Commit Graph
7156 Commits
Author SHA1 Message Date
Erik Minekus 358bcca3a2 Database.Format destination buffer should not be marked const (#1714) 2022-02-14 07:39:03 -05:00
Corey D b209279589 Add bitwise SetBitFlags for AdminId and GroupId (#1677)
* Add bitwise SetFlags for AdminId

* Inline SetFlags natives
2022-02-12 13:14:57 +01:00
XeroX 5479084039 ZPS: Add LookupEntityAttachment and GetEntityAttachment Gamedata (#1706)
* Add LookupAttachment and GetAttachment

Offset and Signature for Zombie Panic! Source.

* Fix Gamerules not being available

This fixes the issue that would throw an error when trying to use SDKCall with type SDKCall_GameRules.

* Add SetOwnerEntity offset

Add SetOwnerEntity offset
2022-02-08 17:56:31 -08:00
Asher Baker 95ab60c4eb Stop SQLite results being used before being fetched (#1709)
The DB API requires FetchRow to be called before accessing any values
from a row, but the SQLite driver did not enforce that requirement and
alowed accessing the first row immediately. A plugin developer hit this
when developing against SQLite locally but using MySQL in production,
where the API misuse threw an error as expected.

Resolves #1691
2022-02-06 16:34:14 +00:00
Asher Baker 2111e90540 Fix FindSendPropOffs with SendPropArray props (#1708)
FindSendPropOffs is deprecated and FindSendPropInfo behaves correctly
here, but there are still a lot of old plugins using FindSendPropOffs.
One of the SendPropArray props broken by the changes here is
m_hViewModel which there are known plugins in the wild accessing.
2022-02-06 15:56:52 +00:00
Alienmario dc9c52bfd6 Enable nextmap for Black Mesa (#1695) 2022-02-04 13:50:26 +00:00
Ҝℴţأķ f5461df28c Remove hardcoded question mark from sm_vote (#1699) 2022-02-03 10:56:25 +00:00
e5afdb4181 adminhelp.sp -> Switch to the new CommandIterator() (#1388)
* Switch to the new CommandIterator() methodmap

`ReadCommandIterator` 
->
```
CmdIter.GetName(Name, sizeof(Name));
Flags = CmdIter.Flags;
CmdIter.GetDescription(Desc, sizeof(Desc));
```

* PeaceMaker fixes

* Don't fetch unused properties

Co-authored-by: Michael Flaherty <[email protected]>
Co-authored-by: Peace-Maker <[email protected]>
2022-02-01 19:13:06 +01:00
Arron Vinyard 250dc1b206 Update dhooks.inc documentation for consistency (#1658)
* Update dhooks.inc documentation for consistency

- Modifies whitespace (change tabs to spaces for non initial indents, fix alignments, create consistency with rest of SM docs)
- Change `/*` to `/**` for consistency and to indicate comment doc
- Removes incorrect `@noreturn` doc

* Split long comments across multiple lines

* Remove `@noreturn` in IGameConfigs.h

* Remove `@noreturn` from IGameHelpers.h

* Remove `@noreturn` from asm.c

* Add `@noreturn` to ThrowError

* Add `@noreturn` and `@error` to ThrowNativeError
2022-02-01 18:46:59 +01:00
komashchenko f5f26e2dfe Fix GetGameSoundParams in CSGO (#1631)
* Fix GetGameSoundParams CSGO

* Added preprocessor comments

* Revert InternalPrecacheScriptSound
2022-02-01 17:14:53 +01:00
peace-maker f7c54e9027 Fix silent error on large ArrayList startsize (#1705)
If there isn't enough memory to resize the ArrayList to the startsize on construction, throw an error instead of ignoring the OOM.

Fixes #1551
2022-01-31 22:07:32 +01:00
dysphie 1ce828b6c8 Add NMRiH support for new collision and attachment natives (#1702)
- Add "GetAttachment" offset
- Add "SetOwnerEntity" offset
- Add "LookupAttachment" signature
2022-01-26 19:51:37 +01:00
Corey D c471e41dc7 Add ArrayStack.Clear native (#1676) 2022-01-22 03:26:21 -08:00
Mikusch afc9310704 Add LookupEntityAttachment & GetEntityAttachment natives (#1653)
Using the virtual `CBaseAnimating::GetAttachment(int, matrix3x4_t &)` was a deliberate choice because virtual offsets are generally easier to maintain than signatures. The `matrix3x4_t` is converted to world position and world angles internally.
Some of the other overloads are also inlined on a few games, making this the best choice.

Since this call can only be used on classes inheriting `CBaseAnimating`, we check if the `DT_BaseAnimating` SendTable exists on the entity, throwing a native error if it doesn't.
This safeguard could be greatly improved with a call to `CBaseEntity::GetBaseAnimating`, but would require more gamedata (maybe something to consider for the future?)
2022-01-03 13:13:54 +00:00
Corey D bf898dd45f Fix ArrayList return types (#1679)
ArrayList.SetString and ArrayList.SetArray both have int return types but their methodmap natives use void.
2021-12-27 12:17:04 +01:00
naydef 7d6eb2bd81 Fix crash in non-bypass-hooks DropWeapon implementation (#1672)
Fixes #1670
2021-12-15 10:41:55 +00:00
Nick Hastings 547ac5b026 Fix helpers module path lookup on newer Perl versions. 2021-12-13 13:16:14 -05:00
Nick Hastings 7328ce657b Missing ;s. 2021-12-13 12:59:20 -05:00
Nicholas Hastings 14c9ac8fdb [Buildbot] Delete package after successful upload. (#1665)
* [Buildbot] Delete package after successful upload.

* Use autodie.

* ;
2021-12-13 17:52:26 +00:00
Nick Hastings 93cd78a6c5 Remove dead code. 2021-12-13 10:00:42 -05:00
Nick Hastings b62f332611 Use SteamWorks C++ API in CStrike RulesFix, for better interface compatibility. 2021-12-13 09:34:00 -05:00
Asher Baker 47f135534d Upload libsourcepawn Breakpad symbols as well 2021-12-12 15:04:40 +00:00
Asher Baker bb095097a2 Upload libsourcepawn debug symbols 2021-12-12 14:43:32 +00:00
David Anderson c873e1aafb Update SourcePawn/AMTL to fix build. 2021-12-11 16:28:04 -08:00
Fyren 455bb14589 Update SP. 2021-12-11 04:13:59 -05:00
Headline e786ff54f7 Prevent enum shadowing & pin sourcemod for build fixes (#1661) 2021-12-10 14:22:04 -08:00
David Anderson af3c10b173 Update AMTL. 2021-12-09 18:14:28 -08:00
David Anderson 351ac171d2 Merge branch 'fix-menu-vote-handler' 2021-12-09 18:13:30 -08:00
David Anderson 96c74651db Fix vote menu handler to work with direct arrays. 2021-12-09 18:10:35 -08:00
Benoist 329d587214 Fix ShouldCollide originalResult behaviour (#1657) 2021-11-30 09:24:56 +00:00
David Anderson 4e3df76358 Update SourcePawn.
Fix fix an hl2sdk-mock build error.
2021-11-23 00:11:48 -08:00
Stanislav Polshyn 161084e6f8 gamedata: Add SetEntityOwner L4D1 offset (#1649) 2021-11-22 16:46:07 -08:00
b38c9824fe sdktools: Add EntityCollisionRulesChanged & SetEntityOwner natives (#1620)
* Add EntityCollisionRulesChanged & SetEntityOwner natives

* fix win build, and unpushed changes

* Fixed bad world loop

* Requested changes + csgo offsets

* small copy paste mistake

* Strip the debug log lines

* Tiny clean up in comments

* line

* <dvander> try again

* sdktools: add default Param for owner.

Co-authored-by: Kenzzer <[email protected]>
Co-authored-by: Kyle Sanderson <[email protected]>
2021-11-21 23:03:35 -08:00
Adrián 4e4c2a7bb0 menusys: Correct GetMenuExitBackButton returncode (#1646) 2021-11-20 16:52:40 -08:00
peace-maker 1c30b88069 Cache copy of library on first symbol/signature lookup (#1642)
Always perform signature searches on an unaltered copy of the binary. This avoids signature mismatches if the same function is detoured twice and thus the first bytes of the function were replaced by the detour.
2021-11-18 17:55:32 +01:00
David Anderson 31f6c0cb18 Dedent some menu code for readability. 2021-11-17 18:19:40 -08:00
Peace-Maker 9cb693d8a3 Ignore all build* folders in .gitignore
I frequently have one like `buildwin` and `buildlin` for the different OS in WSL.
2021-11-17 13:17:39 +01:00
Peace-Maker 896e92264f Use SourceMod's version number 2021-11-17 13:17:39 +01:00
Peace-Maker f32b210ec9 Print OS errors if mprotect fails
This helped catch a bug in DHooks before, so it's worth adding it in here as well.
2021-11-17 13:17:39 +01:00
Peace-Maker 8f7ecf66a4 Use JMP patching of CDetour 2021-11-17 13:17:39 +01:00
Peace-Maker 581068c09b Add copyright headers 2021-11-17 13:17:39 +01:00
Peace-Maker 0f5f1a814e Import DHooks + Dynamic Detouring
This is the latest DHooks version from https://github.com/peace-maker/DHooks2/tree/1314f2d1b4d870677a1b9f628c770f2799878f9b
2021-11-17 13:17:39 +01:00
Adrián 18f9d65938 Fix translations getting truncated prematurely (#1640) 2021-11-16 16:09:30 +00:00
Nick Hastings 589fc96bc9 Update Contagion SDKHooks gamedata. 2021-11-15 21:26:23 -05:00
Nick Hastings 5787fca029 Disable Reserved Slots plugin on Contagion.
(It doesn't have sv_visiblemaxplayers).
2021-11-15 20:53:09 -05:00
Nick Hastings 09ea982bbd Make separate copy of makesig script for IDA 7.x. 2021-11-15 20:52:37 -05:00
Mikusch e3569edb65 Update Team Fortress 2 gamedata
Shift virtual offsets up by 3
2021-11-15 20:43:51 -05:00
Nick Hastings 3db7116620 Update Contagion SDKTools gamedata. 2021-11-15 20:31:54 -05:00
dysphie 83672a6ce0 Fix "ForcePlayerSuicide" linux offset in NMRiH (#1627) 2021-11-12 09:19:41 +01:00
David Anderson 90fec5c6df Add support for ASAN. 2021-11-11 23:41:42 -08:00