Commit Graph
6890 Commits
Author SHA1 Message Date
Margen67 a5ae01a2f4 .gitmodules: Make submodules shallow (#1769) 2022-06-24 10:00:02 -04:00
Vauff 614c7d8332 Expand ShowHudText message buffer for Protobuf games (#1777)
* Expand ShowHudText message buffer for CS:GO

* Expand buffer on Blade Symphony too
2022-06-24 10:00:02 -04:00
peace-maker 9121472061 DHooks: Error on argument passflags for detours (#1773)
The passflags are only supported by SourceHook for virtual hooks and are ignored for detours with DynamicDetours. This caused confusion, so throw an error when trying to set e.g. the DHookPass_ByRef flag on detour arguments.
2022-06-24 10:00:02 -04:00
peace-maker 54fd778830 DHooks: Fix changing of byref vector parameters (#1772)
We always created a new vector object instead of changing the passed in vector directly. This works for the function being called using our changed values - but the caller doesn't see the changed values if it's passing a vector by reference.

Only create a new vector if there isn't one being passed in and set the values directly in the passed in vector otherwise.
2022-06-24 10:00:01 -04:00
Nick Hastings 0dcfdf3d7e Update TF2 gamedata. 2022-06-21 21:48:25 -04:00
Nick Hastings 50eca8e60c Update Reactive Drop gamedata (closes #1771) 2022-05-30 20:28:55 -04:00
Headline c570150318 Lift raw pointers out of DatabaseConfBuilder (#1637)
* Lift raw pointers out of DatabaseConfBuilder

* Maybe: not
2022-05-24 11:41:15 +02:00
David Anderson 3bafc1e2f4 Update SourcePawn. 2022-05-11 13:20:41 -07:00
Vauff e28bf30b7d Update WriteBaselines signature for CS:GO update (#1766) 2022-05-09 21:08:11 -07:00
Bone 7becdc48d3 fix WeaponPrice offset on windows (#1765) 2022-05-07 06:43:13 -04:00
Psykotikism 7a3d4e70bf Add "DispatchKeyValueInt" stock (#1764) 2022-05-06 14:53:57 +01:00
Arron Vinyard 6e73aba250 Remove unnecessary timer typeset entry (#1735) 2022-05-03 19:34:20 -07:00
Arron Vinyard 5797411b2b NPOTB: Use camel casing for variables in adminhelp.sp (#1750)
This is a stylistic change to ensure more adhered-to consistency throughout base plugins
2022-05-03 18:45:45 -07:00
Sikari d2c4257c36 Prevent workshop prefix from showing in nominations results menu (#1737)
Prevents workshop prefixes from being shown instead of the display names in results menus when items are disabled
2022-05-03 02:10:10 -07:00
domino_ b057580a62 Add a OnPlayerRunCmdPre forward (#1760)
Adds an OnPlayerRunCmdPre forward in order for plugins to be able to hook OnPlayerRunCmd with the guarantee that none of the parameters have been modified by other plugins. As such, OnPlayerRunCmdPre's parameters cannot be modified and are read-only. 

Plugins that wish to use OnPlayerRunCmdPre can maintain backwards compatibility with SourceMod 1.10 by falling back to OnPlayerRunCmd if the Pre variant was never fired.
2022-04-25 14:00:53 -07:00
Mikusch a1ad9e1acf Fix TF2_OnIsHolidayActive forward not getting called after map change (#1752)
* Fix TF2_IsHolidayActive forward not getting called after map change

* Rename function to Unhook
2022-04-22 11:49:46 +02:00
Mikusch a877a4475b SDKTools: Clear gamerules pointer on level shutdown (#1755)
* Clear gamerules pointer on level shutdown

* Move LevelShutdown up
2022-04-22 11:48:21 +02:00
Alienmario 441259e36a Add recent gamedata for BMS, HL2DM (#1756) 2022-04-21 21:49:19 +00:00
Kyle ab8bbbd118 Honor AUTOLOAD_EXTENSIONS in clientprefs include (#1718)
* Optional autoload extensions

* revert autoload for cstrike/tf2
2022-04-21 13:44:24 +02:00
peace-maker 39d604ae6c DHooks: Allow setting CBaseEntity* param to NULL #1751 (#1754)
* DHooks: Allow setting CBaseEntity* param to NULL #1751

The param had to be a valid entity and wasn't allowed to be set to NULL. Behave similar to SetReturn which maps INVALID_ENT_REFERENCE (or -1) to NULL.

* Update include documentation
2022-04-20 15:32:37 +02:00
peace-maker a7cb35c2af Add -m flag to checkout-deps to avoid downloading MySQL (#1753)
If you just want to build an extension or SourceMod core and not the MySQL extension, don't download the large MySQL library archive.
2022-04-20 14:34:47 +02:00
XeroX ff558b32e5 ZPS Update offsets for 3.2.4 (#1746)
* Update offsets for ZPS 3.2

Zombie Panic! Source Version 3.2 released and these are the updated offsets.

* Update offsets for 3.2

ZPS 3.2 has been release and these are the updated offsets / signatures.

* ZPS: Add missing offsets.

Adds support for OnTakeDamage_Alive, GetMaxHealth, Blocked, Reload and GroundEntChanged.
I wasn't aware these were missing entirely or I would have pushed them with the previous PR.

* ZPS Add missing offsets.

Adds support for GivePlayerAmmo.
Wasn't aware these were missing the first place.

* Fix ForcePlayerSuicide not properly working in ZPS

ZPS requires the second bool parameter to be true otherwise it won't do anything for players in the lobby or delayed for players on either team 2 or team 3.

* Fixed breaking code for other mods.

Added bForce which is set to true for zps.

* Update offsets for ZPS 3.2.4

Updates the offset
2022-04-16 14:07:46 +00:00
XeroX 6b588fff61 ZPS: Add missing offsets (#1719)
* Update offsets for ZPS 3.2

Zombie Panic! Source Version 3.2 released and these are the updated offsets.

* Update offsets for 3.2

ZPS 3.2 has been release and these are the updated offsets / signatures.

* ZPS: Add missing offsets.

Adds support for OnTakeDamage_Alive, GetMaxHealth, Blocked, Reload and GroundEntChanged.
I wasn't aware these were missing entirely or I would have pushed them with the previous PR.

* ZPS Add missing offsets.

Adds support for GivePlayerAmmo.
Wasn't aware these were missing the first place.

* Fix ForcePlayerSuicide not properly working in ZPS

ZPS requires the second bool parameter to be true otherwise it won't do anything for players in the lobby or delayed for players on either team 2 or team 3.

* Fixed breaking code for other mods.

Added bForce which is set to true for zps.
2022-04-16 14:07:16 +00:00
MartLegion 3f3f1b8914 Moved pvkii section for better readbility (#1744)
Moved pvkii section above for better readbility
(requested by psychonic)
2022-04-12 14:09:33 +00:00
MartLegion 05e48ef866 Added PVKII game with related team colors (beacon) (#1743)
Spectators = Yellow
Pirates = Red
Vikings = Green
Knights = Blue
2022-04-12 13:57:18 +00:00
Gaben 6e1f095186 Allow h-flag admins to bypass vote delay (#1733) 2022-04-12 11:19:54 +01:00
Arron Vinyard 852703ccca Add GetCmdArgFloat(Ex) stocks (#1742) 2022-04-12 11:17:05 +01:00
David Anderson 01203a5a44 Update SourcePawn. 2022-03-09 18:00:54 -08:00
Mikusch 96ae65a96c Remove misleading note on DynamicHook.RemoveHook docs (#1725) 2022-03-07 12:34:25 -05:00
James Dickens 9df93b0708 Fix Int64ToString producing incorrect output (#1723) 2022-03-04 03:03:35 -08:00
rtldg f307e44b79 Correct some function docs that return char count (#1721) 2022-02-25 15:20:12 -08:00
V dc8a22a76a Inline one-expression single-use functions (#1700) 2022-02-25 10:39:45 +01:00
XeroX 8579e873ca ZPS: Update Offsets & Signatures for 3.2 (#1717)
* Update offsets for ZPS 3.2

Zombie Panic! Source Version 3.2 released and these are the updated offsets.

* Update offsets for 3.2

ZPS 3.2 has been release and these are the updated offsets / signatures.
2022-02-19 14:33:15 +00:00
Corey D addfb3c8a1 Add MAX_AUTHID_LENGTH (#1696) 2022-02-15 10:21:35 +00:00
Erik Minekus 358bcca3a2 Database.Format destination buffer should not be marked const (#1714) 2022-02-14 07:39:03 -05:00
Corey D b209279589 Add bitwise SetBitFlags for AdminId and GroupId (#1677)
* Add bitwise SetFlags for AdminId

* Inline SetFlags natives
2022-02-12 13:14:57 +01:00
XeroX 5479084039 ZPS: Add LookupEntityAttachment and GetEntityAttachment Gamedata (#1706)
* Add LookupAttachment and GetAttachment

Offset and Signature for Zombie Panic! Source.

* Fix Gamerules not being available

This fixes the issue that would throw an error when trying to use SDKCall with type SDKCall_GameRules.

* Add SetOwnerEntity offset

Add SetOwnerEntity offset
2022-02-08 17:56:31 -08:00
Asher Baker 95ab60c4eb Stop SQLite results being used before being fetched (#1709)
The DB API requires FetchRow to be called before accessing any values
from a row, but the SQLite driver did not enforce that requirement and
alowed accessing the first row immediately. A plugin developer hit this
when developing against SQLite locally but using MySQL in production,
where the API misuse threw an error as expected.

Resolves #1691
2022-02-06 16:34:14 +00:00
Asher Baker 2111e90540 Fix FindSendPropOffs with SendPropArray props (#1708)
FindSendPropOffs is deprecated and FindSendPropInfo behaves correctly
here, but there are still a lot of old plugins using FindSendPropOffs.
One of the SendPropArray props broken by the changes here is
m_hViewModel which there are known plugins in the wild accessing.
2022-02-06 15:56:52 +00:00
Alienmario dc9c52bfd6 Enable nextmap for Black Mesa (#1695) 2022-02-04 13:50:26 +00:00
Ҝℴţأķ f5461df28c Remove hardcoded question mark from sm_vote (#1699) 2022-02-03 10:56:25 +00:00
e5afdb4181 adminhelp.sp -> Switch to the new CommandIterator() (#1388)
* Switch to the new CommandIterator() methodmap

`ReadCommandIterator` 
->
```
CmdIter.GetName(Name, sizeof(Name));
Flags = CmdIter.Flags;
CmdIter.GetDescription(Desc, sizeof(Desc));
```

* PeaceMaker fixes

* Don't fetch unused properties

Co-authored-by: Michael Flaherty <[email protected]>
Co-authored-by: Peace-Maker <[email protected]>
2022-02-01 19:13:06 +01:00
Arron Vinyard 250dc1b206 Update dhooks.inc documentation for consistency (#1658)
* Update dhooks.inc documentation for consistency

- Modifies whitespace (change tabs to spaces for non initial indents, fix alignments, create consistency with rest of SM docs)
- Change `/*` to `/**` for consistency and to indicate comment doc
- Removes incorrect `@noreturn` doc

* Split long comments across multiple lines

* Remove `@noreturn` in IGameConfigs.h

* Remove `@noreturn` from IGameHelpers.h

* Remove `@noreturn` from asm.c

* Add `@noreturn` to ThrowError

* Add `@noreturn` and `@error` to ThrowNativeError
2022-02-01 18:46:59 +01:00
komashchenko f5f26e2dfe Fix GetGameSoundParams in CSGO (#1631)
* Fix GetGameSoundParams CSGO

* Added preprocessor comments

* Revert InternalPrecacheScriptSound
2022-02-01 17:14:53 +01:00
peace-maker f7c54e9027 Fix silent error on large ArrayList startsize (#1705)
If there isn't enough memory to resize the ArrayList to the startsize on construction, throw an error instead of ignoring the OOM.

Fixes #1551
2022-01-31 22:07:32 +01:00
dysphie 1ce828b6c8 Add NMRiH support for new collision and attachment natives (#1702)
- Add "GetAttachment" offset
- Add "SetOwnerEntity" offset
- Add "LookupAttachment" signature
2022-01-26 19:51:37 +01:00
Corey D c471e41dc7 Add ArrayStack.Clear native (#1676) 2022-01-22 03:26:21 -08:00
Mikusch afc9310704 Add LookupEntityAttachment & GetEntityAttachment natives (#1653)
Using the virtual `CBaseAnimating::GetAttachment(int, matrix3x4_t &)` was a deliberate choice because virtual offsets are generally easier to maintain than signatures. The `matrix3x4_t` is converted to world position and world angles internally.
Some of the other overloads are also inlined on a few games, making this the best choice.

Since this call can only be used on classes inheriting `CBaseAnimating`, we check if the `DT_BaseAnimating` SendTable exists on the entity, throwing a native error if it doesn't.
This safeguard could be greatly improved with a call to `CBaseEntity::GetBaseAnimating`, but would require more gamedata (maybe something to consider for the future?)
2022-01-03 13:13:54 +00:00
Corey D bf898dd45f Fix ArrayList return types (#1679)
ArrayList.SetString and ArrayList.SetArray both have int return types but their methodmap natives use void.
2021-12-27 12:17:04 +01:00
naydef 7d6eb2bd81 Fix crash in non-bypass-hooks DropWeapon implementation (#1672)
Fixes #1670
2021-12-15 10:41:55 +00:00