Compare commits

..
Author SHA1 Message Date
BotoX 0bda47d85b Added hack to make plugins open a menu with all possible targets on ReplyToTargetError COMMAND_TARGET_AMBIGUOUS.
Explanation:
There are two clients in the server, one named gene, the other one "Ene ~special characters~".
An admin issues "sm_slay Ene" and gets following error message: More than one client matched the given pattern.
What this hack will do is: Use GetCmdArg(0, ...); to get the command name "sm_slay".
Use GetCmdArgString(...); to get the arguments supplied to the command.
Use GetLastProcessTargetString(...); (which was implemented in this commit) to retrieve the arguments that were passed to the last ProcessTargetString call.
It will then pass this data to the DynamicTargeting plugin through its AmbiguousMenu native.
The plugin will open up a menu on the client and list all targets which match the pattern that was supplied to ProcessTargetString.
If the client selects a menu entry, FakeClientCommand will be used to re-execute the command with the correct target.
2019-09-10 11:27:18 +02:00
31 changed files with 534 additions and 233 deletions
-12
View File
@@ -1,12 +0,0 @@
# GitHub views all .h files as C, let's assume it's C++
*.h linguist-language=c++
# Internal tools overriding
tools/* linguist-vendored
editor/* linguist-vendored
# Third-party overriding
extensions/curl/curl-src/* linguist-vendored
extensions/geoip/GeoIP.c linguist-vendored
extensions/geoip/GeoIP.h linguist-vendored
extensions/sqlite/sqlite-source/* linguist-vendored
-11
View File
@@ -379,16 +379,6 @@ class SMConfig(object):
def configure_windows(self, cxx):
cxx.defines += ['WIN32', '_WINDOWS']
def add_libamtl(self):
# Add libamtl.
self.libamtl = {}
for arch in self.archs:
def get_configure_fn(arch):
return lambda builder, name: self.StaticLibrary(builder, name, arch)
extra_vars = {'Configure': get_configure_fn(arch)}
libamtl = builder.Build('public/amtl/amtl/AMBuilder', extra_vars)
self.libamtl[arch] = libamtl.binary
def AddVersioning(self, binary, arch):
if builder.target.platform == 'windows':
binary.sources += ['version.rc']
@@ -623,7 +613,6 @@ SM = SMConfig()
SM.detectProductVersion()
SM.detectSDKs()
SM.configure()
SM.add_libamtl()
if SM.use_auto_versioning():
SM.generated_headers = builder.Build(
+1 -4
View File
@@ -1474,10 +1474,7 @@ void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
}
}
auto userid = engine->GetPlayerUserId(pPlayer->m_pEdict);
if (userid != -1)
m_UserIdLookUp[userid] = 0;
m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
pPlayer->Disconnect();
}
+2 -2
View File
@@ -1364,7 +1364,7 @@ bool CLocalExtension::IsSameFile(const char *file)
bool CRemoteExtension::IsSameFile(const char *file)
{
/* Check full path and name passed in from LoadExternal */
return strcmp(file, m_Path.c_str()) == 0 || strcmp(file, m_File.c_str()) == 0;
/* :TODO: this could be better, but no one uses this API anyway. */
return strcmp(file, m_Path.c_str()) == 0;
}
+28 -14
View File
@@ -1458,24 +1458,23 @@ static cell_t IsClientInKickQueue(IPluginContext *pContext, const cell_t *params
return pPlayer->IsInKickQueue() ? 1 : 0;
}
cmd_target_info_t g_ProcessTargetString_info;
static cell_t ProcessTargetString(IPluginContext *pContext, const cell_t *params)
{
cmd_target_info_t info;
pContext->LocalToString(params[1], (char **) &info.pattern);
info.admin = params[2];
pContext->LocalToPhysAddr(params[3], &info.targets);
info.max_targets = params[4];
info.flags = params[5];
pContext->LocalToString(params[6], &info.target_name);
info.target_name_maxlength = params[7];
pContext->LocalToString(params[1], (char **) &g_ProcessTargetString_info.pattern);
g_ProcessTargetString_info.admin = params[2];
pContext->LocalToPhysAddr(params[3], &g_ProcessTargetString_info.targets);
g_ProcessTargetString_info.max_targets = params[4];
g_ProcessTargetString_info.flags = params[5];
pContext->LocalToString(params[6], &g_ProcessTargetString_info.target_name);
g_ProcessTargetString_info.target_name_maxlength = params[7];
cell_t *tn_is_ml;
pContext->LocalToPhysAddr(params[8], &tn_is_ml);
playerhelpers->ProcessCommandTarget(&info);
playerhelpers->ProcessCommandTarget(&g_ProcessTargetString_info);
if (info.target_name_style == COMMAND_TARGETNAME_ML)
if (g_ProcessTargetString_info.target_name_style == COMMAND_TARGETNAME_ML)
{
*tn_is_ml = 1;
}
@@ -1484,16 +1483,30 @@ static cell_t ProcessTargetString(IPluginContext *pContext, const cell_t *params
*tn_is_ml = 0;
}
if (info.num_targets == 0)
if (g_ProcessTargetString_info.num_targets == 0)
{
return info.reason;
return g_ProcessTargetString_info.reason;
}
else
{
return info.num_targets;
return g_ProcessTargetString_info.num_targets;
}
}
static cell_t GetLastProcessTargetString(IPluginContext *pContext, const cell_t *params)
{
cell_t *admin, *flags;
pContext->StringToLocalUTF8(params[1], params[2], g_ProcessTargetString_info.pattern, NULL);
pContext->LocalToPhysAddr(params[3], &admin);
pContext->LocalToPhysAddr(params[4], &flags);
*admin = g_ProcessTargetString_info.admin;
*flags = g_ProcessTargetString_info.flags;
return 0;
}
static cell_t FormatActivitySource(IPluginContext *pContext, const cell_t *params)
{
int value;
@@ -1645,6 +1658,7 @@ REGISTER_NATIVES(playernatives)
{ "NotifyPostAdminCheck", NotifyPostAdminCheck },
{ "IsClientInKickQueue", IsClientInKickQueue },
{ "ProcessTargetString", ProcessTargetString },
{ "GetLastProcessTargetString", GetLastProcessTargetString },
{ "FormatActivitySource", FormatActivitySource },
{ "GetClientSerial", sm_GetClientSerial },
{ "GetClientFromSerial", sm_GetClientFromSerial },
+11
View File
@@ -789,6 +789,16 @@ static cell_t sm_RegAdminCmd(IPluginContext *pContext, const cell_t *params)
return 1;
}
static cell_t sm_IsCommandCallback(IPluginContext *pContext, const cell_t *params)
{
const ICommandArgs *pCmd = g_HL2.PeekCommandStack();
if (!pCmd)
return 0;
return 1;
}
static cell_t sm_GetCmdArgs(IPluginContext *pContext, const cell_t *params)
{
const ICommandArgs *pCmd = g_HL2.PeekCommandStack();
@@ -1467,6 +1477,7 @@ REGISTER_NATIVES(consoleNatives)
{"GetConVarDefault", GetConVarDefault},
{"RegServerCmd", sm_RegServerCmd},
{"RegConsoleCmd", sm_RegConsoleCmd},
{"IsCommandCallback", sm_IsCommandCallback},
{"GetCmdArgString", sm_GetCmdArgString},
{"GetCmdArgs", sm_GetCmdArgs},
{"GetCmdArg", sm_GetCmdArg},
-4
View File
@@ -53,10 +53,6 @@ static CBaseEntity *FindEntityByNetClass(int start, const char *classname)
if (network == NULL)
continue;
IHandleEntity *pHandleEnt = network->GetEntityHandle();
if (pHandleEnt == NULL)
continue;
ServerClass *sClass = network->GetServerClass();
const char *name = sClass->GetName();
-17
View File
@@ -998,22 +998,6 @@ static cell_t smn_TRGetHitGroup(IPluginContext *pContext, const cell_t *params)
return tr->hitgroup;
}
static cell_t smn_TRGetHitBoxIndex(IPluginContext *pContext, const cell_t *params)
{
sm_trace_t *tr;
HandleError err;
HandleSecurity sec(pContext->GetIdentity(), myself->GetIdentity());
if (params[1] == BAD_HANDLE)
{
tr = &g_Trace;
} else if ((err = handlesys->ReadHandle(params[1], g_TraceHandle, &sec, (void **)&tr)) != HandleError_None) {
return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[1], err);
}
return tr->hitbox;
}
static cell_t smn_TRGetEntityIndex(IPluginContext *pContext, const cell_t *params)
{
sm_trace_t *tr;
@@ -1118,7 +1102,6 @@ sp_nativeinfo_t g_TRNatives[] =
{"TR_StartSolid", smn_TRStartSolid},
{"TR_DidHit", smn_TRDidHit},
{"TR_GetHitGroup", smn_TRGetHitGroup},
{"TR_GetHitBoxIndex", smn_TRGetHitBoxIndex},
{"TR_ClipRayToEntity", smn_TRClipRayToEntity},
{"TR_ClipRayToEntityEx", smn_TRClipRayToEntityEx},
{"TR_ClipRayHullToEntity", smn_TRClipRayHullToEntity},
-4
View File
@@ -255,12 +255,10 @@ ValveCall *CreateValveVCall(unsigned int vtableIdx,
/* Get return information - encode only */
PassInfo retBuf;
ObjectField retFieldBuf[16];
size_t retBufSize = 0;
bool retbuf_needs_extra;
if (retInfo)
{
retBuf.fields = retFieldBuf;
if ((size = ValveParamToBinParam(retInfo->vtype, retInfo->type, retInfo->flags, &retBuf, retbuf_needs_extra)) == 0)
{
delete vc;
@@ -271,14 +269,12 @@ ValveCall *CreateValveVCall(unsigned int vtableIdx,
/* Get parameter info */
PassInfo paramBuf[32];
ObjectField fieldBuf[32][16];
size_t sizes[32];
size_t normSize = 0;
size_t extraSize = 0;
for (unsigned int i=0; i<numParams; i++)
{
bool needs_extra;
paramBuf[i].fields = fieldBuf[i];
if ((size = ValveParamToBinParam(params[i].vtype,
params[i].type,
params[i].flags,
+8 -5
View File
@@ -1,14 +1,15 @@
SOURCEMOD LICENSE INFORMATION
VERSION: 2019-9-30
VERSION: JUNE-13-2008
-----------------------------
SourceMod is licensed under the GNU General Public License, version 3.
As a special exception, AlliedModders LLC gives you permission to link the code
of this program (as well as its derivative works) to "Half-Life 2," the "Source
Engine" and any Game MODs that run on software by the Valve Corporation.
You must obey the GNU General Public License in all respects for all other code used.
Additionally, AlliedModders LLC grants this exception to all derivative works.
Engine," the "SourcePawn JIT," and any Game MODs that run on software by the
Valve Corporation. You must obey the GNU General Public License in all
respects for all other code used. Additionally, AlliedModders LLC grants this
exception to all derivative works.
As an additional special exception to the GNU General Public License 3.0,
AlliedModders LLC permits dual-licensing of DERIVATIVE WORKS ONLY (that is,
@@ -26,6 +27,7 @@ License version 2 (without an "or any higher version" clause) if and only if
the work was already GNU General Public License 2.0 exclusive. This clause is
provided for backwards compatibility only.
A copy of the JIT License is available in JIT.txt.
A copy of the GNU General Public License 2.0 is available in GPLv2.txt.
A copy of the GNU General Public License 3.0 is available in GPLv3.txt.
@@ -33,4 +35,5 @@ SourcePawn is Copyright (C) 2006-2008 AlliedModders LLC. All rights reserved.
SourceMod is Copyright (C) 2006-2008 AlliedModders LLC. All rights reserved.
Pawn and SMALL are Copyright (C) 1997-2008 ITB CompuPhase.
Source is Copyright (C) Valve Corporation.
All trademarks are property of their respective owners in the US and other countries.
All trademarks are property of their respective owners in the US and other
+2 -1
View File
@@ -24,7 +24,8 @@ files = [
'basecommands.sp',
'mapchooser.sp',
'randomcycle.sp',
'sql-admin-manager.sp'
'sql-admin-manager.sp',
'DynamicTargeting.sp'
]
spcomp_argv = [
+266
View File
@@ -0,0 +1,266 @@
#pragma semicolon 1
#define PLUGIN_VERSION "1.0"
#include <sourcemod>
#include <DynamicTargeting>
#pragma newdecls required
public Plugin myinfo =
{
name = "Dynamic Targeting",
author = "BotoX",
description = "",
version = PLUGIN_VERSION,
url = ""
}
char g_PlayerNames[MAXPLAYERS + 1][MAX_NAME_LENGTH];
Handle g_PlayerData[MAXPLAYERS + 1];
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
{
CreateNative("AmbiguousMenu", Native_AmbiguousMenu);
RegPluginLibrary("DynamicTargeting");
return APLRes_Success;
}
public void OnClientDisconnect(int client)
{
if(g_PlayerData[client] != INVALID_HANDLE)
{
CloseHandle(g_PlayerData[client]);
g_PlayerData[client] = INVALID_HANDLE;
}
}
int CreateAmbiguousMenu(int client, const char[] sCommand, const char[] sArgString, const char[] sPattern, int FilterFlags)
{
Menu menu = new Menu(MenuHandler_AmbiguousMenu, MenuAction_Select|MenuAction_Cancel|MenuAction_End|MenuAction_DrawItem|MenuAction_DisplayItem);
menu.ExitButton = true;
char sTitle[32 + MAX_TARGET_LENGTH];
FormatEx(sTitle, sizeof(sTitle), "Target \"%s\" is ambiguous.", sPattern);
menu.SetTitle(sTitle);
int Players = 0;
int[] aClients = new int[MaxClients + 1];
for(int i = 1; i <= MaxClients; i++)
{
if(!IsClientConnected(i) || i == client)
continue;
if(FilterFlags & COMMAND_FILTER_NO_BOTS && IsFakeClient(i))
continue;
if(!(FilterFlags & COMMAND_FILTER_CONNECTED) && !IsClientInGame(i))
continue;
if(FilterFlags & COMMAND_FILTER_ALIVE && !IsPlayerAlive(i))
continue;
if(FilterFlags & COMMAND_FILTER_DEAD && IsPlayerAlive(i))
continue;
// insert player names into g_PlayerNames array
GetClientName(i, g_PlayerNames[i], sizeof(g_PlayerNames[]));
if(StrContains(g_PlayerNames[i], sPattern, false) != -1)
aClients[Players++] = i;
}
// sort aClients array by player name
SortCustom1D(aClients, Players, SortByPlayerName);
// insert players sorted
char sUserId[12];
char sDisp[MAX_NAME_LENGTH + 16];
for(int i = 0; i < Players; i++)
{
IntToString(GetClientUserId(aClients[i]), sUserId, sizeof(sUserId));
FormatEx(sDisp, sizeof(sDisp), "%s (%s)", g_PlayerNames[aClients[i]], sUserId);
menu.AddItem(sUserId, sDisp);
}
DataPack pack = new DataPack();
pack.WriteString(sCommand);
pack.WriteString(sArgString);
pack.WriteString(sPattern);
pack.WriteCell(FilterFlags);
if(g_PlayerData[client] != INVALID_HANDLE)
{
CloseHandle(g_PlayerData[client]);
g_PlayerData[client] = INVALID_HANDLE;
}
CancelClientMenu(client);
g_PlayerData[client] = pack;
menu.Display(client, MENU_TIME_FOREVER);
return 0;
}
public int MenuHandler_AmbiguousMenu(Menu menu, MenuAction action, int param1, int param2)
{
switch(action)
{
case MenuAction_End:
{
CloseHandle(menu);
}
case MenuAction_Cancel:
{
if(g_PlayerData[param1] != INVALID_HANDLE)
{
CloseHandle(g_PlayerData[param1]);
g_PlayerData[param1] = INVALID_HANDLE;
}
}
case MenuAction_Select:
{
int Style;
char sItem[32];
char sDisp[MAX_NAME_LENGTH + 16];
menu.GetItem(param2, sItem, sizeof(sItem), Style, sDisp, sizeof(sDisp));
int UserId = StringToInt(sItem);
int client = GetClientOfUserId(UserId);
if(!client)
{
PrintToChat(param1, "\x04[DynamicTargeting]\x01 Player no longer available.");
menu.DisplayAt(param1, GetMenuSelectionPosition(), MENU_TIME_FOREVER);
return 0;
}
DataPack pack = view_as<DataPack>(g_PlayerData[param1]);
pack.Reset();
char sCommand[128];
pack.ReadString(sCommand, sizeof(sCommand));
char sArgString[256];
pack.ReadString(sArgString, sizeof(sArgString));
char sPattern[MAX_TARGET_LENGTH];
pack.ReadString(sPattern, sizeof(sPattern));
int Result = ReCallAmbiguous(param1, client, sCommand, sArgString, sPattern);
return Result;
}
case MenuAction_DrawItem:
{
int Style;
char sItem[32];
menu.GetItem(param2, sItem, sizeof(sItem), Style);
int UserId = StringToInt(sItem);
int client = GetClientOfUserId(UserId);
if(!client) // Player disconnected
return ITEMDRAW_DISABLED;
return Style;
}
case MenuAction_DisplayItem:
{
int Style;
char sItem[32];
char sDisp[MAX_NAME_LENGTH + 16];
menu.GetItem(param2, sItem, sizeof(sItem), Style, sDisp, sizeof(sDisp));
if(!sItem[0])
return 0;
char sBuffer[MAX_NAME_LENGTH + 16];
int UserId = StringToInt(sItem);
int client = GetClientOfUserId(UserId);
if(!client) // Player disconnected
return 0;
GetClientName(client, g_PlayerNames[client], sizeof(g_PlayerNames[]));
FormatEx(sBuffer, sizeof(sBuffer), "%s (%d)", g_PlayerNames[client], UserId);
if(!StrEqual(sDisp, sBuffer))
return RedrawMenuItem(sBuffer);
return 0;
}
}
return 0;
}
int ReCallAmbiguous(int client, int newClient, const char[] sCommand, const char[] sArgString, const char[] sPattern)
{
char sTarget[16];
FormatEx(sTarget, sizeof(sTarget), "#%d", GetClientUserId(newClient));
char sNewArgString[256];
strcopy(sNewArgString, sizeof(sNewArgString), sArgString);
char sPart[256];
int CurrentIndex = 0;
int NextIndex = 0;
while(NextIndex != -1 && CurrentIndex < sizeof(sNewArgString))
{
NextIndex = BreakString(sNewArgString[CurrentIndex], sPart, sizeof(sPart));
if(StrEqual(sPart, sPattern))
{
ReplaceStringEx(sNewArgString[CurrentIndex], sizeof(sNewArgString) - CurrentIndex, sPart, sTarget);
break;
}
CurrentIndex += NextIndex;
}
FakeClientCommandEx(client, "%s %s", sCommand, sNewArgString);
return 0;
}
public int Native_AmbiguousMenu(Handle plugin, int numParams)
{
int client = GetNativeCell(1);
if(client > MaxClients || client <= 0)
{
ThrowNativeError(SP_ERROR_NATIVE, "Client is not valid.");
return -1;
}
if(!IsClientInGame(client))
{
ThrowNativeError(SP_ERROR_NATIVE, "Client is not in-game.");
return -1;
}
if(IsFakeClient(client))
{
ThrowNativeError(SP_ERROR_NATIVE, "Client is fake-client.");
return -1;
}
char sCommand[128];
GetNativeString(2, sCommand, sizeof(sCommand));
char sArgString[256];
GetNativeString(3, sArgString, sizeof(sArgString));
char sPattern[MAX_TARGET_LENGTH];
GetNativeString(4, sPattern, sizeof(sPattern));
int FilterFlags = GetNativeCell(5);
return CreateAmbiguousMenu(client, sCommand, sArgString, sPattern, FilterFlags);
}
public int SortByPlayerName(int elem1, int elem2, const int[] array, Handle hndl)
{
return strcmp(g_PlayerNames[elem1], g_PlayerNames[elem2], false);
}
+32 -32
View File
@@ -4,26 +4,26 @@
#define ARRAY_STRING_LENGTH 32
enum struct GroupCommands
enum GroupCommands
{
ArrayList groupListName;
ArrayList groupListCommand;
}
ArrayList:groupListName,
ArrayList:groupListCommand
};
GroupCommands g_groupList;
int g_groupList[GroupCommands];
int g_groupCount;
SMCParser g_configParser;
enum struct Places
enum Places
{
int category;
int item;
int replaceNum;
}
Place_Category,
Place_Item,
Place_ReplaceNum
};
char g_command[MAXPLAYERS+1][CMD_LENGTH];
Places g_currentPlace[MAXPLAYERS+1];
int g_currentPlace[MAXPLAYERS+1][Places];
/**
* What to put in the 'info' menu field (for PlayerList and Player_Team menus only)
@@ -331,11 +331,11 @@ void ParseConfigs()
g_configParser.OnKeyValue = KeyValue;
g_configParser.OnLeaveSection = EndSection;
delete g_groupList.groupListName;
delete g_groupList.groupListCommand;
delete g_groupList[groupListName];
delete g_groupList[groupListCommand];
g_groupList.groupListName = new ArrayList(ARRAY_STRING_LENGTH);
g_groupList.groupListCommand = new ArrayList(ARRAY_STRING_LENGTH);
g_groupList[groupListName] = new ArrayList(ARRAY_STRING_LENGTH);
g_groupList[groupListCommand] = new ArrayList(ARRAY_STRING_LENGTH);
char configPath[256];
BuildPath(Path_SM, configPath, sizeof(configPath), "configs/dynamicmenu/adminmenu_grouping.txt");
@@ -376,13 +376,13 @@ public SMCResult NewSection(SMCParser smc, const char[] name, bool opt_quotes)
public SMCResult KeyValue(SMCParser smc, const char[] key, const char[] value, bool key_quotes, bool value_quotes)
{
g_groupList.groupListName.PushString(key);
g_groupList.groupListCommand.PushString(value);
g_groupList[groupListName].PushString(key);
g_groupList[groupListCommand].PushString(value);
}
public SMCResult EndSection(SMCParser smc)
{
g_groupCount = g_groupList.groupListName.Length;
g_groupCount = g_groupList[groupListName].Length;
}
public void DynamicMenuCategoryHandler(TopMenu topmenu,
@@ -421,8 +421,8 @@ public void DynamicMenuItemHandler(TopMenu topmenu,
strcopy(g_command[param], sizeof(g_command[]), output.cmd);
g_currentPlace[param].item = location;
g_currentPlace[param].replaceNum = 1;
g_currentPlace[param][Place_Item] = location;
g_currentPlace[param][Place_ReplaceNum] = 1;
ParamCheck(param);
}
@@ -436,19 +436,19 @@ public void ParamCheck(int client)
Item outputItem;
Submenu outputSubmenu;
g_DataArray.GetArray(g_currentPlace[client].item, outputItem);
g_DataArray.GetArray(g_currentPlace[client][Place_Item], outputItem);
if (g_currentPlace[client].replaceNum < 1)
if (g_currentPlace[client][Place_ReplaceNum] < 1)
{
g_currentPlace[client].replaceNum = 1;
g_currentPlace[client][Place_ReplaceNum] = 1;
}
Format(buffer, 5, "#%i", g_currentPlace[client].replaceNum);
Format(buffer2, 5, "@%i", g_currentPlace[client].replaceNum);
Format(buffer, 5, "#%i", g_currentPlace[client][Place_ReplaceNum]);
Format(buffer2, 5, "@%i", g_currentPlace[client][Place_ReplaceNum]);
if (StrContains(g_command[client], buffer) != -1 || StrContains(g_command[client], buffer2) != -1)
{
outputItem.submenus.GetArray(g_currentPlace[client].replaceNum - 1, outputSubmenu);
outputItem.submenus.GetArray(g_currentPlace[client][Place_ReplaceNum] - 1, outputSubmenu);
Menu itemMenu = new Menu(Menu_Selection);
itemMenu.ExitBackButton = true;
@@ -460,8 +460,8 @@ public void ParamCheck(int client)
for (int i = 0; i<g_groupCount; i++)
{
g_groupList.groupListName.GetString(i, nameBuffer, sizeof(nameBuffer));
g_groupList.groupListCommand.GetString(i, commandBuffer, sizeof(commandBuffer));
g_groupList[groupListName].GetString(i, nameBuffer, sizeof(nameBuffer));
g_groupList[groupListCommand].GetString(i, commandBuffer, sizeof(commandBuffer));
itemMenu.AddItem(commandBuffer, nameBuffer);
}
}
@@ -591,7 +591,7 @@ public void ParamCheck(int client)
}
g_command[client][0] = '\0';
g_currentPlace[client].replaceNum = 1;
g_currentPlace[client][Place_ReplaceNum] = 1;
}
}
@@ -622,16 +622,16 @@ public int Menu_Selection(Menu menu, MenuAction action, int param1, int param2)
char infobuffer[NAME_LENGTH+2];
Format(infobuffer, sizeof(infobuffer), "\"%s\"", info);
Format(buffer, 5, "#%i", g_currentPlace[param1].replaceNum);
Format(buffer, 5, "#%i", g_currentPlace[param1][Place_ReplaceNum]);
ReplaceString(g_command[param1], sizeof(g_command[]), buffer, infobuffer);
//replace #num with the selected option (quoted)
Format(buffer, 5, "@%i", g_currentPlace[param1].replaceNum);
Format(buffer, 5, "@%i", g_currentPlace[param1][Place_ReplaceNum]);
ReplaceString(g_command[param1], sizeof(g_command[]), buffer, info);
//replace @num with the selected option (unquoted)
// Increment the parameter counter.
g_currentPlace[param1].replaceNum++;
g_currentPlace[param1][Place_ReplaceNum]++;
ParamCheck(param1);
}
+1 -3
View File
@@ -159,10 +159,8 @@ int LoadMapList(Menu menu)
for (int i = 0; i < map_count; i++)
{
char displayName[PLATFORM_MAX_PATH];
GetArrayString(g_map_array, i, map_name, sizeof(map_name));
GetMapDisplayName(map_name, displayName, sizeof(displayName));
menu.AddItem(map_name, displayName);
menu.AddItem(map_name, map_name);
}
return map_count;
+24
View File
@@ -0,0 +1,24 @@
#if defined _DynamicTargeting_Included
#endinput
#endif
#define _DynamicTargeting_Included
native int AmbiguousMenu(int client, char[] sCommand, char[] sArgString, char[] sPattern, int FilterFlags);
public SharedPlugin __pl_DynamicTargeting =
{
name = "DynamicTargeting",
file = "DynamicTargeting.smx",
#if defined REQUIRE_PLUGIN
required = 1,
#else
required = 0,
#endif
};
#if !defined REQUIRE_PLUGIN
public __pl_DynamicTargeting_SetNTVOptional()
{
MarkNativeAsOptional("AmbiguousMenu");
}
#endif
+2 -2
View File
@@ -84,7 +84,7 @@ methodmap ArrayStack < Handle
// @param block Optionally specify which block to read from
// (useful if the blocksize > 0).
// @param asChar Optionally read as a byte instead of a cell.
// @return Value popped from the stack.
// @return True on success, false if the stack is empty.
// @error The stack is empty.
public native any Pop(int block=0, bool asChar=false);
@@ -92,7 +92,7 @@ methodmap ArrayStack < Handle
//
// @param buffer Buffer to store string.
// @param maxlength Maximum size of the buffer.
// @param written Number of characters written to buffer, not including
// @oaram written Number of characters written to buffer, not including
// the null terminator.
// @error The stack is empty.
public native void PopString(char[] buffer, int maxlength, int &written = 0);
+48 -1
View File
@@ -84,6 +84,25 @@ native int ProcessTargetString(const char[] pattern,
int tn_maxlength,
bool &tn_is_ml);
/**
* Retrieves arguments that were passed to the last ProcessTargetString call.
*
* @param pattern Buffer to store the pattern.
* @param p_maxlen Maximum length of the pattern buffer.
* @param admin OUTPUT: Admin performing the action, or 0 if the server.
* @param filter_flags OUTPUT: Filter flags.
* @noreturn
*/
native void GetLastProcessTargetString(char[] pattern,
int p_maxlen,
int &admin,
int &filter_flags);
#undef REQUIRE_PLUGIN
#include <DynamicTargeting>
#define REQUIRE_PLUGIN
/**
* Replies to a client with a given message describing a targetting
* failure reason.
@@ -93,7 +112,7 @@ native int ProcessTargetString(const char[] pattern,
* @param client Client index, or 0 for server.
* @param reason COMMAND_TARGET reason.
*/
stock void ReplyToTargetError(int client, int reason)
stock void ReplyToTargetError(int client, int reason, bool dynamic=true)
{
switch (reason)
{
@@ -128,6 +147,34 @@ stock void ReplyToTargetError(int client, int reason)
case COMMAND_TARGET_AMBIGUOUS:
{
ReplyToCommand(client, "[SM] %t", "More than one client matched");
if(dynamic &&
GetFeatureStatus(FeatureType_Native, "GetLastProcessTargetString") == FeatureStatus_Available &&
LibraryExists("DynamicTargeting"))
{
if(GetFeatureStatus(FeatureType_Native, "IsCommandCallback") == FeatureStatus_Available &&
!IsCommandCallback())
{
return;
}
char sCommand[128];
GetCmdArg(0, sCommand, sizeof(sCommand));
char sArgString[256];
GetCmdArgString(sArgString, sizeof(sArgString));
char pattern[MAX_TARGET_LENGTH];
int admin;
int filter_flags;
GetLastProcessTargetString(pattern, sizeof(pattern), admin, filter_flags);
if(!admin || !IsClientInGame(admin) || IsFakeClient(admin))
return;
AmbiguousMenu(admin, sCommand, sArgString, pattern, filter_flags);
}
}
}
}
+8 -1
View File
@@ -402,7 +402,14 @@ native void RegAdminCmd(const char[] cmd,
const char[] description="",
const char[] group="",
int flags=0);
/**
* Returns whether there is a command callback available.
*
* @return True if called from inside a command callback.
*/
native bool IsCommandCallback();
/**
* Returns the number of arguments from the current console or server command.
* @note Unlike the HL2 engine call, this does not include the command itself.
+3
View File
@@ -311,6 +311,9 @@ public void __ext_core_SetNTVOptional()
MarkNativeAsOptional("Protobuf.ReadRepeatedMessage");
MarkNativeAsOptional("Protobuf.AddMessage");
MarkNativeAsOptional("IsCommandCallback");
MarkNativeAsOptional("GetLastProcessTargetString");
VerifyCoreVersion();
}
-3
View File
@@ -45,8 +45,6 @@
#define CS_SLOT_KNIFE 2 /**< Knife slot. */
#define CS_SLOT_GRENADE 3 /**< Grenade slot (will only return one grenade). */
#define CS_SLOT_C4 4 /**< C4 slot. */
#define CS_SLOT_BOOST 11 /**< Slot for healthshot and shield (will only return one weapon/item). */
#define CS_SLOT_UTILITY 12 /**< Slot for tablet. */
#define CS_DMG_HEADSHOT (1 << 30) /**< Headshot */
@@ -158,7 +156,6 @@ enum CSWeaponID
CSWeapon_BUMPMINE = 85,
CSWeapon_MAX_WEAPONS_NO_KNIFES, // Max without the knife item defs, useful when treating all knives as a regular knife.
CSWeapon_BAYONET = 500,
CSWeapon_KNIFE_CLASSIC = 503,
CSWeapon_KNIFE_FLIP = 505,
CSWeapon_KNIFE_GUT = 506,
CSWeapon_KNIFE_KARAMBIT = 507,
+2 -2
View File
@@ -547,7 +547,7 @@ native bool SQL_CheckConfig(const char[] name);
* string to return the default driver.
* @return Driver Handle, or INVALID_HANDLE on failure.
*/
native DBDriver SQL_GetDriver(const char[] name="");
native Handle SQL_GetDriver(const char[] name="");
/**
* Reads the driver of an opened database.
@@ -557,7 +557,7 @@ native DBDriver SQL_GetDriver(const char[] name="");
* @param ident_length Maximum length of the buffer.
* @return Driver Handle.
*/
native DBDriver SQL_ReadDriver(Handle database, char[] ident="", int ident_length=0);
native Handle SQL_ReadDriver(Handle database, char[] ident="", int ident_length=0);
/**
* Retrieves a driver's identification string.
+1 -1
View File
@@ -314,7 +314,7 @@ native bool ReadDirEntry(Handle dir, char[] buffer, int maxlength, FileType &typ
* Mac, this has no distinction from binary mode. On Windows, it causes the '\n'
* character (0xA) to be written as "\r\n" (0xD, 0xA).
*
* Example: "rb" opens a binary file for reading; "at" opens a text file for
* Example: "rb" opens a binary file for writing; "at" opens a text file for
* appending.
*
* @param file File to open.
+1 -1
View File
@@ -682,7 +682,7 @@ enum ClientRangeType
* @param size Maximum size of clients array.
* @return Number of client indexes written to clients array.
*/
native int GetClientsInRange(const float origin[3], ClientRangeType rangeType, int[] clients, int size);
native int GetClientsInRange(float origin[3], ClientRangeType rangeType, int[] clients, int size);
/**
* Retrieves the server's authentication string (SteamID).
+1 -1
View File
@@ -224,7 +224,7 @@ stock void TE_SendToClient(int client, float delay=0.0)
* @param rangeType Range type to use for filtering clients.
* @param delay Delay in seconds to send the TE.
*/
stock void TE_SendToAllInRange(const float origin[3], ClientRangeType rangeType, float delay=0.0)
stock void TE_SendToAllInRange(float origin[3], ClientRangeType rangeType, float delay=0.0)
{
int[] clients = new int[MaxClients];
int total = GetClientsInRange(origin, rangeType, clients, MaxClients);
-12
View File
@@ -633,18 +633,6 @@ native bool TR_DidHit(Handle hndl=INVALID_HANDLE);
*/
native int TR_GetHitGroup(Handle hndl=INVALID_HANDLE);
/**
* Returns in which hitbox the trace collided if any.
*
* Note: if the entity that collided with the trace is the world entity,
* then this function doesn't return an hitbox index but a static prop index.
*
* @param hndl A trace Handle, or INVALID_HANDLE to use a global trace result.
* @return Hitbox index (Or static prop index).
* @error Invalid Handle.
*/
native int TR_GetHitBoxIndex(Handle hndl=INVALID_HANDLE);
/**
* Find the normal vector to the collision plane of a trace.
*
+86 -85
View File
@@ -47,6 +47,92 @@ struct Plugin
public const char[] url; /**< Plugin URL */
};
/**
* Returns whether a library exists. This function should be considered
* expensive; it should only be called on plugin to determine availability
* of resources. Use OnLibraryAdded()/OnLibraryRemoved() to detect changes
* in optional resources.
*
* @param name Library name of a plugin or extension.
* @return True if exists, false otherwise.
*/
native bool LibraryExists(const char[] name);
/**
* Feature types.
*/
enum FeatureType
{
/**
* A native function call.
*/
FeatureType_Native,
/**
* A named capability. This is distinctly different from checking for a
* native, because the underlying functionality could be enabled on-demand
* to improve loading time. Thus a native may appear to exist, but it might
* be part of a set of features that are not compatible with the current game
* or version of SourceMod.
*/
FeatureType_Capability
};
/**
* Feature statuses.
*/
enum FeatureStatus
{
/**
* Feature is available for use.
*/
FeatureStatus_Available,
/**
* Feature is not available.
*/
FeatureStatus_Unavailable,
/**
* Feature is not known at all.
*/
FeatureStatus_Unknown
};
/**
* Returns whether "GetFeatureStatus" will work. Using this native
* or this function will not cause SourceMod to fail loading on older versions,
* however, GetFeatureStatus will only work if this function returns true.
*
* @return True if GetFeatureStatus will work, false otherwise.
*/
stock bool CanTestFeatures()
{
return LibraryExists("__CanTestFeatures__");
}
/**
* Returns whether a feature exists, and if so, whether it is usable.
*
* @param type Feature type.
* @param name Feature name.
* @return Feature status.
*/
native FeatureStatus GetFeatureStatus(FeatureType type, const char[] name);
/**
* Requires that a given feature is available. If it is not, SetFailState()
* is called with the given message.
*
* @param type Feature type.
* @param name Feature name.
* @param fmt Message format string, or empty to use default.
* @param ... Message format parameters, if any.
*/
native void RequireFeature(FeatureType type, const char[] name,
const char[] fmt="", any ...);
#include <core>
#include <float>
#include <vector>
@@ -448,17 +534,6 @@ native void AutoExecConfig(bool autoCreate=true, const char[] name="", const cha
*/
native void RegPluginLibrary(const char[] name);
/**
* Returns whether a library exists. This function should be considered
* expensive; it should only be called on plugin to determine availability
* of resources. Use OnLibraryAdded()/OnLibraryRemoved() to detect changes
* in optional resources.
*
* @param name Library name of a plugin or extension.
* @return True if exists, false otherwise.
*/
native bool LibraryExists(const char[] name);
/**
* Returns the status of an extension, by filename.
*
@@ -582,80 +657,6 @@ forward bool OnClientFloodCheck(int client);
*/
forward void OnClientFloodResult(int client, bool blocked);
/**
* Feature types.
*/
enum FeatureType
{
/**
* A native function call.
*/
FeatureType_Native,
/**
* A named capability. This is distinctly different from checking for a
* native, because the underlying functionality could be enabled on-demand
* to improve loading time. Thus a native may appear to exist, but it might
* be part of a set of features that are not compatible with the current game
* or version of SourceMod.
*/
FeatureType_Capability
};
/**
* Feature statuses.
*/
enum FeatureStatus
{
/**
* Feature is available for use.
*/
FeatureStatus_Available,
/**
* Feature is not available.
*/
FeatureStatus_Unavailable,
/**
* Feature is not known at all.
*/
FeatureStatus_Unknown
};
/**
* Returns whether "GetFeatureStatus" will work. Using this native
* or this function will not cause SourceMod to fail loading on older versions,
* however, GetFeatureStatus will only work if this function returns true.
*
* @return True if GetFeatureStatus will work, false otherwise.
*/
stock bool CanTestFeatures()
{
return LibraryExists("__CanTestFeatures__");
}
/**
* Returns whether a feature exists, and if so, whether it is usable.
*
* @param type Feature type.
* @param name Feature name.
* @return Feature status.
*/
native FeatureStatus GetFeatureStatus(FeatureType type, const char[] name);
/**
* Requires that a given feature is available. If it is not, SetFailState()
* is called with the given message.
*
* @param type Feature type.
* @param name Feature name.
* @param fmt Message format string, or empty to use default.
* @param ... Message format parameters, if any.
*/
native void RequireFeature(FeatureType type, const char[] name,
const char[] fmt="", any ...);
/**
* Represents how many bytes we can read from an address with one load
*/
+1 -1
View File
@@ -1 +1 @@
1.11.0
1.10.0
+2
View File
@@ -324,6 +324,7 @@ CopyFiles('plugins', 'addons/sourcemod/scripting',
'rockthevote.sp',
'sounds.sp',
'sql-admin-manager.sp',
'DynamicTargeting.sp',
]
)
CopyFiles('plugins/include', 'addons/sourcemod/scripting/include',
@@ -394,6 +395,7 @@ CopyFiles('plugins/include', 'addons/sourcemod/scripting/include',
'usermessages.inc',
'vector.inc',
'version.inc',
'DynamicTargeting.inc',
]
)
CopyFiles('translations', 'addons/sourcemod/translations',
+2 -12
View File
@@ -18,17 +18,7 @@ param(
'tf2',
'insurgency',
'sdk2013',
'dota',
'orangebox',
'blade',
'episode1',
'bms',
'darkm',
'swarm',
'bgt',
'eye',
'contagion',
'doi'
'dota'
)
)
@@ -88,4 +78,4 @@ Checkout-Repo -Name "ambuild" -Branch "master" -Repo "https://github.com/alliedm
Set-Location ambuild
& python setup.py install
Set-Location ..
Set-Location ..