"
{
"windows" "27"
"linux" "30"
}
"SetEntityModel"
{
"windows" "23"
"linux" "24"
}
"WeaponEquip"
{
"windows" "228"
"linux" "229"
}
"Activate"
{
"windows" "31"
"linux" "32"
}
"PlayerRunCmd"
{
"windows" "368"
"linux" "369"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
}
}
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x85\xF6\x57"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
}
+40 -14
View File
@@ -11,84 +11,100 @@
"Games"
{
/* Garry's Mod 10 - Windows only
* This mod is not officially supported
*/
/* Garry's Mod - No symbol names in linux bin */
"garrysmod"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "391"
"windows" "428"
"linux" "429"
}
"RemovePlayerItem"
{
"windows" "279"
"windows" "301"
"linux" "302"
}
"Weapon_GetSlot"
{
"windows" "277"
"windows" "299"
"linux" "300"
}
"Ignite"
{
"windows" "228"
"windows" "238"
"linux" "239"
}
"Extinguish"
{
"windows" "232"
"windows" "242"
"linux" "243"
}
"Teleport"
{
"windows" "101"
"windows" "106"
"linux" "107"
}
"CommitSuicide"
{
"windows" "429"
"windows" "466"
"linux" "466"
}
"GetVelocity"
{
"windows" "131"
"windows" "138"
"linux" "139"
}
"EyeAngles"
{
"windows" "123"
"windows" "129"
"linux" "130"
}
"AcceptInput"
{
"windows" "34"
"linux" "35"
}
"DispatchKeyValue"
{
"windows" "29"
"linux" "28"
}
"DispatchKeyValueFloat"
{
"windows" "28"
"linux" "29"
}
"DispatchKeyValueVector"
{
"windows" "27"
"linux" "30"
}
"SetEntityModel"
{
"windows" "23"
"linux" "24"
}
"WeaponEquip"
{
"windows" "270"
"windows" "292"
"linux" "293"
}
"Activate"
{
"windows" "31"
"linux" "32"
}
"PlayerRunCmd"
{
"windows" "409"
"windows" "446"
"linux" "447"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "6"
}
}
"Signatures"
@@ -97,21 +113,31 @@
{
"library" "server"
"windows" "\x53\x55\x56\x8B\x74\x24\x10\x57\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x64\x8B\xCB"
"linux" "\x55\x89\xE5\x57\x56\x53\x83\xEC\x2A\xE8\x2A\x2A\x2A\x2A\x81\xC3\x2A\x2A\x2A\x2A\x31\xC0\x8B\x75\x2A\x85\xF6\x0F"
}
"CreateEntityByName"
{
"library" "server"
"windows" "\x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x0C\x83\xFE\xFF\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2"
"linux" "\x55\x89\xE5\x57\x56\x53\x83\xEC\x2A\xE8\x2A\x2A\x2A\x2A\x81\xC3\x2A\x2A\x2A\x2A\x8B\x75\x2A\x83\xFE\xFF\x74\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x00\x8B"
}
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4\x24\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x04\xEB\x2A\x39\x2A\x2A\x74\x2A\x53"
"linux" "\x55\x89\xE5\x57\x56\x53\x83\xEC\x2A\xE8\x2A\x2A\x2A\x2A\x81\xC3\x2A\x2A\x2A\x2A\x8B\x55\x2A\x85\xD2\x74\x75"
}
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x57\x89"
"linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x81\xC3\x2A\x2A\x2A\x2A\x8B\x45\x2A\x8B\x78\x2A\x85\xFF\x0F"
}
"EntityFactory"
{
"library" "server"
"linux" "\x55\x89\xE5\x57\x56\x53\x83\xEC\x2A\xE8\x2A\x2A\x2A\x2A\x81\xC3\x2A\x2A\x2A\x2A\x8D\x2A\x2A\x2A\x2A\x2A\x80\x2A\x2A\x2A\x2A\x2A\x2A\x74\x2A\x8D\x83\x2A\x2A\x2A\x2A\x83"
}
}
}
+34 -34
View File
@@ -18,88 +18,88 @@
{
"GiveNamedItem"
{
"windows" "328"
"linux" "329"
"windows" "386"
"linux" "387"
}
"RemovePlayerItem"
{
"windows" "226"
"linux" "227"
"windows" "259"
"linux" "260"
}
"Weapon_GetSlot"
{
"windows" "224"
"linux" "225"
"windows" "257"
"linux" "258"
}
"Ignite"
{
"windows" "188"
"linux" "189"
"windows" "202"
"linux" "203"
}
"Extinguish"
{
"windows" "189"
"linux" "190"
"windows" "206"
"linux" "207"
}
"Teleport"
{
"windows" "98"
"linux" "99"
"windows" "105"
"linux" "106"
}
"CommitSuicide"
{
"windows" "356"
"linux" "357"
"windows" "425"
"linux" "425"
}
"GetVelocity"
{
"windows" "126"
"linux" "127"
"windows" "137"
"linux" "138"
}
"EyeAngles"
{
"windows" "118"
"linux" "119"
"windows" "128"
"linux" "129"
}
"AcceptInput"
{
"windows" "35"
"linux" "36"
"windows" "34"
"linux" "35"
}
"DispatchKeyValue"
{
"windows" "31"
"linux" "30"
"windows" "29"
"linux" "28"
}
"DispatchKeyValueFloat"
{
"windows" "30"
"linux" "31"
"windows" "28"
"linux" "29"
}
"DispatchKeyValueVector"
{
"windows" "29"
"linux" "32"
"windows" "27"
"linux" "30"
}
"SetEntityModel"
{
"windows" "25"
"linux" "26"
"windows" "23"
"linux" "24"
}
"WeaponEquip"
{
"windows" "217"
"linux" "218"
"windows" "250"
"linux" "251"
}
"Activate"
{
"windows" "32"
"linux" "33"
"windows" "31"
"linux" "32"
}
"PlayerRunCmd"
{
"windows" "346"
"linux" "347"
"windows" "404"
"linux" "405"
}
}
}
+6 -6
View File
@@ -18,8 +18,8 @@
{
"GiveNamedItem"
{
"windows" "385"
"linux" "386"
"windows" "386"
"linux" "387"
}
"RemovePlayerItem"
{
@@ -48,8 +48,8 @@
}
"CommitSuicide"
{
"windows" "425"
"linux" "425"
"windows" "427"
"linux" "427"
}
"GetVelocity"
{
@@ -98,8 +98,8 @@
}
"PlayerRunCmd"
{
"windows" "403"
"linux" "404"
"windows" "404"
"linux" "405"
}
}
}
+13
View File
@@ -25,6 +25,11 @@
"engine" "left4dead2"
}
"engine.swarm.txt"
{
"engine" "alienswarm"
}
"engine.ep2.txt"
{
"engine" "orangebox"
@@ -154,4 +159,12 @@
{
"game" "RnLBeta"
}
"game.fas.txt"
{
"game" "fas"
}
"game.fof.txt"
{
"game" "fistful_of_frags"
}
}
+2 -2
View File
@@ -18,13 +18,13 @@
"RoundRespawn"
{
"library" "server"
"windows" "\x56\x8B\xF1\x8B\x06\x8B\x2A\x2A\x2A\x2A\x2A\xFF\xD2\x8B\x2A\x2A\x2A\x2A\x2A\x85"
"windows" "\x55\x8B\xEC\x51\x89\x2A\x2A\x8B\x2A\x2A\x8B\x10\x8B"
"linux" "@_ZN9CCSPlayer12RoundRespawnEv"
}
"SwitchTeam"
{
"library" "server"
"windows" "\x83\xEC\x10\x56\x57\x8B\x7C\x24\x1C\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x85\xC0\x0F\x2A\x2A\x2A\x2A\x2A\x83\xFF\x03\x74\x09\x83\xFF\x02\x0F\x2A\x2A\x2A\x2A\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x3B"
"windows" "\x55\x8B\xEC\x83\xEC\x2A\x89\x4D\x2A\x8B\x45\x2A\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x85\xC0\x74"
"linux" "@_ZN9CCSPlayer10SwitchTeamEi"
}
}
+23 -11
View File
@@ -18,20 +18,20 @@
"Burn"
{
"library" "server"
"windows" "\x56\x8B\xF1\x8B\x8E\x2A\x2A\x00\x00\x8B\x01\x8B\x90\x2A\x2A\x00\x00\xFF\xD2\x84\xC0\x0F\x2A\x2A\x2A\x2A\x2A\x8B"
"windows" "\x51\x56\x8B\xF1\x8B\x8E\x2A\x2A\x00\x00\x8B\x01\x8B\x90\x2A\x2A\x00\x00\xFF\xD2\x84\xC0\x0F\x2A\x2A\x2A\x2A\x2A\x57\x8D\xBE\x2A\x2A\x2A\x2A\x6A"
"linux" "@_ZN15CTFPlayerShared4BurnEP9CTFPlayerP13CTFWeaponBase"
}
"RemoveDisguise"
{
"library" "server"
"windows" "\x51\x56\x8B\xF1\x8B\x2A\x2A\x2A\x2A\x2A\x57\x8B\x2A\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x3B\xF8"
"windows" "\x83\xEC\x2A\x53\x56\x8B\xF1\x8B\x8E\x2A\x2A\x2A\x2A\x57\x8B\xBE\x2A\x2A\x2A\x2A\xE8"
"linux" "@_ZN15CTFPlayerShared14RemoveDisguiseEv"
}
"Disguise"
{
"library" "server"
"windows" "\x56\x8B\xF1\x8B\x8E\x2A\x2A\x00\x00\xE8\x2A\x2A\x2A\x2A\x8B\x8E\x2A\x2A\x00\x00\x8B\x89\x2A\x2A\x00\x00"
"linux" "@_ZN15CTFPlayerShared8DisguiseEii"
"windows" "\x51\x53\x56\x8B\xF1\x8B\x8E\x2A\x2A\x00\x00\xE8\x2A\x2A\x2A\x2A\x8B\xD8\x8B\x86\x2A\x2A\x00\x00\x8B\x80"
"linux" "@_ZN15CTFPlayerShared8DisguiseEiiP9CTFPlayer"
}
"CalcCritical"
{
@@ -60,14 +60,14 @@
"AddCondition"
{
"library" "server"
"windows" "\x56\x57\x8B\x7C\x2A\x2A\x8B\xF1\x8B\xCF\xBA\x01\x00\x00\x00\xD3\xE2\x8D\x46\x2A\x8D\x4C\x2A\x2A\x51\x0B\x10"
"linux" "@_ZN15CTFPlayerShared7AddCondEif"
"windows" "\xD9\x44\x2A\x2A\x56\x57\x8B\x7C\x2A\x2A\x8B\xF1\x8B\x86\x2A\x2A\x2A\x00\x50\x51\xD9\x2A\x2A\x57"
"linux" "@_ZN15CTFPlayerShared7AddCondEif"
}
"RemoveCondition"
{
"library" "server"
"windows" "\x56\x57\x8B\x7C\x2A\x2A\x8B\xF1\x8B\xCF\xBA\x01\x00\x00\x00\xD3\xE2\x8D\x46\x2A\x8D\x4C\x2A\x2A\x51\xF7\xD2"
"linux" "@_ZN15CTFPlayerShared10RemoveCondEi"
"windows" "\x8B\x44\x2A\x2A\x56\x57\x8B\x7C\x2A\x2A\x8B\xF1\x50\x57\x8D\x8E\x2A\x2A\x2A\x2A\xE8"
"linux" "@_ZN15CTFPlayerShared10RemoveCondEib"
}
"SetPowerplayEnabled"
{
@@ -78,16 +78,28 @@
"StunPlayer"
{
"library" "server"
"windows" "\x51\xD9\x2A\x2A\x2A\x2A\x2A\x56\x83\xEC\x2A\xD9\x2A\x2A\x2A\x8B\xF1\xD9\xEE\xD9\x2A\x2A\x2A\xD9\xE8"
"windows" "\x51\xD9\x2A\x2A\x2A\x2A\x2A\x56\x57\x83\xEC\x2A\xD9\x2A\x2A\x2A\x8B\xF1\xD9\xEE\xD9\x2A\x2A\x2A\xD9\xE8\xD9"
"linux" "@_ZN15CTFPlayerShared10StunPlayerEffiP9CTFPlayer"
}
"GetHoliday"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x83\x2A\x2A\x2A\x56\x8B\xF1\x89\x2A\x2A\x2A\x74\x2A\xB8"
"linux" "@_ZN12CTFGameRules10GetHolidayEv"
}
"MakeBleed"
{
"library" "server"
"windows" "\x51\x56\x8B\xF1\x8B\x8E\x2A\x2A\x2A\x2A\x8B\x01\x8B\x90\x2A\x2A\x2A\x2A\xFF\xD2\x84\xC0\x0F\x2A\x2A\x2A\x2A\x2A\x6A\x19\x8D"
"linux" "@_ZN15CTFPlayerShared9MakeBleedEP9CTFPlayerP13CTFWeaponBasef"
}
}
"Offsets"
{
"ForceRespawn"
{
"windows" "313"
"linux" "314"
"windows" "314"
"linux" "315"
}
}
}
+7 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -69,6 +69,7 @@
#define FILENAME_1_6_L4D "sourcemod.2.l4d" PLATFORM_EXT
#define FILENAME_1_6_DARKM "sourcemod.2.darkm" PLATFORM_EXT
#define FILENAME_1_6_L4D2 "sourcemod.2.l4d2" PLATFORM_EXT
#define FILENAME_1_6_SWARM "sourcemod.2.swarm" PLATFORM_EXT
HINSTANCE g_hCore = NULL;
bool load_attempted = false;
@@ -235,6 +236,11 @@ DLL_EXPORT METAMOD_PLUGIN *CreateInterface_MMS(const MetamodVersionInfo *mvi, co
filename = FILENAME_1_6_L4D2;
break;
}
case SOURCE_ENGINE_ALIENSWARM:
{
filename = FILENAME_1_6_SWARM;
break;
}
default:
{
return NULL;
+1 -1
View File
@@ -220,7 +220,7 @@ public Action:Command_AddBan(client, args)
/* Get time */
if ((len = BreakString(arg_string, time, sizeof(time))) == -1)
{
ReplyToCommand(client, "t[SM] Usage: sm_addban <time> <steamid> [reason]");
ReplyToCommand(client, "[SM] Usage: sm_addban <time> <steamid> [reason]");
return Plugin_Handled;
}
total_len += len;
+1 -1
View File
@@ -173,7 +173,7 @@ public ConVarChange_Alltalk(Handle:convar, const String:oldValue[], const String
{
SetClientListeningFlags(i, VOICE_NORMAL);
}
else
else if (!IsPlayerAlive(i))
{
if (mode == 1)
{
+19 -10
View File
@@ -58,11 +58,11 @@ new Handle:hTopMenu = INVALID_HANDLE;
#define SOUND_FREEZE "physics/glass/glass_impact_bullet4.wav"
// Following are model indexes for temp entities
new g_BeamSprite;
new g_BeamSprite2;
new g_HaloSprite;
new g_GlowSprite;
new g_ExplosionSprite;
new g_BeamSprite = -1;
new g_BeamSprite2 = -1;
new g_HaloSprite = -1;
new g_GlowSprite = -1;
new g_ExplosionSprite = -1;
// Basic color arrays for temp entities
new redColor[4] = {255, 75, 75, 255};
@@ -169,11 +169,20 @@ public OnMapStart()
PrecacheSound(SOUND_BOOM, true);
PrecacheSound(SOUND_FREEZE, true);
g_BeamSprite = PrecacheModel("materials/sprites/laser.vmt");
g_BeamSprite2 = PrecacheModel("sprites/bluelight1.vmt");
g_HaloSprite = PrecacheModel("materials/sprites/halo01.vmt");
g_GlowSprite = PrecacheModel("sprites/blueglow2.vmt");
g_ExplosionSprite = PrecacheModel("sprites/sprite_fire01.vmt");
if (GuessSDKVersion() == SOURCE_SDK_LEFT4DEAD2)
{
g_BeamSprite = PrecacheModel("materials/sprites/laserbeam.vmt");
g_HaloSprite = PrecacheModel("materials/sprites/glow01.vmt");
}
else
{
g_BeamSprite = PrecacheModel("materials/sprites/laser.vmt");
g_HaloSprite = PrecacheModel("materials/sprites/halo01.vmt");
g_BeamSprite2 = PrecacheModel("sprites/bluelight1.vmt");
g_GlowSprite = PrecacheModel("sprites/blueglow2.vmt");
g_ExplosionSprite = PrecacheModel("sprites/sprite_fire01.vmt");
}
}
public OnMapEnd()
+5 -2
View File
@@ -134,8 +134,11 @@ public Action:Timer_FireBomb(Handle:timer, any:value)
}
else
{
TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, GetConVarInt(g_Cvar_FireBombRadius), 5000);
TE_SendToAll();
if (g_ExplosionSprite > -1)
{
TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, GetConVarInt(g_Cvar_FireBombRadius), 5000);
TE_SendToAll();
}
GetClientAbsOrigin(client, vec);
vec[2] += 10;
+22 -4
View File
@@ -186,7 +186,15 @@ public Action:Timer_Freeze(Handle:timer, any:value)
GetClientAbsOrigin(client, vec);
vec[2] += 10;
TE_SetupGlowSprite(vec, g_GlowSprite, 0.95, 1.5, 50);
if (g_GlowSprite > -1)
{
TE_SetupGlowSprite(vec, g_GlowSprite, 0.95, 1.5, 50);
}
else
{
TE_SetupGlowSprite(vec, g_HaloSprite, 0.95, 1.5, 50);
}
TE_SendToAll();
return Plugin_Continue;
@@ -241,8 +249,11 @@ public Action:Timer_FreezeBomb(Handle:timer, any:value)
}
else
{
TE_SetupExplosion(vec, g_ExplosionSprite, 5.0, 1, 0, GetConVarInt(g_Cvar_FreezeBombRadius), 5000);
TE_SendToAll();
if (g_ExplosionSprite > -1)
{
TE_SetupExplosion(vec, g_ExplosionSprite, 5.0, 1, 0, GetConVarInt(g_Cvar_FreezeBombRadius), 5000);
TE_SendToAll();
}
EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
@@ -275,7 +286,14 @@ public Action:Timer_FreezeBomb(Handle:timer, any:value)
continue;
}
TE_SetupBeamPoints(vec, pos, g_BeamSprite2, g_HaloSprite, 0, 1, 0.7, 20.0, 50.0, 1, 1.5, blueColor, 10);
if (g_BeamSprite2 > -1)
{
TE_SetupBeamPoints(vec, pos, g_BeamSprite2, g_HaloSprite, 0, 1, 0.7, 20.0, 50.0, 1, 1.5, blueColor, 10);
}
else
{
TE_SetupBeamPoints(vec, pos, g_BeamSprite, g_HaloSprite, 0, 1, 0.7, 20.0, 50.0, 1, 1.5, blueColor, 10);
}
TE_SendToAll();
FreezeClient(i, GetConVarInt(g_Cvar_FreezeDuration));
+11 -4
View File
@@ -127,8 +127,11 @@ public Action:Timer_TimeBomb(Handle:timer, any:value)
}
else
{
TE_SetupExplosion(vec, g_ExplosionSprite, 5.0, 1, 0, GetConVarInt(g_Cvar_TimeBombRadius), 5000);
TE_SendToAll();
if (g_ExplosionSprite > -1)
{
TE_SetupExplosion(vec, g_ExplosionSprite, 5.0, 1, 0, GetConVarInt(g_Cvar_TimeBombRadius), 5000);
TE_SendToAll();
}
EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
@@ -166,8 +169,12 @@ public Action:Timer_TimeBomb(Handle:timer, any:value)
damage = RoundToFloor(damage * ((GetConVarFloat(g_Cvar_TimeBombRadius) - distance) / GetConVarFloat(g_Cvar_TimeBombRadius)));
SlapPlayer(i, damage, false);
TE_SetupExplosion(pos, g_ExplosionSprite, 0.05, 1, 0, 1, 1);
TE_SendToAll();
if (g_ExplosionSprite > -1)
{
TE_SetupExplosion(pos, g_ExplosionSprite, 0.05, 1, 0, 1, 1);
TE_SendToAll();
}
/* ToDo
new Float:dir[3];
+9
View File
@@ -516,6 +516,15 @@ native bool:FindFlagByName(const String:name[], &AdminFlag:flag);
*/
native bool:FindFlagByChar(c, &AdminFlag:flag);
/**
* Finds a flag char by a gived admin flag.
*
* @param flag Flag to look up.
* @param c Variable to store flag char.
* @return True on success, false if not found.
*/
native bool:FindFlagChar(AdminFlag:flag, &c);
/**
* Converts a string of flag characters to a bit string.
*
+23 -17
View File
@@ -473,9 +473,8 @@ native bool:GetConVarBool(Handle:convar);
/**
* Sets the boolean value of a console variable.
*
* Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
* and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
* is changed.
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
*
* @param convar Handle to the convar.
* @param value New boolean value.
@@ -501,9 +500,8 @@ native GetConVarInt(Handle:convar);
/**
* Sets the integer value of a console variable.
*
* Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
* and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
* is changed.
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
*
* @param convar Handle to the convar.
* @param value New integer value.
@@ -529,9 +527,8 @@ native Float:GetConVarFloat(Handle:convar);
/**
* Sets the floating point value of a console variable.
*
* Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
* and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
* is changed.
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
*
* @param convar Handle to the convar.
* @param value New floating point value.
@@ -559,9 +556,8 @@ native GetConVarString(Handle:convar, String:value[], maxlength);
/**
* Sets the string value of a console variable.
*
* Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
* and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
* is changed.
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
*
* @param convar Handle to the convar.
* @param value New string value.
@@ -578,9 +574,8 @@ native SetConVarString(Handle:convar, const String:value[], bool:replicate=false
/**
* Resets the console variable to its default value.
*
* Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
* and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
* is changed.
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
*
* @param convar Handle to the convar.
* @param replicate If set to true, the new convar value will be set on all clients.
@@ -593,6 +588,17 @@ native SetConVarString(Handle:convar, const String:value[], bool:replicate=false
*/
native ResetConVar(Handle:convar, bool:replicate=false, bool:notify=false);
/**
* Retrieves the default string value of a console variable.
*
* @param convar Handle to the convar.
* @param value Buffer to store the default value of the convar.
* @param maxlength Maximum length of string buffer.
* @return Number of bytes written to the buffer (UTF-8 safe).
* @error Invalid or corrupt Handle.
*/
native GetConVarDefault(Handle:convar, String:value[], maxlength);
/**
* Returns the bitstring of flags on a console variable.
*
@@ -639,12 +645,12 @@ native SetConVarBounds(Handle:convar, ConVarBounds:type, bool:set, Float:value=0
* Retrieves the name of a console variable.
*
* @param convar Handle to the convar.
* @param value Buffer to store the name of the convar.
* @param name Buffer to store the name of the convar.
* @param maxlength Maximum length of string buffer.
* @noreturn
* @error Invalid or corrupt Handle.
*/
native GetConVarName(Handle:convar, const String:name[], maxlength);
native GetConVarName(Handle:convar, String:name[], maxlength);
funcenum ConVarQueryFinished
{
+2 -1
View File
@@ -42,7 +42,8 @@
#define SOURCE_SDK_EPISODE2 30 /**< SDK+Engine released after Episode 2/Orange Box */
#define SOURCE_SDK_EPISODE2VALVE 35 /**< SDK+Engine released after Episode 2/Orange Box */
#define SOURCE_SDK_LEFT4DEAD 40 /**< Engine released after Left 4 Dead (no SDK yet) */
#define SOURCE_SDK_LEFT4DEAD2 50 /**< Engine released after Left 4 Dead 2 (no SDK yet) */
#define SOURCE_SDK_LEFT4DEAD2 50 /**< Engine released after Left 4 Dead 2 (no SDK yet) */
#define SOURCE_SDK_ALIENSWARM 60 /**< SDK+Engine released after Alien Swarm */
#define MOTDPANEL_TYPE_TEXT 0 /**< Treat msg as plain text */
#define MOTDPANEL_TYPE_INDEX 1 /**< Msg is auto determined by the engine */
+53 -4
View File
@@ -94,10 +94,37 @@ enum TFCond
TFCond_DemoBuff,
TFCond_CritCola,
TFCond_Healing,
TFCond_OnFire,
TFCond_OnFire = 22,
TFCond_Overhealed,
TFCond_Jarated
}
TFCond_Jarated,
TFCond_Bleeding,
TFCond_DefenseBuffed,
TFCond_Milked
};
enum TFHoliday
{
TFHoliday_None = 1,
TFHoliday_Halloween,
TFHoliday_Birthday
};
enum TFObjectType
{
TFObject_CartDispenser = 0,
TFObject_Dispenser = 0,
TFObject_Teleporter = 1,
TFObject_Sentry = 2,
TFObject_Sapper = 3
};
enum TFObjectMode
{
TFObjectMode_None = 0,
TFObjectMode_Entrance = 0,
TFObjectMode_Exit = 1
};
/**
* Sets a client on fire for 10 seconds.
@@ -165,10 +192,11 @@ native TF2_SetPlayerPowerPlay(client, bool:enabled);
* @param client Player's index.
* @param team Team to disguise the player as (only TFTeam_Red and TFTeam_Blue have an effect)
* @param class TFClassType class to disguise the player as
* @param target Specific target player to disguise as (0 for any)
* @noreturn
* @error Invalid client index, client not in game, or no mod support.
*/
native TF2_DisguisePlayer(client, TFTeam:team, TFClassType:class);
native TF2_DisguisePlayer(client, TFTeam:team, TFClassType:class, target=0);
/**
* Removes the current disguise from a client. Only has an effect on spies.
@@ -192,6 +220,16 @@ native TF2_RemovePlayerDisguise(client);
*/
native TF2_StunPlayer(client, Float:duration, Float:slowdown=0.0, stunflags, attacker=0);
/**
* Induces the bleed effect on a client
*
* @param client Player's index.
* @param victim Victim's index.
* @param float Duration of bleeding (in seconds).
* @noreturn
*/
native TF2_MakeBleed(client, victim, Float:duration);
/**
* Retrieves the entity index of the CPlayerResource entity
*
@@ -224,6 +262,16 @@ native TFClassType:TF2_GetClass(const String:classname[]);
*/
forward Action:TF2_CalcIsAttackCritical(client, weapon, String:weaponname[], &bool:result);
/**
* Called when the game checks to see if the current day is one of its tracked holidays
*
* @note Change the value of holiday and return Plugin_Changed to override.
* Return Plugin_Continue for no change.
*
* @param holiday Current Holiday
*/
forward Action:TF2_OnGetHoliday(&TFHoliday:holiday);
/**
* Do not edit below this line!
*/
@@ -251,6 +299,7 @@ public __ext_tf2_SetNTVOptional()
MarkNativeAsOptional("TF2_DisguisePlayer");
MarkNativeAsOptional("TF2_RemovePlayerDisguise");
MarkNativeAsOptional("TF2_StunPlayer");
MarkNativeAsOptional("TF2_MakeBleed");
MarkNativeAsOptional("TF2_GetResourceEntity");
MarkNativeAsOptional("TF2_GetClass");
}
+175 -3
View File
@@ -58,9 +58,12 @@
#define TF_CONDFLAG_DEMOBUFF (1 << 18)
#define TF_CONDFLAG_CRITCOLA (1 << 19)
#define TF_CONDFLAG_HEALING (1 << 20)
#define TF_CONDFLAG_ONFIRE (1 << 21)
#define TF_CONDFLAG_OVERHEALED (1 << 22)
#define TF_CONDFLAG_JARATED (1 << 23)
#define TF_CONDFLAG_ONFIRE (1 << 22)
#define TF_CONDFLAG_OVERHEALED (1 << 23)
#define TF_CONDFLAG_JARATED (1 << 24)
#define TF_CONDFLAG_BLEEDING (1 << 25)
#define TF_CONDFLAG_DEFENSEBUFFED (1 << 26)
#define TF_CONDFLAG_MILKED (1 << 27)
#define TF_DEATHFLAG_KILLERDOMINATION (1 << 0)
#define TF_DEATHFLAG_ASSISTERDOMINATION (1 << 1)
@@ -69,6 +72,137 @@
#define TF_DEATHFLAG_FIRSTBLOOD (1 << 4)
#define TF_DEATHFLAG_DEADRINGER (1 << 5)
// Custom kill identifiers for the customkill property on the player_death event
enum {
TF_CUSTOM_HEADSHOT = 1,
TF_CUSTOM_BACKSTAB,
TF_CUSTOM_BURNING,
TF_CUSTOM_WRENCH_FIX,
TF_CUSTOM_MINIGUN,
TF_CUSTOM_SUICIDE,
TF_CUSTOM_TAUNT_HADOUKEN,
TF_CUSTOM_BURNING_FLARE,
TF_CUSTOM_TAUNT_HIGH_NOON,
TF_CUSTOM_TAUNT_GRAND_SLAM,
TF_CUSTOM_PENETRATE_MY_TEAM,
TF_CUSTOM_PENETRATE_ALL_PLAYERS,
TF_CUSTOM_TAUNT_FENCING,
TF_CUSTOM_PENETRATE_HEADSHOT,
TF_CUSTOM_TELEFRAG,
TF_CUSTOM_TAUNT_ARROW_STAB,
TF_CUSTOM_BURNING_ARROW,
TF_CUSTOM_FLYINGBURN,
TF_CUSTOM_PUMPKIN_BOMB,
TF_CUSTOM_DECAPITATION,
TF_CUSTOM_TAUNT_GRENADE,
TF_CUSTOM_BASEBALL,
TF_CUSTOM_CHARGE_IMPACT,
TF_CUSTOM_TAUNT_BARBARIAN_SWING,
TF_CUSTOM_AIR_STICKY_BURST,
TF_CUSTOM_DEFENSIVE_STICKY,
TF_CUSTOM_PICKAXE,
TF_CUSTOM_ROCKET_DIRECTHIT,
TF_CUSTOM_TAUNT_UBERSLICE,
TF_CUSTOM_PLAYER_SENTRY,
TF_CUSTOM_STANDARD_STICKY,
TF_CUSTOM_SHOTGUN_REVENGE_CRIT,
TF_CUSTOM_TAUNT_ENGINEER_SMASH,
TF_CUSTOM_BLEEDING,
TF_CUSTOM_GOLD_WRENCH,
TF_CUSTOM_CARRIED_BUILDING,
TF_CUSTOM_COMBO_PUNCH,
TF_CUSTOM_TAUNT_ENGINEER_ARM,
TF_CUSTOM_FISH_KILL,
TF_CUSTOM_TRIGGER_HURT,
TF_CUSTOM_DECAPITATION_BOSS
};
// Weapon codes as used in some events, such as player_death
// (not to be confused with Item Definition Indexes)
enum {
TF_WEAPON_NONE = 0,
TF_WEAPON_BAT,
TF_WEAPON_BAT_WOOD,
TF_WEAPON_BOTTLE,
TF_WEAPON_FIREAXE,
TF_WEAPON_CLUB,
TF_WEAPON_CROWBAR,
TF_WEAPON_KNIFE,
TF_WEAPON_FISTS,
TF_WEAPON_SHOVEL,
TF_WEAPON_WRENCH,
TF_WEAPON_BONESAW,
TF_WEAPON_SHOTGUN_PRIMARY,
TF_WEAPON_SHOTGUN_SOLDIER,
TF_WEAPON_SHOTGUN_HWG,
TF_WEAPON_SHOTGUN_PYRO,
TF_WEAPON_SCATTERGUN,
TF_WEAPON_SNIPERRIFLE,
TF_WEAPON_MINIGUN,
TF_WEAPON_SMG,
TF_WEAPON_SYRINGEGUN_MEDIC,
TF_WEAPON_TRANQ,
TF_WEAPON_ROCKETLAUNCHER,
TF_WEAPON_GRENADELAUNCHER,
TF_WEAPON_PIPEBOMBLAUNCHER,
TF_WEAPON_FLAMETHROWER,
TF_WEAPON_GRENADE_NORMAL,
TF_WEAPON_GRENADE_CONCUSSION,
TF_WEAPON_GRENADE_NAIL,
TF_WEAPON_GRENADE_MIRV,
TF_WEAPON_GRENADE_MIRV_DEMOMAN,
TF_WEAPON_GRENADE_NAPALM,
TF_WEAPON_GRENADE_GAS,
TF_WEAPON_GRENADE_EMP,
TF_WEAPON_GRENADE_CALTROP,
TF_WEAPON_GRENADE_PIPEBOMB,
TF_WEAPON_GRENADE_SMOKE_BOMB,
TF_WEAPON_GRENADE_HEAL,
TF_WEAPON_GRENADE_STUNBALL,
TF_WEAPON_GRENADE_JAR,
TF_WEAPON_GRENADE_JAR_MILK,
TF_WEAPON_PISTOL,
TF_WEAPON_PISTOL_SCOUT,
TF_WEAPON_REVOLVER,
TF_WEAPON_NAILGUN,
TF_WEAPON_PDA,
TF_WEAPON_PDA_ENGINEER_BUILD,
TF_WEAPON_PDA_ENGINEER_DESTROY,
TF_WEAPON_PDA_SPY,
TF_WEAPON_BUILDER,
TF_WEAPON_MEDIGUN,
TF_WEAPON_GRENADE_MIRVBOMB,
TF_WEAPON_FLAMETHROWER_ROCKET,
TF_WEAPON_GRENADE_DEMOMAN,
TF_WEAPON_SENTRY_BULLET,
TF_WEAPON_SENTRY_ROCKET,
TF_WEAPON_DISPENSER,
TF_WEAPON_INVIS,
TF_WEAPON_FLAREGUN,
TF_WEAPON_LUNCHBOX,
TF_WEAPON_JAR,
TF_WEAPON_COMPOUND_BOW,
TF_WEAPON_BUFF_ITEM,
TF_WEAPON_PUMPKIN_BOMB,
TF_WEAPON_SWORD,
TF_WEAPON_DIRECTHIT,
TF_WEAPON_LIFELINE,
TF_WEAPON_LASER_POINTER,
TF_WEAPON_DISPENSER_GUN,
TF_WEAPON_SENTRY_REVENGE,
TF_WEAPON_JAR_MILK,
TF_WEAPON_HANDGUN_SCOUT_PRIMARY,
TF_WEAPON_BAT_FISH
};
// Identifiers for the eventtype property on the teamplay_flag_event event
enum {
TF_FLAGEVENT_PICKEDUP = 1,
TF_FLAGEVENT_CAPTURED,
TF_FLAGEVENT_DEFENDED,
TF_FLAGEVENT_DROPPED
};
enum TFResourceType
{
TFResource_Ping,
@@ -258,3 +392,41 @@ stock TF2_GetPlayerConditionFlags(client)
{
return GetEntProp(client, Prop_Send, "m_nPlayerCond");
}
/**
* Gets an entity's object type.
*
* @param entity Entity index.
* @return Current TFObjectType of entity.
* @error Invalid entity index.
*/
stock TFObjectType:TF2_GetObjectType(entity)
{
new offset = GetEntSendPropOffs(entity, "m_iObjectType");
if (offset <= 0)
{
ThrowError("Entity index %d is not an object", entity);
}
return TFObjectType:GetEntData(entity, offset);
}
/**
* Gets an entity's object mode.
*
* @param entity Entity index.
* @return Current TFObjectMode of entity.
* @error Invalid entity index.
*/
stock TFObjectMode:TF2_GetObjectMode(entity)
{
new offset = GetEntSendPropOffs(entity, "m_iObjectMode");
if (offset <= 0)
{
ThrowError("Entity index %d is not an object", entity);
}
return TFObjectMode:GetEntData(entity, offset);
}
+2 -2
View File
@@ -37,6 +37,6 @@
#define SOURCEMOD_V_MAJOR 1 /**< SourceMod Major version */
#define SOURCEMOD_V_MINOR 3 /**< SourceMod Minor version */
#define SOURCEMOD_V_RELEASE 3 /**< SourceMod Release version */
#define SOURCEMOD_V_RELEASE 6 /**< SourceMod Release version */
#define SOURCEMOD_VERSION "1.3.3" /**< SourceMod version string (major.minor.release.build) */
#define SOURCEMOD_VERSION "1.3.6" /**< SourceMod version string (major.minor.release.build) */
+2 -1
View File
@@ -61,7 +61,8 @@ public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
|| StrEqual(game, "dystopia", false)
|| StrEqual(game, "synergy", false)
|| StrEqual(game, "left4dead2", false)
|| StrEqual(game, "garrysmod", false))
|| StrEqual(game, "garrysmod", false)
|| StrEqual(game, "swarm", false))
{
strcopy(error, err_max, "Nextmap is incompatible with this game");
return APLRes_SilentFailure;
+1 -1
View File
@@ -1 +1 @@
1.3.3
1.3.6
+13 -3
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -32,6 +32,8 @@
#ifndef _INCLUDE_SOURCEMOD_COMPAT_WRAPPERS_H_
#define _INCLUDE_SOURCEMOD_COMPAT_WRAPPERS_H_
#include <datamap.h>
#if SOURCE_ENGINE >= SE_ORANGEBOX
#define CONVAR_REGISTER(object) ConVar_Register(0, object)
@@ -123,16 +125,20 @@
#if SOURCE_ENGINE >= SE_LEFT4DEAD
inline int IndexOfEdict(const edict_t *pEdict)
{
return (int)(pEdict - gpGlobals->baseEdict);
return (int)(pEdict - gpGlobals->pEdicts);
}
inline edict_t *PEntityOfEntIndex(int iEntIndex)
{
if (iEntIndex >= 0 && iEntIndex < gpGlobals->maxEntities)
{
return (edict_t *)(gpGlobals->baseEdict + iEntIndex);
return (edict_t *)(gpGlobals->pEdicts + iEntIndex);
}
return NULL;
}
inline int GetTypeDescOffs(typedescription_t *td)
{
return td->fieldOffset;
}
#else
inline int IndexOfEdict(const edict_t *pEdict)
{
@@ -142,6 +148,10 @@
{
return engine->PEntityOfEntIndex(iEntIndex);
}
inline int GetTypeDescOffs(typedescription_t *td)
{
return td->fieldOffset[TD_OFFSET_NORMAL];
}
#endif //SOURCE_ENGINE >= SE_LEFT4DEAD
#endif //_INCLUDE_SOURCEMOD_COMPAT_WRAPPERS_H_
+3 -2
View File
@@ -71,7 +71,8 @@ ifeq "$(ENGINE)" "left4dead"
METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/l4d
LIB_SUFFIX = _i486.so
LIB_PREFIX = lib
LIB_SUFFIX = .so
override ENGSET = true
endif
ifeq "$(ENGINE)" "left4dead2"
@@ -88,7 +89,7 @@ ifeq "$(ENGINE)" "left4dead2"
endif
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6 -DSE_ALIENSWARM=7
LINK = $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX) -m32 -ldl -lm
+3 -2
View File
@@ -74,7 +74,8 @@ ifeq "$(ENGINE)" "left4dead"
METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/l4d
LIB_SUFFIX = _i486.so
LIB_PREFIX = lib
LIB_SUFFIX = .so
override ENGSET = true
endif
ifeq "$(ENGINE)" "left4dead2"
@@ -98,7 +99,7 @@ ifeq "$(USEMETA)" "true"
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6 -DSE_ALIENSWARM=7
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
endif
+68
View File
@@ -0,0 +1,68 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sdk", "sdk.vcxproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Debug|Win32 = Debug|Win32
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
Release - Orange Box|Win32 = Release - Orange Box|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.Build.0 = Debug - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Old Metamod|Win32.ActiveCfg = Debug - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Old Metamod|Win32.Build.0 = Debug - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.ActiveCfg = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.Build.0 = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>$(HL2SDK)\lib\public\tier0.lib;$(HL2SDK)\lib\public\tier1.lib;$(HL2SDK)\lib\public\vstdlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">
<ClCompile>
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7</AdditionalOptions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>$(HL2SDK)\lib\public\tier0.lib;$(HL2SDK)\lib\public\tier1.lib;$(HL2SDK)\lib\public\vstdlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\extension.cpp" />
<ClCompile Include="..\sdk\smsdk_ext.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\extension.h" />
<ClInclude Include="..\sdk\smsdk_config.h" />
<ClInclude Include="..\sdk\smsdk_ext.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
</Filter>
<Filter Include="SourceMod SDK">
<UniqueIdentifier>{31958233-BB2D-4e41-A8F9-CE8A4684F436}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\extension.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\sdk\smsdk_ext.cpp">
<Filter>SourceMod SDK</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\extension.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\sdk\smsdk_config.h">
<Filter>SourceMod SDK</Filter>
</ClInclude>
<ClInclude Include="..\sdk\smsdk_ext.h">
<Filter>SourceMod SDK</Filter>
</ClInclude>
</ItemGroup>
</Project>
+8 -1
View File
@@ -1,10 +1,11 @@

Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sd", "sdk.vcproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sdk", "sdk.vcproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
@@ -13,6 +14,7 @@ Global
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
Debug|Win32 = Debug|Win32
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
@@ -23,6 +25,8 @@ Global
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
@@ -39,6 +43,8 @@ Global
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.ActiveCfg = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.Build.0 = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
@@ -60,3 +66,4 @@ Global
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
+195 -30
View File
@@ -41,7 +41,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -122,7 +122,7 @@
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
@@ -200,7 +200,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE18)\core-legacy&quot;;&quot;$(MMSOURCE18)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
@@ -226,7 +226,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.1.ep1.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -283,7 +283,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE18)\core-legacy&quot;;&quot;$(MMSOURCE18)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
@@ -307,7 +307,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.1.ep1.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
@@ -365,7 +365,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK-DARKM)\public&quot;;&quot;$(HL2SDK-DARKM)\public\dlls&quot;;&quot;$(HL2SDK-DARKM)\public\engine&quot;;&quot;$(HL2SDK-DARKM)\public\tier0&quot;;&quot;$(HL2SDK-DARKM)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
@@ -391,7 +391,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK-DARKM)\lib\public\tier0.lib&quot; &quot;$(HL2SDK-DARKM)\lib\public\tier1.lib&quot; &quot;$(HL2SDK-DARKM)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.darkm.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -448,7 +448,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK-DARKM)\public&quot;;&quot;$(HL2SDK-DARKM)\public\dlls&quot;;&quot;$(HL2SDK-DARKM)\public\engine&quot;;&quot;$(HL2SDK-DARKM)\public\tier0&quot;;&quot;$(HL2SDK-DARKM)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
@@ -472,7 +472,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK-DARKM)\lib\public\tier0.lib&quot; &quot;$(HL2SDK-DARKM)\lib\public\tier1.lib&quot; &quot;$(HL2SDK-DARKM)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.darkm.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
@@ -530,7 +530,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
@@ -556,7 +556,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.ep2.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -613,7 +613,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
@@ -637,7 +637,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.ep2.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
@@ -695,7 +695,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4"
@@ -721,7 +721,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOBVALVE)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOBVALVE)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOBVALVE)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.ep2v.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -778,7 +778,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4"
@@ -802,7 +802,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOBVALVE)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOBVALVE)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOBVALVE)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.ep2v.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
@@ -860,7 +860,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=5"
@@ -886,7 +886,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKL4D)\lib\public\tier0.lib&quot; &quot;$(HL2SDKL4D)\lib\public\tier1.lib&quot; &quot;$(HL2SDKL4D)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.l4d.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -943,7 +943,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=5"
@@ -967,7 +967,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKL4D)\lib\public\tier0.lib&quot; &quot;$(HL2SDKL4D)\lib\public\tier1.lib&quot; &quot;$(HL2SDKL4D)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.l4d.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
@@ -1025,7 +1025,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKL4D2)\public&quot;;&quot;$(HL2SDKL4D2)\public\engine&quot;;&quot;$(HL2SDKL4D2)\public\game\server&quot;;&quot;$(HL2SDKL4D2)\public\tier0&quot;;&quot;$(HL2SDKL4D2)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
@@ -1051,7 +1051,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKL4D2)\lib\public\tier0.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\tier1.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.l4d2.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -1108,7 +1108,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKL4D2)\public&quot;;&quot;$(HL2SDKL4D2)\public\engine&quot;;&quot;$(HL2SDKL4D2)\public\game\server&quot;;&quot;$(HL2SDKL4D2)\public\tier0&quot;;&quot;$(HL2SDKL4D2)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
@@ -1132,7 +1132,172 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKL4D2)\lib\public\tier0.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\tier1.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.l4d2.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug - Alien Swarm|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK-SWARM)\public&quot;;&quot;$(HL2SDK-SWARM)\public\engine&quot;;&quot;$(HL2SDK-SWARM)\public\game\server&quot;;&quot;$(HL2SDK-SWARM)\public\tier0&quot;;&quot;$(HL2SDK-SWARM)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK-SWARM)\lib\public\interfaces.lib&quot; &quot;$(HL2SDK-SWARM)\lib\public\tier0.lib&quot; &quot;$(HL2SDK-SWARM)\lib\public\tier1.lib&quot; &quot;$(HL2SDK-SWARM)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.2.swarm.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release - Alien Swarm|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK-SWARM)\public&quot;;&quot;$(HL2SDK-SWARM)\public\engine&quot;;&quot;$(HL2SDK-SWARM)\public\game\server&quot;;&quot;$(HL2SDK-SWARM)\public\tier0&quot;;&quot;$(HL2SDK-SWARM)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK-SWARM)\lib\public\interfaces.lib&quot; &quot;$(HL2SDK-SWARM)\lib\public\tier0.lib&quot; &quot;$(HL2SDK-SWARM)\lib\public\tier1.lib&quot; &quot;$(HL2SDK-SWARM)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.2.swarm.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
@@ -1190,7 +1355,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
@@ -1216,7 +1381,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.ep1.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -1273,7 +1438,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
@@ -1297,7 +1462,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.ep1.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
+6
View File
@@ -5,6 +5,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sdk", "sdk.vcproj", "{B3E79
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
@@ -13,6 +14,7 @@ Global
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
Debug|Win32 = Debug|Win32
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
@@ -23,6 +25,8 @@ Global
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
@@ -39,6 +43,8 @@ Global
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.ActiveCfg = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.Build.0 = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
+193 -30
View File
@@ -42,7 +42,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -122,7 +122,7 @@
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
@@ -199,7 +199,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE18)\core-legacy&quot;;&quot;$(MMSOURCE18)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
@@ -225,7 +225,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.1.ep1.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -281,7 +281,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE18)\core-legacy&quot;;&quot;$(MMSOURCE18)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
@@ -305,7 +305,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.1.ep1.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
@@ -362,7 +362,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK-DARKM)\public&quot;;&quot;$(HL2SDK-DARKM)\public\dlls&quot;;&quot;$(HL2SDK-DARKM)\public\engine&quot;;&quot;$(HL2SDK-DARKM)\public\tier0&quot;;&quot;$(HL2SDK-DARKM)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
@@ -388,7 +388,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK-DARKM)\lib\public\tier0.lib&quot; &quot;$(HL2SDK-DARKM)\lib\public\tier1.lib&quot; &quot;$(HL2SDK-DARKM)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.darkm.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -444,7 +444,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK-DARKM)\public&quot;;&quot;$(HL2SDK-DARKM)\public\dlls&quot;;&quot;$(HL2SDK-DARKM)\public\engine&quot;;&quot;$(HL2SDK-DARKM)\public\tier0&quot;;&quot;$(HL2SDK-DARKM)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
@@ -468,7 +468,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK-DARKM)\lib\public\tier0.lib&quot; &quot;$(HL2SDK-DARKM)\lib\public\tier1.lib&quot; &quot;$(HL2SDK-DARKM)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.darkm.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
@@ -525,7 +525,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
@@ -551,7 +551,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.ep2.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -607,7 +607,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
@@ -631,7 +631,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.ep2.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
@@ -688,7 +688,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4"
@@ -714,7 +714,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOBVALVE)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOBVALVE)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOBVALVE)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.ep2v.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -770,7 +770,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4"
@@ -794,7 +794,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOBVALVE)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOBVALVE)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOBVALVE)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.ep2v.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
@@ -851,7 +851,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=5"
@@ -877,7 +877,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKL4D)\lib\public\tier0.lib&quot; &quot;$(HL2SDKL4D)\lib\public\tier1.lib&quot; &quot;$(HL2SDKL4D)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.l4d.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -933,7 +933,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=5"
@@ -957,7 +957,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKL4D)\lib\public\tier0.lib&quot; &quot;$(HL2SDKL4D)\lib\public\tier1.lib&quot; &quot;$(HL2SDKL4D)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.l4d.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
@@ -1014,7 +1014,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKL4D2)\public&quot;;&quot;$(HL2SDKL4D2)\public\engine&quot;;&quot;$(HL2SDKL4D2)\public\game\server&quot;;&quot;$(HL2SDKL4D2)\public\tier0&quot;;&quot;$(HL2SDKL4D2)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
@@ -1040,7 +1040,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKL4D2)\lib\public\tier0.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\tier1.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.l4d2.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -1096,7 +1096,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKL4D2)\public&quot;;&quot;$(HL2SDKL4D2)\public\engine&quot;;&quot;$(HL2SDKL4D2)\public\game\server&quot;;&quot;$(HL2SDKL4D2)\public\tier0&quot;;&quot;$(HL2SDKL4D2)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
@@ -1120,7 +1120,170 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKL4D2)\lib\public\tier0.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\tier1.lib&quot; &quot;$(HL2SDKL4D2)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.l4d2.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug - Alien Swarm|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK-SWARM)\public&quot;;&quot;$(HL2SDK-SWARM)\public\engine&quot;;&quot;$(HL2SDK-SWARM)\public\game\server&quot;;&quot;$(HL2SDK-SWARM)\public\tier0&quot;;&quot;$(HL2SDK-SWARM)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK-SWARM)\lib\public\interfaces.lib&quot; &quot;$(HL2SDK-SWARM)\lib\public\tier0.lib&quot; &quot;$(HL2SDK-SWARM)\lib\public\tier1.lib&quot; &quot;$(HL2SDK-SWARM)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.2.swarm.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release - Alien Swarm|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK-SWARM)\public&quot;;&quot;$(HL2SDK-SWARM)\public\engine&quot;;&quot;$(HL2SDK-SWARM)\public\game\server&quot;;&quot;$(HL2SDK-SWARM)\public\tier0&quot;;&quot;$(HL2SDK-SWARM)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK-SWARM)\lib\public\interfaces.lib&quot; &quot;$(HL2SDK-SWARM)\lib\public\tier0.lib&quot; &quot;$(HL2SDK-SWARM)\lib\public\tier1.lib&quot; &quot;$(HL2SDK-SWARM)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.2.swarm.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
@@ -1177,7 +1340,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
@@ -1203,7 +1366,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.ep1.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -1259,7 +1422,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6"
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE18)\core&quot;;&quot;$(MMSOURCE18)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
@@ -1283,7 +1446,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\sample.ext.2.ep1.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
+3 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -38,7 +38,9 @@
*/
#if defined WIN32 || defined WIN64
#ifndef PLATFORM_WINDOWS
#define PLATFORM_WINDOWS
#endif
#if !defined WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
+6 -1
View File
@@ -20,4 +20,9 @@ Invaders' blood marches through my veins, like GIANT RADIOACTIVE RUBBER PANTS!
THE PANTS COMMAND COMMAND ME! DO NOT IGNORE MY VEINS.
This text is written in invisible ink.
o
o
Ye who reads this line of text shall cease to exist.
u
r
tsu
+1 -1
View File
@@ -5437,7 +5437,7 @@ static constvalue *insert_constval(constvalue *prev,constvalue *next,const char
error(123); /* insufficient memory (fatal error) */
memset(cur,0,sizeof(constvalue));
if (name!=NULL) {
assert(strlen(name)<sNAMEMAX);
assert(strlen(name)<=sNAMEMAX);
strcpy(cur->name,name);
} /* if */
cur->value=val;
+1 -1
View File
@@ -237,7 +237,7 @@ static void check_empty(const unsigned char *lptr)
static void doinclude(int silent)
{
char name[_MAX_PATH];
char symname[sNAMEMAX];
char symname[sNAMEMAX+1];
char *ptr;
char c;
int i, result;
+10
View File
@@ -35,6 +35,16 @@ $version = Build::ProductVersion(Build::PathFormat('../../build/product.version'
$version =~ s/-dev//g;
$version .= '-hg' . Build::HgRevNum('../../build');
# Append OS to package version
if ($^O =~ /MSWin/)
{
$version .= '-windows';
}
else
{
$version .= '-' . $^O;
}
my ($filename);
$filename = 'sourcemod-' . $version;
if ($^O eq "linux")