* Add basic Insurgency support on Windows x64
This allows SourceMod to load on x64 Insurgency. There are still a lot of variable truncation warnings that have to be dealt with.
* Fix 32bit builds
* Compile MySQL extension as well
The hack for __iob_func being removed from the core runtime, but required by the old mysql we're building against can be simplified a lot due to the `_ReturnAddress` intrinsic available since MSVC 2015.
* Don't include the offset we want to extract in the signature
This patch removes almost all of the existing platform-specific
ThreadSupport code, as well as code derived from it. It is now
implemented on top of C++11 threads and is much simpler.
This is the first inclusion of STL in SourceMod. Mac and Windows are
allowed to dynamically link to their respective implementations. On
Linux, libstdc++ is statically linked, except in the cases where it was
already dynamically linked (csgo, blade).
IEventSignal has been retained because sourcemod-curl-extension relies
on it. As written, it is impossible to use as a condition variable,
because the caller does not have access to the underlying mutex. There
is no way to make this API safe or non-racy, so extensions relying on
it should switch to C++11 threads.
ThreadWorker is now pared down and does not interact or inherit from
BaseWorker in any way. Basic functionality has been tested. Since it is
not used anywhere in SourceMod, or seemingly in any repository on
GitHub, it's unclear whether it should even exist. But it has been
tested in this patch.
This change bumps the minimum macOS version to OS X 10.7, and the
minimum C++ standard level to C++14.
The allocation size was still updated to the bigger size even if memory allocation failed. Trying to write to the supposedly available new space would overflow the heap and crash. Fixes#1233
* Fixed memory leak
When a pack was cleared or destroyed the String and Raw types could cause memory leaks. This happens when "position" is sitting at the end of the vector and can never get past the "if (pos >= elements.length())" statement. This means there is a memory leak in any plugin that clears/destroys a pack with strings and doesn't set the position to length-1 or less beforehand.
* datapack: Fix delete op on CDataPackType::Raw.
Co-authored-by: Kyle Sanderson <kyle.leet@gmail.com>
When lookup of a more specialized entry in the maplists.cfg failed, it wouldn't fallback to the "default" section, but just try to parse the same section again.
* Change lookup strategy for SQL_CheckConfig
* Ensure db conf lookup failures default to ..default
* Revert "Ensure db conf lookup failures default to ..default"
This reverts commit 03dc703daeeeadaa134e2160bf2c7cd812402758.
This simplifies non-sdk build scripts by removing their loops over SM.archs. Instead the top-level
build script will re-evaluate them for each architecture.
This doesn't break any extensions NOT using IDataPack, and we do not know of any that are.
* The extension storage utility of this interface has been broken for the last 9 months, with ISourceMod::CreateDataPack being disabled.
* The plugin interop utility of this interface (its stated purpose) has been broken for the last 11+ years, with ISourceMod::GetDataPackHandleType being disabled.
I imagine it only survived the first cleanup 11 years ago because CSS:DM was using it internally, which it has now been migrated away from.
Compiled all the included extensions without changes (API compat), and loaded extensions build pre-change without issue (ABI compat).
* Match old DataPack behavior when overwriting data
* Make RemoveItem more flexible
* Ditch implied RemoveItem behavior & asher fixes
* KyleS nits - but fixed before he says them
* Add back implicit behavior
* Update CDataPack.cpp
Committing to the spec.
* Update CDataPack.h
* fixup removing last item if explicitly requested
* Fix logic for accepting pack pos, rather than index
* Fixup IsReadable
* headache is over now
* Make mac/win lookups lowercase'd
* Revert #709 & 81042cc
* Adjust HashPolicy implementation across sourcemod
Basically, in order to implement our own (actual) hash policy in
`PluginSys.h`, we needed to remove the blanket implementation of `hash`
that was used before. Now, each policy must implement `hash` along with
`matches` in order to be used with `NameHashSet`. While this does force
us to change every implementation of policies across the entirety of
sourcemod, it allows core to use flexible implementations of `hash`.
* Remove logic duplication
* Improve lowercase checks
* Add profiler methodmap
* No tag mismatches here
thanks pm
* Lets fix some documentation while we're here.
* Use proper methodmap documentation style
Across sm we use `//` for methodmap docs, so lets just keep this consistent
* Create DatabaseConfBuilder & remove locking
* Remove all refcounting
This is part 1/n in regards to this PR's rework
* Move db conf lookup out of RunThreadPart
* Return default configuration for failed lookups
* RefPtr members & stop leaks
* fix uint comparison warning