Asher Baker
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7fe92d87c2
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Added missing brackets back to l4d and l4d2 gamedata (bug 5016, r=psychonic).
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2011-07-16 17:55:43 -04:00 |
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Nicholas Hastings
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39a2152a46
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Reverted FindEntityByClassname gamedata obliteration from 7aea1316eff7 per bug 4963.
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2011-07-12 19:58:16 -04:00 |
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Nicholas Hastings
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4521f80e5a
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Added ability in SDKTools to get/set prop values on gamerules class (bug 4983, r=fyren).
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2011-07-06 17:37:35 -04:00 |
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Nicholas Hastings
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7527f441ae
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Switched to using IServerTools in SDKTools where possible. (bug 4899, r=fyren).
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2011-05-25 08:27:27 -04:00 |
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Scott Ehlert
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e6a93a799a
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Added support for L4D2 on Mac OS X (bug 4647, r=fyren).
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2010-10-14 18:27:37 -05:00 |
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Fyren
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c3e20d5d12
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FireOutput detour in SDKTools now uses CDetour (bug 4416, r=pred).
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2010-07-21 22:09:03 -05:00 |
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Scott Ehlert
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b89a899c82
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Fixed HookEntityOutput() crash with recent updates to TF2 and L4D2 (bug 4375, r=pred, a=blocking).
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2010-04-30 03:51:35 -04:00 |
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Nicholas Hastings
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dd1757b3c3
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Updated L4D2 gamedata for The Passing update (bug 4361, r=pending)
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2010-04-23 14:22:41 -04:00 |
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Nicholas Hastings
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e0fd2e8f27
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Fixed sm_rename on L4D2 on Windows (bug 4131, r=dvander)
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2010-03-09 18:44:18 -05:00 |
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Matt Woodrow
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eb68e4c627
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SourceMod MSVC project files updated, windows tested and loading, gamedata fix.
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2009-10-30 14:29:45 +13:00 |
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Matt Woodrow
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533723cd8b
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L4D2 gamedata updates
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2009-10-30 13:27:05 +13:00 |
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