Commit Graph

11 Commits

Author SHA1 Message Date
Nicholas Hastings
2c399ec441 Move funcommands material and sound defs to gamedata. 2014-03-29 15:07:07 -04:00
Nicholas Hastings
a36c266e7d Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5813, r=asherkin). 2013-07-21 11:53:56 -04:00
Nicholas Hastings
c0d1aaa8a0 Allow localizaton of more base plugin strings (bug 5120, r=asherkin). 2013-04-08 08:00:13 -04:00
Nicholas Hastings
1aab29a958 Added missing sprites for funcommands on some games (bug 5324, r=asherkin). 2012-05-29 18:39:59 -04:00
Nicholas Hastings
325ae5e977 Added better Nuclear Dawn compatibility to base plugins (bug 5117, r=fyren). 2011-10-11 19:47:20 -04:00
Nicholas Hastings
adbcb97515 Fixed graphical glitches with funcommands effects in L4D1 (bug 3486, r=fyren). 2011-02-28 19:45:36 -05:00
Nicholas Hastings
28cc96cfd0 Fixed errors and missing effects caused by missing sprites on L4D2 (bug 4512, r=fyren). 2010-07-26 08:15:52 -04:00
Scott Ehlert
bd9fab6cf5 Added support for Dark Messiah engine and game. (no bug, r=me).
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 02:19:22 -06:00
Liam
db760dc29b Rewrote timer system in funcommands. Cleaned up the code. Moved sounds to a seperate plugin. Misc code optimizations. (bug 3498 r=dvander) 2009-01-07 19:21:54 -05:00
David Anderson
eac0e274a6 amb1597 - renamed legacy translation files
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extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402089
2008-04-22 00:44:14 +00:00
Scott Ehlert
251cced1f8 Spring Cleaning, Part Ichi (1)
Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile

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extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
2008-03-30 07:00:22 +00:00