IsServerProcessing: improve grammar / present|correctness. (#1188)

Wording of comment was a bit off.
This commit is contained in:
Arron Vinyard
2020-02-26 15:54:19 -08:00
committed by GitHub
parent ded3867605
commit a1ed47be87
+2 -2
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@@ -182,8 +182,8 @@ forward void OnMapTimeLeftChanged();
* Returns whether or not the server is processing frames or not.
*
* The server does not process frames until at least one client joins the game.
* Once the first player has in, even if that player, leaves, the server's
* timers and entities will work.
* If server hibernation is disabled, once the first player has joined, even if that player
* leaves, the server's timers and entities will continue to work.
*
* @return True if the server is ticking, false otherwise.
*/