Updated Dota 2 gamedata.

This commit is contained in:
Nicholas Hastings 2013-03-22 14:30:29 -04:00
parent 70e29d4f20
commit a727dfb3b0

View File

@ -61,20 +61,6 @@
} }
} }
/* CGlobalEntityList */
"#default"
{
"Signatures"
{
/* Functions in CGlobalEntityList */
"FindEntityByClassname"
{
"library" "server"
"windows" "\x55\x8B\xEC\x53\x8B\x5D\x2A\x56\x57\x85\xC9\x74\x2A\x8B"
}
}
}
/* General GameRules */ /* General GameRules */
"#default" "#default"
{ {
@ -159,7 +145,7 @@
{ {
// EntityFactoryDictionary gets inlined on Windows in Dota 2. The pointer to the static factory becomes a global. // EntityFactoryDictionary gets inlined on Windows in Dota 2. The pointer to the static factory becomes a global.
"library" "server" "library" "server"
"windows" "\xA1\x2A\x2A\x2A\x2A\x8B\x50\x04\x57\xB9\x2A\x2A\x2A\x2A\xFF\xD2\x33\xF6" "windows" "\x8B\x15\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x57\xB9\x2A\x2A\x2A\x2A\xFF\xD0\xC7"
//"linux" "@_Z23EntityFactoryDictionaryv" //"linux" "@_Z23EntityFactoryDictionaryv"
//"mac" "@_Z23EntityFactoryDictionaryv" //"mac" "@_Z23EntityFactoryDictionaryv"
} }
@ -169,7 +155,7 @@
{ {
"EntityFactoryOffset" "EntityFactoryOffset"
{ {
"windows" "1" "windows" "2"
} }
} }
} }
@ -182,7 +168,7 @@
"FireOutput" "FireOutput"
{ {
"library" "server" "library" "server"
"windows" "\x55\x8B\xEC\x83\x2A\x2A\x81\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC4\x89\x2A\x2A\x2A\x2A\x2A\x2A\x8B\x45\x2A\x53\x8B\x59\x2A\x56\x8B" "windows" "\x55\x8B\xEC\x83\x2A\x2A\x81\xEC\x2A\x2A\x2A\x2A\x8B\x45\x2A\x53\x8B\x58\x2A\x56\x57\xC7"
} }
} }
} }