David Anderson
1577fab93a
Ran versionchanger.pl over trunk to get 1.2.0 into headers (bug 3521).
2008-12-28 19:59:40 -05:00
David Anderson
181fe74b09
Merge from sourcemod-1.1 branch.
2008-12-28 19:56:40 -05:00
David Anderson
34b8d00548
Updated changelog.
2008-12-28 19:55:52 -05:00
David Anderson
0a6cbadcd8
Merge.
2008-12-28 18:54:51 -05:00
David Anderson
701fef1ba4
Log file name consistency for gamedata logs (no bug).
2008-12-28 18:54:36 -05:00
Liam
cdd78b2ec3
Added rename command to PlayerCommands. Merged rename.phrases.txt and slapslay.phrases.txt into plugin.playercommands.txt. (Bug 2150 r=dvander)
2008-12-28 18:28:57 -05:00
Matt Woodrow
ba04132142
SDKTools didn't NULL check after GetMemSig (bug 3504, r=dvander).
2008-12-28 17:52:33 -05:00
Liam
ddc42bedf5
Modified Command_Kick to display the reason (if given) on the kick message.
...
Modified the translation file to use the new reason style.
2008-12-28 16:48:59 -05:00
David Anderson
ea84302e28
Clean slate for languages.cfg (no bug).
2008-12-28 16:09:47 -05:00
David Anderson
a7a08a7d4e
Clean slate for languages.cfg (no bug).
2008-12-28 16:09:15 -05:00
David Anderson
0a33a25a7d
Merge from sourcemod-1.1 branch.
2008-12-28 03:23:45 -05:00
Liam
2c9622ea52
Forced nextmap to not load on L4D (bug 3473 r=Liam)
2008-12-28 03:15:15 -05:00
David Anderson
08e2fc8deb
Support for 3-letter language codes (bug 3526, r=ds).
2008-12-28 02:38:53 -05:00
David Anderson
ebed45a0f6
Fixed Linux build.
2008-12-28 01:10:20 -05:00
David Anderson
d3c279fd05
Fixed threading issues in gamedata fetcher, new restart mechanism (bug 3351, r=pred).
2008-12-28 01:02:05 -05:00
David Anderson
e69ed4b0da
Removed unsafe calls from gamedata threader (bug 3351, r=pred).
2008-12-27 19:50:13 -05:00
David Anderson
4daca3c5ba
Another gamedata cleanup sponsored by an r=pred (bug 3351).
2008-12-26 23:26:21 -05:00
David Anderson
cb41fa6de4
Fixed JIT build on Linux for real.
2008-12-22 20:12:33 -06:00
David Anderson
dc758ead10
Build fix for Linux.
2008-12-23 01:55:20 -05:00
David Anderson
1fe38c7473
SourceMod can now be somewhat compiled on OS X for patch sanity testing (bug 3516, r=ds).
...
This adds the ability for us to change the GCC version we use more flexibly.
2008-12-23 01:33:37 -05:00
David Anderson
5564c38a2f
Pushing build to test buildbot.
2008-12-16 21:04:03 -06:00
David Anderson
2a853a23d7
Pushing build to test buildbot.
2008-12-16 20:46:11 -06:00
David Anderson
37da98c9bb
Pushing build to test buildbot.
2008-12-16 20:43:16 -06:00
Matt Woodrow
5a5172be57
Merge
2008-12-15 00:48:54 -05:00
Matt Woodrow
58ec9a4f38
Merge
2008-12-15 18:47:11 +13:00
Matt Woodrow
b7477fc321
Cleaned up vtable_scanner code a bit to diagnose l4d crashes
2008-12-15 18:45:33 +13:00
Matt Woodrow
88afac51f0
Merge
2008-12-12 23:24:13 -05:00
Matt Woodrow
2bb3e5fd6b
Gamedata cleanup and security fix (bug 3351 r=dvander)
2008-12-12 23:20:35 -05:00
Scott Ehlert
dd338d40f3
Triggering build.
2008-12-08 03:28:08 -06:00
Scott Ehlert
1cc8440900
Triggering build.
2008-12-08 00:46:54 -06:00
Scott Ehlert
47cf8f4233
Merge from 1.1 branch.
2008-12-07 21:07:14 -06:00
Scott Ehlert
eedfd2d70d
Shell script code in Makefiles is _really_ POSIX compliant now.
...
Missed an equal sign :\
2008-12-07 21:05:51 -06:00
Scott Ehlert
4e88626d65
Merge, agh.
2008-12-07 20:54:23 -06:00
Scott Ehlert
a1b91ac136
Merge from 1.1 branch.
2008-12-07 20:52:06 -06:00
Scott Ehlert
4bbd74b702
Shell script code in Makefiles is now POSIX compliant and is able to be run on dash.
2008-12-07 20:40:31 -06:00
Scott Ehlert
1d07d24054
Triggering a build?
2008-12-07 00:49:29 -06:00
Scott Ehlert
0a0fd0c64a
Triggering yet another build.
2008-12-07 01:26:03 -05:00
Scott Ehlert
a7c6fc12d8
Triggering a build on an off chance.
2008-12-06 23:53:55 -06:00
Scott Ehlert
48f0a49f9b
Triggering a build perhaps.
2008-12-06 23:26:18 -06:00
Scott Ehlert
b63d714a06
Triggering a build maybe.
2008-12-06 22:17:51 -06:00
Scott Ehlert
7bdcea5814
Merged changes from 1.1 branch.
2008-12-05 15:57:49 -06:00
Scott Ehlert
f418f38589
Added L4D build config to sample extension's project files.
2008-12-05 15:56:36 -06:00
Matt Schubert
7d3e32b65f
Attempted fix for GiveNamedItem crashing on Windows (bug 3472, r=dvander)
2008-12-03 13:04:48 -05:00
Scott Ehlert
52377b509b
Triggering another build to fix bug 3478 for real.
2008-12-03 10:41:00 -06:00
Scott Ehlert
14152bb7ba
Triggering build to fix bug 3478.
...
The structure of typedescription_t in our L4D SDK was wrong and it has been updated.
Not only does this fix sm_dump_datamaps in SDKTools, but it also fixes issues with the datamap-related natives in Core where there was a datamap within a datamap.
2008-12-03 10:34:32 -06:00
Scott Ehlert
d51aaec97d
Fixed a memory leak that occurred when a ConCmdIter handle was closed. (L4D engine)
...
Note: These handles are used by the FindFirstConCommand and FindNextConCommand natives.
2008-12-02 10:57:42 -06:00
Matt Schubert
ea3fe754f4
Fixed missing slap sounds in L4D (bug 3453, r=dvander)
2008-11-30 12:53:18 -05:00
David Anderson
04354a809c
Fixed FindTeamByName using wrong case sensitivity (bug 3446, r=pred).
2008-11-29 23:28:28 -06:00
David Anderson
3cf30f5e62
Added filetest.sp to testsuite.
2008-11-29 22:44:11 -06:00
David Anderson
7ff0129f36
Fixed ReadFileString ignoring fourth parameter (bug 3459, r=ds).
2008-11-29 22:43:30 -06:00