Compare commits

..

103 Commits

Author SHA1 Message Date
Nicholas Hastings
8c0a53cfdb Updating versioning for 1.4.4 release. 2012-07-03 18:30:05 -04:00
Nicholas Hastings
5d485df4b8 Updating changelog. 2012-07-03 18:29:39 -04:00
Powerlord
0656857960 Updated TFHoliday enum for latest TF2 updates (bug 5364, r=psychonic). 2012-07-03 18:03:06 -04:00
Nicholas Hastings
af69434738 Fixed clientprefs prefab menu double free crash (bug 5374, r=asherkin). 2012-07-03 07:51:12 -04:00
Nicholas Hastings
d713c52524 Updated CS:S gamedata. 2012-07-02 23:27:22 -04:00
Brian Simon
ef59237dad Fixed NULL ninvoke ptr in sample ext when SMEXT_ENABLE_NINVOKE defined (bug 5340, r=psychonic). 2012-07-01 12:05:21 -04:00
Nicholas Hastings
049f99a658 Updated GMod gamedata. 2012-06-30 09:08:06 -04:00
Nicholas Hastings
ffe50ed9f1 Added new TF2 weapon and custom dmg defines. 2012-06-28 11:27:31 -04:00
Nicholas Hastings
f2266b45a3 Updated EmitSentence native for sdk change on ep2v. 2012-06-28 11:29:07 -04:00
Nicholas Hastings
c5f57cb3e4 Updated TF2, DOD:S, and HL2:DM gamedata. 2012-06-27 23:24:38 -04:00
Nicholas Hastings
21a645e1c6 Another build fix. 2012-06-27 23:17:44 -04:00
Nicholas Hastings
e4505b981b Build fix. 2012-06-27 23:14:26 -04:00
Nicholas Hastings
30c9d56e3f Updated Core and SDK Tools for ep2v EmitSound sdk change. 2012-06-27 23:08:54 -04:00
Nicholas Hastings
e29cf999a9 Triggering a build. 2012-06-27 22:19:04 -04:00
Nicholas Hastings
df9ae818db Updated TF2 gamedata. 2012-06-27 21:41:04 -04:00
Nicholas Hastings
f725ee4fb4 Updated Nuclear Dawn gamedata. 2012-06-20 21:00:53 -04:00
Nicholas Hastings
ce51189e9a Re-adding -dev tag and bumping version. 2012-06-09 21:45:20 -04:00
Nicholas Hastings
84ffb3de43 Added tag sourcemod-1.4.3 for changeset 608f4c94872e 2012-06-09 21:43:58 -04:00
Nicholas Hastings
cc5d87578f Updated changelog and versioning for version 1.4.3. 2012-06-09 20:23:32 -04:00
Asher Baker
123a5c6f66 Worked around possible admin detection issues on newer engines (bug 5327, r=psychonic). 2012-06-09 20:00:55 -04:00
Asher Baker
9e20e01ee4 Lowered default think time to 20ms (bug 4733, r=psychonic). 2012-06-08 20:31:42 -04:00
Asher Baker
c275bcdb96 Fixed CStrike extension shutdown crash (bug 5328, r=psychonic). 2012-06-08 20:29:06 -04:00
Nicholas Hastings
0036fe29cd Updated TF2 gamedata. 2012-05-31 22:47:08 -04:00
Nicholas Hastings
6e6655f577 Fixed compile error on gcc. 2012-05-31 07:43:11 -04:00
Nicholas Hastings
66220ba56a Merge. 2012-05-31 07:35:05 -04:00
Nicholas Hastings
d0e54cafe7 Fixed crash when passed bad ref in ReferenceToEntity (bug 5330, r=asherkin). 2012-05-31 07:32:07 -04:00
Tony
20bdc2b435 Added GetGameTickCount native (bug 5209, r=psychonic). 2012-05-30 14:14:54 +01:00
Asher Baker
ad2650b0aa Fixed intermittent crashes in clientprefs (bug 4660, r=psychonic). 2012-05-29 17:43:33 +01:00
Asher Baker
4ac8430608 Fixed erroneous const-qualification of name param of GetAdminUsername (bug 5267, r=psychonic). 2012-05-28 00:47:55 +01:00
Asher Baker
c6405bfb63 Merge. 2012-05-27 01:56:15 +01:00
Ryan Stecker
cdbaac15a1 Exposed extensions list to clients (bug 5221, r=asherkin). 2012-05-27 01:44:02 +01:00
Tony
d2cf4e3364 Adding missing SetMenuNoVoteButton native declaration (bug 4522, r=asherkin). 2012-05-27 01:40:53 +01:00
Asher Baker
bce587edca Fixed possible crash when reloading a plugin with an invalid binary (bug 5288, r=psychonic). 2012-05-27 01:39:05 +01:00
Asher Baker
f55a11b8cf Fixed intermittent crash when looking for an invalid signature (bug 5301, r=fyren). 2012-05-27 01:37:23 +01:00
Asher Baker
71f73ddc3a Fixed error when reloading dependant plugins using aliased natives (bug 5302, r=psychonic). 2012-05-27 01:34:46 +01:00
FlaminSarge
693c0cf41b Updated TF2 condition defines (bug 5259, r=psychonic). 2012-05-26 19:17:49 -04:00
FlaminSarge
ce77a86808 Fixed client console vote output missing newlines (bug 5205, r=psychonic). 2012-05-26 18:25:28 -04:00
FlaminSarge
a8242fd7e3 Fixed client console vote progress not displaying in some cases (bug 5290, r=psychonic). 2012-05-26 16:25:05 -04:00
Nicholas Hastings
cfe8757570 Log functions now respect sv_logecho (bug 5135, r=asherkin). 2012-05-24 16:10:01 +01:00
Asher Baker
896d949a82 Made clientprefs attempt to reconnect to the database on map change (bug 4745, r=dvander). 2012-05-24 16:07:10 +01:00
Asher Baker
391807c8ce Updated the location of the blue crab (bug 4959, r=pred). 2012-05-24 16:04:51 +01:00
Asher Baker
39539757cf Fixed typo in logic bridge (bug 5287, r=psychonic). 2012-05-24 15:59:34 +01:00
Asher Baker
479b1e8225 Fixed Float negation operator (bug 5292, r=psychonic). 2012-05-24 15:57:55 +01:00
Nicholas Hastings
956259b336 Updated CS:S gamedata for today's update. 2012-05-22 17:32:04 -04:00
Nicholas Hastings
e6b7b79127 Fixed tier0 error and broken SourceTV detection on L4D1 (bug 5216, r=asherkin). 2012-04-28 13:53:33 -04:00
Nicholas Hastings
a1f6c94f1e Updated Garry's Mod gamedata. 2012-04-28 13:47:35 -04:00
Asher Baker
5f312fb76e Fixed client serials not being unique on Windows (bug 5285, r=psychonic). 2012-04-26 17:03:44 +01:00
Asher Baker
b231caae50 Updated TF2 RemoveDisguise gamedata. 2012-04-18 21:16:01 -04:00
Paul Clothier
5596e65f6d Fixed IServer in SDKTools on Windows. 2012-04-17 22:27:03 -04:00
Nicholas Hastings
fc7f7efc4b Fixed tempents gamedata on GMod. 2012-04-18 07:17:18 -04:00
Ryan Stecker
8a73628451 Updated more TF2 gamedata. 2012-04-18 07:12:19 -04:00
Ryan Stecker
1928cb7e33 Updated Windows ep2v tempent gamedata. 2012-04-18 00:16:34 -04:00
Nicholas Hastings
67b7df2a4e Always trust Wazz. 2012-04-17 22:12:44 -04:00
Nicholas Hastings
fd5033120a Fixed tempent gamedata on Windows. Fixed cstrike gamedata. 2012-04-17 22:07:25 -04:00
Nicholas Hastings
080ee88b17 Updated more ep2v gamedata. 2012-04-17 21:17:32 -04:00
Paul Clothier
7951515ff3 Updated ep2v and TF2 gamedata. 2012-04-17 21:17:09 -04:00
Nicholas Hastings
d1568472c6 Re-adding -dev tag and bumping version. 2012-04-13 22:41:49 -04:00
Nicholas Hastings
227e2e1b0c Added tag sourcemod-1.4.2 for changeset 0026e1394254 2012-04-13 22:40:32 -04:00
Nicholas Hastings
7b0bbbd463 Removing -dev tags from version. 2012-04-13 20:37:24 -04:00
Nicholas Hastings
b1a904c7a5 Updated changelog for version 1.4.2. 2012-04-13 20:35:57 -04:00
David Anderson
7a124f2aa2 Fix bug in lower-casing API guarantee (r=fyren). 2012-04-13 16:50:44 -07:00
FlaminSarge
b002adc509 Fixed potential player lag issue when "drugged" (bug 5217, r=asherkin). 2012-04-14 00:15:50 +01:00
FlaminSarge
2e34f2e67c Fixed sm_drug not toggling correctly (bug 5218, r=psychonic). 2012-04-14 00:12:56 +01:00
Ryan Stecker
315a5c642e Fixed return value of VoteMenuToAll (bug 5254, r=asherkin). 2012-04-14 00:07:39 +01:00
Drifter
3697bc3866 Fixed crash with StoreToAddress if memory wasn't writable (bug 5252, r=asherkin). 2012-04-14 00:00:25 +01:00
Scott Ehlert
a63ea2a68d Fixed build scripts for OS X 10.7 build slave. 2012-03-21 21:35:07 -05:00
Scott Ehlert
e299092ff5 Removed hardcoded SDK path for curl on OS X. 2012-03-21 22:04:05 -05:00
Reuben Morais
f0b69facb3 Removed hardcoded SDK path on OS X (bug 5032, r=ds). 2012-03-21 21:27:26 -05:00
Reuben Morais
ab8563f0d4 Followup, re-added check for invalid HL2SDK paths (bug 5023, r=ds). 2012-03-21 21:25:34 -05:00
Michael Busby
1d666b09e2 Fixed StoreToAddress always writing 32 bits and throwing an error (bug 5248, r=asherkin). 2012-03-11 18:07:24 -05:00
Nicholas Hastings
8fcd0478a1 Added better cross-engine support for finding Valve commandline (bug 5216, r=asherkin). 2012-03-04 15:19:58 -05:00
Nicholas Hastings
3c50ed1cf2 Added new TFHoliday_Christmas to TFHoliday enum (bug 5194, r=asherkin). 2011-12-16 09:43:05 -05:00
Nicholas Hastings
3a28a09f15 Added new TF2 weapon defines (r=me). 2011-12-16 00:24:03 -05:00
Nicholas Hastings
8e8f284cc3 Updated linux CS:S ClanTagOffset gamedata. 2011-12-08 14:52:20 -05:00
Nicholas Hastings
fa4e61b877 Bump to 1.4.2-dev. 2011-12-07 22:47:31 -05:00
Nicholas Hastings
a39d94ffe9 Added tag sourcemod-1.4.1 for changeset f74e1dea2ef2 2011-12-07 21:12:31 -05:00
Nicholas Hastings
4326c3d431 Bump stuff for release build. 2011-12-07 21:11:35 -05:00
Nicholas Hastings
dc5aca5f20 Added gamedata support for No More Room in Hell (bug 5162). 2011-12-07 20:17:34 -05:00
Brian Simon
9182d92d86 Increased ServerCommandEx's internal buffer (bug 5169, r=asherkin). 2011-12-07 12:13:52 -05:00
Nicholas Hastings
8dc95a114c Backed out changeset: 294fded6a0d0 (bug 4902, bug 5068). 2011-12-07 11:58:09 -05:00
Nicholas Hastings
caf22b7233 Added gamedata support for Adreneline Gamer 2 (bug 5186). 2011-12-07 11:54:53 -05:00
Nicholas Hastings
465bebb170 Fixed typo in basebans ban reason (bug 5188, r=me). 2011-12-06 14:42:30 -05:00
Nicholas Hastings
f3006a478f Removed GLIBC_2.7 dependency from spcomp (r=fyren). 2011-12-06 14:29:32 -05:00
Nicholas Hastings
9887f9da48 Updated gamedata for Garry's Mod. 2011-12-02 10:04:28 -05:00
Nicholas Hastings
cfe11be9c9 Updated gamedata for HL2MP and DOD:S. 2011-11-29 18:09:51 -05:00
Nicholas Hastings
4118905620 Fixed CS:S gamedata. 2011-11-07 18:23:56 -05:00
Nicholas Hastings
3b7b0d27cb Updated gamedata for today's CS:S update. If wrong, blame gdc! 2011-11-07 18:01:49 -05:00
Nicholas Hastings
9a1713a9f8 Updated TF2_OnIsHolidayActive ret behavior to match doc (bug 5155, r=fyren). 2011-11-04 10:01:33 -04:00
Nicholas Hastings
2995531ca6 Fixed a few minor spacing things in sp incs to not fool API parser. 2011-11-04 10:01:33 -04:00
Nicholas Hastings
46e10e10a0 Fixed sp MaxClients not being updated on map changes after load (bug 5160, r=fyren). 2011-11-04 10:01:28 -04:00
Nicholas Hastings
8fadaff281 Fixed TFHoliday enum (bug 5155, r=asherkin). 2011-11-03 10:03:01 -04:00
Nicholas Hastings
fccc1ebb50 Fixed ff trigger printing in triggerer's language to all (bug 5161, r=asherkin). 2011-11-03 09:59:14 -04:00
Nicholas Hastings
03b183e492 Added new TF2 deathflag and dmg custom defines (bug 5157, r=asherkin). 2011-11-03 09:06:59 -04:00
Nicholas Hastings
0e37d2c1bf Registered basecomm as lib to allow requiring it (bug 5156, r=asherkin). 2011-11-03 09:06:22 -04:00
otstrel
f7daefc76e Fixed "not connected" error in reserved slots plugin (bug 5158, r=psychonic). 2011-11-03 09:05:40 -04:00
Nicholas Hastings
071b013f5e Preemptive gamedata update for tonight's TF2 update. 2011-11-02 18:24:12 -04:00
Fyren
e69d16ff71 Bump to 1.4.1-dev. 2011-10-28 19:50:55 -07:00
Fyren
1f599c8771 Added tag sourcemod-1.4.0 for changeset ddd707c3454c 2011-10-28 19:49:17 -07:00
Fyren
9389a0f138 Bump stuff for release build. 2011-10-28 18:24:01 -07:00
Nicholas Hastings
997687c3ab Updated changelog. 2011-10-28 21:18:51 -04:00
Nicholas Hastings
fe05b6c2d0 Updated Dino D-Day gamedata for today's update. 2011-10-28 20:27:44 -04:00
Nicholas Hastings
097ca03761 Added missing EYE def to halflife.inc, updated EYE def# (bug 5151, r=asherkn). 2011-10-28 19:09:40 -04:00
Nicholas Hastings
f182cd1d6a TF2 ext fixes for TF2 holiday system changes (bug 5150, r=asherkin). 2011-10-28 19:07:40 -04:00
1482 changed files with 292171 additions and 486515 deletions

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@ -1,5 +0,0 @@
{
"project_id" : "sourcemod",
"conduit_uri" : "https://phabricator.alliedmods.net/",
"history.immutable" : false
}

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.gitattributes vendored
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# GitHub views all .h files as C, let's assume it's C++
*.h linguist-language=c++
# Internal tools overriding
tools/* linguist-vendored
editor/* linguist-vendored
# Third-party overriding
extensions/curl/curl-src/* linguist-vendored
extensions/geoip/GeoIP.c linguist-vendored
extensions/geoip/GeoIP.h linguist-vendored
extensions/sqlite/sqlite-source/* linguist-vendored

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# Contributing to SourceMod
## Issue reports
Please consider the following guidelines when reporting an issue.
#### Not for general support
This is not the right place to get help with using or installing SourceMod, or for issues with specific, third-party SourceMod plugins or extensions.
For help with SourceMod, please consult the [AlliedModders forums](https://forums.alliedmods.net/forumdisplay.php?f=52). Similarly, for assistance with, or to report issues with, third-party SourceMod plugins or extensions, you should post in the existing thread for that plugin or extension on the [AlliedModders forums](https://forums.alliedmods.net/forumdisplay.php?f=52).
#### Details, details, details
Provide as much detail as possible when reporting an issue.
For bugs or other undesired behavior, answers to the following questions are a great start:
* What is the issue?
* What behavior are you expecting instead?
* On what operating system is the game server running?
* What game is the game server running?
* What exact version (full x.y.z.a version number) of Metamod:Source and SourceMod are installed on the game server?
* What is the specific, shortest path to reproducing this issue? If this issue can be reproduced with plugin code, please try to shorten it to the minimum required to trigger the problem.
If this is a feature request, the following are helpful. Generally, not all will apply, but whatever you can answer ahead of time will shorten back and forth conversation.
* What is your end goal, or what are you trying to accomplish?
* Why is this necessary, or what benefit do you see with it?
* Will this be useful to others?
#### Issues with security implications
Please report any security bugs to [security@alliedmods.net](mailto:security@alliedmods.net) rather than to this public issue tracker.
#### We're only human
Please keep in mind that we maintain this project in our spare time, at no cost. There is no SLA, and you are not owed a response or a fix.
#### Conduct
Please refer to the [AlliedModders forum rules.](https://forums.alliedmods.net/misc.php?do=showrules)
## Pull Requests
Firstly, thank you for considering contributing changes to the project!
However, if this is anything more than a small fix such as a gamedata update, a glaring code flaw, or a simple typo in a file like this one, please file an issue first so that it can be discussed, unless you have already spoken to multiple members of the development team about it on IRC or the AlliedModders forums.
We don't like to have to reject pull requests, so we want to avoid those scenarios. We wouldn't want you to feel like you wasted your time writing something only for us to shoot it down.
#### Rejection
*Copied from Phabricator's [Contributing Code guidelines](https://secure.phabricator.com/book/phabcontrib/article/contributing_code/#rejecting-patches), as we largely feel the same way about this.*
> If you send us a patch without coordinating it with us first, it will probably be immediately rejected, or sit in limbo for a long time and eventually be rejected. The reasons we do this vary from patch to patch, but some of the most common reasons are:
>
> **Unjustifiable Costs**: We support code in the upstream forever. Support is enormously expensive and takes up a huge amount of our time. The cost to support a change over its lifetime is often 10x or 100x or 1000x greater than the cost to write the first version of it. Many uncoordinated patches we receive are "white elephants", which would cost much more to maintain than the value they provide.
>
> As an author, it may look like you're giving us free work and we're rejecting it as too expensive, but this viewpoint doesn't align with the reality of a large project which is actively supported by a small, experienced team. Writing code is cheap; maintaining it is expensive.
>
> By coordinating with us first, you can make sure the patch is something we consider valuable enough to put long-term support resources behind, and that you're building it in a way that we're comfortable taking over.
>
> **Not a Good Fit**: Many patches aren't good fits for the upstream: they implement features we simply don't want. You can find more information in Contributing Feature Requests. Coordinating with us first helps make sure we're on the same page and interested in a feature.
>
> The most common type of patch along these lines is a patch which adds new configuration options. We consider additional configuration options to have an exceptionally high lifetime support cost and are very unlikely to accept them. Coordinate with us first.
>
> **Not a Priority**: If you send us a patch against something which isn't a priority, we probably won't have time to look at it. We don't give special treatment to low-priority issues just because there's code written: we'd still be spending time on something lower-priority when we could be spending it on something higher-priority instead.
>
> If you coordinate with us first, you can make sure your patch is in an area of the codebase that we can prioritize.
>
> **Overly Ambitious Patches**: Sometimes we'll get huge patches from new contributors. These can have a lot of fundamental problems and require a huge amount of our time to review and correct. If you're interested in contributing, you'll have more success if you start small and learn as you go.
>
> We can help you break a large change into smaller pieces and learn how the codebase works as you proceed through the implementation, but only if you coordinate with us first.
>
> **Generality**: We often receive several feature requests which ask for similar features, and can come up with a general approach which covers all of the use cases. If you send us a patch for your use case only, the approach may be too specific. When a cleaner and more general approach is available, we usually prefer to pursue it.
>
> By coordinating with us first, we can make you aware of similar use cases and opportunities to generalize an approach. These changes are often small, but can have a big impact on how useful a piece of code is.
>
> **Infrastructure and Sequencing**: Sometimes patches are written against a piece of infrastructure with major planned changes. We don't want to accept these because they'll make the infrastructure changes more difficult to implement.
>
> Coordinate with us first to make sure a change doesn't need to wait on other pieces of infrastructure. We can help you identify technical blockers and possibly guide you through resolving them if you're interested.

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# These are supported funding model platforms
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
patreon: # Replace with a single Patreon username
open_collective: # Replace with a single Open Collective username
ko_fi: # Replace with a single Ko-fi username
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
custom: https://www.sourcemod.net/donate.php

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# Help us help you
- [ ] I have checked that my issue [doesn't exist yet](https://github.com/alliedmodders/sourcemod/issues).
- [ ] I have tried my absolute best to reduce the problem-space and have provided the absolute smallest test-case possible.
- [ ] I can always reproduce the issue with the provided description below.
# Environment
* Operating System version:
* Game/AppID (with version if applicable):
* Current SourceMod version:
* Current SourceMod snapshot:
* Current Metamod: Source snapshot:
- [ ] I have updated SourceMod to the [latest version](https://www.sourcemod.net/downloads.php) and it still happens.
- [ ] I have updated SourceMod to the [latest snapshot](https://www.sourcemod.net/downloads.php?branch=dev) and it still happens.
- [ ] I have updated SourceMM to the [latest snapshot](https://sourcemm.net/downloads.php?branch=dev) and it still happens.
# Description
# Problematic Code (or Steps to Reproduce)
```
// TODO(you): code here to reproduce the problem
```
# Logs
* Please attach in separate files: game output, library logs, kernel logs, and any other supporting information.
* In case of a crash, please attach minidump or dump analyze output.

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# Binaries
*.dll
*.dylib
*.exe
*.so
# Files generated by Visual Studio
*.aps
*.ipch
*.ncb
*.opensdf
*.sdf
*.suo
*.user
# Build directories
CrazyDebug*/
Debug*/
Release*/
LIB-Release/
LIB-Debug/
# Files generated by Mac OS X Finder
.DS_Store
# Files generated by Windows Explorer
[Dd]esktop.ini
[Tt]humbs.db
# AMBuild build directories
build/
obj-*/
*~
*.rej
*.orig
*.smx
*.swp
*.gdb_history

6
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[submodule "public/amtl"]
path = public/amtl
url = https://github.com/alliedmodders/amtl
[submodule "sourcepawn"]
path = sourcepawn
url = https://github.com/BotoX/sourcepawn.git

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.hgignore Normal file
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# Binaries
\.dll$
\.dylib$
\.exe$
\.so$
# Files generated by Visual Studio
\.aps$
\.ipch$
\.ncb$
\.opensdf$
\.sdf$
\.suo$
\.user$
# Build directories
/CrazyDebug.*
/Debug.*
/Release.*
# Files generated by Mac OS X Finder
(^|/)\.DS_Store$
# Files generated by Windows Explorer
(^|/)[dD]esktop\.ini$
(^|/)[tT]humbs\.db$

9
.hgtags Normal file
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@ -0,0 +1,9 @@
54539fa4e51f98d7841c853c1370dff6ccd3cdf2 sourcemod-1.0.0
e6ef5ecdf8d75740ca2685a709bf321f8873bc3b sourcemod-1.1.0
e877885fac80be71822641f7a9122cebc9812521 sourcemod-1.1.1
b3ffa8a4511c4eadaf533fc790aa6b14f7f0c6ea sourcemod-1.1.2
3a73bbf60f34befa9b66be03fa5974b394bb3411 sourcemod-1.2.0
ddd707c3454c382db5db9d28148cd19227f44759 sourcemod-1.4.0
f74e1dea2ef2c5a12b5238badc0e877106804191 sourcemod-1.4.1
0026e1394254c392244c7b140e3075974ab5a6db sourcemod-1.4.2
608f4c94872e3624404a1d105284163bc57fadf7 sourcemod-1.4.3

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@ -1,118 +0,0 @@
git:
depth: 3
sudo: false
language: cpp
os: linux
dist: trusty
addons:
apt:
sources:
- ubuntu-toolchain-r-test
- llvm-toolchain-trusty-3.9
- llvm-toolchain-trusty-4.0
- llvm-toolchain-trusty-5.0
packages:
- lib32stdc++6
- lib32z1-dev
- libc6-dev-i386
- linux-libc-dev
- g++-multilib
# - clang-3.6
# - clang-3.8
# - clang-4.0
# - clang-5.0
# - g++-6
# - g++-6-multilib
- clang-3.9
- g++-4.8-multilib
- g++-4.8
- g++-4.9-multilib
- g++-4.9
- g++-5-multilib
- g++-5
- g++-7-multilib
- g++-7
cache:
directories:
- ../mysql-5.0
env:
- MATRIX_EVAL="CC=clang-3.9 && CXX=clang++-3.9"
- MATRIX_EVAL="CC=gcc-4.8 && CXX=g++-4.8"
- MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9"
- MATRIX_EVAL="CC=gcc-5 && CXX=g++-5"
- MATRIX_EVAL="CC=gcc-7 && CXX=g++-7"
matrix:
fast_finish: true
include:
- os: linux
sudo: false
language: cpp
addons:
apt:
packages: ['clang-3.6', 'lib32stdc++6', 'lib32z1-dev', 'libc6-dev-i386', 'linux-libc-dev', 'g++-multilib']
cache:
directories: ['../mysql-5.0']
env: ['MATRIX_EVAL="CC=clang-3.6 && CXX=clang++-3.6"']
- os: linux
sudo: false
language: cpp
addons:
apt:
packages: ['clang-3.8', 'lib32stdc++6', 'lib32z1-dev', 'libc6-dev-i386', 'linux-libc-dev', 'g++-multilib']
cache:
directories: ['../mysql-5.0']
env: ['MATRIX_EVAL="CC=clang-3.8 && CXX=clang++-3.8"']
- os: linux
sudo: false
language: cpp
addons:
apt:
sources: ['llvm-toolchain-trusty-4.0']
packages: ['clang-4.0', 'lib32stdc++6', 'lib32z1-dev', 'libc6-dev-i386', 'linux-libc-dev', 'g++-multilib']
cache:
directories: ['../mysql-5.0']
env: ['MATRIX_EVAL="CC=clang-4.0 && CXX=clang++-4.0"']
- os: linux
sudo: false
language: cpp
addons:
apt:
sources: ['llvm-toolchain-trusty-5.0']
packages: ['clang-5.0', 'lib32stdc++6', 'lib32z1-dev', 'libc6-dev-i386', 'linux-libc-dev', 'g++-multilib']
cache:
directories: ['../mysql-5.0']
env: ['MATRIX_EVAL="CC=clang-5.0 && CXX=clang++-5.0"']
- os: linux
sudo: false
language: cpp
addons:
apt:
sources: ['ubuntu-toolchain-r-test']
packages: ['g++-6', 'g++-6-multilib', 'lib32stdc++6', 'lib32z1-dev', 'libc6-dev-i386', 'linux-libc-dev', 'g++-multilib']
cache:
directories: ['../mysql-5.0']
env: ['MATRIX_EVAL="CC=gcc-6 && CXX=g++-6"']
allow_failures:
- env: MATRIX_EVAL="CC=clang-3.7 && CXX=clang++-3.7"
- env: MATRIX_EVAL="CC=clang-3.9 && CXX=clang++-3.9"
- env: MATRIX_EVAL="CC=gcc-4.8 && CXX=g++-4.8"
- env: MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9"
- env: MATRIX_EVAL="CC=gcc-5 && CXX=g++-5"
- env: MATRIX_EVAL="CC=gcc-7 && CXX=g++-7"
before_script:
- CHECKOUT_DIR=$PWD && cd .. && $CHECKOUT_DIR/tools/checkout-deps.sh && cd $CHECKOUT_DIR
script:
- mkdir build && cd build
- PATH="~/.local/bin:$PATH"
- eval "${MATRIX_EVAL}"
- python ../configure.py --enable-optimize --sdks=episode1,css,tf2,l4d2,csgo,dota
- ambuild

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5
NOTICE.txt Normal file
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CONFIGURE YOUR IDENTITY FOR MERCURIAL!
IF YOU ARE A DEVELOPER WITH PUSH ACCESS, DO IT NOW KPLZTHX.
http://wiki.alliedmods.net/Mercurial_Tutorial#Identity

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@ -1,27 +0,0 @@
SourceMod
=========
General
-------
- [SourceMod website](http://www.sourcemod.net): Source Engine scripting and server administration
- [Forum](https://forums.alliedmods.net/forumdisplay.php?f=52): Discussion forum including plugin/extension development
- [General documentation](https://wiki.alliedmods.net/Category:SourceMod_Documentation): Miscellaneous information about SourceMod
- [Stable builds](http://www.sourcemod.net/downloads.php?branch=stable): The latest stable SourceMod releases
- [Dev builds](http://www.sourcemod.net/downloads.php?branch=dev): Builds of recent development versions
Development
-----------
- [Issue tracker](https://github.com/alliedmodders/sourcemod/issues): Issues that require back and forth communication
- [Building SourceMod](https://wiki.alliedmods.net/Building_SourceMod): Instructions on how to build SourceMod itself using [AMBuild](https://github.com/alliedmodders/ambuild)
- [SourcePawn scripting](https://wiki.alliedmods.net/Category:SourceMod_Scripting): SourcePawn examples and introduction to the language
- [SourceMod plugin API](https://sm.alliedmods.net/new-api): Online SourceMod plugin API reference generated from the include files
- [SourceMod extension development](https://wiki.alliedmods.net/Category:SourceMod_Development): C++ examples and introduction to various extension interfaces
Contact
-------
- Connect with us on [GameSurge](https://gamesurge.net) IRC in #sourcemod
- Alternatively feel free to join our [Discord](https://discord.gg/HgZctSS) server
License
-------
SourceMod is licensed under the GNU General Public License version 3. Special exceptions are outlined in the LICENSE.txt file inside of the licenses folder.

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@ -1,46 +0,0 @@
// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_API_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_API_H_
#include <bridge/include/CoreProvider.h>
#include <bridge/include/LogicProvider.h>
#include <stdint.h>
namespace SourceMod {
// Add 1 to the RHS of this expression to bump the intercom file
// This is to prevent mismatching core/logic binaries
static const uint32_t SM_LOGIC_MAGIC = 0x0F47C0DE - 57;
} // namespace SourceMod
typedef void (*LogicInitFunction)(SourceMod::CoreProvider *core, SourceMod::sm_logic_t *logic);
typedef LogicInitFunction (*LogicLoadFunction)(uint32_t magic);
typedef SourceMod::ITextParsers *(*GetITextParsers)();
#endif // _INCLUDE_SOURCEMOD_BRIDGE_API_H_

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@ -1,140 +0,0 @@
// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_CORE_PROVIDER_API_H_
#define _INCLUDE_SOURCEMOD_CORE_PROVIDER_API_H_
#include <stddef.h>
#include <stdint.h>
#include <IAdminSystem.h>
#include <amtl/am-function.h>
namespace SourcePawn {
class ISourcePawnEngine;
class ISourcePawnEngine2;
} // namespace SourcePawn
// SDK types.
#if defined(SM_LOGIC)
class ConCommandBase {};
class ConVar : public ConCommandBase {};
#else
class ConCommandBase;
class ConVar;
#endif
class KeyValues;
struct ServerGlobals
{
const double *universalTime;
float *interval_per_tick;
float *frametime;
};
namespace SourceMod {
class ISourceMod;
class IVEngineServerBridge;
class IFileSystemBridge;
class ITimerSystem;
class IPlayerManager;
class IGameHelpers;
class IMenuManager;
struct DatabaseInfo;
class IPlayerInfoBridge;
class ICommandArgs;
typedef ke::Lambda<bool(int client, const ICommandArgs*)> CommandFunc;
class CoreProvider
{
public:
/* Objects */
ISourceMod *sm;
IVEngineServerBridge *engine;
IFileSystemBridge *filesystem;
IPlayerInfoBridge *playerInfo;
ITimerSystem *timersys;
IPlayerManager *playerhelpers;
IGameHelpers *gamehelpers;
IMenuManager *menus;
SourcePawn::ISourcePawnEngine **spe1;
SourcePawn::ISourcePawnEngine2 **spe2;
const char *gamesuffix;
/* Data */
ServerGlobals *serverGlobals;
void * serverFactory;
void * engineFactory;
void * matchmakingDSFactory;
SMGlobalClass * listeners;
// ConVar functions.
virtual ConVar *FindConVar(const char *name) = 0;
virtual const char *GetCvarString(ConVar *cvar) = 0;
virtual bool GetCvarBool(ConVar* cvar) = 0;
// Command functions.
virtual void DefineCommand(const char *cmd, const char *help, const CommandFunc &callback) = 0;
// Game description functions.
virtual bool GetGameName(char *buffer, size_t maxlength) = 0;
virtual const char *GetGameDescription() = 0;
virtual const char *GetSourceEngineName() = 0;
virtual bool SymbolsAreHidden() = 0;
// Game state and helper functions.
virtual bool IsMapLoading() = 0;
virtual bool IsMapRunning() = 0;
virtual int MaxClients() = 0;
virtual bool DescribePlayer(int index, const char **namep, const char **authp, int *useridp) = 0;
virtual void LogToGame(const char *message) = 0;
virtual void ConPrint(const char *message) = 0;
virtual void ConsolePrint(const char *fmt, ...) = 0;
virtual void ConsolePrintVa(const char *fmt, va_list ap) = 0;
// Game engine helper functions.
virtual bool IsClientConVarQueryingSupported() = 0;
virtual int QueryClientConVar(int client, const char *cvar) = 0;
// Metamod:Source functions.
virtual int LoadMMSPlugin(const char *file, bool *ok, char *error, size_t maxlength) = 0;
virtual void UnloadMMSPlugin(int id) = 0;
const char * (*GetCoreConfigValue)(const char*);
void (*DoGlobalPluginLoads)();
bool (*AreConfigsExecuted)();
void (*ExecuteConfigs)(IPluginContext *ctx);
void (*GetDBInfoFromKeyValues)(KeyValues *, DatabaseInfo *);
int (*GetActivityFlags)();
int (*GetImmunityMode)();
void (*UpdateAdminCmdFlags)(const char *cmd, OverrideType type, FlagBits bits, bool remove);
bool (*LookForCommandAdminFlags)(const char *cmd, FlagBits *pFlags);
int (*GetGlobalTarget)();
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_CORE_PROVIDER_API_H_

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@ -1,81 +0,0 @@
// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IEXTBRIDGE_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IEXTBRIDGE_H_
#include <sp_vm_api.h>
#include <IExtensionSys.h>
#include <sh_vector.h>
struct edict_t;
namespace SourceMod {
using namespace SourceHook;
using namespace SourcePawn;
class SMPlugin;
class IExtensionSys : public IExtensionManager
{
public:
virtual IExtension *LoadAutoExtension(const char *name, bool bErrorOnMissing=true) = 0;
virtual void TryAutoload() = 0;
virtual void Shutdown() = 0;
virtual IExtension *FindExtensionByFile(const char *name) = 0;
virtual bool LibraryExists(const char *name) = 0;
virtual void CallOnCoreMapStart(edict_t *edictList, int edictCount, int maxClients) = 0;
virtual IExtension *GetExtensionFromIdent(IdentityToken_t *token) = 0;
virtual void BindChildPlugin(IExtension *ext, SMPlugin *plugin) = 0;
virtual void AddRawDependency(IExtension *myself, IdentityToken_t *token, void *iface) = 0;
virtual const CVector<IExtension *> *ListExtensions() = 0;
virtual void FreeExtensionList(const CVector<IExtension *> *list) = 0;
virtual void CallOnCoreMapEnd() = 0;
};
class AutoExtensionList
{
public:
AutoExtensionList(IExtensionSys *extensions)
: extensions_(extensions), list_(extensions_->ListExtensions())
{
}
~AutoExtensionList()
{
extensions_->FreeExtensionList(list_);
}
const CVector<IExtension *> *operator ->()
{
return list_;
}
private:
IExtensionSys *extensions_;
const CVector<IExtension *> *list_;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IEXTBRIDGE_H_

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@ -1,63 +0,0 @@
// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_IFILESYSTEM_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_IFILESYSTEM_H_
typedef void * FileHandle_t;
typedef int FileFindHandle_t;
namespace SourceMod {
class IFileSystemBridge
{
public:
virtual const char *FindFirstEx(const char *pWildCard, const char *pPathID, FileFindHandle_t *pHandle) = 0;
virtual const char *FindNext(FileFindHandle_t handle) = 0;
virtual bool FindIsDirectory(FileFindHandle_t handle) = 0;
virtual void FindClose(FileFindHandle_t handle) = 0;
virtual FileHandle_t Open(const char *pFileName, const char *pOptions, const char *pathID = 0) = 0;
virtual void Close(FileHandle_t file) = 0;
virtual char *ReadLine(char *pOutput, int maxChars, FileHandle_t file) = 0;
virtual bool EndOfFile(FileHandle_t file) = 0;
virtual bool FileExists(const char *pFileName, const char *pPathID = 0) = 0;
virtual unsigned int Size(const char *pFileName, const char *pPathID = 0) = 0;
virtual int Read(void* pOutput, int size, FileHandle_t file) = 0;
virtual int Write(void const* pInput, int size, FileHandle_t file) = 0;
virtual void Seek(FileHandle_t file, int post, int seekType) = 0;
virtual unsigned int Tell(FileHandle_t file) = 0;
virtual int FPrint(FileHandle_t file, const char *pData) = 0;
virtual void Flush(FileHandle_t file) = 0;
virtual bool IsOk(FileHandle_t file) = 0;
virtual void RemoveFile(const char *pRelativePath, const char *pathID = 0) = 0;
virtual void RenameFile(char const *pOldPath, char const *pNewPath, const char *pathID = 0) = 0;
virtual bool IsDirectory(const char *pFileName, const char *pathID = 0) = 0;
virtual void CreateDirHierarchy(const char *path, const char *pathID = 0) = 0;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_BRIDGE_IFILESYSTEM_H_

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@ -1,43 +0,0 @@
// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_LOGGER_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_LOGGER_H_
namespace SourceMod {
class ILogger
{
public:
virtual void LogMessage(const char *msg, ...) = 0;
virtual void LogError(const char *msg, ...) = 0;
virtual void LogFatal(const char *msg, ...) = 0;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_BRIDGE_LOGGER_H_

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@ -1,55 +0,0 @@
// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IPLAYERINFO_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IPLAYERINFO_H_
class IPlayerInfo;
namespace SourceMod {
class IPlayerInfoBridge
{
public:
virtual bool IsObserver(IPlayerInfo *pInfo) = 0;
virtual int GetTeamIndex(IPlayerInfo *pInfo) = 0;
virtual int GetFragCount(IPlayerInfo *pInfo) = 0;
virtual int GetDeathCount(IPlayerInfo *pInfo) = 0;
virtual int GetArmorValue(IPlayerInfo *pInfo) = 0;
virtual void GetAbsOrigin(IPlayerInfo *pInfo, float *x, float *y, float *z) = 0;
virtual void GetAbsAngles(IPlayerInfo *pInfo, float *x, float *y, float *z) = 0;
virtual void GetPlayerMins(IPlayerInfo *pInfo, float *x, float *y, float *z) = 0;
virtual void GetPlayerMaxs(IPlayerInfo *pInfo, float *x, float *y, float *z) = 0;
virtual const char *GetWeaponName(IPlayerInfo *pInfo) = 0;
virtual const char *GetModelName(IPlayerInfo *pInfo) = 0;
virtual int GetHealth(IPlayerInfo *pInfo) = 0;
virtual void ChangeTeam(IPlayerInfo *pInfo, int iTeamNum) = 0;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IPLAYERINFO_H_

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// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IPROVIDERCALLBACK_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IPROVIDERCALLBACK_H_
namespace SourceMod {
// Global callbacks provided to Core.
class IProviderCallbacks
{
public:
// Called when a log message is printed. Return true to supercede.
virtual bool OnLogPrint(const char *msg) = 0;
// Called each frame tick.
virtual void OnThink(bool simulating) = 0;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IPROVIDERCALLBACK_H_

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// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_ISCRIPTMANAGER_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_ISCRIPTMANAGER_H_
#include <sp_vm_api.h>
#include <IPluginSys.h>
#include <sh_vector.h>
#include <sh_string.h>
namespace SourceMod {
using namespace SourceHook;
using namespace SourcePawn;
class IChangeableForward;
enum LibraryAction
{
LibraryAction_Removed,
LibraryAction_Added
};
struct AutoConfig
{
SourceHook::String autocfg;
SourceHook::String folder;
bool create;
};
class SMPlugin : public IPlugin
{
public:
virtual size_t GetConfigCount() = 0;
virtual AutoConfig *GetConfig(size_t i) = 0;
virtual void AddLibrary(const char *name) = 0;
virtual void AddConfig(bool create, const char *cfg, const char *folder) = 0;
virtual void EvictWithError(PluginStatus status, const char *fmt, ...) = 0;
};
class IScriptManager
{
public:
virtual void LoadAll(const char *config_path, const char *plugins_path) = 0;
virtual void RefreshAll() = 0;
virtual void Shutdown() = 0;
virtual IdentityToken_t *GetIdentity() = 0;
virtual void SyncMaxClients(int maxClients) = 0;
virtual void AddPluginsListener(IPluginsListener *listener) = 0;
virtual void RemovePluginsListener(IPluginsListener *listener) = 0;
virtual IPluginIterator *GetPluginIterator() = 0;
virtual void OnLibraryAction(const char *name, LibraryAction action) = 0;
virtual bool LibraryExists(const char *name) = 0;
virtual SMPlugin *FindPluginByOrder(unsigned num) = 0;
virtual SMPlugin *FindPluginByIdentity(IdentityToken_t *ident) = 0;
virtual SMPlugin *FindPluginByContext(IPluginContext *ctx) = 0;
virtual SMPlugin *FindPluginByContext(sp_context_t *ctx) = 0;
virtual SMPlugin *FindPluginByConsoleArg(const char *text) = 0;
virtual SMPlugin *FindPluginByHandle(Handle_t hndl, HandleError *errp) = 0;
virtual bool UnloadPlugin(IPlugin *plugin) = 0;
virtual const CVector<SMPlugin *> *ListPlugins() = 0;
virtual void FreePluginList(const CVector<SMPlugin *> *list) = 0;
virtual void AddFunctionsToForward(const char *name, IChangeableForward *fwd) = 0;
};
class AutoPluginList
{
public:
AutoPluginList(IScriptManager *scripts)
: scripts_(scripts), list_(scripts->ListPlugins())
{
}
~AutoPluginList()
{
scripts_->FreePluginList(list_);
}
const CVector<SMPlugin *> *operator ->()
{
return list_;
}
private:
IScriptManager *scripts_;
const CVector<SMPlugin *> *list_;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_ISCRIPTMANAGER_H_

View File

@ -1,48 +0,0 @@
// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_IVENGINESERVER_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_IVENGINESERVER_H_
struct edict_t;
namespace SourceMod {
class IVEngineServerBridge
{
public:
virtual bool IsDedicatedServer() = 0;
virtual void InsertServerCommand(const char *cmd) = 0;
virtual void ServerCommand(const char *cmd) = 0;
virtual void ServerExecute() = 0;
virtual const char *GetClientConVarValue(int clientIndex, const char *name) = 0;
virtual void ClientCommand(edict_t *pEdict, const char *szCommand) = 0;
virtual void FakeClientCommand(edict_t *pEdict, const char *szCommand) = 0;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_BRIDGE_IVENGINESERVER_H_

View File

@ -1,92 +0,0 @@
// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_LOGIC_PROVIDER_API_H_
#define _INCLUDE_SOURCEMOD_LOGIC_PROVIDER_API_H_
#include <sp_vm_api.h>
class SMGlobalClass;
namespace SourceMod {
using namespace SourcePawn;
class CoreProvider;
class IThreader;
class ITranslator;
class IGameConfig;
class IScriptManager;
class IShareSys;
class IHandleSys;
class ICommandArgs;
class IForwardManager;
class IAdminSystem;
class IRootConsole;
class IProviderCallbacks;
class IExtensionSys;
class ITextParsers;
class ILogger;
class ICellArray;
struct sm_logic_t
{
SMGlobalClass *head;
IThreader *threader;
ITranslator *translator;
const char *(*stristr)(const char *, const char *);
size_t (*atcprintf)(char *, size_t, const char *, IPluginContext *, const cell_t *, int *);
bool (*CoreTranslate)(char *, size_t, const char *, unsigned int, size_t *, ...);
void (*AddCorePhraseFile)(const char *filename);
unsigned int (*ReplaceAll)(char*, size_t, const char *, const char *, bool);
char *(*ReplaceEx)(char *, size_t, const char *, size_t, const char *, size_t, bool);
size_t (*DecodeHexString)(unsigned char *, size_t, const char *);
IGameConfig * (*GetCoreGameConfig)();
IDebugListener *debugger;
void (*GenerateError)(IPluginContext *, cell_t, int, const char *, ...);
void (*AddNatives)(sp_nativeinfo_t *natives);
void (*RegisterProfiler)(IProfilingTool *tool);
ICellArray * (*CreateCellArray)(size_t blocksize);
void (*FreeCellArray)(ICellArray *arr);
void * (*FromPseudoAddress)(uint32_t pseudoAddr);
uint32_t (*ToPseudoAddress)(void *addr);
IScriptManager *scripts;
IShareSys *sharesys;
IExtensionSys *extsys;
IHandleSys *handlesys;
IForwardManager *forwardsys;
IAdminSystem *adminsys;
IdentityToken_t *core_ident;
ILogger *logger;
IRootConsole *rootmenu;
IProviderCallbacks *callbacks;
float sentinel;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_LOGIC_PROVIDER_API_H_

View File

@ -1,5 +1,239 @@
SourceMod Changelog
-----------------------------
SourceMod 1.4.4 [2012-07-03]
URL: http://wiki.alliedmods.net/SourceMod_1.4.4_Release_Notes
User Changes:
- Updated support for latest Source 2009 engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Updated Nuclear Dawn gamedata.
- Fixed a crash that could occur when selecting an option on a clientprefs prefab menu (bug 5374).
Developer Changes:
- Added new TF2 weapon and custom dmg defines.
- Added new TF2 TFHoliday value (bug 5364) (Powerlord).
- Updated sample extension to properly fill ninvoke with INativeInvoker ptr (bug 5340) (Afronanny).
-----------------------------
SourceMod 1.4.3 [2012-06-09]
URL: http://wiki.alliedmods.net/SourceMod_1.4.3_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Made clientprefs attempt to reconnect to the database on map change (bug 4745).
- Log functions now respect sv_logecho (bug 5135).
- Fixed client console vote output (bug 5290, bug 5205) (FlaminSarge).
- Fixed error when reloading dependant plugins using aliased natives (bug 5302).
- Fixed intermittent crash when looking for an invalid signature (bug 5301).
- Fixed possible crash when reloading a plugin with an invalid binary (bug 5288).
- Exposed extensions list to clients (bug 5221) (VoiDeD).
- Fixed intermittent crashes in clientprefs (bug 4660).
- Fixed crash when passing an invalid entity reference to ReferenceToEntity (bug 5330).
- Fixed cstrike extension crash on shutdown (bug 5328).
- Lowered threading API think time to 20ms, making threaded MySQL queries complete faster (bug 4733).
Developer Changes:
- Fixed client serials not being unique on Windows (bug 5285).
- Fixed broken SourceTV detection on L4D1 (bug 5216).
- Fixed Float negation operator (bug 5292).
- Updated TF2 condition defines (bug 5259) (FlaminSarge).
- Adding missing SetMenuNoVoteButton native declaration (bug 4522) (GoD-Tony).
- Fixed erroneous const-qualification of name param of GetAdminUsername (bug 5267).
- Added GetGameTickCount native (bug 5209) (GoD-Tony).
-----------------------------
SourceMod 1.4.2 [2011-04-13]
URL: http://wiki.alliedmods.net/SourceMod_1.4.2_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Fixed regression in SourceMod 1.4.0 causing SM to cause load errors on The Ship (bug 5216).
- Fixed toggling and player lag issues with sm_drug command (bugs 5217, 5218) (FlaminSarge).
Developer Changes:
- Updated TF2-specific defines and enums (bug 5194).
- Fixed StoreToAddress always writing 32 bits and throwing an error (bug 5248) (ProdigySim).
- Fixed crash with StoreToAddress if memory wasn't writable (bug 5252) (Dr!fter).
- Fixed return value of VoteMenuToAll (bug 5254) (VoiDeD).
- Fixed bug in command lower-casing API guarantee
-----------------------------
SourceMod 1.4.1 [2011-12-07]
URL: http://wiki.alliedmods.net/SourceMod_1.4.1_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Added gamedata for Adrenaline Gamer 2 and No More Room in Hell.
- Fixed "not connected" error in reserve slots plugin (bug 5158) (ostrel).
- Fixed ff trigger output printing to all in triggerer's language (rather than viewer's language) (bug 5161).
- Fixed typo in one of basebans ban reasons (bug 5188).
- Fixed formatting error in Swedish "Vote Count" phrase (bug 5174).
Developer Changes:
- Fixed sp MaxClients not being updated on map changes after load (bug 5160).
- Removed GLIBC_2.7 dependency from spcomp.
- Increased buffer for sm_rcon command to fit larger responses (bug 5169).
- BaseComm now properly registers a library allowing it to be required by other plugins (bug 5156).
- Fixed TFHoliday enum values (bug 5155).
- Updated TF2_OnIsHolidayActive ret behavior to match doc (bug 5155).
- Added new TF2 deathflag and dmg custom defines (bug 5157).
-----------------------------
SourceMod 1.4.0 [2011-10-28]
URL: http://wiki.alliedmods.net/SourceMod_1.4.0_Release_Notes
User Changes:
- Added support for Max OS X (bug 4392).
- Added support for Bloody Good Time (bug 4780).
- Added support for E.Y.E Divine Cybermancy (bug 5035).
- Added gamedata for Nuclear Dawn.
- Added gamedata for International Online Soccer: Source (bug 5019).
- Added gamedata for Half-Life 2 Capture the Flag (bug 5114).
- Updated mapchooser and other base plugins with Nuclear Dawn specific fixes (bug 5117).
- Fixed ServerLang value not being read properly on startup (bug 4675).
- Added support for aliases in languages.cfg (bug 4858).
- Added output display to sm_rcon command (bug 5018).
- Flood protection bypass access can now be overridden with command name sm_flood_access (bug 4584).
- Added a reset argument to sm cvars command to revset cvar values to default (bug 5043).
- Fixed incorrect language identifiers for Chinese (both Trad. and Simplified) and Brazilian Portuguese not matching cl_language values (bug 5067).
- Added translation support for Bulgarian (bg).
- Fixed incorrect number of slots being hidden for reserve with sm_hideslots on Source 2009 with SourceTV or replay (bug 5094).
- sm_hideslots changes now take effect immediately instead of waiting until a client joins or leaves (bug 5094).
- Fixed sv_visiblemaxplayers getting stuck at previous max clients in some cases with reserves and SourceTV or replay (bug 5094).
- Removed error logging if an optional extension is not found (bug 5112).
- Fixed bots with semicolon in name being unkickable (bug 5120).
- Changed strings in ice-related funcommands to be translatable (bug 4540).
- Changed Bintools extension to use a single build for every engine (bug 4548).
Developer Changes:
- Provided native interface for basecomm (bug 2594).
- Client language detection is too late. (bug 3714) (Tony A. "GoD-Tony").
- Added ServerCommandEx native to execute server command and retrieve output (bug 3873).
- Added ability to update clientprefs cookies values on clients not currently connected (bug 3882) (databomb).
- Added library "matchmaking_ds" support to gamedata lookups (bug 4158).
- Rooted menu handles to callbacks (bug 4353).
- Fixed corner cases with ExplodeString (bug 4629). (Michael "LumiStance").
- Fixed return omission with else-after-return (bug 4852).
- Added OnConditionAdded and OnConditionRemoved forwards to TF2 extension (bug 4851).
- Added new natives and forward to the cstrike extension (bug 4732, bug 4985) (Dr!fter).
- Added WaitingForPlayers forwards to the TF2 extension (bug 4704) (CrimsonGT).
- Updated and added more TF2 condition, weapon, and damagecustom defines (multiple bug#s).
- Fixed TF2_RemoveCondition not always removing conditions (bug 4981).
- Fixed MaxClients not being updated correctly in some places with SourceTV or replay active (bug 4986).
- Fixed some vars not being marked for init on first compile pass (bug 4643).
- Increased symbol name limit to 63 characters (bug 4564) (javalia).
- Fixed crash when dynamic arrays run out of memory (bug 4632).
- Fixed a crash that could happen from looking up out-of-bounds edict or entity indexes (bug 5080).
- Fixed client serials not getting cleared on disconnect (bug 5121).
- Added error on declaring arrays that the compiler is too buggy to handle (bug 4977).
- Removed reliance on gamedata for multiple SDKTools functions in ep2 and later (bug 4899).
- Added InvalidateClient and ReconnectClient natives to SDKTools (bug 4931) (Brian "Afronanny" Simon).
- Added ability to lookup and set values on the gamerules class (bug 4983.
- BaseComm now uses AddCommandListener for chat hooks (bug 4991).
- Fixed shutdown bug in SDKTools (bug 5063).
- Fixed MM-enabled extensions continuing to load after failing MM attach (bug 5042).
- Added GetDistGainFromSoundLevel native to SDKTools (bug 5066) (javalia).
- Added CheckAccess native to check an AdminId's command access (bug 5083).
- Fixed GetEntProp not sign-extending unsigned values less than 32 bits (bug 5105).
- Fixed crashing when calling CreateEntityByName or CreateFakeClient when no map is running (now errors) (bug 5119).
- Fixed erring in kick function (e. bad translation) causing client to become unkickable until disconnect (bug 5120).
- Fixed KickClientEx not immediately kicking client if client was in kick queue (bug 5120).
- Added IsClientSourceTV and IsClientReplay natives (bug 5124).
- Added support for getting and setting individual array elements with Get/Set EntProp functions (bug 4160).
- Added support for threaded query handles to SQL_GetInsertId and SQL_GetAffectedRows (bug 4699) (Nephyrin).
- Added a GetGameRules function to ISDKTools for extensions to easily get the GameRules class pointer (bug 4707).
- Added GetMessageName to IUserMessages (bug 4573) (Zach "theY4Kman" Kanzler)
- Added HintTextMsg to IGameHelpers (bug 4950).
- Added ProcessTargetString simple filter API (bug 4404).
- Moved much functionality from core bins to logic bin (bug 4406, bug 4402).
- Fixed bogus asserts in sp compiler (bug 4486, bug 4487).
- Greatly improved sp compiler performance (~5x overall speedup) (bug 3820, bug 4493, bug 4495).
- Changed entity output detours to use CDetour (bug 4416).
- Enhanced nominations API (bug 4677) (CrimsonGT).
- Added Linux support for profiling natives (bug 4927).
- Added a new ValveCallType that allows for arbitrary |this| parameters, as well as associated features in gamedata and for reading/writing memory (bug 3520) (Downtown1).
- Updated TF2 extension to handle Valve's changes to the "holiday" system (bug 5150).
-----------------------------
SourceMod 1.3.8 [2011-06-23]
URL: http://wiki.alliedmods.net/SourceMod_1.3.8_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Updated support for various games, including Garry's Mod, Zombie Panic, and Dino D-Day.
- Added gamedata for Eternal Silence.
- Fixed libgcc_s.so.1 load error present on some systems (bug 4876).
- Handle leak notices now print to error log (in addition fatal log) (bug 4929).
- Translator now properly falls back on bad server language (bug 4861).
- Fixed invalid client errors from bad MaxClients value when SourceTV is late-loaded (bug 4881).
- Fixed crash on plugin unload when two commands exist with same name, different casing (bug 4698).
Developer Changes:
- Updated TF2 condition defines (bug 4916).
- Fixed var names and docs for TF2_MakeBleed native (bug 4928).
- Removed compiler double include check (bug 4863).
- Fixed plugin compile errors when using GetEntityClassname (bug 4798).
---------------------------
SourceMod 1.3.7 [2011-04-15]
URL: http://wiki.alliedmods.net/SourceMod_1.3.7_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Updated support for various games, including Zombie Panic, CS ProMod, Empires, and GoldenEye: Source.
- Added gamedata for Dino D-Day.
- Fix precedence of voice mute flag versus specific client overrides (bug 4826).
- Fix mistaken unhooking of voice hooks (bug 4804).
- Fixed graphical glitches with funcommands effects in L4D1 (bug 3486).
- Fixed bug in nominations that could cause "Unknown command" error (bug 4797).
- Removed tv_enable hook to fix rare max client count issue (bug 4791).
- Added missing unhooking of ClientConnect in PlayerManager (bug 4749).
- Fixed sm_rtv printing "unknown command" (bug 4730).
- Fixed voting crash when client console, chat, and SourceTV are enabled (bug 4676).
- Fixed CDetour crash in TF2 extension when last plugin using forward is unloaded (bug 4713).
Developer Changes:
- SetEntProp now marks edict state as changed (bug 4855).
- Added GetEntityClassname stock (bug 4798).
- Fix compiler hanging when #including a directory (bug 4822).
- Added GetEntityFlags and SetEntityFlags natives for better cross-engine compatibility. (bug 4809).
- Fixed ClientPrefs natives not being marked optional when REQUIRE_EXTENSIONS not defined (bug 4839).
- Changed some instances of LogMessage to LogAction (bug 4649).
- Added some new language natives (bug 4613).
- Fixed SetTeamScore not updating score on client (bug 2736).
- Raised MAXPLAYERS from 64 to 65 (bug 4490).
- Added and updated many TF2-specific defines in tf2.inc and tf2_stocks.inc.
- Fixed TF2_GetPlayerConditionFlags no longer necessarily returning all set flags (bug 4726).
- Fixed profiler flush not clearing, added 'report' and 'clear' (bug 4674).
- Fixed GetPlayerDecalFile crash on L4D and L4D2 (bug 4729).
- Fixed TF2_OnGetHoliday detour no longer firing under all circumstances (bug 4700).
- Added TF2_IsPlayerInDuel native to TF2 extension (bug 4695).
----------------------------
SourceMod 1.3.6 [2010-10-31]

View File

@ -1,16 +0,0 @@
"banreasons"
{
"Abusive" "Abusive"
"Racism" "Racism"
"General cheating/exploits" "General cheating/exploits"
"Wallhack" "Wallhack"
"Aimbot" "Aimbot"
"Speedhacking" "Speedhacking"
"Mic spamming" "Mic spamming"
"Admin disrespect" "Admin disrespect"
"Camping" "Camping"
"Team killing" "Team killing"
"Unacceptable Spray" "Unacceptable Spray"
"Breaking Server Rules" "Breaking Server Rules"
"Other" "Other"
}

View File

@ -65,10 +65,6 @@ sm_flood_time 0.75
// no reserved slot access (spectator players are selected first) is kicked to make room. Thus, the reserved
// slots always remains free. The only situation where the reserved slot(s) can become properly occupied is
// if the server is full with reserve slot access clients.
// 2 : The same as sm_reserve_type 1 except once a certain number of admins have been reached, the reserve slot
// stops kicking people and anyone can join to fill the server. You can use this to simulate having a large
// number of reserved slots with sm_reserve_type 0 but with only need to have 1 slot unavailable when there are
// less admins connected.
// --
// Requires: reservedslots.smx
// Default: 0
@ -97,7 +93,7 @@ sm_hide_slots 0
// Default: 1
sm_chat_mode 1
// Specifies whether or not "timeleft" will automatically be triggered every
// Specifies whether or not "timeleft" will automaticly be triggered every
// x seconds. Valid values are 0 (Disabled) to 1800 seconds.
// --
// Requires: basetriggers.smx
@ -109,8 +105,8 @@ sm_timeleft_interval 0
// 1 (Enabled)
// --
// Requires: basetriggers.smx
// Default: 0
sm_trigger_show 0
// Default: 1
sm_trigger_show 1
// Specifies whether or not to display vote progress to clients in the
// "hint" box (near the bottom of the screen in most games).

View File

@ -30,12 +30,12 @@
"ServerLang" "en"
/**
* List of characters to use for public chat triggers. Set an empty list to disable.
* String to use as the public chat trigger. Set an empty string to disable.
*/
"PublicChatTrigger" "!"
/**
* List of characters to use for silent chat triggers. Set an empty list to disable.
* String to use as the silent chat trigger. Set an empty string to disable.
*/
"SilentChatTrigger" "/"
@ -44,7 +44,7 @@
* but it does not evaluate to an actual command, it will be displayed
* publicly. This setting allows you to suppress accidental typings.
*
* The default value is "no". A value of "yes" will suppress.
* The default value is "no". A value of "yes" will supress.
*/
"SilentFailSuppress" "no"
@ -107,43 +107,4 @@
* Currently this will log details about the gamedata updating process.
*/
"DebugSpew" "no"
/**
* If set to yes, SourceMod will validate steamid auth strings with the Steam backend before giving out admin access.
* This can prevent malicious users from impersonating admins with stolen Steam apptickets.
* If Steam is down, admins will not be authenticated until Steam comes back up.
* This option increases the security of your server, but is still experimental.
*/
"SteamAuthstringValidation" "yes"
/**
* Enables or disables whether SourceMod blocks known or potentially malicious plugins from loading.
* It is STRONGLY advised that this is left enabled, there have been cases in the past with plugins that
* allow anyone to delete files on the server, gain full rcon control, etc.
*
* "yes" - Block malware or illegal plugins from loading (default)
* "no" - Warn about malware or illegal plugins loading
*/
"BlockBadPlugins" "yes"
/**
* If a plugin takes too long to execute, hanging or freezing the game server in the process,
* SourceMod will attempt to terminate that plugin after the specified timeout length has
* passed. You can disable this feature by setting the value to "0".
*/
"SlowScriptTimeout" "8"
/**
* Per "http://blog.counter-strike.net/index.php/server_guidelines/", certain plugin
* functionality will trigger all of the game server owner's Game Server Login Tokens
* (GSLTs) to get banned when executed on a Counter-Strike: Global Offensive game server.
*
* Enabling this option will block plugins from using functionality that is known to cause this.
* This option only has any effect on CS:GO. Note that this does NOT guarantee that you cannot
* receive a ban.
*
* Disable this option at your own risk.
*/
"FollowCSGOServerGuidelines" "yes"
}

View File

@ -0,0 +1,36 @@
/**
* Each sub-section of "Plugins" should have a title which specifies a plugin filename.
* Filenames have a wildcard of *. Appending .smx is not required.
* If the filename has no explicit path, it will be patched to any sub-path in the plugins folder.
*
* Available properties for plugins are:
* "pause" - Whether or not the plugin should load paused - "yes" or "no" (default)
* "lifetime" - Lifetime of the plugin. Options:
* "mapsync" - Plugins should be reloaded on mapchange if changed (default)
* "global" - Plugin will never be unloaded or updated
* "blockload" - Plugin will always be blocked from loading. Implicit (automatic) loads
* produce no error, but explicit (manual) loads will show an error message.
* (Options are one of "yes" or "no")
*
* You can also have an "Options" section declaring options to pass onto the JIT:
* "profile" - Bit flags for profiling level. Add flags together to reach a value.
* WARNING: Profiler is _ALPHA_ software! Use it at your own risk for
* development cycles only (not production setups).
* See the wiki article "SourceMod Profiler" for more information.
* 1 - Profile natives
* 2 - Profile callbacks
* 4 - Profile internal plugin function calls
*/
"Plugins"
{
"*"
{
"pause" "no"
"lifetime" "mapsync"
"Options"
{
}
}
}

View File

@ -1,42 +1,10 @@
# vim: set ts=2 sw=2 tw=99 noet:
import sys
try:
from ambuild2 import run, util
except:
try:
import ambuild
sys.stderr.write('It looks like you have AMBuild 1 installed, but this project uses AMBuild 2.\n')
sys.stderr.write('Upgrade to the latest version of AMBuild to continue.\n')
except:
sys.stderr.write('AMBuild must be installed to build this project.\n')
sys.stderr.write('http://www.alliedmods.net/ambuild\n')
sys.exit(1)
import ambuild.runner as runner
def make_objdir_name(p):
return 'obj-' + util.Platform() + '-' + p.target_arch
parser = run.BuildParser(sourcePath=sys.path[0], api='2.1')
parser.default_arch = 'x86'
parser.default_build_folder = make_objdir_name
parser.options.add_option('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
help='Root search folder for HL2SDKs')
parser.options.add_option('--mysql-path', type=str, dest='mysql_path', default=None,
help='Path to MySQL 5')
parser.options.add_option('--mysql64-path', type=str, dest='mysql64_path', default=None,
help='Path to 64-bit MySQL 5')
parser.options.add_option('--mms-path', type=str, dest='mms_path', default=None,
help='Path to Metamod:Source')
parser.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
run = runner.Runner()
run.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
help='Enable debugging symbols')
parser.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
run.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
help='Enable optimization')
parser.options.add_option('--no-mysql', action='store_false', default=True, dest='hasMySql',
help='Disable building MySQL extension')
parser.options.add_option('-s', '--sdks', default='all', dest='sdks',
help='Build against specified SDKs; valid args are "all", "present", or '
'comma-delimited list of engine names (default: %default)')
parser.options.add_option('--breakpad-dump', action='store_true', dest='breakpad_dump',
default=False, help='Dump and upload breakpad symbols')
parser.options.add_option('--disable-auto-versioning', action='store_true', dest='disable_auto_versioning',
default=False, help='Disable the auto versioning script')
parser.Configure()
run.Configure(sys.path[0])

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -30,6 +30,7 @@
*/
#include "ADTFactory.h"
#include "sm_globals.h"
#include "ShareSys.h"
ADTFactory g_AdtFactory;
@ -56,30 +57,32 @@ IBasicTrie *ADTFactory::CreateBasicTrie()
BaseTrie::BaseTrie()
{
m_pTrie = sm_trie_create();
}
BaseTrie::~BaseTrie()
{
sm_trie_destroy(m_pTrie);
}
bool BaseTrie::Insert(const char *key, void *value)
{
return map_.insert(key, value);
return sm_trie_insert(m_pTrie, key, value);
}
bool BaseTrie::Retrieve(const char *key, void **value)
{
return map_.retrieve(key, value);
return sm_trie_retrieve(m_pTrie, key, value);
}
bool BaseTrie::Delete(const char *key)
{
return map_.remove(key);
return sm_trie_delete(m_pTrie, key);
}
void BaseTrie::Clear()
{
map_.clear();
sm_trie_clear(m_pTrie);
}
void BaseTrie::Destroy()
@ -89,5 +92,5 @@ void BaseTrie::Destroy()
bool BaseTrie::Replace(const char *key, void *value)
{
return map_.replace(key, value);
return sm_trie_replace(m_pTrie, key, value);
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -33,8 +33,8 @@
#define _INCLUDE_SOURCEMOD_ADTFACTORY_H_
#include <IADTFactory.h>
#include "common_logic.h"
#include <sm_stringhashmap.h>
#include "sm_globals.h"
#include "sm_trie.h"
using namespace SourceMod;
@ -50,7 +50,7 @@ public:
virtual void Clear();
virtual void Destroy();
private:
StringHashMap<void *> map_;
Trie *m_pTrie;
};
class ADTFactory :

View File

@ -1,113 +1,78 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
project = SM.HL2Project(builder, 'sourcemod')
project.sources += [
'MenuStyle_Valve.cpp',
'logic_bridge.cpp',
'smn_entities.cpp',
'sm_stringutil.cpp',
'MenuVoting.cpp',
'smn_events.cpp',
'frame_hooks.cpp',
'smn_nextmap.cpp',
'sourcemm_api.cpp',
'ChatTriggers.cpp',
'smn_player.cpp',
'sourcemod.cpp',
'concmd_cleaner.cpp',
'HalfLife2.cpp',
'NextMap.cpp',
'ConCmdManager.cpp',
'ConVarManager.cpp',
'PlayerManager.cpp',
'TimerSys.cpp',
'CoreConfig.cpp',
'Logger.cpp',
'smn_halflife.cpp',
'smn_console.cpp',
'UserMessages.cpp',
'MenuManager.cpp',
'smn_hudtext.cpp',
'smn_usermsgs.cpp',
'MenuStyle_Base.cpp',
'smn_keyvalues.cpp',
'smn_vector.cpp',
'EventManager.cpp',
'MenuStyle_Radio.cpp',
'sm_autonatives.cpp',
'ConsoleDetours.cpp',
'vprof_tool.cpp',
'smn_commandline.cpp',
'GameHooks.cpp',
]
for i in SM.sdkInfo:
sdk = SM.sdkInfo[i]
if AMBuild.target['platform'] not in sdk['platform']:
continue
for sdk_name in SM.sdks:
sdk = SM.sdks[sdk_name]
for arch in SM.archs:
if not arch in sdk.platformSpec[builder.target.platform]:
continue
name = 'sourcemod.' + sdk['ext']
binary_name = 'sourcemod.' + sdk.ext
compiler = SM.DefaultHL2Compiler('core', i)
binary = SM.HL2Config(project, binary_name, sdk, arch)
compiler = binary.compiler
compiler.cxxincludes += [
builder.sourcePath
]
if sdk.name == 'csgo':
compiler.cxxincludes += [
os.path.join(sdk.path, 'common', 'protobuf-2.5.0', 'src'),
os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf')
]
if compiler.like('msvc'):
compiler.defines += ['_ALLOW_KEYWORD_MACROS']
if builder.target.platform == 'linux':
compiler.postlink += ['-lpthread', '-lrt']
if sdk.name == 'csgo':
if builder.target.platform == 'linux':
if arch == 'x86':
lib_path = os.path.join(sdk.path, 'lib', 'linux32', 'release', 'libprotobuf.a')
elif arch == 'x64':
lib_path = os.path.join(sdk.path, 'lib', 'linux64', 'release', 'libprotobuf.a')
compiler.linkflags += ['-Wl,--exclude-libs=libprotobuf.a']
elif builder.target.platform == 'mac':
if arch == 'x86':
lib_path = os.path.join(sdk.path, 'lib', 'osx32', 'release', 'libprotobuf.a')
elif arch == 'x64':
lib_path = os.path.join(sdk.path, 'lib', 'osx64', 'release', 'libprotobuf.a')
elif builder.target.platform == 'windows':
msvc_ver = compiler.version
vs_year = ''
if msvc_ver == 1800:
vs_year = '2013'
elif 1900 <= msvc_ver < 2000:
vs_year = '2015'
else:
raise Exception('Cannot find libprotobuf for MSVC version "' + str(compiler.version) + '"')
if 'DEBUG' in compiler.defines:
lib_path = os.path.join(sdk.path, 'lib', 'win32', 'debug', 'vs' + vs_year, 'libprotobuf.lib')
else:
lib_path = os.path.join(sdk.path, 'lib', 'win32', 'release', 'vs' + vs_year, 'libprotobuf.lib')
compiler.linkflags.insert(0, binary.Dep(lib_path))
if sdk.name == 'csgo':
binary.sources += ['smn_protobuf.cpp']
else:
binary.sources += ['smn_bitbuffer.cpp']
if sdk.name == 'csgo':
binary.sources += [
os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessage_helpers.cpp'),
]
SM.binaries += builder.Add(project)
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
SM.PreSetupHL2Job(extension, binary, i)
files = [
'AdminCache.cpp',
'ExtensionSys.cpp',
'MenuStyle_Valve.cpp',
'logic_bridge.cpp',
'smn_entities.cpp',
'sm_stringutil.cpp',
'ADTFactory.cpp',
'ForwardSys.cpp',
'MenuVoting.cpp',
'smn_events.cpp',
'smn_menus.cpp',
'sm_trie.cpp',
'CDataPack.cpp',
'frame_hooks.cpp',
'NativeInvoker.cpp',
'smn_fakenatives.cpp',
'smn_nextmap.cpp',
'sourcemm_api.cpp',
'ChatTriggers.cpp',
'NativeOwner.cpp',
'smn_filesystem.cpp',
'smn_player.cpp',
'sourcemod.cpp',
'concmd_cleaner.cpp',
'HalfLife2.cpp',
'NextMap.cpp',
'ConCmdManager.cpp',
'HandleSys.cpp',
'ConVarManager.cpp',
'LibrarySys.cpp',
'PlayerManager.cpp',
'TimerSys.cpp',
'CoreConfig.cpp',
'Logger.cpp',
'PluginInfoDatabase.cpp',
'smn_bitbuffer.cpp',
'smn_halflife.cpp',
'PluginSys.cpp',
'smn_console.cpp',
'UserMessages.cpp',
'Database.cpp',
'MenuManager.cpp',
'smn_core.cpp',
'smn_hudtext.cpp',
'smn_usermsgs.cpp',
'DebugReporter.cpp',
'MenuStyle_Base.cpp',
'ShareSys.cpp',
'smn_database.cpp',
'smn_keyvalues.cpp',
'smn_vector.cpp',
'EventManager.cpp',
'MenuStyle_Radio.cpp',
'sm_autonatives.cpp',
'sm_srvcmds.cpp',
'ConsoleDetours.cpp'
]
binary.AddSourceFiles('core', files)
SM.PostSetupHL2Job(extension, binary, i)
SM.AutoVersion('core', binary)
binary.SendToJob()

File diff suppressed because it is too large Load Diff

View File

@ -1,231 +1,208 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_ADMINCACHE_H_
#define _INCLUDE_SOURCEMOD_ADMINCACHE_H_
#include "common_logic.h"
#include <IAdminSystem.h>
#include "sm_memtable.h"
#include <sm_trie.h>
#include <sh_list.h>
#include <sh_string.h>
#include <IForwardSys.h>
#include <sm_stringhashmap.h>
#include <sm_namehashset.h>
using namespace SourceHook;
#define GRP_MAGIC_SET 0xDEADFADE
#define GRP_MAGIC_UNSET 0xFACEFACE
#define USR_MAGIC_SET 0xDEADFACE
#define USR_MAGIC_UNSET 0xFADEDEAD
typedef StringHashMap<OverrideRule> OverrideMap;
struct AdminGroup
{
uint32_t magic; /* Magic flag, for memory validation (ugh) */
unsigned int immunity_level; /* Immunity level */
/* Immune from target table (-1 = nonexistent)
* [0] = number of entries
* [1...N] = immune targets
*/
int immune_table;
OverrideMap *pCmdTable; /* Command override table (can be NULL) */
OverrideMap *pCmdGrpTable; /* Command group override table (can be NULL) */
int next_grp; /* Next group in the chain */
int prev_grp; /* Previous group in the chain */
int nameidx; /* Name */
FlagBits addflags; /* Additive flags */
};
struct AuthMethod
{
String name;
StringHashMap<AdminId> identities;
AuthMethod(const char *name)
: name(name)
{
}
static inline bool matches(const char *name, const AuthMethod *method)
{
return strcmp(name, method->name.c_str()) == 0;
}
static inline uint32_t hash(const detail::CharsAndLength &key)
{
return key.hash();
}
};
struct UserAuth
{
unsigned int index; /* Index into auth table */
int identidx; /* Index into the string table */
};
struct AdminUser
{
uint32_t magic; /* Magic flag, for memory validation */
FlagBits flags; /* Flags */
FlagBits eflags; /* Effective flags */
int nameidx; /* Name index */
int password; /* Password index */
unsigned int grp_count; /* Number of groups */
unsigned int grp_size; /* Size of groups table */
int grp_table; /* Group table itself */
int next_user; /* Next user in the list */
int prev_user; /* Previous user in the list */
UserAuth auth; /* Auth method for this user */
unsigned int immunity_level; /* Immunity level */
unsigned int serialchange; /* Serial # for changes */
};
class AdminCache :
public IAdminSystem,
public SMGlobalClass
{
public:
AdminCache();
~AdminCache();
public: //SMGlobalClass
void OnSourceModStartup(bool late);
void OnSourceModAllInitialized();
void OnSourceModLevelChange(const char *mapName);
void OnSourceModShutdown();
void OnSourceModPluginsLoaded();
public: //IAdminSystem
/** Command cache stuff */
void AddCommandOverride(const char *cmd, OverrideType type, FlagBits flags);
bool GetCommandOverride(const char *cmd, OverrideType type, FlagBits *flags);
void UnsetCommandOverride(const char *cmd, OverrideType type);
/** Group cache stuff */
GroupId AddGroup(const char *group_name);
GroupId FindGroupByName(const char *group_name);
void SetGroupAddFlag(GroupId id, AdminFlag flag, bool enabled);
bool GetGroupAddFlag(GroupId id, AdminFlag flag);
FlagBits GetGroupAddFlags(GroupId id);
void SetGroupGenericImmunity(GroupId id, ImmunityType type, bool enabled);
bool GetGroupGenericImmunity(GroupId id, ImmunityType type);
void InvalidateGroup(GroupId id);
void AddGroupImmunity(GroupId id, GroupId other_id);
unsigned int GetGroupImmunityCount(GroupId id);
GroupId GetGroupImmunity(GroupId id, unsigned int number);
void AddGroupCommandOverride(GroupId id, const char *name, OverrideType type, OverrideRule rule);
bool GetGroupCommandOverride(GroupId id, const char *name, OverrideType type, OverrideRule *pRule);
void DumpAdminCache(AdminCachePart part, bool rebuild);
void AddAdminListener(IAdminListener *pListener);
void RemoveAdminListener(IAdminListener *pListener);
/** User stuff */
void RegisterAuthIdentType(const char *name);
AdminId CreateAdmin(const char *name);
const char *GetAdminName(AdminId id);
bool BindAdminIdentity(AdminId id, const char *auth, const char *ident);
virtual void SetAdminFlag(AdminId id, AdminFlag flag, bool enabled);
bool GetAdminFlag(AdminId id, AdminFlag flag, AccessMode mode);
FlagBits GetAdminFlags(AdminId id, AccessMode mode);
bool AdminInheritGroup(AdminId id, GroupId gid);
unsigned int GetAdminGroupCount(AdminId id);
GroupId GetAdminGroup(AdminId id, unsigned int index, const char **name);
void SetAdminPassword(AdminId id, const char *password);
const char *GetAdminPassword(AdminId id);
AdminId FindAdminByIdentity(const char *auth, const char *identity);
bool InvalidateAdmin(AdminId id);
unsigned int FlagBitsToBitArray(FlagBits bits, bool array[], unsigned int maxSize);
FlagBits FlagBitArrayToBits(const bool array[], unsigned int maxSize);
FlagBits FlagArrayToBits(const AdminFlag array[], unsigned int numFlags);
unsigned int FlagBitsToArray(FlagBits bits, AdminFlag array[], unsigned int maxSize);
bool CheckAdminFlags(AdminId id, FlagBits bits);
bool CanAdminTarget(AdminId id, AdminId target);
void SetAdminFlags(AdminId id, AccessMode mode, FlagBits bits);
bool FindFlag(const char *str, AdminFlag *pFlag);
bool FindFlag(char c, AdminFlag *pAdmFlag);
FlagBits ReadFlagString(const char *flags, const char **end);
size_t FillFlagString(FlagBits bits, char *buffer, size_t maxlen);
unsigned int GetAdminSerialChange(AdminId id);
bool CanAdminUseCommand(int client, const char *cmd);
const char *GetGroupName(GroupId gid);
unsigned int SetGroupImmunityLevel(GroupId gid, unsigned int level);
unsigned int GetGroupImmunityLevel(GroupId gid);
unsigned int SetAdminImmunityLevel(AdminId id, unsigned int level);
unsigned int GetAdminImmunityLevel(AdminId id);
bool CheckAccess(int client,
const char *cmd,
FlagBits flags,
bool override_only);
bool FindFlagChar(AdminFlag flag, char *c);
bool IsValidAdmin(AdminId id);
bool CheckClientCommandAccess(int client, const char *cmd, FlagBits cmdflags);
public:
bool DumpCache(const char *filename);
AdminGroup *GetGroup(GroupId gid);
AdminUser *GetUser(AdminId id);
const char *GetString(int idx);
bool CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBits flags);
private:
void _UnsetCommandOverride(const char *cmd);
void _UnsetCommandGroupOverride(const char *group);
void InvalidateGroupCache();
void InvalidateAdminCache(bool unlink_admins);
void DumpCommandOverrideCache(OverrideType type);
AuthMethod *GetMethodByIndex(unsigned int index);
bool GetMethodIndex(const char *name, unsigned int *_index);
const char *GetMethodName(unsigned int index);
void NameFlag(const char *str, AdminFlag flag);
bool GetUnifiedSteamIdentity(const char *ident, char *out, size_t maxlen);
public:
typedef StringHashMap<FlagBits> FlagMap;
BaseStringTable *m_pStrings;
BaseMemTable *m_pMemory;
FlagMap m_CmdOverrides;
FlagMap m_CmdGrpOverrides;
int m_FirstGroup;
int m_LastGroup;
int m_FreeGroupList;
StringHashMap<GroupId> m_Groups;
List<IAdminListener *> m_hooks;
List<AuthMethod *> m_AuthMethods;
NameHashSet<AuthMethod *> m_AuthTables;
IForward *m_pCacheFwd;
int m_FirstUser;
int m_LastUser;
int m_FreeUserList;
bool m_InvalidatingAdmins;
bool m_destroying;
StringHashMap<AdminFlag> m_LevelNames;
};
extern AdminCache g_Admins;
#endif //_INCLUDE_SOURCEMOD_ADMINCACHE_H_
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_ADMINCACHE_H_
#define _INCLUDE_SOURCEMOD_ADMINCACHE_H_
#include "sm_memtable.h"
#include <sm_trie.h>
#include <sh_list.h>
#include <sh_string.h>
#include <IAdminSystem.h>
#include "sm_globals.h"
#include <IForwardSys.h>
using namespace SourceHook;
#define GRP_MAGIC_SET 0xDEADFADE
#define GRP_MAGIC_UNSET 0xFACEFACE
#define USR_MAGIC_SET 0xDEADFACE
#define USR_MAGIC_UNSET 0xFADEDEAD
struct AdminGroup
{
uint32_t magic; /* Magic flag, for memory validation (ugh) */
unsigned int immunity_level; /* Immunity level */
/* Immune from target table (-1 = nonexistent)
* [0] = number of entries
* [1...N] = immune targets
*/
int immune_table;
Trie *pCmdTable; /* Command override table (can be NULL) */
Trie *pCmdGrpTable; /* Command group override table (can be NULL) */
int next_grp; /* Next group in the chain */
int prev_grp; /* Previous group in the chain */
int nameidx; /* Name */
FlagBits addflags; /* Additive flags */
};
struct AuthMethod
{
String name;
Trie *table;
};
struct UserAuth
{
unsigned int index; /* Index into auth table */
int identidx; /* Index into the string table */
};
struct AdminUser
{
uint32_t magic; /* Magic flag, for memory validation */
FlagBits flags; /* Flags */
FlagBits eflags; /* Effective flags */
int nameidx; /* Name index */
int password; /* Password index */
unsigned int grp_count; /* Number of groups */
unsigned int grp_size; /* Size of groups table */
int grp_table; /* Group table itself */
int next_user; /* Next user in the list */
int prev_user; /* Previous user in the list */
UserAuth auth; /* Auth method for this user */
unsigned int immunity_level; /* Immunity level */
unsigned int serialchange; /* Serial # for changes */
};
class AdminCache :
public IAdminSystem,
public SMGlobalClass
{
public:
AdminCache();
~AdminCache();
public: //SMGlobalClass
void OnSourceModStartup(bool late);
void OnSourceModAllInitialized();
void OnSourceModLevelChange(const char *mapName);
void OnSourceModShutdown();
void OnSourceModPluginsLoaded();
public: //IAdminSystem
/** Command cache stuff */
void AddCommandOverride(const char *cmd, OverrideType type, FlagBits flags);
bool GetCommandOverride(const char *cmd, OverrideType type, FlagBits *flags);
void UnsetCommandOverride(const char *cmd, OverrideType type);
/** Group cache stuff */
GroupId AddGroup(const char *group_name);
GroupId FindGroupByName(const char *group_name);
void SetGroupAddFlag(GroupId id, AdminFlag flag, bool enabled);
bool GetGroupAddFlag(GroupId id, AdminFlag flag);
FlagBits GetGroupAddFlags(GroupId id);
void SetGroupGenericImmunity(GroupId id, ImmunityType type, bool enabled);
bool GetGroupGenericImmunity(GroupId id, ImmunityType type);
void InvalidateGroup(GroupId id);
void AddGroupImmunity(GroupId id, GroupId other_id);
unsigned int GetGroupImmunityCount(GroupId id);
GroupId GetGroupImmunity(GroupId id, unsigned int number);
void AddGroupCommandOverride(GroupId id, const char *name, OverrideType type, OverrideRule rule);
bool GetGroupCommandOverride(GroupId id, const char *name, OverrideType type, OverrideRule *pRule);
void DumpAdminCache(AdminCachePart part, bool rebuild);
void AddAdminListener(IAdminListener *pListener);
void RemoveAdminListener(IAdminListener *pListener);
/** User stuff */
void RegisterAuthIdentType(const char *name);
AdminId CreateAdmin(const char *name);
const char *GetAdminName(AdminId id);
bool BindAdminIdentity(AdminId id, const char *auth, const char *ident);
virtual void SetAdminFlag(AdminId id, AdminFlag flag, bool enabled);
bool GetAdminFlag(AdminId id, AdminFlag flag, AccessMode mode);
FlagBits GetAdminFlags(AdminId id, AccessMode mode);
bool AdminInheritGroup(AdminId id, GroupId gid);
unsigned int GetAdminGroupCount(AdminId id);
GroupId GetAdminGroup(AdminId id, unsigned int index, const char **name);
void SetAdminPassword(AdminId id, const char *password);
const char *GetAdminPassword(AdminId id);
AdminId FindAdminByIdentity(const char *auth, const char *identity);
bool InvalidateAdmin(AdminId id);
unsigned int FlagBitsToBitArray(FlagBits bits, bool array[], unsigned int maxSize);
FlagBits FlagBitArrayToBits(const bool array[], unsigned int maxSize);
FlagBits FlagArrayToBits(const AdminFlag array[], unsigned int numFlags);
unsigned int FlagBitsToArray(FlagBits bits, AdminFlag array[], unsigned int maxSize);
bool CheckAdminFlags(AdminId id, FlagBits bits);
bool CanAdminTarget(AdminId id, AdminId target);
void SetAdminFlags(AdminId id, AccessMode mode, FlagBits bits);
bool FindFlag(const char *str, AdminFlag *pFlag);
bool FindFlag(char c, AdminFlag *pAdmFlag);
FlagBits ReadFlagString(const char *flags, const char **end);
size_t FillFlagString(FlagBits bits, char *buffer, size_t maxlen);
unsigned int GetAdminSerialChange(AdminId id);
bool CanAdminUseCommand(int client, const char *cmd);
const char *GetGroupName(GroupId gid);
unsigned int SetGroupImmunityLevel(GroupId gid, unsigned int level);
unsigned int GetGroupImmunityLevel(GroupId gid);
unsigned int SetAdminImmunityLevel(AdminId id, unsigned int level);
unsigned int GetAdminImmunityLevel(AdminId id);
bool CheckAccess(int client,
const char *cmd,
FlagBits flags,
bool override_only);
bool FindFlagChar(AdminFlag flag, char *c);
public:
bool IsValidAdmin(AdminId id);
void DumpCache(FILE *fp);
AdminGroup *GetGroup(GroupId gid);
AdminUser *GetUser(AdminId id);
const char *GetString(int idx);
private:
void _UnsetCommandOverride(const char *cmd);
void _UnsetCommandGroupOverride(const char *group);
void InvalidateGroupCache();
void InvalidateAdminCache(bool unlink_admins);
void DumpCommandOverrideCache(OverrideType type);
Trie *GetMethodByIndex(unsigned int index);
bool GetMethodIndex(const char *name, unsigned int *_index);
const char *GetMethodName(unsigned int index);
void NameFlag(const char *str, AdminFlag flag);
public:
BaseStringTable *m_pStrings;
BaseMemTable *m_pMemory;
Trie *m_pCmdOverrides;
Trie *m_pCmdGrpOverrides;
int m_FirstGroup;
int m_LastGroup;
int m_FreeGroupList;
Trie *m_pGroups;
List<IAdminListener *> m_hooks;
List<AuthMethod> m_AuthMethods;
Trie *m_pAuthTables;
IForward *m_pCacheFwd;
int m_FirstUser;
int m_LastUser;
int m_FreeUserList;
bool m_InvalidatingAdmins;
bool m_destroying;
Trie *m_pLevelNames;
};
extern AdminCache g_Admins;
#endif //_INCLUDE_SOURCEMOD_ADMINCACHE_H_

259
core/CDataPack.cpp Normal file
View File

@ -0,0 +1,259 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <stdlib.h>
#include <string.h>
#include "CDataPack.h"
#define DATAPACK_INITIAL_SIZE 512
CDataPack::CDataPack()
{
m_pBase = (char *)malloc(DATAPACK_INITIAL_SIZE);
m_capacity = DATAPACK_INITIAL_SIZE;
Initialize();
}
CDataPack::~CDataPack()
{
free(m_pBase);
}
void CDataPack::Initialize()
{
m_curptr = m_pBase;
m_size = 0;
}
void CDataPack::CheckSize(size_t typesize)
{
if (m_curptr - m_pBase + typesize <= m_capacity)
{
return;
}
size_t pos = m_curptr - m_pBase;
do
{
m_capacity *= 2;
m_pBase = (char *)realloc(m_pBase, m_capacity);
m_curptr = m_pBase + pos;
} while (m_curptr - m_pBase + typesize > m_capacity);
}
void CDataPack::ResetSize()
{
m_size = 0;
}
size_t CDataPack::CreateMemory(size_t size, void **addr)
{
CheckSize(sizeof(size_t) + size);
size_t pos = m_curptr - m_pBase;
*(size_t *)m_curptr = size;
m_curptr += sizeof(size_t);
if (addr)
{
*addr = m_curptr;
}
m_curptr += size;
m_size += sizeof(size_t) + size;
return pos;
}
void CDataPack::PackCell(cell_t cell)
{
CheckSize(sizeof(size_t) + sizeof(cell_t));
*(size_t *)m_curptr = sizeof(cell_t);
m_curptr += sizeof(size_t);
*(cell_t *)m_curptr = cell;
m_curptr += sizeof(cell_t);
m_size += sizeof(size_t) + sizeof(cell_t);
}
void CDataPack::PackFloat(float val)
{
CheckSize(sizeof(size_t) + sizeof(float));
*(size_t *)m_curptr = sizeof(float);
m_curptr += sizeof(size_t);
*(float *)m_curptr = val;
m_curptr += sizeof(float);
m_size += sizeof(size_t) + sizeof(float);
}
void CDataPack::PackString(const char *string)
{
size_t len = strlen(string);
size_t maxsize = sizeof(size_t) + len + 1;
CheckSize(maxsize);
// Pack the string length first for buffer overrun checking.
*(size_t *)m_curptr = len;
m_curptr += sizeof(size_t);
// Now pack the string.
memcpy(m_curptr, string, len);
m_curptr[len] = '\0';
m_curptr += len + 1;
m_size += maxsize;
}
void CDataPack::Reset() const
{
m_curptr = m_pBase;
}
size_t CDataPack::GetPosition() const
{
return static_cast<size_t>(m_curptr - m_pBase);
}
bool CDataPack::SetPosition(size_t pos) const
{
if (pos > m_size-1)
{
return false;
}
m_curptr = m_pBase + pos;
return true;
}
cell_t CDataPack::ReadCell() const
{
if (!IsReadable(sizeof(size_t) + sizeof(cell_t)))
{
return 0;
}
if (*reinterpret_cast<size_t *>(m_curptr) != sizeof(cell_t))
{
return 0;
}
m_curptr += sizeof(size_t);
cell_t val = *reinterpret_cast<cell_t *>(m_curptr);
m_curptr += sizeof(cell_t);
return val;
}
float CDataPack::ReadFloat() const
{
if (!IsReadable(sizeof(size_t) + sizeof(float)))
{
return 0;
}
if (*reinterpret_cast<size_t *>(m_curptr) != sizeof(float))
{
return 0;
}
m_curptr += sizeof(size_t);
float val = *reinterpret_cast<float *>(m_curptr);
m_curptr += sizeof(float);
return val;
}
bool CDataPack::IsReadable(size_t bytes) const
{
return (bytes + (m_curptr - m_pBase) > m_size) ? false : true;
}
const char *CDataPack::ReadString(size_t *len) const
{
if (!IsReadable(sizeof(size_t)))
{
return NULL;
}
size_t real_len = *(size_t *)m_curptr;
m_curptr += sizeof(size_t);
char *str = (char *)m_curptr;
if ((strlen(str) != real_len) || !(IsReadable(real_len+1)))
{
return NULL;
}
if (len)
{
*len = real_len;
}
m_curptr += real_len + 1;
return str;
}
void *CDataPack::GetMemory() const
{
return m_curptr;
}
void *CDataPack::ReadMemory(size_t *size) const
{
if (!IsReadable(sizeof(size_t)))
{
return NULL;
}
size_t bytecount = *(size_t *)m_curptr;
m_curptr += sizeof(size_t);
if (!IsReadable(bytecount))
{
return NULL;
}
void *ptr = m_curptr;
if (size)
{
*size = bytecount;
}
m_curptr += bytecount;
return ptr;
}

71
core/CDataPack.h Normal file
View File

@ -0,0 +1,71 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CDATAPACK_H_
#define _INCLUDE_SOURCEMOD_CDATAPACK_H_
#include <IDataPack.h>
using namespace SourceMod;
class CDataPack : public IDataPack
{
public:
CDataPack();
~CDataPack();
public: //IDataReader
void Reset() const;
size_t GetPosition() const;
bool SetPosition(size_t pos) const;
cell_t ReadCell() const;
float ReadFloat() const;
bool IsReadable(size_t bytes) const;
const char *ReadString(size_t *len) const;
void *GetMemory() const;
void *ReadMemory(size_t *size) const;
public: //IDataPack
void ResetSize();
void PackCell(cell_t cell);
void PackFloat(float val);
void PackString(const char *string);
size_t CreateMemory(size_t size, void **addr);
public:
void Initialize();
private:
void CheckSize(size_t sizetype);
private:
char *m_pBase;
mutable char *m_curptr;
size_t m_capacity;
size_t m_size;
};
#endif //_INCLUDE_SOURCEMOD_CDATAPACK_H_

View File

@ -81,17 +81,11 @@ inline int CellRecipientFilter::GetRecipientCount() const
inline int CellRecipientFilter::GetRecipientIndex(int slot) const
{
int ret;
if ((slot < 0) || (slot >= GetRecipientCount()))
{
ret = -1;
return -1;
}
else
{
ret = static_cast<int>(m_Players[slot]);
}
return ret;
return static_cast<int>(m_Players[slot]);
}
inline void CellRecipientFilter::SetToInit(bool isinitmsg)

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -8,7 +8,7 @@
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
@ -36,69 +36,64 @@
#include "PlayerManager.h"
#include "HalfLife2.h"
#include "logic_bridge.h"
#include "sourcemod.h"
#include "provider.h"
#include <bridge/include/ILogger.h>
#include <amtl/am-string.h>
/* :HACKHACK: We can't SH_DECL here because ConCmdManager.cpp does.
* While the OB build only runs on MM:S 1.6.0+ (SH 5+), the older one
* can technically be compiled against any MM:S version after 1.4.2.
*/
#if SOURCE_ENGINE >= SE_ORANGEBOX
extern bool __SourceHook_FHRemoveConCommandDispatch(void *, bool, class fastdelegate::FastDelegate1<const CCommand &, void>);
extern int __SourceHook_FHAddConCommandDispatch(void *, ISourceHook::AddHookMode, bool, class fastdelegate::FastDelegate1<const CCommand &, void>);
#else
extern bool __SourceHook_FHRemoveConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
#if SH_IMPL_VERSION >= 5
extern int __SourceHook_FHAddConCommandDispatch(void *, ISourceHook::AddHookMode, bool, class fastdelegate::FastDelegate0<void>);
#elif SH_IMPL_VERSION == 4
extern int __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
#elif SH_IMPL_VERSION == 3
extern bool __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
#endif //SH_IMPL_VERSION
#endif //SE_ORANGEBOX
ChatTriggers g_ChatTriggers;
bool g_bSupressSilentFails = false;
ChatTriggers::ChatTriggers() : m_bWillProcessInPost(false),
m_ReplyTo(SM_REPLY_CONSOLE), m_ArgSBackup(NULL)
ChatTriggers::ChatTriggers() : m_pSayCmd(NULL), m_bWillProcessInPost(false),
m_bTriggerWasSilent(false), m_ReplyTo(SM_REPLY_CONSOLE)
{
m_PubTrigger = "!";
m_PrivTrigger = "/";
m_PubTrigger = sm_strdup("!");
m_PrivTrigger = sm_strdup("/");
m_PubTriggerSize = 1;
m_PrivTriggerSize = 1;
m_bIsChatTrigger = false;
m_bPluginIgnored = true;
#if SOURCE_ENGINE == SE_EPISODEONE
m_bIsINS = false;
#endif
}
ChatTriggers::~ChatTriggers()
{
delete [] m_ArgSBackup;
m_ArgSBackup = NULL;
delete [] m_PubTrigger;
m_PubTrigger = NULL;
delete [] m_PrivTrigger;
m_PrivTrigger = NULL;
}
void ChatTriggers::SetChatTrigger(ChatTriggerType type, const char *value)
{
ke::AutoPtr<char[]> filtered(new char[strlen(value) + 1]);
const char *src = value;
char *dest = filtered.get();
char c;
while ((c = *src++) != '\0') {
if (c <= ' ' || c == '"' || c == '\'' || (c >= '0' && c <= '9') || c == ';' || (c >= 'A' && c <= 'Z') || c == '\\' || (c >= 'a' && c <= 'z') || c >= 0x7F) {
logger->LogError("Ignoring %s chat trigger character '%c', not in valid set: %s", (type == ChatTrigger_Private ? "silent" : "public"), c, "!#$%&()*+,-./:<=>?@[]^_`{|}~");
continue;
}
*dest++ = c;
}
*dest = '\0';
if (type == ChatTrigger_Private) {
m_PrivTrigger = filtered.get();
} else {
m_PubTrigger = filtered.get();
}
}
ConfigResult ChatTriggers::OnSourceModConfigChanged(const char *key,
const char *value,
ConfigResult ChatTriggers::OnSourceModConfigChanged(const char *key,
const char *value,
ConfigSource source,
char *error,
char *error,
size_t maxlength)
{
if (strcmp(key, "PublicChatTrigger") == 0)
{
SetChatTrigger(ChatTrigger_Public, value);
delete [] m_PubTrigger;
m_PubTrigger = sm_strdup(value);
m_PubTriggerSize = strlen(m_PubTrigger);
return ConfigResult_Accept;
}
else if (strcmp(key, "SilentChatTrigger") == 0)
{
SetChatTrigger(ChatTrigger_Private, value);
delete [] m_PrivTrigger;
m_PrivTrigger = sm_strdup(value);
m_PrivTriggerSize = strlen(m_PrivTrigger);
return ConfigResult_Accept;
}
else if (strcmp(key, "SilentFailSuppress") == 0)
@ -112,10 +107,8 @@ ConfigResult ChatTriggers::OnSourceModConfigChanged(const char *key,
void ChatTriggers::OnSourceModAllInitialized()
{
m_pShouldFloodBlock = forwardsys->CreateForward("OnClientFloodCheck", ET_Event, 1, NULL, Param_Cell);
m_pDidFloodBlock = forwardsys->CreateForward("OnClientFloodResult", ET_Event, 2, NULL, Param_Cell, Param_Cell);
m_pOnClientSayCmd = forwardsys->CreateForward("OnClientSayCommand", ET_Event, 3, NULL, Param_Cell, Param_String, Param_String);
m_pOnClientSayCmd_Post = forwardsys->CreateForward("OnClientSayCommand_Post", ET_Ignore, 3, NULL, Param_Cell, Param_String, Param_String);
m_pShouldFloodBlock = g_Forwards.CreateForward("OnClientFloodCheck", ET_Event, 1, NULL, Param_Cell);
m_pDidFloodBlock = g_Forwards.CreateForward("OnClientFloodResult", ET_Event, 2, NULL, Param_Cell, Param_Cell);
}
void ChatTriggers::OnSourceModAllInitialized_Post()
@ -125,133 +118,71 @@ void ChatTriggers::OnSourceModAllInitialized_Post()
void ChatTriggers::OnSourceModGameInitialized()
{
ConCommand *say_team = FindCommand("say_team");
m_pSayCmd = FindCommand("say");
m_pSayTeamCmd = FindCommand("say_team");
CommandHook::Callback pre_hook = [this] (int client, const ICommandArgs *args) -> bool {
return this->OnSayCommand_Pre(client, args);
};
CommandHook::Callback post_hook = [this] (int client, const ICommandArgs *args) -> bool {
return this->OnSayCommand_Post(client, args);
};
if (ConCommand *say = FindCommand("say")) {
hooks_.append(sCoreProviderImpl.AddCommandHook(say, pre_hook));
hooks_.append(sCoreProviderImpl.AddPostCommandHook(say, post_hook));
if (m_pSayCmd)
{
SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Post, true);
}
if (ConCommand *say_team = FindCommand("say_team")) {
hooks_.append(sCoreProviderImpl.AddCommandHook(say_team, pre_hook));
hooks_.append(sCoreProviderImpl.AddPostCommandHook(say_team, post_hook));
if (m_pSayTeamCmd)
{
SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Post, true);
}
#if SOURCE_ENGINE == SE_EPISODEONE
m_bIsINS = (strcmp(g_SourceMod.GetGameFolderName(), "insurgency") == 0);
if (m_bIsINS) {
if (ConCommand *say2 = FindCommand("say2")) {
hooks_.append(sCoreProviderImpl.AddCommandHook(say2, pre_hook));
hooks_.append(sCoreProviderImpl.AddPostCommandHook(say2, post_hook));
}
}
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
if (ConCommand *say_squad = FindCommand("say_squad")) {
hooks_.append(sCoreProviderImpl.AddCommandHook(say_squad, pre_hook));
hooks_.append(sCoreProviderImpl.AddPostCommandHook(say_squad, post_hook));
}
#endif
}
void ChatTriggers::OnSourceModShutdown()
{
hooks_.clear();
if (m_pSayTeamCmd)
{
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Post, true);
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
}
if (m_pSayCmd)
{
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Post, true);
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
}
forwardsys->ReleaseForward(m_pShouldFloodBlock);
forwardsys->ReleaseForward(m_pDidFloodBlock);
forwardsys->ReleaseForward(m_pOnClientSayCmd);
forwardsys->ReleaseForward(m_pOnClientSayCmd_Post);
g_Forwards.ReleaseForward(m_pShouldFloodBlock);
g_Forwards.ReleaseForward(m_pDidFloodBlock);
}
bool ChatTriggers::OnSayCommand_Pre(int client, const ICommandArgs *command)
#if SOURCE_ENGINE >= SE_ORANGEBOX
void ChatTriggers::OnSayCommand_Pre(const CCommand &command)
{
#else
void ChatTriggers::OnSayCommand_Pre()
{
CCommand command;
#endif
int client;
CPlayer *pPlayer;
client = g_ConCmds.GetCommandClient();
m_bIsChatTrigger = false;
m_bWasFloodedMessage = false;
m_bPluginIgnored = true;
const char *args = command->ArgS();
if (!args)
return false;
/* Save these off for post hook as the command data returned from the engine in older engine versions
* can be NULL, despite the data still being there and valid. */
m_Arg0Backup = command->Arg(0);
size_t len = strlen(args);
#if SOURCE_ENGINE == SE_EPISODEONE
if (m_bIsINS)
{
if (strcmp(m_Arg0Backup, "say2") == 0 && len >= 4)
{
args += 4;
len -= 4;
}
if (len == 0)
return true;
}
#endif
/* The first pair of quotes are stripped from client say commands, but not console ones.
* We do not want the forwards to differ from what is displayed.
* So only strip the first pair of quotes from client say commands. */
bool is_quoted = false;
if (
#if SOURCE_ENGINE == SE_EPISODEONE
!m_bIsINS &&
#endif
client != 0 && args[0] == '"' && args[len-1] == '"')
{
/* The server normally won't display empty say commands, but in this case it does.
* I don't think it's desired so let's block it. */
if (len <= 2)
return true;
args++;
len--;
is_quoted = true;
}
/* Some? engines strip the last quote when printing the string to chat.
* This results in having a double-quoted message passed to the OnClientSayCommand ("message") forward,
* but losing the last quote in the OnClientSayCommand_Post ("message) forward.
* To compensate this, we copy the args into our own buffer where the engine won't mess with
* and strip the quotes. */
delete [] m_ArgSBackup;
m_ArgSBackup = new char[CCommand::MaxCommandLength()+1];
memcpy(m_ArgSBackup, args, len+1);
/* Strip the quotes from the argument */
if (is_quoted)
{
if (m_ArgSBackup[len-1] == '"')
{
m_ArgSBackup[--len] = '\0';
}
}
/* The server console cannot do this */
if (client == 0)
if (client == 0 || (pPlayer = g_Players.GetPlayerByIndex(client)) == NULL)
{
if (CallOnClientSayCommand(client) >= Pl_Handled)
return true;
return false;
RETURN_META(MRES_IGNORED);
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
/* We guarantee the client is connected */
if (!pPlayer || !pPlayer->IsConnected())
return false;
if (!pPlayer->IsConnected())
{
RETURN_META(MRES_IGNORED);
}
const char *args = command.ArgS();
if (!args)
{
RETURN_META(MRES_IGNORED);
}
/* Check if we need to block this message from being sent */
if (ClientIsFlooding(client))
@ -259,91 +190,112 @@ bool ChatTriggers::OnSayCommand_Pre(int client, const ICommandArgs *command)
char buffer[128];
if (!logicore.CoreTranslate(buffer, sizeof(buffer), "%T", 2, NULL, "Flooding the server", &client))
ke::SafeSprintf(buffer, sizeof(buffer), "You are flooding the server!");
UTIL_Format(buffer, sizeof(buffer), "You are flooding the server!");
/* :TODO: we should probably kick people who spam too much. */
char fullbuffer[192];
ke::SafeSprintf(fullbuffer, sizeof(fullbuffer), "[SM] %s", buffer);
UTIL_Format(fullbuffer, sizeof(fullbuffer), "[SM] %s", buffer);
g_HL2.TextMsg(client, HUD_PRINTTALK, fullbuffer);
m_bWasFloodedMessage = true;
return true;
RETURN_META(MRES_SUPERCEDE);
}
/* Handle quoted string sets */
bool is_quoted = false;
if (args[0] == '"')
{
args++;
is_quoted = true;
}
bool is_trigger = false;
bool is_silent = false;
// Prefer the silent trigger in case of clashes.
if (strchr(m_PrivTrigger.chars(), m_ArgSBackup[0])) {
/* Check for either trigger */
if (m_PubTriggerSize && strncmp(args, m_PubTrigger, m_PubTriggerSize) == 0)
{
is_trigger = true;
args = &args[m_PubTriggerSize];
}
else if (m_PrivTriggerSize && strncmp(args, m_PrivTrigger, m_PrivTriggerSize) == 0)
{
is_trigger = true;
is_silent = true;
} else if (strchr(m_PubTrigger.chars(), m_ArgSBackup[0])) {
is_trigger = true;
args = &args[m_PrivTriggerSize];
}
if (is_trigger) {
// Bump the args past the chat trigger - we only support single-character triggers now.
args = &m_ArgSBackup[1];
if (!is_trigger)
{
RETURN_META(MRES_IGNORED);
}
/**
* Test if this is actually a command!
*/
if (is_trigger && PreProcessTrigger(PEntityOfEntIndex(client), args))
if (!PreProcessTrigger(PEntityOfEntIndex(client), args, is_quoted))
{
m_bIsChatTrigger = true;
/**
* We'll execute it in post.
*/
m_bWillProcessInPost = true;
CPlayer *pPlayer;
if (is_silent
&& g_bSupressSilentFails
&& client != 0
&& (pPlayer = g_Players.GetPlayerByIndex(client)) != NULL
&& pPlayer->GetAdminId() != INVALID_ADMIN_ID)
{
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
}
if (is_silent && (m_bIsChatTrigger || (g_bSupressSilentFails && pPlayer->GetAdminId() != INVALID_ADMIN_ID)))
return true;
m_bIsChatTrigger = true;
if (CallOnClientSayCommand(client) >= Pl_Handled)
return true;
/**
* We'll execute it in post.
*/
m_bWillProcessInPost = true;
m_bTriggerWasSilent = is_silent;
/* If we're silent, block */
if (is_silent)
{
RETURN_META(MRES_SUPERCEDE);
}
/* Otherwise, let the command continue */
return false;
RETURN_META(MRES_IGNORED);
}
bool ChatTriggers::OnSayCommand_Post(int client, const ICommandArgs *command)
#if SOURCE_ENGINE >= SE_ORANGEBOX
void ChatTriggers::OnSayCommand_Post(const CCommand &command)
#else
void ChatTriggers::OnSayCommand_Post()
#endif
{
m_bIsChatTrigger = false;
m_bWasFloodedMessage = false;
if (m_bWillProcessInPost)
{
/* Reset this for re-entrancy */
m_bWillProcessInPost = false;
/* Execute the cached command */
int client = g_ConCmds.GetCommandClient();
unsigned int old = SetReplyTo(SM_REPLY_CHAT);
serverpluginhelpers->ClientCommand(PEntityOfEntIndex(client), m_ToExecute);
SetReplyTo(old);
}
if (!m_bPluginIgnored && m_pOnClientSayCmd_Post->GetFunctionCount() != 0)
{
m_pOnClientSayCmd_Post->PushCell(client);
m_pOnClientSayCmd_Post->PushString(m_Arg0Backup);
m_pOnClientSayCmd_Post->PushString(m_ArgSBackup);
m_pOnClientSayCmd_Post->Execute(NULL);
}
m_bIsChatTrigger = false;
m_bWasFloodedMessage = false;
return false;
}
bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args)
bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args, bool is_quoted)
{
/* Extract a command. This is kind of sloppy. */
/* Extract a command. This is kind of sloppy. */
char cmd_buf[64];
size_t cmd_len = 0;
const char *inptr = args;
while (*inptr != '\0'
&& !textparsers->IsWhitespace(inptr)
while (*inptr != '\0'
&& !textparsers->IsWhitespace(inptr)
&& *inptr != '"'
&& cmd_len < sizeof(cmd_buf) - 1)
{
@ -366,57 +318,50 @@ bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args)
return false;
}
/* Now, prepend. Don't worry about the buffers. This will
/* Now, prepend. Don't worry about the buffers. This will
* work because the sizes are limited from earlier.
*/
char new_buf[80];
strcpy(new_buf, "sm_");
ke::SafeStrcpy(&new_buf[3], sizeof(new_buf)-3, cmd_buf);
strncopy(&new_buf[3], cmd_buf, sizeof(new_buf)-3);
/* Recheck */
if (!g_ConCmds.LookForSourceModCommand(new_buf))
{
return false;
}
prepended = true;
}
/* See if we need to do extra string manipulation */
if (prepended)
if (is_quoted || prepended)
{
size_t len;
/* Check if we need to prepend sm_ */
if (prepended)
{
len = ke::SafeSprintf(m_ToExecute, sizeof(m_ToExecute), "sm_%s", args);
len = UTIL_Format(m_ToExecute, sizeof(m_ToExecute), "sm_%s", args);
} else {
len = ke::SafeStrcpy(m_ToExecute, sizeof(m_ToExecute), args);
len = strncopy(m_ToExecute, args, sizeof(m_ToExecute));
}
/* Check if we need to strip a quote */
if (is_quoted)
{
if (m_ToExecute[len-1] == '"')
{
m_ToExecute[--len] = '\0';
}
}
} else {
ke::SafeStrcpy(m_ToExecute, sizeof(m_ToExecute), args);
strncopy(m_ToExecute, args, sizeof(m_ToExecute));
}
return true;
}
cell_t ChatTriggers::CallOnClientSayCommand(int client)
{
cell_t res = Pl_Continue;
if (m_pOnClientSayCmd->GetFunctionCount() != 0)
{
m_pOnClientSayCmd->PushCell(client);
m_pOnClientSayCmd->PushString(m_Arg0Backup);
m_pOnClientSayCmd->PushString(m_ArgSBackup);
m_pOnClientSayCmd->Execute(&res);
}
m_bPluginIgnored = (res >= Pl_Stop);
return res;
}
unsigned int ChatTriggers::SetReplyTo(unsigned int reply)
{
unsigned int old = m_ReplyTo;

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -8,7 +8,7 @@
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
@ -34,11 +34,9 @@
#include "sm_globals.h"
#include "sourcemm_api.h"
#include "GameHooks.h"
#include <IGameHelpers.h>
#include <compat_wrappers.h>
#include <IForwardSys.h>
#include <amtl/am-string.h>
class ChatTriggers : public SMGlobalClass
{
@ -50,47 +48,42 @@ public: //SMGlobalClass
void OnSourceModAllInitialized_Post();
void OnSourceModGameInitialized();
void OnSourceModShutdown();
ConfigResult OnSourceModConfigChanged(const char *key,
const char *value,
ConfigResult OnSourceModConfigChanged(const char *key,
const char *value,
ConfigSource source,
char *error,
char *error,
size_t maxlength);
private: //ConCommand
bool OnSayCommand_Pre(int client, const ICommandArgs *args);
bool OnSayCommand_Post(int client, const ICommandArgs *args);
#if SOURCE_ENGINE >= SE_ORANGEBOX
void OnSayCommand_Pre(const CCommand &command);
void OnSayCommand_Post(const CCommand &command);
#else
void OnSayCommand_Pre();
void OnSayCommand_Post();
#endif
public:
unsigned int GetReplyTo();
unsigned int SetReplyTo(unsigned int reply);
bool IsChatTrigger();
bool WasFloodedMessage();
private:
enum ChatTriggerType {
ChatTrigger_Public,
ChatTrigger_Private,
};
void SetChatTrigger(ChatTriggerType type, const char *value);
bool PreProcessTrigger(edict_t *pEdict, const char *args);
bool PreProcessTrigger(edict_t *pEdict, const char *args, bool is_quoted);
bool ClientIsFlooding(int client);
cell_t CallOnClientSayCommand(int client);
private:
ke::Vector<ke::RefPtr<CommandHook>> hooks_;
ke::AString m_PubTrigger;
ke::AString m_PrivTrigger;
ConCommand *m_pSayCmd;
ConCommand *m_pSayTeamCmd;
char *m_PubTrigger;
size_t m_PubTriggerSize;
char *m_PrivTrigger;
size_t m_PrivTriggerSize;
bool m_bWillProcessInPost;
bool m_bTriggerWasSilent;
bool m_bIsChatTrigger;
bool m_bWasFloodedMessage;
bool m_bPluginIgnored;
unsigned int m_ReplyTo;
char m_ToExecute[300];
const char *m_Arg0Backup;
char *m_ArgSBackup;
IForward *m_pShouldFloodBlock;
IForward *m_pDidFloodBlock;
IForward *m_pOnClientSayCmd;
IForward *m_pOnClientSayCmd_Post;
#if SOURCE_ENGINE == SE_EPISODEONE
bool m_bIsINS;
#endif
};
extern ChatTriggers g_ChatTriggers;

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -34,82 +34,62 @@
#include "sm_globals.h"
#include "sourcemm_api.h"
#include <IForwardSys.h>
#include "ForwardSys.h"
#include "sm_trie.h"
#include "sm_memtable.h"
#include <sh_list.h>
#include <sh_string.h>
#include <IRootConsoleMenu.h>
#include <IAdminSystem.h>
#include "concmd_cleaner.h"
#include "GameHooks.h"
#include <am-autoptr.h>
#include <sm_stringhashmap.h>
#include <am-utility.h>
#include <am-inlinelist.h>
#include <am-linkedlist.h>
#include <am-refcounting.h>
using namespace SourceHook;
struct CmdHook;
struct ConCmdInfo;
struct CommandGroup : public ke::Refcounted<CommandGroup>
enum CmdType
{
ke::LinkedList<CmdHook *> hooks;
Cmd_Server,
Cmd_Console,
Cmd_Admin,
};
struct AdminCmdInfo
{
AdminCmdInfo(const ke::RefPtr<CommandGroup> &group, FlagBits flags)
: group(group),
flags(flags),
eflags(0)
AdminCmdInfo()
{
cmdGrpId = -1;
flags = 0;
eflags = 0;
}
ke::RefPtr<CommandGroup> group;
int cmdGrpId; /* index into cmdgroup string table */
FlagBits flags; /* default flags */
FlagBits eflags; /* effective flags */
};
struct CmdHook : public ke::InlineListNode<CmdHook>
struct CmdHook
{
enum Type {
Server,
Client
};
CmdHook(Type type, ConCmdInfo *cmd, IPluginFunction *fun, const char *description)
: type(type),
info(cmd),
pf(fun),
helptext(description)
CmdHook()
{
pf = NULL;
pAdmin = NULL;
}
Type type;
ConCmdInfo *info;
IPluginFunction *pf; /* function hook */
ke::AString helptext; /* help text */
ke::AutoPtr<AdminCmdInfo> admin; /* admin requirements, if any */
IPluginFunction *pf; /* function hook */
String helptext; /* help text */
AdminCmdInfo *pAdmin; /* admin requirements, if any */
};
typedef ke::InlineList<CmdHook> CmdHookList;
struct ConCmdInfo
{
ConCmdInfo()
{
pPlugin = nullptr;
sourceMod = false;
pCmd = nullptr;
eflags = 0;
pCmd = NULL;
}
bool sourceMod; /**< Determines whether or not concmd was created by a SourceMod plugin */
ConCommand *pCmd; /**< Pointer to the command itself */
CmdHookList hooks; /**< Hook list */
FlagBits eflags; /**< Effective admin flags */
ke::RefPtr<CommandHook> sh_hook; /**< SourceHook hook, if any. */
IPlugin *pPlugin; /**< Owning plugin handle. */
List<CmdHook *> srvhooks; /**< Hooks as a server command */
List<CmdHook *> conhooks; /**< Hooks as a console command */
AdminCmdInfo admin; /**< Admin info, if any */
bool is_admin_set; /**< Whether or not admin info is set */
};
typedef List<ConCmdInfo *> ConCmdList;
@ -120,7 +100,11 @@ class ConCmdManager :
public IPluginsListener,
public IConCommandTracker
{
friend void CommandCallback(DISPATCH_ARGS);
#if SOURCE_ENGINE >= SE_ORANGEBOX
friend void CommandCallback(const CCommand &command);
#else
friend void CommandCallback();
#endif
public:
ConCmdManager();
~ConCmdManager();
@ -130,28 +114,33 @@ public: //SMGlobalClass
public: //IPluginsListener
void OnPluginDestroyed(IPlugin *plugin);
public: //IRootConsoleCommand
void OnRootConsoleCommand(const char *cmdname, const ICommandArgs *command) override;
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
public: //IConCommandTracker
void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name) override;
void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name, bool is_read_safe);
public:
bool AddServerCommand(IPluginFunction *pFunction, const char *name, const char *description, int flags, IPlugin *pPlugin);
bool AddServerCommand(IPluginFunction *pFunction, const char *name, const char *description, int flags);
bool AddConsoleCommand(IPluginFunction *pFunction, const char *name, const char *description, int flags);
bool AddAdminCommand(IPluginFunction *pFunction,
const char *name,
const char *group,
int adminflags,
const char *description,
int flags,
IPlugin *pPlugin);
int flags);
ResultType DispatchClientCommand(int client, const char *cmd, int args, ResultType type);
void UpdateAdminCmdFlags(const char *cmd, OverrideType type, FlagBits bits, bool remove);
bool LookForSourceModCommand(const char *cmd);
bool LookForCommandAdminFlags(const char *cmd, FlagBits *pFlags);
bool CheckClientCommandAccess(int client, const char *cmd, FlagBits flags);
bool CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBits flags);
private:
bool InternalDispatch(int client, const ICommandArgs *args);
void InternalDispatch(const CCommand &command);
ResultType RunAdminCommand(ConCmdInfo *pInfo, int client, int args);
ConCmdInfo *AddOrFindCommand(const char *name, const char *description, int flags, IPlugin *pPlugin);
ConCmdInfo *AddOrFindCommand(const char *name, const char *description, int flags);
void SetCommandClient(int client);
void AddToCmdList(ConCmdInfo *info);
void RemoveConCmd(ConCmdInfo *info, const char *cmd, bool untrack);
void RemoveConCmd(ConCmdInfo *info, const char *cmd, bool is_read_safe, bool untrack);
void RemoveConCmds(List<CmdHook *> &cmdlist);
void RemoveConCmds(List<CmdHook *> &cmdlist, IPluginContext *pContext);
bool CheckAccess(int client, const char *cmd, AdminCmdInfo *pAdmin);
// Case insensitive
@ -160,16 +149,20 @@ private:
// Case sensitive
ConCmdInfo *FindInTrie(const char *name);
public:
inline int GetCommandClient()
{
return m_CmdClient;
}
inline const List<ConCmdInfo *> & GetCommandList()
{
return m_CmdList;
}
private:
typedef StringHashMap<ke::RefPtr<CommandGroup> > GroupMap;
StringHashMap<ConCmdInfo *> m_Cmds; /* command lookup */
GroupMap m_CmdGrps; /* command group map */
Trie *m_pCmds; /* command lookup */
Trie *m_pCmdGrps; /* command group lookup */
ConCmdList m_CmdList; /* command list */
int m_CmdClient; /* current client */
BaseStringTable m_Strings; /* string table */
};
extern ConCmdManager g_ConCmds;

View File

@ -29,19 +29,34 @@
#include "ConVarManager.h"
#include "HalfLife2.h"
#include "PluginSys.h"
#include "ForwardSys.h"
#include "HandleSys.h"
#include "sm_srvcmds.h"
#include "sm_stringutil.h"
#include <sh_vector.h>
#include <sm_namehashset.h>
#include "logic_bridge.h"
#include "sourcemod.h"
#include "provider.h"
#include <bridge/include/IScriptManager.h>
#include <sm_trie_tpl.h>
ConVarManager g_ConVarManager;
#if SOURCE_ENGINE <= SE_DARKMESSIAH
#define CallGlobalChangeCallbacks CallGlobalChangeCallback
#endif
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_HOOK3_void(ICvar, CallGlobalChangeCallbacks, SH_NOATTRIB, false, ConVar *, const char *, float);
#else
SH_DECL_HOOK2_void(ICvar, CallGlobalChangeCallbacks, SH_NOATTRIB, false, ConVar *, const char *);
#endif
#if SOURCE_ENGINE != SE_DARKMESSIAH
SH_DECL_HOOK5_void(IServerGameDLL, OnQueryCvarValueFinished, SH_NOATTRIB, 0, QueryCvarCookie_t, edict_t *, EQueryCvarValueStatus, const char *, const char *);
SH_DECL_HOOK5_void(IServerPluginCallbacks, OnQueryCvarValueFinished, SH_NOATTRIB, 0, QueryCvarCookie_t, edict_t *, EQueryCvarValueStatus, const char *, const char *);
#endif
const ParamType CONVARCHANGE_PARAMS[] = {Param_Cell, Param_String, Param_String};
typedef List<const ConVar *> ConVarList;
NameHashSet<ConVarInfo *> convar_cache;
KTrie<ConVarInfo *> convar_cache;
class ConVarReentrancyGuard
{
@ -77,7 +92,7 @@ public:
ConVarReentrancyGuard *ConVarReentrancyGuard::chain = NULL;
ConVarManager::ConVarManager() : m_ConVarType(0)
ConVarManager::ConVarManager() : m_ConVarType(0), m_bIsDLLQueryHooked(false), m_bIsVSPQueryHooked(false)
{
}
@ -95,17 +110,28 @@ void ConVarManager::OnSourceModStartup(bool late)
sec.access[HandleAccess_Clone] = HANDLE_RESTRICT_IDENTITY | HANDLE_RESTRICT_OWNER;
/* Create the 'ConVar' handle type */
m_ConVarType = handlesys->CreateType("ConVar", this, 0, NULL, &sec, g_pCoreIdent, NULL);
m_ConVarType = g_HandleSys.CreateType("ConVar", this, 0, NULL, &sec, g_pCoreIdent, NULL);
}
void ConVarManager::OnSourceModAllInitialized()
{
g_Players.AddClientListener(this);
/**
* Episode 2 has this function by default, but the older versions do not.
*/
#if SOURCE_ENGINE == SE_EPISODEONE
if (g_SMAPI->GetGameDLLVersion() >= 6)
{
SH_ADD_HOOK_MEMFUNC(IServerGameDLL, OnQueryCvarValueFinished, gamedll, this, &ConVarManager::OnQueryCvarValueFinished, false);
m_bIsDLLQueryHooked = true;
}
#endif
scripts->AddPluginsListener(this);
SH_ADD_HOOK_STATICFUNC(ICvar, CallGlobalChangeCallbacks, icvar, OnConVarChanged, false);
g_PluginSys.AddPluginsListener(this);
/* Add the 'convars' option to the 'sm' console command */
rootmenu->AddRootConsoleCommand3("cvars", "View convars created by a plugin", this);
g_RootMenu.AddRootConsoleCommand("cvars", "View convars created by a plugin", this);
}
void ConVarManager::OnSourceModShutdown()
@ -120,10 +146,10 @@ void ConVarManager::OnSourceModShutdown()
iter = m_ConVars.erase(iter);
handlesys->FreeHandle(pInfo->handle, &sec);
g_HandleSys.FreeHandle(pInfo->handle, &sec);
if (pInfo->pChangeForward != NULL)
{
forwardsys->ReleaseForward(pInfo->pChangeForward);
g_Forwards.ReleaseForward(pInfo->pChangeForward);
}
if (pInfo->sourceMod)
{
@ -151,23 +177,79 @@ void ConVarManager::OnSourceModShutdown()
}
convar_cache.clear();
g_Players.RemoveClientListener(this);
#if SOURCE_ENGINE != SE_DARKMESSIAH
/* Unhook things */
if (m_bIsDLLQueryHooked)
{
SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, OnQueryCvarValueFinished, gamedll, this, &ConVarManager::OnQueryCvarValueFinished, false);
m_bIsDLLQueryHooked = false;
}
else if (m_bIsVSPQueryHooked)
{
SH_REMOVE_HOOK_MEMFUNC(IServerPluginCallbacks, OnQueryCvarValueFinished, vsp_interface, this, &ConVarManager::OnQueryCvarValueFinished, false);
m_bIsVSPQueryHooked = false;
}
#endif
SH_REMOVE_HOOK_STATICFUNC(ICvar, CallGlobalChangeCallbacks, icvar, OnConVarChanged, false);
/* Remove the 'convars' option from the 'sm' console command */
rootmenu->RemoveRootConsoleCommand("cvars", this);
g_RootMenu.RemoveRootConsoleCommand("cvars", this);
scripts->RemovePluginsListener(this);
g_PluginSys.RemovePluginsListener(this);
/* Remove the 'ConVar' handle type */
handlesys->RemoveType(m_ConVarType, g_pCoreIdent);
g_HandleSys.RemoveType(m_ConVarType, g_pCoreIdent);
}
/**
* Orange Box will never use this.
*/
void ConVarManager::OnSourceModVSPReceived()
{
/**
* Don't bother if the DLL is already hooked.
*/
if (m_bIsDLLQueryHooked)
{
return;
}
/* For later MM:S versions, use the updated API, since it's cleaner. */
#if defined METAMOD_PLAPI_VERSION || PLAPI_VERSION >= 11
int engine = g_SMAPI->GetSourceEngineBuild();
if (engine == SOURCE_ENGINE_ORIGINAL || vsp_version < 2)
{
return;
}
#else
if (g_HL2.IsOriginalEngine() || vsp_version < 2)
{
return;
}
#endif
#if SOURCE_ENGINE != SE_DARKMESSIAH
SH_ADD_HOOK_MEMFUNC(IServerPluginCallbacks, OnQueryCvarValueFinished, vsp_interface, this, &ConVarManager::OnQueryCvarValueFinished, false);
m_bIsVSPQueryHooked = true;
#endif
}
bool convar_cache_lookup(const char *name, ConVarInfo **pVar)
{
return convar_cache.retrieve(name, pVar);
ConVarInfo **pLookup = convar_cache.retrieve(name);
if (pLookup != NULL)
{
*pVar = *pLookup;
return true;
}
else
{
return false;
}
}
void ConVarManager::OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name)
void ConVarManager::OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name, bool is_read_safe)
{
/* Only check convars that have not been created by SourceMod's core */
ConVarInfo *pInfo;
@ -183,7 +265,7 @@ void ConVarManager::OnUnlinkConCommandBase(ConCommandBase *pBase, const char *na
convar_cache.remove(name);
/* Now make sure no plugins are referring to this pointer */
IPluginIterator *pl_iter = scripts->GetPluginIterator();
IPluginIterator *pl_iter = g_PluginSys.GetPluginIterator();
while (pl_iter->MorePlugins())
{
IPlugin *pl = pl_iter->GetPlugin();
@ -199,7 +281,7 @@ void ConVarManager::OnUnlinkConCommandBase(ConCommandBase *pBase, const char *na
}
/* Free resources */
handlesys->FreeHandle(pInfo->handle, &sec);
g_HandleSys.FreeHandle(pInfo->handle, &sec);
delete pInfo;
}
@ -214,35 +296,14 @@ void ConVarManager::OnPluginUnloaded(IPlugin *plugin)
delete pConVarList;
}
const IPluginRuntime * pRuntime = plugin->GetRuntime();
/* Remove convar queries for this plugin that haven't returned results yet */
for (iter = m_ConVarQueries.begin(); iter != m_ConVarQueries.end();)
for (iter = m_ConVarQueries.begin(); iter != m_ConVarQueries.end(); iter++)
{
ConVarQuery &query = (*iter);
if (query.pCallback->GetParentRuntime() == pRuntime)
if (query.pCallback->GetParentRuntime() == plugin->GetRuntime())
{
iter = m_ConVarQueries.erase(iter);
continue;
m_ConVarQueries.erase(iter);
}
++iter;
}
}
void ConVarManager::OnClientDisconnected(int client)
{
/* Remove convar queries for this client that haven't returned results yet */
for (List<ConVarQuery>::iterator iter = m_ConVarQueries.begin(); iter != m_ConVarQueries.end();)
{
ConVarQuery &query = (*iter);
if (query.client == client)
{
iter = m_ConVarQueries.erase(iter);
continue;
}
++iter;
}
}
@ -256,27 +317,27 @@ bool ConVarManager::GetHandleApproxSize(HandleType_t type, void *object, unsigne
return true;
}
void ConVarManager::OnRootConsoleCommand(const char *cmdname, const ICommandArgs *command)
void ConVarManager::OnRootConsoleCommand(const char *cmdname, const CCommand &command)
{
int argcount = command->ArgC();
int argcount = command.ArgC();
if (argcount >= 3)
{
bool wantReset = false;
/* Get plugin index that was passed */
const char *arg = command->Arg(2);
const char *arg = command.Arg(2);
if (argcount >= 4 && strcmp(arg, "reset") == 0)
{
wantReset = true;
arg = command->Arg(3);
arg = command.Arg(3);
}
/* Get plugin object */
IPlugin *plugin = scripts->FindPluginByConsoleArg(arg);
CPlugin *plugin = g_PluginSys.FindPluginByConsoleArg(arg);
if (!plugin)
{
UTIL_ConsolePrint("[SM] Plugin \"%s\" was not found.", arg);
g_RootMenu.ConsolePrint("[SM] Plugin \"%s\" was not found.", arg);
return;
}
@ -290,14 +351,14 @@ void ConVarManager::OnRootConsoleCommand(const char *cmdname, const ICommandArgs
/* If no convar list... */
if (!plugin->GetProperty("ConVarList", (void **)&pConVarList))
{
UTIL_ConsolePrint("[SM] No convars found for: %s", plname);
g_RootMenu.ConsolePrint("[SM] No convars found for: %s", plname);
return;
}
if (!wantReset)
{
UTIL_ConsolePrint("[SM] Listing %d convars for: %s", pConVarList->size(), plname);
UTIL_ConsolePrint(" %-32.31s %s", "[Name]", "[Value]");
g_RootMenu.ConsolePrint("[SM] Listing %d convars for: %s", pConVarList->size(), plname);
g_RootMenu.ConsolePrint(" %-32.31s %s", "[Name]", "[Value]");
}
/* Iterate convar list and display/reset each one */
@ -306,7 +367,7 @@ void ConVarManager::OnRootConsoleCommand(const char *cmdname, const ICommandArgs
/*const */ConVar *pConVar = const_cast<ConVar *>(*iter);
if (!wantReset)
{
UTIL_ConsolePrint(" %-32.31s %s", pConVar->GetName(), pConVar->GetString());
g_RootMenu.ConsolePrint(" %-32.31s %s", pConVar->GetName(), pConVar->GetString());
} else {
pConVar->Revert();
}
@ -314,14 +375,14 @@ void ConVarManager::OnRootConsoleCommand(const char *cmdname, const ICommandArgs
if (wantReset)
{
UTIL_ConsolePrint("[SM] Reset %d convars for: %s", pConVarList->size(), plname);
g_RootMenu.ConsolePrint("[SM] Reset %d convars for: %s", pConVarList->size(), plname);
}
return;
}
/* Display usage of subcommand */
UTIL_ConsolePrint("[SM] Usage: sm cvars [reset] <plugin #>");
g_RootMenu.ConsolePrint("[SM] Usage: sm cvars [reset] <plugin #>");
}
Handle_t ConVarManager::CreateConVar(IPluginContext *pContext, const char *name, const char *defaultVal, const char *description, int flags, bool hasMin, float min, bool hasMax, float max)
@ -353,7 +414,7 @@ Handle_t ConVarManager::CreateConVar(IPluginContext *pContext, const char *name,
pInfo->pVar = pConVar;
/* If we don't, then create a new handle from the convar */
hndl = handlesys->CreateHandle(m_ConVarType, pInfo, NULL, g_pCoreIdent, NULL);
hndl = g_HandleSys.CreateHandle(m_ConVarType, pInfo, NULL, g_pCoreIdent, NULL);
if (hndl == BAD_HANDLE)
{
delete pInfo;
@ -384,7 +445,7 @@ Handle_t ConVarManager::CreateConVar(IPluginContext *pContext, const char *name,
pInfo->pChangeForward = NULL;
/* Create a handle from the new convar */
hndl = handlesys->CreateHandle(m_ConVarType, pInfo, NULL, g_pCoreIdent, NULL);
hndl = g_HandleSys.CreateHandle(m_ConVarType, pInfo, NULL, g_pCoreIdent, NULL);
if (hndl == BAD_HANDLE)
{
delete pInfo;
@ -413,13 +474,7 @@ Handle_t ConVarManager::FindConVar(const char *name)
ConVarInfo *pInfo;
Handle_t hndl;
/* Check convar cache to find out if we already have a handle */
if (convar_cache_lookup(name, &pInfo))
{
return pInfo->handle;
}
/* Couldn't find it in cache, so search for it */
/* Search for convar */
pConVar = icvar->FindVar(name);
/* If it doesn't exist, then return an invalid handle */
@ -428,6 +483,12 @@ Handle_t ConVarManager::FindConVar(const char *name)
return BAD_HANDLE;
}
/* At this point, the convar exists. So, find out if we already have a handle */
if (convar_cache_lookup(name, &pInfo))
{
return pInfo->handle;
}
/* Create and initialize ConVarInfo structure */
pInfo = new ConVarInfo();
pInfo->sourceMod = false;
@ -435,7 +496,7 @@ Handle_t ConVarManager::FindConVar(const char *name)
pInfo->pVar = pConVar;
/* If we don't have a handle, then create a new one */
hndl = handlesys->CreateHandle(m_ConVarType, pInfo, NULL, g_pCoreIdent, NULL);
hndl = g_HandleSys.CreateHandle(m_ConVarType, pInfo, NULL, g_pCoreIdent, NULL);
if (hndl == BAD_HANDLE)
{
delete pInfo;
@ -493,7 +554,7 @@ void ConVarManager::HookConVarChange(ConVar *pConVar, IPluginFunction *pFunction
/* If forward does not exist, create it */
if (!pForward)
{
pForward = forwardsys->CreateForwardEx(NULL, ET_Ignore, 3, CONVARCHANGE_PARAMS);
pForward = g_Forwards.CreateForwardEx(NULL, ET_Ignore, 3, CONVARCHANGE_PARAMS);
pInfo->pChangeForward = pForward;
}
@ -533,7 +594,7 @@ void ConVarManager::UnhookConVarChange(ConVar *pConVar, IPluginFunction *pFuncti
!ConVarReentrancyGuard::IsCvarInChain(pConVar))
{
/* Free this forward */
forwardsys->ReleaseForward(pForward);
g_Forwards.ReleaseForward(pForward);
pInfo->pChangeForward = NULL;
}
}
@ -541,13 +602,26 @@ void ConVarManager::UnhookConVarChange(ConVar *pConVar, IPluginFunction *pFuncti
QueryCvarCookie_t ConVarManager::QueryClientConVar(edict_t *pPlayer, const char *name, IPluginFunction *pCallback, Handle_t hndl)
{
QueryCvarCookie_t cookie = sCoreProviderImpl.QueryClientConVar(IndexOfEdict(pPlayer), name);
QueryCvarCookie_t cookie = 0;
if (pCallback != NULL)
#if SOURCE_ENGINE != SE_DARKMESSIAH
/* Call StartQueryCvarValue() in either the IVEngineServer or IServerPluginHelpers depending on situation */
if (m_bIsDLLQueryHooked)
{
ConVarQuery query = { cookie, pCallback, (cell_t) hndl, IndexOfEdict(pPlayer) };
m_ConVarQueries.push_back(query);
cookie = engine->StartQueryCvarValue(pPlayer, name);
}
else if (m_bIsVSPQueryHooked)
{
cookie = serverpluginhelpers->StartQueryCvarValue(pPlayer, name);
}
else
{
return InvalidQueryCvarCookie;
}
ConVarQuery query = {cookie, pCallback, hndl};
m_ConVarQueries.push_back(query);
#endif
return cookie;
}
@ -559,7 +633,7 @@ void ConVarManager::AddConVarToPluginList(IPluginContext *pContext, const ConVar
bool inserted = false;
const char *orig = pConVar->GetName();
IPlugin *plugin = scripts->FindPluginByContext(pContext->GetContext());
IPlugin *plugin = g_PluginSys.FindPluginByContext(pContext->GetContext());
/* Check plugin for an existing convar list */
if (!plugin->GetProperty("ConVarList", (void **)&pConVarList))
@ -590,7 +664,11 @@ void ConVarManager::AddConVarToPluginList(IPluginContext *pContext, const ConVar
}
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
void ConVarManager::OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue)
#else
void ConVarManager::OnConVarChanged(ConVar *pConVar, const char *oldValue)
#endif
{
/* If the values are the same, exit early in order to not trigger callbacks */
if (strcmp(pConVar->GetString(), oldValue) == 0)
@ -610,8 +688,16 @@ void ConVarManager::OnConVarChanged(ConVar *pConVar, const char *oldValue, float
if (pInfo->changeListeners.size() != 0)
{
for (auto i = pInfo->changeListeners.begin(); i != pInfo->changeListeners.end(); i++)
for (List<IConVarChangeListener *>::iterator i = pInfo->changeListeners.begin();
i != pInfo->changeListeners.end();
i++)
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
(*i)->OnConVarChanged(pConVar, oldValue, flOldValue);
#else
(*i)->OnConVarChanged(pConVar, oldValue, atof(oldValue));
#endif
}
}
if (pForward != NULL)
@ -628,15 +714,11 @@ void ConVarManager::OnConVarChanged(ConVar *pConVar, const char *oldValue, float
bool ConVarManager::IsQueryingSupported()
{
return sCoreProviderImpl.IsClientConVarQueryingSupported();
return (m_bIsDLLQueryHooked || m_bIsVSPQueryHooked);
}
#if SOURCE_ENGINE != SE_DARKMESSIAH
void ConVarManager::OnClientQueryFinished(QueryCvarCookie_t cookie,
int client,
EQueryCvarValueStatus result,
const char *cvarName,
const char *cvarValue)
void ConVarManager::OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result, const char *cvarName, const char *cvarValue)
{
IPluginFunction *pCallback = NULL;
cell_t value = 0;
@ -658,7 +740,7 @@ void ConVarManager::OnClientQueryFinished(QueryCvarCookie_t cookie,
cell_t ret;
pCallback->PushCell(cookie);
pCallback->PushCell(client);
pCallback->PushCell(IndexOfEdict(pPlayer));
pCallback->PushCell(result);
pCallback->PushString(cvarName);
@ -684,7 +766,7 @@ HandleError ConVarManager::ReadConVarHandle(Handle_t hndl, ConVar **pVar)
ConVarInfo *pInfo;
HandleError error;
if ((error = handlesys->ReadHandle(hndl, m_ConVarType, NULL, (void **)&pInfo)) != HandleError_None)
if ((error = g_HandleSys.ReadHandle(hndl, m_ConVarType, NULL, (void **)&pInfo)) != HandleError_None)
{
return error;
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -39,11 +39,13 @@
#include <IForwardSys.h>
#include <IHandleSys.h>
#include <IRootConsoleMenu.h>
#include <IPlayerHelpers.h>
#include <compat_wrappers.h>
#include "concmd_cleaner.h"
#include "PlayerManager.h"
#include <sm_stringhashmap.h>
#if SOURCE_ENGINE == SE_DARKMESSIAH
class EQueryCvarValueStatus;
typedef int QueryCvarCookie_t;
#endif
using namespace SourceHook;
@ -63,15 +65,6 @@ struct ConVarInfo
IChangeableForward *pChangeForward; /**< Forward associated with convar */
ConVar *pVar; /**< The actual convar */
List<IConVarChangeListener *> changeListeners;
static inline bool matches(const char *name, const ConVarInfo *info)
{
return strcmp(name, info->pVar->GetName()) == 0;
}
static inline uint32_t hash(const detail::CharsAndLength &key)
{
return key.hash();
}
};
/**
@ -82,7 +75,6 @@ struct ConVarQuery
QueryCvarCookie_t cookie; /**< Cookie that identifies query */
IPluginFunction *pCallback; /**< Function that will be called when query is finished */
cell_t value; /**< Optional value passed to query function */
cell_t client; /**< Only used for cleaning up on client disconnection */
};
class ConVarManager :
@ -90,8 +82,7 @@ class ConVarManager :
public IHandleTypeDispatch,
public IPluginsListener,
public IRootConsoleCommand,
public IConCommandTracker,
public IClientListener
public IConCommandTracker
{
public:
ConVarManager();
@ -100,17 +91,16 @@ public: // SMGlobalClass
void OnSourceModStartup(bool late);
void OnSourceModAllInitialized();
void OnSourceModShutdown();
void OnSourceModVSPReceived();
public: // IHandleTypeDispatch
void OnHandleDestroy(HandleType_t type, void *object);
bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
public: // IPluginsListener
void OnPluginUnloaded(IPlugin *plugin);
public: //IRootConsoleCommand
void OnRootConsoleCommand(const char *cmdname, const ICommandArgs *command) override;
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
public: //IConCommandTracker
void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name) override;
public: //IClientListener
void OnClientDisconnected(int client);
void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name, bool is_read_safe);
public:
/**
* Create a convar and return a handle to it.
@ -146,26 +136,34 @@ public:
HandleError ReadConVarHandle(Handle_t hndl, ConVar **pVar);
// Called via game hooks.
void OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue);
#if SOURCE_ENGINE != SE_DARKMESSIAH
void OnClientQueryFinished(
QueryCvarCookie_t cookie,
int client,
EQueryCvarValueStatus result,
const char *cvarName,
const char *cvarValue);
#endif
private:
/**
* Adds a convar to a plugin's list.
*/
static void AddConVarToPluginList(IPluginContext *pContext, const ConVar *pConVar);
/**
* Static callback that Valve's ConVar object executes when the convar's value changes.
*/
#if SOURCE_ENGINE >= SE_ORANGEBOX
static void OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue);
#else
static void OnConVarChanged(ConVar *pConVar, const char *oldValue);
#endif
/**
* Callback for when StartQueryCvarValue() has finished.
*/
#if SOURCE_ENGINE != SE_DARKMESSIAH
void OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result,
const char *cvarName, const char *cvarValue);
#endif
private:
HandleType_t m_ConVarType;
List<ConVarInfo *> m_ConVars;
List<ConVarQuery> m_ConVarQueries;
bool m_bIsDLLQueryHooked;
bool m_bIsVSPQueryHooked;
};
extern ConVarManager g_ConVarManager;

View File

@ -49,11 +49,7 @@
#include "ConCmdManager.h"
#include "HalfLife2.h"
#include "ConCommandBaseIterator.h"
#include "logic_bridge.h"
#include "command_args.h"
#include "provider.h"
#include <am-utility.h>
#include <bridge/include/ILogger.h>
#include "ShareSys.h"
#if defined PLATFORM_POSIX
# include <dlfcn.h>
@ -62,12 +58,24 @@
# include <unistd.h>
#endif
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if SH_IMPL_VERSION >= 5
# if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
#else
# else
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
# endif
#else
# if SH_IMPL_VERSION >= 4
extern int __SourceHook_FHVPAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>,bool);
extern int __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
# else
extern bool __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
# endif
extern bool __SourceHook_FHRemoveConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
#endif
#if SH_IMPL_VERSION >= 4
class GenericCommandHooker : public IConCommandLinkListener
{
struct HackInfo
@ -123,16 +131,16 @@ class GenericCommandHooker : public IConCommandLinkListener
}
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
# if SOURCE_ENGINE >= SE_ORANGEBOX
void Dispatch(const CCommand& args)
#else
# else
void Dispatch()
#endif
# endif
{
cell_t res = ConsoleDetours::Dispatch(META_IFACEPTR(ConCommand)
#if SOURCE_ENGINE >= SE_ORANGEBOX
# if SOURCE_ENGINE >= SE_ORANGEBOX
, args
#endif
# endif
);
if (res >= Pl_Handled)
RETURN_META(MRES_SUPERCEDE);
@ -182,7 +190,7 @@ class GenericCommandHooker : public IConCommandLinkListener
size_t index;
if (!FindVtable(vtable, index))
{
logger->LogError("Console detour tried to unhook command \"%s\" but it wasn't found", pBase->GetName());
g_Logger.LogError("Console detour tried to unhook command \"%s\" but it wasn't found", pBase->GetName());
return;
}
@ -206,7 +214,7 @@ public:
if (dispatch.thisptroffs < 0)
{
logger->LogError("Command filter could not determine ConCommand layout");
g_Logger.LogError("Command filter could not determine ConCommand layout");
return false;
}
@ -215,7 +223,7 @@ public:
if (!vtables.size())
{
logger->LogError("Command filter could not find any cvars!");
g_Logger.LogError("Command filter could not find any cvars!");
return false;
}
@ -249,6 +257,308 @@ public:
}
};
/**
* END DVP HOOK VERSION
*/
#else /* SH_IMPL_VERSION >= 4 */
/**
* BEGIN ENGINE DETOUR VERSION
*/
# include <jit/jit_helpers.h>
# include <jit/x86/x86_macros.h>
class GenericCommandHooker
{
struct Patch
{
Patch() : applied(false)
{
}
bool applied;
void *base;
unsigned char search[16];
size_t search_len;
size_t offset;
size_t saveat;
int regparam;
void *detour;
};
Patch ces;
Patch cgc;
public:
static void DelayedActivation(void *inparam)
{
GenericCommandHooker *cdtrs = reinterpret_cast<GenericCommandHooker*>(inparam);
/* Safe to re-enter because the frame queue is lock+swapped. */
if ((!cdtrs->ces.applied || !cdtrs->cgc.applied) &&
g_HL2.PeekCommandStack() != NULL)
{
g_SourceMod.AddFrameAction(GenericCommandHooker::DelayedActivation, cdtrs);
return;
}
if (!cdtrs->ces.applied)
cdtrs->ApplyPatch(&cdtrs->ces);
if (!cdtrs->cgc.applied)
cdtrs->ApplyPatch(&cdtrs->cgc);
}
bool Enable()
{
const char *platform = NULL;
# if defined(PLATFORM_WINDOWS)
platform = "Windows";
# else
void *addrInBase = (void *)g_SMAPI->GetEngineFactory(false);
Dl_info info;
if (!dladdr(addrInBase, &info))
{
g_Logger.LogError("Command filter could not find engine name");
return false;
}
if (strstr(info.dli_fname, "engine_i486"))
{
platform = "Linux_486";
}
else if (strstr(info.dli_fname, "engine_i686"))
{
platform = "Linux_686";
}
else if (strstr(info.dli_fname, "engine_amd"))
{
platform = "Linux_AMD";
}
else
{
g_Logger.LogError("Command filter could not determine engine (%s)", info.dli_fname);
return false;
}
# endif
if (!PrepPatch("Cmd_ExecuteString", "CES", platform, &ces))
return false;
if (!PrepPatch("CGameClient::ExecuteString", "CGC", platform, &cgc))
return false;
if (g_HL2.PeekCommandStack() != NULL)
{
g_SourceMod.AddFrameAction(GenericCommandHooker::DelayedActivation, this);
return true;
}
ApplyPatch(&ces);
ApplyPatch(&cgc);
return true;
}
void Disable()
{
UndoPatch(&ces);
UndoPatch(&cgc);
}
private:
# if !defined PLATFORM_WINDOWS
# define PAGE_READWRITE PROT_READ|PROT_WRITE
# define PAGE_EXECUTE_READ PROT_READ|PROT_EXEC
static inline uintptr_t AddrToPage(uintptr_t address)
{
return (address & ~(uintptr_t(sysconf(_SC_PAGE_SIZE) - 1)));
}
# endif
void Protect(void *addr, size_t length, int prot)
{
# if defined PLATFORM_WINDOWS
DWORD ignore;
VirtualProtect(addr, length, prot, &ignore);
# else
uintptr_t startPage = AddrToPage(uintptr_t(addr));
length += (uintptr_t(addr) - startPage);
mprotect((void*)startPage, length, prot);
# endif
}
void UndoPatch(Patch *patch)
{
if (!patch->applied || patch->detour == NULL)
return;
g_pSourcePawn->FreePageMemory(patch->detour);
unsigned char *source = (unsigned char *)patch->base + patch->offset;
Protect(source, patch->search_len, PAGE_READWRITE);
for (size_t i = 0; i < patch->search_len; i++)
source[i] = patch->search[i];
Protect(source, patch->search_len, PAGE_EXECUTE_READ);
}
void ApplyPatch(Patch *patch)
{
assert(!patch->applied);
size_t length = 0;
void *callback = (void*)&ConsoleDetours::Dispatch;
/* Bogus assignment to make compiler is doing the right thing. */
patch->detour = callback;
/* Assemgle the detour. */
JitWriter writer;
writer.outbase = NULL;
writer.outptr = NULL;
do
{
/* Need a specific register, or value on stack? */
if (patch->regparam != -1)
IA32_Push_Reg(&writer, patch->regparam);
/* Call real function. */
IA32_Write_Jump32_Abs(&writer, IA32_Call_Imm32(&writer, 0), callback);
/* Restore stack. */
if (patch->regparam != -1)
IA32_Pop_Reg(&writer, patch->regparam);
/* Copy any saved bytes */
if (patch->saveat)
{
for (size_t i = patch->saveat; i < patch->search_len; i++)
{
writer.write_ubyte(patch->search[i]);
}
}
/* Jump back to the caller. */
unsigned char *target = (unsigned char *)patch->base + patch->offset + patch->search_len;
IA32_Jump_Imm32_Abs(&writer, target);
/* Assemble, if we can. */
if (writer.outbase == NULL)
{
length = writer.outptr - writer.outbase;
patch->detour = g_pSourcePawn->AllocatePageMemory(length);
if (patch->detour == NULL)
{
g_Logger.LogError("Ran out of memory!");
return;
}
g_pSourcePawn->SetReadWrite(patch->detour);
writer.outbase = (jitcode_t)patch->detour;
writer.outptr = writer.outbase;
}
else
{
break;
}
} while (true);
g_pSourcePawn->SetReadExecute(patch->detour);
unsigned char *source = (unsigned char *)patch->base + patch->offset;
Protect(source, 6, PAGE_READWRITE);
source[0] = 0xFF;
source[1] = 0x25;
*(void **)&source[2] = &patch->detour;
Protect(source, 6, PAGE_EXECUTE_READ);
patch->applied = true;
}
bool PrepPatch(const char *signature, const char *name, const char *platform, Patch *patch)
{
/* Get the base address of the function. */
if (!g_pGameConf->GetMemSig(signature, &patch->base) || patch->base == NULL)
{
g_Logger.LogError("Command filter could not find signature: %s", signature);
return false;
}
const char *value;
char keyname[255];
/* Get the verification bytes that will be written over. */
UTIL_Format(keyname, sizeof(keyname), "%s_Patch_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) == NULL)
{
g_Logger.LogError("Command filter could not find key: %s", keyname);
return false;
}
patch->search_len = UTIL_DecodeHexString(patch->search, sizeof(patch->search), value);
if (patch->search_len < 6)
{
g_Logger.LogError("Error decoding %s value, or not long enough", keyname);
return false;
}
/* Get the offset into the function. */
UTIL_Format(keyname, sizeof(keyname), "%s_Offset_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) == NULL)
{
g_Logger.LogError("Command filter could not find key: %s", keyname);
return false;
}
patch->offset = atoi(value);
if (patch->offset > 20000)
{
g_Logger.LogError("Command filter %s value is bogus", keyname);
return false;
}
/* Get the number of bytes to save from what was written over. */
patch->saveat = 0;
UTIL_Format(keyname, sizeof(keyname), "%s_Save_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) != NULL)
{
patch->saveat = atoi(value);
if (patch->saveat >= patch->search_len)
{
g_Logger.LogError("Command filter %s value is too large", keyname);
return false;
}
}
/* Get register for parameter, if any. */
patch->regparam = -1;
UTIL_Format(keyname, sizeof(keyname), "%s_Reg_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) != NULL)
{
patch->regparam = atoi(value);
}
/* Everything loaded from gamedata, make sure the patch will succeed. */
unsigned char *address = (unsigned char *)patch->base + patch->offset;
for (size_t i = 0; i < patch->search_len; i++)
{
if (address[i] != patch->search[i])
{
g_Logger.LogError("Command filter %s has changed (byte %x is not %x sub-offset %d)",
name, address[i], patch->search[i], i);
return false;
}
}
return true;
}
};
static bool dummy_hook_set = false;
void DummyHook()
{
if (dummy_hook_set)
{
dummy_hook_set = false;
RETURN_META(MRES_SUPERCEDE);
}
}
#endif
/**
* BEGIN THE ACTUALLY GENERIC CODE.
*/
@ -264,21 +574,23 @@ ConsoleDetours::ConsoleDetours() : status(FeatureStatus_Unknown)
void ConsoleDetours::OnSourceModAllInitialized()
{
m_pForward = forwardsys->CreateForwardEx("OnAnyCommand", ET_Hook, 3, NULL, Param_Cell,
m_pForward = g_Forwards.CreateForwardEx("OnAnyCommand", ET_Hook, 3, NULL, Param_Cell,
Param_String, Param_Cell);
sharesys->AddCapabilityProvider(NULL, this, FEATURECAP_COMMANDLISTENER);
g_ShareSys.AddCapabilityProvider(NULL, this, FEATURECAP_COMMANDLISTENER);
}
void ConsoleDetours::OnSourceModShutdown()
{
for (StringHashMap<IChangeableForward *>::iterator iter = m_Listeners.iter();
!iter.empty();
iter.next())
List<Listener*>::iterator iter = m_Listeners.begin();
while (iter != m_Listeners.end())
{
forwardsys->ReleaseForward(iter->value);
Listener *listener = (*iter);
g_Forwards.ReleaseForward(listener->forward);
delete listener;
iter = m_Listeners.erase(iter);
}
forwardsys->ReleaseForward(m_pForward);
g_Forwards.ReleaseForward(m_pForward);
s_GenericHooker.Disable();
}
@ -307,15 +619,22 @@ bool ConsoleDetours::AddListener(IPluginFunction *fun, const char *command)
}
else
{
ke::AutoPtr<char[]> str(UTIL_ToLowerCase(command));
IChangeableForward *forward;
if (!m_Listeners.retrieve(str.get(), &forward))
const char *str = UTIL_ToLowerCase(command);
Listener *listener;
Listener **plistener = m_CmdLookup.retrieve(str);
if (plistener == NULL)
{
forward = forwardsys->CreateForwardEx(NULL, ET_Hook, 3, NULL, Param_Cell,
Param_String, Param_Cell);
m_Listeners.insert(str.get(), forward);
listener = new Listener;
listener->forward = g_Forwards.CreateForwardEx(NULL, ET_Hook, 3, NULL, Param_Cell,
Param_String, Param_Cell);
m_CmdLookup.insert(str, listener);
}
forward->AddFunction(fun);
else
{
listener = *plistener;
}
listener->forward->AddFunction(fun);
delete [] str;
}
return true;
@ -329,18 +648,21 @@ bool ConsoleDetours::RemoveListener(IPluginFunction *fun, const char *command)
}
else
{
ke::AutoPtr<char[]> str(UTIL_ToLowerCase(command));
IChangeableForward *forward;
if (!m_Listeners.retrieve(str.get(), &forward))
const char *str = UTIL_ToLowerCase(command);
Listener *listener;
Listener **plistener = m_CmdLookup.retrieve(str);
delete [] str;
if (plistener == NULL)
return false;
return forward->RemoveFunction(fun);
listener = *plistener;
return listener->forward->RemoveFunction(fun);
}
}
cell_t ConsoleDetours::InternalDispatch(int client, const ICommandArgs *args)
cell_t ConsoleDetours::InternalDispatch(int client, const CCommand& args)
{
char name[255];
const char *realname = args->Arg(0);
const char *realname = args.Arg(0);
size_t len = strlen(realname);
// Disallow command strings that are too long, for now.
@ -359,27 +681,28 @@ cell_t ConsoleDetours::InternalDispatch(int client, const ICommandArgs *args)
cell_t result = Pl_Continue;
m_pForward->PushCell(client);
m_pForward->PushString(name);
m_pForward->PushCell(args->ArgC() - 1);
m_pForward->PushCell(args.ArgC() - 1);
m_pForward->Execute(&result, NULL);
/* Don't let plugins block this. */
if (strcmp(name, "sm") == 0)
result = Pl_Continue;
if (result >= Pl_Handled)
if (result >= Pl_Stop)
return result;
IChangeableForward *forward;
if (!m_Listeners.retrieve(name, &forward))
Listener **plistener = m_CmdLookup.retrieve(name);
if (plistener == NULL)
return result;
if (forward->GetFunctionCount() == 0)
Listener *listener = *plistener;
if (listener->forward->GetFunctionCount() == 0)
return result;
cell_t result2 = Pl_Continue;
forward->PushCell(client);
forward->PushString(name);
forward->PushCell(args->ArgC() - 1);
forward->Execute(&result2, NULL);
listener->forward->PushCell(client);
listener->forward->PushString(name);
listener->forward->PushCell(args.ArgC() - 1);
listener->forward->Execute(&result2, NULL);
if (result2 > result)
result = result2;
@ -398,12 +721,27 @@ cell_t ConsoleDetours::Dispatch(ConCommand *pBase)
{
CCommand args;
#endif
EngineArgs cargs(args);
cell_t res;
g_HL2.PushCommandStack(&args);
cell_t res = g_ConsoleDetours.InternalDispatch(g_ConCmds.GetCommandClient(), args);
g_HL2.PopCommandStack();
#if SH_IMPL_VERSION < 4
if (res >= Pl_Handled)
{
AutoEnterCommand autoEnterCommand(&cargs);
res = g_ConsoleDetours.InternalDispatch(sCoreProviderImpl.CommandClient(), &cargs);
/* See bug 4020 - we can't optimize this because looking at the vtable
* is probably more expensive, since there's no SH_GET_ORIG_VFNPTR_ENTRY.
*/
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pBase, DummyHook, false);
dummy_hook_set = true;
pBase->Dispatch();
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, pBase, DummyHook, false);
}
else
{
/* Make sure the command gets invoked. See bug 4019 on making this better. */
pBase->Dispatch();
}
#endif
return res;
}

View File

@ -33,12 +33,8 @@
#include "sm_globals.h"
#include "sourcemm_api.h"
#include <IForwardSys.h>
#include <sm_stringhashmap.h>
namespace SourceMod {
class ICommandArgs;
} // namespace SourceMod
#include "ForwardSys.h"
#include <sm_trie_tpl.h>
class ConsoleDetours :
public SMGlobalClass,
@ -47,6 +43,10 @@ class ConsoleDetours :
friend class PlayerManager;
friend class GenericCommandHooker;
struct Listener
{
IChangeableForward *forward;
};
public:
ConsoleDetours();
public: //SMGlobalClass
@ -58,7 +58,7 @@ public:
bool AddListener(IPluginFunction *fun, const char *command);
bool RemoveListener(IPluginFunction *fun, const char *command);
private:
cell_t InternalDispatch(int client, const SourceMod::ICommandArgs *args);
cell_t InternalDispatch(int client, const CCommand& args);
#if SOURCE_ENGINE >= SE_ORANGEBOX
static cell_t Dispatch(ConCommand *pBase, const CCommand& args);
#else
@ -73,7 +73,8 @@ public:
private:
FeatureStatus status;
IChangeableForward *m_pForward;
StringHashMap<IChangeableForward *> m_Listeners;
KTrie<Listener*> m_CmdLookup;
List<Listener*> m_Listeners;
};
extern ConsoleDetours g_ConsoleDetours;

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -33,20 +33,14 @@
#include "CoreConfig.h"
#include "sourcemod.h"
#include "sourcemm_api.h"
#include "sm_stringutil.h"
#include "Logger.h"
#include "frame_hooks.h"
#include "logic_bridge.h"
#include "compat_wrappers.h"
#include "sm_srvcmds.h"
#include <sourcemod_version.h>
#include <amtl/os/am-path.h>
#include <amtl/os/am-fsutil.h>
#include <sh_list.h>
#include <IForwardSys.h>
#include <bridge/include/IScriptManager.h>
#include <bridge/include/ILogger.h>
using namespace SourceHook;
#include "sm_stringutil.h"
#include "LibrarySys.h"
#include "Logger.h"
#include "PluginSys.h"
#include "ForwardSys.h"
#include "frame_hooks.h"
#ifdef PLATFORM_WINDOWS
ConVar sm_corecfgfile("sm_corecfgfile", "addons\\sourcemod\\configs\\core.cfg", 0, "SourceMod core configuration file");
@ -70,9 +64,17 @@ void CheckAndFinalizeConfigs();
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
void Hook_ExecDispatchPre(const CCommand &cmd)
#else
#elif SOURCE_ENGINE == SE_DARKMESSIAH
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
void Hook_ExecDispatchPre()
#else
# if SH_IMPL_VERSION >= 4
extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# else
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# endif
extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
void Hook_ExecDispatchPre()
#endif
{
#if SOURCE_ENGINE <= SE_DARKMESSIAH
@ -111,13 +113,13 @@ void CheckAndFinalizeConfigs()
void CoreConfig::OnSourceModAllInitialized()
{
rootmenu->AddRootConsoleCommand3("config", "Set core configuration options", this);
g_pOnServerCfg = forwardsys->CreateForward("OnServerCfg", ET_Ignore, 0, NULL);
g_pOnConfigsExecuted = forwardsys->CreateForward("OnConfigsExecuted", ET_Ignore, 0, NULL);
g_pOnAutoConfigsBuffered = forwardsys->CreateForward("OnAutoConfigsBuffered", ET_Ignore, 0, NULL);
g_RootMenu.AddRootConsoleCommand("config", "Set core configuration options", this);
g_pOnServerCfg = g_Forwards.CreateForward("OnServerCfg", ET_Ignore, 0, NULL);
g_pOnConfigsExecuted = g_Forwards.CreateForward("OnConfigsExecuted", ET_Ignore, 0, NULL);
g_pOnAutoConfigsBuffered = g_Forwards.CreateForward("OnAutoConfigsBuffered", ET_Ignore, 0, NULL);
}
CoreConfig::CoreConfig()
CoreConfig::CoreConfig() : m_Strings(512)
{
}
@ -127,15 +129,15 @@ CoreConfig::~CoreConfig()
void CoreConfig::OnSourceModShutdown()
{
rootmenu->RemoveRootConsoleCommand("config", this);
forwardsys->ReleaseForward(g_pOnServerCfg);
forwardsys->ReleaseForward(g_pOnConfigsExecuted);
forwardsys->ReleaseForward(g_pOnAutoConfigsBuffered);
g_RootMenu.RemoveRootConsoleCommand("config", this);
g_Forwards.ReleaseForward(g_pOnServerCfg);
g_Forwards.ReleaseForward(g_pOnConfigsExecuted);
g_Forwards.ReleaseForward(g_pOnAutoConfigsBuffered);
if (g_pExecPtr != NULL)
{
SH_REMOVE_HOOK(ConCommand, Dispatch, g_pExecPtr, SH_STATIC(Hook_ExecDispatchPre), false);
SH_REMOVE_HOOK(ConCommand, Dispatch, g_pExecPtr, SH_STATIC(Hook_ExecDispatchPost), true);
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPre, false);
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPost, true);
g_pExecPtr = NULL;
}
}
@ -160,8 +162,8 @@ void CoreConfig::OnSourceModLevelChange(const char *mapName)
g_pExecPtr = FindCommand("exec");
if (g_pExecPtr != NULL)
{
SH_ADD_HOOK(ConCommand, Dispatch, g_pExecPtr, SH_STATIC(Hook_ExecDispatchPre), false);
SH_ADD_HOOK(ConCommand, Dispatch, g_pExecPtr, SH_STATIC(Hook_ExecDispatchPost), true);
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPre, false);
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPost, true);
}
else
{
@ -177,45 +179,31 @@ void CoreConfig::OnSourceModLevelChange(const char *mapName)
g_bGotTrigger = false;
}
void CoreConfig::OnRootConsoleCommand(const char *cmdname, const ICommandArgs *command)
void CoreConfig::OnRootConsoleCommand(const char *cmdname, const CCommand &command)
{
int argcount = command->ArgC();
int argcount = command.ArgC();
if (argcount >= 4)
{
const char *option = command->Arg(2);
const char *value = command->Arg(3);
const char *option = command.Arg(2);
const char *value = command.Arg(3);
char error[255];
ConfigResult res = SetConfigOption(option, value, ConfigSource_Console, error, sizeof(error));
if (res == ConfigResult_Reject)
{
UTIL_ConsolePrint("[SM] Could not set config option \"%s\" to \"%s\". (%s)", option, value, error);
g_RootMenu.ConsolePrint("[SM] Could not set config option \"%s\" to \"%s\" (%s)", option, value, error);
} else if (res == ConfigResult_Ignore) {
g_RootMenu.ConsolePrint("[SM] No such config option \"%s\" exists.", option);
} else {
if (res == ConfigResult_Ignore) {
UTIL_ConsolePrint("[SM] WARNING: Config option \"%s\" is not registered.", option);
}
UTIL_ConsolePrint("[SM] Config option \"%s\" set to \"%s\".", option, value);
g_RootMenu.ConsolePrint("Config option \"%s\" successfully set to \"%s.\"", option, value);
}
return;
} else if (argcount >= 3) {
const char *option = command->Arg(2);
const char *value = GetCoreConfigValue(option);
if (value == NULL)
{
UTIL_ConsolePrint("[SM] No such config option \"%s\" exists.", option);
} else {
UTIL_ConsolePrint("[SM] Config option \"%s\" is set to \"%s\".", option, value);
}
return;
}
UTIL_ConsolePrint("[SM] Usage: sm config <option> [value]");
g_RootMenu.ConsolePrint("[SM] Usage: sm config <option> <value>");
}
void CoreConfig::Initialize()
@ -232,7 +220,7 @@ void CoreConfig::Initialize()
*/
if (corecfg)
{
ke::path::Format(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), corecfg);
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), corecfg);
}
else
{
@ -241,23 +229,24 @@ void CoreConfig::Initialize()
/* Format path to config file */
if (basepath)
{
ke::path::Format(filePath, sizeof(filePath), "%s/%s/%s", g_SourceMod.GetGamePath(), basepath, "configs/core.cfg");
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s/%s", g_SourceMod.GetGamePath(), basepath, "configs/core.cfg");
}
else
{
ke::path::Format(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), sm_corecfgfile.GetDefault());
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), sm_corecfgfile.GetDefault());
}
}
/* Reset cached key values */
m_KeyValues.clear();
m_Strings.Reset();
/* Parse config file */
if ((err=textparsers->ParseFile_SMC(filePath, this, NULL)) != SMCError_Okay)
{
/* :TODO: This won't actually log or print anything :( - So fix that somehow */
const char *error = textparsers->GetSMCErrorString(err);
logger->LogFatal("[SM] Error encountered parsing core config file: %s", error ? error : "");
g_Logger.LogFatal("[SM] Error encountered parsing core config file: %s", error ? error : "");
}
}
@ -269,7 +258,7 @@ SMCResult CoreConfig::ReadSMC_KeyValue(const SMCStates *states, const char *key,
if (err == ConfigResult_Reject)
{
/* This is a fatal error */
logger->LogFatal("Config error (key: %s) (value: %s) %s", key, value, error);
g_Logger.LogFatal("Config error (key: %s) (value: %s) %s", key, value, error);
}
return SMCResult_Continue;
@ -277,7 +266,7 @@ SMCResult CoreConfig::ReadSMC_KeyValue(const SMCStates *states, const char *key,
ConfigResult CoreConfig::SetConfigOption(const char *option, const char *value, ConfigSource source, char *error, size_t maxlength)
{
ConfigResult result = ConfigResult_Ignore;
ConfigResult result;
/* Notify! */
SMGlobalClass *pBase = SMGlobalClass::head;
@ -285,23 +274,24 @@ ConfigResult CoreConfig::SetConfigOption(const char *option, const char *value,
{
if ((result = pBase->OnSourceModConfigChanged(option, value, source, error, maxlength)) != ConfigResult_Ignore)
{
break;
return result;
}
pBase = pBase->m_pGlobalClassNext;
}
ke::AString vstr(value);
m_KeyValues.replace(option, ke::Move(vstr));
m_KeyValues.replace(option, m_Strings.AddString(value));
return result;
return ConfigResult_Ignore;
}
const char *CoreConfig::GetCoreConfigValue(const char *key)
{
StringHashMap<ke::AString>::Result r = m_KeyValues.find(key);
if (!r.found())
int *pKey = m_KeyValues.retrieve(key);
if (pKey == NULL)
{
return NULL;
return r->value.chars();
}
return m_Strings.GetString(*pKey);
}
bool SM_AreConfigsExecuted()
@ -318,7 +308,7 @@ inline bool IsPathSepChar(char c)
#endif
}
bool SM_ExecuteConfig(IPlugin *pl, AutoConfig *cfg, bool can_create)
bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
{
bool will_create = false;
@ -336,12 +326,12 @@ bool SM_ExecuteConfig(IPlugin *pl, AutoConfig *cfg, bool can_create)
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "cfg/%s", folder);
if (!ke::file::IsDirectory(path))
if (!g_LibSys.IsPathDirectory(path))
{
char *cur_ptr = path;
size_t len;
ke::path::Format(path, sizeof(path), "%s", folder);
g_LibSys.PathFormat(path, sizeof(path), "%s", folder);
len = g_SourceMod.BuildPath(Path_Game, build, sizeof(build), "cfg");
do
@ -362,12 +352,14 @@ bool SM_ExecuteConfig(IPlugin *pl, AutoConfig *cfg, bool can_create)
{
next_ptr = NULL;
}
len += ke::path::Format(&build[len],
len += g_LibSys.PathFormat(&build[len],
sizeof(build)-len,
"/%s",
cur_ptr);
if (!ke::file::CreateDirectory(build))
if (!g_LibSys.CreateFolder(build))
{
break;
}
cur_ptr = next_ptr;
} while (cur_ptr);
}
@ -379,13 +371,13 @@ bool SM_ExecuteConfig(IPlugin *pl, AutoConfig *cfg, bool can_create)
if (cfg->folder.size())
{
ke::path::Format(local,
sizeof(local),
g_LibSys.PathFormat(local,
sizeof(local),
"%s/%s.cfg",
cfg->folder.c_str(),
cfg->autocfg.c_str());
} else {
ke::path::Format(local,
g_LibSys.PathFormat(local,
sizeof(local),
"%s.cfg",
cfg->autocfg.c_str());
@ -393,7 +385,7 @@ bool SM_ExecuteConfig(IPlugin *pl, AutoConfig *cfg, bool can_create)
g_SourceMod.BuildPath(Path_Game, file, sizeof(file), "cfg/%s", local);
bool file_exists = ke::file::IsFile(file);
bool file_exists = g_LibSys.IsPathFile(file);
if (!file_exists && will_create)
{
List<const ConVar *> *convars = NULL;
@ -403,7 +395,7 @@ bool SM_ExecuteConfig(IPlugin *pl, AutoConfig *cfg, bool can_create)
FILE *fp = fopen(file, "wt");
if (fp)
{
fprintf(fp, "// This file was auto-generated by SourceMod (v%s)\n", SOURCEMOD_VERSION);
fprintf(fp, "// This file was auto-generated by SourceMod (v%s)\n", SM_FULL_VERSION);
fprintf(fp, "// ConVars for plugin \"%s\"\n", pl->GetFilename());
fprintf(fp, "\n\n");
@ -412,11 +404,8 @@ bool SM_ExecuteConfig(IPlugin *pl, AutoConfig *cfg, bool can_create)
for (iter = convars->begin(); iter != convars->end(); iter++)
{
const ConVar *cvar = (*iter);
#if SOURCE_ENGINE >= SE_ORANGEBOX
if (cvar->IsFlagSet(FCVAR_DONTRECORD))
#else
if (cvar->IsBitSet(FCVAR_DONTRECORD))
#endif
if ((cvar->GetFlags() & FCVAR_DONTRECORD) == FCVAR_DONTRECORD)
{
continue;
}
@ -425,7 +414,7 @@ bool SM_ExecuteConfig(IPlugin *pl, AutoConfig *cfg, bool can_create)
char *dptr = descr;
/* Print comments until there is no more */
ke::SafeStrcpy(descr, sizeof(descr), cvar->GetHelpText());
strncopy(descr, cvar->GetHelpText(), sizeof(descr));
while (*dptr != '\0')
{
/* Find the next line */
@ -463,18 +452,13 @@ bool SM_ExecuteConfig(IPlugin *pl, AutoConfig *cfg, bool can_create)
can_create = false;
fclose(fp);
}
else
{
logger->LogError("Failed to auto generate config for %s, make sure the directory has write permission.", pl->GetFilename());
return can_create;
}
}
}
if (file_exists)
{
char cmd[255];
ke::SafeSprintf(cmd, sizeof(cmd), "exec %s\n", local);
UTIL_Format(cmd, sizeof(cmd), "exec %s\n", local);
engine->ServerCommand(cmd);
}
@ -498,10 +482,10 @@ void SM_DoSingleExecFwds(IPluginContext *ctx)
void SM_ConfigsExecuted_Plugin(unsigned int serial)
{
IPluginIterator *iter = scripts->GetPluginIterator();
IPluginIterator *iter = g_PluginSys.GetPluginIterator();
while (iter->MorePlugins())
{
IPlugin *plugin = iter->GetPlugin();
CPlugin *plugin = (CPlugin *)(iter->GetPlugin());
if (plugin->GetSerial() == serial)
{
SM_DoSingleExecFwds(plugin->GetBaseContext());
@ -514,7 +498,7 @@ void SM_ConfigsExecuted_Plugin(unsigned int serial)
void SM_ExecuteForPlugin(IPluginContext *ctx)
{
SMPlugin *plugin = scripts->FindPluginByContext(ctx->GetContext());
CPlugin *plugin = (CPlugin *)g_PluginSys.GetPluginByCtx(ctx->GetContext());
unsigned int num = plugin->GetConfigCount();
if (!num)
@ -529,7 +513,7 @@ void SM_ExecuteForPlugin(IPluginContext *ctx)
can_create = SM_ExecuteConfig(plugin, plugin->GetConfig(i), can_create);
}
char cmd[255];
ke::SafeSprintf(cmd, sizeof(cmd), "sm_internal 2 %d\n", plugin->GetSerial());
UTIL_Format(cmd, sizeof(cmd), "sm internal 2 %d\n", plugin->GetSerial());
engine->ServerCommand(cmd);
}
}
@ -543,17 +527,19 @@ void SM_ExecuteAllConfigs()
engine->ServerCommand("exec sourcemod/sourcemod.cfg\n");
AutoPluginList plugins(scripts);
for (size_t i = 0; i < plugins->size(); i++)
IPluginIterator *iter = g_PluginSys.GetPluginIterator();
while (iter->MorePlugins())
{
SMPlugin *plugin = plugins->at(i);
CPlugin *plugin = (CPlugin *)(iter->GetPlugin());
unsigned int num = plugin->GetConfigCount();
bool can_create = true;
for (unsigned int i=0; i<num; i++)
{
can_create = SM_ExecuteConfig(plugin, plugin->GetConfig(i), can_create);
}
iter->NextPlugin();
}
iter->Release();
g_bGotServerStart = true;
CheckAndFinalizeConfigs();
@ -576,24 +562,7 @@ void SM_InternalCmdTrigger()
{
/* Order is important here. We need to buffer things before we send the command out. */
g_pOnAutoConfigsBuffered->Execute(NULL);
engine->ServerCommand("sm_internal 1\n");
engine->ServerCommand("sm internal 1\n");
g_PendingInternalPush = false;
}
CON_COMMAND(sm_internal, "")
{
#if SOURCE_ENGINE <= SE_DARKMESSIAH
CCommand args;
#endif
if (args.ArgC() < 1)
return;
const char *arg = args.Arg(1);
if (strcmp(arg, "1") == 0) {
SM_ConfigsExecuted_Global();
} else if (strcmp(arg, "2") == 0) {
if (args.ArgC() >= 3)
SM_ConfigsExecuted_Plugin(atoi(args.Arg(2)));
}
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -35,8 +35,8 @@
#include "sm_globals.h"
#include <ITextParsers.h>
#include <IRootConsoleMenu.h>
#include <am-string.h>
#include <sm_stringhashmap.h>
#include <sm_trie_tpl.h>
#include "sm_memtable.h"
using namespace SourceMod;
@ -55,7 +55,7 @@ public: // SMGlobalClass
public: // ITextListener_SMC
SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
public: // IRootConsoleCommand
void OnRootConsoleCommand(const char *cmdname, const ICommandArgs *command) override;
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
public:
/**
* Initializes CoreConfig by reading from core.cfg file
@ -68,7 +68,8 @@ private:
*/
ConfigResult SetConfigOption(const char *option, const char *value, ConfigSource, char *Error, size_t maxlength);
private:
StringHashMap<ke::AString> m_KeyValues;
BaseStringTable m_Strings;
KTrie<int> m_KeyValues;
};
extern bool SM_AreConfigsExecuted();

199
core/CrazyDebugger.cpp Normal file
View File

@ -0,0 +1,199 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "sm_globals.h"
#include "sourcemm_api.h"
#include "Tlhelp32.h"
#include "LibrarySys.h"
#include "minidump.h"
#include "sm_stringutil.h"
bool HookImportAddrTable(BYTE *base, const char *func, DWORD hookfunc, char *err, size_t maxlength)
{
IMAGE_DOS_HEADER *dos = (IMAGE_DOS_HEADER *)base;
if (dos->e_magic != IMAGE_DOS_SIGNATURE)
{
UTIL_Format(err, maxlength, "%s", "Could not detect valid DOS signature");
return false;
}
IMAGE_NT_HEADERS *nt = (IMAGE_NT_HEADERS *)(base + dos->e_lfanew);
if (nt->Signature != IMAGE_NT_SIGNATURE)
{
UTIL_Format(err, maxlength, "%s", "Could not detect valid NT signature");
return false;
}
IMAGE_IMPORT_DESCRIPTOR *desc =
(IMAGE_IMPORT_DESCRIPTOR *)
(base + nt->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress);
if (base == (BYTE *)desc)
{
UTIL_Format(err, maxlength, "%s", "Could not find IAT");
return false;
}
bool entryFound = false;
while (desc->Name)
{
if (desc->FirstThunk != 0)
{
IMAGE_THUNK_DATA *data = (IMAGE_THUNK_DATA *)(base + desc->OriginalFirstThunk);
DWORD *iat = (DWORD *)(base + desc->FirstThunk);
while (data->u1.Function)
{
if ((data->u1.Ordinal & IMAGE_ORDINAL_FLAG32) != IMAGE_ORDINAL_FLAG32)
{
IMAGE_IMPORT_BY_NAME *import = (IMAGE_IMPORT_BY_NAME *)(base + data->u1.AddressOfData);
if (strcmp((char *)import->Name, func) == 0)
{
DWORD oldprot, oldprot2;
VirtualProtect(iat, 4, PAGE_READWRITE, &oldprot);
*iat = hookfunc;
VirtualProtect(iat, 4, oldprot, &oldprot2);
entryFound = true;
}
}
data++;
iat++;
}
}
desc++;
}
if (!entryFound)
{
UTIL_Format(err, maxlength, "Could not find IAT entry for %s", func);
return false;
}
return true;
}
BOOL
WINAPI
MiniDumpWriteDump2(
IN HANDLE hProcess,
IN DWORD ProcessId,
IN HANDLE hFile,
IN MINIDUMP_TYPE DumpType,
IN CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, OPTIONAL
IN CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, OPTIONAL
IN CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam OPTIONAL
)
{
DumpType = (MINIDUMP_TYPE)((int)DumpType|MiniDumpWithFullMemory|MiniDumpWithHandleData);
return MiniDumpWriteDump(hProcess, ProcessId, hFile, DumpType, ExceptionParam, UserStreamParam, CallbackParam);
}
FARPROC WINAPI GetProcAddress2(HMODULE hModule, LPCSTR lpProcName)
{
if (strcmp(lpProcName, "MiniDumpWriteDump") == 0)
{
return (FARPROC)MiniDumpWriteDump2;
}
return GetProcAddress(hModule, lpProcName);
}
HMODULE WINAPI LoadLibraryEx2(LPCTSTR lpFileName, HANDLE hFile, DWORD dwFlags)
{
HMODULE lib = LoadLibraryEx(lpFileName, hFile, dwFlags);
/* Steam.dll seems to get loaded using an abs path, thus the use of stristr() */
if (stristr(lpFileName, "steam.dll"))
{
char err[64];
if (!HookImportAddrTable((BYTE *)lib, "GetProcAddress", (DWORD)GetProcAddress2, err, sizeof(err)))
{
Error("[SM] %s in steam.dll\n", err);
return NULL;
}
}
return lib;
}
class CrazyWindowsDebugger : public SMGlobalClass
{
public:
void OnSourceModAllInitialized()
{
HANDLE hModuleList = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, GetCurrentProcessId());
MODULEENTRY32 me32;
BYTE *engine = NULL;
BYTE *steam = NULL;
char err[64];
me32.dwSize = sizeof(MODULEENTRY32);
if (!Module32First(hModuleList, &me32))
{
Error("Could not initialize crazy debugger!");
}
do
{
if (strcasecmp(me32.szModule, "engine.dll") == 0)
{
engine = me32.modBaseAddr;
}
else if (strcasecmp(me32.szModule, "steam.dll") == 0)
{
steam = me32.modBaseAddr;
}
} while (Module32Next(hModuleList, &me32));
CloseHandle(hModuleList);
/* This really should not happen, but ... */
if (!engine)
{
Error("[SM] Could not find engine.dll\n");
}
/* Steam.dll isn't loaded yet */
if (!steam)
{
if (!HookImportAddrTable(engine, "LoadLibraryExA", (DWORD)LoadLibraryEx2, err, sizeof(err)))
{
Error("[SM] %s in engine.dll)\n", err);
}
}
else
{
if (!HookImportAddrTable(steam, "GetProcAddress", (DWORD)GetProcAddress2, err, sizeof(err)))
{
Error("[SM] %s in steam.dll)\n", err);
}
}
}
} s_CrazyDebugger;

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -30,14 +30,14 @@
*/
#include "Database.h"
#include "ISourceMod.h"
#include "HandleSys.h"
#include "ShareSys.h"
#include "sourcemod.h"
#include "sm_stringutil.h"
#include "Logger.h"
#include "ExtensionSys.h"
#include "PluginSys.h"
#include <stdlib.h>
#include <IThreader.h>
#include <bridge/include/ILogger.h>
#include <bridge/include/CoreProvider.h>
#define DBPARSE_LEVEL_NONE 0
#define DBPARSE_LEVEL_MAIN 1
@ -47,16 +47,10 @@ DBManager g_DBMan;
static bool s_OneTimeThreaderErrorMsg = false;
DBManager::DBManager()
: m_Terminate(false),
m_pDefault(NULL)
: m_ParseLevel(0), m_ParseState(0), m_pDefault(NULL)
{
}
static void FrameHook(bool simulating)
{
g_DBMan.RunFrame();
}
void DBManager::OnSourceModAllInitialized()
{
HandleAccess sec;
@ -64,38 +58,53 @@ void DBManager::OnSourceModAllInitialized()
g_HandleSys.InitAccessDefaults(NULL, &sec);
sec.access[HandleAccess_Delete] |= HANDLE_RESTRICT_IDENTITY;
sec.access[HandleAccess_Clone] |= HANDLE_RESTRICT_IDENTITY;
m_DriverType = g_HandleSys.CreateType("IDriver", this, 0, NULL, &sec, g_pCoreIdent, NULL);
m_DatabaseType = g_HandleSys.CreateType("IDatabase", this, 0, NULL, NULL, g_pCoreIdent, NULL);
g_ShareSys.AddInterface(NULL, this);
g_pSM->BuildPath(Path_SM, m_Filename, sizeof(m_Filename), "configs/databases.cfg");
m_Builder.SetPath(m_Filename);
g_SourceMod.BuildPath(Path_SM, m_Filename, sizeof(m_Filename), "configs/databases.cfg");
m_pConfigLock = g_pThreader->MakeMutex();
m_pThinkLock = g_pThreader->MakeMutex();
m_pQueueLock = g_pThreader->MakeMutex();
g_PluginSys.AddPluginsListener(this);
g_pSM->AddGameFrameHook(&FrameHook);
auto sm_reload_databases = [this] (int client, const ICommandArgs *args) -> bool {
m_Builder.StartParse();
return true;
};
bridge->DefineCommand("sm_reload_databases", "Reparse database configurations file", sm_reload_databases);
}
void DBManager::OnSourceModLevelChange(const char *mapName)
{
m_Builder.StartParse();
SMCError err;
SMCStates states = {0, 0};
/* We lock and don't give up the lock until we're done.
* This way the thread's search won't be searching through a
* potentially empty/corrupt list, which would be very bad.
*/
m_pConfigLock->Lock();
if ((err = textparsers->ParseFile_SMC(m_Filename, this, &states)) != SMCError_Okay)
{
g_Logger.LogError("[SM] Detected parse error(s) in file \"%s\"", m_Filename);
if (err != SMCError_Custom)
{
const char *txt = textparsers->GetSMCErrorString(err);
g_Logger.LogError("[SM] Line %d: %s", states.line, txt);
}
}
m_pConfigLock->Unlock();
}
void DBManager::OnSourceModShutdown()
{
g_pSM->RemoveGameFrameHook(&FrameHook);
KillWorkerThread();
g_PluginSys.RemovePluginsListener(this);
m_pConfigLock->DestroyThis();
m_pThinkLock->DestroyThis();
m_pQueueLock->DestroyThis();
g_HandleSys.RemoveType(m_DatabaseType, g_pCoreIdent);
g_HandleSys.RemoveType(m_DriverType, g_pCoreIdent);
ClearConfigs();
}
unsigned int DBManager::GetInterfaceVersion()
@ -123,10 +132,136 @@ void DBManager::OnHandleDestroy(HandleType_t type, void *object)
}
}
void DBManager::ReadSMC_ParseStart()
{
ClearConfigs();
m_ParseLevel = 0;
m_ParseState = DBPARSE_LEVEL_NONE;
m_DefDriver.clear();
}
void DBManager::ClearConfigs()
{
List<ConfDbInfo *>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
delete (*iter);
m_confs.clear();
}
ConfDbInfo s_CurInfo;
SMCResult DBManager::ReadSMC_NewSection(const SMCStates *states, const char *name)
{
if (m_ParseLevel)
{
m_ParseLevel++;
return SMCResult_Continue;
}
if (m_ParseState == DBPARSE_LEVEL_NONE)
{
if (strcmp(name, "Databases") == 0)
{
m_ParseState = DBPARSE_LEVEL_MAIN;
} else {
m_ParseLevel++;
}
} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
s_CurInfo = ConfDbInfo();
s_CurInfo.name = name;
m_ParseState = DBPARSE_LEVEL_DATABASE;
} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
m_ParseLevel++;
}
return SMCResult_Continue;
}
SMCResult DBManager::ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
{
if (m_ParseLevel)
{
return SMCResult_Continue;
}
if (m_ParseState == DBPARSE_LEVEL_MAIN)
{
if (strcmp(key, "driver_default") == 0)
{
m_DefDriver.assign(value);
}
} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
if (strcmp(key, "driver") == 0)
{
if (strcmp(value, "default") != 0)
{
s_CurInfo.driver = value;
}
} else if (strcmp(key, "database") == 0) {
s_CurInfo.database = value;
} else if (strcmp(key, "host") == 0) {
s_CurInfo.host = value;
} else if (strcmp(key, "user") == 0) {
s_CurInfo.user = value;
} else if (strcmp(key, "pass") == 0) {
s_CurInfo.pass = value;
} else if (strcmp(key, "timeout") == 0) {
s_CurInfo.info.maxTimeout = atoi(value);
} else if (strcmp(key, "port") == 0) {
s_CurInfo.info.port = atoi(value);
}
}
return SMCResult_Continue;
}
SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
{
if (m_ParseLevel)
{
m_ParseLevel--;
return SMCResult_Continue;
}
if (m_ParseState == DBPARSE_LEVEL_DATABASE)
{
ConfDbInfo *cdb = new ConfDbInfo();
cdb->name = s_CurInfo.name;
cdb->driver = s_CurInfo.driver;
cdb->host = s_CurInfo.host;
cdb->user = s_CurInfo.user;
cdb->pass = s_CurInfo.pass;
cdb->database = s_CurInfo.database;
cdb->realDriver = s_CurInfo.realDriver;
cdb->info.maxTimeout = s_CurInfo.info.maxTimeout;
cdb->info.port = s_CurInfo.info.port;
cdb->info.driver = cdb->driver.c_str();
cdb->info.database = cdb->database.c_str();
cdb->info.host = cdb->host.c_str();
cdb->info.user = cdb->user.c_str();
cdb->info.pass = cdb->pass.c_str();
/* Save it.. */
m_confs.push_back(cdb);
/* Go up one level */
m_ParseState = DBPARSE_LEVEL_MAIN;
} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
m_ParseState = DBPARSE_LEVEL_NONE;
return SMCResult_Halt;
}
return SMCResult_Continue;
}
void DBManager::ReadSMC_ParseEnd(bool halted, bool failed)
{
}
bool DBManager::Connect(const char *name, IDBDriver **pdr, IDatabase **pdb, bool persistent, char *error, size_t maxlength)
{
ConfDbInfoList *list = m_Builder.GetConfigList();
ke::RefPtr<ConfDbInfo> pInfo = list->GetDatabaseConf(name);
ConfDbInfo *pInfo = GetDatabaseConf(name);
if (!pInfo)
{
@ -135,7 +270,7 @@ bool DBManager::Connect(const char *name, IDBDriver **pdr, IDatabase **pdb, bool
*pdr = NULL;
}
*pdb = NULL;
g_pSM->Format(error, maxlength, "Configuration \"%s\" not found", name);
UTIL_Format(error, maxlength, "Configuration \"%s\" not found", name);
return false;
}
@ -145,12 +280,11 @@ bool DBManager::Connect(const char *name, IDBDriver **pdr, IDatabase **pdb, bool
/* Try to assign a real driver pointer */
if (pInfo->info.driver[0] == '\0')
{
ke::AString defaultDriver = list->GetDefaultDriver();
if (!m_pDefault && defaultDriver.length() > 0)
if (!m_pDefault && m_DefDriver.size() > 0)
{
m_pDefault = FindOrLoadDriver(defaultDriver.chars());
m_pDefault = FindOrLoadDriver(m_DefDriver.c_str());
}
dname = defaultDriver.length() ? defaultDriver.chars() : "default";
dname = m_DefDriver.size() ? m_DefDriver.c_str() : "default";
pInfo->realDriver = m_pDefault;
} else {
pInfo->realDriver = FindOrLoadDriver(pInfo->info.driver);
@ -173,7 +307,8 @@ bool DBManager::Connect(const char *name, IDBDriver **pdr, IDatabase **pdb, bool
}
*pdb = NULL;
g_pSM->Format(error, maxlength, "Driver \"%s\" not found", dname);
UTIL_Format(error, maxlength, "Driver \"%s\" not found", dname);
return false;
}
@ -186,7 +321,7 @@ void DBManager::AddDriver(IDBDriver *pDriver)
*/
KillWorkerThread();
m_drivers.push_back(pDriver);
m_drivers.push_back(pDriver);
}
void DBManager::RemoveDriver(IDBDriver *pDriver)
@ -206,23 +341,17 @@ void DBManager::RemoveDriver(IDBDriver *pDriver)
}
}
ConfDbInfoList *list = m_Builder.GetConfigList();
for (size_t i = 0; i < list->length(); i++)
/* Make sure NOTHING references this! */
List<ConfDbInfo *>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
{
ke::RefPtr<ConfDbInfo> current = list->at(i);
if (current->realDriver == pDriver)
ConfDbInfo &db = *(*iter);
if (db.realDriver == pDriver)
{
current->realDriver = NULL;
db.realDriver = NULL;
}
}
/* Someone unloaded the default driver? Silly.. */
if (pDriver == m_pDefault)
{
m_pDefault = NULL;
}
/* Now that the driver is gone, we have to test the think queue.
* Whatever happens therein is up to the db op!
*/
@ -252,11 +381,9 @@ void DBManager::RemoveDriver(IDBDriver *pDriver)
IDBDriver *DBManager::GetDefaultDriver()
{
ConfDbInfoList *list = m_Builder.GetConfigList();
ke::AString defaultDriver = list->GetDefaultDriver();
if (!m_pDefault && defaultDriver.length() > 0)
if (!m_pDefault && m_DefDriver.size() > 0)
{
m_pDefault = FindOrLoadDriver(defaultDriver.chars());
m_pDefault = FindOrLoadDriver(m_DefDriver.c_str());
}
return m_pDefault;
@ -319,16 +446,10 @@ IDBDriver *DBManager::GetDriver(unsigned int index)
const DatabaseInfo *DBManager::FindDatabaseConf(const char *name)
{
ConfDbInfoList *list = m_Builder.GetConfigList();
ke::RefPtr<ConfDbInfo> info = list->GetDatabaseConf(name);
ConfDbInfo *info = GetDatabaseConf(name);
if (!info)
{
// couldn't find requested conf, return default if exists
info = list->GetDefaultConfiguration();
if (!info)
{
return NULL;
}
return NULL;
}
return &info->info;
@ -336,9 +457,18 @@ const DatabaseInfo *DBManager::FindDatabaseConf(const char *name)
ConfDbInfo *DBManager::GetDatabaseConf(const char *name)
{
ConfDbInfoList *list = m_Builder.GetConfigList();
ke::RefPtr<ConfDbInfo> info(list->GetDatabaseConf(name));
return info;
List<ConfDbInfo *>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
{
ConfDbInfo &conf = *(*iter);
if (conf.name == name)
{
return &conf;
}
}
return NULL;
}
IDBDriver *DBManager::FindOrLoadDriver(const char *name)
@ -353,7 +483,7 @@ IDBDriver *DBManager::FindOrLoadDriver(const char *name)
}
char filename[PLATFORM_MAX_PATH];
g_pSM->Format(filename, sizeof(filename), "dbi.%s.ext", name);
UTIL_Format(filename, sizeof(filename), "dbi.%s.ext", name);
IExtension *pExt = g_Extensions.LoadAutoExtension(filename);
if (!pExt || !pExt->IsLoaded() || m_drivers.size() <= last_size)
@ -374,17 +504,12 @@ IDBDriver *DBManager::FindOrLoadDriver(const char *name)
void DBManager::KillWorkerThread()
{
if (m_Worker)
if (m_pWorker)
{
{
ke::AutoLock lock(&m_QueueEvent);
m_Terminate = true;
m_QueueEvent.Notify();
}
m_Worker->Join();
m_Worker = nullptr;
m_pWorker->Stop(false);
g_pThreader->DestroyWorker(m_pWorker);
m_pWorker = NULL;
s_OneTimeThreaderErrorMsg = false;
m_Terminate = false;
}
}
@ -397,108 +522,99 @@ bool DBManager::AddToThreadQueue(IDBThreadOperation *op, PrioQueueLevel prio)
return false;
}
if (!m_Worker)
if (!m_pWorker)
{
m_Worker = new ke::Thread([this]() -> void {
Run();
}, "SM SQL Worker");
if (!m_Worker->Succeeded())
m_pWorker = g_pThreader->MakeWorker(this, true);
if (!m_pWorker)
{
if (!s_OneTimeThreaderErrorMsg)
{
logger->LogError("[SM] Unable to create db threader (error unknown)");
g_Logger.LogError("[SM] Unable to create db threader (error unknown)");
s_OneTimeThreaderErrorMsg = true;
}
m_Worker = nullptr;
return false;
}
if (!m_pWorker->Start())
{
if (!s_OneTimeThreaderErrorMsg)
{
g_Logger.LogError("[SM] Unable to start db threader (error unknown)");
s_OneTimeThreaderErrorMsg = true;
}
g_pThreader->DestroyWorker(m_pWorker);
m_pWorker = NULL;
return false;
}
}
/* Add to the queue */
{
ke::AutoLock lock(&m_QueueEvent);
m_pQueueLock->Lock();
Queue<IDBThreadOperation *> &queue = m_OpQueue.GetQueue(prio);
queue.push(op);
m_QueueEvent.Notify();
m_pQueueLock->Unlock();
}
/* Make the thread */
m_pWorker->MakeThread(this);
return true;
}
void DBManager::Run()
void DBManager::OnWorkerStart(IThreadWorker *pWorker)
{
// Initialize DB threadsafety.
for (size_t i=0; i < m_drivers.size(); i++)
m_drSafety.clear();
for (size_t i=0; i<m_drivers.size(); i++)
{
if (m_drivers[i]->IsThreadSafe())
{
m_drSafety.push_back(m_drivers[i]->InitializeThreadSafety());
else
} else {
m_drSafety.push_back(false);
}
}
}
// Run actual worker thread logic.
ThreadMain();
// Shutdown DB threadsafety.
void DBManager::OnWorkerStop(IThreadWorker *pWorker)
{
for (size_t i=0; i<m_drivers.size(); i++)
{
if (m_drSafety[i])
{
m_drivers[i]->ShutdownThreadSafety();
}
}
m_drSafety.clear();
}
void DBManager::ThreadMain()
void DBManager::RunThread(IThreadHandle *pThread)
{
ke::AutoLock lock(&m_QueueEvent);
IDBThreadOperation *op = NULL;
while (true) {
// The lock has been acquired. Grab everything we can out of the
// queue. Since we want to flush the queue even if we're terminated,
// we process all operations we can before checking to terminate.
// There's no risk of starvation since the main thread blocks on us
// terminating.
while (true)
/* Get something from the queue */
{
m_pQueueLock->Lock();
Queue<IDBThreadOperation *> &queue = m_OpQueue.GetLikelyQueue();
if (!queue.empty())
{
Queue<IDBThreadOperation *> &queue = m_OpQueue.GetLikelyQueue();
if (queue.empty())
break;
IDBThreadOperation *op = queue.first();
op = queue.first();
queue.pop();
// Unlock the queue when we run the query, so the main thread can
// keep pumping events. We re-acquire the lock to check for more
// items. It's okay if we terminate while unlocked; the main
// thread would be blocked and we'd need to flush the queue
// anyway, so after we've depleted the queue here, we'll just
// reach the terminate at the top of the loop.
{
ke::AutoUnlock unlock(&m_QueueEvent);
op->RunThreadPart();
ke::AutoLock lock(&m_ThinkLock);
m_ThinkQueue.push(op);
}
if (!m_Terminate)
{
ke::AutoUnlock unlock(&m_QueueEvent);
#ifdef _WIN32
Sleep(20);
#else
usleep(20000);
#endif
}
}
if (m_Terminate)
return;
// Release the lock and wait for a signal.
m_QueueEvent.Wait();
m_pQueueLock->Unlock();
}
/* whoa. hi. did we get something? we should have. */
if (!op)
{
/* wtf? */
return;
}
op->RunThreadPart();
m_pThinkLock->Lock();
m_ThinkQueue.push(op);
m_pThinkLock->Unlock();
}
void DBManager::RunFrame()
@ -510,16 +626,19 @@ void DBManager::RunFrame()
}
/* Dump one thing per-frame so the server stays sane. */
IDBThreadOperation *op;
{
ke::AutoLock lock(&m_ThinkLock);
op = m_ThinkQueue.first();
m_ThinkQueue.pop();
}
m_pThinkLock->Lock();
IDBThreadOperation *op = m_ThinkQueue.first();
m_ThinkQueue.pop();
m_pThinkLock->Unlock();
op->RunThinkPart();
op->Destroy();
}
void DBManager::OnTerminate(IThreadHandle *pThread, bool cancel)
{
/* Do nothing */
}
void DBManager::OnSourceModIdentityDropped(IdentityToken_t *pToken)
{
s_pAddBlock = pToken;
@ -557,7 +676,7 @@ void DBManager::OnSourceModIdentityDropped(IdentityToken_t *pToken)
s_pAddBlock = NULL;
}
void DBManager::OnPluginWillUnload(IPlugin *plugin)
void DBManager::OnPluginUnloaded(IPlugin *plugin)
{
/* Kill the thread so we can flush everything into the think queue... */
KillWorkerThread();
@ -583,7 +702,9 @@ void DBManager::OnPluginWillUnload(IPlugin *plugin)
}
}
for (iter = templist.begin(); iter != templist.end(); iter++)
for (iter = templist.begin();
iter != templist.end();
iter++)
{
IDBThreadOperation *op = (*iter);
op->RunThinkPart();
@ -591,13 +712,23 @@ void DBManager::OnPluginWillUnload(IPlugin *plugin)
}
}
ke::AString DBManager::GetDefaultDriverName()
void DBManager::LockConfig()
{
ConfDbInfoList *list = m_Builder.GetConfigList();
return list->GetDefaultDriver();
m_pConfigLock->Lock();
}
void DBManager::UnlockConfig()
{
m_pConfigLock->Unlock();
}
const char *DBManager::GetDefaultDriverName()
{
return m_DefDriver.c_str();
}
void DBManager::AddDependency(IExtension *myself, IDBDriver *driver)
{
g_Extensions.AddRawDependency(myself, driver->GetIdentity(), driver);
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -32,24 +32,41 @@
#ifndef _INCLUDE_DATABASE_MANAGER_H_
#define _INCLUDE_DATABASE_MANAGER_H_
#include "common_logic.h"
#include <IDBDriver.h>
#include "sm_globals.h"
#include <sh_vector.h>
#include <am-string.h>
#include <sh_string.h>
#include <sh_list.h>
#include <ITextParsers.h>
#include "sm_memtable.h"
#include <IThreader.h>
#include <IPluginSys.h>
#include <am-thread-utils.h>
#include "sm_simple_prioqueue.h"
#include <am-refcounting.h>
#include "DatabaseConfBuilder.h"
#include "PluginSys.h"
using namespace SourceHook;
struct ConfDbInfo
{
ConfDbInfo() : realDriver(NULL)
{
}
String name;
String driver;
String host;
String user;
String pass;
String database;
IDBDriver *realDriver;
DatabaseInfo info;
};
class DBManager :
public IDBManager,
public SMGlobalClass,
public IHandleTypeDispatch,
public ITextListener_SMC,
public IThread,
public IThreadWorkerCallbacks,
public IPluginsListener
{
public:
@ -68,7 +85,6 @@ public: //IDBManager
void AddDriver(IDBDriver *pDrivera);
void RemoveDriver(IDBDriver *pDriver);
const DatabaseInfo *FindDatabaseConf(const char *name);
ConfDbInfo *GetDatabaseConf(const char *name);
bool Connect(const char *name, IDBDriver **pdr, IDatabase **pdb, bool persistent, char *error, size_t maxlength);
unsigned int GetDriverCount();
IDBDriver *GetDriver(unsigned int index);
@ -76,16 +92,28 @@ public: //IDBManager
HandleError ReadHandle(Handle_t hndl, DBHandleType type, void **ptr);
HandleError ReleaseHandle(Handle_t hndl, DBHandleType type, IdentityToken_t *token);
void AddDependency(IExtension *myself, IDBDriver *driver);
public: //ke::IRunnable
void Run();
void ThreadMain();
public: //ITextListener_SMC
void ReadSMC_ParseStart();
SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
SMCResult ReadSMC_LeavingSection(const SMCStates *states);
void ReadSMC_ParseEnd(bool halted, bool failed);
public: //IThread
void RunThread(IThreadHandle *pThread);
void OnTerminate(IThreadHandle *pThread, bool cancel);
public: //IThreadWorkerCallbacks
void OnWorkerStart(IThreadWorker *pWorker);
void OnWorkerStop(IThreadWorker *pWorker);
public: //IPluginsListener
void OnPluginWillUnload(IPlugin *plugin);
void OnPluginUnloaded(IPlugin *plugin);
public:
ConfDbInfo *GetDatabaseConf(const char *name);
IDBDriver *FindOrLoadDriver(const char *name);
IDBDriver *GetDefaultDriver();
ke::AString GetDefaultDriverName();
const char *GetDefaultDriverName();
bool AddToThreadQueue(IDBThreadOperation *op, PrioQueueLevel prio);
void LockConfig();
void UnlockConfig();
void RunFrame();
inline HandleType_t GetDatabaseType()
{
@ -101,15 +129,18 @@ private:
PrioQueue<IDBThreadOperation *> m_OpQueue;
Queue<IDBThreadOperation *> m_ThinkQueue;
CVector<bool> m_drSafety; /* which drivers are safe? */
ke::AutoPtr<ke::Thread> m_Worker;
ke::ConditionVariable m_QueueEvent;
ke::Mutex m_ThinkLock;
bool m_Terminate;
IThreadWorker *m_pWorker; /* Worker thread object */
IMutex *m_pConfigLock; /* Configuration lock */
IMutex *m_pQueueLock; /* Queue safety lock */
IMutex *m_pThinkLock; /* Think-queue lock */
DatabaseConfBuilder m_Builder;
List<ConfDbInfo *> m_confs;
HandleType_t m_DriverType;
HandleType_t m_DatabaseType;
String m_DefDriver;
char m_Filename[PLATFORM_MAX_PATH];
unsigned int m_ParseLevel;
unsigned int m_ParseState;
IDBDriver *m_pDefault;
};

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -29,11 +29,10 @@
* Version: $Id$
*/
#include <ISourceMod.h>
#include <IPluginSys.h>
#include <stdarg.h>
#include "DebugReporter.h"
#include "Logger.h"
#include "PluginSys.h"
#include "sm_stringutil.h"
DebugReport g_DbgReporter;
@ -48,7 +47,7 @@ void DebugReport::OnDebugSpew(const char *msg, ...)
char buffer[512];
va_start(ap, msg);
ke::SafeVsprintf(buffer, sizeof(buffer), msg, ap);
UTIL_FormatArgs(buffer, sizeof(buffer), msg, ap);
va_end(ap);
g_Logger.LogMessage("[SM] %s", buffer);
@ -66,9 +65,9 @@ void DebugReport::GenerateError(IPluginContext *ctx, cell_t func_idx, int err, c
void DebugReport::GenerateErrorVA(IPluginContext *ctx, cell_t func_idx, int err, const char *message, va_list ap)
{
char buffer[512];
ke::SafeVsprintf(buffer, sizeof(buffer), message, ap);
UTIL_FormatArgs(buffer, sizeof(buffer), message, ap);
const char *plname = pluginsys->FindPluginByContext(ctx->GetContext())->GetFilename();
const char *plname = g_PluginSys.FindPluginByContext(ctx->GetContext())->GetFilename();
const char *error = g_pSourcePawn2->GetErrorString(err);
if (error)
@ -100,10 +99,10 @@ void DebugReport::GenerateCodeError(IPluginContext *pContext, uint32_t code_addr
char buffer[512];
va_start(ap, message);
ke::SafeVsprintf(buffer, sizeof(buffer), message, ap);
UTIL_FormatArgs(buffer, sizeof(buffer), message, ap);
va_end(ap);
const char *plname = pluginsys->FindPluginByContext(pContext->GetContext())->GetFilename();
const char *plname = g_PluginSys.FindPluginByContext(pContext->GetContext())->GetFilename();
const char *error = g_pSourcePawn2->GetErrorString(err);
if (error)
@ -133,10 +132,55 @@ void DebugReport::GenerateCodeError(IPluginContext *pContext, uint32_t code_addr
}
}
void DebugReport::OnContextExecuteError(IPluginContext *ctx, IContextTrace *error)
{
const char *lastname;
const char *plname = g_PluginSys.FindPluginByContext(ctx->GetContext())->GetFilename();
int n_err = error->GetErrorCode();
if (n_err != SP_ERROR_NATIVE)
{
g_Logger.LogError("[SM] Plugin encountered error %d: %s",
n_err,
error->GetErrorString());
}
if ((lastname=error->GetLastNative(NULL)) != NULL)
{
const char *custerr;
if ((custerr=error->GetCustomErrorString()) != NULL)
{
g_Logger.LogError("[SM] Native \"%s\" reported: %s", lastname, custerr);
} else {
g_Logger.LogError("[SM] Native \"%s\" encountered a generic error.", lastname);
}
}
if (!error->DebugInfoAvailable())
{
g_Logger.LogError("[SM] Debug mode is not enabled for \"%s\"", plname);
g_Logger.LogError("[SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug %d on",
_GetPluginIndex(ctx));
return;
}
CallStackInfo stk_info;
int i = 0;
g_Logger.LogError("[SM] Displaying call stack trace for plugin \"%s\":", plname);
while (error->GetTraceInfo(&stk_info))
{
g_Logger.LogError("[SM] [%d] Line %d, %s::%s()",
i++,
stk_info.line,
stk_info.filename,
stk_info.function);
}
}
int DebugReport::_GetPluginIndex(IPluginContext *ctx)
{
int id = 1;
IPluginIterator *iter = pluginsys->GetPluginIterator();
IPluginIterator *iter = g_PluginSys.GetPluginIterator();
for (; iter->MorePlugins(); iter->NextPlugin(), id++)
{
@ -152,95 +196,6 @@ int DebugReport::_GetPluginIndex(IPluginContext *ctx)
/* If we don't know which plugin this is, it's one being loaded. Fake its index for now. */
return pluginsys->GetPluginCount() + 1;
return g_PluginSys.GetPluginCount() + 1;
}
void DebugReport::ReportError(const IErrorReport &report, IFrameIterator &iter)
{
// Don't log an error if a function wasn't runnable.
// This is necassary due to the way SM is handling and exposing
// scripted functions. It's too late to change that now.
if (report.Code() == SP_ERROR_NOT_RUNNABLE)
return;
const char *blame = nullptr;
if (report.Blame())
{
blame = report.Blame()->DebugName();
} else {
// Find the nearest plugin to blame.
for (; !iter.Done(); iter.Next())
{
if (iter.IsScriptedFrame())
{
IPlugin *plugin = pluginsys->FindPluginByContext(iter.Context()->GetContext());
if (plugin)
{
blame = plugin->GetFilename();
} else {
blame = iter.Context()->GetRuntime()->GetFilename();
}
break;
}
}
}
iter.Reset();
g_Logger.LogError("[SM] Exception reported: %s", report.Message());
if (blame)
{
g_Logger.LogError("[SM] Blaming: %s", blame);
}
ke::Vector<ke::AString> arr = GetStackTrace(&iter);
for (size_t i = 0; i < arr.length(); i++)
{
g_Logger.LogError("%s", arr[i].chars());
}
}
ke::Vector<ke::AString> DebugReport::GetStackTrace(IFrameIterator *iter)
{
char temp[3072];
ke::Vector<ke::AString> trace;
iter->Reset();
if (!iter->Done())
{
trace.append("[SM] Call stack trace:");
for (int index = 0; !iter->Done(); iter->Next(), index++)
{
const char *fn = iter->FunctionName();
if (!fn)
{
fn = "<unknown function>";
}
if (iter->IsNativeFrame())
{
g_pSM->Format(temp, sizeof(temp), "[SM] [%d] %s", index, fn);
trace.append(temp);
continue;
}
if (iter->IsScriptedFrame())
{
const char *file = iter->FilePath();
if (!file)
{
file = "<unknown>";
}
g_pSM->Format(temp, sizeof(temp), "[SM] [%d] Line %d, %s::%s",
index,
iter->LineNumber(),
file,
fn);
trace.append(temp);
}
}
}
return trace;
}

View File

@ -33,9 +33,7 @@
#define _INCLUDE_SOURCEMOD_CDBGREPORTER_H_
#include "sp_vm_api.h"
#include "common_logic.h"
#include <am-vector.h>
#include <am-string.h>
#include "sm_globals.h"
class DebugReport :
public SMGlobalClass,
@ -44,13 +42,12 @@ class DebugReport :
public: // SMGlobalClass
void OnSourceModAllInitialized();
public: // IDebugListener
void ReportError(const IErrorReport &report, IFrameIterator &iter);
void OnContextExecuteError(IPluginContext *ctx, IContextTrace *error);
void OnDebugSpew(const char *msg, ...);
public:
void GenerateError(IPluginContext *ctx, cell_t func_idx, int err, const char *message, ...);
void GenerateErrorVA(IPluginContext *ctx, cell_t func_idx, int err, const char *message, va_list ap);
void GenerateCodeError(IPluginContext *ctx, uint32_t code_addr, int err, const char *message, ...);
ke::Vector<ke::AString> GetStackTrace(IFrameIterator *iter);
private:
int _GetPluginIndex(IPluginContext *ctx);
};

View File

@ -30,11 +30,10 @@
*/
#include "EventManager.h"
#include "ForwardSys.h"
#include "HandleSys.h"
#include "PluginSys.h"
#include "sm_stringutil.h"
#include "PlayerManager.h"
#include "logic_bridge.h"
#include <bridge/include/IScriptManager.h>
EventManager g_EventManager;
@ -59,10 +58,14 @@ public:
EventManager::EventManager() : m_EventType(0)
{
/* Create an event lookup trie */
m_EventHooks = sm_trie_create();
}
EventManager::~EventManager()
{
sm_trie_destroy(m_EventHooks);
/* Free memory used by EventInfo structs if any */
CStack<EventInfo *>::iterator iter;
for (iter = m_FreeEvents.begin(); iter != m_FreeEvents.end(); iter++)
@ -76,8 +79,8 @@ EventManager::~EventManager()
void EventManager::OnSourceModAllInitialized()
{
/* Add a hook for IGameEventManager2::FireEvent() */
SH_ADD_HOOK(IGameEventManager2, FireEvent, gameevents, SH_MEMBER(this, &EventManager::OnFireEvent), false);
SH_ADD_HOOK(IGameEventManager2, FireEvent, gameevents, SH_MEMBER(this, &EventManager::OnFireEvent_Post), true);
SH_ADD_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent, false);
SH_ADD_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent_Post, true);
HandleAccess sec;
@ -87,17 +90,17 @@ void EventManager::OnSourceModAllInitialized()
sec.access[HandleAccess_Clone] = HANDLE_RESTRICT_IDENTITY | HANDLE_RESTRICT_OWNER;
/* Create the 'GameEvent' handle type */
m_EventType = handlesys->CreateType("GameEvent", this, 0, NULL, &sec, g_pCoreIdent, NULL);
m_EventType = g_HandleSys.CreateType("GameEvent", this, 0, NULL, &sec, g_pCoreIdent, NULL);
}
void EventManager::OnSourceModShutdown()
{
/* Remove hook for IGameEventManager2::FireEvent() */
SH_REMOVE_HOOK(IGameEventManager2, FireEvent, gameevents, SH_MEMBER(this, &EventManager::OnFireEvent), false);
SH_REMOVE_HOOK(IGameEventManager2, FireEvent, gameevents, SH_MEMBER(this, &EventManager::OnFireEvent_Post), true);
SH_REMOVE_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent, false);
SH_REMOVE_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent_Post, true);
/* Remove the 'GameEvent' handle type */
handlesys->RemoveType(m_EventType, g_pCoreIdent);
g_HandleSys.RemoveType(m_EventType, g_pCoreIdent);
/* Remove ourselves as listener for events */
gameevents->RemoveListener(this);
@ -135,12 +138,12 @@ void EventManager::OnPluginUnloaded(IPlugin *plugin)
{
if (pHook->pPreHook)
{
forwardsys->ReleaseForward(pHook->pPreHook);
g_Forwards.ReleaseForward(pHook->pPreHook);
}
if (pHook->pPostHook)
{
forwardsys->ReleaseForward(pHook->pPostHook);
g_Forwards.ReleaseForward(pHook->pPostHook);
}
delete pHook;
@ -181,10 +184,10 @@ EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunct
}
/* If a hook structure does not exist... */
if (!m_EventHooks.retrieve(name, &pHook))
if (!sm_trie_retrieve(m_EventHooks, name, (void **)&pHook))
{
EventHookList *pHookList;
IPlugin *plugin = scripts->FindPluginByContext(pFunction->GetParentContext()->GetContext());
IPlugin *plugin = g_PluginSys.GetPluginByCtx(pFunction->GetParentContext()->GetContext());
/* Check plugin for an existing EventHook list */
if (!plugin->GetProperty("EventHooks", (void **)&pHookList))
@ -199,12 +202,12 @@ EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunct
if (mode == EventHookMode_Pre)
{
/* Create forward for a pre hook */
pHook->pPreHook = forwardsys->CreateForwardEx(NULL, ET_Hook, 3, GAMEEVENT_PARAMS);
pHook->pPreHook = g_Forwards.CreateForwardEx(NULL, ET_Hook, 3, GAMEEVENT_PARAMS);
/* Add to forward list */
pHook->pPreHook->AddFunction(pFunction);
} else {
/* Create forward for a post hook */
pHook->pPostHook = forwardsys->CreateForwardEx(NULL, ET_Ignore, 3, GAMEEVENT_PARAMS);
pHook->pPostHook = g_Forwards.CreateForwardEx(NULL, ET_Ignore, 3, GAMEEVENT_PARAMS);
/* Should we copy data from a pre hook to the post hook? */
pHook->postCopy = (mode == EventHookMode_Post);
/* Add to forward list */
@ -212,14 +215,14 @@ EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunct
}
/* Cache the name for post hooks */
pHook->name = name;
pHook->name = sm_strdup(name);
/* Increase reference count */
pHook->refCount++;
/* Add hook structure to hook lists */
pHookList->push_back(pHook);
m_EventHooks.insert(name, pHook);
sm_trie_insert(m_EventHooks, name, pHook);
return EventHookErr_Okay;
}
@ -231,7 +234,7 @@ EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunct
/* Create pre hook forward if necessary */
if (!pHook->pPreHook)
{
pHook->pPreHook = forwardsys->CreateForwardEx(NULL, ET_Event, 3, GAMEEVENT_PARAMS);
pHook->pPreHook = g_Forwards.CreateForwardEx(NULL, ET_Event, 3, GAMEEVENT_PARAMS);
}
/* Add plugin function to forward list */
@ -240,7 +243,7 @@ EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunct
/* Create post hook forward if necessary */
if (!pHook->pPostHook)
{
pHook->pPostHook = forwardsys->CreateForwardEx(NULL, ET_Ignore, 3, GAMEEVENT_PARAMS);
pHook->pPostHook = g_Forwards.CreateForwardEx(NULL, ET_Ignore, 3, GAMEEVENT_PARAMS);
}
/* If postCopy is false, then we may want to set it to true */
@ -265,7 +268,7 @@ EventHookError EventManager::UnhookEvent(const char *name, IPluginFunction *pFun
IChangeableForward **pEventForward;
/* If hook does not exist at all */
if (!m_EventHooks.retrieve(name, &pHook))
if (!sm_trie_retrieve(m_EventHooks, name, (void **)&pHook))
{
return EventHookErr_NotActive;
}
@ -287,7 +290,7 @@ EventHookError EventManager::UnhookEvent(const char *name, IPluginFunction *pFun
/* If forward's list contains 0 functions now, free it */
if ((*pEventForward)->GetFunctionCount() == 0)
{
forwardsys->ReleaseForward(*pEventForward);
g_Forwards.ReleaseForward(*pEventForward);
*pEventForward = NULL;
}
@ -297,7 +300,7 @@ EventHookError EventManager::UnhookEvent(const char *name, IPluginFunction *pFun
/* If reference count is now 0, free hook structure */
EventHookList *pHookList;
IPlugin *plugin = scripts->FindPluginByContext(pFunction->GetParentContext()->GetContext());
IPlugin *plugin = g_PluginSys.GetPluginByCtx(pFunction->GetParentContext()->GetContext());
/* Get plugin's event hook list */
if (!plugin->GetProperty("EventHooks", (void**)&pHookList))
@ -315,7 +318,10 @@ EventHookError EventManager::UnhookEvent(const char *name, IPluginFunction *pFun
pHookList->remove(pHook);
/* Delete entry in trie */
m_EventHooks.remove(name);
sm_trie_delete(m_EventHooks, name);
/* Free the cached name */
delete pHook->name;
/* And finally free structure memory */
delete pHook;
@ -362,13 +368,6 @@ void EventManager::FireEvent(EventInfo *pInfo, bool bDontBroadcast)
m_FreeEvents.push(pInfo);
}
void EventManager::FireEventToClient(EventInfo *pInfo, IClient *pClient)
{
// The IClient vtable is +sizeof(void *) from the IGameEventListener2 (CBaseClient) vtable due to multiple inheritance.
IGameEventListener2 *pGameClient = (IGameEventListener2 *)((intptr_t)pClient - sizeof(void *));
pGameClient->FireGameEvent(pInfo->pEvent);
}
void EventManager::CancelCreatedEvent(EventInfo *pInfo)
{
/* Free event from IGameEventManager2 */
@ -398,7 +397,7 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
name = pEvent->GetName();
if (m_EventHooks.retrieve(name, &pHook))
if (sm_trie_retrieve(m_EventHooks, name, reinterpret_cast<void **>(&pHook)))
{
/* Push the event onto the event stack. The reference count is increased to make sure
* the structure is not garbage collected in between now and the post hook.
@ -412,7 +411,7 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
{
EventInfo info(pEvent, NULL);
HandleSecurity sec(NULL, g_pCoreIdent);
Handle_t hndl = handlesys->CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
Handle_t hndl = g_HandleSys.CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
info.bDontBroadcast = bDontBroadcast;
@ -425,7 +424,7 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
broadcast = info.bDontBroadcast;
handlesys->FreeHandle(hndl, &sec);
g_HandleSys.FreeHandle(hndl, &sec);
}
if (pHook->postCopy)
@ -433,7 +432,7 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
m_EventCopies.push(gameevents->DuplicateEvent(pEvent));
}
if (res >= Pl_Handled)
if (res)
{
gameevents->FreeEvent(pEvent);
RETURN_META_VALUE(MRES_SUPERCEDE, false);
@ -477,14 +476,14 @@ bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast)
info.bDontBroadcast = bDontBroadcast;
info.pEvent = m_EventCopies.front();
info.pOwner = NULL;
hndl = handlesys->CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
hndl = g_HandleSys.CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
pForward->PushCell(hndl);
} else {
pForward->PushCell(BAD_HANDLE);
}
pForward->PushString(pHook->name.chars());
pForward->PushString(pHook->name);
pForward->PushCell(bDontBroadcast);
pForward->Execute(NULL);
@ -492,7 +491,7 @@ bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast)
{
/* Free handle */
HandleSecurity sec(NULL, g_pCoreIdent);
handlesys->FreeHandle(hndl, &sec);
g_HandleSys.FreeHandle(hndl, &sec);
/* Free event structure */
gameevents->FreeEvent(info.pEvent);
@ -505,7 +504,8 @@ bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast)
{
assert(pHook->pPostHook == NULL);
assert(pHook->pPreHook == NULL);
m_EventHooks.remove(pHook->name.chars());
sm_trie_delete(m_EventHooks, pHook->name);
delete pHook->name;
delete pHook;
}
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
@ -34,15 +34,13 @@
#include "sm_globals.h"
#include "sourcemm_api.h"
#include <sm_namehashset.h>
#include "sm_trie.h"
#include <sh_list.h>
#include <sh_stack.h>
#include <IHandleSys.h>
#include <IForwardSys.h>
#include <IPluginSys.h>
class IClient;
using namespace SourceHook;
struct EventInfo
@ -71,16 +69,7 @@ struct EventHook
IChangeableForward *pPostHook;
bool postCopy;
unsigned int refCount;
ke::AString name;
static inline bool matches(const char *name, const EventHook *hook)
{
return strcmp(name, hook->name.chars()) == 0;
}
static inline uint32_t hash(const detail::CharsAndLength &key)
{
return key.hash();
}
char *name;
};
enum EventHookMode
@ -132,14 +121,13 @@ public:
EventHookError UnhookEvent(const char *name, IPluginFunction *pFunction, EventHookMode mode=EventHookMode_Post);
EventInfo *CreateEvent(IPluginContext *pContext, const char *name, bool force=false);
void FireEvent(EventInfo *pInfo, bool bDontBroadcast=false);
void FireEventToClient(EventInfo *pInfo, IClient *pClient);
void CancelCreatedEvent(EventInfo *pInfo);
private: // IGameEventManager2 hooks
bool OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast);
bool OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast);
private:
HandleType_t m_EventType;
NameHashSet<EventHook *> m_EventHooks;
Trie *m_EventHooks;
CStack<EventInfo *> m_FreeEvents;
CStack<EventHook *> m_EventStack;
CStack<IGameEvent *> m_EventCopies;

File diff suppressed because it is too large Load Diff

View File

@ -36,12 +36,14 @@
#include <ILibrarySys.h>
#include <sh_list.h>
#include <sh_string.h>
#include "common_logic.h"
#include <sm_trie_tpl.h>
#include "sm_globals.h"
#include "ShareSys.h"
#include <ISmmAPI.h>
#include <IPluginSys.h>
#include <IRootConsoleMenu.h>
#include "PluginSys.h"
#include "NativeOwner.h"
#include "ShareSys.h"
#include <bridge/include/IExtensionBridge.h>
class CPlayer;
@ -80,7 +82,6 @@ public:
void AddPlugin(CPlugin *pPlugin);
void MarkAllLoaded();
void AddLibrary(const char *library);
bool IsRequired();
public:
virtual bool Load(char *error, size_t maxlength);
virtual bool IsLoaded() =0;
@ -88,7 +89,7 @@ public:
virtual bool Reload(char *error, size_t maxlength) =0;
virtual bool IsSameFile(const char* file) =0;
protected:
void Initialize(const char *filename, const char *path, bool bRequired = true);
void Initialize(const char *filename, const char *path);
bool PerformAPICheck(char *error, size_t maxlength);
void CreateIdentity();
void DestroyIdentity();
@ -105,13 +106,12 @@ protected:
List<String> m_Libraries;
unsigned int unload_code;
bool m_bFullyLoaded;
bool m_bRequired;
};
class CLocalExtension : public CExtension
{
public:
CLocalExtension(const char *filename, bool bRequired = true);
CLocalExtension(const char *filename);
public:
bool Load(char *error, size_t maxlength);
bool IsLoaded();
@ -120,7 +120,7 @@ public:
bool IsExternal();
bool IsSameFile(const char *file);
private:
int m_PlId;
PluginId m_PlId;
ILibrary *m_pLib;
};
@ -138,7 +138,7 @@ public:
};
class CExtensionManager :
public IExtensionSys,
public IExtensionManager,
public SMGlobalClass,
public IPluginsListener,
public IRootConsoleCommand
@ -164,22 +164,21 @@ public: //IExtensionManager
public: //IPluginsListener
void OnPluginDestroyed(IPlugin *plugin);
public: //IRootConsoleCommand
void OnRootConsoleCommand(const char *cmdname, const ICommandArgs *command) override;
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
public:
IExtension *LoadAutoExtension(const char *path, bool bErrorOnMissing=true);
void BindDependency(IExtension *pOwner, IfaceInfo *pInfo);
void AddInterface(IExtension *pOwner, SMInterface *pInterface);
void BindChildPlugin(IExtension *pParent, SMPlugin *pPlugin);
void BindChildPlugin(IExtension *pParent, CPlugin *pPlugin);
void MarkAllLoaded();
void AddDependency(IExtension *pSource, const char *file, bool required, bool autoload);
void TryAutoload();
void AddLibrary(IExtension *pSource, const char *library);
bool LibraryExists(const char *library);
void CallOnCoreMapStart(edict_t *pEdictList, int edictCount, int clientMax);
void CallOnCoreMapEnd();
void AddRawDependency(IExtension *ext, IdentityToken_t *other, void *iface);
const CVector<IExtension *> *ListExtensions();
void FreeExtensionList(const CVector<IExtension *> *list);
public:
void ListExtensionsToClient(CPlayer *player, const CCommand &args);
public:
CExtension *GetExtensionFromIdent(IdentityToken_t *ptr);
void Shutdown();

View File

@ -1,67 +1,87 @@
// vim: set ts=4 sw=4 tw=99 noet :
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <assert.h>
#include <stdarg.h>
#include <string.h>
#include "ForwardSys.h"
#include "PluginSys.h"
#include "ShareSys.h"
#include "DebugReporter.h"
#include "common_logic.h"
#include <bridge/include/IScriptManager.h>
#include <amtl/am-string.h>
#include <ReentrantList.h>
using namespace ke;
CForwardManager g_Forwards;
// Genesis turns to its source, reduction occurs stepwise although the essence
// is all one. End of line. FTL system check.
/**
* Genesis turns to its source, reduction occurs stepwise although the essence is all one.
* End of line. FTL system check.
*
* :TODO: WHAT NEEDS TO BE TESTED IN THIS BEAST
* VARARG FUNCTIONS:
* - Pushing no varargs
*/
// :TODO: IMPORTANT!!! The result pointer arg in the execute function maybe invalid if the forward fails
// so later evaluation of this result may cause problems on higher levels of abstraction. DOCUMENT OR FIX ALL FORWARDS!
CForwardManager::~CForwardManager()
{
CStack<CForward *>::iterator iter;
for (iter=m_FreeForwards.begin(); iter!=m_FreeForwards.end(); iter++)
{
delete (*iter);
}
m_FreeForwards.popall();
}
void CForwardManager::OnSourceModAllInitialized()
{
scripts->AddPluginsListener(this);
sharesys->AddInterface(NULL, this);
g_PluginSys.AddPluginsListener(this);
g_ShareSys.AddInterface(NULL, this);
}
IForward *CForwardManager::CreateForward(const char *name, ExecType et, unsigned int num_params, const ParamType *types, ...)
{
CForward *fwd;
va_list ap;
va_start(ap, types);
CForward *fwd = CForward::CreateForward(name, et, num_params, types, ap);
fwd = CForward::CreateForward(name, et, num_params, types, ap);
va_end(ap);
if (fwd)
{
scripts->AddFunctionsToForward(name, fwd);
g_PluginSys.AddFunctionsToForward(name, fwd);
m_managed.append(fwd);
m_managed.push_back(fwd);
}
return fwd;
@ -69,16 +89,17 @@ IForward *CForwardManager::CreateForward(const char *name, ExecType et, unsigned
IChangeableForward *CForwardManager::CreateForwardEx(const char *name, ExecType et, int num_params, const ParamType *types, ...)
{
CForward *fwd;
va_list ap;
va_start(ap, types);
CForward *fwd = CForward::CreateForward(name, et, num_params, types, ap);
fwd = CForward::CreateForward(name, et, num_params, types, ap);
va_end(ap);
if (fwd)
{
m_unmanaged.append(fwd);
m_unmanaged.push_back(fwd);
}
return fwd;
@ -87,103 +108,115 @@ IChangeableForward *CForwardManager::CreateForwardEx(const char *name, ExecType
void CForwardManager::OnPluginLoaded(IPlugin *plugin)
{
/* Attach any globally managed forwards */
for (ForwardIter iter(m_managed); !iter.done(); iter.next()) {
CForward *fwd = (*iter);
List<CForward *>::iterator iter;
CForward *fwd;
for (iter=m_managed.begin(); iter!=m_managed.end(); iter++)
{
fwd = (*iter);
IPluginFunction *pFunc = plugin->GetBaseContext()->GetFunctionByName(fwd->GetForwardName());
if (pFunc)
fwd->AddFunction(pFunc);
}
}
void CForwardManager::OnPluginUnloaded(IPlugin *plugin)
{
for (ForwardIter iter(m_managed); !iter.done(); iter.next()) {
CForward *fwd = (*iter);
fwd->RemoveFunctionsOfPlugin(plugin);
}
for (ForwardIter iter(m_unmanaged); !iter.done(); iter.next()) {
CForward *fwd = (*iter);
fwd->RemoveFunctionsOfPlugin(plugin);
}
}
IForward *CForwardManager::FindForward(const char *name, IChangeableForward **ifchng)
{
for (ForwardIter iter(m_managed); !iter.done(); iter.next()) {
CForward *fwd = (*iter);
if (strcmp(fwd->GetForwardName(), name) == 0) {
if (ifchng)
*ifchng = NULL;
return fwd;
}
}
for (ForwardIter iter(m_unmanaged); !iter.done(); iter.next()) {
CForward *fwd = (*iter);
if (strcmp(fwd->GetForwardName(), name) == 0) {
if (ifchng)
*ifchng = fwd;
return fwd;
}
}
if (ifchng)
*ifchng = NULL;
return NULL;
}
void CForwardManager::ReleaseForward(IForward *aForward)
{
CForward *fwd = static_cast<CForward *>(aForward);
m_managed.remove(fwd);
m_unmanaged.remove(fwd);
delete fwd;
}
void CForwardManager::OnPluginPauseChange(IPlugin *plugin, bool paused)
{
if (paused)
return;
/* Attach any globally managed forwards */
for (ForwardIter iter(m_managed); !iter.done(); iter.next()) {
CForward *fwd = (*iter);
IPluginFunction *pFunc = plugin->GetBaseContext()->GetFunctionByName(fwd->GetForwardName());
// Only add functions, if they aren't registered yet!
if (pFunc && !fwd->IsFunctionRegistered(pFunc))
{
fwd->AddFunction(pFunc);
}
}
}
void CForwardManager::OnPluginUnloaded(IPlugin *plugin)
{
List<CForward *>::iterator iter;
CForward *fwd;
for (iter=m_managed.begin(); iter!=m_managed.end(); iter++)
{
fwd = (*iter);
fwd->RemoveFunctionsOfPlugin(plugin);
}
for (iter=m_unmanaged.begin(); iter!=m_unmanaged.end(); iter++)
{
fwd = (*iter);
fwd->RemoveFunctionsOfPlugin(plugin);
}
}
IForward *CForwardManager::FindForward(const char *name, IChangeableForward **ifchng)
{
List<CForward *>::iterator iter;
CForward *fwd;
for (iter=m_managed.begin(); iter!=m_managed.end(); iter++)
{
fwd = (*iter);
if (strcmp(fwd->GetForwardName(), name) == 0)
{
if (ifchng)
{
*ifchng = NULL;
}
return fwd;
}
}
for (iter=m_unmanaged.begin(); iter!=m_unmanaged.end(); iter++)
{
fwd = (*iter);
if (strcmp(fwd->GetForwardName(), name) == 0)
{
if (ifchng)
{
*ifchng = fwd;
}
return fwd;
}
}
if (ifchng)
{
*ifchng = NULL;
}
return NULL;
}
void CForwardManager::ReleaseForward(IForward *forward)
{
ForwardFree(static_cast<CForward *>(forward));
}
void CForwardManager::ForwardFree(CForward *fwd)
{
if (fwd == NULL)
{
return;
}
m_FreeForwards.push(fwd);
m_managed.remove(fwd);
}
CForward *CForwardManager::ForwardMake()
{
CForward *fwd;
if (m_FreeForwards.empty())
{
fwd = new CForward;
} else {
fwd = m_FreeForwards.front();
m_FreeForwards.pop();
}
return fwd;
}
void CForwardManager::OnPluginPauseChange(IPlugin *plugin, bool paused)
{
/* No longer used */
}
/*************************************
* ACTUAL FORWARD API IMPLEMENTATION *
*************************************/
CForward::CForward(ExecType et, const char *name, const ParamType *types, unsigned num_params)
: m_numparams(0),
m_varargs(0),
m_ExecType(et),
m_curparam(0),
m_errstate(SP_ERROR_NONE)
{
ke::SafeStrcpy(m_name, sizeof(m_name), name ? name : "");
for (unsigned i = 0; i < num_params; i++)
m_types[i] = types[i];
if (num_params && types[num_params - 1] == Param_VarArgs) {
m_varargs = num_params;
m_numparams = num_params - 1;
} else {
m_varargs = 0;
m_numparams = num_params;
}
}
CForward *CForward::CreateForward(const char *name, ExecType et, unsigned int num_params, const ParamType *types, va_list ap)
{
ParamType _types[SP_MAX_EXEC_PARAMS];
@ -221,7 +254,30 @@ CForward *CForward::CreateForward(const char *name, ExecType et, unsigned int nu
return NULL;
}
return new CForward(et, name, _types, num_params);
CForward *pForward = g_Forwards.ForwardMake();
pForward->m_IterGuard = NULL;
pForward->m_curparam = 0;
pForward->m_ExecType = et;
snprintf(pForward->m_name, FORWARDS_NAME_MAX, "%s", name ? name : "");
for (unsigned int i=0; i<num_params; i++)
{
pForward->m_types[i] = _types[i];
}
if (num_params && _types[num_params-1] == Param_VarArgs)
{
pForward->m_varargs = num_params--;
} else {
pForward->m_varargs = false;
}
pForward->m_numparams = num_params;
pForward->m_errstate = SP_ERROR_NONE;
pForward->m_functions.clear();
return pForward;
}
int CForward::Execute(cell_t *result, IForwardFilter *filter)
@ -233,6 +289,8 @@ int CForward::Execute(cell_t *result, IForwardFilter *filter)
return err;
}
FuncIter iter = m_functions.begin();
IPluginFunction *func;
cell_t cur_result = 0;
cell_t high_result = 0;
cell_t low_result = 0;
@ -240,38 +298,54 @@ int CForward::Execute(cell_t *result, IForwardFilter *filter)
unsigned int success=0;
unsigned int num_params = m_curparam;
FwdParamInfo temp_info[SP_MAX_EXEC_PARAMS];
FwdParamInfo *param;
ParamType type;
/* Save local, reset */
memcpy(temp_info, m_params, sizeof(m_params));
m_curparam = 0;
for (FuncIter iter(m_functions); !iter.done(); iter.next())
FuncIteratorGuard guard(&m_IterGuard, &iter);
while (iter != m_functions.end())
{
IPluginFunction *func = (*iter);
func = (*iter);
if (filter)
filter->Preprocess(func, temp_info);
if (func->GetParentRuntime()->IsPaused())
continue;
for (unsigned int i=0; i<num_params; i++)
{
int err = SP_ERROR_PARAM;
FwdParamInfo *param = &temp_info[i];
param = &temp_info[i];
ParamType type;
if (i >= m_numparams || m_types[i] == Param_Any)
{
type = param->pushedas;
}
else
{
type = m_types[i];
}
if ((i >= m_numparams) || (type & SP_PARAMFLAG_BYREF))
{
/* If we're byref or we're vararg, we always push everything by ref.
* Even if they're byval, we must push them byref.
*/
err = _ExecutePushRef(func, type, param);
* Even if they're byval, we must push them byref.
*/
if (type == Param_String)
{
err = func->PushStringEx((char *)param->byref.orig_addr, param->byref.cells, param->byref.sz_flags, param->byref.flags);
}
else if (type == Param_Float || type == Param_Cell)
{
err = func->PushCellByRef(&param->val);
}
else
{
err = func->PushArray(param->byref.orig_addr, param->byref.cells, param->byref.flags);
assert(type == Param_Array || type == Param_FloatByRef || type == Param_CellByRef);
}
}
else
{
@ -331,6 +405,9 @@ int CForward::Execute(cell_t *result, IForwardFilter *filter)
}
}
}
if (!guard.Triggered())
iter++;
}
done:
@ -370,58 +447,6 @@ done:
return SP_ERROR_NONE;
}
int CForward::_ExecutePushRef(IPluginFunction *func, ParamType type, FwdParamInfo *param)
{
/* If we're byref or we're vararg, we always push everything by ref.
* Even if they're byval, we must push them byref.
*/
int err;
IPluginRuntime *runtime = func->GetParentRuntime();
switch (type)
{
case Param_String:
// Normal string was pushed.
if (!param->isnull)
return func->PushStringEx((char *)param->byref.orig_addr, param->byref.cells, param->byref.sz_flags, param->byref.flags);
// If NULL_STRING was pushed, push the reference to the pubvar of the callee instead.
uint32_t null_string_idx;
err = runtime->FindPubvarByName("NULL_STRING", &null_string_idx);
if (err)
return err;
cell_t null_string;
err = runtime->GetPubvarAddrs(null_string_idx, &null_string, nullptr);
if (err)
return err;
return func->PushCell(null_string);
case Param_Float:
case Param_Cell:
return func->PushCellByRef(&param->val);
default:
assert(type == Param_Array || type == Param_FloatByRef || type == Param_CellByRef);
// No NULL_VECTOR was pushed.
if (type != Param_Array || !param->isnull)
return func->PushArray(param->byref.orig_addr, param->byref.cells, param->byref.flags);
// If NULL_VECTOR was pushed, push the reference to the pubvar of the callee instead.
uint32_t null_vector_idx;
err = runtime->FindPubvarByName("NULL_VECTOR", &null_vector_idx);
if (err)
return err;
cell_t null_vector;
err = runtime->GetPubvarAddrs(null_vector_idx, &null_vector, nullptr);
if (err)
return err;
return func->PushCell(null_vector);
}
}
int CForward::PushCell(cell_t cell)
{
if (m_curparam < m_numparams)
@ -440,7 +465,6 @@ int CForward::PushCell(cell_t cell)
m_params[m_curparam].pushedas = Param_Cell;
}
m_params[m_curparam].isnull = false;
m_params[m_curparam++].val = cell;
return SP_ERROR_NONE;
@ -464,7 +488,6 @@ int CForward::PushFloat(float number)
m_params[m_curparam].pushedas = Param_Float;
}
m_params[m_curparam].isnull = false;
m_params[m_curparam++].val = *(cell_t *)&number;
return SP_ERROR_NONE;
@ -523,22 +546,14 @@ void CForward::_Int_PushArray(cell_t *inarray, unsigned int cells, int flags)
m_params[m_curparam].byref.cells = cells;
m_params[m_curparam].byref.flags = flags;
m_params[m_curparam].byref.orig_addr = inarray;
m_params[m_curparam].isnull = false;
}
int CForward::PushArray(cell_t *inarray, unsigned int cells, int flags)
{
/* Push a reference to the NULL_VECTOR pubvar if NULL was passed. */
/* We don't allow this here */
if (!inarray)
{
/* Make sure this was intentional. */
if (cells == 3)
{
return PushNullVector();
} else {
/* We don't allow this here */
return SetError(SP_ERROR_PARAM);
}
return SetError(SP_ERROR_PARAM);
}
if (m_curparam < m_numparams)
@ -570,17 +585,10 @@ void CForward::_Int_PushString(cell_t *inarray, unsigned int cells, int sz_flags
m_params[m_curparam].byref.flags = cp_flags;
m_params[m_curparam].byref.orig_addr = inarray;
m_params[m_curparam].byref.sz_flags = sz_flags;
m_params[m_curparam].isnull = false;
}
int CForward::PushString(const char *string)
{
/* Push a reference to the NULL_STRING pubvar if NULL was passed. */
if (!string)
{
return PushNullString();
}
if (m_curparam < m_numparams)
{
if (m_types[m_curparam] == Param_Any)
@ -627,52 +635,6 @@ int CForward::PushStringEx(char *buffer, size_t length, int sz_flags, int cp_fla
return SP_ERROR_NONE;
}
int CForward::PushNullString()
{
if (m_curparam < m_numparams)
{
if (m_types[m_curparam] == Param_Any)
{
m_params[m_curparam].pushedas = Param_String;
} else if (m_types[m_curparam] != Param_String) {
return SetError(SP_ERROR_PARAM);
}
} else {
if (!m_varargs || m_numparams > SP_MAX_EXEC_PARAMS)
{
return SetError(SP_ERROR_PARAMS_MAX);
}
m_params[m_curparam].pushedas = Param_String;
}
m_params[m_curparam++].isnull = true;
return SP_ERROR_NONE;
}
int CForward::PushNullVector()
{
if (m_curparam < m_numparams)
{
if (m_types[m_curparam] == Param_Any)
{
m_params[m_curparam].pushedas = Param_Array;
} else if (m_types[m_curparam] != Param_Array) {
return SetError(SP_ERROR_PARAM);
}
} else {
if (!m_varargs || m_numparams > SP_MAX_EXEC_PARAMS)
{
return SetError(SP_ERROR_PARAMS_MAX);
}
m_params[m_curparam].pushedas = Param_Array;
}
m_params[m_curparam++].isnull = true;
return SP_ERROR_NONE;
}
void CForward::Cancel()
{
if (!m_curparam)
@ -710,69 +672,75 @@ bool CForward::RemoveFunction(IPluginContext *pContext, funcid_t index)
bool CForward::RemoveFunction(IPluginFunction *func)
{
ReentrantList<IPluginFunction *> *lst;
if (func->IsRunnable())
lst = &m_functions;
else
lst = &m_paused;
bool found = false;
for (FuncIter iter(lst); !iter.done(); iter.next()) {
if (*iter == func) {
iter.remove();
FuncIter iter;
List<IPluginFunction *> *lst;
if (func->IsRunnable())
{
lst = &m_functions;
} else {
lst = &m_paused;
}
for (iter=m_functions.begin(); iter!=m_functions.end(); iter++)
{
if ((*iter) == func)
{
m_IterGuard->FixIteratorChain(iter);
found = true;
lst->erase(iter);
break;
}
}
/* Cancel a call, if any */
if (found || m_curparam)
{
func->Cancel();
}
return found;
}
unsigned int CForward::RemoveFunctionsOfPlugin(IPlugin *plugin)
{
FuncIter iter;
IPluginFunction *func;
unsigned int removed = 0;
for (FuncIter iter(m_functions); !iter.done(); iter.next()) {
IPluginFunction *func = *iter;
if (func->GetParentContext() == plugin->GetBaseContext()) {
iter.remove();
IPluginContext *pContext = plugin->GetBaseContext();
for (iter=m_functions.begin(); iter!=m_functions.end();)
{
func = (*iter);
if (func->GetParentContext() == pContext)
{
iter = m_functions.erase(iter);
removed++;
} else {
iter++;
}
}
return removed;
}
bool CForward::AddFunction(IPluginFunction *func)
{
if (m_curparam)
{
return false;
}
if (func->IsRunnable())
m_functions.append(func);
else
m_paused.append(func);
{
m_functions.push_back(func);
} else {
m_paused.push_back(func);
}
return true;
}
bool CForward::IsFunctionRegistered(IPluginFunction *func)
{
ReentrantList<IPluginFunction *> *lst;
if (func->IsRunnable())
lst = &m_functions;
else
lst = &m_paused;
for (FuncIter iter(lst); !iter.done(); iter.next()) {
if ((*iter) == func)
return true;
}
return false;
}
const char *CForward::GetForwardName()
{
return m_name;
@ -780,7 +748,7 @@ const char *CForward::GetForwardName()
unsigned int CForward::GetFunctionCount()
{
return m_functions.length();
return m_functions.size();
}
ExecType CForward::GetExecType()

211
core/ForwardSys.h Normal file
View File

@ -0,0 +1,211 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_
#define _INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_
#include <IForwardSys.h>
#include <IPluginSys.h>
#include "sm_globals.h"
#include <sh_list.h>
#include <sh_stack.h>
#include "sourcemod.h"
using namespace SourceHook;
typedef List<IPluginFunction *>::iterator FuncIter;
/* :TODO: a global name max define for sourcepawn, should mirror compiler's sNAMEMAX */
#define FORWARDS_NAME_MAX 64
struct ByrefInfo
{
unsigned int cells;
cell_t *orig_addr;
int flags;
int sz_flags;
};
struct FwdParamInfo
{
cell_t val;
ByrefInfo byref;
ParamType pushedas;
};
class SourceMod::IForwardFilter
{
public:
virtual void Preprocess(IPluginFunction *fun, FwdParamInfo *params)
{
}
};
class FuncIteratorGuard
{
bool triggered;
FuncIteratorGuard **pprev;
FuncIter *iter;
FuncIteratorGuard *next;
public:
FuncIteratorGuard(FuncIteratorGuard **pprev, FuncIter *iter)
: triggered(false), pprev(pprev), iter(iter), next(*pprev)
{
*pprev = this;
}
~FuncIteratorGuard()
{
*pprev = next;
}
inline bool Triggered()
{
bool t = triggered;
triggered = false;
return t;
}
/**
* This should not read from |this| before the NULL check, because FwdSys
* can call (NULL)->FixIteratorChain().
*/
void FixIteratorChain(FuncIter &other)
{
FuncIteratorGuard *guard = this;
while (guard != NULL)
{
if (*guard->iter == other)
{
*(guard->iter) = ++(*(guard->iter));
guard->triggered = true;
}
guard = guard->next;
}
}
};
class CForward : public IChangeableForward
{
public: //ICallable
virtual int PushCell(cell_t cell);
virtual int PushCellByRef(cell_t *cell, int flags);
virtual int PushFloat(float number);
virtual int PushFloatByRef(float *number, int flags);
virtual int PushArray(cell_t *inarray, unsigned int cells, int flags);
virtual int PushString(const char *string);
virtual int PushStringEx(char *buffer, size_t length, int sz_flags, int cp_flags);
virtual void Cancel();
public: //IForward
virtual const char *GetForwardName();
virtual unsigned int GetFunctionCount();
virtual ExecType GetExecType();
virtual int Execute(cell_t *result, IForwardFilter *filter);
public: //IChangeableForward
virtual bool RemoveFunction(IPluginFunction *func);
virtual unsigned int RemoveFunctionsOfPlugin(IPlugin *plugin);
virtual bool AddFunction(IPluginFunction *func);
virtual bool AddFunction(IPluginContext *ctx, funcid_t index);
virtual bool RemoveFunction(IPluginContext *ctx, funcid_t index);
public:
static CForward *CreateForward(const char *name,
ExecType et,
unsigned int num_params,
const ParamType *types,
va_list ap);
private:
void _Int_PushArray(cell_t *inarray, unsigned int cells, int flags);
void _Int_PushString(cell_t *inarray, unsigned int cells, int sz_flags, int cp_flags);
inline int SetError(int err)
{
m_errstate = err;
return err;
}
protected:
/* :TODO: I want a caching list type here.
* Destroying these things and using new/delete for their members feels bad.
*/
mutable List<IPluginFunction *> m_functions;
mutable List<IPluginFunction *> m_paused;
FuncIteratorGuard *m_IterGuard;
/* Type and name information */
FwdParamInfo m_params[SP_MAX_EXEC_PARAMS];
ParamType m_types[SP_MAX_EXEC_PARAMS];
char m_name[FORWARDS_NAME_MAX+1];
unsigned int m_numparams;
unsigned int m_varargs;
ExecType m_ExecType;
/* State information */
unsigned int m_curparam;
int m_errstate;
};
class CForwardManager :
public IForwardManager,
public IPluginsListener,
public SMGlobalClass
{
friend class CForward;
public:
~CForwardManager();
public: //IForwardManager
IForward *CreateForward(const char *name,
ExecType et,
unsigned int num_params,
const ParamType *types,
...);
IChangeableForward *CreateForwardEx(const char *name,
ExecType et,
int num_params,
const ParamType *types,
...);
IForward *FindForward(const char *name, IChangeableForward **ifchng);
void ReleaseForward(IForward *forward);
public: //IPluginsListener
void OnPluginLoaded(IPlugin *plugin);
void OnPluginUnloaded(IPlugin *plugin);
void OnPluginPauseChange(IPlugin *plugin, bool paused);
public: //SMGlobalClass
void OnSourceModAllInitialized();
protected:
CForward *ForwardMake();
void ForwardFree(CForward *fwd);
private:
CStack<CForward *> m_FreeForwards;
List<CForward *> m_managed;
List<CForward *> m_unmanaged;
};
extern CForwardManager g_Forwards;
#endif //_INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_

View File

@ -1,171 +0,0 @@
// vim: set ts=4 sw=4 tw=99 noet :
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#include "GameHooks.h"
#include "sourcemod.h"
#include "ConVarManager.h"
#include "command_args.h"
#include "provider.h"
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_HOOK3_void(ICvar, CallGlobalChangeCallbacks, SH_NOATTRIB, false, ConVar *, const char *, float);
#else
SH_DECL_HOOK2_void(ICvar, CallGlobalChangeCallback, SH_NOATTRIB, false, ConVar *, const char *);
#endif
#if SOURCE_ENGINE != SE_DARKMESSIAH
SH_DECL_HOOK5_void(IServerGameDLL, OnQueryCvarValueFinished, SH_NOATTRIB, 0, QueryCvarCookie_t, edict_t *, EQueryCvarValueStatus, const char *, const char *);
SH_DECL_HOOK5_void(IServerPluginCallbacks, OnQueryCvarValueFinished, SH_NOATTRIB, 0, QueryCvarCookie_t, edict_t *, EQueryCvarValueStatus, const char *, const char *);
#endif
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_HOOK1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
#else
SH_DECL_HOOK0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
#endif
SH_DECL_HOOK1_void(IServerGameClients, SetCommandClient, SH_NOATTRIB, false, int);
GameHooks::GameHooks()
: client_cvar_query_mode_(ClientCvarQueryMode::Unavailable),
last_command_client_(-1)
{
}
void GameHooks::Start()
{
// Hook ICvar::CallGlobalChangeCallbacks.
#if SOURCE_ENGINE >= SE_ORANGEBOX
hooks_ += SH_ADD_HOOK(ICvar, CallGlobalChangeCallbacks, icvar, SH_STATIC(OnConVarChanged), false);
#else
hooks_ += SH_ADD_HOOK(ICvar, CallGlobalChangeCallback, icvar, SH_STATIC(OnConVarChanged), false);
#endif
// Episode 2 has this function by default, but the older versions do not.
#if SOURCE_ENGINE == SE_EPISODEONE
if (g_SMAPI->GetGameDLLVersion() >= 6) {
hooks_ += SH_ADD_HOOK(IServerGameDLL, OnQueryCvarValueFinished, gamedll, SH_MEMBER(this, &GameHooks::OnQueryCvarValueFinished), false);
client_cvar_query_mode_ = ClientCvarQueryMode::DLL;
}
#endif
hooks_ += SH_ADD_HOOK(IServerGameClients, SetCommandClient, serverClients, SH_MEMBER(this, &GameHooks::SetCommandClient), false);
}
void GameHooks::OnVSPReceived()
{
if (client_cvar_query_mode_ != ClientCvarQueryMode::Unavailable)
return;
if (g_SMAPI->GetSourceEngineBuild() == SOURCE_ENGINE_ORIGINAL || vsp_version < 2)
return;
#if SOURCE_ENGINE != SE_DARKMESSIAH
hooks_ += SH_ADD_HOOK(IServerPluginCallbacks, OnQueryCvarValueFinished, vsp_interface, SH_MEMBER(this, &GameHooks::OnQueryCvarValueFinished), false);
client_cvar_query_mode_ = ClientCvarQueryMode::VSP;
#endif
}
void GameHooks::Shutdown()
{
for (size_t i = 0; i < hooks_.length(); i++)
SH_REMOVE_HOOK_ID(hooks_[i]);
hooks_.clear();
client_cvar_query_mode_ = ClientCvarQueryMode::Unavailable;
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
void GameHooks::OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue)
#else
void GameHooks::OnConVarChanged(ConVar *pConVar, const char *oldValue)
#endif
{
#if SOURCE_ENGINE < SE_ORANGEBOX
float flOldValue = atof(oldValue);
#endif
g_ConVarManager.OnConVarChanged(pConVar, oldValue, flOldValue);
}
#if SOURCE_ENGINE != SE_DARKMESSIAH
void GameHooks::OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result,
const char *cvarName, const char *cvarValue){
int client = IndexOfEdict(pPlayer);
# if SOURCE_ENGINE == SE_CSGO
if (g_Players.HandleConVarQuery(cookie, client, result, cvarName, cvarValue))
return;
# endif
g_ConVarManager.OnClientQueryFinished(cookie, client, result, cvarName, cvarValue);
}
#endif
ke::RefPtr<CommandHook>
GameHooks::AddCommandHook(ConCommand *cmd, const CommandHook::Callback &callback)
{
return new CommandHook(cmd, callback, false);
}
ke::RefPtr<CommandHook>
GameHooks::AddPostCommandHook(ConCommand *cmd, const CommandHook::Callback &callback)
{
return new CommandHook(cmd, callback, true);
}
void GameHooks::SetCommandClient(int client)
{
last_command_client_ = client + 1;
}
CommandHook::CommandHook(ConCommand *cmd, const Callback &callback, bool post)
: hook_id_(0),
callback_(callback)
{
hook_id_ = SH_ADD_HOOK(ConCommand, Dispatch, cmd, SH_MEMBER(this, &CommandHook::Dispatch), post);
}
CommandHook::~CommandHook()
{
if (hook_id_)
SH_REMOVE_HOOK_ID(hook_id_);
}
void CommandHook::Dispatch(DISPATCH_ARGS)
{
DISPATCH_PROLOGUE;
EngineArgs args(command);
AddRef();
bool rval = callback_(sCoreProviderImpl.CommandClient(), &args);
Release();
if (rval)
RETURN_META(MRES_SUPERCEDE);
}
void CommandHook::Zap()
{
hook_id_ = 0;
}

View File

@ -1,133 +0,0 @@
// vim: set ts=4 sw=4 tw=99 noet :
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_PROVIDER_GAME_HOOKS_H_
#define _INCLUDE_SOURCEMOD_PROVIDER_GAME_HOOKS_H_
// Needed for CEntityIndex, edict_t, etc.
#include <stdint.h>
#include <stddef.h>
#include <eiface.h>
#include <iserverplugin.h>
#include <amtl/am-refcounting.h>
#include <amtl/am-vector.h>
#include <amtl/am-function.h>
class ConVar;
class CCommand;
struct CCommandContext;
#if SOURCE_ENGINE >= SE_ORANGEBOX
# define DISPATCH_ARGS const CCommand &command
# define DISPATCH_PROLOGUE
#else
# define DISPATCH_ARGS
# define DISPATCH_PROLOGUE CCommand command
#endif
namespace SourceMod {
// Describes the mechanism in which client cvar queries are implemented.
enum class ClientCvarQueryMode {
Unavailable,
DLL,
VSP
};
class ICommandArgs;
class CommandHook : public ke::Refcounted<CommandHook>
{
public:
// return false to RETURN_META(MRES_IGNORED), or true to SUPERCEDE.
typedef ke::Lambda<bool(int, const ICommandArgs *)> Callback;
public:
CommandHook(ConCommand *cmd, const Callback &callback, bool post);
~CommandHook();
void Dispatch(DISPATCH_ARGS);
void Zap();
private:
int hook_id_;
Callback callback_;
};
class GameHooks
{
public:
GameHooks();
void Start();
void Shutdown();
void OnVSPReceived();
ClientCvarQueryMode GetClientCvarQueryMode() const {
return client_cvar_query_mode_;
}
public:
ke::RefPtr<CommandHook> AddCommandHook(ConCommand *cmd, const CommandHook::Callback &callback);
ke::RefPtr<CommandHook> AddPostCommandHook(ConCommand *cmd, const CommandHook::Callback &callback);
int CommandClient() const {
return last_command_client_;
}
private:
// Static callback that Valve's ConVar object executes when the convar's value changes.
#if SOURCE_ENGINE >= SE_ORANGEBOX
static void OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue);
#else
static void OnConVarChanged(ConVar *pConVar, const char *oldValue);
#endif
// Callback for when StartQueryCvarValue() has finished.
#if SOURCE_ENGINE != SE_DARKMESSIAH
void OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result,
const char *cvarName, const char *cvarValue);
#endif
void SetCommandClient(int client);
private:
class HookList : public ke::Vector<int>
{
public:
HookList &operator += (int hook_id) {
this->append(hook_id);
return *this;
}
};
HookList hooks_;
ClientCvarQueryMode client_cvar_query_mode_;
int last_command_client_;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_PROVIDER_GAME_HOOKS_H_

File diff suppressed because it is too large Load Diff

View File

@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2016 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@ -35,11 +35,8 @@
#include <sh_list.h>
#include <sh_string.h>
#include <sh_tinyhash.h>
#include <am-utility.h>
#include <am-hashset.h>
#include <am-hashmap.h>
#include <sm_stringhashmap.h>
#include <sm_namehashset.h>
#include <sm_trie_tpl.h>
#include "sm_trie.h"
#include "sm_globals.h"
#include "sm_queue.h"
#include <IGameHelpers.h>
@ -48,11 +45,8 @@
#include <datamap.h>
#include <ihandleentity.h>
#include <tier0/icommandline.h>
#include <string_t.h>
namespace SourceMod {
class ICommandArgs;
} // namespace SourceMod
class CCommand;
using namespace SourceHook;
using namespace SourceMod;
@ -60,79 +54,18 @@ using namespace SourceMod;
#define HUD_PRINTTALK 3
#define HUD_PRINTCENTER 4
#if defined _WIN32
#define SOURCE_BIN_PREFIX ""
#define SOURCE_BIN_SUFFIX ""
#define SOURCE_BIN_EXT ".dll"
#elif defined __APPLE__
#define SOURCE_BIN_PREFIX ""
#define SOURCE_BIN_SUFFIX ""
#define SOURCE_BIN_EXT ".dylib"
#elif defined __linux__
#if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2 \
|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_LEFT4DEAD2 || SOURCE_ENGINE == SE_NUCLEARDAWN \
|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_INSURGENCY || SOURCE_ENGINE == SE_DOI
#define SOURCE_BIN_PREFIX "lib"
#define SOURCE_BIN_SUFFIX "_srv"
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#define SOURCE_BIN_PREFIX "lib"
#define SOURCE_BIN_SUFFIX ""
#else
#define SOURCE_BIN_PREFIX ""
#define SOURCE_BIN_SUFFIX "_i486"
#endif
#define SOURCE_BIN_EXT ".so"
#endif
#define FORMAT_SOURCE_BIN_NAME(basename) \
(SOURCE_BIN_PREFIX basename SOURCE_BIN_SUFFIX SOURCE_BIN_EXT)
struct DataTableInfo
{
struct SendPropPolicy
{
static inline bool matches(const char *name, const sm_sendprop_info_t &info)
{
return strcmp(name, info.prop->GetName()) == 0;
}
static inline uint32_t hash(const detail::CharsAndLength &key)
{
return key.hash();
}
};
static inline bool matches(const char *name, const DataTableInfo *info)
{
return strcmp(name, info->sc->GetName()) == 0;
}
static inline uint32_t hash(const detail::CharsAndLength &key)
{
return key.hash();
}
DataTableInfo(ServerClass *sc)
: sc(sc)
{
}
ServerClass *sc;
NameHashSet<sm_sendprop_info_t, SendPropPolicy> lookup;
KTrie<sm_sendprop_info_t> lookup;
};
struct DataMapCachePolicy
struct DataMapTrie
{
static inline bool matches(const char *name, const sm_datatable_info_t &info)
{
return strcmp(name, info.prop->fieldName) == 0;
}
static inline uint32_t hash(const detail::CharsAndLength &key)
{
return key.hash();
}
DataMapTrie() : trie(NULL) {}
Trie *trie;
};
typedef NameHashSet<sm_datatable_info_t, DataMapCachePolicy> DataMapCache;
struct DelayedFakeCliCmd
{
String cmd;
@ -142,7 +75,7 @@ struct DelayedFakeCliCmd
struct CachedCommandInfo
{
const ICommandArgs *args;
const CCommand *args;
#if SOURCE_ENGINE <= SE_DARKMESSIAH
char cmd[300];
#endif
@ -155,7 +88,6 @@ struct DelayedKickInfo
char buffer[384];
};
// copy from game/shared/entitylist_base.h
class CEntInfo
{
public:
@ -163,27 +95,12 @@ public:
int m_SerialNumber;
CEntInfo *m_pPrev;
CEntInfo *m_pNext;
#if SOURCE_ENGINE >= SE_PORTAL2
string_t m_iName;
string_t m_iClassName;
#endif
};
// Corresponds to TF2's eFindMapResult in eiface.h
// Not yet in other games, but eventually in others on same branch.
enum class SMFindMapResult : cell_t {
Found,
NotFound,
FuzzyMatch,
NonCanonical,
PossiblyAvailable
};
class CHalfLife2 :
public SMGlobalClass,
public IGameHelpers
{
friend class AutoEnterCommand;
public:
CHalfLife2();
~CHalfLife2();
@ -192,15 +109,12 @@ public:
void OnSourceModAllInitialized();
void OnSourceModAllInitialized_Post();
/*void OnSourceModAllShutdown();*/
ConfigResult OnSourceModConfigChanged(const char *key, const char *value,
ConfigSource source, char *error, size_t maxlength) override;
public: //IGameHelpers
SendProp *FindInSendTable(const char *classname, const char *offset);
bool FindSendPropInfo(const char *classname, const char *offset, sm_sendprop_info_t *info);
datamap_t *GetDataMap(CBaseEntity *pEntity);
ServerClass *FindServerClass(const char *classname);
typedescription_t *FindInDataMap(datamap_t *pMap, const char *offset);
bool FindDataMapInfo(datamap_t *pMap, const char *offset, sm_datatable_info_t *pDataTable);
void SetEdictStateChanged(edict_t *pEdict, unsigned short offset);
bool TextMsg(int client, int dest, const char *msg);
bool HintTextMsg(int client, const char *msg);
@ -224,37 +138,28 @@ public: //IGameHelpers
void *GetGlobalEntityList();
int GetSendPropOffset(SendProp *prop);
ICommandLine *GetValveCommandLine();
const char *GetEntityClassname(edict_t *pEdict);
const char *GetEntityClassname(CBaseEntity *pEntity);
bool IsMapValid(const char *map);
SMFindMapResult FindMap(char *pMapName, size_t nMapNameMax);
SMFindMapResult FindMap(const char *pMapName, char *pFoundMap = NULL, size_t nMapNameMax = 0);
bool GetMapDisplayName(const char *pMapName, char *pDisplayname, size_t nMapNameMax);
#if SOURCE_ENGINE >= SE_ORANGEBOX
string_t AllocPooledString(const char *pszValue);
#endif
bool GetServerSteam3Id(char *pszOut, size_t len) const override;
uint64_t GetServerSteamId64() const override;
public:
void AddToFakeCliCmdQueue(int client, int userid, const char *cmd);
void ProcessFakeCliCmdQueue();
public:
const ICommandArgs *PeekCommandStack();
void PushCommandStack(const CCommand *cmd);
void PopCommandStack();
const CCommand *PeekCommandStack();
const char *CurrentCommandName();
void AddDelayedKick(int client, int userid, const char *msg);
void ProcessDelayedKicks();
#if !defined METAMOD_PLAPI_VERSION || PLAPI_VERSION < 11
bool IsOriginalEngine();
#endif
private:
void PushCommandStack(const ICommandArgs *cmd);
void PopCommandStack();
DataTableInfo *_FindServerClass(const char *classname);
private:
void InitLogicalEntData();
void InitCommandLine();
private:
typedef ke::HashMap<datamap_t *, DataMapCache *, ke::PointerPolicy<datamap_t> > DataTableMap;
NameHashSet<DataTableInfo *> m_Classes;
DataTableMap m_Maps;
Trie *m_pClasses;
List<DataTableInfo *> m_Tables;
THash<datamap_t *, DataMapTrie> m_Maps;
int m_MsgTextMsg;
int m_HinTextMsg;
int m_SayTextMsg;
@ -264,31 +169,10 @@ private:
CStack<CachedCommandInfo> m_CommandStack;
Queue<DelayedKickInfo> m_DelayedKicks;
void *m_pGetCommandLine;
#if SOURCE_ENGINE == SE_CSGO
public:
bool CanSetCSGOEntProp(const char *pszPropName)
{
return !m_bFollowCSGOServerGuidelines || !m_CSGOBadList.has(pszPropName);
}
private:
ke::HashSet<ke::AString, detail::StringHashMapPolicy> m_CSGOBadList;
bool m_bFollowCSGOServerGuidelines = true;
#endif
};
extern CHalfLife2 g_HL2;
bool IndexToAThings(cell_t, CBaseEntity **pEntData, edict_t **pEdictData);
class AutoEnterCommand
{
public:
AutoEnterCommand(const ICommandArgs *args) {
g_HL2.PushCommandStack(args);
}
~AutoEnterCommand() {
g_HL2.PopCommandStack();
}
};
#endif //_INCLUDE_SOURCEMOD_CHALFLIFE2_H_

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -30,14 +30,13 @@
*/
#include "HandleSys.h"
#include "ShareSys.h"
#include "PluginSys.h"
#include "ExtensionSys.h"
#include "Logger.h"
#include <assert.h>
#include <string.h>
#include "common_logic.h"
#include "ShareSys.h"
#include "ExtensionSys.h"
#include "PluginSys.h"
#include <am-string.h>
#include <bridge/include/ILogger.h>
#include "sm_stringutil.h"
HandleSystem g_HandleSys;
@ -61,6 +60,9 @@ HandleSystem::HandleSystem()
m_Types = new QHandleType[HANDLESYS_TYPEARRAY_SIZE];
memset(m_Types, 0, sizeof(QHandleType) * HANDLESYS_TYPEARRAY_SIZE);
m_TypeLookup = sm_trie_create();
m_strtab = new BaseStringTable(512);
m_TypeTail = 0;
}
@ -68,6 +70,8 @@ HandleSystem::~HandleSystem()
{
delete [] m_Handles;
delete [] m_Types;
sm_trie_destroy(m_TypeLookup);
delete m_strtab;
}
@ -141,10 +145,12 @@ HandleType_t HandleSystem::CreateType(const char *name,
if (name && name[0] != '\0')
{
if (m_TypeLookup.contains(name))
if (sm_trie_retrieve(m_TypeLookup, name, NULL))
{
if (err)
{
*err = HandleError_Parameter;
}
return 0;
}
}
@ -206,8 +212,10 @@ HandleType_t HandleSystem::CreateType(const char *name,
pType->dispatch = dispatch;
if (name && name[0] != '\0')
{
pType->name = new ke::AString(name);
m_TypeLookup.insert(name, pType);
pType->nameIdx = m_strtab->AddString(name);
sm_trie_insert(m_TypeLookup, name, (void *)pType);
} else {
pType->nameIdx = -1;
}
pType->opened = 0;
@ -235,14 +243,21 @@ HandleType_t HandleSystem::CreateType(const char *name,
return index;
}
bool HandleSystem::FindHandleType(const char *name, HandleType_t *aResult)
bool HandleSystem::FindHandleType(const char *name, HandleType_t *type)
{
QHandleType *type;
if (!m_TypeLookup.retrieve(name, &type))
return false;
QHandleType *_type;
if (aResult)
*aResult = type - m_Types;
if (!sm_trie_retrieve(m_TypeLookup, name, (void **)&_type))
{
return false;
}
unsigned int offset = _type - m_Types;
if (type)
{
*type = offset;
}
return true;
}
@ -564,7 +579,6 @@ HandleError HandleSystem::CloneHandle(QHandle *pHandle, unsigned int index, Hand
}
pNewHandle->clone = index;
pNewHandle->object = NULL;
pHandle->refcount++;
*newhandle = new_handle;
@ -645,14 +659,6 @@ void HandleSystem::GetHandleUnchecked(Handle_t hndl, QHandle *& pHandle, unsigne
HandleError HandleSystem::FreeHandle(QHandle *pHandle, unsigned int index)
{
if (pHandle->is_destroying)
{
/* Someone tried to free this recursively.
* We'll just ignore this safely.
*/
return HandleError_None;
}
QHandleType *pType = &m_Types[pHandle->type];
if (pHandle->clone)
@ -667,7 +673,6 @@ HandleError HandleSystem::FreeHandle(QHandle *pHandle, unsigned int index)
pMaster = &m_Handles[master];
/* Release the clone now */
pHandle->is_destroying = true;
ReleasePrimHandle(index);
/* Decrement the master's reference count */
@ -676,27 +681,20 @@ HandleError HandleSystem::FreeHandle(QHandle *pHandle, unsigned int index)
/* Type should be the same but do this anyway... */
pType = &m_Types[pMaster->type];
pMaster->is_destroying = true;
if (pMaster->object)
{
pType->dispatch->OnHandleDestroy(pMaster->type, pMaster->object);
}
pType->dispatch->OnHandleDestroy(pMaster->type, pMaster->object);
ReleasePrimHandle(master);
}
} else if (pHandle->set == HandleSet_Identity) {
/* If we're an identity, skip all this stuff!
* NOTE: SHARESYS DOES NOT CARE ABOUT THE DESTRUCTOR
*/
pHandle->is_destroying = true;
ReleasePrimHandle(index);
} else {
/* Decrement, free if necessary */
if (--pHandle->refcount == 0)
{
pHandle->is_destroying = true;
if (pHandle->object)
{
pType->dispatch->OnHandleDestroy(pHandle->type, pHandle->object);
}
pType->dispatch->OnHandleDestroy(pHandle->type, pHandle->object);
ReleasePrimHandle(index);
} else {
/* We must be cloned, so mark ourselves as freed */
@ -729,6 +727,14 @@ HandleError HandleSystem::FreeHandle(Handle_t handle, const HandleSecurity *pSec
return HandleError_Access;
}
if (pHandle->is_destroying)
{
/* Someone tried to free this recursively.
* We'll just ignore this safely.
*/
return HandleError_None;
}
return FreeHandle(pHandle, index);
}
@ -787,9 +793,6 @@ void HandleSystem::UnlinkHandleFromOwner(QHandle *pHandle, unsigned int index)
assert(pHandle->owner == 0);
return;
}
pHandle->owner = NULL;
/* Note that since 0 is an invalid handle, if any of these links are 0,
* the data can still be set.
*/
@ -899,6 +902,10 @@ bool HandleSystem::RemoveType(HandleType_t type, IdentityToken_t *ident)
m_Types[++m_FreeTypes].freeID = type;
}
/* Invalidate the type now */
IHandleTypeDispatch *dispatch = pType->dispatch;
pType->dispatch = NULL;
/* Make sure nothing is using this type. */
if (pType->opened)
{
@ -910,9 +917,29 @@ bool HandleSystem::RemoveType(HandleType_t type, IdentityToken_t *ident)
{
continue;
}
FreeHandle(pHandle, i);
if (pHandle->clone)
{
/* Get parent */
QHandle *pOther = &m_Handles[pHandle->clone];
if (--pOther->refcount == 0)
{
/* Free! */
dispatch->OnHandleDestroy(type, pOther->object);
ReleasePrimHandle(pHandle->clone);
}
/* Unlink ourselves since we don't have a reference count */
ReleasePrimHandle(i);
} else {
/* If it's not a clone, we still have to check the reference count.
* Either way, we'll be destroyed eventually because the handle types do not change.
*/
if (--pHandle->refcount == 0)
{
/* Free! */
dispatch->OnHandleDestroy(type, pHandle->object);
ReleasePrimHandle(i);
}
}
if (pType->opened == 0)
{
break;
@ -920,12 +947,14 @@ bool HandleSystem::RemoveType(HandleType_t type, IdentityToken_t *ident)
}
}
/* Invalidate the type now */
pType->dispatch = NULL;
/* Remove it from the type cache. */
if (pType->name)
m_TypeLookup.remove(pType->name->chars());
if (pType->nameIdx != -1)
{
const char *typeName;
typeName = m_strtab->GetString(pType->nameIdx);
sm_trie_delete(m_TypeLookup, typeName);
}
return true;
}
@ -959,16 +988,17 @@ bool HandleSystem::InitAccessDefaults(TypeAccess *pTypeAccess, HandleAccess *pHa
}
#define HANDLE_LOG_VERY_BAD(message, ...) \
logger->LogFatal(message, ##__VA_ARGS__); \
logger->LogError(message, ##__VA_ARGS__);
g_Logger.LogFatal(message, ##__VA_ARGS__); \
g_Logger.LogError(message, ##__VA_ARGS__);
bool HandleSystem::TryAndFreeSomeHandles()
{
IPluginIterator *pl_iter = g_PluginSys.GetPluginIterator();
IPlugin *highest_owner = NULL;
unsigned int highest_handle_count = 0;
/* Search all plugins */
for (IPluginIterator *pl_iter = g_PluginSys.GetPluginIterator(); pl_iter->MorePlugins(); pl_iter->NextPlugin())
while (pl_iter->MorePlugins())
{
IPlugin *plugin = pl_iter->GetPlugin();
IdentityToken_t *identity = plugin->GetIdentity();
@ -997,6 +1027,8 @@ bool HandleSystem::TryAndFreeSomeHandles()
highest_owner = plugin;
highest_handle_count = handle_count;
}
pl_iter->NextPlugin();
}
if (highest_owner == NULL || highest_handle_count == 0)
@ -1007,82 +1039,17 @@ bool HandleSystem::TryAndFreeSomeHandles()
HANDLE_LOG_VERY_BAD("[SM] MEMORY LEAK DETECTED IN PLUGIN (file \"%s\")", highest_owner->GetFilename());
HANDLE_LOG_VERY_BAD("[SM] Unloading plugin to free %d handles.", highest_handle_count);
HANDLE_LOG_VERY_BAD("[SM] Contact the author(s) of this plugin to correct this error.", highest_handle_count);
HANDLE_LOG_VERY_BAD("--------------------------------------------------------------------------");
const IdentityToken_t *pIdentity = highest_owner->GetIdentity();
unsigned int total = 0, highest_index = 0, total_size = 0, size;
unsigned int * pCount = new unsigned int[HANDLESYS_TYPEARRAY_SIZE+1];
memset(pCount, 0, ((HANDLESYS_TYPEARRAY_SIZE + 1) * sizeof(unsigned int)));
for (unsigned int i = 1; i <= m_HandleTail; ++i)
{
const QHandle &Handle = m_Handles[i];
if (Handle.set != HandleSet_Used || Handle.owner != pIdentity)
{
continue;
}
++pCount[Handle.type];
++total;
if (Handle.type >= highest_index)
{
highest_index = ((Handle.type) + 1);
}
if (Handle.clone != 0)
{
continue;
}
if (m_Types[Handle.type].dispatch->GetHandleApproxSize(Handle.type, Handle.object, &size))
{
total_size += size;
}
}
const char * pTypeName = NULL;
for (unsigned int i = 0; i < highest_index; ++i)
{
if (pCount[i] == 0)
{
continue; /* We may have gaps, it's fine. */
}
if (m_Types[i].name)
pTypeName = m_Types[i].name->chars();
else
pTypeName = "ANON";
HANDLE_LOG_VERY_BAD("Type\t%-20.20s|\tCount\t%u", pTypeName, pCount[i]);
}
HANDLE_LOG_VERY_BAD("-- Approximately %d bytes of memory are in use by (%u) Handles.\n", total_size, total);
delete [] pCount;
highest_owner->GetBaseContext()->ThrowNativeErrorEx(SP_ERROR_MEMACCESS, "Memory leak");
return scripts->UnloadPlugin(highest_owner);
return g_PluginSys.UnloadPlugin(highest_owner);
}
static void rep(const HandleReporter &fn, const char *fmt, ...)
{
va_list ap;
char buffer[1024];
va_start(ap, fmt);
ke::SafeVsprintf(buffer, sizeof(buffer), fmt, ap);
va_end(ap);
fn(buffer);
}
void HandleSystem::Dump(const HandleReporter &fn)
void HandleSystem::Dump(HANDLE_REPORTER rep)
{
unsigned int total_size = 0;
rep(fn, "%-10.10s\t%-20.20s\t%-20.20s\t%-10.10s", "Handle", "Owner", "Type", "Memory");
rep(fn, "--------------------------------------------------------------------------");
rep("%-10.10s\t%-20.20s\t%-20.20s\t%-10.10s", "Handle", "Owner", "Type", "Memory");
rep("--------------------------------------------------------------------------");
for (unsigned int i = 1; i <= m_HandleTail; i++)
{
if (m_Handles[i].set != HandleSet_Used)
@ -1100,20 +1067,20 @@ void HandleSystem::Dump(const HandleReporter &fn)
{
owner = "CORE";
}
else if (pOwner == scripts->GetIdentity())
else if (pOwner == g_PluginSys.GetIdentity())
{
owner = "PLUGINSYS";
}
else
{
IExtension *ext = g_Extensions.GetExtensionFromIdent(pOwner);
CExtension *ext = g_Extensions.GetExtensionFromIdent(pOwner);
if (ext)
{
owner = ext->GetFilename();
}
else
{
SMPlugin *pPlugin = scripts->FindPluginByIdentity(pOwner);
CPlugin *pPlugin = g_PluginSys.GetPluginFromIdentity(pOwner);
if (pPlugin)
{
owner = pPlugin->GetFilename();
@ -1128,41 +1095,23 @@ void HandleSystem::Dump(const HandleReporter &fn)
const char *type = "ANON";
QHandleType *pType = &m_Types[m_Handles[i].type];
unsigned int size = 0;
unsigned int parentIdx;
bool bresult;
if (pType->name)
type = pType->name->chars();
if ((parentIdx = m_Handles[i].clone) != 0)
if (pType->nameIdx != -1)
{
if (m_Handles[parentIdx].refcount > 0)
{
size = 0;
bresult = true;
}
else
{
bresult = pType->dispatch->GetHandleApproxSize(m_Handles[parentIdx].type, m_Handles[parentIdx].object, &size);
}
type = m_strtab->GetString(pType->nameIdx);
}
else
{
bresult = pType->dispatch->GetHandleApproxSize(m_Handles[i].type, m_Handles[i].object, &size);
}
if (pType->dispatch->GetDispatchVersion() < HANDLESYS_MEMUSAGE_MIN_VERSION
|| !bresult)
|| !pType->dispatch->GetHandleApproxSize(m_Handles[i].type, m_Handles[i].object, &size))
{
rep(fn, "0x%08x\t%-20.20s\t%-20.20s\t%-10.10s", index, owner, type, "-1");
rep("0x%08x\t%-20.20s\t%-20.20s\t%-10.10s", index, owner, type, "-1");
}
else
{
char buffer[32];
ke::SafeSprintf(buffer, sizeof(buffer), "%d", size);
rep(fn, "0x%08x\t%-20.20s\t%-20.20s\t%-10.10s", index, owner, type, buffer);
UTIL_Format(buffer, sizeof(buffer), "%d", size);
rep("0x%08x\t%-20.20s\t%-20.20s\t%-10.10s", index, owner, type, buffer);
total_size += size;
}
}
rep(fn, "-- Approximately %d bytes of memory are in use by Handles.\n", total_size);
rep("-- Approximately %d bytes of memory are in use by Handles.\n", total_size);
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -34,13 +34,12 @@
#include <IHandleSys.h>
#include <stdio.h>
#include <sm_namehashset.h>
#include <amtl/am-autoptr.h>
#include <amtl/am-string.h>
#include <amtl/am-function.h>
#include "common_logic.h"
#include "sm_globals.h"
#include "sm_trie.h"
#include "sourcemod.h"
#include "sm_memtable.h"
#define HANDLESYS_MAX_HANDLES (1<<15)
#define HANDLESYS_MAX_HANDLES (1<<14)
#define HANDLESYS_MAX_TYPES (1<<9)
#define HANDLESYS_MAX_SUBTYPES 0xF
#define HANDLESYS_SUBTYPE_MASK 0xF
@ -105,19 +104,10 @@ struct QHandleType
TypeAccess typeSec;
HandleAccess hndlSec;
unsigned int opened;
ke::AutoPtr<ke::AString> name;
static inline bool matches(const char *key, const QHandleType *type)
{
return type->name && type->name->compare(key) == 0;
}
static inline uint32_t hash(const detail::CharsAndLength &key)
{
return key.hash();
}
int nameIdx;
};
typedef ke::Lambda<void(const char *)> HandleReporter;
typedef void (HANDLE_REPORTER)(const char *str, ...);
class HandleSystem :
public IHandleSys
@ -169,7 +159,7 @@ public: //IHandleSystem
const HandleAccess *pAccess,
HandleError *err);
void Dump(const HandleReporter &reporter);
void Dump(HANDLE_REPORTER rep);
/* Bypasses security checks. */
Handle_t FastCloneHandle(Handle_t hndl);
@ -227,12 +217,13 @@ protected:
private:
QHandle *m_Handles;
QHandleType *m_Types;
NameHashSet<QHandleType *> m_TypeLookup;
Trie *m_TypeLookup;
unsigned int m_TypeTail;
unsigned int m_FreeTypes;
unsigned int m_HandleTail;
unsigned int m_FreeHandles;
unsigned int m_HSerial;
BaseStringTable *m_strtab;
};
extern HandleSystem g_HandleSys;

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -34,16 +34,27 @@
#include <stdarg.h>
#include <string.h>
#include <sm_platform.h>
#include "sm_stringutil.h"
#include "LibrarySys.h"
#include <amtl/am-string.h>
#include <amtl/os/am-path.h>
#include <amtl/os/am-fsutil.h>
LibrarySystem g_LibSys;
CLibrary::CLibrary(ke::RefPtr<ke::SharedLib> lib)
: lib_(lib)
CLibrary::~CLibrary()
{
if (m_lib)
{
#if defined PLATFORM_WINDOWS
FreeLibrary(m_lib);
#elif defined PLATFORM_POSIX
dlclose(m_lib);
#endif
m_lib = NULL;
}
}
CLibrary::CLibrary(LibraryHandle me)
{
m_lib = me;
}
void CLibrary::CloseLibrary()
@ -53,7 +64,11 @@ void CLibrary::CloseLibrary()
void *CLibrary::GetSymbolAddress(const char *symname)
{
return lib_->lookup(symname);
#if defined PLATFORM_WINDOWS
return GetProcAddress(m_lib, symname);
#elif defined PLATFORM_POSIX
return dlsym(m_lib, symname);
#endif
}
@ -66,7 +81,7 @@ CDirectory::CDirectory(const char *path)
{
#if defined PLATFORM_WINDOWS
char newpath[PLATFORM_MAX_PATH];
ke::SafeSprintf(newpath, sizeof(newpath), "%s\\*.*", path);
snprintf(newpath, sizeof(newpath), "%s\\*.*", path);
m_dir = FindFirstFileA(newpath, &m_fd);
if (!IsValid())
{
@ -78,7 +93,7 @@ CDirectory::CDirectory(const char *path)
{
/* :TODO: we need to read past "." and ".."! */
ep = readdir(m_dir);
ke::SafeStrcpy(m_origpath, PLATFORM_MAX_PATH, path);
snprintf(m_origpath, PLATFORM_MAX_PATH, "%s", path);
} else {
ep = NULL;
}
@ -125,10 +140,8 @@ bool CDirectory::IsEntryDirectory()
return ((m_fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY);
#elif defined PLATFORM_POSIX
char temppath[PLATFORM_MAX_PATH];
int ret = ke::SafeSprintf(temppath, sizeof(temppath), "%s/%s", m_origpath, GetEntryName());
if (static_cast<size_t>(ret) >= sizeof(temppath))
return false;
return ke::file::IsDirectory(temppath);
snprintf(temppath, sizeof(temppath), "%s/%s", m_origpath, GetEntryName());
return g_LibSys.IsPathDirectory(temppath);
#endif
}
@ -138,10 +151,8 @@ bool CDirectory::IsEntryFile()
return !(m_fd.dwFileAttributes & (FILE_ATTRIBUTE_DIRECTORY|FILE_ATTRIBUTE_DEVICE));
#elif defined PLATFORM_POSIX
char temppath[PLATFORM_MAX_PATH];
int ret = ke::SafeSprintf(temppath, sizeof(temppath), "%s/%s", m_origpath, GetEntryName());
if (static_cast<size_t>(ret) >= sizeof(temppath))
return false;
return ke::file::IsFile(temppath);
snprintf(temppath, sizeof(temppath), "%s/%s", m_origpath, GetEntryName());
return g_LibSys.IsPathFile(temppath);
#endif
}
@ -176,17 +187,75 @@ bool CDirectory::IsValid()
bool LibrarySystem::PathExists(const char *path)
{
return ke::file::PathExists(path);
#if defined PLATFORM_WINDOWS
DWORD attr = GetFileAttributesA(path);
return (attr != INVALID_FILE_ATTRIBUTES);
#elif defined PLATFORM_POSIX
struct stat s;
return (stat(path, &s) == 0);
#endif
}
bool LibrarySystem::IsPathFile(const char *path)
{
return ke::file::IsFile(path);
#if defined PLATFORM_WINDOWS
DWORD attr = GetFileAttributes(path);
if (attr == INVALID_FILE_ATTRIBUTES)
{
return false;
}
if (attr & (FILE_ATTRIBUTE_DIRECTORY|FILE_ATTRIBUTE_DEVICE))
{
return false;
}
return true;
#elif defined PLATFORM_POSIX
struct stat s;
if (stat(path, &s) != 0)
{
return false;
}
return S_ISREG(s.st_mode) ? true : false;
#endif
}
bool LibrarySystem::IsPathDirectory(const char *path)
{
return ke::file::IsDirectory(path);
#if defined PLATFORM_WINDOWS
DWORD attr = GetFileAttributes(path);
if (attr == INVALID_FILE_ATTRIBUTES)
{
return false;
}
if (attr & FILE_ATTRIBUTE_DIRECTORY)
{
return true;
}
#elif defined PLATFORM_POSIX
struct stat s;
if (stat(path, &s) != 0)
{
return false;
}
if (S_ISDIR(s.st_mode))
{
return true;
}
#endif
return false;
}
IDirectory *LibrarySystem::OpenDirectory(const char *path)
@ -224,13 +293,13 @@ void LibrarySystem::GetPlatformErrorEx(int code, char *error, size_t maxlength)
maxlength,
NULL) == 0)
{
ke::SafeSprintf(error, maxlength, "error code %08x", code);
UTIL_Format(error, maxlength, "error code %08x", code);
}
#elif defined PLATFORM_LINUX
const char *ae = strerror_r(code, error, maxlength);
if (ae != error)
{
ke::SafeStrcpy(error, maxlength, ae);
UTIL_Format(error, maxlength, "%s", ae);
}
#elif defined PLATFORM_POSIX
strerror_r(code, error, maxlength);
@ -238,6 +307,18 @@ void LibrarySystem::GetPlatformErrorEx(int code, char *error, size_t maxlength)
}
}
void LibrarySystem::GetLoaderError(char *buffer, size_t maxlength)
{
#if defined PLATFORM_WINDOWS
GetPlatformError(buffer, maxlength);
#elif defined PLATFORM_POSIX
if (buffer != NULL && maxlength)
{
strncopy(buffer, dlerror(), maxlength);
}
#endif
}
void LibrarySystem::CloseDirectory(IDirectory *dir)
{
delete dir;
@ -245,9 +326,19 @@ void LibrarySystem::CloseDirectory(IDirectory *dir)
ILibrary *LibrarySystem::OpenLibrary(const char *path, char *error, size_t maxlength)
{
ke::RefPtr<ke::SharedLib> lib = ke::SharedLib::Open(path, error, maxlength);
if (!lib)
return nullptr;
LibraryHandle lib;
#if defined PLATFORM_WINDOWS
lib = LoadLibraryA(path);
#elif defined PLATFORM_POSIX
lib = dlopen(path, RTLD_NOW);
#endif
if (lib == NULL)
{
GetLoaderError(error, maxlength);
return NULL;
}
return new CLibrary(lib);
}
@ -255,8 +346,23 @@ size_t LibrarySystem::PathFormat(char *buffer, size_t len, const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
size_t mylen = ke::path::FormatVa(buffer, len, fmt, ap);
size_t mylen = vsnprintf(buffer, len, fmt, ap);
va_end(ap);
if (mylen >= len)
{
mylen = len - 1;
buffer[mylen] = '\0';
}
for (size_t i=0; i<mylen; i++)
{
if (buffer[i] == PLATFORM_SEP_ALTCHAR)
{
buffer[i] = PLATFORM_SEP_CHAR;
}
}
return mylen;
}
@ -292,7 +398,11 @@ const char *LibrarySystem::GetFileExtension(const char *filename)
bool LibrarySystem::CreateFolder(const char *path)
{
return ke::file::CreateDirectory(path, 0775);
#if defined PLATFORM_WINDOWS
return (mkdir(path) != -1);
#elif defined PLATFORM_POSIX
return (mkdir(path, 0775) != -1);
#endif
}
size_t LibrarySystem::GetFileFromPath(char *buffer, size_t maxlength, const char *path)
@ -309,12 +419,12 @@ size_t LibrarySystem::GetFileFromPath(char *buffer, size_t maxlength, const char
#endif
)
{
return ke::SafeStrcpy(buffer, maxlength, &path[i+1]);
return UTIL_Format(buffer, maxlength, "%s", &path[i+1]);
}
}
/* We scanned and found no path separator */
return ke::SafeStrcpy(buffer, maxlength, path);
return UTIL_Format(buffer, maxlength, "%s", path);
}
bool LibrarySystem::FileTime(const char *path, FileTimeType type, time_t *pTime)

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -33,11 +33,16 @@
#define _INCLUDE_SOURCEMOD_SYSTEM_LIBRARY_H_
#include <ILibrarySys.h>
#include <amtl/os/am-shared-library.h>
#include "sm_platform.h"
using namespace SourceMod;
#if defined PLATFORM_WINDOWS
typedef HMODULE LibraryHandle;
#elif defined PLATFORM_POSIX
typedef void * LibraryHandle;
#endif
class CDirectory : public IDirectory
{
public:
@ -66,12 +71,13 @@ private:
class CLibrary : public ILibrary
{
public:
CLibrary(ke::RefPtr<ke::SharedLib> lib);
CLibrary(LibraryHandle me);
~CLibrary();
public:
void CloseLibrary() override;
void *GetSymbolAddress(const char *symname) override;
void CloseLibrary();
void *GetSymbolAddress(const char *symname);
private:
ke::RefPtr<ke::SharedLib> lib_;
LibraryHandle m_lib;
};
class LibrarySystem : public ILibrarySys
@ -90,6 +96,7 @@ public:
bool CreateFolder(const char *path);
size_t GetFileFromPath(char *buffer, size_t maxlength, const char *path);
bool FileTime(const char *path, FileTimeType type, time_t *pTime);
void GetLoaderError(char *buffer, size_t maxlength);
};
extern LibrarySystem g_LibSys;

View File

@ -34,37 +34,523 @@
#include "sourcemm_api.h"
#include "sm_stringutil.h"
#include "Logger.h"
#include "LibrarySys.h"
#include "TimerSys.h"
#include "logic_bridge.h"
#include <sourcemod_version.h>
#include <bridge/include/IProviderCallbacks.h>
Logger g_Logger;
/**
* :TODO: This should be creating the log folder if it doesn't exist
*/
ConfigResult Logger::OnSourceModConfigChanged(const char *key,
const char *value,
ConfigSource source,
char *error,
size_t maxlength)
{
if (strcasecmp(key, "Logging") == 0)
{
bool state;
if (strcasecmp(value, "on") == 0)
{
state = true;
} else if (strcasecmp(value, "off") == 0) {
state = false;
} else {
UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
return ConfigResult_Reject;
}
if (source == ConfigSource_Console)
{
state ? EnableLogging() : DisableLogging();
} else {
m_InitialState = state;
}
return ConfigResult_Accept;
} else if (strcasecmp(key, "LogMode") == 0) {
if (strcasecmp(value, "daily") == 0)
{
m_Mode = LoggingMode_Daily;
} else if (strcasecmp(value, "map") == 0) {
m_Mode = LoggingMode_PerMap;
} else if (strcasecmp(value, "game") == 0) {
m_Mode = LoggingMode_Game;
} else {
UTIL_Format(error, maxlength, "Invalid value: must be [daily|map|game]");
return ConfigResult_Reject;
}
return ConfigResult_Accept;
}
return ConfigResult_Ignore;
}
void Logger::OnSourceModStartup(bool late)
{
InitLogger(m_Mode);
}
void Logger::OnSourceModAllShutdown()
{
CloseLogger();
}
void Logger::OnSourceModLevelChange(const char *mapName)
{
MapChange(mapName);
}
void Logger::_NewMapFile()
{
if (!m_Active)
{
return;
}
/* Append "Log file closed" to previous log file */
_CloseFile();
char _filename[256];
int i = 0;
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
while (true)
{
g_SourceMod.BuildPath(Path_SM, _filename, sizeof(_filename), "logs/L%02d%02d%03d.log", curtime->tm_mon + 1, curtime->tm_mday, i);
FILE *fp = fopen(_filename, "r");
if (!fp)
{
break;
}
fclose(fp);
i++;
}
m_NrmFileName.assign(_filename);
FILE *fp = fopen(m_NrmFileName.c_str(), "w");
if (!fp)
{
char error[255];
g_LibSys.GetPlatformError(error, sizeof(error));
LogFatal("[SM] Unexpected fatal logging error (file \"%s\")", m_NrmFileName.c_str());
LogFatal("[SM] Platform returned error: \"%s\"", error);
LogFatal("[SM] Logging has been disabled.");
m_Active = false;
return;
} else {
char date[32];
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: SourceMod log file started (file \"L%02d%02d%03d.log\") (Version \"%s\")\n", date, curtime->tm_mon + 1, curtime->tm_mday, i, SM_FULL_VERSION);
fclose(fp);
}
}
void Logger::_CloseFile()
{
if (!m_Active)
{
return;
}
FILE *fp = NULL;
if (!m_NrmFileName.empty())
{
fp = fopen(m_NrmFileName.c_str(), "r+");
if (fp)
{
fseek(fp, 0, SEEK_END);
LogMessage("Log file closed.");
fclose(fp);
}
m_NrmFileName.clear();
}
if (!m_ErrMapStart)
{
return;
}
fp = fopen(m_ErrFileName.c_str(), "r+");
if (fp)
{
fseek(fp, 0, SEEK_END);
LogError("Error log file session closed.");
fclose(fp);
}
m_ErrFileName.clear();
}
void Logger::InitLogger(LoggingMode mode)
{
m_Mode = mode;
m_Active = m_InitialState;
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
m_CurDay = curtime->tm_mday;
char _filename[256];
g_SourceMod.BuildPath(Path_SM, _filename, sizeof(_filename), "logs/errors_%04d%02d%02d.log", curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday);
m_ErrFileName.assign(_filename);
switch (m_Mode)
{
case LoggingMode_PerMap:
{
if (!m_Active)
{
m_DelayedStart = true;
}
break;
}
case LoggingMode_Daily:
{
g_SourceMod.BuildPath(Path_SM, _filename, sizeof(_filename), "logs/L%04d%02d%02d.log", curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday);
m_NrmFileName.assign(_filename);
m_DailyPrintHdr = true;
break;
}
default:
{
/* do nothing... */
break;
}
}
}
void Logger::CloseLogger()
{
_CloseFile();
}
void Logger::LogToOpenFile(FILE *fp, const char *msg, ...)
{
if (!m_Active)
{
return;
}
va_list ap;
va_start(ap, msg);
LogToOpenFileEx(fp, msg, ap);
va_end(ap);
}
void Logger::LogToFileOnly(FILE *fp, const char *msg, ...)
{
if (!m_Active)
{
return;
}
va_list ap;
va_start(ap, msg);
LogToFileOnlyEx(fp, msg, ap);
va_end(ap);
}
void Logger::LogToOpenFileEx(FILE *fp, const char *msg, va_list ap)
{
if (!m_Active)
{
return;
}
static ConVar *sv_logecho = icvar->FindVar("sv_logecho");
char buffer[3072];
UTIL_FormatArgs(buffer, sizeof(buffer), msg, ap);
char date[32];
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: %s\n", date, buffer);
if (!sv_logecho || sv_logecho->GetBool())
{
g_SMAPI->ConPrintf("L %s: %s\n", date, buffer);
}
}
void Logger::LogToFileOnlyEx(FILE *fp, const char *msg, va_list ap)
{
if (!m_Active)
{
return;
}
char buffer[3072];
UTIL_FormatArgs(buffer, sizeof(buffer), msg, ap);
char date[32];
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: %s\n", date, buffer);
fflush(fp);
}
void Logger::LogMessage(const char *vafmt, ...)
{
if (!m_Active)
{
return;
}
if (m_Mode == LoggingMode_Game)
{
va_list ap;
va_start(ap, vafmt);
_PrintToGameLog(vafmt, ap);
va_end(ap);
return;
}
if (m_DelayedStart)
{
m_DelayedStart = false;
_NewMapFile();
}
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
FILE *fp = NULL;
if (m_Mode == LoggingMode_PerMap)
{
fp = fopen(m_NrmFileName.c_str(), "a+");
if (!fp)
{
_NewMapFile();
fp = fopen(m_NrmFileName.c_str(), "a+");
if (!fp)
{
goto print_error;
}
}
} else {
if (m_CurDay != curtime->tm_mday)
{
char _filename[256];
g_SourceMod.BuildPath(Path_SM, _filename, sizeof(_filename), "logs/L%04d%02d%02d.log", curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday);
m_NrmFileName.assign(_filename);
m_CurDay = curtime->tm_mday;
m_DailyPrintHdr = true;
}
fp = fopen(m_NrmFileName.c_str(), "a+");
}
if (fp)
{
if (m_DailyPrintHdr)
{
char date[32];
m_DailyPrintHdr = false;
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: SourceMod log file session started (file \"L%04d%02d%02d.log\") (Version \"%s\")\n", date, curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday, SM_FULL_VERSION);
}
va_list ap;
va_start(ap, vafmt);
LogToOpenFileEx(fp, vafmt, ap);
va_end(ap);
fclose(fp);
} else {
goto print_error;
}
return;
print_error:
char error[255];
g_LibSys.GetPlatformError(error, sizeof(error));
LogFatal("[SM] Unexpected fatal logging error (file \"%s\")", m_NrmFileName.c_str());
LogFatal("[SM] Platform returned error: \"%s\"", error);
LogFatal("[SM] Logging has been disabled.");
m_Active = false;
}
void Logger::LogError(const char *vafmt, ...)
{
va_list ap;
va_start(ap, vafmt);
LogErrorEx(vafmt, ap);
va_end(ap);
}
void Logger::LogErrorEx(const char *vafmt, va_list ap)
{
if (!m_Active)
{
return;
}
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
if (curtime->tm_mday != m_CurDay)
{
char _filename[256];
g_SourceMod.BuildPath(Path_SM, _filename, sizeof(_filename), "logs/errors_%04d%02d%02d.log", curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday);
m_ErrFileName.assign(_filename);
m_CurDay = curtime->tm_mday;
m_ErrMapStart = false;
}
FILE *fp = fopen(m_ErrFileName.c_str(), "a+");
if (fp)
{
if (!m_ErrMapStart)
{
char date[32];
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: SourceMod error session started\n", date);
fprintf(fp, "L %s: Info (map \"%s\") (file \"errors_%04d%02d%02d.log\")\n", date, m_CurMapName.c_str(), curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday);
m_ErrMapStart = true;
}
LogToOpenFileEx(fp, vafmt, ap);
fclose(fp);
}
else
{
char error[255];
g_LibSys.GetPlatformError(error, sizeof(error));
LogFatal("[SM] Unexpected fatal logging error (file \"%s\")", m_NrmFileName.c_str());
LogFatal("[SM] Platform returned error: \"%s\"", error);
LogFatal("[SM] Logging has been disabled.");
m_Active = false;
return;
}
}
void Logger::MapChange(const char *mapname)
{
m_CurMapName.assign(mapname);
switch (m_Mode)
{
case LoggingMode_Daily:
{
LogMessage("-------- Mapchange to %s --------", mapname);
break;
}
case LoggingMode_PerMap:
{
_NewMapFile();
break;
}
default:
{
/* Do nothing... */
break;
}
}
if (m_ErrMapStart)
{
LogError("Error log file session closed.");
}
m_ErrMapStart = false;
}
void Logger::_PrintToGameLog(const char *fmt, va_list ap)
{
char msg[3072];
size_t len;
len = vsnprintf(msg, sizeof(msg)-2, fmt, ap);
len = (len >= sizeof(msg)) ? (sizeof(msg) - 2) : len;
msg[len++] = '\n';
msg[len] = '\0';
Engine_LogPrintWrapper(msg);
}
const char *Logger::GetLogFileName(LogType type) const
{
switch (type)
{
case LogType_Normal:
{
return m_NrmFileName.c_str();
}
case LogType_Error:
{
return m_ErrFileName.c_str();
}
default:
{
return "";
}
}
}
LoggingMode Logger::GetLoggingMode() const
{
return m_Mode;
}
void Logger::EnableLogging()
{
if (m_Active)
{
return;
}
m_Active = true;
LogMessage("[SM] Logging enabled manually by user.");
}
void Logger::DisableLogging()
{
if (!m_Active)
{
return;
}
LogMessage("[SM] Logging disabled manually by user.");
m_Active = false;
}
void Logger::LogFatal(const char *msg, ...)
{
/* :TODO: make this print all pretty-like
* In fact, the pretty log printing function should be abstracted.
* It's already implemented twice which is bad.
*/
va_list ap;
char path[PLATFORM_MAX_PATH];
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "sourcemod_fatal.log");
FILE *fp = fopen(path, "at");
if (fp)
{
m_Active = true;
va_start(ap, msg);
LogToOpenFileEx(fp, msg, ap);
va_end(ap);
m_Active = false;
fclose(fp);
}
}
bool g_in_game_log_hook = false;
static LoggerCore g_LoggerCore;
SH_DECL_HOOK1_void(IVEngineServer, LogPrint, SH_NOATTRIB, false, const char *);
static void HookLogPrint(const char *message)
{
g_in_game_log_hook = true;
bool stopped = logicore.callbacks->OnLogPrint(message);
g_in_game_log_hook = false;
if (stopped)
RETURN_META(MRES_SUPERCEDE);
}
void LoggerCore::OnSourceModStartup(bool late)
{
SH_ADD_HOOK(IVEngineServer, LogPrint, engine, SH_STATIC(HookLogPrint), false);
}
void LoggerCore::OnSourceModAllShutdown()
{
SH_REMOVE_HOOK(IVEngineServer, LogPrint, engine, SH_STATIC(HookLogPrint), false);
}
void Engine_LogPrintWrapper(const char *msg)
{
if (g_in_game_log_hook)

View File

@ -38,13 +38,73 @@
using namespace SourceHook;
class LoggerCore : public SMGlobalClass
enum LogType
{
LogType_Normal,
LogType_Error
};
enum LoggingMode
{
LoggingMode_Daily,
LoggingMode_PerMap,
LoggingMode_Game
};
class Logger : public SMGlobalClass
{
public:
Logger() : m_Mode(LoggingMode_Daily), m_ErrMapStart(false),
m_Active(false), m_DelayedStart(false), m_DailyPrintHdr(false),
m_InitialState(true)
{
}
public: //SMGlobalClass
ConfigResult OnSourceModConfigChanged(const char *key,
const char *value,
ConfigSource source,
char *error,
size_t maxlength);
void OnSourceModStartup(bool late);
void OnSourceModAllShutdown();
void OnSourceModLevelChange(const char *mapName);
public:
void InitLogger(LoggingMode mode);
void CloseLogger();
void EnableLogging();
void DisableLogging();
void LogMessage(const char *msg, ...);
void LogError(const char *msg, ...);
void LogErrorEx(const char *msg, va_list ap);
void LogFatal(const char *msg, ...);
void LogToOpenFile(FILE *fp, const char *msg, ...);
void LogToOpenFileEx(FILE *fp, const char *msg, va_list ap);
/* This version does not print to console, and is thus thread-safe */
void LogToFileOnly(FILE *fp, const char *msg, ...);
void LogToFileOnlyEx(FILE *fp, const char *msg, va_list ap);
void MapChange(const char *mapname);
const char *GetLogFileName(LogType type) const;
LoggingMode GetLoggingMode() const;
private:
void _CloseFile();
void _NewMapFile();
void _PrintToGameLog(const char *fmt, va_list ap);
private:
String m_NrmFileName;
String m_ErrFileName;
String m_CurMapName;
LoggingMode m_Mode;
int m_CurDay;
bool m_ErrMapStart;
bool m_Active;
bool m_DelayedStart;
bool m_DailyPrintHdr;
bool m_InitialState;
};
void Engine_LogPrintWrapper(const char *msg);
extern bool g_in_game_log_hook;
extern Logger g_Logger;
#endif // _INCLUDE_SOURCEMOD_CLOGGER_H_

185
core/Makefile Normal file
View File

@ -0,0 +1,185 @@
# (C)2004-2008 SourceMod Development Team
# Makefile written by David "BAILOPAN" Anderson
SMSDK = ..
HL2SDK_ORIG = ../../hl2sdk
HL2SDK_OB = ../../hl2sdk-ob
HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve
HL2SDK_L4D = ../../hl2sdk-l4d
HL2SDK_L4D2 = ../../hl2sdk-l4d2
MMSOURCE = ../../mmsource-central
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
#####################################
OBJECTS = AdminCache.cpp CDataPack.cpp ConCmdManager.cpp ConVarManager.cpp CoreConfig.cpp \
Database.cpp DebugReporter.cpp EventManager.cpp HalfLife2.cpp Logger.cpp \
PlayerManager.cpp TimerSys.cpp UserMessages.cpp \
sm_autonatives.cpp sm_srvcmds.cpp sm_stringutil.cpp sm_trie.cpp \
sourcemm_api.cpp sourcemod.cpp MenuStyle_Base.cpp MenuStyle_Valve.cpp MenuManager.cpp \
MenuStyle_Radio.cpp ChatTriggers.cpp ADTFactory.cpp MenuVoting.cpp \
frame_hooks.cpp concmd_cleaner.cpp NextMap.cpp \
NativeOwner.cpp logic_bridge.cpp ConsoleDetours.cpp
OBJECTS += smn_bitbuffer.cpp smn_console.cpp smn_core.cpp \
smn_entities.cpp smn_events.cpp smn_fakenatives.cpp \
smn_filesystem.cpp smn_halflife.cpp \
smn_keyvalues.cpp smn_player.cpp \
smn_usermsgs.cpp smn_menus.cpp smn_vector.cpp \
smn_hudtext.cpp smn_nextmap.cpp
OBJECTS += ExtensionSys.cpp \
ForwardSys.cpp \
HandleSys.cpp \
LibrarySys.cpp \
PluginInfoDatabase.cpp \
PluginSys.cpp \
ShareSys.cpp \
NativeInvoker.cpp
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
##############################################
C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
C_GCC4_FLAGS = -fvisibility=hidden
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc
override ENGSET = false
ifneq (,$(filter original orangebox orangeboxvalve left4dead left4dead2,$(ENGINE)))
override ENGSET = true
endif
ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2LIB = $(HL2SDK)/linux_sdk
CFLAGS += -DSOURCE_ENGINE=1
METAMOD = $(MMSOURCE)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
BINARY = sourcemod.1.ep1.so
endif
ifeq "$(ENGINE)" "orangebox"
HL2SDK = $(HL2SDK_OB)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=3
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.ep2.so
endif
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
#-I$(HL2SDK)/common
BINARY = sourcemod.2.ep2v.so
endif
ifeq "$(ENGINE)" "left4dead"
HL2SDK = $(HL2SDK_L4D)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=7
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.l4d.so
endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=8
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.l4d2.so
endif
HL2PUB = $(HL2SDK)/public
OS := $(shell uname -s)
ifeq "$(OS)" "Darwin"
LIB_EXT = dylib
HL2LIB = $(HL2SDK)/lib/mac
else
LIB_EXT = so
ifeq "$(ENGINE)" "original"
HL2LIB = $(HL2SDK)/linux_sdk
else
HL2LIB = $(HL2SDK)/lib/linux
endif
endif
ifneq (,$(filter original orangebox left4dead,$(ENGINE)))
LIB_SUFFIX = _i486.$(LIB_EXT)
else
LIB_PREFIX = lib
LIB_SUFFIX = .$(LIB_EXT)
endif
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
-DSE_ORANGEBOXVALVE=6 -DSE_LEFT4DEAD=7 -DSE_LEFT4DEAD2=8 -DSE_ALIENSWARM=9
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) \
$(LIB_PREFIX)tier0$(LIB_SUFFIX) -static-libgcc
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
-I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook \
-I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror \
-Wno-uninitialized -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -DSM_DEFAULT_THREADER -m32
CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
################################################
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug.$(ENGINE)
CFLAGS += $(C_DEBUG_FLAGS)
else
BIN_DIR = Release.$(ENGINE)
CFLAGS += $(C_OPT_FLAGS)
endif
GCC_VERSION := $(shell $(CPP) -dumpversion >&1 | cut -b1)
ifeq "$(GCC_VERSION)" "4"
CFLAGS += $(C_GCC4_FLAGS)
CPPFLAGS += $(CPP_GCC4_FLAGS)
endif
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
OBJ_LINUX := $(OBJ_LINUX:%.c=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
$(BIN_DIR)/%.o: %.c
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all: check
mkdir -p $(BIN_DIR)
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX)
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX)
$(MAKE) -f Makefile sourcemod
check:
if [ "$(ENGSET)" = "false" ]; then \
echo "You must supply one of the following values for ENGINE:"; \
echo "left4dead2, left4dead, orangeboxvalve, orangebox, or original"; \
exit 1; \
fi
sourcemod: check $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(OBJ_LINUX) $(LINK) -m32 -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
debug:
$(MAKE) -f Makefile all DEBUG=true
default: all
clean: check
rm -rf $(BIN_DIR)/*.o
rm -rf $(BIN_DIR)/$(BINARY)

View File

@ -38,6 +38,8 @@
#include "sourcemm_api.h"
#include "PlayerManager.h"
#include "MenuStyle_Valve.h"
#include "ShareSys.h"
#include "HandleSys.h"
#include "sourcemm_api.h"
#include "logic_bridge.h"
@ -54,24 +56,24 @@ MenuManager::MenuManager()
void MenuManager::OnSourceModAllInitialized()
{
sharesys->AddInterface(NULL, this);
g_ShareSys.AddInterface(NULL, this);
HandleAccess access;
handlesys->InitAccessDefaults(NULL, &access);
g_HandleSys.InitAccessDefaults(NULL, &access);
/* Deny cloning to menus */
access.access[HandleAccess_Clone] = HANDLE_RESTRICT_OWNER|HANDLE_RESTRICT_IDENTITY;
m_MenuType = handlesys->CreateType("IBaseMenu", this, 0, NULL, &access, g_pCoreIdent, NULL);
m_MenuType = g_HandleSys.CreateType("IBaseMenu", this, 0, NULL, &access, g_pCoreIdent, NULL);
/* Also deny deletion to styles */
access.access[HandleAccess_Delete] = HANDLE_RESTRICT_OWNER|HANDLE_RESTRICT_IDENTITY;
m_StyleType = handlesys->CreateType("IMenuStyle", this, 0, NULL, &access, g_pCoreIdent, NULL);
m_StyleType = g_HandleSys.CreateType("IMenuStyle", this, 0, NULL, &access, g_pCoreIdent, NULL);
}
void MenuManager::OnSourceModAllShutdown()
{
handlesys->RemoveType(m_MenuType, g_pCoreIdent);
handlesys->RemoveType(m_StyleType, g_pCoreIdent);
g_HandleSys.RemoveType(m_MenuType, g_pCoreIdent);
g_HandleSys.RemoveType(m_StyleType, g_pCoreIdent);
}
void MenuManager::OnHandleDestroy(HandleType_t type, void *object)
@ -110,7 +112,7 @@ Handle_t MenuManager::CreateMenuHandle(IBaseMenu *menu, IdentityToken_t *pOwner)
return BAD_HANDLE;
}
return handlesys->CreateHandle(m_MenuType, menu, pOwner, g_pCoreIdent, NULL);
return g_HandleSys.CreateHandle(m_MenuType, menu, pOwner, g_pCoreIdent, NULL);
}
Handle_t MenuManager::CreateStyleHandle(IMenuStyle *style)
@ -120,7 +122,7 @@ Handle_t MenuManager::CreateStyleHandle(IMenuStyle *style)
return BAD_HANDLE;
}
return handlesys->CreateHandle(m_StyleType, style, g_pCoreIdent, g_pCoreIdent, NULL);
return g_HandleSys.CreateHandle(m_StyleType, style, g_pCoreIdent, g_pCoreIdent, NULL);
}
HandleError MenuManager::ReadMenuHandle(Handle_t handle, IBaseMenu **menu)
@ -130,7 +132,7 @@ HandleError MenuManager::ReadMenuHandle(Handle_t handle, IBaseMenu **menu)
sec.pIdentity = g_pCoreIdent;
sec.pOwner = NULL;
return handlesys->ReadHandle(handle, m_MenuType, &sec, (void **)menu);
return g_HandleSys.ReadHandle(handle, m_MenuType, &sec, (void **)menu);
}
HandleError MenuManager::ReadStyleHandle(Handle_t handle, IMenuStyle **style)
@ -140,7 +142,7 @@ HandleError MenuManager::ReadStyleHandle(Handle_t handle, IMenuStyle **style)
sec.pIdentity = g_pCoreIdent;
sec.pOwner = g_pCoreIdent;
return handlesys->ReadHandle(handle, m_StyleType, &sec, (void **)style);
return g_HandleSys.ReadHandle(handle, m_StyleType, &sec, (void **)style);
}
bool MenuManager::SetDefaultStyle(IMenuStyle *style)
@ -308,7 +310,7 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
{
ItemDrawInfo &dr = drawItems[foundItems].draw;
/* Is the item valid? */
if (menu->GetItemInfo(i, &dr, client) != NULL)
if (menu->GetItemInfo(i, &dr) != NULL)
{
/* Ask the user to change the style, if necessary */
mh->OnMenuDrawItem(menu, client, i, dr.style);
@ -398,7 +400,7 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
}
while (++lastItem < totalItems)
{
if (menu->GetItemInfo(lastItem, &dr, client) != NULL)
if (menu->GetItemInfo(lastItem, &dr) != NULL)
{
mh->OnMenuDrawItem(menu, client, lastItem, dr.style);
if (IsSlotItem(panel, dr.style))
@ -420,7 +422,7 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
lastItem--;
while (lastItem != 0)
{
if (menu->GetItemInfo(lastItem, &dr, client) != NULL)
if (menu->GetItemInfo(lastItem, &dr) != NULL)
{
mh->OnMenuDrawItem(menu, client, lastItem, dr.style);
if (IsSlotItem(panel, dr.style))
@ -446,7 +448,7 @@ skip_search:
char text[50];
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "No Vote", &client))
{
ke::SafeStrcpy(text, sizeof(text), "No Vote");
UTIL_Format(text, sizeof(text), "No Vote");
}
ItemDrawInfo dr(text, 0);
position = panel->DrawItem(dr);
@ -570,7 +572,7 @@ skip_search:
/* If there are no control options,
* Instead just pad with invisible slots.
*/
if (!displayNext && !displayPrev)
if (!displayPrev && !displayPrev)
{
padItem.style = ITEMDRAW_NOTEXT;
}
@ -606,7 +608,7 @@ skip_search:
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Back", &client))
{
ke::SafeStrcpy(text, sizeof(text), "Back");
UTIL_Format(text, sizeof(text), "Back");
}
dr.style = ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
@ -616,7 +618,7 @@ skip_search:
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Previous", &client))
{
ke::SafeStrcpy(text, sizeof(text), "Previous");
UTIL_Format(text, sizeof(text), "Previous");
}
dr.style = (displayPrev ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
@ -637,7 +639,7 @@ skip_search:
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Next", &client))
{
ke::SafeStrcpy(text, sizeof(text), "Next");
UTIL_Format(text, sizeof(text), "Next");
}
dr.style = (displayNext ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
@ -668,7 +670,7 @@ skip_search:
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Exit", &client))
{
ke::SafeStrcpy(text, sizeof(text), "Exit");
UTIL_Format(text, sizeof(text), "Exit");
}
dr.style = ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);

View File

@ -37,6 +37,7 @@
#include <sh_stack.h>
#include <sh_list.h>
#include <sh_string.h>
#include "sm_memtable.h"
#include "sm_globals.h"
using namespace SourceMod;

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -34,12 +34,11 @@
#include "MenuStyle_Base.h"
#include "PlayerManager.h"
#include "MenuManager.h"
#include "HandleSys.h"
#include "CellRecipientFilter.h"
#if defined MENU_DEBUG
#include "Logger.h"
#endif
#include "logic_bridge.h"
#include "AutoHandleRooter.h"
BaseMenuStyle::BaseMenuStyle() : m_WatchList(256), m_hHandle(BAD_HANDLE)
{
@ -323,24 +322,17 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
if (pCollideable)
{
const Vector & pos = pCollideable->GetCollisionOrigin();
enginesound->EmitSound(filter,
client,
CHAN_AUTO,
#if SOURCE_ENGINE >= SE_PORTAL2
sound,
-1,
#endif
sound,
VOL_NORM,
ATTN_NORM,
#if SOURCE_ENGINE >= SE_PORTAL2
0,
#endif
0,
PITCH_NORM,
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS \
|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2
0,
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
0,
#endif
&pos);
}
@ -605,7 +597,7 @@ bool BaseMenuStyle::RedoClientMenu(int client, ItemOrder order)
}
CBaseMenu::CBaseMenu(IMenuHandler *pHandler, IMenuStyle *pStyle, IdentityToken_t *pOwner) :
m_pStyle(pStyle), m_Pagination(7), m_bShouldDelete(false), m_bCancelling(false),
m_pStyle(pStyle), m_Strings(512), m_Pagination(7), m_bShouldDelete(false), m_bCancelling(false),
m_pOwner(pOwner ? pOwner : g_pCoreIdent), m_bDeleting(false), m_bWillFreeHandle(false),
m_hHandle(BAD_HANDLE), m_pHandler(pHandler), m_nFlags(MENUFLAG_BUTTON_EXIT)
{
@ -628,135 +620,94 @@ Handle_t CBaseMenu::GetHandle()
bool CBaseMenu::AppendItem(const char *info, const ItemDrawInfo &draw)
{
if (m_Pagination == (unsigned)MENU_NO_PAGINATION
&& m_items.length() >= m_pStyle->GetMaxPageItems())
&& m_items.size() >= m_pStyle->GetMaxPageItems())
{
return false;
}
CItem item(m_items.length());
CItem item;
item.info = info;
item.infoString = m_Strings.AddString(info);
if (draw.display)
item.display = new ke::AString(draw.display);
{
item.displayString = m_Strings.AddString(draw.display);
}
item.style = draw.style;
m_items.append(ke::Move(item));
m_items.push_back(item);
return true;
}
bool CBaseMenu::InsertItem(unsigned int position, const char *info, const ItemDrawInfo &draw)
{
if (m_Pagination == (unsigned)MENU_NO_PAGINATION &&
m_items.length() >= m_pStyle->GetMaxPageItems())
if (m_Pagination == (unsigned)MENU_NO_PAGINATION
&& m_items.size() >= m_pStyle->GetMaxPageItems())
{
return false;
}
if (position >= m_items.length())
if (position >= m_items.size())
{
return false;
}
CItem item(position);
item.info = info;
CItem item;
item.infoString = m_Strings.AddString(info);
if (draw.display)
item.display = new ke::AString(draw.display);
{
item.displayString = m_Strings.AddString(draw.display);
}
item.style = draw.style;
m_items.insert(position, ke::Move(item));
CVector<CItem>::iterator iter = m_items.iterAt(position);
m_items.insert(iter, item);
return true;
}
bool CBaseMenu::RemoveItem(unsigned int position)
{
if (position >= m_items.length())
if (position >= m_items.size())
{
return false;
}
m_items.erase(m_items.iterAt(position));
if (m_items.size() == 0)
{
m_Strings.Reset();
}
m_items.remove(position);
return true;
}
void CBaseMenu::RemoveAllItems()
{
m_items.clear();
m_Strings.Reset();
}
const char *CBaseMenu::GetItemInfo(unsigned int position, ItemDrawInfo *draw/* =NULL */, int client/* =0 */)
const char *CBaseMenu::GetItemInfo(unsigned int position, ItemDrawInfo *draw/* =NULL */)
{
if (position >= m_items.length())
return NULL;
if (client > 0 && position < m_RandomMaps[client].length())
if (position >= m_items.size())
{
position = m_RandomMaps[client][position];
return NULL;
}
if (draw)
{
draw->display = m_items[position].display->chars();
draw->display = m_Strings.GetString(m_items[position].displayString);
draw->style = m_items[position].style;
}
return m_items[position].info.chars();
}
void CBaseMenu::ShufflePerClient(int start, int stop)
{
// limit map len to 255 items since it's using uint8
int length = MIN(GetItemCount(), 255);
if (stop >= 0)
length = MIN(length, stop);
for (int i = 1; i < SM_MAXPLAYERS + 1; i++)
{
// populate per-client map ...
m_RandomMaps[i].resize(length);
for (int j = 0; j < length; j++)
m_RandomMaps[i][j] = j;
// ... and random shuffle it
for (int j = length - 1; j > start; j--)
{
int x = rand() % (j - start + 1) + start;
uint8_t tmp = m_RandomMaps[i][x];
m_RandomMaps[i][x] = m_RandomMaps[i][j];
m_RandomMaps[i][j] = tmp;
}
}
}
void CBaseMenu::SetClientMapping(int client, int *array, int length)
{
length = MIN(length, 255);
m_RandomMaps[client].resize(length);
for (int i = 0; i < length; i++)
{
m_RandomMaps[client][i] = array[i];
}
}
bool CBaseMenu::IsPerClientShuffled()
{
for (int i = 1; i < SM_MAXPLAYERS + 1; i++)
{
if(m_RandomMaps[i].length() > 0)
return true;
}
return false;
}
unsigned int CBaseMenu::GetRealItemIndex(int client, unsigned int position)
{
if (client > 0 && position < m_RandomMaps[client].length())
{
position = m_RandomMaps[client][position];
return m_items[position].index;
}
return position;
return m_Strings.GetString(m_items[position].infoString);
}
unsigned int CBaseMenu::GetItemCount()
{
return m_items.length();
return m_items.size();
}
bool CBaseMenu::SetPagination(unsigned int itemsPerPage)
@ -789,12 +740,12 @@ IMenuStyle *CBaseMenu::GetDrawStyle()
void CBaseMenu::SetDefaultTitle(const char *message)
{
m_Title = message;
m_Title.assign(message);
}
const char *CBaseMenu::GetDefaultTitle()
{
return m_Title.chars();
return m_Title.c_str();
}
void CBaseMenu::Cancel()
@ -861,7 +812,7 @@ void CBaseMenu::InternalDelete()
m_hHandle = BAD_HANDLE;
m_bDeleting = true;
handlesys->FreeHandle(hndl, &sec);
g_HandleSys.FreeHandle(hndl, &sec);
}
m_pHandler->OnMenuDestroy(this);
@ -886,5 +837,7 @@ IMenuHandler *CBaseMenu::GetHandler()
unsigned int CBaseMenu::GetBaseMemUsage()
{
return m_Title.length() + (m_items.length() * sizeof(CItem));
return m_Title.size()
+ m_Strings.GetMemTable()->GetMemUsage()
+ (m_items.size() * sizeof(CItem));
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -34,50 +34,29 @@
#include <IMenuManager.h>
#include <IPlayerHelpers.h>
#include <am-autoptr.h>
#include <am-string.h>
#include <am-vector.h>
#include <sh_string.h>
#include <sh_vector.h>
#include "sm_memtable.h"
#include "sm_fastlink.h"
using namespace SourceMod;
using namespace SourceHook;
class CItem
{
public:
CItem(unsigned int index)
CItem()
{
this->index = index;
infoString = -1;
displayString = -1;
style = 0;
access = 0;
}
CItem(CItem &&other)
: info(ke::Move(other.info)),
display(ke::Move(other.display))
{
index = other.index;
style = other.style;
access = other.access;
}
CItem & operator =(CItem &&other)
{
index = other.index;
info = ke::Move(other.info);
display = ke::Move(other.display);
style = other.style;
access = other.access;
return *this;
}
public:
unsigned int index;
ke::AString info;
ke::AutoPtr<ke::AString> display;
int infoString;
int displayString;
unsigned int style;
unsigned int access;
private:
CItem(const CItem &other) = delete;
CItem &operator =(const CItem &other) = delete;
};
class CBaseMenuPlayer
@ -142,7 +121,7 @@ public:
virtual bool InsertItem(unsigned int position, const char *info, const ItemDrawInfo &draw);
virtual bool RemoveItem(unsigned int position);
virtual void RemoveAllItems();
virtual const char *GetItemInfo(unsigned int position, ItemDrawInfo *draw=NULL, int client=0);
virtual const char *GetItemInfo(unsigned int position, ItemDrawInfo *draw=NULL);
virtual unsigned int GetItemCount();
virtual bool SetPagination(unsigned int itemsPerPage);
virtual unsigned int GetPagination();
@ -156,18 +135,15 @@ public:
virtual unsigned int GetMenuOptionFlags();
virtual void SetMenuOptionFlags(unsigned int flags);
virtual IMenuHandler *GetHandler();
virtual void ShufflePerClient(int start, int stop);
virtual void SetClientMapping(int client, int *array, int length);
virtual bool IsPerClientShuffled();
virtual unsigned int GetRealItemIndex(int client, unsigned int position);
unsigned int GetBaseMemUsage();
private:
void InternalDelete();
protected:
ke::AString m_Title;
String m_Title;
IMenuStyle *m_pStyle;
BaseStringTable m_Strings;
unsigned int m_Pagination;
ke::Vector<CItem> m_items;
CVector<CItem> m_items;
bool m_bShouldDelete;
bool m_bCancelling;
IdentityToken_t *m_pOwner;
@ -176,7 +152,6 @@ protected:
Handle_t m_hHandle;
IMenuHandler *m_pHandler;
unsigned int m_nFlags;
ke::Vector<uint8_t> m_RandomMaps[SM_MAXPLAYERS+1];
};
#endif //_INCLUDE_MENUSTYLE_BASE_H

View File

@ -39,28 +39,12 @@
#endif
#include "logic_bridge.h"
#ifdef USE_PROTOBUF_USERMESSAGES
#include <google/protobuf/descriptor.h>
#endif
#if SOURCE_ENGINE == SE_CSGO
#include <game/shared/csgo/protobuf/cstrike15_usermessages.pb.h>
#endif
extern const char *g_RadioNumTable[];
CRadioStyle g_RadioMenuStyle;
int g_ShowMenuId = -1;
bool g_bRadioInit = false;
unsigned int g_RadioMenuTimeout = 0;
// back, next, exit
#define MAX_PAGINATION_OPTIONS 3
#define MAX_MENUSLOT_KEYS 10
static unsigned int s_RadioMaxPageItems = MAX_MENUSLOT_KEYS;
CRadioStyle::CRadioStyle()
{
m_players = new CRadioMenuPlayer[256+1];
@ -83,10 +67,6 @@ void CRadioStyle::OnSourceModLevelChange(const char *mapName)
}
g_bRadioInit = true;
// Always register the style. Use IsSupported() to check for validity before use.
g_Menus.AddStyle(this);
const char *msg = g_pGameConf->GetKeyValue("HudRadioMenuMsg");
if (!msg || msg[0] == '\0')
{
@ -110,18 +90,7 @@ void CRadioStyle::OnSourceModLevelChange(const char *mapName)
g_RadioMenuTimeout = 0;
}
const char *items = g_pGameConf->GetKeyValue("RadioMenuMaxPageItems");
if (items != NULL)
{
int value = atoi(items);
// Only override the mostly-safe default if it's a sane value
if (value > MAX_PAGINATION_OPTIONS && value <= MAX_MENUSLOT_KEYS)
{
s_RadioMaxPageItems = value;
}
}
g_Menus.AddStyle(this);
g_Menus.SetDefaultStyle(this);
g_UserMsgs.HookUserMessage(g_ShowMenuId, this, false);
@ -166,22 +135,13 @@ static unsigned int g_last_holdtime = 0;
static unsigned int g_last_client_count = 0;
static int g_last_clients[256];
#ifdef USE_PROTOBUF_USERMESSAGES
void CRadioStyle::OnUserMessage(int msg_id, protobuf::Message &msg, IRecipientFilter *pFilter)
#else
void CRadioStyle::OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter)
#endif
{
int count = pFilter->GetRecipientCount();
#if SOURCE_ENGINE == SE_CSGO
int c = ((CCSUsrMsg_ShowMenu &)msg).display_time();
#else
bf_read br(bf->GetBasePointer(), 3);
br.ReadWord();
int c = br.ReadChar();
#endif
g_last_holdtime = (c == -1) ? 0 : (unsigned)c;
@ -229,7 +189,7 @@ IBaseMenu *CRadioStyle::CreateMenu(IMenuHandler *pHandler, IdentityToken_t *pOwn
unsigned int CRadioStyle::GetMaxPageItems()
{
return s_RadioMaxPageItems;
return 10;
}
const char *CRadioStyle::GetStyleName()
@ -258,6 +218,15 @@ CRadioDisplay *CRadioStyle::MakeRadioDisplay(CRadioMenu *menu)
return display;
}
IMenuPanel *CRadioStyle::MakeRadioDisplay(const char *str, int keys)
{
CRadioDisplay *pPanel = MakeRadioDisplay(NULL);
pPanel->DirectSet(str, keys);
return pPanel;
}
void CRadioStyle::FreeRadioDisplay(CRadioDisplay *display)
{
m_FreeDisplays.push(display);
@ -324,12 +293,11 @@ void CRadioDisplay::Reset()
keys = 0;
}
bool CRadioDisplay::DirectSet(const char *str)
void CRadioDisplay::DirectSet(const char *str, int keymap)
{
m_Title.clear();
m_BufferText.assign(str);
return true;
keys = keymap;
}
unsigned int CRadioDisplay::GetCurrentKey()
@ -339,7 +307,7 @@ unsigned int CRadioDisplay::GetCurrentKey()
bool CRadioDisplay::SetCurrentKey(unsigned int key)
{
if (key < m_NextPos || m_NextPos > s_RadioMaxPageItems)
if (key < m_NextPos || m_NextPos > 10)
{
return false;
}
@ -375,7 +343,7 @@ void CRadioDisplay::DrawTitle(const char *text, bool onlyIfEmpty/* =false */)
unsigned int CRadioDisplay::DrawItem(const ItemDrawInfo &item)
{
if (m_NextPos > s_RadioMaxPageItems || !CanDrawItem(item.style))
if (m_NextPos > 10 || !CanDrawItem(item.style))
{
return 0;
}
@ -450,7 +418,7 @@ void CRadioMenuPlayer::Radio_Init(int keys, const char *title, const char *text)
{
if (title[0] != '\0')
{
display_len = ke::SafeSprintf(display_pkt,
display_len = UTIL_Format(display_pkt,
sizeof(display_pkt),
"%s\n%s",
title,
@ -458,8 +426,9 @@ void CRadioMenuPlayer::Radio_Init(int keys, const char *title, const char *text)
}
else
{
display_len = ke::SafeStrcpy(display_pkt,
display_len = UTIL_Format(display_pkt,
sizeof(display_pkt),
"%s",
text);
}
display_keys = keys;
@ -467,7 +436,7 @@ void CRadioMenuPlayer::Radio_Init(int keys, const char *title, const char *text)
void CRadioMenuPlayer::Radio_Refresh()
{
cell_t players[1] = { (cell_t)m_index };
cell_t players[1] = {m_index};
char *ptr = display_pkt;
char save = 0;
size_t len = display_len;
@ -483,14 +452,6 @@ void CRadioMenuPlayer::Radio_Refresh()
time = menuHoldTime - (unsigned int)(gpGlobals->curtime - menuStartTime);
}
#if SOURCE_ENGINE == SE_CSGO
// TODO: find what happens past 240 on CS:GO
CCSUsrMsg_ShowMenu *msg = (CCSUsrMsg_ShowMenu *)g_UserMsgs.StartProtobufMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
msg->set_bits_valid_slots(display_keys);
msg->set_display_time(time);
msg->set_menu_string(ptr);
g_UserMsgs.EndMessage();
#else
while (true)
{
if (len > 240)
@ -498,8 +459,7 @@ void CRadioMenuPlayer::Radio_Refresh()
save = ptr[240];
ptr[240] = '\0';
}
bf_write *buffer = g_UserMsgs.StartBitBufMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
bf_write *buffer = g_UserMsgs.StartMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
buffer->WriteWord(display_keys);
buffer->WriteChar(time ? time : -1);
buffer->WriteByte( (len > 240) ? 1 : 0 );
@ -516,7 +476,6 @@ void CRadioMenuPlayer::Radio_Refresh()
break;
}
}
#endif
display_last_refresh = gpGlobals->curtime;
}
@ -552,7 +511,6 @@ unsigned int CRadioDisplay::GetApproxMemUsage()
CRadioMenu::CRadioMenu(IMenuHandler *pHandler, IdentityToken_t *pOwner) :
CBaseMenu(pHandler, &g_RadioMenuStyle, pOwner)
{
m_Pagination = s_RadioMaxPageItems - MAX_PAGINATION_OPTIONS;
}
bool CRadioMenu::SetExtOption(MenuOption option, const void *valuePtr)
@ -586,7 +544,6 @@ bool CRadioMenu::DisplayAtItem(int client,
return false;
}
AutoHandleRooter ahr(this->GetHandle());
return g_RadioMenuStyle.DoClientMenu(client,
this,
start_item,
@ -594,17 +551,6 @@ bool CRadioMenu::DisplayAtItem(int client,
time);
}
bool CRadioMenu::SetPagination(unsigned int itemsPerPage)
{
const unsigned int maxPerPage = s_RadioMaxPageItems - MAX_PAGINATION_OPTIONS;
if (itemsPerPage > maxPerPage)
{
return false;
}
return CBaseMenu::SetPagination(itemsPerPage);
}
void CRadioMenu::Cancel_Finally()
{
g_RadioMenuStyle.CancelMenu(this);

View File

@ -37,12 +37,10 @@
#include "MenuStyle_Base.h"
#include "sourcemm_api.h"
#include <IPlayerHelpers.h>
#include "UserMessages.h"
#include <IUserMessages.h>
#include "sm_fastlink.h"
#include <sh_stack.h>
#include <compat_wrappers.h>
#include "logic/common_logic.h"
#include "AutoHandleRooter.h"
using namespace SourceMod;
@ -67,11 +65,7 @@ private:
class CRadioStyle :
public BaseMenuStyle,
public SMGlobalClass,
#ifdef USE_PROTOBUF_USERMESSAGES
public IProtobufUserMessageListener
#else
public IBitBufUserMessageListener
#endif
public IUserMessageListener
{
public:
CRadioStyle();
@ -90,11 +84,7 @@ public: //IMenuStyle
unsigned int GetMaxPageItems();
unsigned int GetApproxMemUsage();
public: //IUserMessageListener
#ifdef USE_PROTOBUF_USERMESSAGES
void OnUserMessage(int msg_id, protobuf::Message &msg, IRecipientFilter *pFilter);
#else
void OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter);
#endif
void OnUserMessageSent(int msg_id);
public:
bool IsSupported();
@ -103,6 +93,7 @@ public:
CRadioDisplay *MakeRadioDisplay(CRadioMenu *menu=NULL);
void FreeRadioDisplay(CRadioDisplay *display);
CRadioMenuPlayer *GetRadioMenuPlayer(int client);
IMenuPanel *MakeRadioDisplay(const char *str, int keys);
private:
CRadioMenuPlayer *m_players;
CStack<CRadioDisplay *> m_FreeDisplays;
@ -130,7 +121,8 @@ public: //IMenuPanel
bool SetCurrentKey(unsigned int key);
int GetAmountRemaining();
unsigned int GetApproxMemUsage();
bool DirectSet(const char *str);
public:
void DirectSet(const char *str, int keymap);
private:
String m_BufferText;
String m_Title;
@ -150,7 +142,6 @@ public:
unsigned int time,
unsigned int start_item,
IMenuHandler *alt_handler/* =NULL */);
bool SetPagination(unsigned int itemsPerPage);
void Cancel_Finally();
unsigned int GetApproxMemUsage();
};

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -66,14 +66,14 @@ bool ValveMenuStyle::OnClientCommand(int client, const char *cmdname, const CCom
void ValveMenuStyle::OnSourceModAllInitialized()
{
g_Players.AddClientListener(this);
SH_ADD_HOOK(IServerPluginHelpers, CreateMessage, serverpluginhelpers, SH_MEMBER(this, &ValveMenuStyle::HookCreateMessage), false);
SH_ADD_HOOK_MEMFUNC(IServerPluginHelpers, CreateMessage, serverpluginhelpers, this, &ValveMenuStyle::HookCreateMessage, false);
g_pSPHCC = SH_GET_CALLCLASS(serverpluginhelpers);
}
void ValveMenuStyle::OnSourceModShutdown()
{
SH_RELEASE_CALLCLASS(g_pSPHCC);
SH_REMOVE_HOOK(IServerPluginHelpers, CreateMessage, serverpluginhelpers, SH_MEMBER(this, &ValveMenuStyle::HookCreateMessage), false);
SH_REMOVE_HOOK_MEMFUNC(IServerPluginHelpers, CreateMessage, serverpluginhelpers, this, &ValveMenuStyle::HookCreateMessage, false);
g_Players.RemoveClientListener(this);
}
@ -293,7 +293,7 @@ unsigned int CValveMenuDisplay::DrawItem(const ItemDrawInfo &item)
}
char buffer[255];
ke::SafeSprintf(buffer, sizeof(buffer), "%d. %s", m_NextPos, item.display);
UTIL_Format(buffer, sizeof(buffer), "%d. %s", m_NextPos, item.display);
KeyValues *ki = m_pKv->FindKey(g_OptionNumTable[m_NextPos], true);
ki->SetString("command", g_OptionCmdTable[m_NextPos]);
@ -378,7 +378,7 @@ bool CValveMenu::SetExtOption(MenuOption option, const void *valuePtr)
{
if (option == MenuOption_IntroMessage)
{
ke::SafeStrcpy(m_IntroMsg, sizeof(m_IntroMsg), (const char *)valuePtr);
strncopy(m_IntroMsg, (const char *)valuePtr, sizeof(m_IntroMsg));
return true;
} else if (option == MenuOption_IntroColor) {
unsigned int *array = (unsigned int *)valuePtr;
@ -404,7 +404,6 @@ bool CValveMenu::DisplayAtItem(int client,
return false;
}
AutoHandleRooter ahr(this->GetHandle());
return g_ValveMenuStyle.DoClientMenu(client, this, start_item, alt_handler ? alt_handler : m_pHandler, time);
}

View File

@ -39,8 +39,6 @@
#include "KeyValues.h"
#include "sm_fastlink.h"
#include <compat_wrappers.h>
#include "logic/common_logic.h"
#include "AutoHandleRooter.h"
using namespace SourceMod;
@ -77,7 +75,6 @@ public: //IMenuStyle
IBaseMenu *CreateMenu(IMenuHandler *pHandler, IdentityToken_t *pOwner);
unsigned int GetMaxPageItems();
unsigned int GetApproxMemUsage();
bool IsSupported() { return true; }
private:
void HookCreateMessage(edict_t *pEdict, DIALOG_TYPE type, KeyValues *kv, IServerPluginCallbacks *plugin);
private:
@ -108,7 +105,6 @@ public:
bool SetCurrentKey(unsigned int key);
int GetAmountRemaining();
unsigned int GetApproxMemUsage();
bool DirectSet(const char *str) { return false; }
private:
KeyValues *m_pKv;
unsigned int m_NextPos;

View File

@ -514,16 +514,15 @@ void VoteMenuHandler::OnMenuSelect(IBaseMenu *menu, int client, unsigned int ite
/* Check by our item count, NOT the vote array size */
if (item < m_Items)
{
unsigned int index = menu->GetRealItemIndex(client, item);
m_ClientVotes[client] = index;
m_Votes[index]++;
m_ClientVotes[client] = item;
m_Votes[item]++;
m_NumVotes++;
if (sm_vote_chat.GetBool() || sm_vote_console.GetBool() || sm_vote_client_console.GetBool())
{
static char buffer[1024];
ItemDrawInfo dr;
menu->GetItemInfo(item, &dr, client);
menu->GetItemInfo(item, &dr);
if (sm_vote_console.GetBool())
{

379
core/NativeInvoker.cpp Normal file
View File

@ -0,0 +1,379 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourcePawn
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "NativeInvoker.h"
#include "ShareSys.h"
NativeInterface g_NInvoke;
NativeInvoker::NativeInvoker()
{
}
NativeInvoker::~NativeInvoker()
{
}
const char *NativeInterface::GetInterfaceName()
{
return SMINTERFACE_NINVOKE_NAME;
}
unsigned int NativeInterface::GetInterfaceVersion()
{
return SMINTERFACE_NINVOKE_VERSION;
}
void NativeInterface::OnSourceModAllInitialized()
{
g_ShareSys.AddInterface(NULL, &g_NInvoke);
}
IPluginRuntime *NativeInterface::CreateRuntime(const char *name, size_t bytes)
{
return g_pSourcePawn2->CreateEmptyRuntime(name, bytes);
}
INativeInvoker *NativeInterface::CreateInvoker()
{
return new NativeInvoker();
}
bool NativeInvoker::Start(IPluginContext *pContext, const char *name)
{
NativeEntry *entry;
entry = g_ShareSys.FindNative(name);
if (entry == NULL)
{
return false;
}
native = NULL;
if (entry->replacement.owner != NULL)
{
native = entry->replacement.func;
}
else if (entry->owner != NULL)
{
native = entry->func;
}
if (native == NULL)
{
return false;
}
this->pContext = pContext;
m_curparam = 0;
m_errorstate = SP_ERROR_NONE;
return true;
}
cell_t NativeInvoker::PushCell(cell_t cell)
{
if (m_curparam >= SP_MAX_EXEC_PARAMS)
{
return SetError(SP_ERROR_PARAMS_MAX);
}
m_info[m_curparam].marked = false;
m_params[m_curparam] = cell;
m_curparam++;
return SP_ERROR_NONE;
}
int NativeInvoker::PushCellByRef(cell_t *cell, int flags)
{
return PushArray(cell, 1, flags);
}
int NativeInvoker::PushFloat(float number)
{
cell_t val = *(cell_t *)&number;
return PushCell(val);
}
int NativeInvoker::PushFloatByRef(float *number, int flags)
{
return PushCellByRef((cell_t *)number, flags);
}
int NativeInvoker::PushArray(cell_t *inarray, unsigned int cells, int copyback)
{
if (m_curparam >= SP_MAX_EXEC_PARAMS)
{
return SetError(SP_ERROR_PARAMS_MAX);
}
ParamInfo *info = &m_info[m_curparam];
info->flags = inarray ? copyback : 0;
info->marked = true;
info->size = cells;
info->str.is_sz = false;
info->orig_addr = inarray;
m_curparam++;
return SP_ERROR_NONE;
}
int NativeInvoker::PushString(const char *string)
{
return _PushString(string, SM_PARAM_STRING_COPY, 0, strlen(string)+1);
}
int NativeInvoker::PushStringEx(char *buffer, size_t length, int sz_flags, int cp_flags)
{
return _PushString(buffer, sz_flags, cp_flags, length);
}
int NativeInvoker::_PushString(const char *string, int sz_flags, int cp_flags, size_t len)
{
if (m_curparam >= SP_MAX_EXEC_PARAMS)
{
return SetError(SP_ERROR_PARAMS_MAX);
}
ParamInfo *info = &m_info[m_curparam];
info->marked = true;
info->orig_addr = (cell_t *)string;
info->flags = cp_flags;
info->size = len;
info->str.sz_flags = sz_flags;
info->str.is_sz = true;
m_curparam++;
return SP_ERROR_NONE;
}
void NativeInvoker::Cancel()
{
if (pContext == NULL)
{
return;
}
m_errorstate = SP_ERROR_NONE;
m_curparam = 0;
pContext = NULL;
native = NULL;
}
int NativeInvoker::SetError(int err)
{
m_errorstate = err;
return err;
}
int NativeInvoker::Invoke(cell_t *result)
{
int err = SP_ERROR_NONE;
if (pContext == NULL)
{
return SP_ERROR_INVALID_NATIVE;
}
if (m_errorstate != SP_ERROR_NONE)
{
err = m_errorstate;
Cancel();
return err;
}
cell_t tresult;
if (result == NULL)
{
result = &tresult;
}
//This is for re-entrancy!
IPluginContext *ctx = pContext;
cell_t _temp_params[SP_MAX_EXEC_PARAMS + 1];
cell_t *temp_params = &_temp_params[1];
ParamInfo temp_info[SP_MAX_EXEC_PARAMS];
unsigned int numparams = m_curparam;
unsigned int i;
bool docopies = true;
if (numparams)
{
//Save the info locally, then reset it for re-entrant calls.
memcpy(temp_info, m_info, numparams * sizeof(ParamInfo));
}
m_curparam = 0;
pContext = NULL;
/* Initialize 0th parameter */
_temp_params[0] = numparams;
/* Browse the parameters and build arrays */
for (i = 0; i < numparams; i++)
{
/* Is this marked as an array? */
if (temp_info[i].marked)
{
if (!temp_info[i].str.is_sz)
{
/* Allocate a normal/generic array */
if ((err = ctx->HeapAlloc(temp_info[i].size,
&temp_info[i].local_addr,
&temp_info[i].phys_addr))
!= SP_ERROR_NONE)
{
break;
}
if (temp_info[i].orig_addr)
{
memcpy(temp_info[i].phys_addr, temp_info[i].orig_addr, sizeof(cell_t) * temp_info[i].size);
}
}
else
{
/* Calculate cells required for the string */
size_t cells = (temp_info[i].size + sizeof(cell_t) - 1) / sizeof(cell_t);
/* Allocate the buffer */
if ((err = ctx->HeapAlloc(cells,
&temp_info[i].local_addr,
&temp_info[i].phys_addr))
!= SP_ERROR_NONE)
{
break;
}
/* Copy original string if necessary */
if ((temp_info[i].str.sz_flags & SM_PARAM_STRING_COPY) && (temp_info[i].orig_addr != NULL))
{
/* Cut off UTF-8 properly */
if (temp_info[i].str.sz_flags & SM_PARAM_STRING_UTF8)
{
if ((err = ctx->StringToLocalUTF8(temp_info[i].local_addr,
temp_info[i].size,
(const char *)temp_info[i].orig_addr,
NULL))
!= SP_ERROR_NONE)
{
break;
}
}
/* Copy a binary blob */
else if (temp_info[i].str.sz_flags & SM_PARAM_STRING_BINARY)
{
memmove(temp_info[i].phys_addr, temp_info[i].orig_addr, temp_info[i].size);
}
/* Copy ASCII characters */
else
{
if ((err = ctx->StringToLocal(temp_info[i].local_addr,
temp_info[i].size,
(const char *)temp_info[i].orig_addr))
!= SP_ERROR_NONE)
{
break;
}
}
}
} /* End array/string calculation */
/* Update the pushed parameter with the byref local address */
temp_params[i] = temp_info[i].local_addr;
}
else
{
/* Just copy the value normally */
temp_params[i] = m_params[i];
}
}
/* Make the call if we can */
if (err == SP_ERROR_NONE)
{
*result = native(ctx, _temp_params);
if (ctx->GetLastNativeError() != SP_ERROR_NONE)
{
docopies = false;
ctx->ClearLastNativeError();
}
}
else
{
docopies = false;
}
/* i should be equal to the last valid parameter + 1 */
while (i--)
{
if (!temp_info[i].marked)
{
continue;
}
if (docopies && (temp_info[i].flags & SM_PARAM_COPYBACK))
{
if (temp_info[i].orig_addr)
{
if (temp_info[i].str.is_sz)
{
memcpy(temp_info[i].orig_addr, temp_info[i].phys_addr, temp_info[i].size);
}
else
{
if (temp_info[i].size == 1)
{
*temp_info[i].orig_addr = *(temp_info[i].phys_addr);
}
else
{
memcpy(temp_info[i].orig_addr,
temp_info[i].phys_addr,
temp_info[i].size * sizeof(cell_t));
}
}
}
}
if ((err = ctx->HeapPop(temp_info[i].local_addr)) != SP_ERROR_NONE)
{
return err;
}
}
return err;
}

98
core/NativeInvoker.h Normal file
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@ -0,0 +1,98 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_NATIVE_INVOKER_H_
#define _INCLUDE_SOURCEMOD_NATIVE_INVOKER_H_
#include "sm_globals.h"
#include <INativeInvoker.h>
struct ParamInfo
{
int flags; /* Copy-back flags */
bool marked; /* Whether this is marked as being used */
cell_t local_addr; /* Local address to free */
cell_t *phys_addr; /* Physical address of our copy */
cell_t *orig_addr; /* Original address to copy back to */
ucell_t size; /* Size of array in bytes */
struct
{
bool is_sz; /* is a string */
int sz_flags; /* has sz flags */
} str;
};
class NativeInvoker : public INativeInvoker
{
public:
NativeInvoker();
~NativeInvoker();
public: /* ICallable */
int PushCell(cell_t cell);
int PushCellByRef(cell_t *cell, int flags=SM_PARAM_COPYBACK);
int PushFloat(float number);
int PushFloatByRef(float *number, int flags=SM_PARAM_COPYBACK);
int PushArray(cell_t *inarray, unsigned int cells, int flags=0);
int PushString(const char *string);
int PushStringEx(char *buffer, size_t length, int sz_flags, int cp_flags);
void Cancel();
public: /* INativeInvoker */
bool Start(IPluginContext *pContext, const char *name);
int Invoke(cell_t *result);
private:
int _PushString(const char *string, int sz_flags, int cp_flags, size_t len);
int SetError(int err);
private:
IPluginContext *pContext;
SPVM_NATIVE_FUNC native;
cell_t m_params[SP_MAX_EXEC_PARAMS];
ParamInfo m_info[SP_MAX_EXEC_PARAMS];
unsigned int m_curparam;
int m_errorstate;
};
class NativeInterface :
public INativeInterface,
public SMGlobalClass
{
public: /* SMGlobalClass */
void OnSourceModAllInitialized();
public: /* SMInterface */
unsigned int GetInterfaceVersion();
const char *GetInterfaceName();
public: /* INativeInvoker */
IPluginRuntime *CreateRuntime(const char *name, size_t bytes);
INativeInvoker *CreateInvoker();
};
extern NativeInterface g_NInvoke;
#endif /* _INCLUDE_SOURCEMOD_NATIVE_INVOKER_H_ */

144
core/NativeOwner.cpp Normal file
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@ -0,0 +1,144 @@
#include "NativeOwner.h"
#include "ShareSys.h"
#include "PluginSys.h"
CNativeOwner::CNativeOwner() : m_nMarkSerial(0)
{
}
void CNativeOwner::SetMarkSerial(unsigned int serial)
{
m_nMarkSerial = serial;
}
unsigned int CNativeOwner::GetMarkSerial()
{
return m_nMarkSerial;
}
void CNativeOwner::AddDependent(CPlugin *pPlugin)
{
m_Dependents.push_back(pPlugin);
}
void CNativeOwner::AddWeakRef(const WeakNative & ref)
{
m_WeakRefs.push_back(ref);
}
void CNativeOwner::AddNatives(const sp_nativeinfo_t *natives)
{
NativeEntry *pEntry;
for (unsigned int i = 0; natives[i].func != NULL && natives[i].name != NULL; i++)
{
if ((pEntry = g_ShareSys.AddNativeToCache(this, &natives[i])) == NULL)
{
continue;
}
m_Natives.push_back(pEntry);
}
}
void CNativeOwner::PropogateMarkSerial(unsigned int serial)
{
CNativeOwner *pOwner;
List<CPlugin *>::iterator iter;
for (iter = m_Dependents.begin();
iter != m_Dependents.end();
iter++)
{
pOwner = (*iter);
pOwner->SetMarkSerial(serial);
}
}
void CNativeOwner::UnbindWeakRef(const WeakNative & ref)
{
sp_native_t *native;
IPluginContext *pContext;
pContext = ref.pl->GetBaseContext();
if ((pContext->GetNativeByIndex(ref.idx, &native)) == SP_ERROR_NONE)
{
/* If there is no reference, the native must be unbound */
if (ref.entry == NULL)
{
native->status = SP_NATIVE_UNBOUND;
native->pfn = NULL;
}
/* If we've cached a reference, it's a core native we can
* rebind back to its original (this was a replacement).
*/
else
{
native->pfn = ref.entry->func;
}
}
}
void CNativeOwner::DropEverything()
{
NativeEntry *pEntry;
List<WeakNative>::iterator iter;
List<NativeEntry *>::iterator ntv_iter;
/* Unbind and remove all weak references to us */
iter = m_WeakRefs.begin();
while (iter != m_WeakRefs.end())
{
UnbindWeakRef((*iter));
iter = m_WeakRefs.erase(iter);
}
/* Unmark our replacement natives */
ntv_iter = m_ReplacedNatives.begin();
while (ntv_iter != m_ReplacedNatives.end())
{
pEntry = (*ntv_iter);
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
ntv_iter = m_ReplacedNatives.erase(ntv_iter);
}
/* Strip all of our natives from the cache */
ntv_iter = m_Natives.begin();
while (ntv_iter != m_Natives.end())
{
g_ShareSys.ClearNativeFromCache(this, (*ntv_iter)->name);
ntv_iter = m_Natives.erase(ntv_iter);
}
}
void CNativeOwner::DropWeakRefsTo(CPlugin *pPlugin)
{
List<WeakNative>::iterator iter;
iter = m_WeakRefs.begin();
while (iter != m_WeakRefs.end())
{
WeakNative & ref = (*iter);
if (ref.pl == pPlugin)
{
iter = m_WeakRefs.erase(iter);
}
else
{
iter++;
}
}
}
void CNativeOwner::DropRefsTo(CPlugin *pPlugin)
{
m_Dependents.remove(pPlugin);
DropWeakRefsTo(pPlugin);
}
void CNativeOwner::AddReplacedNative(NativeEntry *pEntry)
{
m_ReplacedNatives.push_back(pEntry);
}

59
core/NativeOwner.h Normal file
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@ -0,0 +1,59 @@
#ifndef _INCLUDE_SOURCEMOD_NATIVE_OWNER_H_
#define _INCLUDE_SOURCEMOD_NATIVE_OWNER_H_
#include <sp_vm_types.h>
#include <sh_list.h>
class CPlugin;
struct NativeEntry;
struct WeakNative
{
WeakNative(CPlugin *plugin, uint32_t index) :
pl(plugin), idx(index), entry(NULL)
{
pl = plugin;
idx = index;
}
WeakNative(CPlugin *plugin, uint32_t index, NativeEntry *pEntry) :
pl(plugin), idx(index), entry(pEntry)
{
pl = plugin;
idx = index;
}
CPlugin *pl;
uint32_t idx;
NativeEntry *entry;
};
using namespace SourceHook;
class CNativeOwner
{
public:
CNativeOwner();
public:
virtual void DropEverything();
public:
void AddNatives(const sp_nativeinfo_t *info);
public:
void SetMarkSerial(unsigned int serial);
unsigned int GetMarkSerial();
void PropogateMarkSerial(unsigned int serial);
public:
void AddDependent(CPlugin *pPlugin);
void AddWeakRef(const WeakNative & ref);
void DropRefsTo(CPlugin *pPlugin);
void AddReplacedNative(NativeEntry *pEntry);
private:
void DropWeakRefsTo(CPlugin *pPlugin);
void UnbindWeakRef(const WeakNative & ref);
protected:
List<CPlugin *> m_Dependents;
unsigned int m_nMarkSerial;
List<WeakNative> m_WeakRefs;
List<NativeEntry *> m_Natives;
List<NativeEntry *> m_ReplacedNatives;
};
#endif //_INCLUDE_SOURCEMOD_NATIVE_OWNER_H_

View File

@ -31,14 +31,10 @@
#include "NextMap.h"
#include "Logger.h"
#include "HalfLife2.h"
#include "sourcemm_api.h"
#include "sm_stringutil.h"
#include "sourcehook.h"
#include "logic_bridge.h"
#include "compat_wrappers.h"
#include <time.h>
#include <bridge/include/ILogger.h>
#include "sm_srvcmds.h"
NextMapManager g_NextMap;
@ -50,14 +46,20 @@ SH_DECL_HOOK4_void(IVEngineServer, ChangeLevel, SH_NOATTRIB, 0, const char *, co
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
#else
#elif SOURCE_ENGINE == SE_DARKMESSIAH
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
#else
# if SH_IMPL_VERSION >= 4
extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# else
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
#endif
extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
#endif
ConCommand *changeLevelCmd = NULL;
ConVar sm_nextmap("sm_nextmap", "", FCVAR_NOTIFY);
ConVar sm_maphistory_size("sm_maphistory_size", "20");
bool g_forcedChange = false;
@ -66,13 +68,13 @@ void NextMapManager::OnSourceModAllInitialized_Post()
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_ADD_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
#else
SH_ADD_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, ChangeLevel, engine, this, &NextMapManager::HookChangeLevel, false);
#endif
ConCommand *pCmd = FindCommand("changelevel");
if (pCmd != NULL)
{
SH_ADD_HOOK(ConCommand, Dispatch, pCmd, SH_STATIC(CmdChangeLevelCallback), false);
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdChangeLevelCallback, false);
changeLevelCmd = pCmd;
}
}
@ -82,12 +84,12 @@ void NextMapManager::OnSourceModShutdown()
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_REMOVE_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
#else
SH_REMOVE_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, ChangeLevel, engine, this, &NextMapManager::HookChangeLevel, false);
#endif
if (changeLevelCmd != NULL)
{
SH_REMOVE_HOOK(ConCommand, Dispatch, changeLevelCmd, SH_STATIC(CmdChangeLevelCallback), false);
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, changeLevelCmd, CmdChangeLevelCallback, false);
}
SourceHook::List<MapChangeData *>::iterator iter;
@ -107,7 +109,7 @@ const char *NextMapManager::GetNextMap()
bool NextMapManager::SetNextMap(const char *map)
{
if (!g_HL2.IsMapValid(map))
if (!engine->IsMapValid(map))
{
return false;
}
@ -125,21 +127,21 @@ void NextMapManager::HookChangeLevel(const char *map, const char *unknown, const
{
if (g_forcedChange)
{
logger->LogMessage("[SM] Changed map to \"%s\"", map);
g_Logger.LogMessage("[SM] Changed map to \"%s\"", map);
RETURN_META(MRES_IGNORED);
}
const char *newmap = sm_nextmap.GetString();
if (newmap[0] == 0 || !g_HL2.IsMapValid(newmap))
if (newmap[0] == 0 || !engine->IsMapValid(newmap))
{
RETURN_META(MRES_IGNORED);
}
logger->LogMessage("[SM] Changed map to \"%s\"", newmap);
g_Logger.LogMessage("[SM] Changed map to \"%s\"", newmap);
ke::SafeStrcpy(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), newmap);
ke::SafeStrcpy(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), "Normal level change");
UTIL_Format(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), newmap);
UTIL_Format(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), "Normal level change");
#if SOURCE_ENGINE != SE_DARKMESSIAH
RETURN_META_NEWPARAMS(MRES_IGNORED, &IVEngineServer::ChangeLevel, (newmap, unknown));
@ -162,36 +164,33 @@ void NextMapManager::OnSourceModLevelChange( const char *mapName )
{
/* Something intercepted the mapchange */
char newReason[255];
ke::SafeSprintf(newReason, sizeof(newReason), "%s (Map overridden)", m_tempChangeInfo.m_changeReason);
UTIL_Format(newReason, sizeof(newReason), "%s (Map overridden)", m_tempChangeInfo.m_changeReason);
m_mapHistory.push_back(new MapChangeData(lastMap, newReason, m_tempChangeInfo.startTime));
}
int historydiff = sm_maphistory_size.GetInt();
if (historydiff > 0)
/* TODO: Should this be customizable? */
if (m_mapHistory.size() > 20)
{
historydiff -= m_mapHistory.size();
} else if (historydiff < 0)
{
historydiff = (m_mapHistory.size() * -1);
}
SourceHook::List<MapChangeData *>::iterator iter;
iter = m_mapHistory.begin();
for (SourceHook::List<MapChangeData *>::iterator iter = m_mapHistory.begin(); historydiff++ < 0; iter = m_mapHistory.erase(iter))
{
delete (MapChangeData *)*iter;
m_mapHistory.erase(iter);
}
}
m_tempChangeInfo.m_mapName[0] ='\0';
m_tempChangeInfo.m_changeReason[0] = '\0';
m_tempChangeInfo.startTime = time(NULL);
ke::SafeStrcpy(lastMap, sizeof(lastMap), mapName);
UTIL_Format(lastMap, sizeof(lastMap), mapName);
}
void NextMapManager::ForceChangeLevel( const char *mapName, const char* changeReason )
{
/* Store the mapname and reason */
ke::SafeStrcpy(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), mapName);
ke::SafeStrcpy(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), changeReason);
UTIL_Format(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), mapName);
UTIL_Format(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), changeReason);
/* Change level and skip our hook */
g_forcedChange = true;
@ -221,7 +220,7 @@ void CmdChangeLevelCallback()
if (g_NextMap.m_tempChangeInfo.m_mapName[0] == '\0')
{
ke::SafeStrcpy(g_NextMap.m_tempChangeInfo.m_mapName, sizeof(g_NextMap.m_tempChangeInfo.m_mapName), command.Arg(1));
ke::SafeStrcpy(g_NextMap.m_tempChangeInfo.m_changeReason, sizeof(g_NextMap.m_tempChangeInfo.m_changeReason), "changelevel Command");
UTIL_Format(g_NextMap.m_tempChangeInfo.m_mapName, sizeof(g_NextMap.m_tempChangeInfo.m_mapName), command.Arg(1));
UTIL_Format(g_NextMap.m_tempChangeInfo.m_changeReason, sizeof(g_NextMap.m_tempChangeInfo.m_changeReason), "changelevel Command");
}
}

View File

@ -33,17 +33,16 @@
#define _INCLUDE_SOURCEMOD_NEXTMAP_H_
#include "sm_globals.h"
#include <eiface.h>
#include "eiface.h"
#include "sh_list.h"
#include "sm_stringutil.h"
#include <amtl/am-string.h>
struct MapChangeData
{
MapChangeData(const char *mapName, const char *changeReason, time_t time)
{
ke::SafeStrcpy(m_mapName, sizeof(m_mapName), mapName);
ke::SafeStrcpy(m_changeReason, sizeof(m_changeReason), changeReason);
UTIL_Format(m_mapName, sizeof(m_mapName), mapName);
UTIL_Format(m_changeReason, sizeof(m_changeReason), changeReason);
startTime = time;
}
@ -54,7 +53,7 @@ struct MapChangeData
startTime = 0;
}
char m_mapName[PLATFORM_MAX_PATH];
char m_mapName[32];
char m_changeReason[100];
time_t startTime;
};

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@ -38,20 +38,13 @@
#include <IForwardSys.h>
#include <IPlayerHelpers.h>
#include <IAdminSystem.h>
#include <ITranslator.h>
#include <sh_string.h>
#include <sh_list.h>
#include <sh_vector.h>
#include <am-string.h>
#include <am-deque.h>
#include "ConVarManager.h"
#include <steam/steamclientpublic.h>
using namespace SourceHook;
class IClient;
#define PLAYER_LIFE_UNKNOWN 0
#define PLAYER_LIFE_ALIVE 1
#define PLAYER_LIFE_DEAD 2
@ -76,12 +69,7 @@ public:
public:
const char *GetName();
const char *GetIPAddress();
const char *GetAuthString(bool validated = true);
unsigned int GetSteamAccountID(bool validated = true);
const CSteamID &GetSteamId(bool validated = true);
uint64_t GetSteamId64(bool validated = true) { return GetSteamId(validated).ConvertToUint64(); }
const char *GetSteam2Id(bool validated = true);
const char *GetSteam3Id(bool validated = true);
const char *GetAuthString();
edict_t *GetEdict();
bool IsInGame();
bool WasCountedAsInGame();
@ -101,73 +89,52 @@ public:
bool RunAdminCacheChecks();
void NotifyPostAdminChecks();
unsigned int GetSerial();
int GetIndex() const;
void PrintToConsole(const char *pMsg);
void ClearAdmin();
public:
void DoBasicAdminChecks();
void MarkAsBeingKicked();
int GetLifeState();
// This can be NULL for fakeclients due to limitations in our impl
IClient *GetIClient() const;
private:
void Initialize(const char *name, const char *ip, edict_t *pEntity);
void Connect();
void Disconnect();
void SetName(const char *name);
void DumpAdmin(bool deleting);
void UpdateAuthIds();
void Authorize();
void Authorize(const char *auth);
void Authorize_Post();
void DoPostConnectAuthorization();
bool IsAuthStringValidated();
bool SetEngineString();
bool SetCSteamID();
void ClearNetchannelQueue(void);
private:
bool m_IsConnected = false;
bool m_IsInGame = false;
bool m_IsAuthorized = false;
bool m_bIsInKickQueue = false;
bool m_IsConnected;
bool m_IsInGame;
bool m_IsAuthorized;
bool m_bIsInKickQueue;
String m_Name;
String m_Ip;
String m_IpNoPort;
ke::AString m_AuthID;
ke::AString m_Steam2Id;
ke::AString m_Steam3Id;
AdminId m_Admin = INVALID_ADMIN_ID;
bool m_TempAdmin = false;
edict_t *m_pEdict = nullptr;
IPlayerInfo *m_Info = nullptr;
IClient *m_pIClient = nullptr;
String m_AuthID;
AdminId m_Admin;
bool m_TempAdmin;
edict_t *m_pEdict;
IPlayerInfo *m_Info;
String m_LastPassword;
bool m_bAdminCheckSignalled = false;
bool m_bAdminCheckSignalled;
int m_iIndex;
unsigned int m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
int m_UserId = -1;
bool m_bFakeClient = false;
bool m_bIsSourceTV = false;
bool m_bIsReplay = false;
unsigned int m_LangId;
int m_UserId;
bool m_bFakeClient;
bool m_bIsSourceTV;
bool m_bIsReplay;
serial_t m_Serial;
CSteamID m_SteamId;
#if SOURCE_ENGINE == SE_CSGO
QueryCvarCookie_t m_LanguageCookie = InvalidQueryCvarCookie;
#endif
ke::Deque<ke::AString> m_PrintfBuffer;
};
class PlayerManager :
public SMGlobalClass,
public IPlayerManager,
public IGameEventListener2
public IPlayerManager
{
friend class CPlayer;
public:
PlayerManager();
~PlayerManager();
public: //SMGlobalClass
void OnSourceModStartup(bool late) override;
void OnSourceModAllInitialized();
void OnSourceModShutdown();
void OnSourceModLevelEnd();
@ -176,6 +143,8 @@ public: //SMGlobalClass
public:
CPlayer *GetPlayerByIndex(int client) const;
void RunAuthChecks();
void ClearAdminId(AdminId id);
void ClearAllAdmins();
public:
bool OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
bool OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
@ -184,18 +153,11 @@ public:
void OnClientDisconnect_Post(edict_t *pEntity);
#if SOURCE_ENGINE >= SE_ORANGEBOX
void OnClientCommand(edict_t *pEntity, const CCommand &args);
#if SOURCE_ENGINE >= SE_EYE
void OnClientCommandKeyValues(edict_t *pEntity, KeyValues *pCommand);
void OnClientCommandKeyValues_Post(edict_t *pEntity, KeyValues *pCommand);
#endif
#else
void OnClientCommand(edict_t *pEntity);
#endif
void OnClientSettingsChanged(edict_t *pEntity);
//void OnClientSettingsChanged_Pre(edict_t *pEntity);
void OnServerHibernationUpdate(bool bHibernating);
void OnClientPrintf(edict_t *pEdict, const char *szMsg);
void OnPrintfFrameAction(unsigned int serial);
public: //IPlayerManager
void AddClientListener(IClientListener *listener);
void RemoveClientListener(IClientListener *listener);
@ -203,7 +165,6 @@ public: //IPlayerManager
IGamePlayer *GetGamePlayer(edict_t *pEdict);
int GetMaxClients();
int GetNumPlayers();
int GetNumClients();
int GetClientOfUserId(int userid);
bool IsServerActivated();
int FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags);
@ -212,10 +173,6 @@ public: //IPlayerManager
void UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler);
void ProcessCommandTarget(cmd_target_info_t *info);
int GetClientFromSerial(unsigned int serial);
void ClearAdminId(AdminId id);
void RecheckAnyAdmins();
public: // IGameEventListener2
void FireGameEvent(IGameEvent *pEvent);
public:
inline int MaxClients()
{
@ -232,16 +189,10 @@ public:
bool CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id);
bool CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id);
const char *GetPassInfoVar();
void RecheckAnyAdmins();
unsigned int GetReplyTo();
unsigned int SetReplyTo(unsigned int reply);
void MaxPlayersChanged(int newvalue = -1);
inline bool InClientCommandKeyValuesHook()
{
return m_bInCCKVHook;
}
#if SOURCE_ENGINE == SE_CSGO
bool HandleConVarQuery(QueryCvarCookie_t cookie, int client, EQueryCvarValueStatus result, const char *cvarName, const char *cvarValue);
#endif
private:
void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax);
void InvalidatePlayer(CPlayer *pPlayer);
@ -253,8 +204,6 @@ private:
IForward *m_cldisconnect_post;
IForward *m_clputinserver;
IForward *m_clcommand;
IForward *m_clcommandkv;
IForward *m_clcommandkv_post;
IForward *m_clinfochanged;
IForward *m_clauth;
IForward *m_onActivate;
@ -264,22 +213,16 @@ private:
int m_maxClients;
int m_PlayerCount;
int m_PlayersSinceActive;
bool m_bServerActivated;
bool m_FirstPass;
unsigned int *m_AuthQueue;
String m_PassInfoVar;
bool m_QueryLang;
bool m_bAuthstringValidation; // are we validating admins with steam before authorizing?
bool m_bIsListenServer;
int m_ListenClient;
bool m_bIsSourceTVActive;
bool m_bIsReplayActive;
int m_SourceTVUserId;
int m_ReplayUserId;
bool m_bInCCKVHook;
int m_ClientCount;
private:
static const int NETMSG_TYPE_BITS = 5; // SVC_Print overhead for netmsg type
static const int SVC_Print_BufferSize = 2048 - 1; // -1 for terminating \0
};
#if SOURCE_ENGINE >= SE_ORANGEBOX

349
core/PluginInfoDatabase.cpp Normal file
View File

@ -0,0 +1,349 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <stdarg.h>
#include <string.h>
#include "PluginInfoDatabase.h"
#include "PluginSys.h"
void PluginSettings::Init()
{
name = -1;
pause_val = false;
type_val = PluginType_MapUpdated;
optarray = -1;
opts_num = 0;
opts_size = 0;
blockload_val = false;
}
/**
* :TODO: write the logger, make these errors log instead of being static
* NOTE: once we do that, we will have to change some code to ignore sections
*/
CPluginInfoDatabase::CPluginInfoDatabase()
{
m_strtab = NULL;
m_infodb_count = 0;
m_infodb_size = 0;
m_infodb = -1;
}
CPluginInfoDatabase::~CPluginInfoDatabase()
{
delete m_strtab;
}
void CPluginInfoDatabase::ReadSMC_ParseStart()
{
/* Create or reset our string table */
if (m_strtab)
{
m_strtab->Reset();
} else {
m_strtab = new BaseStringTable(1024);
}
/* Set our internal states to the beginning */
in_plugins = false;
cur_plugin = -1;
in_options = false;
m_infodb_size = 0;
m_infodb_count = 0;
m_infodb = -1;
}
SMCResult CPluginInfoDatabase::MakeError(const char *fmt, ...)
{
char buffer[512];
va_list ap;
va_start(ap, fmt);
vsnprintf(buffer, sizeof(buffer), fmt, ap);
va_end(ap);
m_errmsg = m_strtab->AddString(buffer);
return SMCResult_HaltFail;
}
unsigned int CPluginInfoDatabase::GetSettingsNum()
{
return m_infodb_count;
}
PluginSettings *CPluginInfoDatabase::GetSettingsIfMatch(unsigned int index, const char *filename)
{
BaseMemTable *memtab = m_strtab->GetMemTable();
int *table = (int *)memtab->GetAddress(m_infodb);
if (!table || index >= m_infodb_count)
{
return NULL;
}
PluginSettings *plugin = (PluginSettings *)memtab->GetAddress(table[index]);
const char *name = m_strtab->GetString(plugin->name);
if (!name)
{
return NULL;
}
if (!g_PluginSys.TestAliasMatch(name, filename))
{
return NULL;
}
return plugin;
}
void CPluginInfoDatabase::GetOptionsForPlugin(PluginSettings *settings, unsigned int opt_num, const char **key, const char **val)
{
PluginOpts *table = (PluginOpts *)m_strtab->GetMemTable()->GetAddress(settings->optarray);
if (!table)
{
*key = NULL;
*val = NULL;
return;
}
if (opt_num >= settings->opts_num)
{
*key = NULL;
*val = NULL;
return;
}
*key = m_strtab->GetString(table[opt_num].key);
*val = m_strtab->GetString(table[opt_num].val);
}
SMCResult CPluginInfoDatabase::ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
{
if (cur_plugin != -1)
{
PluginSettings *plugin = (PluginSettings *)m_strtab->GetMemTable()->GetAddress(cur_plugin);
if (!in_options)
{
if (strcmp(key, "pause") == 0)
{
if (strcasecmp(value, "yes") == 0)
{
plugin->pause_val = true;
}
else
{
plugin->pause_val = false;
}
}
else if (strcmp(key, "lifetime") == 0)
{
if (strcasecmp(value, "private") == 0)
{
plugin->type_val = PluginType_Private;
}
else if (strcasecmp(value, "mapsync") == 0)
{
plugin->type_val = PluginType_MapUpdated;
}
else if (strcasecmp(value, "maponly") == 0)
{
plugin->type_val = PluginType_MapOnly;
}
else if (strcasecmp(value, "global") == 0)
{
plugin->type_val = PluginType_Global;
}
else
{
return MakeError("Unknown value for key \"lifetime\": \"%s\"", value);
}
}
else if (strcmp(key, "blockload") == 0)
{
plugin->blockload_val = true;
}
else
{
return MakeError("Unknown property key: \"%s\"", key);
}
}
else
{
/* Cache every option, valid or not */
int keyidx = m_strtab->AddString(key);
int validx = m_strtab->AddString(value);
PluginOpts *table;
BaseMemTable *memtab = m_strtab->GetMemTable();
plugin = (PluginSettings *)memtab->GetAddress(cur_plugin);
if (plugin->opts_num + 1 > plugin->opts_size)
{
unsigned int oldsize = plugin->opts_size;
if (oldsize == 0)
{
//right now we don't have many
plugin->opts_size = 2;
}
else
{
plugin->opts_size *= 2;
}
int newidx = memtab->CreateMem(plugin->opts_size * sizeof(PluginOpts), (void **)&table);
/* in case it resized */
plugin = (PluginSettings *)memtab->GetAddress(cur_plugin);
if (plugin->optarray != -1)
{
void *oldtable = memtab->GetAddress(plugin->optarray);
memcpy(table, oldtable, oldsize * sizeof(PluginOpts));
}
plugin->optarray = newidx;
}
else
{
table = (PluginOpts *)memtab->GetAddress(plugin->optarray);
}
PluginOpts *opt = &table[plugin->opts_num++];
opt->key = keyidx;
opt->val = validx;
}
}
else if (in_plugins)
{
return MakeError("Unknown property key: \"%s\"", key);
}
else
{
/* Ignore anything we don't know about! */
}
return SMCResult_Continue;
}
SMCResult CPluginInfoDatabase::ReadSMC_LeavingSection(const SMCStates *states)
{
if (in_plugins)
{
if (cur_plugin != -1)
{
if (in_options)
{
in_options = false;
}
else
{
/* If the plugin is ending, add it to the table */
BaseMemTable *memtab = m_strtab->GetMemTable();
int *table;
if (m_infodb_count + 1 > m_infodb_size)
{
unsigned int oldsize = m_infodb_size;
if (!m_infodb_size)
{
m_infodb_size = 8;
}
else
{
m_infodb_size *= 2;
}
int newidx = memtab->CreateMem(m_infodb_size * sizeof(int), (void **)&table);
if (m_infodb != -1)
{
void *oldtable = (int *)memtab->GetAddress(m_infodb);
memcpy(table, oldtable, oldsize * sizeof(int));
}
m_infodb = newidx;
}
else
{
table = (int *)memtab->GetAddress(m_infodb);
}
/* Assign to table and scrap the current plugin */
table[m_infodb_count++] = cur_plugin;
cur_plugin = -1;
}
}
else
{
in_plugins = false;
}
}
return SMCResult_Continue;
}
SMCResult CPluginInfoDatabase::ReadSMC_NewSection(const SMCStates *states, const char *name)
{
if (!in_plugins)
{
/* If we're not in the main Plugins section, and we don't get it for the name, error out */
if (strcmp(name, "Plugins") != 0)
{
return MakeError("Unknown root section: \"%s\"", name);
}
else
{
/* Otherwise set our states */
in_plugins = true;
cur_plugin = -1;
in_options = false;
}
}
else
{
if (cur_plugin == -1)
{
/* If we get a plugin node and we don't have a current plugin, create a new one */
PluginSettings *plugin;
int i_name = m_strtab->AddString(name);
cur_plugin = m_strtab->GetMemTable()->CreateMem(sizeof(PluginSettings), (void **)&plugin);
plugin->Init();
plugin->name = i_name;
in_options = false;
}
else
{
if (!in_options && strcmp(name, "Options") == 0)
{
in_options = true;
}
else
{
return MakeError("Unknown plugin sub-section: \"%s\"", name);
}
}
}
return SMCResult_Continue;
}

106
core/PluginInfoDatabase.h Normal file
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@ -0,0 +1,106 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CORE_SYSTEM_PLUGININFODATABASE_H_
#define _INCLUDE_SOURCEMOD_CORE_SYSTEM_PLUGININFODATABASE_H_
/**
* This file parses plugin_settings.cfg and stores the information in cached memory.
* It provides simplistic abstraction to retrieving the info.
* :TODO: currently untested
*/
#include "sm_memtable.h"
#include "ITextParsers.h"
#include "IPluginSys.h"
#include "sm_globals.h"
struct PluginOpts
{
int key;
int val;
};
struct PluginSettings
{
void Init();
int name;
bool pause_val;
PluginType type_val;
int optarray;
size_t opts_num;
size_t opts_size;
bool blockload_val;
};
class CPluginInfoDatabase : public ITextListener_SMC
{
public:
CPluginInfoDatabase();
~CPluginInfoDatabase();
public: //ITextListener_SMC
void ReadSMC_ParseStart();
SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
SMCResult ReadSMC_LeavingSection(const SMCStates *states);
public:
/**
* Returns the number of plugin settings available.
*/
unsigned int GetSettingsNum();
/**
* Given an index, returns the plugin settings block if the filename matches.
* Otherwise, returns NULL.
*/
PluginSettings *GetSettingsIfMatch(unsigned int index, const char *filename);
/**
* Given a plugin settings struct and an index,
* returns the given JIT key/value option pair at that index.
* If the input is invalid, key and val will be set to NULL.
*/
void GetOptionsForPlugin(PluginSettings *settings, unsigned int opt_num, const char **key, const char **val);
private:
SMCResult MakeError(const char *fmt, ...);
private:
BaseStringTable *m_strtab;
int m_errmsg;
bool in_plugins;
bool in_options;
int m_infodb;
size_t m_infodb_count;
size_t m_infodb_size;
int cur_plugin;
};
#endif //_INCLUDE_SOURCEMOD_CORE_SYSTEM_PLUGININFODATABASE_H_

2755
core/PluginSys.cpp Normal file

File diff suppressed because it is too large Load Diff

478
core/PluginSys.h Normal file
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@ -0,0 +1,478 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
#define _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
#include <time.h>
#include <errno.h>
#include <sys/stat.h>
#include <IPluginSys.h>
#include <IHandleSys.h>
#include <IForwardSys.h>
#include <sh_list.h>
#include <sh_stack.h>
#include <sh_vector.h>
#include <sh_string.h>
#include "sm_globals.h"
#include "PluginInfoDatabase.h"
#include "sm_trie.h"
#include "sourcemod.h"
#include <IRootConsoleMenu.h>
#if SOURCE_ENGINE == SE_ALIENSWARM
#include "convar_sm_swarm.h"
#elif (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#include "convar_sm_l4d.h"
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_BLOODYGOODTIME) || (SOURCE_ENGINE == SE_EYE) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#include "convar_sm_ob.h"
#else
#include "convar_sm.h"
#endif
#include "ITranslator.h"
#include "NativeOwner.h"
#include "ShareSys.h"
class CPlayer;
using namespace SourceHook;
/**
* NOTES:
*
* UPDATE 2008-03-11: These comments are horribly out of date. They paint a good overall
* picture of how PluginSys works, but things like dependencies and fake natives have
* complicated things quite a bit.
*
* Currently this system needs a lot of work but it's good skeletally. Plugin creation
* is done without actually compiling anything. This is done by Load functions in the
* manager. This will need a rewrite when we add context switching.
*
* The plugin object itself has a few things to note. The most important is that it stores
* a table of function objects. The manager marshals allocation and freeing of these objects.
* The plugin object can be in erroneous states, they are:
* Plugin_Error --> Some error occurred any time during or after compilation.
* This error can be cleared since the plugin itself is valid.
* However, the state itself being set prevents any runtime action.
* Plugin_BadLoad --> The plugin failed to load entirely and nothing can be done to save it.
*
* If a plugin fails to load externally, it is never added to the internal tracker. However,
* plugins that failed to load from the internal loading mechanism are always tracked. This
* allows users to see which automatically loaded plugins failed, and makes the interface a bit
* more flexible.
*
* Once a plugin is compiled, it sets its own state to Plugin_Created. This state is still invalid
* for execution. SourceMod is a two pass system, and even though the second pass is not implemented
* yet, it is structured so Plugin_Created must be switched to Plugin_Running in the second pass. When
* implemented, a Created plugin will be switched to Error in the second pass if it not loadable.
*
* The two pass loading mechanism is described below. Modules/natives are not implemented yet.
* PASS ONE: All loadable plugins are found and have the following steps performed:
* 1. Loading and compilation is attempted.
* 2. If successful, all natives from Core are added.
* 3. OnPluginLoad() is called.
* 4. If failed, any user natives are scrapped and the process halts here.
* 5. If successful, the plugin is ready for Pass 2.
* INTERMEDIATE:
* 1. All forced modules are loaded.
* PASS TWO: All loaded plugins are found and have these steps performed:
* 1. Any modules referenced in the plugin that are not already loaded, are loaded.
* 2. If any module fails to load and the plugin requires it, load fails and jump to step 6.
* 3. If any natives are unresolved, check if they are found in the user-natives pool.
* 4. If yes, load succeeds. If not, natives are passed through a native acceptance filter.
* 5. If the filter fails, the plugin is marked as failed.
* 6. If the plugin has failed to load at this point, any dynamic natives it has added are scrapped.
* Furthermore, any plugin that referenced these natives must now have pass 2 re-ran.
* PASS THREE (not a real pass):
* 7. Once all plugins are deemed to be loaded, OnPluginStart() is called
*/
enum LoadRes
{
LoadRes_Successful,
LoadRes_AlreadyLoaded,
LoadRes_Failure,
LoadRes_SilentFailure,
LoadRes_NeverLoad
};
enum APLRes
{
APLRes_Success,
APLRes_Failure,
APLRes_SilentFailure
};
struct AutoConfig
{
String autocfg;
String folder;
bool create;
};
class CPlugin;
class CPlugin :
public IPlugin,
public CNativeOwner
{
friend class CPluginManager;
friend class CFunction;
public:
CPlugin(const char *file);
~CPlugin();
public:
PluginType GetType();
SourcePawn::IPluginContext *GetBaseContext();
sp_context_t *GetContext();
void *GetPluginStructure();
const char *GetFilename();
bool IsDebugging();
PluginStatus GetStatus();
bool IsSilentlyFailed();
void SetSilentlyFailed(bool sf);
const sm_plugininfo_t *GetPublicInfo();
bool SetPauseState(bool paused);
unsigned int GetSerial();
IdentityToken_t *GetIdentity();
unsigned int CalcMemUsage();
bool SetProperty(const char *prop, void *ptr);
bool GetProperty(const char *prop, void **ptr, bool remove=false);
void DropEverything();
SourcePawn::IPluginRuntime *GetRuntime();
public:
/**
* Creates a plugin object with default values.
* If an error buffer is specified, and an error occurs, the error will be copied to the buffer
* and NULL will be returned.
* If an error buffer is not specified, the error will be copied to an internal buffer and
* a valid (but error-stated) CPlugin will be returned.
*/
static CPlugin *CreatePlugin(const char *file, char *error, size_t maxlength);
public:
/**
* Sets an error state on the plugin
*/
void SetErrorState(PluginStatus status, const char *error_fmt, ...);
/**
* Initializes the plugin's identity information
*/
void InitIdentity();
/**
* Calls the OnPluginLoad function, and sets any failed states if necessary.
* NOTE: Valid pre-states are: Plugin_Created
* NOTE: If validated, plugin state is changed to Plugin_Loaded
*
* If the error buffer is NULL, the error message is cached locally.
*/
APLRes Call_AskPluginLoad(char *error, size_t maxlength);
/**
* Calls the OnPluginStart function.
* NOTE: Valid pre-states are: Plugin_Created
* NOTE: Post-state will be Plugin_Running
*/
void Call_OnPluginStart();
/**
* Calls the OnPluginEnd function.
*/
void Call_OnPluginEnd();
/**
* Calls the OnAllPluginsLoaded function.
*/
void Call_OnAllPluginsLoaded();
/**
* Returns true if a plugin is usable.
*/
bool IsRunnable();
/**
* Get languages info.
*/
IPhraseCollection *GetPhrases();
public:
/**
* Returns the modification time during last plugin load.
*/
time_t GetTimeStamp();
/**
* Returns the current modification time of the plugin file.
*/
time_t GetFileTimeStamp();
/**
* Returns true if the plugin was running, but is now invalid.
*/
bool WasRunning();
Handle_t GetMyHandle();
bool AddFakeNative(IPluginFunction *pFunc, const char *name, SPVM_FAKENATIVE_FUNC func);
void AddConfig(bool autoCreate, const char *cfg, const char *folder);
unsigned int GetConfigCount();
AutoConfig *GetConfig(unsigned int i);
inline void AddLibrary(const char *name)
{
m_Libraries.push_back(name);
}
void LibraryActions(bool dropping);
void SyncMaxClients(int max_clients);
protected:
bool UpdateInfo();
void SetTimeStamp(time_t t);
void DependencyDropped(CPlugin *pOwner);
private:
PluginType m_type;
char m_filename[PLATFORM_MAX_PATH];
PluginStatus m_status;
bool m_bSilentlyFailed;
unsigned int m_serial;
sm_plugininfo_t m_info;
char m_errormsg[256];
time_t m_LastAccess;
IdentityToken_t *m_ident;
Handle_t m_handle;
bool m_WasRunning;
IPhraseCollection *m_pPhrases;
List<String> m_RequiredLibs;
List<String> m_Libraries;
Trie *m_pProps;
bool m_FakeNativesMissing;
bool m_LibraryMissing;
CVector<AutoConfig *> m_configs;
bool m_bGotAllLoaded;
int m_FileVersion;
char m_DateTime[256];
IPluginRuntime *m_pRuntime;
IPluginContext *m_pContext;
sp_pubvar_t *m_MaxClientsVar;
};
class CPluginManager :
public IPluginManager,
public SMGlobalClass,
public IHandleTypeDispatch,
public IRootConsoleCommand
{
friend class CPlugin;
public:
CPluginManager();
~CPluginManager();
public:
/* Implements iterator class */
class CPluginIterator : public IPluginIterator
{
public:
CPluginIterator(List<CPlugin *> *mylist);
virtual ~CPluginIterator();
virtual bool MorePlugins();
virtual IPlugin *GetPlugin();
virtual void NextPlugin();
void Release();
public:
void Reset();
private:
List<CPlugin *> *mylist;
List<CPlugin *>::iterator current;
};
friend class CPluginManager::CPluginIterator;
public: //IPluginManager
IPlugin *LoadPlugin(const char *path,
bool debug,
PluginType type,
char error[],
size_t maxlength,
bool *wasloaded);
bool UnloadPlugin(IPlugin *plugin);
IPlugin *FindPluginByContext(const sp_context_t *ctx);
unsigned int GetPluginCount();
IPluginIterator *GetPluginIterator();
void AddPluginsListener(IPluginsListener *listener);
void RemovePluginsListener(IPluginsListener *listener);
public: //SMGlobalClass
void OnSourceModAllInitialized();
void OnSourceModShutdown();
void OnSourceModMaxPlayersChanged(int newvalue);
public: //IHandleTypeDispatch
void OnHandleDestroy(HandleType_t type, void *object);
bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
public: //IRootConsoleCommand
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
public:
/**
* Loads all plugins not yet loaded
*/
void LoadAll_FirstPass(const char *config, const char *basedir);
/**
* Runs the second loading pass for all plugins
*/
void LoadAll_SecondPass();
/**
* Tests a plugin file mask against a local folder.
* The alias is searched backwards from localdir - i.e., given this input:
* csdm/ban csdm/ban
* ban csdm/ban
* csdm/ban optional/csdm/ban
* All of these will return true for an alias match.
* Wildcards are allowed in the filename.
*/
bool TestAliasMatch(const char *alias, const char *localdir);
/**
* Returns whether anything loaded will be a late load.
*/
bool IsLateLoadTime() const;
/**
* Converts a Handle to an IPlugin if possible.
*/
IPlugin *PluginFromHandle(Handle_t handle, HandleError *err);
/**
* Finds a plugin based on its index. (starts on index 1)
*/
CPlugin *GetPluginByOrder(int num);
int GetOrderOfPlugin(IPlugin *pl);
/**
* Internal version of FindPluginByContext()
*/
CPlugin *GetPluginByCtx(const sp_context_t *ctx);
/**
* Gets status text for a status code
*/
const char *GetStatusText(PluginStatus status);
/**
* Reload or update plugins on level shutdown.
*/
void ReloadOrUnloadPlugins();
/**
* Add public functions from all running or paused
* plugins to the specified forward if the names match.
*/
void AddFunctionsToForward(const char *name, IChangeableForward *pForward);
/**
* Iterates through plugins to call OnAllPluginsLoaded.
*/
void AllPluginsLoaded();
CPlugin *GetPluginFromIdentity(IdentityToken_t *pToken);
void Shutdown();
void OnLibraryAction(const char *lib, bool is_a_plugin, bool drop);
bool LibraryExists(const char *lib);
bool ReloadPlugin(CPlugin *pl);
void UnloadAll();
CPlugin *FindPluginByConsoleArg(const char *arg);
void SyncMaxClients(int max_clients);
void ListPluginsToClient(CPlayer *player, const CCommand &args);
private:
LoadRes _LoadPlugin(CPlugin **pPlugin, const char *path, bool debug, PluginType type, char error[], size_t maxlength);
void LoadAutoPlugin(const char *plugin);
/**
* Recursively loads all plugins in the given directory.
*/
void LoadPluginsFromDir(const char *basedir, const char *localdir);
/**
* Adds a plugin object. This is wrapped by LoadPlugin functions.
*/
void AddPlugin(CPlugin *pPlugin);
/**
* Runs the second loading pass on a plugin.
*/
bool RunSecondPass(CPlugin *pPlugin, char *error, size_t maxlength);
/**
* Runs an extension pass on a plugin.
*/
bool LoadOrRequireExtensions(CPlugin *pPlugin, unsigned int pass, char *error, size_t maxlength);
/**
* Manages required natives.
*/
bool FindOrRequirePluginDeps(CPlugin *pPlugin, char *error, size_t maxlength);
void _SetPauseState(CPlugin *pPlugin, bool pause);
protected:
/**
* Caching internal objects
*/
void ReleaseIterator(CPluginIterator *iter);
public:
inline IdentityToken_t *GetIdentity()
{
return m_MyIdent;
}
private:
void TryRefreshDependencies(CPlugin *pOther);
private:
List<IPluginsListener *> m_listeners;
List<CPlugin *> m_plugins;
CStack<CPluginManager::CPluginIterator *> m_iters;
CPluginInfoDatabase m_PluginInfo;
Trie *m_LoadLookup;
bool m_AllPluginsLoaded;
IdentityToken_t *m_MyIdent;
/* Dynamic native stuff */
List<FakeNative *> m_Natives;
bool m_LoadingLocked;
};
extern CPluginManager g_PluginSys;
#endif //_INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_

611
core/ShareSys.cpp Normal file
View File

@ -0,0 +1,611 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "ShareSys.h"
#include "HandleSys.h"
#include "ExtensionSys.h"
#include "LibrarySys.h"
#include "PluginSys.h"
#include "sm_stringutil.h"
ShareSystem g_ShareSys;
static unsigned int g_mark_serial = 0;
ShareSystem::ShareSystem()
{
m_IdentRoot.ident = 0;
m_TypeRoot = 0;
m_IfaceType = 0;
m_CoreType = 0;
}
IdentityToken_t *ShareSystem::CreateCoreIdentity()
{
if (!m_CoreType)
{
m_CoreType = CreateIdentType("CORE");
}
return CreateIdentity(m_CoreType, this);
}
void ShareSystem::Initialize()
{
TypeAccess sec;
g_HandleSys.InitAccessDefaults(&sec, NULL);
sec.ident = GetIdentRoot();
m_TypeRoot = g_HandleSys.CreateType("Identity", this, 0, &sec, NULL, NULL, NULL);
m_IfaceType = g_HandleSys.CreateType("Interface", this, 0, NULL, NULL, GetIdentRoot(), NULL);
/* Initialize our static identity handle */
m_IdentRoot.ident = g_HandleSys.CreateHandle(m_TypeRoot, NULL, NULL, GetIdentRoot(), NULL);
/* Add the Handle System and others... they are too innocent and pure to do it themselves */
AddInterface(NULL, &g_HandleSys);
AddInterface(NULL, &g_LibSys);
}
void ShareSystem::OnSourceModShutdown()
{
if (m_CoreType)
{
g_HandleSys.RemoveType(m_CoreType, GetIdentRoot());
}
g_HandleSys.RemoveType(m_IfaceType, GetIdentRoot());
g_HandleSys.RemoveType(m_TypeRoot, GetIdentRoot());
}
IdentityType_t ShareSystem::FindIdentType(const char *name)
{
HandleType_t type;
if (g_HandleSys.FindHandleType(name, &type))
{
if (g_HandleSys.TypeCheck(type, m_TypeRoot))
{
return type;
}
}
return 0;
}
IdentityType_t ShareSystem::CreateIdentType(const char *name)
{
if (!m_TypeRoot)
{
return 0;
}
return g_HandleSys.CreateType(name, this, m_TypeRoot, NULL, NULL, GetIdentRoot(), NULL);
}
void ShareSystem::OnHandleDestroy(HandleType_t type, void *object)
{
/* THIS WILL NEVER BE CALLED FOR ANYTHING WITH THE IDENTITY TYPE */
}
IdentityToken_t *ShareSystem::CreateIdentity(IdentityType_t type, void *ptr)
{
if (!m_TypeRoot)
{
return 0;
}
/* :TODO: Cache? */
IdentityToken_t *pToken = new IdentityToken_t;
HandleSecurity sec;
sec.pOwner = sec.pIdentity = GetIdentRoot();
pToken->ident = g_HandleSys.CreateHandleInt(type, NULL, &sec, NULL, NULL, true);
pToken->ptr = ptr;
pToken->type = type;
return pToken;
}
bool ShareSystem::AddInterface(IExtension *myself, SMInterface *iface)
{
if (!iface)
{
return false;
}
IfaceInfo info;
info.owner = myself;
info.iface = iface;
m_Interfaces.push_back(info);
return true;
}
bool ShareSystem::RequestInterface(const char *iface_name,
unsigned int iface_vers,
IExtension *myself,
SMInterface **pIface)
{
/* See if the interface exists */
List<IfaceInfo>::iterator iter;
SMInterface *iface;
IExtension *iface_owner;
bool found = false;
for (iter=m_Interfaces.begin(); iter!=m_Interfaces.end(); iter++)
{
IfaceInfo &info = (*iter);
iface = info.iface;
if (strcmp(iface->GetInterfaceName(), iface_name) == 0)
{
if (iface->GetInterfaceVersion() == iface_vers
|| iface->IsVersionCompatible(iface_vers))
{
iface_owner = info.owner;
found = true;
break;
}
}
}
if (!found)
{
return false;
}
/* Add a dependency node */
if (iface_owner)
{
IfaceInfo info;
info.iface = iface;
info.owner = iface_owner;
g_Extensions.BindDependency(myself, &info);
}
if (pIface)
{
*pIface = iface;
}
return true;
}
void ShareSystem::AddNatives(IExtension *myself, const sp_nativeinfo_t *natives)
{
CNativeOwner *pOwner;
pOwner = g_Extensions.GetNativeOwner(myself);
pOwner->AddNatives(natives);
}
void ShareSystem::DestroyIdentity(IdentityToken_t *identity)
{
HandleSecurity sec;
sec.pOwner = GetIdentRoot();
sec.pIdentity = GetIdentRoot();
g_HandleSys.FreeHandle(identity->ident, &sec);
delete identity;
}
void ShareSystem::DestroyIdentType(IdentityType_t type)
{
g_HandleSys.RemoveType(type, GetIdentRoot());
}
void ShareSystem::RemoveInterfaces(IExtension *pExtension)
{
List<IfaceInfo>::iterator iter = m_Interfaces.begin();
while (iter != m_Interfaces.end())
{
if ((*iter).owner == pExtension)
{
iter = m_Interfaces.erase(iter);
}
else
{
iter++;
}
}
}
void ShareSystem::AddDependency(IExtension *myself, const char *filename, bool require, bool autoload)
{
g_Extensions.AddDependency(myself, filename, require, autoload);
}
void ShareSystem::RegisterLibrary(IExtension *myself, const char *name)
{
g_Extensions.AddLibrary(myself, name);
}
void ShareSystem::OverrideNatives(IExtension *myself, const sp_nativeinfo_t *natives)
{
unsigned int i;
NativeEntry *pEntry;
CNativeOwner *pOwner;
pOwner = g_Extensions.GetNativeOwner(myself);
for (i = 0; natives[i].func != NULL && natives[i].name != NULL; i++)
{
if ((pEntry = FindNative(natives[i].name)) == NULL)
{
continue;
}
if (pEntry->owner != g_pCoreNatives)
{
continue;
}
if (pEntry->replacement.owner != NULL)
{
continue;
}
/* Now it's safe to add the override */
pEntry->replacement.func = natives[i].func;
pEntry->replacement.owner = pOwner;
pOwner->AddReplacedNative(pEntry);
}
}
NativeEntry *ShareSystem::FindNative(const char *name)
{
NativeEntry **ppEntry;
if ((ppEntry = m_NtvCache.retrieve(name)) == NULL)
{
return NULL;
}
return *ppEntry;
}
void ShareSystem::BindNativesToPlugin(CPlugin *pPlugin, bool bCoreOnly)
{
NativeEntry *pEntry;
sp_native_t *native;
uint32_t i, native_count;
IPluginContext *pContext;
pContext = pPlugin->GetBaseContext();
/* Generate a new serial ID, mark our dependencies with it. */
g_mark_serial++;
pPlugin->PropogateMarkSerial(g_mark_serial);
native_count = pContext->GetNativesNum();
for (i = 0; i < native_count; i++)
{
if (pContext->GetNativeByIndex(i, &native) != SP_ERROR_NONE)
{
continue;
}
/* If we're bound, check if there is a replacement available.
* If not, this native is totally finalized.
*/
if (native->status == SP_NATIVE_BOUND)
{
pEntry = (NativeEntry *)native->user;
assert(pEntry != NULL);
if (pEntry->replacement.owner == NULL
|| (pEntry->replacement.owner != NULL
&& pEntry->replacement.func == native->pfn))
{
continue;
}
}
/* Otherwise, the native must be in our cache. */
else if ((pEntry = FindNative(native->name)) == NULL)
{
continue;
}
if (bCoreOnly && pEntry->owner != g_pCoreNatives)
{
continue;
}
BindNativeToPlugin(pPlugin, native, i, pEntry);
}
}
void ShareSystem::BindNativeToPlugin(CPlugin *pPlugin, NativeEntry *pEntry)
{
uint32_t i;
sp_native_t *native;
IPluginContext *pContext;
pContext = pPlugin->GetBaseContext();
if (pContext->FindNativeByName(pEntry->name, &i) != SP_ERROR_NONE)
{
return;
}
if (pContext->GetNativeByIndex(i, &native) != SP_ERROR_NONE)
{
return;
}
if (native->status == SP_NATIVE_BOUND)
{
return;
}
BindNativeToPlugin(pPlugin, native, i, pEntry);
}
void ShareSystem::BindNativeToPlugin(CPlugin *pPlugin,
sp_native_t *native,
uint32_t index,
NativeEntry *pEntry)
{
/* Mark as bound... we do the rest next. */
native->status = SP_NATIVE_BOUND;
native->user = pEntry;
/* See if a replacement is available. */
if (pEntry->replacement.owner != NULL)
{
/* Perform a replacement bind. */
native->pfn = pEntry->replacement.func;
pEntry->replacement.owner->AddWeakRef(WeakNative(pPlugin, index, pEntry));
}
else
{
/* Perform a normal bind. */
native->pfn = pEntry->func;
/* We don't bother with dependency crap if the owner is Core. */
if (pEntry->owner != g_pCoreNatives)
{
/* The native is optional, this is a special case */
if ((native->flags & SP_NTVFLAG_OPTIONAL) == SP_NTVFLAG_OPTIONAL)
{
/* Only add if there is a valid owner. */
if (pEntry->owner != NULL)
{
pEntry->owner->AddWeakRef(WeakNative(pPlugin, index));
}
else
{
native->status = SP_NATIVE_UNBOUND;
}
}
/* Otherwise, we're a strong dependent and not a weak one */
else
{
/* See if this has already been marked as a dependent.
* If it has, it means this relationship has already occurred,
* and there is no reason to do it again.
*/
if (pEntry->owner != pPlugin
&& pEntry->owner->GetMarkSerial() != g_mark_serial)
{
/* This has not been marked as a dependency yet */
//pPlugin->AddDependency(pEntry->owner);
pEntry->owner->AddDependent(pPlugin);
pEntry->owner->SetMarkSerial(g_mark_serial);
}
}
}
}
}
NativeEntry *ShareSystem::AddNativeToCache(CNativeOwner *pOwner, const sp_nativeinfo_t *ntv)
{
NativeEntry *pEntry;
if ((pEntry = FindNative(ntv->name)) == NULL)
{
pEntry = new NativeEntry;
pEntry->owner = pOwner;
pEntry->name = ntv->name;
pEntry->func = ntv->func;
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
pEntry->fake = NULL;
m_NtvCache.insert(ntv->name, pEntry);
return pEntry;
}
if (pEntry->owner != NULL)
{
return NULL;
}
pEntry->owner = pOwner;
pEntry->func = ntv->func;
pEntry->name = ntv->name;
return pEntry;
}
void ShareSystem::ClearNativeFromCache(CNativeOwner *pOwner, const char *name)
{
NativeEntry *pEntry;
if ((pEntry = FindNative(name)) == NULL)
{
return;
}
if (pEntry->owner != pOwner)
{
return;
}
if (pEntry->fake != NULL)
{
g_pSourcePawn2->DestroyFakeNative(pEntry->func);
delete pEntry->fake;
pEntry->fake = NULL;
}
pEntry->func = NULL;
pEntry->name = NULL;
pEntry->owner = NULL;
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
}
NativeEntry *ShareSystem::AddFakeNative(IPluginFunction *pFunc, const char *name, SPVM_FAKENATIVE_FUNC func)
{
FakeNative *pFake;
NativeEntry *pEntry;
SPVM_NATIVE_FUNC gate;
if ((pEntry = FindNative(name)) != NULL && pEntry->owner != NULL)
{
return NULL;
}
pFake = new FakeNative;
if ((gate = g_pSourcePawn2->CreateFakeNative(func, pFake)) == NULL)
{
delete pFake;
return NULL;
}
if (pEntry == NULL)
{
pEntry = new NativeEntry;
m_NtvCache.insert(name, pEntry);
}
pFake->call = pFunc;
pFake->ctx = pFunc->GetParentContext();
strncopy(pFake->name, name, sizeof(pFake->name));
pEntry->fake = pFake;
pEntry->func = gate;
pEntry->name = pFake->name;
pEntry->owner = g_PluginSys.GetPluginByCtx(pFake->ctx->GetContext());
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
return pEntry;
}
void ShareSystem::AddCapabilityProvider(IExtension *myself, IFeatureProvider *provider,
const char *name)
{
if (m_caps.retrieve(name) != NULL)
return;
Capability cap;
cap.ext = myself;
cap.provider = provider;
m_caps.insert(name, cap);
}
void ShareSystem::DropCapabilityProvider(IExtension *myself, IFeatureProvider *provider,
const char *name)
{
Capability *pCap = m_caps.retrieve(name);
if (pCap == NULL)
return;
if (pCap->ext != myself || pCap->provider != provider)
return;
m_caps.remove(name);
}
FeatureStatus ShareSystem::TestFeature(IPluginRuntime *pRuntime, FeatureType feature,
const char *name)
{
switch (feature)
{
case FeatureType_Native:
return TestNative(pRuntime, name);
case FeatureType_Capability:
return TestCap(name);
default:
break;
}
return FeatureStatus_Unknown;
}
FeatureStatus ShareSystem::TestNative(IPluginRuntime *pRuntime, const char *name)
{
uint32_t index;
if (pRuntime->FindNativeByName(name, &index) == SP_ERROR_NONE)
{
sp_native_t *native;
if (pRuntime->GetNativeByIndex(index, &native) == SP_ERROR_NONE)
{
if (native->status == SP_NATIVE_BOUND)
return FeatureStatus_Available;
else
return FeatureStatus_Unknown;
}
}
NativeEntry *entry = FindNative(name);
if (entry == NULL)
return FeatureStatus_Unknown;
if ((entry->replacement.owner != NULL || entry->owner != NULL) &&
(entry->replacement.func != NULL || entry->func != NULL))
{
return FeatureStatus_Available;
}
else
{
return FeatureStatus_Unavailable;
}
}
FeatureStatus ShareSystem::TestCap(const char *name)
{
Capability *cap = m_caps.retrieve(name);
if (cap == NULL)
return FeatureStatus_Unknown;
return cap->provider->GetFeatureStatus(FeatureType_Capability, name);
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -34,14 +34,10 @@
#include <IShareSys.h>
#include <IHandleSys.h>
#include <am-string.h>
#include <am-utility.h>
#include <am-refcounting.h>
#include <sh_list.h>
#include <sm_stringhashmap.h>
#include <sm_namehashset.h>
#include "common_logic.h"
#include "Native.h"
#include <sm_trie_tpl.h>
#include "sm_globals.h"
#include "sourcemod.h"
using namespace SourceHook;
@ -67,6 +63,29 @@ struct IfaceInfo
class CNativeOwner;
class CPlugin;
struct NativeEntry;
struct ReplaceNative
{
CNativeOwner *owner;
SPVM_NATIVE_FUNC func;
};
struct FakeNative
{
char name[64];
IPluginContext *ctx;
IPluginFunction *call;
};
struct NativeEntry
{
CNativeOwner *owner;
SPVM_NATIVE_FUNC func;
const char *name;
ReplaceNative replacement;
FakeNative *fake;
};
struct Capability
{
@ -119,25 +138,25 @@ public:
return &m_IdentRoot;
}
public:
void BeginBindingFor(CPlugin *pPlugin);
void BindNativesToPlugin(CPlugin *pPlugin, bool bCoreOnly);
void BindNativeToPlugin(CPlugin *pPlugin, const ke::RefPtr<Native> &pEntry);
ke::AlreadyRefed<Native> AddFakeNative(IPluginFunction *pFunc, const char *name, SPVM_FAKENATIVE_FUNC func);
ke::RefPtr<Native> FindNative(const char *name);
void BindNativeToPlugin(CPlugin *pPlugin, NativeEntry *pEntry);
NativeEntry *AddFakeNative(IPluginFunction *pFunc, const char *name, SPVM_FAKENATIVE_FUNC func);
NativeEntry *FindNative(const char *name);
private:
ke::AlreadyRefed<Native> AddNativeToCache(CNativeOwner *pOwner, const sp_nativeinfo_t *ntv);
NativeEntry *AddNativeToCache(CNativeOwner *pOwner, const sp_nativeinfo_t *ntv);
void ClearNativeFromCache(CNativeOwner *pOwner, const char *name);
void BindNativeToPlugin(CPlugin *pPlugin, const sp_native_t *ntv, uint32_t index, const ke::RefPtr<Native> &pEntry);
void BindNativeToPlugin(CPlugin *pPlugin,
sp_native_t *ntv,
uint32_t index,
NativeEntry *pEntry);
private:
typedef NameHashSet<ke::RefPtr<Native>, Native> NativeCache;
List<IfaceInfo> m_Interfaces;
HandleType_t m_TypeRoot;
IdentityToken_t m_IdentRoot;
HandleType_t m_IfaceType;
IdentityType_t m_CoreType;
NativeCache m_NtvCache;
StringHashMap<Capability> m_caps;
KTrie<NativeEntry *> m_NtvCache;
KTrie<Capability> m_caps;
};
extern ShareSystem g_ShareSys;

View File

@ -31,10 +31,10 @@
#include <time.h>
#include "TimerSys.h"
#include "ForwardSys.h"
#include "sourcemm_api.h"
#include "frame_hooks.h"
#include "ConVarManager.h"
#include "logic_bridge.h"
#define TIMER_MIN_ACCURACY 0.1
@ -180,9 +180,9 @@ TimerSystem::~TimerSystem()
void TimerSystem::OnSourceModAllInitialized()
{
sharesys->AddInterface(NULL, this);
m_pOnGameFrame = forwardsys->CreateForward("OnGameFrame", ET_Ignore, 0, NULL);
m_pOnMapTimeLeftChanged = forwardsys->CreateForward("OnMapTimeLeftChanged", ET_Ignore, 0, NULL);
g_ShareSys.AddInterface(NULL, this);
m_pOnGameFrame = g_Forwards.CreateForward("OnGameFrame", ET_Ignore, 0, NULL);
m_pOnMapTimeLeftChanged = g_Forwards.CreateForward("OnMapTimeLeftChanged", ET_Ignore, 0, NULL);
}
void TimerSystem::OnSourceModGameInitialized()
@ -198,8 +198,8 @@ void TimerSystem::OnSourceModGameInitialized()
void TimerSystem::OnSourceModShutdown()
{
SetMapTimer(NULL);
forwardsys->ReleaseForward(m_pOnGameFrame);
forwardsys->ReleaseForward(m_pOnMapTimeLeftChanged);
g_Forwards.ReleaseForward(m_pOnGameFrame);
g_Forwards.ReleaseForward(m_pOnMapTimeLeftChanged);
}
void TimerSystem::OnSourceModLevelEnd()

View File

@ -32,11 +32,11 @@
#ifndef _INCLUDE_SOURCEMOD_CTIMERSYS_H_
#define _INCLUDE_SOURCEMOD_CTIMERSYS_H_
#include "ShareSys.h"
#include <ITimerSystem.h>
#include <sh_stack.h>
#include <sh_list.h>
#include "sourcemm_api.h"
#include "sm_globals.h"
using namespace SourceHook;
using namespace SourceMod;

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
@ -31,34 +31,19 @@
#include "UserMessages.h"
#include "sm_stringutil.h"
#include "logic_bridge.h"
#if SOURCE_ENGINE == SE_CSGO
#include <cstrike15_usermessage_helpers.h>
#endif
#include <amtl/am-string.h>
UserMessages g_UserMsgs;
#if SOURCE_ENGINE == SE_CSGO
SH_DECL_HOOK3_void(IVEngineServer, SendUserMessage, SH_NOATTRIB, 0, IRecipientFilter &, int, const protobuf::Message &);
#else
#if SOURCE_ENGINE >= SE_LEFT4DEAD
SH_DECL_HOOK3(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int, const char *);
#else
SH_DECL_HOOK2(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int);
#endif
SH_DECL_HOOK0_void(IVEngineServer, MessageEnd, SH_NOATTRIB, 0);
#endif // ==SE_CSGO
UserMessages::UserMessages()
#ifndef USE_PROTOBUF_USERMESSAGES
: m_InterceptBuffer(m_pBase, 2500)
UserMessages::UserMessages() : m_InterceptBuffer(m_pBase, 2500)
{
#else
: m_InterceptBuffer(NULL)
{
#endif
m_Names = sm_trie_create();
m_HookCount = 0;
m_InExec = false;
m_InHook = false;
@ -68,6 +53,8 @@ UserMessages::UserMessages()
UserMessages::~UserMessages()
{
sm_trie_destroy(m_Names);
CStack<ListenerInfo *>::iterator iter;
for (iter=m_FreeListeners.begin(); iter!=m_FreeListeners.end(); iter++)
{
@ -78,43 +65,32 @@ UserMessages::~UserMessages()
void UserMessages::OnSourceModStartup(bool late)
{
#ifndef USE_PROTOBUF_USERMESSAGES
/* -1 means SourceMM was unable to get the user message list */
m_FallbackSearch = (g_SMAPI->GetUserMessageCount() == -1);
#endif
}
void UserMessages::OnSourceModAllInitialized()
{
sharesys->AddInterface(NULL, this);
g_ShareSys.AddInterface(NULL, this);
}
void UserMessages::OnSourceModAllShutdown()
{
if (m_HookCount)
{
#if SOURCE_ENGINE == SE_CSGO
SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
#else
SH_REMOVE_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Pre), false);
SH_REMOVE_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Post), true);
SH_REMOVE_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Pre), false);
SH_REMOVE_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Post), true);
#endif
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
}
m_HookCount = 0;
}
int UserMessages::GetMessageIndex(const char *msg)
{
#if SOURCE_ENGINE == SE_CSGO
// Can split this per engine and/or game later
return g_Cstrike15UsermessageHelpers.GetIndex(msg);
#else
int msgid;
if (!m_Names.retrieve(msg, &msgid))
if (!sm_trie_retrieve(m_Names, msg, reinterpret_cast<void **>(&msgid)))
{
if (m_FallbackSearch)
{
@ -126,7 +102,7 @@ int UserMessages::GetMessageIndex(const char *msg)
{
if (strcmp(msgbuf, msg) == 0)
{
m_Names.insert(msg, msgid);
sm_trie_insert(m_Names, msg, reinterpret_cast<void *>(msgid));
return msgid;
}
msgid++;
@ -136,25 +112,16 @@ int UserMessages::GetMessageIndex(const char *msg)
msgid = g_SMAPI->FindUserMessage(msg);
if (msgid != INVALID_MESSAGE_ID)
m_Names.insert(msg, msgid);
{
sm_trie_insert(m_Names, msg, reinterpret_cast<void *>(msgid));
}
}
return msgid;
#endif
}
bool UserMessages::GetMessageName(int msgid, char *buffer, size_t maxlength) const
{
#ifdef USE_PROTOBUF_USERMESSAGES
#if SOURCE_ENGINE == SE_CSGO
const char *pszName = g_Cstrike15UsermessageHelpers.GetName(msgid);
#endif
if (!pszName)
return false;
ke::SafeStrcpy(buffer, maxlength, pszName);
return true;
#else
if (m_FallbackSearch)
{
int size;
@ -165,19 +132,15 @@ bool UserMessages::GetMessageName(int msgid, char *buffer, size_t maxlength) con
if (msg)
{
ke::SafeStrcpy(buffer, maxlength, msg);
strncopy(buffer, msg, maxlength);
return true;
}
return false;
#endif
}
bf_write *UserMessages::StartBitBufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags)
bf_write *UserMessages::StartMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return NULL;
#else
bf_write *buffer;
if (m_InExec || m_InHook)
@ -219,75 +182,6 @@ bf_write *UserMessages::StartBitBufMessage(int msg_id, const cell_t players[], u
}
return buffer;
#endif // USE_PROTOBUF_USERMESSAGES
}
google::protobuf::Message *UserMessages::StartProtobufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags)
{
#ifndef USE_PROTOBUF_USERMESSAGES
return NULL;
#else
protobuf::Message *buffer;
if (m_InExec || m_InHook)
{
return NULL;
}
if (msg_id < 0 || msg_id >= 255)
{
return NULL;
}
m_CurId = msg_id;
m_CellRecFilter.Initialize(players, playersNum);
m_CurFlags = flags;
if (m_CurFlags & USERMSG_INITMSG)
{
m_CellRecFilter.SetToInit(true);
}
if (m_CurFlags & USERMSG_RELIABLE)
{
m_CellRecFilter.SetToReliable(true);
}
m_InExec = true;
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
// direct message creation, return buffer "from engine". keep track
m_FakeEngineBuffer = GetMessagePrototype(msg_id)->New();
buffer = m_FakeEngineBuffer;
} else {
char messageName[32];
if (!GetMessageName(msg_id, messageName, sizeof(messageName)))
{
m_InExec = false;
return NULL;
}
protobuf::Message *msg = OnStartMessage_Pre(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, messageName);
switch (m_FakeMetaRes)
{
case MRES_IGNORED:
case MRES_HANDLED:
m_FakeEngineBuffer = GetMessagePrototype(msg_id)->New();
buffer = m_FakeEngineBuffer;
break;
case MRES_OVERRIDE:
m_FakeEngineBuffer = GetMessagePrototype(msg_id)->New();
// fallthrough
case MRES_SUPERCEDE:
buffer = msg;
break;
}
OnStartMessage_Post(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, messageName);
}
return buffer;
#endif // USE_PROTOBUF_USERMESSAGES
}
bool UserMessages::EndMessage()
@ -297,37 +191,12 @@ bool UserMessages::EndMessage()
return false;
}
#if SOURCE_ENGINE == SE_CSGO
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
ENGINE_CALL(SendUserMessage)(static_cast<IRecipientFilter &>(m_CellRecFilter), m_CurId, *m_FakeEngineBuffer);
delete m_FakeEngineBuffer;
m_FakeEngineBuffer = NULL;
} else {
OnMessageEnd_Pre();
switch (m_FakeMetaRes)
{
case MRES_IGNORED:
case MRES_HANDLED:
case MRES_OVERRIDE:
engine->SendUserMessage(static_cast<IRecipientFilter &>(m_CellRecFilter), m_CurId, *m_FakeEngineBuffer);
delete m_FakeEngineBuffer;
m_FakeEngineBuffer = NULL;
break;
//case MRES_SUPERCEDE:
}
OnMessageEnd_Post();
}
#else
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
ENGINE_CALL(MessageEnd)();
} else {
engine->MessageEnd();
}
#endif // SE_CSGO
m_InExec = false;
m_CurFlags = 0;
@ -336,60 +205,31 @@ bool UserMessages::EndMessage()
return true;
}
UserMessageType UserMessages::GetUserMessageType() const
{
#ifdef USE_PROTOBUF_USERMESSAGES
return UM_Protobuf;
#else
return UM_BitBuf;
#endif
}
bool UserMessages::HookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalHook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, true);
#else
return InternalHook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, true);
#endif
return InternalHook(msg_id, pListener, intercept, true);
}
bool UserMessages::UnhookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalUnhook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, true);
#else
return InternalUnhook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, true);
#endif
return InternalUnhook(msg_id, pListener, intercept, true);
}
bool UserMessages::HookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalHook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, false);
#else
return InternalHook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, false);
#endif
return InternalHook(msg_id, pListener, intercept, false);
}
bool UserMessages::UnhookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalUnhook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, false);
#else
return InternalUnhook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, false);
#endif
return InternalUnhook(msg_id, pListener, intercept, false);
}
#ifdef USE_PROTOBUF_USERMESSAGES
bool UserMessages::InternalHook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew)
#else
bool UserMessages::InternalHook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew)
#endif
bool UserMessages::InternalHook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew)
{
if (msg_id < 0 || msg_id >= 255)
{
@ -412,15 +252,10 @@ bool UserMessages::InternalHook(int msg_id, IBitBufUserMessageListener *pListene
if (!m_HookCount++)
{
#if SOURCE_ENGINE == SE_CSGO
SH_ADD_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
SH_ADD_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
#else
SH_ADD_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Pre), false);
SH_ADD_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Post), true);
SH_ADD_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Pre), false);
SH_ADD_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Post), true);
#endif
SH_ADD_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
}
if (intercept)
@ -433,20 +268,7 @@ bool UserMessages::InternalHook(int msg_id, IBitBufUserMessageListener *pListene
return true;
}
#ifdef USE_PROTOBUF_USERMESSAGES
const protobuf::Message *UserMessages::GetMessagePrototype(int msg_type)
{
#if SOURCE_ENGINE == SE_CSGO
return g_Cstrike15UsermessageHelpers.GetPrototype(msg_type);
#endif
}
#endif
#ifdef USE_PROTOBUF_USERMESSAGES
bool UserMessages::InternalUnhook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew)
#else
bool UserMessages::InternalUnhook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew)
#endif
bool UserMessages::InternalUnhook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew)
{
MsgList *pList;
MsgIter iter;
@ -487,73 +309,14 @@ void UserMessages::_DecRefCounter()
{
if (--m_HookCount == 0)
{
#if SOURCE_ENGINE == SE_CSGO
SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
#else
SH_REMOVE_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Pre), false);
SH_REMOVE_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Post), true);
SH_REMOVE_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Pre), false);
SH_REMOVE_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Post), true);
#endif
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
}
}
#if SOURCE_ENGINE == SE_CSGO
void UserMessages::OnSendUserMessage_Pre(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg)
{
#if SOURCE_ENGINE == SE_CSGO
OnStartMessage_Pre(&filter, msg_type, g_Cstrike15UsermessageHelpers.GetName(msg_type));
#endif
if (m_FakeMetaRes == MRES_SUPERCEDE)
{
int size = msg.ByteSize();
uint8 *data = (uint8 *)stackalloc(size);
msg.SerializePartialToArray(data, size);
m_InterceptBuffer->ParsePartialFromArray(data, size);
}
else
{
m_FakeEngineBuffer = &const_cast<protobuf::Message &>(msg);
}
#if SOURCE_ENGINE == SE_CSGO
OnStartMessage_Post(&filter, msg_type, g_Cstrike15UsermessageHelpers.GetName(msg_type));
#endif
OnMessageEnd_Pre();
if (m_FakeMetaRes == MRES_SUPERCEDE)
RETURN_META(MRES_SUPERCEDE);
RETURN_META(MRES_IGNORED);
}
void UserMessages::OnSendUserMessage_Post(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg)
{
OnMessageEnd_Post();
RETURN_META(MRES_IGNORED);
}
#endif
#ifdef USE_PROTOBUF_USERMESSAGES
#define UM_RETURN_META_VALUE(res, val) \
m_FakeMetaRes = res; \
return val;
#define UM_RETURN_META(res) \
m_FakeMetaRes = res; \
return;
#else
#define UM_RETURN_META_VALUE(res, val) \
RETURN_META_VALUE(res, val)
#define UM_RETURN_META(res) \
RETURN_META(res)
#endif
#if SOURCE_ENGINE == SE_CSGO
protobuf::Message *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type)
@ -566,7 +329,7 @@ bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_typ
|| (m_InExec && (m_CurFlags & USERMSG_BLOCKHOOKS)))
{
m_InHook = false;
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
m_CurId = msg_type;
@ -576,24 +339,14 @@ bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_typ
if (!is_intercept_empty)
{
#ifdef USE_PROTOBUF_USERMESSAGES
if (m_InterceptBuffer)
delete m_InterceptBuffer;
m_InterceptBuffer = GetMessagePrototype(msg_type)->New();
UM_RETURN_META_VALUE(MRES_SUPERCEDE, m_InterceptBuffer);
#else
m_InterceptBuffer.Reset();
UM_RETURN_META_VALUE(MRES_SUPERCEDE, &m_InterceptBuffer);
#endif
RETURN_META_VALUE(MRES_SUPERCEDE, &m_InterceptBuffer);
}
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
#if SOURCE_ENGINE == SE_CSGO
protobuf::Message *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type)
@ -601,26 +354,19 @@ bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_ty
{
if (!m_InHook)
{
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
#ifdef USE_PROTOBUF_USERMESSAGES
if (m_FakeMetaRes == MRES_SUPERCEDE)
m_OrigBuffer = m_InterceptBuffer;
else
m_OrigBuffer = m_FakeEngineBuffer;
#else
m_OrigBuffer = META_RESULT_ORIG_RET(bf_write *);
#endif
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
void UserMessages::OnMessageEnd_Post()
{
if (!m_InHook)
{
UM_RETURN_META(MRES_IGNORED);
RETURN_META(MRES_IGNORED);
}
MsgList *pList;
@ -688,7 +434,7 @@ void UserMessages::OnMessageEnd_Pre()
{
if (!m_InHook)
{
UM_RETURN_META(MRES_IGNORED);
RETURN_META(MRES_IGNORED);
}
MsgList *pList;
@ -704,11 +450,7 @@ void UserMessages::OnMessageEnd_Pre()
{
pInfo = (*iter);
pInfo->IsHooked = true;
#ifdef USE_PROTOBUF_USERMESSAGES
res = pInfo->Callback->InterceptUserMessage(m_CurId, m_InterceptBuffer, m_CurRecFilter);
#else
res = pInfo->Callback->InterceptUserMessage(m_CurId, &m_InterceptBuffer, m_CurRecFilter);
#endif
intercepted = true;
@ -756,10 +498,8 @@ void UserMessages::OnMessageEnd_Pre()
if (!handled && intercepted)
{
#if SOURCE_ENGINE == SE_CSGO
ENGINE_CALL(SendUserMessage)(static_cast<IRecipientFilter &>(*m_CurRecFilter), m_CurId, *m_InterceptBuffer);
#else
bf_write *engine_bfw;
#if SOURCE_ENGINE >= SE_LEFT4DEAD
engine_bfw = ENGINE_CALL(UserMessageBegin)(m_CurRecFilter, m_CurId, g_SMAPI->GetUserMessage(m_CurId));
#else
@ -768,47 +508,29 @@ void UserMessages::OnMessageEnd_Pre()
m_ReadBuffer.StartReading(m_InterceptBuffer.GetBasePointer(), m_InterceptBuffer.GetNumBytesWritten());
engine_bfw->WriteBitsFromBuffer(&m_ReadBuffer, m_InterceptBuffer.GetNumBitsWritten());
ENGINE_CALL(MessageEnd)();
#endif // SE_CSGO
}
pList = &m_msgHooks[m_CurId];
for (iter=pList->begin(); iter!=pList->end(); )
{
#if SOURCE_ENGINE == SE_CSGO
int size = m_OrigBuffer->ByteSize();
uint8 *data = (uint8 *)stackalloc(size);
m_OrigBuffer->SerializePartialToArray(data, size);
pInfo = (*iter);
pInfo->IsHooked = true;
pInfo->Callback->OnUserMessage(m_CurId, m_OrigBuffer, m_CurRecFilter);
protobuf::Message *pTempMsg = GetMessagePrototype(m_CurId)->New();
pTempMsg->ParsePartialFromArray(data, size);
#else
bf_write *pTempMsg = m_OrigBuffer;
#endif
pList = &m_msgHooks[m_CurId];
for (iter=pList->begin(); iter!=pList->end(); )
if (pInfo->KillMe)
{
pInfo = (*iter);
pInfo->IsHooked = true;
pInfo->Callback->OnUserMessage(m_CurId, pTempMsg, m_CurRecFilter);
if (pInfo->KillMe)
{
iter = pList->erase(iter);
m_FreeListeners.push(pInfo);
_DecRefCounter();
continue;
}
pInfo->IsHooked = false;
iter++;
iter = pList->erase(iter);
m_FreeListeners.push(pInfo);
_DecRefCounter();
continue;
}
#if SOURCE_ENGINE == SE_CSGO
delete pTempMsg;
#endif
pInfo->IsHooked = false;
iter++;
}
UM_RETURN_META((intercepted) ? MRES_SUPERCEDE : MRES_IGNORED);
RETURN_META((intercepted) ? MRES_SUPERCEDE : MRES_IGNORED);
supercede:
m_BlockEndPost = true;
UM_RETURN_META(MRES_SUPERCEDE);
RETURN_META(MRES_SUPERCEDE);
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
@ -32,41 +32,20 @@
#ifndef _INCLUDE_SOURCEMOD_CUSERMESSAGES_H_
#define _INCLUDE_SOURCEMOD_CUSERMESSAGES_H_
#include "ShareSys.h"
#include <IUserMessages.h>
#include "sourcemm_api.h"
#include <sm_stringhashmap.h>
#include "sm_stringutil.h"
#include "sm_trie.h"
#include "CellRecipientFilter.h"
#include "sm_globals.h"
#include <sh_list.h>
#include <sh_stack.h>
using namespace SourceHook;
using namespace SourceMod;
#if SOURCE_ENGINE == SE_CSGO
#define USE_PROTOBUF_USERMESSAGES
#endif
#ifdef USE_PROTOBUF_USERMESSAGES
#include <google/protobuf/message.h>
#include <google/protobuf/descriptor.h>
#include <netmessages.pb.h>
using namespace google;
#else
#include <bitbuf.h>
#endif
#define INVALID_MESSAGE_ID -1
struct ListenerInfo
{
#ifdef USE_PROTOBUF_USERMESSAGES
IProtobufUserMessageListener *Callback;
#else
IBitBufUserMessageListener *Callback;
#endif
IUserMessageListener *Callback;
bool IsHooked;
bool KillMe;
bool IsNew;
@ -91,8 +70,7 @@ public: //IUserMessages
bool GetMessageName(int msgid, char *buffer, size_t maxlength) const;
bool HookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept=false);
bool UnhookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept=false);
bf_write *StartBitBufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags);
google::protobuf::Message *StartProtobufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags);
bf_write *StartMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags);
bool EndMessage();
bool HookUserMessage2(int msg_id,
IUserMessageListener *pListener,
@ -100,17 +78,8 @@ public: //IUserMessages
bool UnhookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept=false);
UserMessageType GetUserMessageType() const;
public:
#if SOURCE_ENGINE == SE_CSGO
void OnSendUserMessage_Pre(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg);
void OnSendUserMessage_Post(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg);
#endif
#if SOURCE_ENGINE == SE_CSGO
protobuf::Message *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name);
protobuf::Message *OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name);
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name);
bf_write *OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name);
#else
@ -120,41 +89,24 @@ public:
void OnMessageEnd_Pre();
void OnMessageEnd_Post();
private:
#ifdef USE_PROTOBUF_USERMESSAGES
const protobuf::Message *GetMessagePrototype(int msg_type);
bool InternalHook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew);
bool InternalUnhook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew);
#else
bool InternalHook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew);
bool InternalUnhook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew);
#endif
bool InternalHook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew);
bool InternalUnhook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew);
void _DecRefCounter();
private:
List<ListenerInfo *> m_msgHooks[255];
List<ListenerInfo *> m_msgIntercepts[255];
CStack<ListenerInfo *> m_FreeListeners;
IRecipientFilter *m_CurRecFilter;
#ifndef USE_PROTOBUF_USERMESSAGES
unsigned char m_pBase[2500];
IRecipientFilter *m_CurRecFilter;
bf_write m_InterceptBuffer;
bf_write *m_OrigBuffer;
bf_read m_ReadBuffer;
#else
// The engine used to provide this. Now we track it.
protobuf::Message *m_OrigBuffer;
protobuf::Message *m_FakeEngineBuffer;
META_RES m_FakeMetaRes;
protobuf::Message *m_InterceptBuffer;
#endif
size_t m_HookCount;
bool m_InHook;
bool m_BlockEndPost;
#ifndef USE_PROTOBUF_USERMESSAGES
bool m_FallbackSearch;
StringHashMap<int> m_Names;
#endif
Trie *m_Names;
CellRecipientFilter m_CellRecFilter;
bool m_InExec;
int m_CurFlags;

View File

@ -1,77 +0,0 @@
// vim: set ts=4 sw=4 tw=99 noet :
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_CCOMMANDARGS_IMPL_H_
#define _INCLUDE_SOURCEMOD_CCOMMANDARGS_IMPL_H_
#include "sourcemm_api.h"
#include <IRootConsoleMenu.h>
#include <compat_wrappers.h>
#if SOURCE_ENGINE==SE_EPISODEONE || SOURCE_ENGINE==SE_DARKMESSIAH
class EngineArgs : public ICommandArgs
{
public:
EngineArgs(const CCommand& _cmd)
{
}
const char *Arg(int n) const
{
return engine->Cmd_Argv(n);
}
int ArgC() const
{
return engine->Cmd_Argc();
}
const char *ArgS() const
{
return engine->Cmd_Args();
}
};
#else
class EngineArgs : public ICommandArgs
{
const CCommand *cmd;
public:
EngineArgs(const CCommand& _cmd) : cmd(&_cmd)
{
}
const char *Arg(int n) const
{
return cmd->Arg(n);
}
int ArgC() const
{
return cmd->ArgC();
}
const char *ArgS() const
{
return cmd->ArgS();
}
};
#endif
#endif // _INCLUDE_SOURCEMOD_CCOMMANDARGS_IMPL_H_

View File

@ -1,29 +1,33 @@
// vim: set ts=4 sw=4 tw=99 et:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "sm_globals.h"
#include <sh_list.h>
@ -32,15 +36,10 @@
#include "sm_stringutil.h"
#include "sourcemm_api.h"
#include "compat_wrappers.h"
#include <amtl/am-string.h>
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_HOOK1_void(ICvar, UnregisterConCommand, SH_NOATTRIB, 0, ConCommandBase *);
#if SOURCE_ENGINE == SE_CSGO
SH_DECL_HOOK2_void(ICvar, RegisterConCommand, SH_NOATTRIB, 0, ConCommandBase *, bool);
#else
SH_DECL_HOOK1_void(ICvar, RegisterConCommand, SH_NOATTRIB, 0, ConCommandBase *);
#endif
#else
SH_DECL_HOOK1_void(ICvar, RegisterConCommandBase, SH_NOATTRIB, 0, ConCommandBase *);
#endif
@ -65,28 +64,24 @@ public:
void OnSourceModAllInitialized()
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_ADD_HOOK(ICvar, UnregisterConCommand, icvar, SH_MEMBER(this, &ConCommandCleaner::UnlinkConCommandBase), false);
SH_ADD_HOOK(ICvar, RegisterConCommand, icvar, SH_MEMBER(this, &ConCommandCleaner::LinkConCommandBase), false);
SH_ADD_HOOK_MEMFUNC(ICvar, UnregisterConCommand, icvar, this, &ConCommandCleaner::UnlinkConCommandBase, false);
SH_ADD_HOOK_MEMFUNC(ICvar, RegisterConCommand, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
#else
SH_ADD_HOOK(ICvar, RegisterConCommandBase, icvar, SH_MEMBER(this, &ConCommandCleaner::LinkConCommandBase), false);
SH_ADD_HOOK_MEMFUNC(ICvar, RegisterConCommandBase, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
#endif
}
void OnSourceModShutdown()
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_REMOVE_HOOK(ICvar, UnregisterConCommand, icvar, SH_MEMBER(this, &ConCommandCleaner::UnlinkConCommandBase), false);
SH_REMOVE_HOOK(ICvar, RegisterConCommand, icvar, SH_MEMBER(this, &ConCommandCleaner::LinkConCommandBase), false);
SH_REMOVE_HOOK_MEMFUNC(ICvar, UnregisterConCommand, icvar, this, &ConCommandCleaner::UnlinkConCommandBase, false);
SH_REMOVE_HOOK_MEMFUNC(ICvar, RegisterConCommand, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
#else
SH_REMOVE_HOOK(ICvar, RegisterConCommandBase, icvar, SH_MEMBER(this, &ConCommandCleaner::LinkConCommandBase), false);
SH_REMOVE_HOOK_MEMFUNC(ICvar, RegisterConCommandBase, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
#endif
}
#if SOURCE_ENGINE == SE_CSGO
void LinkConCommandBase(ConCommandBase *pBase, bool unknown)
#else
void LinkConCommandBase(ConCommandBase *pBase)
#endif
{
IConCommandLinkListener *listener = IConCommandLinkListener::head;
while (listener)
@ -108,20 +103,41 @@ public:
listener = listener->next;
}
while (iter != tracked_bases.end())
{
if ((*iter)->pBase == pBase)
{
pInfo = (*iter);
iter = tracked_bases.erase(iter);
pInfo->cls->OnUnlinkConCommandBase(pBase, pBase->GetName());
delete pInfo;
}
else
{
iter++;
}
}
if (pBase)
{
while (iter != tracked_bases.end())
{
if ((*iter)->pBase == pBase)
{
pInfo = (*iter);
iter = tracked_bases.erase(iter);
pInfo->cls->OnUnlinkConCommandBase(pBase, pBase->GetName(), true);
delete pInfo;
}
else
{
iter++;
}
}
}
else
{
while (iter != tracked_bases.end())
{
/* This is just god-awful! */
if (FindCommandBase((*iter)->name) != (*iter)->pBase)
{
pInfo = (*iter);
iter = tracked_bases.erase(iter);
pInfo->cls->OnUnlinkConCommandBase(pBase, pInfo->name, false);
delete pInfo;
}
else
{
iter++;
}
}
}
}
void AddTarget(ConCommandBase *pBase, IConCommandTracker *cls)
@ -130,7 +146,7 @@ public:
info->pBase = pBase;
info->cls = cls;
ke::SafeStrcpy(info->name, sizeof(info->name), pBase->GetName());
strncopy(info->name, pBase->GetName(), sizeof(info->name));
tracked_bases.push_back(info);
}

View File

@ -35,7 +35,7 @@
class IConCommandTracker
{
public:
virtual void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name) = 0;
virtual void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name, bool is_read_safe) = 0;
};
void TrackConCommandBase(ConCommandBase *pBase, IConCommandTracker *me);

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