David Anderson
cef6a2e389
Added an SMC stream reader to ITextParser (bug 3530, r=pred).
2009-02-01 20:31:27 -05:00
David Anderson
2b97461f54
Added snprintf/vsnprintf helpers to ISourceMod, finally (bug 3530, r=pred).
2009-02-01 19:57:09 -05:00
David Anderson
7b6dcfce87
Removed md5 files from core, as they are unused.
2009-02-01 17:50:44 -05:00
David Anderson
d69d97402b
Fixed nits from bug 3570.
2009-02-01 02:35:19 -05:00
David Anderson
643c39690f
Added client "sm", "sm credits", and "sm plugins" commands (bug 3570, r=ds,pred).
2009-02-01 02:33:31 -05:00
David Anderson
6048144310
RegConsoleCmd is now case insensitive for client-only commands (bug 3602, r=ds).
2009-02-01 02:13:17 -05:00
David Anderson
a017e4820a
Added the ability for extensions to invoke arbitrary natives (bug 3605, r=ds,theY4Kman).
2009-02-01 02:03:03 -05:00
Scott Ehlert
f4a5457941
Merged changes from sourcemod-1.1 branch.
2009-01-28 00:00:19 -06:00
Scott Ehlert
7167a807bf
Fixed a crash in the Event Manager when a game fired an event from a listener that was looking for the same event (bug 3468, r=me).
...
In other words it was a problem where our FireEvent hooks were being re-entered for the _same_ game event. The Event Manager was not able to handle this and crashed.
2009-01-27 23:53:48 -06:00
Scott Ehlert
157f050f89
Fixed a memory leak when game events were hooked as EventHookMode_Post (no bug, r=me).
...
The duplicated event data that was being carried over to the IGameEventManager2::FireEvent post hook was not being freed. EventHookMode_Post is the default so this leak could have happened fairly often.
2009-01-27 13:41:57 -06:00
David Anderson
e31cbbfe21
New gamedata organization (bug 3546, r=ds,pred).
2009-01-12 02:28:22 -05:00
David Anderson
ccc59ecdaf
Pre-emptive removal of gamedata updater pending rewrite.
2009-01-08 16:11:59 -05:00
David Anderson
d2ce50f989
Merge from sourcemod-1.1 branch.
2009-01-08 13:39:16 -05:00
David Anderson
c676ecc026
Fixed regression in printing floats with no precision (bug 3447, r=ds).
2009-01-07 19:23:24 -05:00
Scott Ehlert
4b1deee7e1
El merge.
2008-12-29 00:12:37 -06:00
Scott Ehlert
bf5fefe84f
Merge from sourcemod-1.1 branch.
2008-12-29 00:11:32 -06:00
Scott Ehlert
5c92b0d154
Bumped version to 1.1.1 and added back -dev build string.
2008-12-28 23:50:26 -06:00
Liam
004d450844
Removed the if (ident==NULL) from BindAdminCache
2008-12-29 00:31:16 -05:00
Liam
7705e88b57
Prevented blank/empty admins from being created. (Bug 3431 r=dvander)
2008-12-28 23:45:18 -05:00
David Anderson
3f250ba42d
Bumped version files.
2008-12-28 20:35:51 -05:00
David Anderson
1577fab93a
Ran versionchanger.pl over trunk to get 1.2.0 into headers (bug 3521).
2008-12-28 19:59:40 -05:00
David Anderson
181fe74b09
Merge from sourcemod-1.1 branch.
2008-12-28 19:56:40 -05:00
David Anderson
701fef1ba4
Log file name consistency for gamedata logs (no bug).
2008-12-28 18:54:36 -05:00
David Anderson
0a33a25a7d
Merge from sourcemod-1.1 branch.
2008-12-28 03:23:45 -05:00
David Anderson
08e2fc8deb
Support for 3-letter language codes (bug 3526, r=ds).
2008-12-28 02:38:53 -05:00
David Anderson
ebed45a0f6
Fixed Linux build.
2008-12-28 01:10:20 -05:00
David Anderson
d3c279fd05
Fixed threading issues in gamedata fetcher, new restart mechanism (bug 3351, r=pred).
2008-12-28 01:02:05 -05:00
David Anderson
e69ed4b0da
Removed unsafe calls from gamedata threader (bug 3351, r=pred).
2008-12-27 19:50:13 -05:00
David Anderson
4daca3c5ba
Another gamedata cleanup sponsored by an r=pred (bug 3351).
2008-12-26 23:26:21 -05:00
David Anderson
1fe38c7473
SourceMod can now be somewhat compiled on OS X for patch sanity testing (bug 3516, r=ds).
...
This adds the ability for us to change the GCC version we use more flexibly.
2008-12-23 01:33:37 -05:00
Scott Ehlert
a1b91ac136
Merge from 1.1 branch.
2008-12-07 20:52:06 -06:00
Scott Ehlert
4bbd74b702
Shell script code in Makefiles is now POSIX compliant and is able to be run on dash.
2008-12-07 20:40:31 -06:00
Scott Ehlert
7bdcea5814
Merged changes from 1.1 branch.
2008-12-05 15:57:49 -06:00
Scott Ehlert
d51aaec97d
Fixed a memory leak that occurred when a ConCmdIter handle was closed. (L4D engine)
...
Note: These handles are used by the FindFirstConCommand and FindNextConCommand natives.
2008-12-02 10:57:42 -06:00
David Anderson
7ff0129f36
Fixed ReadFileString ignoring fourth parameter (bug 3459, r=ds).
2008-11-29 22:43:30 -06:00
Scott Ehlert
fef83838f9
Merged another change from 1.1 branch.
2008-11-28 23:34:18 -06:00
Scott Ehlert
1422a9abe3
Merged changes from 1.1 branch.
2008-11-28 23:32:59 -06:00
David Anderson
2fc0520895
Fixed ReadFile sign-extending instead of zero-extending (bug 3449, r=ds).
2008-11-28 20:01:23 -06:00
Scott Ehlert
ecaced40f2
Now compiles against Metamod:Source 1.7 (bug 3445).
2008-11-27 01:13:51 -06:00
Matt Woodrow
984a2d26f4
Merge!
2008-11-25 19:14:02 +13:00
Matt Woodrow
f85bb7e490
SourceMod now handles steamid's internally without the STEAM_*: part (bug 3428)
2008-11-25 19:13:08 +13:00
Matt Woodrow
321443450a
SourceMod now handles steamid's internally without the STEAM_*: part (bug 3428)
2008-11-25 19:10:52 +13:00
Scott Ehlert
25a0a192a2
Added /MP back to core and sdktools MSVC project files.
2008-11-24 09:41:46 -06:00
Scott Ehlert
843ff25de4
Moved SE_* constants from PrePreprocessorDefinitions to AdditionalOptions in MSVC project files.
...
-Doing this should make it a bit easier to maintain in the future.
Also added back /MP to core and sdktools.
2008-11-24 09:33:11 -06:00
Scott Ehlert
4563c00deb
Merge.
2008-11-24 08:39:46 -06:00
Scott Ehlert
7a38e5584c
OriginalFilename field in core/version.rc now has correct filename based on engine.
2008-11-24 08:37:06 -06:00
Scott Ehlert
e26ce2b457
OriginalFilename field in core/version.rc now has correct filename based on engine.
2008-11-24 08:25:36 -06:00
Scott Ehlert
9c1e45d97c
Fixed crash when L4D server went into hibernation mode after having had an active bot and a reserved name was used by this bot
...
- When going into hibernation, ClientSettingsChanged is called for remaining bots
- Hook checks bot's name against reserved names in admins config and tries to kick using IClient::Disconnect
- Method of getting IClient relies on client having an INetChannel pointer
- Bots do not have an INetChannel pointer so this results in a crash
2008-11-21 14:09:50 -06:00
Scott Ehlert
c2756c731f
Try 2 of eliminating VPK warning.
...
Previous commit was more complicated then it really needed to be.
2008-11-19 02:38:28 -06:00
Scott Ehlert
d6fc82f8fa
Merge.
2008-11-19 02:16:45 -06:00