Commit Graph

30 Commits

Author SHA1 Message Date
Scott Ehlert
b93aea922f Changed "Player" to "Client" in error messages about clients (attempt at some sort of error message consistency)
P.S. Happy 1000 Revisions, SourceMod!

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2007-06-20 11:30:29 +00:00
Scott Ehlert
243d31b7a6 Added KickClient() native. This is so that the "Kicked from console" string doesn't appear in the disconnect reason.
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2007-06-20 11:06:58 +00:00
David Anderson
0ceec15c5a - ShowActivity() now handles command usage confirmation
- added sm_ban
- fixed up various issues and bugs in basecommands.sp

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2007-06-08 03:38:57 +00:00
David Anderson
a5d17bbf6b - sm_show_activity is now protected
- added sm_who
- added GetCmdReplySource() for sm_who

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2007-06-08 01:58:26 +00:00
David Anderson
092c4e88e9 - initial import of the first admin plugin (woot! it has one command!)
- added ShowActivity() native
- added lang.inc to sourcemod.inc

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2007-06-07 06:17:57 +00:00
Scott Ehlert
8a9b5b7d41 amb283 - Renamed IsPlayerInGame() to IsClientInGame()
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2007-05-13 07:48:36 +00:00
Borja Ferrer
9d9369079a fixed bug for amb266
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2007-05-08 22:26:30 +00:00
David Anderson
c7db185400 function names now follow convention
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2007-04-13 07:17:52 +00:00
Borja Ferrer
21923d7871 added datamap property offset native
added clientofuserid native for fast userid to client id translation
fixed a memory leek (some tries weren't being deleted)
added createdialog native
added 2 million inetchannelinfo wrappers

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2007-04-12 00:45:53 +00:00
Borja Ferrer
daeb5a7dba added iplayerinfo natives
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2007-03-28 23:35:12 +00:00
Scott Ehlert
bb92fc06a6 More consistency of some sort...
Oh god, what has possessed me to do this?

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2007-03-22 21:50:20 +00:00
David Anderson
49c9ab6e25 added a playerinfo function to kick this off
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2007-03-17 23:03:44 +00:00
David Anderson
749ddc8c15 part 1 of singleton renaming
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2007-03-10 21:18:07 +00:00
David Anderson
09887584f4 added functions for target immunity testing
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2007-02-27 03:32:14 +00:00
David Anderson
03e70ebe16 reverted project file for now
moved printing natives

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2007-02-17 17:25:50 +00:00
David Anderson
12b9e2750e made these names more consistent, except for authorized, since only players get authids
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2007-02-14 17:48:49 +00:00
Scott Ehlert
ce7f2ae23b More error message fix-ups: removed periods from single sentence native errors - did I miss any? Probably...
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2007-02-12 05:53:49 +00:00
David Anderson
682e7d4ab6 fixed build on linux problems
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2007-02-11 00:17:54 +00:00
David Anderson
57c1f0dd4d added and tested admin authentication. WOOT. only steam-based works for now.
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2007-02-09 04:41:03 +00:00
David Anderson
1c80875ea3 initial import of binding user admin ids to players in game
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2007-02-09 01:08:59 +00:00
David Anderson
471da79fa5 added a wrapper for getclientconvarvalue
fixed a bug in the player manager

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2007-02-08 20:37:24 +00:00
David Anderson
4ad7f36207 fixed auth string being returned as true if not available
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2007-02-07 19:30:53 +00:00
David Anderson
03fd3139c5 added steamid auth functions
added better bot detection
added gameframe hook for timer
renamed more playermanager stuff

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2007-02-07 08:44:48 +00:00
David Anderson
b596e10304 heavily cleaned up the player API
exposed player API as an interface
added client event listeners to API

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2007-02-05 20:32:34 +00:00
David Anderson
21fb4856e0 added license headers
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2007-01-25 22:36:38 +00:00
David Anderson
3e936bbd88 initial import of linux support
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2007-01-25 09:19:38 +00:00
Borja Ferrer
8ec61eecbf added some console natives
more consts here and there in the logger

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2007-01-10 23:49:22 +00:00
Borja Ferrer
5c6bc80f20 Registered player and float natives.
Added error strings to these natives.

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2007-01-02 02:40:32 +00:00
David Anderson
80b75f2196 added note for player natives
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2007-01-01 10:36:29 +00:00
Borja Ferrer
86f9be5714 Added CPlayer class
Added new player natives
Fixed floatround returning a float instead of an int
Added new float.inc file
Added OnClientSettingsChanged forward

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2007-01-01 03:33:14 +00:00