Updated Dota 2 gamedata.
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@ -61,20 +61,6 @@
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}
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}
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/* CGlobalEntityList */
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"#default"
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{
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"Signatures"
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{
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/* Functions in CGlobalEntityList */
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"FindEntityByClassname"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x53\x8B\x5D\x2A\x56\x57\x85\xC9\x74\x2A\x8B"
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}
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}
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}
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/* General GameRules */
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"#default"
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{
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@ -159,7 +145,7 @@
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{
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// EntityFactoryDictionary gets inlined on Windows in Dota 2. The pointer to the static factory becomes a global.
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"library" "server"
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"windows" "\xA1\x2A\x2A\x2A\x2A\x8B\x50\x04\x57\xB9\x2A\x2A\x2A\x2A\xFF\xD2\x33\xF6"
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"windows" "\x8B\x15\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x57\xB9\x2A\x2A\x2A\x2A\xFF\xD0\xC7"
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//"linux" "@_Z23EntityFactoryDictionaryv"
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//"mac" "@_Z23EntityFactoryDictionaryv"
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}
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@ -169,7 +155,7 @@
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{
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"EntityFactoryOffset"
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{
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"windows" "1"
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"windows" "2"
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}
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}
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}
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@ -182,7 +168,7 @@
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"FireOutput"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x83\x2A\x2A\x81\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC4\x89\x2A\x2A\x2A\x2A\x2A\x2A\x8B\x45\x2A\x53\x8B\x59\x2A\x56\x8B"
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"windows" "\x55\x8B\xEC\x83\x2A\x2A\x81\xEC\x2A\x2A\x2A\x2A\x8B\x45\x2A\x53\x8B\x58\x2A\x56\x57\xC7"
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}
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}
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}
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