Commit Graph

1376 Commits

Author SHA1 Message Date
Adrian-Stefan Mares
af93d819c6
Handle INVALID_FUNCTION mismatches at plugin boundaries, redux (#2136) 2024-04-19 21:56:48 -04:00
ojlanders
6cac489fce
Prevent recursion in sm_ServerCommandEx (fixes #967) (#2133)
* Prevent recursion in sm_ServerCommandEx (fixes #967)

* Update core/smn_console.cpp to fix style

Co-authored-by: Erin <asherkin@limetech.io>

---------

Co-authored-by: Odin Landers <ojl9576@rit.edu>
Co-authored-by: Erin <asherkin@limetech.io>
2024-04-18 11:42:37 +00:00
Peak
5c507cc35c
Implement File.Size (#2131)
* Implement file size method for already open files

* Switch from fseek/ftell to fileno/fstat size reading
2024-04-13 18:14:52 +00:00
CookieCat
8dcbe14ea0
Throw an error when attempting to remove worldspawn in RemoveEntity/RemoveEdict (#2104)
* Check for worldspawn in RemoveEntity and RemoveEdict

* A little more info
2024-02-20 16:14:00 +01:00
Nicholas Hastings
b42e5ac922
Convert AMBuild scripts to use hl2sdk-manifests (#2096)
* Add hl2sdk-manifests submodule

* Update AMBuild scripts to utilize hl2sdk-manifests

* Add build*/ to .gitignore
2023-12-18 23:15:44 +00:00
Nick Hastings
d981e252d2 Fix regression that breaks loading on mcv, blade, and csgo (fixes #2082) 2023-11-20 09:23:02 -05:00
Nick Hastings
e6a04abc9e Remove unused var 2023-11-20 09:21:00 -05:00
David Anderson
7bfd5e521e Update SourcePawn.
This updates float.inc and smn_float.cpp to compensate for alias
removal.
2023-11-03 17:46:48 -10:00
David Anderson
060c832f89 Update SourcePawn.
This brings in a few breaking changes.

One, INVALID_FUNCTION is now 0 instead of -1. This is long overdue.
Plugins should transparently work except in two cases:

  1. Third-party extensions that have a hardcoded test for -1 will no
     longer work. A new API has been provided for this,
     GetFunctionByIdOrNull.
  2. If a plugin "framework" uses INVALID_FUNCTION anywhere in its
     exported API, then all plugins using that framework need to be
     recompiled together, so they agree on the value of
     INVALID_FUNCTION.

Hopefully the damage here is minimal. The core plugin version has been
bumped to 7 to try and limit conflicts.

Second, braceless functions are no longer supported. There wasn't really
any way around this and it's better to bite the bullet now. This affects
source compatibility, but not binary compatibility.

Third, the "using" keyword is no longer implemented. SourceMod now has a
Handle methodmap again. Plugins compiled against this new methodmap will
require a "Handle.~Handle" native, which 1.12 now provides.
2023-11-02 18:38:30 -10:00
XeroX
62754333cd
Increase lastMap buffer (#2062)
Fixes #2061
2023-10-17 12:31:04 +02:00
Mikusch
29694ec13b
Add block parameter to various ArrayList functions (#1656)
* Add block parameter to FindString

* Add block parameter for GetString & GetArray

* Fix buffer overflow issues

* Fix wrong return

* Add size parameter to SetArrayString
2023-09-27 16:05:43 +02:00
Mikusch
1e8db957bf
Add more functions to ArrayStack (#2019)
* Add more functions to ArrayStack

* Make formatting consistent with other functions

* Don't remove the element for TopArray

* Replace 4 with sizeof(cell_t)
2023-09-27 15:43:04 +02:00
Nick Hastings
4c376cbcb7 Update PLAPI version for NormalSHook signature change (MAXPLAYERS increase) 2023-07-27 08:15:02 -04:00
Corey D
5addaffa56
Add ParseTime (strptime) native (#1697)
* Add GetTimeStamp (strptime) native

* Fix description

* Fix typos

* Fix issues

* Rewrite ParseTime

* Fix docstrings

* Fix ParseTime

* Clarify docs
2023-07-04 13:42:45 +02:00
Erin
f40ae82df4
Clear sm_nextmap so we don't get stuck in a loop (#1545)
* Pure C++ solution

* Pure SourcePawn solution
2023-07-03 20:48:01 +02:00
Corey D
426c1a090f
Fix CommandListener ignoring Plugin_Handled (#1819) 2023-04-19 16:44:34 +02:00
Corey D
50b4ad4e11
Make KeyValues.Rewind traversal-stack clearing optional (#1993) 2023-04-17 13:10:02 +01:00
Corey D
bc6e920213
Improve HasEntProp performance (#1908) 2023-03-29 21:40:30 -07:00
Mikusch
5539484f92
Add support for float modulo operator (#1953) 2023-03-19 16:19:42 +00:00
Nicholas Hastings
30a2160839
Fix gamedata library search order in some cases. (#1914) 2023-01-29 20:24:34 +00:00
Nicholas Hastings
b0799d3336
Move menu sound selection from core config to gamedata. (#1896) 2022-12-29 04:10:51 +00:00
nosoop
2130c60fd9
Implement raw entity handle accessors (#1830)
* Implement raw entity handle accessors

* Fix FromPseudoAddress calls on 64-bit

* fixup: Remove unnecessary ent deref

* fixup: Correct param index in thrown error
2022-12-29 03:57:47 +00:00
Nicholas Hastings
ecb707e38d
Add support for other engine binaries in game configs (#1414). (#1626)
* Add support for other engine binaries in game configs (#1414).

* Add engine bin path for CRC bin lookup and filter out addons from GAMEBIN.

* MAX_PATH -> PLATFORM_MAX_PATH.

* Fix library lookup on Linux.

Before this, there was a bad assumption that, like on Windows, POSIX module
handle pointers were within the module's address space (and thus usable
with dladdr). That's not true!

Instead, to get a usable address on all platforms, we'll do a lookup of the
CreateInterface function that exists in all modules. This also has the
(arguable) benefit of further locking this implementation to modules owned
by the game.

To get a valid address inside the module now on both p
2022-12-28 22:58:30 +00:00
peace-maker
4320d7b17a
Get sdktools and sdkhooks/dhooks to load on hl2sdk-mock (#1892)
* Build SDKTools for hl2sdk-mock

* Fix loading of extensions using advanced naming scheme for hl2sdk-mock

* Fix error on missing sv_visiblemaxplayers convar

* Build SDKHooks for hl2sdk-mock

* Fix x86_64 SourcePawn VM filename

* SDKHooks: Ignore missing IEntityListeners list in hl2sdk-mock
2022-12-22 18:39:12 +01:00
zer0.k
ef7d3abefd
Add missing null pointer check to protobuf messages (#1883) 2022-12-20 21:50:57 +00:00
Nicholas Hastings
b77e8c50ac
Add support for Military Conflict: Vietnam (#1887) 2022-12-20 21:46:18 +00:00
clague
0d6179299c
Fix ReadMapList ignoring file's last modified time (#1891) 2022-12-20 21:26:57 +00:00
Nicholas Hastings
515df38b72
Throw error in ShowHudText or ShowSyncHudText if HudText params not yet set (#1890) 2022-12-20 01:26:38 +00:00
nosoop
6c5a3fdaf2
entitylump: Output separator as spaces instead of tabs (#1873)
On NMRiH and possibly other games that use the Maphacks system,
entries that are modified using that system are rendered with tab
characters stripped out - see CNMRiHMapHackManager::GetEntDataString.

That results in there being no separators at all between keys and
values, as Maphacks receives the serialized string from Entity Lump
Manager.

This commit changes the key / value separator character to use
spaces instead.

This discovery upsets me greatly.

Fixes #1833.
2022-12-05 13:14:54 +01:00
peace-maker
02f188899e
Add CommandIterator.ConVarFlags property (#1869)
* Add CommandIterator.ConVarFlags property

Allow to access the convar flags `FCVAR_*` value from the iterator.
The CommandIterator.Flags property should have been called `AdminFlags`,
but it's too late to change that now.

* Switch admin help menu to use CommandIterator.ConVarFlags

No need to lookup the convar again.

* Deprecate CommandIterator.Flags

Rename it to .AdminFlags now that we have two kinds of flags exposed
on the iterator.
2022-12-04 12:24:56 +01:00
Corey D
5d391fda07
Add SMCParser.ParseString (#1817) 2022-12-02 16:55:08 +01:00
Corey D
3b4a343274
Add natives to get chat triggers (#1816) 2022-12-02 13:55:32 +01:00
zer0.k
63f8ea89ca
Return the full list of exts/plugins with "sm exts/plugins" client commands (#1862) 2022-11-25 19:00:48 +00:00
nosoop
34c8220e5d
Ensure gameconfig file uniqueness when reading master.games (#1859)
The extended gameconfig format reads the master gameconf file twice;
once each for the base engine and actual engine.  The file list
isn't checked for duplicates, so 'common.games.txt' is loaded in
twice, resulting in any 'common' file values potentially overriding
values listed under '#default' in other files due to
bShouldBeReadingDefault.  This happens in the case when matching
game versions by CRC (such as public game branches).

Required for #1857.
2022-11-25 16:47:11 +00:00
Spirrwell
e34e9b9869
Split PVKII into its own engine branch (#1847)
* Initial PVKII branch support

* Change PVKII code to 23, DOTA uses 22 in MM

* Bunch more SE_PVKII preprocessor that was missed

* Add some missing SOURCE_ENGINE_PVKII cases

* Update PVKII FireOutput signature for Linux

* Update checkout-deps with 'pvkii'

* Fix FireOutput signature for PVKII, accidentally used one from newer build

* Change PVKII code to 10, and bump others by 1

* Only check against SE_SDK2013 here, like Metamod

* More SE_PVKII preprocessor cleanup
2022-10-24 19:27:32 +00:00
nosoop
855ece1d3b
entitylump: Fix behavior of append (#1836)
This change ensures that the iterator values used by `std::distance`
is correct.  Having the emplace within leads to the possibility of
`m_Entities.begin()` being invalidated due to reallocations.
2022-09-20 16:24:08 +02:00
Vauff
568da23c96
Allow gamedata to use vscript binary (#1826) 2022-09-20 09:46:03 +02:00
nosoop
21740d9a26
Add functions for working with entity lumps (#1673) 2022-09-05 15:44:58 -07:00
Vladimir
3100e23b87
Add support for gamedata lookups from soundemittersystem library (#1787)
* Add `soundemittersystem` library to game config signatures

* Remove `GAMEBIN` by `soundemittersystem` module load
2022-08-04 16:32:26 +02:00
David Anderson
a35ecde538 Revert "Introduce a pbproxy library to solve macOS linker issues."
This reverts commit e5ddbd9886.
2022-07-31 11:17:42 -07:00
David Anderson
81ad870def Revert "Fix use-after-free when creating custom user messages"
This reverts commit 15450a6d0c.
2022-07-31 11:16:50 -07:00
Corey D
9321229321
Add GetClientOriginalLanguage (#1810)
Creates a native which will return the language the client connected with.
2022-07-28 18:10:51 -07:00
Deathreus
37c2a83523
Add a PluginIterator methodmap (#1779)
* Add a PluginIterator methodmap

* Follow convention

* Update sourcemod.inc

* Turn method ReadPlugin into property Plugin

* Requested change

* Update sourcemod.inc

* Curse you VSC

* Follow behavior of other iterators instead of the natives

* Fix a stray space

* Implement a hacked CPluginIterator

* Oops

Copy paste go brr

* Revert a change made before the custom impl
2022-06-24 11:46:03 +02:00
Vauff
5c0ae11a46
Expand ShowHudText message buffer for Protobuf games (#1777)
* Expand ShowHudText message buffer for CS:GO

* Expand buffer on Blade Symphony too
2022-06-06 12:45:35 +00:00
Headline
c570150318
Lift raw pointers out of DatabaseConfBuilder (#1637)
* Lift raw pointers out of DatabaseConfBuilder

* Maybe: not
2022-05-24 11:41:15 +02:00
James Dickens
9df93b0708
Fix Int64ToString producing incorrect output (#1723) 2022-03-04 03:03:35 -08:00
Asher Baker
2111e90540
Fix FindSendPropOffs with SendPropArray props (#1708)
FindSendPropOffs is deprecated and FindSendPropInfo behaves correctly
here, but there are still a lot of old plugins using FindSendPropOffs.
One of the SendPropArray props broken by the changes here is
m_hViewModel which there are known plugins in the wild accessing.
2022-02-06 15:56:52 +00:00
peace-maker
f7c54e9027
Fix silent error on large ArrayList startsize (#1705)
If there isn't enough memory to resize the ArrayList to the startsize on construction, throw an error instead of ignoring the OOM.

Fixes #1551
2022-01-31 22:07:32 +01:00
Corey D
c471e41dc7
Add ArrayStack.Clear native (#1676) 2022-01-22 03:26:21 -08:00
David Anderson
351ac171d2 Merge branch 'fix-menu-vote-handler' 2021-12-09 18:13:30 -08:00