Commit Graph

1164 Commits

Author SHA1 Message Date
peace-maker
e88e9342ef
Update SourcePawn (#2052)
* Update SourcePawn

* Fix using SourceMod version as SourcePawn version
2023-10-06 22:47:11 +02:00
Kit o' Rifty
07d928dbad
Fix sound flags enumeration (#2040)
* Fix sound flags

* Change to bit shifts like in SDK
2023-09-27 17:03:03 +02:00
Boink
a402b3cceb
Prevent commands from being run on the client with sm_play (#1832)
* Prevent command injection

* Empty to commit to try to kick CI.

* Improve filename sanitisation

---------

Co-authored-by: Fyren <fyrenmoo@gmail.com>
2023-09-27 16:51:07 +02:00
Mikusch
29694ec13b
Add block parameter to various ArrayList functions (#1656)
* Add block parameter to FindString

* Add block parameter for GetString & GetArray

* Fix buffer overflow issues

* Fix wrong return

* Add size parameter to SetArrayString
2023-09-27 16:05:43 +02:00
Mikusch
1e8db957bf
Add more functions to ArrayStack (#2019)
* Add more functions to ArrayStack

* Make formatting consistent with other functions

* Don't remove the element for TopArray

* Replace 4 with sizeof(cell_t)
2023-09-27 15:43:04 +02:00
throwaway47777
79787cb868
Fix admin-flatfile.sp includes (#2043)
* Move admin-flatfile to plugins dir

* Fix admin-flatfile sp includes
2023-09-13 18:28:35 +02:00
Nicholas Hastings
8d60a46358
Revert "Update sourcepawn (#2011)" (#2032)
This reverts commit cb8541548b.
2023-07-29 16:01:25 +00:00
Nick Hastings
4c376cbcb7 Update PLAPI version for NormalSHook signature change (MAXPLAYERS increase) 2023-07-27 08:15:02 -04:00
sappho
d83c498a8f
[1.12] update maxplayers define for 07-25-23 tf2 update (#2026) 2023-07-26 20:13:31 +00:00
Mikusch
531b053096
TF2: Add TFCond_ImmuneToPushback condition (#2023) 2023-07-26 02:10:08 +00:00
rtldg
7170a8f11c
Fix typo in DHookRaw docs (#2020) 2023-07-21 09:58:14 +02:00
peace-maker
2ef874dbc9
Run basic native tests using hl2sdk-mock in CI (#2015)
This tests the sorting.inc API similar to the existing test plugin in
the plugins/testsuite folder. Tests fail if the srcds output contains "FAIL".
2023-07-12 22:58:28 +02:00
peace-maker
cb8541548b
Update sourcepawn (#2011)
* Update sourcepawn

* Remove #pragma rational Float
2023-07-12 22:55:40 +02:00
Corey D
5addaffa56
Add ParseTime (strptime) native (#1697)
* Add GetTimeStamp (strptime) native

* Fix description

* Fix typos

* Fix issues

* Rewrite ParseTime

* Fix docstrings

* Fix ParseTime

* Clarify docs
2023-07-04 13:42:45 +02:00
Erin
f40ae82df4
Clear sm_nextmap so we don't get stuck in a loop (#1545)
* Pure C++ solution

* Pure SourcePawn solution
2023-07-03 20:48:01 +02:00
Dysphie
97f2fc9d7f
Increase Cookie.GetInt/SetInt buffer size (#1995)
Current implementation does not account for negative sign or null term
2023-04-22 01:19:36 -07:00
Corey D
50b4ad4e11
Make KeyValues.Rewind traversal-stack clearing optional (#1993) 2023-04-17 13:10:02 +01:00
XeroX
f66a904c31
Update SDKCall documentation for string return type (#1961)
* Update SDKCall return information

This adds the information that if the return value is a string then SDKCall will return the number of bytes written.

* Update description

* Add info if the string is null
2023-04-02 23:46:53 +02:00
Michael
a28c3cac9b
cstrike.csgo: Add native to retrieve loadout slot of weapon (#1241)
* Add native to retrieve loadout slot of weapon

* Mention the native is for CS:GO only

---------

Co-authored-by: Peace-Maker <peace-maker@wcfan.de>
2023-03-29 21:27:45 -07:00
fakuivan
6670b93cc6
keyvalues: adjust KvSavePosition return value to implementation (#757)
The current ``KvSavePosition`` definition does not reflect the behaviour seen in [core/smn_keyvalues.cpp#L973-L981](404e96ad45/core/smn_keyvalues.cpp (L973-L981)). This can cause problems if some procedure on sp expects ``KvSavePosition`` to always add one node to the stack, no matter if there is no higher node.

Co-authored-by: peace-maker <peace-maker@wcfan.de>
2023-03-29 21:06:36 -07:00
Corey D
c5087d7a39
database: flip to recursive_mutex to allow nested locks (#1937)
* Fix crash from db locking

* Change db lock to use recursive_mutex
2023-03-29 20:03:03 -07:00
FlaminSarge
5ba9816377
nominations: implement map not in pool phrase (#597)
New English text is “Map ‘%s’ is not in the nominations pool.”
2023-03-29 18:39:54 -07:00
peace-maker
008fbf78a5
Cleanup the translation files (#1962)
* Remove obsolete slapslay.phrases.txt

That plugin isn't in the stock arsenal since forever.

* Remove "Dead Player Rename" phrase

Unused since #313

* Remove nominations phrases from rockthevote

Those phrases were moved to their own nominations.phrases.txt

* Remove "Next Map" phrase from nextmap.phrases.txt

It was moved to basetriggers.phrases.txt

* Remove unused phrases from common.phrases.txt

Only "Slapped Player" was moved to funvotes.phrases.txt

* Delete empty phrase files

* Fix workflow python version selection

3.10 would select Python 3.1 and fail

* Deduplicate "Please select a map" phrase

Only keep it in the plugin.basecommands.txt file and remove it from the basevotes.phrases.txt.

Both plugins using the phrase load the basecommands phrases.

* Allow manual triggering of translations action

* Actually use the nextmap phrases

They were never referenced in the plugin. The "ago" phrase doesn't work the way it is and needs more rethinking.
2023-03-30 01:13:40 +02:00
Mikusch
5539484f92
Add support for float modulo operator (#1953) 2023-03-19 16:19:42 +00:00
Alienmario
850f96b986
Allow void return type in timer callbacks (#1916) 2023-03-02 21:28:42 -08:00
Impact
1f5b735dbd
Add note about automatic unhook (#1910) 2023-01-22 10:23:40 +01:00
Rushaway
221d34f809
fix: Print full map name in Log instead of args (#1907) 2023-01-15 13:32:41 -05:00
Nicholas Hastings
8922ed0c5d
Add TE_WriteEnt and TE_ReadEnt natives to SDKTools. (#1905) 2023-01-14 14:48:05 +00:00
ambaca
8f7a1641fc
Friendly Fire support L4D(2) games. (#1530)
Support L4D(2) Friendly Fire In Basetriggers.sp #1522

- Games have cvar mp_friendlyfire min. and max. bounds set to 1
- Removing mp_friendlyfire lower bound and set to 0, cvar have no purpose on friendly fire damage.
- FF works from z_difficulty and each difficult level have FF damage ration cvars:
survivor_friendly_fire_factor_easy
survivor_friendly_fire_factor_normal
survivor_friendly_fire_factor_hard
survivor_friendly_fire_factor_expert

Update added PRINT_TO_ things from previous update.

Co-authored-by: Bacardi <>
2022-12-29 14:00:58 +00:00
nosoop
2130c60fd9
Implement raw entity handle accessors (#1830)
* Implement raw entity handle accessors

* Fix FromPseudoAddress calls on 64-bit

* fixup: Remove unnecessary ent deref

* fixup: Correct param index in thrown error
2022-12-29 03:57:47 +00:00
peace-maker
4320d7b17a
Get sdktools and sdkhooks/dhooks to load on hl2sdk-mock (#1892)
* Build SDKTools for hl2sdk-mock

* Fix loading of extensions using advanced naming scheme for hl2sdk-mock

* Fix error on missing sv_visiblemaxplayers convar

* Build SDKHooks for hl2sdk-mock

* Fix x86_64 SourcePawn VM filename

* SDKHooks: Ignore missing IEntityListeners list in hl2sdk-mock
2022-12-22 18:39:12 +01:00
Benoist
f8349e846a
Fix SetEntityHealth to support 'any' entities (#1846)
Co-authored-by: Kenzzer <kenzzer@users.noreply.github.com>
2022-12-20 22:07:57 +00:00
Nicholas Hastings
b77e8c50ac
Add support for Military Conflict: Vietnam (#1887) 2022-12-20 21:46:18 +00:00
Nicholas Hastings
c5e69900f9
Add "sm_dsay" command to basechat for sending HUD messages (#1889)
* Add "sm_dsay" command to basechat for sending HUD messages

* Add missing SetHudTextParams call
2022-12-20 00:00:43 +00:00
Nicholas Hastings
2d5bc4007f
Add clarification to documentation for hud messages and engine dialogs (#1888)
with regard to game support.
2022-12-19 23:49:48 +00:00
peace-maker
02f188899e
Add CommandIterator.ConVarFlags property (#1869)
* Add CommandIterator.ConVarFlags property

Allow to access the convar flags `FCVAR_*` value from the iterator.
The CommandIterator.Flags property should have been called `AdminFlags`,
but it's too late to change that now.

* Switch admin help menu to use CommandIterator.ConVarFlags

No need to lookup the convar again.

* Deprecate CommandIterator.Flags

Rename it to .AdminFlags now that we have two kinds of flags exposed
on the iterator.
2022-12-04 12:24:56 +01:00
Corey D
5d391fda07
Add SMCParser.ParseString (#1817) 2022-12-02 16:55:08 +01:00
vanz666
8538233985
Expose custom sdktools trace types from hl2sdk (#1822)
* Update trnatives.cpp

* Update sdktools_trace.inc

* Update trnatives.cpp
2022-12-02 14:11:05 +01:00
Corey D
3b4a343274
Add natives to get chat triggers (#1816) 2022-12-02 13:55:32 +01:00
Batfoxkid
ed662dc8cf
Block Hidden Commands from Help Command (#1831)
Allows using `FCVAR_HIDDEN` to block commands from appearing in `sm_help` and `sm_searchcmd` which helps with creating alias to commands without filling up the list with those aliases.

For example:
```sourcepawn
RegAdminCmd("sm_setmyperk", MyCommand, ADMFLAG_CHEATS);
RegAdminCmd("sm_setmyperks", MyCommand, ADMFLAG_CHEATS, _, FCVAR_HIDDEN);

RegConsoleCmd("ff2_boss", MyCommand);
RegConsoleCmd("ff2boss", MyCommand, _, FCVAR_HIDDEN);
```
2022-12-01 22:04:59 +01:00
Maxime Leroy
4989666d72
Add logging to all basevote vote results (#1794) 2022-10-30 23:26:17 +01:00
Spirrwell
e34e9b9869
Split PVKII into its own engine branch (#1847)
* Initial PVKII branch support

* Change PVKII code to 23, DOTA uses 22 in MM

* Bunch more SE_PVKII preprocessor that was missed

* Add some missing SOURCE_ENGINE_PVKII cases

* Update PVKII FireOutput signature for Linux

* Update checkout-deps with 'pvkii'

* Fix FireOutput signature for PVKII, accidentally used one from newer build

* Change PVKII code to 10, and bump others by 1

* Only check against SE_SDK2013 here, like Metamod

* More SE_PVKII preprocessor cleanup
2022-10-24 19:27:32 +00:00
Bara
4015f9c1c9
Replace old link with newer working one (#1837) 2022-09-19 22:35:49 +02:00
nosoop
21740d9a26
Add functions for working with entity lumps (#1673) 2022-09-05 15:44:58 -07:00
Impact
05aa3fd39d
Update CreateDirectory (#1813)
* Update CreateDirectory docs

Add default arguments and a note about deep paths.

* Update note

* Add note about use_valve_fs
2022-08-27 01:59:43 +02:00
eyal282
24f1c89b96
Add Clientprefs helpers for integers and strings (#1727)
* Update clientprefs.inc

* Update clientprefs.inc

* Update clientprefs.inc

* Update clientprefs.inc

* Update clientprefs.inc

* Update clientprefs.inc

* Update clientprefs.inc

* Update clientprefs.inc

* Update clientprefs.inc

* Update clientprefs.inc

* Update clientprefs.inc
2022-07-31 11:59:25 +02:00
Kevin Yonan
a761194917
Update operator% forwards to newdecls (#1763) 2022-07-28 18:12:00 -07:00
Corey D
9321229321
Add GetClientOriginalLanguage (#1810)
Creates a native which will return the language the client connected with.
2022-07-28 18:10:51 -07:00
Accelerator
e5ebd65176
Exposed SDKCall_Engine call type to use CVEngineServer methods (#1648)
* Update vdecoder.h

* Update vcaller.cpp

* Update sdktools.inc
2022-07-26 22:14:49 +02:00
Dysphie
5f7b22d2a4
Allow using sm_nominate without args from console (#1803) 2022-07-26 22:09:48 +02:00