diff --git a/plugins/include/timers.inc b/plugins/include/timers.inc index db572cef..97eda41c 100644 --- a/plugins/include/timers.inc +++ b/plugins/include/timers.inc @@ -182,8 +182,8 @@ forward void OnMapTimeLeftChanged(); * Returns whether or not the server is processing frames or not. * * The server does not process frames until at least one client joins the game. - * Once the first player has in, even if that player, leaves, the server's - * timers and entities will work. + * If server hibernation is disabled, once the first player has joined, even if that player + * leaves, the server's timers and entities will continue to work. * * @return True if the server is ticking, false otherwise. */