From a727dfb3b065ee848fa2309512d3e0e79b25cc07 Mon Sep 17 00:00:00 2001 From: Nicholas Hastings Date: Fri, 22 Mar 2013 14:30:29 -0400 Subject: [PATCH] Updated Dota 2 gamedata. --- gamedata/sdktools.games/engine.dota.txt | 20 +++----------------- 1 file changed, 3 insertions(+), 17 deletions(-) diff --git a/gamedata/sdktools.games/engine.dota.txt b/gamedata/sdktools.games/engine.dota.txt index 55f35321..a4757008 100644 --- a/gamedata/sdktools.games/engine.dota.txt +++ b/gamedata/sdktools.games/engine.dota.txt @@ -61,20 +61,6 @@ } } - /* CGlobalEntityList */ - "#default" - { - "Signatures" - { - /* Functions in CGlobalEntityList */ - "FindEntityByClassname" - { - "library" "server" - "windows" "\x55\x8B\xEC\x53\x8B\x5D\x2A\x56\x57\x85\xC9\x74\x2A\x8B" - } - } - } - /* General GameRules */ "#default" { @@ -159,7 +145,7 @@ { // EntityFactoryDictionary gets inlined on Windows in Dota 2. The pointer to the static factory becomes a global. "library" "server" - "windows" "\xA1\x2A\x2A\x2A\x2A\x8B\x50\x04\x57\xB9\x2A\x2A\x2A\x2A\xFF\xD2\x33\xF6" + "windows" "\x8B\x15\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x57\xB9\x2A\x2A\x2A\x2A\xFF\xD0\xC7" //"linux" "@_Z23EntityFactoryDictionaryv" //"mac" "@_Z23EntityFactoryDictionaryv" } @@ -169,7 +155,7 @@ { "EntityFactoryOffset" { - "windows" "1" + "windows" "2" } } } @@ -182,7 +168,7 @@ "FireOutput" { "library" "server" - "windows" "\x55\x8B\xEC\x83\x2A\x2A\x81\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC4\x89\x2A\x2A\x2A\x2A\x2A\x2A\x8B\x45\x2A\x53\x8B\x59\x2A\x56\x8B" + "windows" "\x55\x8B\xEC\x83\x2A\x2A\x81\xEC\x2A\x2A\x2A\x2A\x8B\x45\x2A\x53\x8B\x58\x2A\x56\x57\xC7" } } }