Commit Graph
929 Commits
Author SHA1 Message Date
Michael Flaherty a9ca1a2fd6 NPOTB: Clarify preprocessor logic (#900) 2018-10-05 04:22:29 -07:00
Asher Baker 1ca4517f46 Revert "Remove arch loops from build scripts. (#889)"
This reverts commit 7ed329c11f.
2018-10-04 17:59:40 +00:00
Michael Flaherty 22b43e3869 Fix regression in vstk size (#894)
* Fix regression in vstk size

* Fix macro comment mistake

* More macro comment removals
2018-10-04 08:08:29 -04:00
Michael Flaherty fc14e37d0f Fix CS_TerminateRound calls & detour (#893) 2018-10-03 22:50:31 -04:00
David Anderson 7ed329c11f Remove arch loops from build scripts. (#889)
This simplifies non-sdk build scripts by removing their loops over SM.archs. Instead the top-level
build script will re-evaluate them for each architecture.
2018-09-30 09:59:28 -07:00
Ruben Gonzalez 75193e9ee9 Add new weapons to CSWeaponID enum. (#869) 2018-09-12 10:13:39 -04:00
SlidyBat 144fb907f1 Add new Traceray natives (#754) 2018-08-13 23:02:12 +01:00
Michael Flaherty aaac0b9eb2 Individualize NameHashSet Hashing & Revisit #709 (#740)
* Make mac/win lookups lowercase'd

* Revert #709 & 81042cc

* Adjust HashPolicy implementation across sourcemod

Basically, in order to implement our own (actual) hash policy in
`PluginSys.h`, we needed to remove the blanket implementation of `hash`
that was used before. Now, each policy must implement `hash` along with
`matches` in order to be used with `NameHashSet`. While this does force
us to change every implementation of policies across the entirety of
sourcemod, it allows core to use flexible implementations of `hash`.

* Remove logic duplication

* Improve lowercase checks
2018-07-10 17:38:40 -04:00
Nick Hastings a9c9da1066 Update SDKTools sound functionality for hl2sdk-csgo changes. 2018-07-07 08:57:00 -04:00
Michael Flaherty b9b6832a11 Streamline ConfDb loading proceedure (#791)
* Create DatabaseConfBuilder & remove locking
* Remove all refcounting

This is part 1/n in regards to this PR's rework
* Move db conf lookup out of RunThreadPart
* Return default configuration for failed lookups
* RefPtr members & stop leaks
* fix uint comparison warning
2018-06-19 09:35:37 -07:00
peace-maker 6fcb411fe4 MySQL: Support multiple result sets in prepared queries (#825)
Prepared statements can return multiple result sets since MySQL 5.5. That can happen when calling stored procedures using `CALL x();`.

This change removes the previous caching of result bindings, since the number of fields in a result can differ from result set to result set. This could potentially have a negative impact on prepared statements always only returning one result set, since the result binding buffers are recreated everytime the statement is executed instead of once. That difference should be negligible.

Fixes #823.
2018-06-05 18:33:33 +01:00
peace-maker 9cc518e408 Fix MySQL extension build using vs2015 (#824)
MySQL defines its own timespec_t. Official mysql builds are built using VS2013, so you still need to compile the client library yourself to be able to link it, but this change makes the dbi extension compatible with future versions already.
2018-06-05 09:29:11 -04:00
Ruben Gonzalez d430bd2f5c Fix CompileRegex not actually setting a valid error code. (#775)
Fix CompileRegex not actually setting a valid error code.
2018-05-28 13:59:43 -04:00
Nick Hastings b0e7bab980 Merge branch 'master' of https://github.com/alliedmodders/sourcemod 2018-03-28 21:11:14 -04:00
Nick Hastings 9b8d28de56 Allow -1/null for attacker and inflictor for OTD (bug 6494). 2018-03-28 21:10:32 -04:00
Michael Flaherty 5611ec54a2 Migrate extensions to common AMTL string funcs (#785) 2018-03-25 13:00:53 -07:00
Michael Flaherty 118d6dc9b1 Improve error message for EmitSound (#787)
Improve some error messages in sdktools.
2018-03-20 19:42:43 -06:00
Nicholas Hastings 08fe840bfd Probably fix Windows build. 2018-03-20 17:25:48 -04:00
peace-maker be6a930e82 Update SQLite to version 3.22.0 (#783)
This includes numerous bug fixes, optimizations and new features from releases over the past 5 years.

http://sqlite.org/chronology.html
2018-03-19 19:09:12 -04:00
Ruben Gonzalez 5ac3390656 Add new regex natives. (#767)
Add new regex natives to get multiple/all matches.
2018-02-15 15:31:24 -05:00
Byte 1706fdfed9 Fix typo and update CSGOBadList (#738)
* Fix typo

* Update CSGOBadList
2017-12-28 18:43:49 -05:00
Scott Ehlert fa7d8757dc Rebuild 64-bit Linux libpcre with -Wa,-mrelax-relocations=no 2017-12-20 03:50:12 -06:00
Scott Ehlert 3c7978153b Rebuild 64-bit Linux libpcre with -fPIC. 2017-12-20 03:15:57 -06:00
Scott Ehlert 7cb3d4d8ff Fix Linux and macOS builds. 2017-12-20 02:13:56 -06:00
Scott Ehlert e27f8fba1a Hopefully fix Windows build. 2017-12-20 02:04:05 -06:00
Scott Ehlert ce1a4dcac0 64-bit support for CSGO on Linux and macOS (#705) 2017-12-20 01:56:23 -06:00
Ruben Gonzalez 8e6ca1ce09 Revert "Make CS:GO specific natives exist only on CS:GO"
This reverts commit 687db96b38.
2017-11-27 12:58:24 -05:00
Ruben Gonzalez 7507672895 Merge pull request #701 from alliedmodders/csgo-hashmap
CStrike extension changes for CS:GO
2017-11-03 19:48:55 -04:00
Nicholas Hastings 95afe72307 Separate out DOI build. (#718) 2017-11-03 15:45:16 -04:00
Nicholas Hastings 3a1bb177fc Fix TF2IgnitePlayer not working after game update (fixes #713). 2017-10-28 16:17:21 -04:00
Ruben Gonzalez b6a2f72e95 Merge branch 'master' into csgo-hashmap 2017-10-27 18:57:28 -04:00
Ruben Gonzalez 6085afbaae Fix comment info 2017-10-27 18:55:02 -04:00
Kyle Sanderson 2658636377 Fix unsigned compiler warning. 2017-10-27 18:53:49 -04:00
JRiipinen 8807939a14 Update TF2_IsPlayerInCondition (#712)
* Update TF2_IsPlayerInCondition

* Update conditions too
2017-10-27 07:02:38 -04:00
Nicholas Hastings 5cf6a0c875 Fix MakeBleed native call (add damage custom param).. 2017-10-22 10:48:27 -04:00
Michael Flaherty 4f54df65e9 Switch C header & Fix warnings (#702) 2017-10-15 10:32:01 +01:00
Kyle Sanderson 65bf85fcbe (Re-)Add support for gcc and clang3.9, 4.0, and 5.0. 2017-10-09 16:53:19 -07:00
Kyle Sanderson 30f061e818 Fix unsigned comparison warnings (-Werror + GCC5) from CS:GO fixes. 2017-10-09 13:00:52 -07:00
Ruben Gonzalez 687db96b38 Make CS:GO specific natives exist only on CS:GO 2017-10-04 18:20:06 -04:00
Ruben Gonzalez 588e88c7ee Fix build error. 2017-10-04 14:42:07 -04:00
Scott Ehlert bbdecceb4b Switch to AMBuild 2.1 API. (#694) 2017-10-02 07:18:57 -05:00
Kyle Sanderson 5d234bb9d6 Fix OnPlayerRunCmd crashing with invalid CUserCmd ptr. (#693) 2017-09-23 23:27:32 -07:00
Ruben Gonzalez 8c8af88cee Add additional native, fix include file. 2017-09-19 12:37:11 -04:00
Ruben Gonzalez 1f3b14367d Add new native to get enum value based on item definition index. 2017-09-09 23:27:32 -04:00
Ruben Gonzalez 3d461ecea1 Add support for CreateIitemEntityByName for CS:GO 2017-09-08 08:37:28 -04:00
Ruben Gonzalez a341a0e85c Use implemented function to get weapon name. 2017-09-03 19:31:23 -04:00
Ruben Gonzalez d8f0484327 Make IsValidWeaponID check weapon info on CS:S 2017-09-03 19:30:35 -04:00
Ruben Gonzalez 453e9da7c5 Intial CS:Go changes and slight changes for CS:S WeaponID related function. 2017-09-03 09:19:12 -04:00
Ruben Gonzalez 0e7a3b0173 Use keyvalue to get weapon price, change void * to appropriate class names. 2017-08-28 10:17:12 -04:00
Ruben Gonzalez 22033c21f2 Fix CS_GetWeaponPrice returning incorrect weapon prices. 2017-08-25 10:26:28 -04:00