This commit is contained in:
Matt Woodrow 2008-12-15 18:47:11 +13:00
commit 58ec9a4f38
65 changed files with 1346 additions and 717 deletions

15
.hgignore Normal file
View File

@ -0,0 +1,15 @@
# Binaries
\.dll$
\.exe$
\.so$
# Files generated by Visual Studio
\.aps$
\.ncb$
\.suo$
\.user$
# Build directories
/CrazyDebug.*
/Debug.*
/Release.*

View File

@ -106,7 +106,7 @@
/**
* Sets the server to connect to for auotmatic gamedata updates.
*/
"AutoUpdateServer" "hayate.alliedmods.net"
"AutoUpdateServer" "smupdate.alliedmods.net"
/**
* Sets the port to connect to on the AutoUpdateServer server

View File

@ -5,8 +5,7 @@ SMSDK = ..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../hl2sdk
HL2SDK_OB = ../../hl2sdk-ob
SOURCEMM14 = ../../sourcemm-1.4
SOURCEMM16 = ../../sourcemm-1.6
MMSOURCE17 = ../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -51,7 +50,7 @@ ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
BINARY = sourcemod.1.ep1.so
@ -62,7 +61,7 @@ ifeq "$(ENGINE)" "orangebox"
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
BINARY = sourcemod.2.ep2.so
@ -71,14 +70,10 @@ endif
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so \
tier0_i486.so -lpthread -static-libgcc
INCLUDE_SMSDK = -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
INCLUDE_SM16 = -I. -I.. -I$(SOURCEMM16)/sourcehook $(INCLUDE_SMSDK)
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
-I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook \
-I$(METAMOD)/sourcemm -Isystems $(INCLUDE_SMSDK)
-I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror \
@ -120,7 +115,7 @@ all: check
$(MAKE) -f Makefile sourcemod
check:
if [ "$(ENGSET)" == "false" ]; then \
if [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi

View File

@ -39,9 +39,8 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -58,6 +57,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -121,9 +121,8 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -140,6 +139,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -206,7 +206,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@ -221,6 +221,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -286,9 +287,8 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -305,6 +305,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -368,9 +369,8 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -387,6 +387,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -453,7 +454,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@ -468,6 +469,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -533,9 +535,8 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -552,6 +553,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -615,9 +617,8 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -634,6 +635,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -700,7 +702,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@ -715,6 +717,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -861,6 +864,14 @@
RelativePath="..\EventManager.cpp"
>
</File>
<File
RelativePath="..\ExtensionSys.cpp"
>
</File>
<File
RelativePath="..\ForwardSys.cpp"
>
</File>
<File
RelativePath="..\frame_hooks.cpp"
>
@ -877,6 +888,14 @@
RelativePath="..\HalfLife2.cpp"
>
</File>
<File
RelativePath="..\HandleSys.cpp"
>
</File>
<File
RelativePath="..\LibrarySys.cpp"
>
</File>
<File
RelativePath="..\Logger.cpp"
>
@ -925,10 +944,22 @@
RelativePath="..\PlayerManager.cpp"
>
</File>
<File
RelativePath="..\PluginInfoDatabase.cpp"
>
</File>
<File
RelativePath="..\PluginSys.cpp"
>
</File>
<File
RelativePath="..\Profiler.cpp"
>
</File>
<File
RelativePath="..\ShareSys.cpp"
>
</File>
<File
RelativePath="..\sm_autonatives.cpp"
>
@ -1043,6 +1074,14 @@
RelativePath="..\EventManager.h"
>
</File>
<File
RelativePath="..\ExtensionSys.h"
>
</File>
<File
RelativePath="..\ForwardSys.h"
>
</File>
<File
RelativePath="..\frame_hooks.h"
>
@ -1059,6 +1098,14 @@
RelativePath="..\HalfLife2.h"
>
</File>
<File
RelativePath="..\HandleSys.h"
>
</File>
<File
RelativePath="..\LibrarySys.h"
>
</File>
<File
RelativePath="..\Logger.h"
>
@ -1107,10 +1154,22 @@
RelativePath="..\PlayerManager.h"
>
</File>
<File
RelativePath="..\PluginInfoDatabase.h"
>
</File>
<File
RelativePath="..\PluginSys.h"
>
</File>
<File
RelativePath="..\Profiler.h"
>
</File>
<File
RelativePath="..\ShareSys.h"
>
</File>
<File
RelativePath="..\sm_autonatives.h"
>
@ -1281,79 +1340,6 @@
>
</File>
</Filter>
<Filter
Name="Systems"
UniqueIdentifier="{63775418-DF3F-4198-BFB1-738B19EE3EE0}"
>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{7D3AB33D-C1AD-46ee-B505-FEA8B6EF18E4}"
>
<File
RelativePath="..\ExtensionSys.h"
>
</File>
<File
RelativePath="..\ForwardSys.h"
>
</File>
<File
RelativePath="..\HandleSys.h"
>
</File>
<File
RelativePath="..\LibrarySys.h"
>
</File>
<File
RelativePath="..\PluginInfoDatabase.h"
>
</File>
<File
RelativePath="..\PluginSys.h"
>
</File>
<File
RelativePath="..\ShareSys.h"
>
</File>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{D1864A10-FF5F-4672-A70E-57C9F7486F92}"
>
<File
RelativePath="..\ExtensionSys.cpp"
>
</File>
<File
RelativePath="..\ForwardSys.cpp"
>
</File>
<File
RelativePath="..\HandleSys.cpp"
>
</File>
<File
RelativePath="..\LibrarySys.cpp"
>
</File>
<File
RelativePath="..\PluginInfoDatabase.cpp"
>
</File>
<File
RelativePath="..\PluginSys.cpp"
>
</File>
<File
RelativePath="..\ShareSys.cpp"
>
</File>
</Filter>
</Filter>
<Filter
Name="SourcePawn"
UniqueIdentifier="{C3C3DC6E-E392-4916-B893-7ACB92192DE0}"

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -122,7 +122,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -205,7 +205,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@ -286,7 +286,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -367,7 +367,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -450,7 +450,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@ -531,7 +531,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -612,7 +612,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -695,7 +695,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"

View File

@ -754,10 +754,10 @@ static cell_t sm_ReadFile(IPluginContext *pContext, const cell_t *params)
}
else if (params[4] == 2)
{
int16_t val;
uint16_t val;
for (cell_t i = 0; i < params[3]; i++)
{
if (fread(&val, sizeof(int16_t), 1, pFile) != 1)
if (fread(&val, sizeof(uint16_t), 1, pFile) != 1)
{
break;
}
@ -766,10 +766,10 @@ static cell_t sm_ReadFile(IPluginContext *pContext, const cell_t *params)
}
else if (params[4] == 1)
{
int8_t val;
uint8_t val;
for (cell_t i = 0; i < params[3]; i++)
{
if (fread(&val, sizeof(int8_t), 1, pFile) != 1)
if (fread(&val, sizeof(uint8_t), 1, pFile) != 1)
{
break;
}
@ -802,11 +802,29 @@ static cell_t sm_ReadFileString(IPluginContext *pContext, const cell_t *params)
char *buffer;
pContext->LocalToString(params[2], &buffer);
if (params[4] != -1)
{
if (size_t(params[4]) > size_t(params[3]))
{
return pContext->ThrowNativeError("read_count (%u) is greater than buffer size (%u)",
params[4],
params[3]);
}
num_read = (cell_t)fread(buffer, 1, params[4], pFile);
if (num_read != params[4] && ferror(pFile))
{
return -1;
}
return num_read;
}
char val;
while (1)
{
/* If we're in stop mode, break as soon as the buffer is full. */
if (params[4] && (params[3] == 0 || num_read >= params[3] - 1))
if (params[3] == 0 || num_read >= params[3] - 1)
{
break;
}

View File

@ -5,8 +5,7 @@ SMSDK = ../..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
SOURCEMM14 = ../../../sourcemm-1.4
SOURCEMM16 = ../../../sourcemm-1.6
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -34,7 +33,7 @@ ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
override ENGSET = true
@ -44,7 +43,7 @@ ifeq "$(ENGINE)" "orangebox"
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
override ENGSET = true
@ -56,8 +55,7 @@ ifeq "$(USEMETA)" "true"
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(METAMOD)/sourcemm -I$(SMSDK)/public \
-I$(SMSDK)/public/sourcepawn
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/extensions -I$(SMSDK)/public/jit \
-I$(SMSDK)/public/jit/x86 -I$(SMSDK)/public/sourcepawn
@ -101,14 +99,14 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" == "true" ]; then \
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
fi
$(MAKE) -f Makefile extension
check:
if [ "$(USEMETA)" == "true" ] && [ "$(ENGSET)" == "false" ]; then \
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi

View File

@ -5,8 +5,7 @@ SMSDK = ../..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
SOURCEMM14 = ../../../sourcemm-1.4
SOURCEMM16 = ../../../sourcemm-1.6
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -34,7 +33,7 @@ ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
override ENGSET = true
@ -44,7 +43,7 @@ ifeq "$(ENGINE)" "orangebox"
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
override ENGSET = true
@ -56,11 +55,10 @@ ifeq "$(USEMETA)" "true"
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(METAMOD)/sourcemm -I$(SMSDK)/public \
-I$(SMSDK)/public/sourcepawn
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn -I$(SMSDK)/public/extensions \
-I$(SOURCEMM16)/sourcehook
-I$(MMSOURCE17)/core/sourcehook
endif
LINK += -static-libgcc
@ -101,14 +99,14 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" == "true" ]; then \
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
fi
$(MAKE) -f Makefile extension
check:
if [ "$(USEMETA)" == "true" ] && [ "$(ENGSET)" == "false" ]; then \
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi

View File

@ -40,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -121,7 +121,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -1,6 +1,6 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "clientprefs", "clientprefs.vcproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
EndProject
Global

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -121,7 +121,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -5,8 +5,7 @@ SMSDK = ../..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
SOURCEMM14 = ../../../sourcemm-1.4
SOURCEMM16 = ../../../sourcemm-1.6
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -34,7 +33,7 @@ ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
override ENGSET = true
@ -44,7 +43,7 @@ ifeq "$(ENGINE)" "orangebox"
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
override ENGSET = true
@ -56,8 +55,8 @@ ifeq "$(USEMETA)" "true"
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(METAMOD)/sourcemm -I$(SMSDK)/public \
-I$(SMSDK)/public/extensions -I$(SMSDK)/public/sourcepawn
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/extensions \
-I$(SMSDK)/public/sourcepawn
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
endif
@ -100,13 +99,13 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" == "true" ]; then \
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
fi
$(MAKE) -f Makefile extension
check:
if [ "$(USEMETA)" == "true" ] && [ "$(ENGSET)" == "false" ]; then \
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi

View File

@ -27,6 +27,6 @@ Global
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
HideSolutionNNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -40,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -122,7 +122,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@ -203,7 +203,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -285,7 +285,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@ -366,7 +366,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -448,7 +448,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -122,7 +122,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@ -202,7 +202,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -283,7 +283,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@ -363,7 +363,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -444,7 +444,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -5,8 +5,7 @@ SMSDK = ../..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
SOURCEMM14 = ../../../sourcemm-1.4
SOURCEMM16 = ../../../sourcemm-1.6
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -34,7 +33,7 @@ ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
override ENGSET = true
@ -44,7 +43,7 @@ ifeq "$(ENGINE)" "orangebox"
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
override ENGSET = true
@ -56,8 +55,7 @@ ifeq "$(USEMETA)" "true"
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(METAMOD)/sourcemm -I$(SMSDK)/public \
-I$(SMSDK)/public/sourcepawn
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
endif
@ -100,14 +98,14 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" == "true" ]; then \
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
fi
$(MAKE) -f Makefile extension
check:
if [ "$(USEMETA)" == "true" ] && [ "$(ENGSET)" == "false" ]; then \
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi

View File

@ -5,8 +5,7 @@ SMSDK = ../..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
SOURCEMM14 = ../../../sourcemm-1.4
SOURCEMM16 = ../../../sourcemm-1.6
MMSOURCE17 = ../../../mmsource-1.7
MYSQL = ../../../mysql-5.0
#####################################
@ -38,7 +37,7 @@ ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
override ENGSET = true
@ -48,7 +47,7 @@ ifeq "$(ENGINE)" "orangebox"
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
override ENGSET = true
@ -60,10 +59,9 @@ ifeq "$(USEMETA)" "true"
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(METAMOD)/sourcemm -I$(SMSDK)/public \
-I$(SMSDK)/public/sourcepawn
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn -I$(SOURCEMM16)/sourcehook \
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn -I$(MMSOURCE17)/core/sourcehook \
-I$(MYSQL)/include
endif
@ -106,14 +104,14 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
mkdir -p $(BIN_DIR)/mysql
if [ "$(USEMETA)" == "true" ]; then \
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
fi
$(MAKE) -f Makefile extension
check:
if [ "$(USEMETA)" == "true" ] && [ "$(ENGSET)" == "false" ]; then \
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi

View File

@ -40,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;;&quot;$(MYSQL5)\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -64,7 +64,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="wsock32.lib mysqlclient.lib zlib.lib"
AdditionalDependencies="wsock32.lib &quot;$(MYSQL5)\lib\opt\mysqlclient.lib&quot; zlib.lib"
OutputFile="$(OutDir)\dbi.mysql.ext.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
@ -123,7 +123,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;;&quot;$(MYSQL5)\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
StructMemberAlignment="3"
@ -145,7 +145,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="wsock32.lib mysqlclient.lib"
AdditionalDependencies="wsock32.lib &quot;$(MYSQL5)\lib\opt\mysqlclient.lib&quot;"
OutputFile="$(OutDir)\dbi.mysql.ext.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;;&quot;$(MYSQL5)\include&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;;&quot;$(MYSQL5)\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -123,7 +123,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;;&quot;$(MYSQL5)\include&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;;&quot;$(MYSQL5)\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
StructMemberAlignment="3"

View File

@ -5,8 +5,7 @@ SMSDK = ../..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
SOURCEMM14 = ../../../sourcemm-1.4
SOURCEMM16 = ../../../sourcemm-1.6
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -34,7 +33,7 @@ ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
override ENGSET = true
@ -44,7 +43,7 @@ ifeq "$(ENGINE)" "orangebox"
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
override ENGSET = true
@ -56,10 +55,9 @@ ifeq "$(USEMETA)" "true"
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(METAMOD)/sourcemm -I$(SMSDK)/public \
-I$(SMSDK)/public/sourcepawn
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn -I$(SOURCEMM16)/sourcehook
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn -I$(MMSOURCE17)/core/sourcehook
endif
LINK += lib_linux/libpcre.a -static-libgcc
@ -100,14 +98,14 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" == "true" ]; then \
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
fi
$(MAKE) -f Makefile extension
check:
if [ "$(USEMETA)" == "true" ] && [ "$(ENGSET)" == "false" ]; then \
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi

View File

@ -40,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -122,7 +122,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -122,7 +122,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -5,8 +5,7 @@ SMSDK = ../..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
SOURCEMM14 = ../../../sourcemm-1.4
SOURCEMM16 = ../../../sourcemm-1.6
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -37,7 +36,7 @@ ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
override ENGSET = true
@ -47,7 +46,7 @@ ifeq "$(ENGINE)" "orangebox"
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common
SRCDS = $(SRCDS_BASE)/orangebox
override ENGSET = true
@ -59,8 +58,8 @@ ifeq "$(USEMETA)" "true"
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/tier0 \
-I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook -I$(METAMOD)/sourcemm -I$(SMSDK)/public \
-I$(SMSDK)/public/extensions -I$(SMSDK)/public/sourcepawn
-I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/extensions \
-I$(SMSDK)/public/sourcepawn
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
endif
@ -103,14 +102,14 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" == "true" ]; then \
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
fi
$(MAKE) -f Makefile extension
check:
if [ "$(USEMETA)" == "true" ] && [ "$(ENGSET)" == "false" ]; then \
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi

View File

@ -27,6 +27,6 @@ Global
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
HideSSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -40,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -121,8 +121,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@ -203,7 +204,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\common&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\common&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -284,8 +285,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\common&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\common&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@ -366,7 +368,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -447,8 +449,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -1,6 +1,6 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sdktools", "sdktools.vcproj", "{7A740927-C751-4312-BF9D-6367F8C508F8}"
EndProject
Global

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -123,7 +123,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@ -203,7 +203,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\common&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\common&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -285,7 +285,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\common&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\common&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@ -365,7 +365,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -447,7 +447,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -5,8 +5,7 @@ SMSDK = ../..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
SOURCEMM14 = ../../../sourcemm-1.4
SOURCEMM16 = ../../../sourcemm-1.6
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -54,7 +53,7 @@ ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
override ENGSET = true
@ -64,7 +63,7 @@ ifeq "$(ENGINE)" "orangebox"
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
override ENGSET = true
@ -76,10 +75,9 @@ ifeq "$(USEMETA)" "true"
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(METAMOD)/sourcemm -I$(SMSDK)/public \
-I$(SMSDK)/public/sourcepawn
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn -I$(SOURCEMM16)/sourcehook
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn -I$(MMSOURCE17)/core/sourcehook
endif
LINK += -static-libgcc -lpthread
@ -127,14 +125,14 @@ all: check
mkdir -p $(BIN_DIR)/sdk
mkdir -p $(BIN_DIR)/driver
mkdir -p $(BIN_DIR)/sqlite-source
if [ "$(USEMETA)" == "true" ]; then \
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
fi
$(MAKE) -f Makefile extension
check:
if [ "$(USEMETA)" == "true" ] && [ "$(ENGSET)" == "false" ]; then \
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi

View File

@ -40,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;THREADSAFE;SQLITE_OMIT_LOAD_EXTENSION"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -121,7 +121,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SQLITE_THREADSAFE;SQLITE_OMIT_LOAD_EXTENSION;_WIN32_WINNT=0x0400"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;THREADSAFE;SQLITE_OMIT_LOAD_EXTENSION"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -121,7 +121,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SQLITE_THREADSAFE;SQLITE_OMIT_LOAD_EXTENSION;_WIN32_WINNT=0x0400"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -5,8 +5,7 @@ SMSDK = ../..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
SOURCEMM14 = ../../../sourcemm-1.4
SOURCEMM16 = ../../../sourcemm-1.6
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -34,7 +33,7 @@ ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
override ENGSET = true
@ -44,8 +43,8 @@ ifeq "$(ENGINE)" "orangebox"
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/public/mathlib
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
override ENGSET = true
endif
@ -55,9 +54,8 @@ ifeq "$(USEMETA)" "true"
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(METAMOD)/sourcemm -I$(SMSDK)/public \
-I$(SMSDK)/public/sourcepawn -I$(HL2SDK_OB)/game/shared
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/tier0 \
-I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn \
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
endif
@ -100,14 +98,14 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" == "true" ]; then \
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
fi
$(MAKE) -f Makefile extension
check:
if [ "$(USEMETA)" == "true" ] && [ "$(ENGSET)" == "false" ]; then \
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi

View File

@ -8,11 +8,9 @@ Global
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Debug|Win32 = Debug|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
Release - Orange Box|Win32 = Release - Orange Box|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
@ -21,18 +19,14 @@ Global
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Old Metamod|Win32.Build.0 = Debug - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.ActiveCfg = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.Build.0 = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.Build.0 = Release - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.ActiveCfg = Release|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
HideSollutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -15,167 +15,6 @@
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug - Old Metamod|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
@ -201,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -283,7 +122,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@ -364,7 +203,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;;&quot;$(HL2SDKOB)\game\shared&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -446,7 +285,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;;&quot;$(HL2SDKOB)\game\shared&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@ -527,7 +366,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -609,7 +448,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -8,11 +8,9 @@ Global
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Debug|Win32 = Debug|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
Release - Orange Box|Win32 = Release - Orange Box|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
@ -21,16 +19,12 @@ Global
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Old Metamod|Win32.Build.0 = Debug - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.ActiveCfg = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.Build.0 = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.Build.0 = Release - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.ActiveCfg = Release|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -16,165 +16,6 @@
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug - Old Metamod|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
@ -200,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;;$(HL2SDK)\public"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -281,7 +122,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@ -361,7 +202,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;;&quot;$(HL2SDKOB)\game\shared&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -442,7 +283,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;;&quot;$(HL2SDKOB)\game\shared&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@ -522,7 +363,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -603,7 +444,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -5,8 +5,7 @@ SMSDK = ../..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
SOURCEMM14 = ../../../sourcemm-1.4
SOURCEMM16 = ../../../sourcemm-1.6
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -35,7 +34,7 @@ ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
override ENGSET = true
@ -45,7 +44,7 @@ ifeq "$(ENGINE)" "orangebox"
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
override ENGSET = true
@ -57,8 +56,8 @@ ifeq "$(USEMETA)" "true"
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(METAMOD)/sourcemm -I$(SMSDK)/public \
-I$(SMSDK)/public/extensions -I$(SMSDK)/public/sourcepawn
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/extensions \
-I$(SMSDK)/public/sourcepawn
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
endif
@ -103,13 +102,13 @@ all: check
mkdir -p $(BIN_DIR)/sdk
mkdir -p $(BIN_DIR)/CDetour
mkdir -p $(BIN_DIR)/asm
if [ "$(USEMETA)" == "true" ]; then \
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
fi
$(MAKE) -f Makefile extension
check:
if [ "$(USEMETA)" == "true" ] && [ "$(ENGSET)" == "false" ]; then \
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi

View File

@ -40,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -121,7 +121,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -1,6 +1,6 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tf2", "tf2.vcproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
EndProject
Global

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -121,7 +121,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(HL2SDKOB)&quot;;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -5,8 +5,7 @@ SMSDK = ../..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
SOURCEMM14 = ../../../sourcemm-1.4
SOURCEMM16 = ../../../sourcemm-1.6
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -35,7 +34,7 @@ ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
override ENGSET = true
@ -45,7 +44,7 @@ ifeq "$(ENGINE)" "orangebox"
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
override ENGSET = true
@ -57,11 +56,10 @@ ifeq "$(USEMETA)" "true"
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(METAMOD)/sourcemm -I$(SMSDK)/public \
-I$(SMSDK)/public/sourcepawn
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn -I$(SMSDK)/public/extensions \
-I$(SOURCEMM16)/sourcehook
-I$(MMSOURCE17)/core/sourcehook
endif
LINK += -static-libgcc
@ -102,14 +100,14 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" == "true" ]; then \
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
fi
$(MAKE) -f Makefile extension
check:
if [ "$(USEMETA)" == "true" ] && [ "$(ENGSET)" == "false" ]; then \
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi

View File

@ -40,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -119,7 +119,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
RuntimeTypeInfo="false"

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -119,7 +119,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
RuntimeTypeInfo="false"

View File

@ -283,7 +283,7 @@
{
"GiveNamedItem"
{
"windows" "409"
"windows" "406"
"linux" "410"
}
"RemovePlayerItem"

View File

@ -1,7 +1,7 @@
# (C)2004-2008 SourceMod Development Team
# Makefile written by David "BAILOPAN" Anderson
SOURCEMM16 = ../../sourcemm-1.6
MMSOURCE17 = ../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -23,7 +23,7 @@ CPP = gcc-4.1
LINK = -static-libgcc
INCLUDE = -I$(SOURCEMM16) -I$(SOURCEMM16)/sourcehook -I$(SOURCEMM16)/sourcemm
INCLUDE = -I$(MMSOURCE17)/core -I$(MMSOURCE17)/core/sourcehook
CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Wno-uninitialized \

View File

@ -40,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;LOADER_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -121,7 +121,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;LOADER_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;LOADER_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -121,7 +121,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;LOADER_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -239,7 +239,7 @@ public Action:Command_SmHsay(client, args)
for (new i = 1; i <= MaxClients; i++)
{
if (!IsClientConnected(i) || IsFakeClient(i))
if (!IsClientInGame(i) || IsFakeClient(i))
{
continue;
}
@ -279,7 +279,7 @@ public Action:Command_SmTsay(client, args)
for (new i = 1; i <= MaxClients; i++)
{
if (!IsClientConnected(i) || IsFakeClient(i))
if (!IsClientInGame(i) || IsFakeClient(i))
{
continue;
}

View File

@ -176,11 +176,11 @@ native ReadFile(Handle:hndl, items[], num_items, size);
* @param hndl Handle to the file.
* @param buffer Buffer to store the string.
* @param max_size Maximum size of the string buffer.
* @param stop If true, reading will stop once max_size-1 bytes have
* been read. If false, reading will stop once a NUL
* terminator is reached. The buffer will simply be
* terminated in either case, the difference is in how
* the far the file position is changed.
* @param read_count If -1, reads until a null terminator is encountered in
* the file. Otherwise, read_count bytes are read
* into the buffer provided. In this case the buffer
* is not explicitly null terminated, and the buffer
* will contain any null terminators read from the file.
* @return Number of characters written to the buffer, or -1
* if an error was encountered.
* @error Invalid Handle, or read_count > max_size.

View File

@ -58,7 +58,7 @@ stock FindTeamByName(const String:name[])
{
GetTeamName(i, team_name, sizeof(team_name));
if (strncmp(team_name, name, name_len) == 0)
if (strncmp(team_name, name, name_len, false) == 0)
{
if (found_team >= 0)
{

View File

@ -828,9 +828,9 @@ public Action:Command_AddAdmin(client, args)
decl String:password[32];
decl String:safe_password[80];
if (args > 4)
if (args >= 6)
{
GetCmdArg(5, password, sizeof(password));
GetCmdArg(6, password, sizeof(password));
SQL_EscapeString(db, password, safe_password, sizeof(safe_password));
} else {
safe_password[0] = '\0';

View File

@ -0,0 +1,62 @@
#include <sourcemod>
public Plugin:myinfo =
{
name = "File test",
author = "AlliedModders LLC",
description = "Tests file functions",
version = "1.0.0.0",
url = "http://www.sourcemod.net/"
};
public OnPluginStart()
{
RegServerCmd("test_fread1", Test_ReadBinStr);
}
Handle:OpenFile2(const String:path[], const String:mode[])
{
new Handle:file = OpenFile(path, mode);
if (file == INVALID_HANDLE)
PrintToServer("Failed to open file %s for %s", path, mode);
else
PrintToServer("Opened file handle %x: %s", file, path);
return file;
}
public Action:Test_ReadBinStr(args)
{
new items[] = {1, 3, 5, 7, 0, 92, 193, 26, 0, 84, 248, 2};
new Handle:of = OpenFile2("smbintest", "wb");
if (of == INVALID_HANDLE)
return Plugin_Handled;
WriteFile(of, items, sizeof(items), 1);
CloseHandle(of);
new Handle:inf = OpenFile2("smbintest", "rb");
new String:buffer[sizeof(items)];
ReadFileString(inf, buffer, sizeof(items), sizeof(items));
FileSeek(inf, 0, SEEK_SET);
new items2[sizeof(items)];
ReadFile(inf, items2, sizeof(items), 1);
CloseHandle(inf);
for (new i = 0; i < sizeof(items); i++)
{
if (buffer[i] != items[i])
{
PrintToServer("FAILED ON INDEX %d: %d != %d", i, buffer[i], items[i]);
return Plugin_Handled;
}
else if (items2[i] != items[i])
{
PrintToServer("FAILED ON INDEX %d: %d != %d", i, items2[i], items[i]);
return Plugin_Handled;
}
}
PrintToServer("Test passed!");
return Plugin_Handled;
}

View File

@ -5,8 +5,7 @@ SMSDK = ..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
SOURCEMM14 = ../../../sourcemm-1.4
SOURCEMM16 = ../../../sourcemm-1.6
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -31,7 +30,7 @@ ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
override ENGSET = true
@ -41,7 +40,7 @@ ifeq "$(ENGINE)" "orangebox"
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
override ENGSET = true
@ -50,8 +49,8 @@ endif
LINK = vstdlib_i486.so tier0_i486.so -static-libgcc
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(METAMOD)/sourcemm -I$(SMSDK) -I$(SMSDK)/jit \
-I$(SMSDK)/jit/x86 -I$(SMSDK)/extensions -I$(SMSDK)/sourcepawn
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK) -I$(SMSDK)/jit -I$(SMSDK)/jit/x86 \
-I$(SMSDK)/extensions -I$(SMSDK)/sourcepawn
CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror -mfpmath=sse \
@ -90,7 +89,7 @@ all: check
$(MAKE) -f Makefile mms_ext
check:
if [ "$(ENGSET)" == "false" ]; then \
if [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi

View File

@ -5,8 +5,7 @@ SMSDK = ../..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
SOURCEMM14 = ../../../sourcemm-1.4
SOURCEMM16 = ../../../sourcemm-1.6
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -34,7 +33,7 @@ ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
override ENGSET = true
@ -44,7 +43,7 @@ ifeq "$(ENGINE)" "orangebox"
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
override ENGSET = true
@ -56,8 +55,7 @@ ifeq "$(USEMETA)" "true"
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(METAMOD)/sourcemm -I$(SMSDK)/public \
-I$(SMSDK)/public/sourcepawn
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
endif
@ -100,14 +98,14 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" == "true" ]; then \
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
fi
$(MAKE) -f Makefile extension
check:
if [ "$(USEMETA)" == "true" ] && [ "$(ENGSET)" == "false" ]; then \
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi

View File

@ -201,7 +201,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -283,7 +283,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@ -364,7 +364,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -446,7 +446,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
@ -527,7 +527,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -609,7 +609,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"

View File

@ -0,0 +1,38 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sdk", "sdk.vcproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Debug|Win32 = Debug|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
Release - Orange Box|Win32 = Release - Orange Box|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.Build.0 = Debug - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Old Metamod|Win32.ActiveCfg = Debug - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Old Metamod|Win32.Build.0 = Debug - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.ActiveCfg = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.Build.0 = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.Build.0 = Release - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.ActiveCfg = Release|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -0,0 +1,711 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="sdk"
ProjectGUID="{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
RootNamespace="sdk"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug - Old Metamod|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release - Old Metamod|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug - Orange Box|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release - Orange Box|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug - Episode 1|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release - Episode 1|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\extension.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="..\extension.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
<Filter
Name="SourceMod SDK"
UniqueIdentifier="{31958233-BB2D-4e41-A8F9-CE8A4684F436}"
>
<File
RelativePath="..\sdk\smsdk_config.h"
>
</File>
<File
RelativePath="..\sdk\smsdk_ext.cpp"
>
</File>
<File
RelativePath="..\sdk\smsdk_ext.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -1 +1,2 @@
a billion and TRILLIONS
a billion and TRILLIONS
timeout dance

View File

@ -2,7 +2,7 @@
# Makefile written by David "BAILOPAN" Anderson
SMSDK = ../..
SOURCEHOOK = ../../../sourcemm-1.6/sourcehook
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@ -47,7 +47,7 @@ CPP = gcc-4.1
LINK = -static-libgcc
INCLUDE = -I. -I.. -I$(SMSDK)/public -I$(SMSDK)/public/jit -I$(SMSDK)/public/jit/x86 \
-I$(SMSDK)/public/sourcepawn -I$(SOURCEHOOK) -I$(SMSDK)/knight/shared -Ix86
-I$(SMSDK)/public/sourcepawn -I$(MMSOURCE17)/core/sourcehook -I$(SMSDK)/knight/shared -Ix86
CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -DHAVE_STDINT_H \

View File

@ -40,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\sourcepawn;..\..\..\knight\shared;..\x86;.."
AdditionalIncludeDirectories="..;..\x86;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\sourcepawn;..\..\..\knight\shared;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;JITX86_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -121,7 +121,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;;..\..\..\knight\shared;..\x86;.."
AdditionalIncludeDirectories="..;..\x86;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\sourcepawn;..\..\..\knight\shared;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;JITX86_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@ -220,14 +220,6 @@
<File
RelativePath="..\sp_vm_engine.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SOURCEMM16)\sourcehook&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\sp_vm_function.cpp"

View File

@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\sourcepawn;..\..\..\knight\shared;..\x86;.."
AdditionalIncludeDirectories="..;..\x86;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\sourcepawn;..\..\..\knight\shared;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;JITX86_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -121,7 +121,7 @@
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\sourcepawn;&quot;$(SOURCEMM16)\sourcehook&quot;;..\..\..\knight\shared;..\x86;.."
AdditionalIncludeDirectories="..;..\x86;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\sourcepawn;..\..\..\knight\shared;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;JITX86_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@ -219,14 +219,6 @@
<File
RelativePath="..\sp_vm_engine.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SOURCEMM16)\sourcehook&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\sp_vm_function.cpp"

View File

@ -18,7 +18,7 @@ C_GCC4_FLAGS = -fvisibility=hidden
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc-4.1
BINARY = daemon
BINARY = smupdated
LINK += -lpthread -static-libgcc

View File

@ -1,3 +1,4 @@
#include <errno.h>
#include "smud.h"
#include "smud_threads.h"
@ -8,6 +9,7 @@ char fileNames[NUM_FILES][30] = {
"core.games.txt",
"sdktools.games.txt",
"sdktools.games.ep2.txt",
"sdktools.games.l4d.txt",
"sm-cstrike.games.txt",
"sm-tf2.games.txt",
};
@ -29,7 +31,9 @@ int main(int argc, char **argv)
char filename[100];
struct stat sbuf;
printf("Loading Gamedata files into memory\n");
#if defined DEBUG
fprintf(stdout, "Loading Gamedata files into memory\n");
#endif
for (int i=0; i<NUM_FILES; i++)
{
@ -38,34 +42,44 @@ int main(int argc, char **argv)
if (!file)
{
fprintf(stderr, "Could not find file: %s", filename);
return 1;
}
if (stat(filename, &sbuf) == -1)
{
fprintf(stderr, "Could not stat file: %s (error: %s)", filename, strerror(errno));
return 1;
}
if ((fileLocations[i] = mmap(NULL, sbuf.st_size, PROT_READ, MAP_SHARED, file, 0)) == (caddr_t)(-1))
if ((fileLocations[i] = mmap(NULL, sbuf.st_size, PROT_READ, MAP_PRIVATE, file, 0)) == MAP_FAILED)
{
fprintf(stderr, "Could not mmap file: %s (error: %s)", filename, strerror(errno));
return 1;
}
fileLength[i] = sbuf.st_size;
printf("Initialised file of %s of length %i\n", fileNames[i], fileLength[i]);
#if defined DEBUG
fprintf(stdout, "Initialised file of %s of length %i\n", fileNames[i], fileLength[i]);
#endif
}
printf("Initializing Thread Pool\n");
#if defined DEBUG
fprintf(stdout, "Initializing Thread Pool\n");
#endif
pool = new ThreadPool();
if (!pool->Start())
{
fprintf(stderr, "Could not initialize thread pool!\n");
return 1;
}
#if defined DEBUG
printf("Create Server Socket\n");
#endif
memset(&serverAddress, 0, sizeof(serverAddress));
serverAddress.sin_family = AF_INET;
@ -76,6 +90,7 @@ int main(int argc, char **argv)
if (pProtocol == NULL)
{
fprintf(stderr, "Could not get tcp proto: %s", strerror(errno));
return 1;
}
@ -83,6 +98,7 @@ int main(int argc, char **argv)
if (serverSocket < 0)
{
fprintf(stderr, "Could not open socket: %s", strerror(errno));
return 1;
}
@ -91,34 +107,45 @@ int main(int argc, char **argv)
if (bind(serverSocket, (struct sockaddr *)&serverAddress, sizeof(serverAddress)) < 0)
{
fprintf(stderr, "Could not bind socket: %s", strerror(errno));
return 1;
}
if (listen(serverSocket, LISTEN_QUEUE_LENGTH) < 0)
{
fprintf(stderr, "Could not listen on socket: %s", strerror(errno));
return 1;
}
printf("Entering Main Loop\n");
fprintf(stdout, "Server has started.\n");
while (1)
{
addressLen = sizeof(clientAddress);
if ( (clientSocket = accept(serverSocket, (struct sockaddr *)&clientAddress, (socklen_t *)&addressLen)) < 0)
clientSocket = accept(serverSocket,
(struct sockaddr *)&clientAddress,
(socklen_t *)&addressLen);
if (clientSocket < 0)
{
fprintf(stderr, "Could not accept client: %s", strerror(errno));
continue;
}
opts = fcntl(clientSocket, F_GETFL, 0);
if (fcntl(clientSocket, F_SETFL, opts|O_NONBLOCK) < 0)
{
fprintf(stderr, "Could not non-block client: %s", strerror(errno));
closesocket(clientSocket);
continue;
}
printf("Connection Received!\n");
#if defined DEBUG
fprintf(stdout,
"Accepting connection from client (sock %d, ip %s)",
clientSocket,
inet_ntoa(clientAddress.sin_addr));
#endif
pool->AddConnection(clientSocket);
}

View File

@ -16,7 +16,7 @@
#define closesocket close
#define NUM_FILES 5
#define NUM_FILES 6
extern char fileNames[NUM_FILES][30];
extern void *fileLocations[NUM_FILES];

View File

@ -1,3 +1,4 @@
#include <assert.h>
#include "smud_connections.h"
#include "smud.h"
@ -19,8 +20,6 @@ void ConnectionPool::AddConnection( int fd )
pthread_mutex_lock(&m_AddLock);
m_AddQueue.push_back(connection);
pthread_mutex_unlock(&m_AddLock);
printf("New Connection Added\n");
}
void ConnectionPool::Process( bool *terminate )
@ -48,9 +47,10 @@ void ConnectionPool::Process( bool *terminate )
/* Add all connections that want processing to the sets */
while (iter != m_Links.end())
{
con = (smud_connection *)*iter;
con = *iter;
pollReturn = poll(&(con->pollData), 1, 0);
assert(pollReturn <= 1);
if (pollReturn == -1)
{
@ -66,11 +66,11 @@ void ConnectionPool::Process( bool *terminate )
if (result == QueryResult_Complete)
{
iter = m_Links.erase(iter);
#if defined DEBUG
fprintf(stdout, "Closing socket %d\n", con->fd);
#endif
closesocket(con->fd);
delete con;
printf("Connection Completed!\n");
continue;
}
@ -145,31 +145,61 @@ QueryResult ConnectionPool::ProcessConnection( smud_connection *con )
void ConnectionPool::ReadQueryHeader( smud_connection *con )
{
char data[11];
if (con->buffer == NULL)
{
con->buffer = new char[QUERY_HEADER_SIZE];
con->writtenCount = 0;
}
int bytesReceived = 0;
if (recv(con->fd, data, sizeof(data), 0) == -1)
bytesReceived = recv(con->fd, con->buffer+con->writtenCount, QUERY_HEADER_SIZE-con->writtenCount, 0);
if (bytesReceived == -1)
{
if (errno != EAGAIN && errno != EWOULDBLOCK)
{
con->state = ConnectionState_Complete;
delete [] con->buffer;
con->buffer = NULL;
con->writtenCount = 0;
}
return;
}
if (data[0] != 'A' || data[1] != 'G')
con->writtenCount += bytesReceived;
assert(con->writtenCount <= QUERY_HEADER_SIZE);
if (con->writtenCount < QUERY_HEADER_SIZE)
{
/* Don't change the connection status, so next cycle we will come back to here and continue receiving data */
return;
}
if (con->buffer[0] != 'A' || con->buffer[1] != 'G')
{
con->state = ConnectionState_Complete;
delete [] con->buffer;
con->buffer = NULL;
con->writtenCount = 0;
return;
}
//Ignore the next 8 bytes for the moment. Versioning data is currently unused
// uint16[4] - source version major/minor/something/rev
con->sentSums = data[10];
con->sentSums = con->buffer[10];
con->state = ConnectionState_ReadQueryData;
printf("Query Header Read Complete, %i md5's expected\n", con->sentSums);
#if defined DEBUG
fprintf(stdout, "Query Header Read Complete, %i md5's expected\n", con->sentSums);
#endif
delete [] con->buffer;
con->buffer = NULL;
con->writtenCount = 0;
}
void ConnectionPool::ReplyQuery(smud_connection *con)
@ -186,35 +216,68 @@ void ConnectionPool::ReplyQuery(smud_connection *con)
data[11] = (char)con->sendCount;
if (send(con->fd, data, sizeof(data), 0) == -1)
int bytesSent = send(con->fd, data+con->writtenCount, sizeof(data)-con->writtenCount, 0);
if (bytesSent == -1)
{
if (errno != EAGAIN && errno != EWOULDBLOCK)
{
con->state = ConnectionState_Complete;
con->writtenCount = 0;
}
return;
}
//Now we need more send sub functions for all the damn files. Geh.
//Alternatively we could just send all at once here. Could make for a damn big query. 100k anyone?
con->writtenCount += bytesSent;
assert(con->writtenCount <= 12);
if (con->writtenCount < 12)
{
/** Still more data needs to be sent - Return so we come back here next cycle */
return;
}
con->state = ConnectionState_SendingFiles;
con->writtenCount = 0;
#if defined DEBUG
printf("Query Reply Header Complete\n");
#endif
}
void ConnectionPool::ReadQueryContent( smud_connection *con )
{
char *data = new char[16*(con->sentSums)]();
if (con->buffer == NULL)
{
con->buffer = new char[QUERY_CONTENT_SIZE*con->sentSums];
con->writtenCount = 0;
}
if (recv(con->fd, data, 16*(con->sentSums), 0) == -1)
int bytesReceived = 0;
bytesReceived = recv(con->fd, con->buffer+con->writtenCount, (QUERY_CONTENT_SIZE*con->sentSums)-con->writtenCount, 0);
if (bytesReceived == -1)
{
if (errno != EAGAIN && errno != EWOULDBLOCK)
{
con->state = ConnectionState_Complete;
delete [] con->buffer;
con->buffer = NULL;
con->writtenCount = 0;
}
delete [] data;
return;
}
con->writtenCount += bytesReceived;
assert(con->writtenCount <= (QUERY_CONTENT_SIZE*con->sentSums));
if (con->writtenCount < (QUERY_CONTENT_SIZE*con->sentSums))
{
/* Don't change the connection status, so next cycle we will come back to here and continue receiving data */
return;
}
@ -225,11 +288,13 @@ void ConnectionPool::ReadQueryContent( smud_connection *con )
for (int i=0; i<con->sentSums; i++)
{
con->fileLocation[i] = -1;
con->shouldSend[i] = GetMD5UpdateStatus(data + (16*i), con, i);
con->shouldSend[i] = GetMD5UpdateStatus(con->buffer + (QUERY_CONTENT_SIZE*i), con, i);
if (con->shouldSend[i] == MD5Status_NeedsUpdate)
{
printf("File %i needs updating\n", i);
#if defined DEBUG
fprintf(stdout, "File %i needs updating\n", i);
#endif
con->sendCount++;
con->headerSent[i] = false;
continue;
@ -237,15 +302,21 @@ void ConnectionPool::ReadQueryContent( smud_connection *con )
if (con->shouldSend[i] == MD5Status_Unknown)
{
printf("File %i is unknown\n", i);
#if defined DEBUG
fprintf(stdout, "File %i is unknown\n", i);
#endif
con->unknownCount++;
}
}
con->state = ConnectionState_ReplyQuery;
con->pollData.events = POLLOUT;
delete [] data;
printf("Query Data Read Complete\n");
delete [] con->buffer;
con->buffer = NULL;
con->writtenCount = 0;
#if defined DEBUG
fprintf(stdout, "Query Data Read Complete\n");
#endif
}
MD5Status ConnectionPool::GetMD5UpdateStatus( const char *md5 , smud_connection *con, int fileNum)
@ -263,7 +334,9 @@ MD5Status ConnectionPool::GetMD5UpdateStatus( const char *md5 , smud_connection
strcat(path, md5String);
printf("checking for file \"%s\"\n", path);
#if defined DEBUG
fprintf(stdout, "checking for file \"%s\"\n", path);
#endif
FILE *file = fopen(path, "r");
@ -275,7 +348,9 @@ MD5Status ConnectionPool::GetMD5UpdateStatus( const char *md5 , smud_connection
char latestMD5[33];
fgets(latestMD5, 33, file);
printf("Latest md5 is: %s\n", latestMD5);
#if defined DEBUG
fprintf(stdout, "Latest md5 is: %s\n", latestMD5);
#endif
if (strcmp(latestMD5, md5String) == 0)
{
@ -298,7 +373,9 @@ MD5Status ConnectionPool::GetMD5UpdateStatus( const char *md5 , smud_connection
fclose(file);
printf("Filename is %s\n", filename);
#if defined DEBUG
fprintf(stdout, "Filename is %s\n", filename);
#endif
//We now need to match this filename with one of our mmap'd files in memory and store it until send gets called.
for (int i=0; i<NUM_FILES; i++)
@ -306,7 +383,9 @@ MD5Status ConnectionPool::GetMD5UpdateStatus( const char *md5 , smud_connection
if (strcmp(fileNames[i], filename) == 0)
{
con->fileLocation[fileNum] = i;
printf("File %i mapped to local file %i\n", fileNum, i);
#if defined DEBUG
fprintf(stdout, "File %i mapped to local file %i\n", fileNum, i);
#endif
return MD5Status_NeedsUpdate;
}
}
@ -317,7 +396,8 @@ MD5Status ConnectionPool::GetMD5UpdateStatus( const char *md5 , smud_connection
void ConnectionPool::SendFile( smud_connection *con )
{
//Find the next file to send.
while (con->currentFile < con->sentSums &&
while (con->writtenCount == 0 &&
con->currentFile < con->sentSums &&
con->shouldSend[con->currentFile] != MD5Status_NeedsUpdate)
{
con->currentFile++;
@ -326,16 +406,26 @@ void ConnectionPool::SendFile( smud_connection *con )
//All files have been sent.
if (con->currentFile >= con->sentSums)
{
printf("All files sent!\n");
#if defined DEBUG
fprintf(stdout, "All files sent!\n");
#endif
con->state = ConnectionState_SendUnknownList;
con->writtenCount = 0;
return;
}
void *file = fileLocations[con->fileLocation[con->currentFile]];
int filelength = fileLength[con->fileLocation[con->currentFile]];
printf("Sending file of length %i\n", filelength);
printf("Current file index is: %i, maps to file index: %i\n", con->currentFile, con->fileLocation[con->currentFile]);
#if defined DEBUG
fprintf(stdout, "Sending file of length %i\n", filelength);
fprintf(stdout,
"Current file index is: %i, maps to file index: %i\n",
con->currentFile,
con->fileLocation[con->currentFile]);
#endif
int sentBytes = 0;
if (!con->headerSent[con->currentFile])
{
@ -343,31 +433,59 @@ void ConnectionPool::SendFile( smud_connection *con )
buffer[0] = con->currentFile;
*((int *)&buffer[1]) = filelength;
if (send(con->fd, buffer, 5, 0) == -1)
sentBytes = send(con->fd, buffer+con->writtenCount, 5-con->writtenCount, 0);
if (sentBytes == -1)
{
if (errno != EAGAIN && errno != EWOULDBLOCK)
{
con->state = ConnectionState_Complete;
con->writtenCount = 0;
}
return;
}
con->writtenCount += sentBytes;
assert(con->writtenCount <= 5);
if (con->writtenCount < 5)
{
return;
}
con->headerSent[con->currentFile] = true;
con->writtenCount = 0;
}
if (send(con->fd, file, filelength, 0) == -1)
sentBytes = send(con->fd, (unsigned char *)file+con->writtenCount, filelength-con->writtenCount, 0);
if (sentBytes == -1)
{
if (errno != EAGAIN && errno != EWOULDBLOCK)
{
con->state = ConnectionState_Complete;
con->writtenCount = 0;
}
return;
}
con->writtenCount += sentBytes;
assert(con->writtenCount <= filelength);
if (con->writtenCount < filelength)
{
return;
}
con->currentFile++;
printf("Sent a file!: %s\n", fileNames[con->fileLocation[con->currentFile-1]]);
con->writtenCount = 0;
#if defined DEBUG
fprintf(stdout, "Sent a file!: %s\n", fileNames[con->fileLocation[con->currentFile-1]]);
#endif
}
void ConnectionPool::SendUnknownList( smud_connection *con )
@ -377,7 +495,9 @@ void ConnectionPool::SendUnknownList( smud_connection *con )
packet[0] = con->unknownCount;
printf("%i Files are unknown\n", con->unknownCount);
#if defined DEBUG
fprintf(stdout, "%i Files are unknown\n", con->unknownCount);
#endif
int i=1;
@ -390,16 +510,32 @@ void ConnectionPool::SendUnknownList( smud_connection *con )
}
}
if (send(con->fd, packet, size, 0) == -1)
int sentBytes = send(con->fd, packet+con->writtenCount, size-con->writtenCount, 0);
if (sentBytes == -1)
{
if (errno != EAGAIN && errno != EWOULDBLOCK)
{
con->state = ConnectionState_Complete;
con->writtenCount = 0;
}
return;
}
con->writtenCount += sentBytes;
assert(con->writtenCount <= size);
if (con->writtenCount < size)
{
return;
}
con->state = ConnectionState_Complete;
printf("Unknown's Sent\n");
con->writtenCount = 0;
#if defined DEBUG
fprintf(stdout, "Unknowns Sent\n");
#endif
}

View File

@ -5,6 +5,9 @@
#include <list>
#include "poll.h"
#define QUERY_HEADER_SIZE 11
#define QUERY_CONTENT_SIZE 16
enum ConnectionState
{
ConnectionState_ReadQueryHeader,
@ -54,6 +57,8 @@ struct smud_connection
state = ConnectionState_ReadQueryHeader;
this->fd = fd;
pollData.fd = fd;
buffer = NULL;
writtenCount = 0;
}
~smud_connection()
@ -77,6 +82,8 @@ struct smud_connection
int unknownCount; /** Number of files that were unknown */
int currentFile; /** Current file being sent (index into the above 3 arrays) */
pollfd pollData; /** Data to be passed into poll() */
char *buffer; /** Temporary storage buffer to hold data until all of it is available */
int writtenCount; /** Number of bytes written into the storage buffer */
};