BotoX
6fae1811d9
Added client id to MultiTargetFilter forward.
2019-09-21 20:29:27 +02:00
Nick Hastings
95027e0ae8
Fix BfRead.BytesLeft not being able to be optional. ( fixes #945 ).
2019-01-01 15:37:01 -05:00
Deathreus
793c603826
Bump non-critical versioning to 1.9 ( #938 )
2018-12-27 20:27:47 -05:00
Ruben Gonzalez
3c1c6f6c79
Add new CSGO weapon id's/itemdefs. ( #929 )
2018-12-12 11:39:30 -08:00
Asher Baker
74195870e2
Add a note about FormatTime platform dependence ( #908 )
...
This has been another constant source of confusion since the C99 ones were added to the strftime documentation we link.
It'd be nice to have a consistent implementation inside SM in the future.
2018-10-11 11:07:58 +01:00
Ruben Gonzalez
14eaa097cb
Add new weapons to CSWeaponID enum. ( #869 )
2018-09-12 10:34:50 -04:00
Dr!fter
cdb9851da6
Fix/Update regex extension and docs ( #775 , #767 )
2018-05-28 15:05:37 -04:00
Nicholas Hastings
083ab81035
Add RemoveEntity native. (bug 5714) ( #745 )
2018-01-07 13:56:30 -05:00
Michael Flaherty
64ab3a08b5
Add missing const
to usermessage function parameters ( #735 )
2017-12-14 11:27:07 +00:00
Michael Flaherty
a5583882f4
fix bad english 🍋 ( #724 )
2017-12-03 11:37:50 +00:00
Michael Flaherty
d685f30847
Add Translation Natives ( #669 )
...
* Add Translation Natives
See #626
* Fix vocab errors
* Better description
* Bump ITranslator Version
* Implement KyleS' Review Requests
* Improve documentation
2017-11-20 21:24:01 -08:00
Michael Flaherty
43cdf20fd3
Add FrameIterator to SourceMod ( #716 ).
...
* Create FrameIterator type
This commit adds the FrameIterator type to core sm along with a few
methods around getting the information for each frame.
* Fix incorrect documentation
[skip ci]
* Implement KyleS's Changes
* A nit
2017-11-16 18:55:37 -08:00
Ruben Gonzalez
7507672895
Merge pull request #701 from alliedmodders/csgo-hashmap
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CStrike extension changes for CS:GO
2017-11-03 19:48:55 -04:00
Nicholas Hastings
95afe72307
Separate out DOI build. ( #718 )
2017-11-03 15:45:16 -04:00
Michael Flaherty
404e96ad45
Add KeyValues.ExportToString ( #706 )
2017-10-28 12:47:00 +01:00
Ruben Gonzalez
b6a2f72e95
Merge branch 'master' into csgo-hashmap
2017-10-27 18:57:28 -04:00
Asher Baker
4bab834716
Merge pull request #672 from peace-maker/null_natives_fixed
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Add natives to check for NULL_VECTOR and NULL_STRING
2017-10-27 20:03:09 +01:00
Nicholas Hastings
8f6f881937
Update tf2 stun and death flags.
2017-10-27 08:03:39 -04:00
JRiipinen
8807939a14
Update TF2_IsPlayerInCondition ( #712 )
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* Update TF2_IsPlayerInCondition
* Update conditions too
2017-10-27 07:02:38 -04:00
Nicholas Hastings
23a1c5f952
Tyop fix.
2017-10-22 09:32:02 -04:00
Nicholas Hastings
5aaea4c2c5
Update TF2 enums.
2017-10-22 08:52:02 -04:00
Andrew
f67e4ce610
Making rename's LogAction message consistent... ( #696 )
...
with the other plugin's messages.
2017-09-26 20:22:38 -04:00
Andrew
f289799c57
Making gravity's LogAction message consistent... ( #695 )
...
with the other plugin's messages.
2017-09-26 20:22:30 -04:00
Andrew
aac279322b
Making blind's LogAction message consistent... ( #697 )
...
with the other plugin's messages.
2017-09-26 20:22:02 -04:00
Andrew
54565c92f7
Add target arg to LogAction in basechat sm_psay. ( #690 )
2017-09-23 10:45:41 -07:00
Ruben Gonzalez
8c8af88cee
Add additional native, fix include file.
2017-09-19 12:37:11 -04:00
Ruben Gonzalez
8a36d0486b
Add enum value for max regular items.
2017-09-10 10:16:23 -04:00
Ruben Gonzalez
1f3b14367d
Add new native to get enum value based on item definition index.
2017-09-09 23:27:32 -04:00
Ruben Gonzalez
b68405b651
Fix cstrike include file.
2017-09-03 19:30:06 -04:00
Ruben Gonzalez
453e9da7c5
Intial CS:Go changes and slight changes for CS:S WeaponID related function.
2017-09-03 09:19:12 -04:00
Peace-Maker
41a9889cdd
Add Call_PushNullVector and Call_PushNullString
...
Be able to push NULL_[VECTOR|STRING] to a forward or direct function call.
The callee can check the parameter using the IsNullVector/IsNullString natives.
2017-08-25 23:23:24 +02:00
Peace-Maker
3de269946c
Add IsNativeParamNullVector and IsNativeParamNullString natives
...
Lets plugins check if some other plugin passed NULL_VECTOR or
NULL_STRING to a native in the native callback.
2017-08-25 23:23:07 +02:00
Peace-Maker
9fa4ed8bac
Add IsNullVector and IsNullString natives
...
Let plugins check if a string or vector passed to a function is their
NULL_VECTOR or NULL_STRING.
2017-08-25 23:22:39 +02:00
Timocop
ea6cf26929
Ignore vote actions if target is no longer available ( #649 )
2017-08-22 20:56:12 +01:00
Maxim Telezhenko
68c00b8ae7
Remove superfluous assignment after delete ( #654 )
2017-08-22 20:55:04 +01:00
Asher Baker
01c6bb8c6f
Add an explanatory note to GetSteamAccountID
2017-08-12 13:04:26 +01:00
Asher Baker
11aab699a5
Revert "Add natives to check for NULL_VECTOR and NULL_STRING"
2017-08-04 00:44:47 +01:00
Asher Baker
e4047c3f87
Merge pull request #606 from peace-maker/null_natives
...
Add natives to check for NULL_VECTOR and NULL_STRING
2017-07-25 19:19:26 +01:00
Arthurdead
44c744b8fd
Add native to get gpGlobals->frametime ( #629 )
2017-06-26 11:18:12 +01:00
Duko
27b4f9538a
Disable nextmap on Alien Swarm: Reactive Drop.
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Bug: Disconnects players on changelevel
https://steamcommunity.com/app/563560/discussions/2/135509124600714346/
2017-05-20 07:23:27 -04:00
peace-maker
1351df4260
Add OnPlayerRunCmdPost forward ( #591 )
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* Add OnPlayerRunCmdPost forward
Allow plugins to catch the values that are actually used by the game
after some eventual changes by other plugins.
* Add |const| qualifier to arrays in OnPlayerRunCmdPost forward
2017-05-09 15:16:05 +01:00
Peace-Maker
de42dfc783
Add Call_PushNullVector and Call_PushNullString
...
Be able to push NULL_[VECTOR|STRING] to a forward or direct function call.
The callee can check the parameter using the IsNullVector/IsNullString natives.
2017-05-04 22:56:31 -06:00
peace-maker
ed42d2feea
Add missing parameter to DataPack.IsReadable ( #603 )
2017-04-30 13:49:18 -04:00
Mohammad Ghasembeigi
c0ec537f29
Fix typo in file.inc include ( #602 )
2017-04-28 06:47:09 -04:00
Michael Flaherty
a36dafb906
Add PrintToConsoleAll ( #601 )
2017-04-18 07:29:47 -04:00
FlaminSarge
3f21fa4b39
Update sm_map behavior to better reflect FindMap/GetMapDisplayName results ( #588 )
...
* Update sm_map to use GetMapDisplayName
Increase map name buffer sizes to PLATFORM_MAX_PATH
* Update sm_setnextmap to use ShowActivity2
2017-03-13 15:52:37 -07:00
Peace-Maker
b67da15b5b
Add IsNativeParamNullVector and IsNativeParamNullString natives
...
Lets plugins check if some other plugin passed NULL_VECTOR or
NULL_STRING to a native in the native callback.
2017-03-03 11:47:03 -07:00
Peace-Maker
c1888c2d05
Add IsNullVector and IsNullString natives
...
Let plugins check if a string or vector passed to a function is their
NULL_VECTOR or NULL_STRING.
2017-03-03 11:45:39 -07:00
theSaint92
9d932b47fd
rockthevote.sp - RoundToFloor() -> RoundToCeil() ( #590 )
...
The reason of update is described here https://forums.alliedmods.net/showthread.php?p=2499471
2017-02-28 23:05:00 +00:00
Benoist3012
08238a8036
Add FireEntityOutput native. ( #587 )
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* AcceptEntityOutput native
* define fix
* MSVC fix and renamed native
* Added requested changes.
* tab/space fix
2017-02-15 19:29:43 -05:00