Commit Graph

15 Commits

Author SHA1 Message Date
Nicholas Hastings
ad9de71ac9 Add new and remove old gamerules gamedata for numerous games. 2014-12-23 11:04:05 -05:00
Asher Baker
7fe92d87c2 Added missing brackets back to l4d and l4d2 gamedata (bug 5016, r=psychonic). 2011-07-16 17:55:43 -04:00
Nicholas Hastings
39a2152a46 Reverted FindEntityByClassname gamedata obliteration from 7aea1316eff7 per bug 4963. 2011-07-12 19:58:16 -04:00
Nicholas Hastings
4521f80e5a Added ability in SDKTools to get/set prop values on gamerules class (bug 4983, r=fyren). 2011-07-06 17:37:35 -04:00
Nicholas Hastings
7527f441ae Switched to using IServerTools in SDKTools where possible. (bug 4899, r=fyren). 2011-05-25 08:27:27 -04:00
Scott Ehlert
172abb2710 Added support for L4D on Mac OS X (bug 4684, r=fyren). 2010-10-29 20:04:50 -05:00
Fyren
c3e20d5d12 FireOutput detour in SDKTools now uses CDetour (bug 4416, r=pred). 2010-07-21 22:09:03 -05:00
Fyren
83e633534d New L4D offset for SetUserCvar (bug 4033, r=dvander). 2009-10-02 04:59:47 -07:00
Nicholas Hastings
e0c7b17bd5 Updated GiveNamedItem for latest L4D update (bug 4035, r=dvander). 2009-10-02 02:35:25 -07:00
Matt Woodrow
3e36382b58 Added support for logical (non-networked) entities using entity references - See http://wiki.alliedmods.net/Entity_References_%28SourceMod%29 (bug 2459, r=dvander) 2009-07-24 12:34:31 +12:00
Fyren
850dbd62c6 Fix pred's failed l2merge merge 2009-05-13 16:24:55 -07:00
Matt Woodrow
7b6f2863a9 Added PlayerRunCmd hook to sdktools (bug 3289, r=dvander) 2009-05-12 13:54:06 +12:00
Fyren
a4295d1e93 Add a warning to not edit SM's gamedata files; switched to UNIX line endings (bug 3728, r=dvander) 2009-04-07 09:59:21 -07:00
Scott Ehlert
22675ba2e7 Fixed crash in GetClientInfo() native on L4D (bug 3569, r=me).
The CreateFakeClient signature (used for verification before retrieving the IServer interface pointer) changed in a recent update. The IServer pointer was therefore null and GetClientInfo() did not check for this.

The CreateFakeClient signature is also no longer hardcoded. It is modifiable in gamedata/sdktools.games/engine.*.txt.
2009-01-22 15:20:45 -06:00
David Anderson
e31cbbfe21 New gamedata organization (bug 3546, r=ds,pred). 2009-01-12 02:28:22 -05:00