Commit Graph
7156 Commits
Author SHA1 Message Date
David Anderson 5c66a78763 Bump master to 1.12. 2022-07-02 17:02:08 -07:00
peace-maker 5e3a189642 Log a notice if the geoip database gets too old (#1791)
Since we ship an ancient version of the database, help server operators keep track of the database version.
2022-06-30 08:22:51 +02:00
peace-maker 7b89f5fab3 Update SQLite library to 3.38.5 (#1792)
Bring in the changes of the last four years of SQLite development.

Fixes #1728
Fixes #1592
2022-06-30 08:22:28 +02:00
Nick Hastings b0e7407552 Trigger build against hl2sdk-csgo changes. 2022-06-26 11:01:39 -04:00
Nick Hastings 407c24cb14 Trigger build against hl2sdk-csgo changes.
(cherry picked from commit 5714e7695a653dcade1832cb482855e77b5f13dd)
2022-06-24 10:00:36 -04:00
Nick Hastings 65cb76e2f6 Merge branch 'master' of https://github.com/alliedmodders/sourcemod 2022-06-24 10:00:13 -04:00
dysphie 678ad74bf4 Add sdktools gamerules support for NMRiH (#1784) 2022-06-24 10:00:02 -04:00
David Anderson 12e20eecf7 Update SourcePawn. 2022-06-24 10:00:02 -04:00
Margen67 a5ae01a2f4 .gitmodules: Make submodules shallow (#1769) 2022-06-24 10:00:02 -04:00
Vauff 614c7d8332 Expand ShowHudText message buffer for Protobuf games (#1777)
* Expand ShowHudText message buffer for CS:GO

* Expand buffer on Blade Symphony too
2022-06-24 10:00:02 -04:00
peace-maker 9121472061 DHooks: Error on argument passflags for detours (#1773)
The passflags are only supported by SourceHook for virtual hooks and are ignored for detours with DynamicDetours. This caused confusion, so throw an error when trying to set e.g. the DHookPass_ByRef flag on detour arguments.
2022-06-24 10:00:02 -04:00
peace-maker 54fd778830 DHooks: Fix changing of byref vector parameters (#1772)
We always created a new vector object instead of changing the passed in vector directly. This works for the function being called using our changed values - but the caller doesn't see the changed values if it's passing a vector by reference.

Only create a new vector if there isn't one being passed in and set the values directly in the passed in vector otherwise.
2022-06-24 10:00:01 -04:00
Deathreus 37c2a83523 Add a PluginIterator methodmap (#1779)
* Add a PluginIterator methodmap

* Follow convention

* Update sourcemod.inc

* Turn method ReadPlugin into property Plugin

* Requested change

* Update sourcemod.inc

* Curse you VSC

* Follow behavior of other iterators instead of the natives

* Fix a stray space

* Implement a hacked CPluginIterator

* Oops

Copy paste go brr

* Revert a change made before the custom impl
2022-06-24 11:46:03 +02:00
Nick Hastings 28a5d4b342 Merge branch 'master' of https://github.com/alliedmodders/sourcemod 2022-06-21 21:48:36 -04:00
Nick Hastings 0dcfdf3d7e Update TF2 gamedata. 2022-06-21 21:48:25 -04:00
dysphie 0f7f9dad97 Add sdktools gamerules support for NMRiH (#1784) 2022-06-20 16:47:11 +00:00
David Anderson 4276301499 Update SourcePawn. 2022-06-18 15:35:30 -07:00
Margen67 d41ffaad7e .gitmodules: Make submodules shallow (#1769) 2022-06-15 13:49:57 +02:00
Vauff 5c0ae11a46 Expand ShowHudText message buffer for Protobuf games (#1777)
* Expand ShowHudText message buffer for CS:GO

* Expand buffer on Blade Symphony too
2022-06-06 12:45:35 +00:00
peace-maker 7424deefb9 DHooks: Error on argument passflags for detours (#1773)
The passflags are only supported by SourceHook for virtual hooks and are ignored for detours with DynamicDetours. This caused confusion, so throw an error when trying to set e.g. the DHookPass_ByRef flag on detour arguments.
2022-05-31 14:58:36 +02:00
peace-maker c92354debb DHooks: Fix changing of byref vector parameters (#1772)
We always created a new vector object instead of changing the passed in vector directly. This works for the function being called using our changed values - but the caller doesn't see the changed values if it's passing a vector by reference.

Only create a new vector if there isn't one being passed in and set the values directly in the passed in vector otherwise.
2022-05-31 14:55:47 +02:00
Nick Hastings 50eca8e60c Update Reactive Drop gamedata (closes #1771) 2022-05-30 20:28:55 -04:00
Headline c570150318 Lift raw pointers out of DatabaseConfBuilder (#1637)
* Lift raw pointers out of DatabaseConfBuilder

* Maybe: not
2022-05-24 11:41:15 +02:00
David Anderson 3bafc1e2f4 Update SourcePawn. 2022-05-11 13:20:41 -07:00
Vauff e28bf30b7d Update WriteBaselines signature for CS:GO update (#1766) 2022-05-09 21:08:11 -07:00
Bone 7becdc48d3 fix WeaponPrice offset on windows (#1765) 2022-05-07 06:43:13 -04:00
Psykotikism 7a3d4e70bf Add "DispatchKeyValueInt" stock (#1764) 2022-05-06 14:53:57 +01:00
Arron Vinyard 6e73aba250 Remove unnecessary timer typeset entry (#1735) 2022-05-03 19:34:20 -07:00
Arron Vinyard 5797411b2b NPOTB: Use camel casing for variables in adminhelp.sp (#1750)
This is a stylistic change to ensure more adhered-to consistency throughout base plugins
2022-05-03 18:45:45 -07:00
Sikari d2c4257c36 Prevent workshop prefix from showing in nominations results menu (#1737)
Prevents workshop prefixes from being shown instead of the display names in results menus when items are disabled
2022-05-03 02:10:10 -07:00
domino_ b057580a62 Add a OnPlayerRunCmdPre forward (#1760)
Adds an OnPlayerRunCmdPre forward in order for plugins to be able to hook OnPlayerRunCmd with the guarantee that none of the parameters have been modified by other plugins. As such, OnPlayerRunCmdPre's parameters cannot be modified and are read-only. 

Plugins that wish to use OnPlayerRunCmdPre can maintain backwards compatibility with SourceMod 1.10 by falling back to OnPlayerRunCmd if the Pre variant was never fired.
2022-04-25 14:00:53 -07:00
Mikusch a1ad9e1acf Fix TF2_OnIsHolidayActive forward not getting called after map change (#1752)
* Fix TF2_IsHolidayActive forward not getting called after map change

* Rename function to Unhook
2022-04-22 11:49:46 +02:00
Mikusch a877a4475b SDKTools: Clear gamerules pointer on level shutdown (#1755)
* Clear gamerules pointer on level shutdown

* Move LevelShutdown up
2022-04-22 11:48:21 +02:00
Alienmario 441259e36a Add recent gamedata for BMS, HL2DM (#1756) 2022-04-21 21:49:19 +00:00
Kyle ab8bbbd118 Honor AUTOLOAD_EXTENSIONS in clientprefs include (#1718)
* Optional autoload extensions

* revert autoload for cstrike/tf2
2022-04-21 13:44:24 +02:00
peace-maker 39d604ae6c DHooks: Allow setting CBaseEntity* param to NULL #1751 (#1754)
* DHooks: Allow setting CBaseEntity* param to NULL #1751

The param had to be a valid entity and wasn't allowed to be set to NULL. Behave similar to SetReturn which maps INVALID_ENT_REFERENCE (or -1) to NULL.

* Update include documentation
2022-04-20 15:32:37 +02:00
peace-maker a7cb35c2af Add -m flag to checkout-deps to avoid downloading MySQL (#1753)
If you just want to build an extension or SourceMod core and not the MySQL extension, don't download the large MySQL library archive.
2022-04-20 14:34:47 +02:00
XeroX ff558b32e5 ZPS Update offsets for 3.2.4 (#1746)
* Update offsets for ZPS 3.2

Zombie Panic! Source Version 3.2 released and these are the updated offsets.

* Update offsets for 3.2

ZPS 3.2 has been release and these are the updated offsets / signatures.

* ZPS: Add missing offsets.

Adds support for OnTakeDamage_Alive, GetMaxHealth, Blocked, Reload and GroundEntChanged.
I wasn't aware these were missing entirely or I would have pushed them with the previous PR.

* ZPS Add missing offsets.

Adds support for GivePlayerAmmo.
Wasn't aware these were missing the first place.

* Fix ForcePlayerSuicide not properly working in ZPS

ZPS requires the second bool parameter to be true otherwise it won't do anything for players in the lobby or delayed for players on either team 2 or team 3.

* Fixed breaking code for other mods.

Added bForce which is set to true for zps.

* Update offsets for ZPS 3.2.4

Updates the offset
2022-04-16 14:07:46 +00:00
XeroX 6b588fff61 ZPS: Add missing offsets (#1719)
* Update offsets for ZPS 3.2

Zombie Panic! Source Version 3.2 released and these are the updated offsets.

* Update offsets for 3.2

ZPS 3.2 has been release and these are the updated offsets / signatures.

* ZPS: Add missing offsets.

Adds support for OnTakeDamage_Alive, GetMaxHealth, Blocked, Reload and GroundEntChanged.
I wasn't aware these were missing entirely or I would have pushed them with the previous PR.

* ZPS Add missing offsets.

Adds support for GivePlayerAmmo.
Wasn't aware these were missing the first place.

* Fix ForcePlayerSuicide not properly working in ZPS

ZPS requires the second bool parameter to be true otherwise it won't do anything for players in the lobby or delayed for players on either team 2 or team 3.

* Fixed breaking code for other mods.

Added bForce which is set to true for zps.
2022-04-16 14:07:16 +00:00
MartLegion 3f3f1b8914 Moved pvkii section for better readbility (#1744)
Moved pvkii section above for better readbility
(requested by psychonic)
2022-04-12 14:09:33 +00:00
MartLegion 05e48ef866 Added PVKII game with related team colors (beacon) (#1743)
Spectators = Yellow
Pirates = Red
Vikings = Green
Knights = Blue
2022-04-12 13:57:18 +00:00
Gaben 6e1f095186 Allow h-flag admins to bypass vote delay (#1733) 2022-04-12 11:19:54 +01:00
Arron Vinyard 852703ccca Add GetCmdArgFloat(Ex) stocks (#1742) 2022-04-12 11:17:05 +01:00
David Anderson 01203a5a44 Update SourcePawn. 2022-03-09 18:00:54 -08:00
Mikusch 96ae65a96c Remove misleading note on DynamicHook.RemoveHook docs (#1725) 2022-03-07 12:34:25 -05:00
James Dickens 9df93b0708 Fix Int64ToString producing incorrect output (#1723) 2022-03-04 03:03:35 -08:00
rtldg f307e44b79 Correct some function docs that return char count (#1721) 2022-02-25 15:20:12 -08:00
V dc8a22a76a Inline one-expression single-use functions (#1700) 2022-02-25 10:39:45 +01:00
XeroX 8579e873ca ZPS: Update Offsets & Signatures for 3.2 (#1717)
* Update offsets for ZPS 3.2

Zombie Panic! Source Version 3.2 released and these are the updated offsets.

* Update offsets for 3.2

ZPS 3.2 has been release and these are the updated offsets / signatures.
2022-02-19 14:33:15 +00:00
Corey D addfb3c8a1 Add MAX_AUTHID_LENGTH (#1696) 2022-02-15 10:21:35 +00:00