akowald
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7fbc9869bd
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Fix for crashes related to the GameRules_Set* natives.
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2016-02-03 16:20:31 -05:00 |
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Nicholas Hastings
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184ad9083c
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Fix for varint gamerules sendprops being treated improperly in Black Mesa.
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2015-12-22 09:54:55 -05:00 |
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Yed
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5694a759ce
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Add IsFree check to FindEntityByNetClass in SDKTools (PR #330).
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2015-05-04 18:13:11 -07:00 |
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Nicholas Hastings
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939b10bd8e
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Refactor SDKTools to not expose gamerules ptr ptr outside of vglobals.cpp.
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2014-12-13 15:48:51 -05:00 |
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Nicholas Hastings
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a36c266e7d
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Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5813, r=asherkin).
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2013-07-21 11:53:56 -04:00 |
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Nicholas Hastings
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c2ecb7363c
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Fixed VARINT & UNSIGNED flags being read from dt instead of member in SendProp arrays (bug 5591, r=prodigysim).
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2013-02-04 07:38:30 -05:00 |
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Michael Busby
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8dc7f78b0f
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Fix GameRules_SetPropVector writing data to unexpected addresses instead of to the proxy entity (bug 5592, r=psychonic).
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2013-01-27 14:59:14 -08:00 |
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Nicholas Hastings
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4a1dd5f519
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Added support for new SPROP_VARINT sendprops.
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2012-12-18 17:58:45 -05:00 |
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Nicholas Hastings
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5256edf0e5
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Ported GetEntProp's unsigned prop support to GameRules_GetProp.
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2012-12-18 17:53:45 -05:00 |
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Nicholas Hastings
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e9385e6eb6
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Validate entity in GameRules_GetPropEnt and in CS_DropWeapon safety checks.
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2012-12-17 14:34:44 -05:00 |
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Nicholas Hastings
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4521f80e5a
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Added ability in SDKTools to get/set prop values on gamerules class (bug 4983, r=fyren).
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2011-07-06 17:37:35 -04:00 |
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